{
  "ammo": "tacz:308",
  "ammo_amount": 20,
  "extended_mag_ammo_amount": [
    22,
    24,
    30
  ],
  "bolt": "closed_bolt",
  "rpm": 570,
  "bullet": {
    "life": 0.8,
    "bullet_amount": 1,
    "damage": 13,
    "tracer_count_interval": 0,
    "extra_damage": {
      "armor_ignore": 0.5,
      "head_shot_multiplier": 1.5,
      "damage_adjust": [
        {"distance": 1, "damage": 15},
        {"distance": 35, "damage": 13},
        {"distance": 85, "damage": 11},
        {"distance": "infinite", "damage": 9}
      ]
    },
    "speed": 300,
    "gravity": 0.098,
    "knockback": 0,
    "friction": 0.0125,
    "ignite": false,
    "pierce": 1
  },
  "reload": {
    "type": "magazine",
    "feed": {
      "empty": 2.05,
      "tactical": 1.2
    },
    "cooldown": {
      "empty": 2.53,
      "tactical": 2.03
    }
  },
  "draw_time": 0.43,
  "put_away_time": 0.43,
  "aim_time": 0.21,
  "sprint_time": 0.2,
  "fire_mode": [
    "semi",
    "auto"
  ],
  "recoil": {
    "pitch": [
      {"time": 0, "value": [1.0, 1.0]},
      {"time": 0.25, "value": [1.0, 1.0]},
      {"time": 0.45, "value": [-0.2, -0.2]},
      {"time": 0.6, "value": [0, 0]},
      {"time": 0.7, "value": [0, 0]}
    ],
    "yaw": [
      {"time": 0, "value": [-0.3, 0.1]},
      {"time": 0.35, "value": [-0.3, 0.1]},
      {"time": 0.5, "value": [0, 0]}
    ]
  },
  "inaccuracy": {
    "stand": 5.5,
    "move": 6,
    "sneak": 5.25,
    "lie": 4,
    "aim": 0.075
  },
  // 近战相关
  "melee": {
    // 枪械距离参数，用来延升近战攻击范围
    // 会与刺刀等配件的距离做加和
    "distance": 1,
    // 使用时的冷却时间
    "cooldown": 0.6,
    // 默认近战数据，会被配件的数据替换掉
    "default": {
      // 动画类型：没有枪托的为 melee_push，有枪托的为 melee_stock
      "animation_type": "melee_stock",
      // 刺刀距离参数，枪械里还有个刺刀攻击距离参数，两者做加和
      "distance": 0,
      // 刺刀范围角度
      "range_angle": 30,
      // 伤害值
      "damage": 2,
      // 击退效果
      "knockback": 0.6,
      // 前摇时长，单位：秒
      "prep": 0.1
    }
  },
  "allow_attachment_types": [
    "scope",
    "stock",
    "grip",
    "muzzle",
    "extended_mag"
  ],
  "exclusive_attachments": {
    "tacz:scope_standard_8x": {
      "weight": 2.0,
      "ads_addend": 0.04,
      "recoil_modifier": {
        "yaw": -0.2
      }
    }
  }
}