<?xml version="1.0" encoding="UTF-8"?>
<Configuration>
	<ConfigHelp>
		<ConfigHelp Name="Documentation">
			<DocumentationLink DataType="@S" Default="">https://github.com/AleXndrTheGr8st/SimpleCore/wiki/Using-The-Config</DocumentationLink>
		</ConfigHelp>
		<ConfigHelp Name="Data Types">
			<ABOUT DataType="@S" Default="">It is important that the correct data types are used. They are designated by the @ symbol.</ABOUT>
			<Boolean DataType="@B" Default="">Accepts: true, false.</Boolean>
			<Integer DataType="@I" Default="">Accepts: Whole numbers only, such as 2 or 4096.</Integer>
			<Float DataType="@F" Default="">Accepts: Decimal numbers, such as 1.5 or 98.9.</Float>
			<Double DataType="@D" Default="">Accepts: Decimal numbers, such as 1.5 or 98.9.</Double>
			<String DataType="@S" Default="">Accepts: Any number or character, such as abcdefg or 9dsa29213mn#.</String>
		</ConfigHelp>
	</ConfigHelp>
	<Toggles>
		<Toggle Name="Fusion Toggles">
			<EnableCustomRecipes DataType="@B" Default="false">false</EnableCustomRecipes>
			<EnableExtraChunkRecipes DataType="@B" Default="false">false</EnableExtraChunkRecipes>
		</Toggle>
		<Toggle Name="Content Toggles">
			<EnableSimpleOres DataType="@B" Default="true">true</EnableSimpleOres>
			<EnableNetherrocks DataType="@B" Default="true">true</EnableNetherrocks>
		</Toggle>
	</Toggles>
	<Items>
		<Item Name="Steel Ingot">
			<StackSize DataType="@I" Default="64">64</StackSize>
			<CreativeTab DataType="@S" Default="SimpleMaterials">SimpleMaterials</CreativeTab>
			<SmeltingXP DataType="@F" Default="0.4">0.4</SmeltingXP>
		</Item>
		<Item Name="Bronze Ingot">
			<StackSize DataType="@I" Default="64">64</StackSize>
			<CreativeTab DataType="@S" Default="SimpleMaterials">SimpleMaterials</CreativeTab>
			<SmeltingXP DataType="@F" Default="0.4">0.4</SmeltingXP>
		</Item>
		<Item Name="Thyrium Ingot">
			<StackSize DataType="@I" Default="64">64</StackSize>
			<CreativeTab DataType="@S" Default="SimpleMaterials">SimpleMaterials</CreativeTab>
			<SmeltingXP DataType="@F" Default="0.4">0.4</SmeltingXP>
		</Item>
		<Item Name="Sinisite Ingot">
			<StackSize DataType="@I" Default="64">64</StackSize>
			<CreativeTab DataType="@S" Default="SimpleMaterials">SimpleMaterials</CreativeTab>
			<SmeltingXP DataType="@F" Default="0.4">0.4</SmeltingXP>
		</Item>
	</Items>
	<Blocks>
		<Block Name="Steel Block">
			<Hardness DataType="@F" Default="7.0">7.0</Hardness>
			<Resistance DataType="@F" Default="12.0">12.0</Resistance>
			<LightValue DataType="@F" Default="0.0">0.0</LightValue>
			<HarvestTool DataType="@S" Default="pickaxe">pickaxe</HarvestTool>
			<CreativeTab DataType="@S" Default="SimpleDecorations">SimpleDecorations</CreativeTab>
			<BeaconBase DataType="@B" Default="true">true</BeaconBase>
		</Block>
		<Block Name="Bronze Block">
			<Hardness DataType="@F" Default="7.0">7.0</Hardness>
			<Resistance DataType="@F" Default="12.0">12.0</Resistance>
			<LightValue DataType="@F" Default="0.0">0.0</LightValue>
			<HarvestTool DataType="@S" Default="pickaxe">pickaxe</HarvestTool>
			<CreativeTab DataType="@S" Default="SimpleDecorations">SimpleDecorations</CreativeTab>
			<BeaconBase DataType="@B" Default="true">true</BeaconBase>
		</Block>
		<Block Name="Thyrium Block">
			<Hardness DataType="@F" Default="7.0">7.0</Hardness>
			<Resistance DataType="@F" Default="12.0">12.0</Resistance>
			<LightValue DataType="@F" Default="0.0">0.0</LightValue>
			<HarvestTool DataType="@S" Default="pickaxe">pickaxe</HarvestTool>
			<CreativeTab DataType="@S" Default="SimpleDecorations">SimpleDecorations</CreativeTab>
			<BeaconBase DataType="@B" Default="true">true</BeaconBase>
		</Block>
		<Block Name="Sinisite Block">
			<Hardness DataType="@F" Default="7.0">7.0</Hardness>
			<Resistance DataType="@F" Default="12.0">12.0</Resistance>
			<LightValue DataType="@F" Default="0.0">0.0</LightValue>
			<HarvestTool DataType="@S" Default="pickaxe">pickaxe</HarvestTool>
			<CreativeTab DataType="@S" Default="SimpleDecorations">SimpleDecorations</CreativeTab>
			<BeaconBase DataType="@B" Default="true">true</BeaconBase>
