{
    "kubejs.ponder.fission_mek.header": "Mekanism: Fission Reactor",
    "kubejs.ponder.fission_mek.text_1": "The Edge must be Casings",
    "kubejs.ponder.fission_mek.text_2": "The Walls must be either Casings or Glass",
    "kubejs.ponder.fission_mek.text_3": "Place Fuel Assembly blocks inside the make the Fuel Rods",
    "kubejs.ponder.fission_mek.text_4": "Place Control Rod Assembly at the top of each Fuel Rod",

    "kubejs.ponder.fission_mek_fuelrod.header": "Mekanism Fission Reactor: Fuel Assembly",
    "kubejs.ponder.fission_mek_fuelrod.text_1": "Place Fuel Assembly Blocks inside to make the Fuel Rods",
    "kubejs.ponder.fission_mek_fuelrod.text_2": "Fuel Rods are created with several Fission Fuel Assembly blocks with a Control Rod Assembly on top",
    "kubejs.ponder.fission_mek_fuelrod.text_3": "Place Control Rod Assembly at the top of each Fuel Rod",
    "kubejs.ponder.fission_mek_fuelrod.text_4": "Control Rod Assembly blocks are placed 1 block from the ceiling",
    "kubejs.ponder.fission_mek_fuelrod.text_5": "Fuel Rods cannot touch",
    "kubejs.ponder.fission_mek_fuelrod.text_6": "Multiple Fuel Rods work best in a checkerboard pattern",

    "kubejs.ponder.fission_mek_logic.header": "Mekanism Fission Reactor: Logic Adapters",
    "kubejs.ponder.fission_mek_logic.text_1": "Logic Adapters allow Redstone Control for Reactor",
    "kubejs.ponder.fission_mek_logic.text_2": "Right Click to open Configuration Settings",
    "kubejs.ponder.fission_mek_logic.text_3": "With two, you can set up a Fail Safe that can shut off the Reactor under certain conditions",
    "kubejs.ponder.fission_mek_logic.text_4": "Set this one to Activation",
    "kubejs.ponder.fission_mek_logic.text_5": "Set this one to Damage Critical",
    "kubejs.ponder.fission_mek_logic.text_6": "When the Reactor has Critical Damage, it will give off a Redstone signal",
    "kubejs.ponder.fission_mek_logic.text_7": "We can use this to activate a Piston with piece of Gravel or Sand on it to activate an Observer",
    "kubejs.ponder.fission_mek_logic.text_8": "This is an Observer facing towards the Gravel. The Gravel will activate it and turn off the reactor",

    "kubejs.ponder.fission_mek_port.header": "Mekanism Fission Reactor: Ports",
    "kubejs.ponder.fission_mek_port.text_1": "A Fission Reactor needs at least 4 Ports",
    "kubejs.ponder.fission_mek_port.text_2": "Ports can be changed using a Configurator",
    "kubejs.ponder.fission_mek_port.text_3": "Required Ports:",
    "kubejs.ponder.fission_mek_port.text_4": "Input Coolant",
    "kubejs.ponder.fission_mek_port.text_5": "Input Fuel",
    "kubejs.ponder.fission_mek_port.text_6": "Output Waste",
    "kubejs.ponder.fission_mek_port.text_7": "Output Heated Coolant",

    "kubejs.ponder.fusion_reactor.header": "Mekanism: Fusion Reactor",
    "kubejs.ponder.fusion_reactor.text_1": "The Fusion Reactor can be used to generate millions of RF per tick",
    "kubejs.ponder.fusion_reactor.text_2": "Ports can be changed using a configurator",
    "kubejs.ponder.fusion_reactor.text_3": "The Fusion Reactor is built using this pattern for each face",
    "kubejs.ponder.fusion_reactor.text_4": "You will need a port for exporting power",
    "kubejs.ponder.fusion_reactor.text_5": "The Laser Matrix is used to kickstart the reactor",
    "kubejs.ponder.fusion_reactor.text_6": "The Fusion Reactor Controller must be placed in the middle of the top face",
    "kubejs.ponder.fusion_reactor.text_7": "You will need two ports for inputting Deuterium",
    "kubejs.ponder.fusion_reactor.text_8": "and Tritium",

