# Set up Damage indicator

execute at @s[type=creeper,tag=!nl_Checked] run function next_level:mobs/creeper/spawn_check
execute at @s[type=zombie,tag=!nl_Checked] run function next_level:mobs/zombie/spawn_check
execute at @s[type=skeleton,tag=!nl_Checked] run function next_level:mobs/skeleton/spawn_check
execute at @s[type=spider,tag=!nl_Checked] run function next_level:mobs/spider/spawn_check

execute store result score @s nl.HealthCheck run data get entity @s Health
execute store result score @s nl.Health run data get entity @s Health

tag @s add nl_setup_indicator