#Establish variables 

# Health # 
scoreboard players set #Zero nl.Quality 0
execute if score InputHealth nl.Quality > #Zero nl.Quality run scoreboard players operation Whole nl.Quality = InputHealth nl.Quality
execute if score InputHealth nl.Quality > #Zero nl.Quality run scoreboard players operation Decimal nl.Quality = InputHealth nl.Quality
execute if score InputHealth nl.Quality > #Zero nl.Quality run summon minecraft:armor_stand ~ ~ ~ {Small:1b,Marker:1b,Invisible:1b,Tags:["nl_QualityArmor"],CustomName:'{"text":" Max Health"}'}
execute if score InputHealth nl.Quality > #Zero nl.Quality run function next_level:quality/find_number

# Speed # 
scoreboard players set #Zero nl.Quality 0
execute if score InputSpeed nl.Quality > #Zero nl.Quality run scoreboard players operation Whole nl.Quality = InputSpeed nl.Quality
execute if score InputSpeed nl.Quality > #Zero nl.Quality run scoreboard players operation Decimal nl.Quality = InputSpeed nl.Quality
execute if score InputSpeed nl.Quality > #Zero nl.Quality run summon minecraft:armor_stand ~ ~ ~ {Small:1b,Marker:1b,Invisible:1b,Tags:["nl_QualityArmor"],CustomName:'{"text":"% Movement Speed"}'}
execute if score InputSpeed nl.Quality > #Zero nl.Quality run function next_level:quality/find_percentage

# Armor # 
scoreboard players set #Zero nl.Quality 0
execute if score InputArmor nl.Quality > #Zero nl.Quality run scoreboard players operation Whole nl.Quality = InputArmor nl.Quality
execute if score InputArmor nl.Quality > #Zero nl.Quality run scoreboard players operation Decimal nl.Quality = InputArmor nl.Quality
execute if score InputArmor nl.Quality > #Zero nl.Quality run summon minecraft:armor_stand ~ ~ ~ {Small:1b,Marker:1b,Invisible:1b,Tags:["nl_QualityArmor"],CustomName:'{"text":" Armor Bonus"}'}
execute if score InputArmor nl.Quality > #Zero nl.Quality run function next_level:quality/find_number

# Mana # 
scoreboard players set #Zero nl.Quality 0
execute if score InputMana nl.Quality > #Zero nl.Quality run scoreboard players operation Whole nl.Quality = InputMana nl.Quality
execute if score InputMana nl.Quality > #Zero nl.Quality run scoreboard players operation Decimal nl.Quality = InputMana nl.Quality
execute if score InputMana nl.Quality > #Zero nl.Quality run summon minecraft:armor_stand ~ ~ ~ {Small:1b,Marker:1b,Invisible:1b,Tags:["nl_QualityArmor"],CustomName:'{"text":" Max Mana"}'}
execute if score InputMana nl.Quality > #Zero nl.Quality run function next_level:quality/find_number


