
[general]
	#true if wolves, cats, parrots, foxes, axolotls, etc can be set to wander, sit or follow
	trinary_command_system = true
	#true if axolotls are fully tameable (axolotl must be tamed with tropical fish)
	tameable_axolotls = true
	#true if horses, donkeys, llamas, etc can be given enchants, beds, etc
	tameable_horse = true
	#true if foxes are fully tameable (fox must be tamed via breeding)
	tameable_fox = true
	#true if rabbits are fully tameable (rabbit must be tamed with carrots)
	tameable_rabbit = true
	#true if attacks do not register on pets from their owners and go through them to attack a mob behind them
	swing_through_pets = true
	#true if apples can turn into rotten apples if they despawn
	rotten_apple = true
	#true if mobs can respawn in pet beds the next morning after they die
	pet_bed_respawns = true
	#true if collar tag functionality are enabled. If this is disabled, there is no way to enchant mobs!
	collar_tags = true
	#true if rabbits scare ravagers like they used to do
	rabbits_scare_ravagers = true
	#true if animal tamer villagers are enabled. Their work station is a pet bed
	animal_tamer_villager = true
	#the spawn weight of the pet store in villages, set to 0 to disable it entirely
	#Range: 0 ~ 1000
	petstore_village_weight = 17

[loot]
	#percent chance of woodland mansion loot table containing sinister carrot:
	#Range: 0.0 ~ 1.0
	sinister_carrot_loot_chance = 0.11
	#percent chance of burried treasure loot table containing Bubbling book:
	#Range: 0.0 ~ 1.0
	bubbling_loot_chance = 0.65
	#percent chance of woodland mansion loot table containing Vampire book:
	#Range: 0.0 ~ 1.0
	vampirism_loot_chance = 0.13
	#percent chance of end city loot table containing Void Cloud book:
	#Range: 0.0 ~ 1.0
	void_cloud_loot_chance = 0.13
	#percent chance of mineshaft loot table containing Ore Scenting book:
	#Range: 0.0 ~ 1.0
	ore_scenting_loot_chance = 0.1

[enchantments]
	#true if health boost enchant is enabled, false if disabled
	health_boost_enabled = true
	#true if fireproof enchant is enabled, false if disabled
	fireproof_enabled = true
	#true if immunity frame enchant is enabled, false if disabled
	immunity_frame_enabled = true
	#true if deflection enchant is enabled, false if disabled
	deflection_enabled = true
	#true if poison resistance enchant is enabled, false if disabled
	poison_resistance_enabled = true
	#true if chain lightning enchant is enabled, false if disabled
	chain_lightning_enabled = true
	#true if speedster enchant is enabled, false if disabled
	speedster_enabled = true
	#true if frost fang enchant is enabled, false if disabled
	frost_fang_enabled = true
	#true if magnetic enchant is enabled, false if disabled
	magnetic_enabled = true
	#true if linked inventory enchant is enabled, false if disabled
	linked_inventory_enabled = true
	#true if total recall enchant is enabled, false if disabled
	total_recall_enabled = true
	#true if health siphon enchant is enabled, false if disabled
	health_siphon_enabled = true
	#true if bubbling enchant is enabled, false if disabled
	bubbling_enabled = true
	#true if herding enchant is enabled, false if disabled
	herding_enabled = true
	#true if amphibious enchant is enabled, false if disabled
	amphibious_enabled = true
	#true if vampire enchant is enabled, false if disabled
	vampire_enabled = true
	#true if void cloud enchant is enabled, false if disabled
	void_cloud_enabled = true
	#true if charisma enchant is enabled, false if disabled
	charisma_enabled = true
	#true if shadow hands enchant is enabled, false if disabled
	shadow_hands_enabled = true
	#true if disc jockey enchant is enabled, false if disabled
	disc_jockey_enabled = true
	#true if defusal enchant is enabled, false if disabled
	defusal_enabled = true
	#true if warping bite enchant is enabled, false if disabled
	warping_bite_enabled = true
	#true if ore scenting enchant is enabled, false if disabled
	ore_scenting_enabled = true
	#true if gluttonous enchant is enabled, false if disabled
	gluttonous_enabled = true
	#true if psychic wall enchant is enabled, false if disabled
	psychic_wall_enabled = true
	#true if intimidation enchant is enabled, false if disabled
	intimidation_enabled = true
	#true if tethered teleport enchant is enabled, false if disabled
	tethered_teleport_enabled = true
	#true if undead curse enchant is enabled, false if disabled
	undead_curse_enabled = true
	#true if infamy curse enchant is enabled, false if disabled
	infamy_curse_enabled = true
	#true if blight curse enchant is enabled, false if disabled
	blight_curse_enabled = true
	#true if immaturity curse enchant is enabled, false if disabled
	immaturity_curse_enabled = true

