Name: Metallurgy & Realism Mod for Minecraft 1.5.2 + 1.6.2
Version: 0.2 - BETA
Category: Minerals, Ores, Survival, Evolution and much more!
Requirements: Forge latest Version
Author(s): Frontsalat
Url: http://www.minecraftforum.net/topic/1828359-forge-152-alpha-006metallurgy-realism-minerals-ores-evolution-survival/

News:
=====

New Version 0.2 BETA is live. Some bug fixes, some new content. See the changelog:

- Fixed Iron Ounce achievement not working properly
- Fixed critical bug related to achievements that led to crashes after restarting the game and not deleting the stats
- Fixed recipe for upgrading the clay furnace
- All Armor recipes now use Leather, Canvas and the Working Knife additionally to the normal ingredients
- You can now make ingots from ounces using forging hammer
- Leaves from trees harvested with shears can now be crafted into 4 sticks using the working Knife
- Reduced the number of strings you get from tall grass harvested with shears
- Strings from tall grass blocks recipe now needs slimeballs in order to craft strings
- Raised number of fossil stones in world generation 2, 2 -> 4, 4
- Fixed getting the vanilla better pickaxe achievement, by crafting either stell, mangan steel, titan steel or bronze pickaxe
- Fixed Caementitium recipe using cobblestone instead of gravel
- Significantly lowered the number of slate rocks in world generation 12, 25 -> 8, 15
- You can now melt bitumen mineral if you have a torch or oil lamp and a bottle in your inventory 
- In order to make torches you'll now need tinder, which is crafted with mortar&pestle and either brown mushrooms, red mushrooms, or flint
- Fixed limestone replacer not working in caementitium recipe
- Fixed Canvas Boots and Helmet not being damageable
- Clay Furnace is now slower then a normal furnace
- Rebalanced armors again...they all have less durability now
- You can now make food out of grass seeds named Seedbread
- Added 11 new achievements
- Added new Rock and Brick variations: Sandstone, Marmor, Diabass, Tuff and Bluestone
- Added 4 new metals: Beryllium (specifically used as occular metal), Cobalt, Bismuth and Tungsten (dirty metals, get surprised what they do ...:D)
- You can now make a "Magic Class" with beryllium ounce, leather, glass and metal ounces (steel, iron etc.), this magic glass is used to zoom in point of view
- Added new organics: Suflur and Saltpeter, both are used to craft blackpowder from them, in addition to all sorts of coal
- Ghast, Creeper and Witch no longer occasionally drop Blackpowder
- Leather recipe now needs Sulfur to craft leather from fur
- Wearing armor now gives you walking speed penalty depending on which kind of armor you're using (see armor spread sheet)
- Asphalt recipe now uses Hammer&Chisel

Features:
=========

- 78 new mineral, gemstone and rock blocks, including Granite, Graphite and Cinnabar
- 61 new tool and weapon variants (wood, bone, stone, flintstone, copper, bronze, iron, steel, mangan and titan)
- 11 new armor variants (canvas, bone, fur, leather, copper, bronze, chain, iron, steel, mangansteel, titansteel)
- 68 new item variants, including crucible, mercury bottle, ounces, ingots, gravels and nuggets
- 4 new food items: Boiled Egg, Pumpkin Puree, Raw Pumpkin and Baken Mushroom
- 4 new healing items (pavement, bandage, splint and zinc ointment)
- 15 new Gem types including Saphire, Ruby and Topaz to be used as dyes
- lore and antique/medieval friendly metallurgy with realistic pre industrial metal variants and techniques
- 3 new fuels (blackcoal, browncoal, graphite)
- make sticks out of saplings
- no longer harvest blocks without correct tools (like in Adventure mode)
- all custom creative tab
- completely functional configuration file
- increased vanilla recipe difficulty
- hardcore survival elements
- damageable tools and items in crafting recipes
- custom furnace type for early Metallurgy

Installation: 
=============

1. download, install and run latest version of Forge (Minecraft.jar installation, delete META-INF!!!)
2. download this mod and extract to a place of your choice
3. open Minecraft.jar with .7zip or any other .zip/.rar archiver
4. drag and drop the files aaz.class and aif.class into your Minecraft.jar
5. close Minecraft.jar
6. put the content inside the "PutInMods" folder, into your .Minecraft/Mods folder
7. start Minecraft ad enjoy

Incompatibility:
================

This mod edits no base files to raise compatibility with other mods.

