# Configuration file

gem_finder {
    S:targets <
        ad_astra:moon_ice_shard_ore, 0xff7b98d4, ice_shard
        ad_astra:mars_ice_shard_ore, 0xff7b98d4, ice_shard
        ad_astra:glacio_ice_shard_ore, 0xff7b98d4, ice_shard
        ad_astra:deepslate_ice_shard_ore, 0xff7b98d4, ice_shard
        ad_astra:mars_diamond_ore, 0xff1cc2c7, diamond
        ad_astra:venus_diamond_ore, 0xff1cc2c7, diamond
        ad_astra:glacio_lapis_ore, 0xff164fb0, lapis
     >
}


metal_finder {
    S:targets <
        ad_astra:moon_desh_ore, 0xffbf6139, desh
        ad_astra:deepslate_desh_ore, 0xffbf6139, desh
        ad_astra:moon_iron_ore, 0xffc9a389, iron
        ad_astra:mars_iron_ore, 0xffc9a389, iron
        ad_astra:glacio_iron_ore, 0xffc9a389, iron
        ad_astra:mercury_iron_ore, 0xffc9a389, iron
        ad_astra:mars_ostrum_ore, 0xff796565, ostrum
        ad_astra:deepslate_ostrum_ore, 0xff796565, ostrum
        ad_astra:glacio_copper_ore, 0xffd16b48, copper
        ad_astra:venus_gold_ore, 0xffebde46, gold
        ad_astra:venus_calorite_ore, 0xff7e1434, calorite
        ad_astra:deepslate_calorite_ore, 0xff7e1434, calorite
     >
}


mineral_finder {
    # List of all blocks the finder should be looking for.
    # The format is <unitId>, <colorARGB> [, <groupName>]
    # 
    # Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
    # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
    # UnitName must be lowercase, words separated by '_', words order - from particular to general (example: black_iron_ore).
    # Use '*' char or '[]' as meta value to specify all possible values (all block states).
    # To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
    # Also you may use tags. The format is <#modId:tagPath> (example: #c:ores/copper).
    # 
    # Color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb)
    # 
    # Group name is necessary for having one needle for each ore group(one needle for all copper ores, one for all gold ores, etc.)
    # If not set then unitName will be used.
    # 
    S:targets <
        ad_astra:moon_cheese_ore, 0xffedba22, moon_cheese
        ad_astra:venus_coal_ore, 0xff222222, coal
        ad_astra:glacio_coal_ore, 0xff222222, coal
     >
}


