#Ritual of Arcane Permanence
[chunkloading]
	#Should the ritual cost source?
	has_cost = true
	#Should the ritual cost be continuous?
	repeat_cost = true
	#How much source should it cost to run the ritual?
	# Default: 10000
	# Range: 1 ~ 10000
	cost = 10000
	#How often should the ritual cost source? (in ticks, defaults to 1 in-game day)
	# Default: 24000
	# Range: > 1
	interval = 24000
	#How far should the ritual chunk-load? (in chunks, 0 = 1x1, 1 = 3x3, 2 = 5x5, 3 = 7x7, 4 = 9x9)
	# Default: 0
	# Range: > 0
	initial_radius = 0
	#Should the radius be able to be increased with an item?
	radius_incremental = false
	#What item is required to increase the chunk-loading radius?
	radius_increment_item = "ars_nouveau:source_gem_block"
	#What's the maximum amount of augmented increases the ritual should accept?
	# Default: 1
	# Range: > 1
	radius_increment_max = 1
	#Should the ritual require the player who started it to be online?
	require_online = true
	#How many rituals should players be able to run?
	# Default: 2147483647
	# Range: > 1
	max_rituals = 2147483647
	#Should the server log when a chunk is loaded/unloaded?
	log_chunkloading = false

#Reliquary
[mark_and_recall]
	#How much durability should targeting a player with Recall cost?
	# Default: 1000
	# Range: 0 ~ 1000
	cost_player = 1000
	#How much durability should targeting an entity with Recall cost?
	# Default: 250
	# Range: 0 ~ 1000
	cost_entity = 250
	#How much durability should targeting a location with Recall cost?
	# Default: 50
	# Range: 0 ~ 1000
	cost_location = 50
	#How long should the Marked effect last (in seconds) when Mark is cast on a player?
	# Default: 300
	# Range: 0 ~ 900
	effect_duration = 300

#Ritual of Locate Structure
[locator]
	#The maximum number of threads in the async locator thread pool.
	#There's no upper bound to this, however this should only be increased if you're experiencing
	#simultaneous location lookups causing issues AND you have the hardware capable of handling
	#the extra possible threads.
	#The default of 1 should be suitable for most users.
	# Default: 1
	# Range: > 1
	threads = 1