Known Issues or Bugs:
====================

None critical I'm aware of. Let me know if you found something.

Version History:
================

Version 0.1-BETA 18/08/2013:

- Fixed Flintstone Axe being capable of mining soft minerals
- Fixed Titansteel Axe Texture
- Unification of Mangan/titan related language to Mangansteel and Titansteel (in comparison to Manganese and Titanium f.E.)
- Fixed Oil Lamp not being destroyable/takeable with one hit
- Fixed Doors not being able to harvest with axe type tools
- Fixed Quartzite hardness and resistance values (they were garbled)
- Fixed Steel sword incorrect damage to entity value
- Fixed Working Knife not working correctly in Tar recipe
- Fixed Clay Furnace not emitting light when burning
- Graphite can now be used as the most potent fuel
- Rebalanced all fuels to have higher duration
- You can now refine Bitumen (Tar) out of Graphite and Coal
- Raised chance of Bone Drops by entitys
- You can now make ladders from bones, just as you would use wooden sticks
- You can now craft arrows from Onyx Gem
- Raised number of door lock produced (1 -> 2)
- Raised Arrows get from diverse arrow recipes (1 -> 4)
- Raised Canvas get from recipe (1 -> 4)
- Raised useable numbers for Material Tools (30 -> 50)
- You're allowed to craft Forging Hammer from Hardlead now
- You're allowed to craft Working Knife from Hardlead, Mangansteel and Titansteel now
- Fixed all of the Vanilla Achievements not working, they now fire on certain different occasions
- Fixed Bronze Hoe Texture...again
- Raised number of bones dropped by Fossil Rocks from 1 to 10
- Added 15 new achievements...study them carefully to get an impression what to do next
- Imrpoved textures for Slate, Lead and Galena to be better recognizeable
- Raised number of cement blocks produced from 4 to 10
- You can now make Caementitium from more iron sources then just haematite
- You can now upgrade clay furnace to normal furnace
- Fixed trapdoors not being harvestable with axe type tools
- Door locks can now be crafted from hard lead, bronze and steel (in conjunction with nickel)
- Updated the mod to Minecraft version 1.6.2

Version 0.0.9 10/08/2013:

- Updated all material and recipe pictures to version 0.0.9
- You can now craft sand blocks from sandstone blocks with hammer and chisel
- New item: Bottle of Pitch, build from wood block and potion glass, smelt in furnace to get bitumen bottle
- Forging hammer is now used on all ounce, ingot and nugget recipes
- Diversified the quantity of mineral gravel smelted from mineral blocks
- Rebalanced healing items: Pavement = 2, Bandage = 4, Splint = 6, Zinc Ointment = 10 instant
- Fixed nuggets still smeltable in clay furnace
- Bitumen and Mercury Bottles are now damageable items, thus can be used more then one time
- Further improved all textures
- Rebalanced all tools, weapons and armors, see new charts in thread
- Fixed all shovel types not working on dirt blocks
- New Light Source: Oil Lamps, made of sticks, strings and a Bottle of Bitumen
- Raised Stibnite occurance from 4, 4 to 7, 8
- New Block type: Asphalt
- Integrated Forge Ore Dictionary usage, see list in thread for names
- Fixed critical Bugs related to making Hardlead

Version 0.0.8 03/08/2013:

- New Tool: Forging Hammer, used to make rings for chain armor only right now, will be used for more recipes in future updates
- Fixed blast resistance values of all new blocks and individualized the resistance
- Cows no longer directly drop leather, instead they now drop fur which needs to be crafted into leather with a working knife
- Cactus blocks can now only be harvested with correct tool
- Pumpkin blocks can now only be harvested with correct tool
- New Food: Raw Pumpkin
- New Tool: Working Knife used for various recipes
- New Armor: Fur Armor
- Imported Leather Armor to custom build
- Imported Chain Armor to custom build
- New Material: Chain Rings, must be crafted from metal ounces and forging hammer
- Imported all Iron, Stone and Wooden tools to custom build, thus effectively removing any tool, weapon or armor related vanilla content
- Complemented all recipe and material screenshots up to version 0.0.8
- Added comparison spreadsheets to all tools, weapons and armors
- Fixed damageable items getting placed into quickslot, thus rendering shift clicking unworkable
- Improved most of the textures

