import './events/afterAddEffect.js';
import './events/afterEntityHitBlock.js';
import './events/afterEntityHitEntity.js';
import './events/afterEntityHurt.js';
import './events/afterEntitySpawn.js';
import './events/afterGameRuleChange.js';
import './events/afterItemUse.js';
import './events/afterPlayerBreakBlock.js';
import './events/afterPlayerInteractWithEntity.js';
import './events/afterPlayerInteractWithBlock.js';
import './events/afterPlayerSpawn.js';
import './events/afterProjectileHitEntity.js';
import './events/afterScriptEventReceive.js';
import './events/afterWorldInitialize.js';
import './events/beforeItemUse.js';
import './events/beforeItemUseOn.js';
import './events/beforePlayerBreakBlock.js';
import './events/beforePlayerInteractWithBlock.js';
import './events/beforeWorldInitialize.js';
import './events/runInterval.js';
import './events/simpleWaystone.js';
