# Configuration file

appeng {

    "storage cell" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

}


buildcraft {

    "desert oil field" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "ocean oil field" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

}


minecraft {

    ocean {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    plains {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    desert {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "extreme hills" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    forest {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    taiga {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    swampland {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    river {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    hell {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    sky {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    frozenocean {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    frozenriver {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "ice plains" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "ice mountains" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    mushroomisland {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    mushroomislandshore {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    beach {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    deserthills {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    foresthills {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    taigahills {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "extreme hills edge" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    jungle {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    junglehills {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    jungleedge {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "deep ocean" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "stone beach" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "cold beach" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "birch forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "birch forest hills" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "roofed forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "cold taiga" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "cold taiga hills" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mega taiga" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mega taiga hills" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "extreme hills+" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    savanna {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "savanna plateau" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    mesa {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mesa plateau f" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mesa plateau" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "sunflower plains" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "desert m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "extreme hills m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "flower forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "taiga m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "swampland m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "ice plains spikes" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "jungle m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "jungleedge m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "birch forest m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "birch forest hills m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "roofed forest m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "cold taiga m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mega spruce taiga" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "extreme hills+ m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "savanna m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "savanna plateau m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mesa (bryce)" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mesa plateau f m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mesa plateau m" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

}


thaumcraft {

    "tainted land" {
        B:Enable=true
        D:OccuranceMultiplier=0.1
    }

    "magical forest" {
        B:Enable=true
        D:OccuranceMultiplier=0.5
    }

    eerie {
        B:Enable=true
        D:OccuranceMultiplier=0.1
    }

    eldritch {
        B:Enable=true
        D:OccuranceMultiplier=0.2
    }

}


ttftcuts {

    "gravel beach" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    shrubland {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "snowy gravel beach" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "rocky steppe" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "tropical shrubland" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    tundra {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    volcano {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    woodland {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

}


twilightforest {

    "twilight clearing" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "dark forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "dark forest center" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "deep mushroom forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "enchanted forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "fire swamp" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "twilight glacier" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    highlands {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "highlands center" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "twilight lake" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "lighted forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "mushroom forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "oak savanna" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "snowy forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "twilight stream" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "twilight swamp" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    thornlands {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "twilight forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

    "dense twilight forest" {
        B:Enable=true
        D:OccuranceMultiplier=1.0
    }

}