Version 0.0.7 28/07/2013:

- Made screens for all recipes, Materials and features
- Rock Blocks can now be crafted into Brick Blocks (for decoration or buildings)
- All Rock and Brick blocks have their resistance to explosion raised. Granite is the hardest (50), Limestone the softest (15)
- Fixed Rock Blocks that replaced vanilla ores and were used in certain recipes, thus the recipes not working
- Jade is now to be considered as "Rock Block" and can be crafted into Jade Brick Block (for decoration or buildings)
- Fixed Mortar and Pestle recipe not working 
- Made the bogiron texture more redish
- Introduced new tools: Bone Club, Bone Knife, Bone Spear, Hardlead Club, Hardlead Axe, Flintstone Spear
- All Knife Recipes are now shapeless
- Fixed Crucible Recipe not working
- Crucible has to be baken in furnace now before being useable
- Introduced Hardlead Ingot
- Fixed Hardlead recipe to fire out Ingot instead of Ounce
- Slightly changed Slate and Lead Block Textures to better recognize them
- Introduced new Tool: Hammer and Chisel to be used in masonry work (making brick blocks out of rocks)
- Introduced new Material: Caementium (Cement), is useable as decoration or building block (resistance 100), you'll need: Cobblestone, Sand, Limestone, Clay, Bogiron, Hammer&Chisel and a Bucket of Water to craft 4 Caementium Blocks
- Fixed Bonestone(1) and Graphite(1) not having a harvest level, thus could be mined by anything
- Mortar&Pestle is now damageable (10 uses)
- Hammer&Chisel is now damageable (30 uses)

Version 0.0.6 20/07/2013:

- Replaced Dead Bushes with custom harvestable variant
- Dead Bushes now drop dead bush material which can be crafted into sticks
- Cactus blocks can now only be harvested with correct tools
- Added 3 new food variants: Boiled Egg, Pumpkin Puree and Baken Mushroom
- Fixed not being capable making strings from colored wool
- Introduced new component: Door/Chest Lock
- Chests now need a lock to craft
- Doors now need a lock to craft
- Introduced new Tool: Mortar and Pestle
- You'll need Mortar and Pestle to craft dyes now
- You'll need Mortar and Pestle to craft sugar now
- You can make strings from grass harvested with shears
- Shear Recipe now needs wooden sticks and either bronze, iron or steel ounces
- Flinstone and Steel recipe now needs sticks and tinder (brown mushroom)
- Fishing Rod recipe now needs bronze, iron or steel ounce
- Bucket is now crafted of either bronze, iron or steel ounces
- Compass recipe now needs nickel ounces, iron ounces, and either a ruby or saphire gem (no redstone powder)
- Map recipe now needs ink sacks and feather
- Clock recipe now needs gold, iron and nickel ounces (no redstone powder)
- Ladder recipe now needs strings in adition to sticks
- Fixed old Gold nugget recipe still active
- Fixed Gold Ingot to Ounce reverse recipe not working
- Fixed Gold Nugget giving Copper Ounce instead of Gold ounce
- Bed Recipe now needs feathers in addition to planks and wool
- Raise the number of strings you'll get from wool from 1 to 4
- Raise damage to entity of Digstick +1
- Fixed workbench recipe not working with all wooden plank types
- Fixed Wooden Club and Stone Club recipes not working with all wooden plank types
- Changed Cassiterite with Stannite in Clay Furnace smelting recipes
- Fixed secondary Hardlead recipe with Zinc not working
- Lowered heal amount of pavement (3)
- Introduced bandages (4)
- Introduced Splint (10)
- Introduced Healing Ointment, made out of Zinc (complete healing)
- Introduced new minral: Bitumen, smelt in forge to get it from its ore
- Torch recipe now uses stick, tinder (mushroom), bitumen and Strings
- Mercury is now needed to divide Gold, Silver and Platinum from it's raw nugget mineral
- New material: Canvas, made out of 4 wool blocks
- New Armor: Canvas, low protection, very high enchanting

Version 0.0.5 13/07/2013:

