Version 1.0.0 First Release

Added Dark Quartz Set
Added Amethyst Set
Added Topaz Set
Added Jade Set
Added Ruby Set
Added Sapphire Set

Added Crystal ball - [Ability to check custom items for what custom recipes they can be used in]
Added Gemstone Crafter - [Custom Crafter for Custom Recipes]
Added Emerald Enchanter - [Custom Enchantments can be added to tools, weapons and armor.]

Added Enchantment: Heated - [%% Chance to Auto-Smelt items when mined]
Added Enchantment: Bleed - [%% Chance to apply "Bleed" Debuff, Wither effect for 60 sec.]
Added Enchantment: Gemology - [%% Chance to mine Gems from Ores]
Added Enchantment: Haste Burst - [Apply Haste Effect to player for 10 seconds - requires 60 sec cooldown]
Added Enchantment: Infect - [%% Chance to apply "Infect" Debuff, Poison effect for 60 sec. and %% Chance to apply "Infect" Debuff to surrounding mobs]
Added Enchantment: Leech Life - [%% Chance to apply "Leech Life" Debuff, Wither effect for 60 sec. and Player has regeneration for 60 sec.]
Added Enchantment: Scan - [Health bar displayed above mobs once hit.]
Added Enchantment: Sifter - [%% chance to collect different items from sand, clay, gravel etc. ]
Added Enchantment: Soul Burst - [Apply a resistance effect for 2 sec. Explode dealing damage to all blocks and enemies in 5x5 area - requires 60 sec. cooldown]
Added Enchantment: Stun - [%% chance to apply "Stun" Debuff, Mob will be stuck in place for 60 sec.]
Added Enchantment: TreeFall - [Destory whole tree by breaking one block. this will use additional durability on your item.]
Added Enchantment: Cluster - [%% chance to break a cluster of Ore by breaking one block.]

Version 2.0.0 changelog

switched from chest[type=left] to trapped_chest as per bug fixes for 1.15 update 
removed trapped_chest textures so all trapped_chest blocks will be invisible. 

fixed capitalisation for "Don't" in "You don't have enough levels for that!"
fixed capitalisation for "Item" in "This item cannot be enchanted!"
fixed custom blocks dropping having different tags and not stacking 
fixed Recipe card for Sapphire Amulet saying "S = Iron Ingot"
fixed Sapphire bow called "Sapphire Hoe"
fixed Scan ability not updating health parameters
Added "Gem Set" Particle effects for Amulets of same set.

Added hidden advancement to give recipe for Gemstone Crafter
Added hidden advancement to give recipe for Emerald Enchanting Table
Added hidden advancement to give recipe for Crystal Ball

Added Molten Gear Set
Added Cactus Gear Set
Added Frozen Gear set 

Added Yellow Herb
Added Purple Herb
Added Blue Herb
Added Red Herb 
Added White Herb
Added Healing Herbs
Added Curing Herbs
Added Warding Herbs
Added Resting Herbs

Removed Natural Regeneration
Custom Health Regeneration added. [Default set to NO Regeneration]
Added "Well Rested" Bonus - regen 1-2 hearts while sleeping after a long day.

Version 2.1.0 changelog

Fixed Gemstone Crafter not dropping item if player inventory is full
Added sound for crafting items
Nerfed "Well Rested" bonus - now "Rested" (1 heart) is applied 40% of the time and "Well Rested" (3 hearts) is applied 10% of the time.

Version 3.0.0

Changed Jade and Topaz recipes to require Blaze rods instead of Sticks 
Changed Sapphire and Ruby recipes to require Magic rods instead of Sticks 
Changed colour of Topaz in recipes to yellow from gold 

Fixed Crystal ball GUI to activate of left click rather than when Item goes into inventory (same as other custom blocks)
Fixed Ruby Amulet recipe from "R = Iron Ingot" to "T - Iron Ingot"

Added Ethereal Set - can obtain through mushroom trees 

Added Magic Dust - new crafting material
Added Magic Rod - new crafting material

Added Magic Compass - show your coordinates on your hotbar 
Added Magic Clock - show the time and location on your hotbar 

Added loot table to mob spawner 

changed loot table for witch to add Magic Dust 
Added Mini-Bosses - Can Spawn based on Global Player Level Average [Player 1 is Level 10 and Player 2 is Level 2 then Global Level is 6 - 6% chance to spawn Mini-Bosses.]

Added Custom Structures - Can Spawn randomly around your world. Some have loot, Some have monsters, most are for decoration. 

Version 4.0.0

Added Quality to Weapons and Tools - Each weapon and tool once crafted will recieve a Buff or Debuff 
To view your items quality hold it in your main hand to update. 
The quality of your item can boost stats between -3 and +3  

Version 4.0.1 

Fixed bug where item quality update would remove offhand item. 
Fixed Recipe Advancement for Diamond Anvil, now shows in crafting table recipe cataloge. 

Version 4.1.1 

Added "Sunken Treasure" crates to fishing loot tables 
fixed "Quality" bug for emerald enchanter
fixed "Quality bug for normal enchanting - now retains enchantment if enchanted before quality is applied. 
optimisation for custom blocks. [player must be within 8 blocks of a crafter to use it now]
added diamond anvil "re-roll" ability - you can now re-roll your quality stats by placing your tool or weapon
and the material used to craft it into a diamond anvil 
Added new diamond anvil only qualities [Skilled, Mighty, Legendary, Unbreakable] 
removed Soul Burst Ability 
Added Soul Slice ability [use this ability to collect soul stones]
Removed Lesser Soul
Added Soul Stone [used for crafting staffs]
Added Magic Staffs [Dark Quartz, Amethyst, Jade, Topaz, Ruby, Sapphire, Molten, Cactus, Frozen, Ethereal] 
Added Crystal Ball Recipes for Magic Staffs 
fixed bug where structures where spawning in the End and in the Nether (also optimised performance)
Added new Wizard Tower custom Structure 
Added loot for Custom Structures based off custom loot tables 
Added textures for Family Heirloom [diamond gold and iron]
changed texture for frozen heart to more resemble a frozen heart.
Added sound for placing diamond anvil
Fixed all custom blocks placing inside another block if placed ontop of a chest or custom block 
Added Quality variables for all armor including amulets [no diamond anvil implementation yet]

Version 5.0.0 
Added Quality vairables to shields
Changed Well rested text to more accurately reflect Healing hearts 
Buffed "Rested" and "Well Rested" Buff to +4 Health and +8 Health (2 hearts and 4 hearts)
Added Re-roll for armor and shields with Diamond Anvil. Including new qualities [Angelic, Arcane, Weightless, Inpenetreble, Heroic and Unbreakable.]
Added "Tooltips" for Custom Block GUI's 
Added Durablily for Magic Staffs, 

Added Damage indicator for all damage and healing. 

