# Configuration file

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# client
#--------------------------------------------------------------------------------------------------------#
# Settings that affect clientside graphical preferences.
##########################################################################################################

client {
    # The number of pixels above the bottom of the screen that the mana bar should be rendered. If it's conflicting with a bar from another mod, raising it by 10 will normally position it right. [range: 0 ~ 32767, default: 49]
    I:manaBarOffset=49

    # Toggles the wave effect in the Runic Tablet GUI. [default: true]
    B:showTabletWave=true
}


##########################################################################################################
# spells
#--------------------------------------------------------------------------------------------------------#
# Settings that affect various aspects of spells and spell casting.
##########################################################################################################

spells {
    # Whether or not damaging spells can affect players. [default: false]
    B:disablePVP=false

    # A string list of all disabled components. Valid component names include: "allium", "apple", "azurebluet", "blueorchid", "chorus", "dandelion", "flareorchid", "lilac", "lilypad", "midnightbloom", "netherwart", "orangetulip", "oxeyedaisy", "peony", "pinktulip", "poisonouspotato", "poppy", "radiantdaisy", "redtulip", "rosebush", "sunflower", "whitetulip" [default: [<example>], [<another example>]]
    S:disabledComponents <
        <example>
        <another example>
     >

    # The number of additional uses each efficiency modifier gives. [range: 0 ~ 32767, default: 32]
    I:efficiencyBonusUses=32

    # The number of ticks required to prepare a spell with a staff. [range: 1 ~ 32767, default: 20]
    I:staffChargeTicks=20

    # The number of uses an unmodified staff will have upon being crafted. [range: 0 ~ 32767, default: 65]
    I:staffUses=65
}


##########################################################################################################
# world
#--------------------------------------------------------------------------------------------------------#
# Settings related to things in the world.
##########################################################################################################

world {
    # Berries will drop from oak leaves with a 1/berriesDropChance probability. [range: 0 ~ 32767, default: 25]
    I:berriesDropChance=25

    # Dragon's Eyes will drop from chorus flowers with a 1/dragonsEyeDropChance probability. [range: 0 ~ 32767, default: 10]
    I:dragonsEyeDropChance=10

    # Infernal Bulbs will drop from nether wart with a 1/infernalBulbDropChance probability. [range: 0 ~ 32767, default: 20]
    I:infernalBulbDropChance=20

    # Old Roots will drop from tall grass with a 1/oldRootDropChance probability. [range: 0 ~ 32767, default: 40]
    I:oldRootDropChance=40

    # Verdant Sprigs will drop from grown crops with a 1/verdantSprigDropChance probability. [range: 0 ~ 32767, default: 30]
    I:verdantSprigDropChance=30
}


