# Configuration file

general {
    # Blocks cannot be broken unless the tool used has an appropriate CanDestroy tag
    B:"Activate CanDestroy"=true

    # Blocks cannot be placed unless they have an appropriate CanPlaceOn tag
    B:"Activate CanPlaceOn"=true

    # When activated, the player can also not interact with blocks (e.g. pushing a button) unless they use an item with appropriate CanPlaceOn
    B:"CanPlaceOn also affects interaction"=false
}