    "kubejs.ponder.fusion_activation.header": "Mekanism Fusion Reactor: Activation",
    "kubejs.ponder.fusion_activation.text_1": "To activate the Fusion Reactor, we will need a few things",
    "kubejs.ponder.fusion_activation.text_2": "You will need to put a Hohlraum filled with D-T fuel in the Controller",
    "kubejs.ponder.fusion_activation.text_3": "You will need to shoot 400MRF using Lasers into the Laser Matrix",
    "kubejs.ponder.fusion_activation.text_4": "The Laser Amplifier needs to have the Red face pointing towards the Matrix",
    "kubejs.ponder.fusion_activation.text_5": "You will also need to give the Reactor fuel",
    "kubejs.ponder.fusion_activation.text_6": "For Deuterium",
    "kubejs.ponder.fusion_activation.text_7": "For Tritium",
    "kubejs.ponder.fusion_activation.text_8": "The Reactor mixes the D-T fuel at a set rate when they are pumped in separately",

    "kubejs.ponder.turbine_mek.header": "Mekanism: Industrial Turbine",
    "kubejs.ponder.turbine_mek.text_1": "The Industrial Turbine uses Heated Coolant to create Power",
    "kubejs.ponder.turbine_mek.text_2": "The Edges must be made of Turbine Casings",
    "kubejs.ponder.turbine_mek.text_3": "The faces can be Turbine Casings, Structural Glass, Valves, or Vents",
    "kubejs.ponder.turbine_mek.text_4": "Turbine Valves pump in Steam, or export Power",
    "kubejs.ponder.turbine_mek.text_5": "Turbine Rotors must be placed in the middle. Each Rotor uses 2 Turbine Blades",
    "kubejs.ponder.turbine_mek.text_6": "A Rotational Complex must be placed on top of the Turbine Rotor",
    "kubejs.ponder.turbine_mek.text_7": "Pressure Dispersers must fill the layer around the Rotational Complex",
    "kubejs.ponder.turbine_mek.text_8": "Starting on this layer, Turbine Vents can be used for the outer faces. These also export Water from the Turbine",
    "kubejs.ponder.turbine_mek.text_9": "Electromagnetic Coils are placed on top of the Rotational Complex",
    "kubejs.ponder.turbine_mek.text_10": "A max of 5 can be placed. They either must connect to each other, or be touching the Rotational Complex",
    "kubejs.ponder.turbine_mek.text_11": "Saturating Condensers are used to convert Steam back into Water. These are not required, but must be placed on or above the Coil Layer",
    "kubejs.ponder.turbine_mek.text_12": "The Top Face can be replaced with Turbine Vents, if needed",

    "kubejs.ponder.induction_mek.header": "Mekanism: Induction Matrix",
    "kubejs.ponder.induction_mek.text_1": "The Induction Matrix is used to store tons of Power",
    "kubejs.ponder.induction_mek.text_2": "The Edges must be Casings",
    "kubejs.ponder.induction_mek.text_3": "The Faces can be either Casings or Structural Glass",
    "kubejs.ponder.induction_mek.text_4": "Ports are used to transfer Power",
    "kubejs.ponder.induction_mek.text_5": "Ports can be changed using a configurator",
    "kubejs.ponder.induction_mek.text_6": "Induction Cells are used to increase Power Storage",
    "kubejs.ponder.induction_mek.text_7": "Induction Providers are used to increase the Power Transfer Rate",
    "kubejs.ponder.induction_mek.text_8": "The Matrix must have at least one Cell and one Provider",

    "kubejs.ponder.sps.header": "Mekanism: Supercritical Phase Shifter (SPS)",
    "kubejs.ponder.sps.text_1": "The SPS converts Polonium into Antimatter Gas using a large amount of power",
    "kubejs.ponder.sps.text_2": "Ports can be changed using a configurator",
    "kubejs.ponder.sps.text_3": "The SPS is built using this pattern for each face",
    "kubejs.ponder.sps.text_4": "On one side, you will need a Port in the middle to input power",
    "kubejs.ponder.sps.text_5": "On the inside, place a Supercharged Coil on the Port",
    "kubejs.ponder.sps.text_6": "You can also use multiple Supercharged Coils for higher power usage",
    "kubejs.ponder.sps.text_7": "You will need one Port for inputting Polonium",
    "kubejs.ponder.sps.text_8": "And another for exporting Antimatter"
}