		</Block>
	</Blocks>
	<Machines>
		<Machine Name="Fusion Furnace">
			<Hardness DataType="@F" Default="3.5">3.5</Hardness>
			<Resistance DataType="@F" Default="10.0">10.0</Resistance>
			<LightValue DataType="@F" Default="1.0">1.0</LightValue>
			<HarvestTool DataType="@S" Default="pickaxe">pickaxe</HarvestTool>
			<CreativeTab DataType="@S" Default="SimpleMachines">SimpleMachines</CreativeTab>
		</Machine>
	</Machines>
	<Tools>
		<Tool Name="Steel Tools">
			<Uses DataType="@I" Default="700">700</Uses>
			<HarvestLevel DataType="@I" Default="2">2</HarvestLevel>
			<HarvestSpeed DataType="@F" Default="7.5">7.5</HarvestSpeed>
			<DamageVsEntity DataType="@F" Default="3.0">3.0</DamageVsEntity>
			<Enchantability DataType="@I" Default="24">24</Enchantability>
		</Tool>
		<Tool Name="Bronze Tools">
			<Uses DataType="@I" Default="800">800</Uses>
			<HarvestLevel DataType="@I" Default="2">2</HarvestLevel>
			<HarvestSpeed DataType="@F" Default="9.0">9.0</HarvestSpeed>
			<DamageVsEntity DataType="@F" Default="2.0">2.0</DamageVsEntity>
			<Enchantability DataType="@I" Default="7">7</Enchantability>
		</Tool>
		<Tool Name="Thyrium Tools">
			<Uses DataType="@I" Default="2000">2000</Uses>
			<HarvestLevel DataType="@I" Default="3">3</HarvestLevel>
			<HarvestSpeed DataType="@F" Default="22.0">22.0</HarvestSpeed>
			<DamageVsEntity DataType="@F" Default="6.0">6.0</DamageVsEntity>
			<Enchantability DataType="@I" Default="28">28</Enchantability>
		</Tool>
		<Tool Name="Sinisite Tools">
			<Uses DataType="@I" Default="4100">4100</Uses>
			<HarvestLevel DataType="@I" Default="5">5</HarvestLevel>
			<HarvestSpeed DataType="@F" Default="18.0">18.0</HarvestSpeed>
			<DamageVsEntity DataType="@F" Default="8.0">8.0</DamageVsEntity>
			<Enchantability DataType="@I" Default="11">11</Enchantability>
		</Tool>
		<Tool Name="Thyrium Bow">
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
			<DamageModifier DataType="@F" Default="5.0">5.0</DamageModifier>
			<ZoomAmount DataType="@F" Default="0.35">0.35</ZoomAmount>
		</Tool>
		<Tool Name="Sinisite Bow">
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
			<DamageModifier DataType="@F" Default="6.0">6.0</DamageModifier>
			<KnockbackAmount DataType="@I" Default="2">2</KnockbackAmount>
		</Tool>
	</Tools>
	<Armor>
		<Armor Name="Steel Armor">
			<Durability DataType="@I" Default="20">20</Durability>
			<Enchantability DataType="@I" Default="14">14</Enchantability>
			<HelmetReduction DataType="@I" Default="3">3</HelmetReduction>
			<ChestplateReduction DataType="@I" Default="6">6</ChestplateReduction>
			<LeggingsReduction DataType="@I" Default="5">5</LeggingsReduction>
			<BootsReduction DataType="@I" Default="3">3</BootsReduction>
		</Armor>
		<Armor Name="Bronze Armor">
			<Durability DataType="@I" Default="16">16</Durability>
			<Enchantability DataType="@I" Default="7">7</Enchantability>
			<HelmetReduction DataType="@I" Default="3">3</HelmetReduction>
			<ChestplateReduction DataType="@I" Default="5">5</ChestplateReduction>
			<LeggingsReduction DataType="@I" Default="3">3</LeggingsReduction>
			<BootsReduction DataType="@I" Default="1">1</BootsReduction>
		</Armor>
		<Armor Name="Thyrium Armor">
			<Durability DataType="@I" Default="39">39</Durability>
			<Enchantability DataType="@I" Default="28">28</Enchantability>
			<HelmetReduction DataType="@I" Default="4">4</HelmetReduction>
			<ChestplateReduction DataType="@I" Default="7">7</ChestplateReduction>
			<LeggingsReduction DataType="@I" Default="6">6</LeggingsReduction>
			<BootsReduction DataType="@I" Default="3">3</BootsReduction>
		</Armor>
		<Armor Name="Sinisite Armor">
			<Durability DataType="@I" Default="56">56</Durability>
			<Enchantability DataType="@I" Default="11">11</Enchantability>
			<HelmetReduction DataType="@I" Default="5">5</HelmetReduction>
			<ChestplateReduction DataType="@I" Default="8">8</ChestplateReduction>
			<LeggingsReduction DataType="@I" Default="6">6</LeggingsReduction>
			<BootsReduction DataType="@I" Default="5">5</BootsReduction>
		</Armor>
	</Armor>
</Configuration>
