execute positioned ~ ~-0.7 ~ if entity @e[tag=!nl_Caster,distance=..1.35,type=!armor_stand] run function next_level:magic/staffs/damage 
execute if block ~ ~ ~ #minecraft:my_air positioned ~ ~-0.7 ~ unless entity @e[tag=!nl_Caster,distance=..1.35,type=!armor_stand] positioned ~ ~0.7 ~ positioned ^ ^ ^1 run function next_level:magic/staffs/dark_quartz/cast
particle minecraft:dust 0 0 0 1 ~ ~ ~ 0 0 0 0 10 force 
