# Set Hours #
execute store result score #TIME nl.Timer run time query daytime
scoreboard players set #DIV nl.Timer 1000
scoreboard players operation #TIME nl.Timer /= #DIV nl.Timer
scoreboard players add #TIME nl.Timer 6
scoreboard players operation @a nl.Hours = #TIME nl.Timer
execute as @a[scores={nl.Hours=13..24}] run scoreboard players remove @s nl.Hours 12
execute as @a[scores={nl.Hours=25..}] run scoreboard players remove @s nl.Hours 24
# Set Minutes # 

execute store result score #TIME nl.Timer run time query daytime
execute if score #TIME nl.Timer matches 1000.. run function next_level:clock/loop
execute if score #TIME nl.Timer matches ..999 run function next_level:clock/calc_mins