- Mobs Cow, chicken, Sheep, Wolf and Pig now drop bones on 10% chance
- Bones can be found in ground as fossils
- Adapted Iron recipes tools, weapons and armor to the new crafting system (ounces)
- Improved textures of wooden and stone club
- Improved texture of flintstone ax
- Improved texture of graphite block
- Improved texture of stone knife
- Added seeds to description
- Inroduced new healing item: pavements (made of two strings)
- You can now craft strings from wool
- Added new Material Variant Bone: Armor, Arrow, Shovel, Hoe
- Added new Material Variant Manganese Steel: Armor, Sword, Axe, Pickaxe, Shovel, Hoe
- Added new Material Variant Titan Steel: Armor, Sword, Axe, Pickaxe, Shovel, Hoe
- Fixed textures for stone knife, stone club and wooden club
- Arrows can now be made of copper, bronze, iron and steel
- Replaced vanilla Lapis Lazuli with own version
- All Gemstone ores drop gemstones now
- Gemstones can be used to craft various dyes
- Lowered general durability for Hard Lead and Flintstone tools and weapons
- Introduced new tool: Digstick, very first tool needed to be able to harvest flintstone
- Clay furnace is now allowed to melt glass
- All blocks now need the proper tool to be harvested, just as in adventure mode. You can still destroy blocks however

Version 0.0.4 6/07/2013:

- changed furnace recipe again, it now needs 8 cobblestones and 1 graphie in the middle
- changed workbench recipe again, it now needs 2 wooden planks and 2 clay bricks
- added custom furnace named clay furnace, used to bake food, bake clay bricks and smelt antimon, lead, tin and zinc, Recipe: 2 clay, 2 flintstone
- added new mineral: Graphite
- crucible with alloy metals now needs to be placed into the forge to be molden into alloys
- new alloy Hardlead, with new ounce material and a pickaxe which allows to dig for stone and harder materials

Version 0.0.3 03/07/2013:

- Fixed and improved all the standard textures for weapons and tools
- Birch, Jungle and Spruce Saplings can also be turned into sticks now
- Added recommended Mods to the Information List
- Fixed, rebalanced and adjustet all Weapons and Tools, they are properly working like supposed now
- Added Flintstone Axe for earlie access to a wood cutting tool
- Balanced the hardness of all minerals, for example, Diamond Mineral is now very hard, while Lead Mineral is very soft
- Changed Furnace Recipe, it now needs Flintstone in the middle to be produced
- Changed Workbench recipe, it now needs Steel Ingots in the middle to be produced
- Entirely and successfully removed all edited base files, and now finally removed all vanilla ores and made wood not being chopable without proper tools (axe)
- Added 5 new Rock variations: Slate, Basalt, Granite, Limestone and Quarzite, basic versions, only drop themselfs right now
- Did a major streamline of the complete code

Version 0.0.2 29/06/2013:

- fixed bug with recipes giving you crucible only
- fixed all material items not showing
- fixed not being able to craft flintstone knife, which was the starting tool and necessary to chop wood
- removed ore dictionary feature
- removed config file feature

Version 0.0.1 29/06/2013:

- removed all vanilla ores from biomes to replace them with all new ores and minerals, except dirt, gravel, lapis and emerald
- removed all weapon recipes except iron sword and tools, in order to import all new weapons and tool recipes
- added 138 new items and blocks, ranging from tools, weapons and armor, to raw material to craft the new items
- added all new crafting recipes for all possible items, and changed some of the vanilla recipes to use the new materials
- ore blocks browncoal and blackcoal now drop their respective ores rather then the block
- browncoal and blackcoal are now useable as fuel for furnace
- all minerals now have their gravel or nugget counterpart
- set up hopefully balanced mineral distribution
- added custom creative tab
- you can no longer chob wood with your bare hands
- added all possible recipes for all material variants
- you can make sticks out of saplings now
- added basic Forge Ore Dictionary functions, not yet fully functional
- added basic config file to change ids of items and blocks, not yet fully functional
- balanced all armors, weapons and tools
- ice and glass needs proper tools to get them
- added modinfo file

Credits:
========
Thanks to Toffie_Of_Truth for always helping me!
thanks to Georgicus Agricola for inspiration!

Tools and APIs Used:
====================
Eclipse
MCP
Forge

Licensing/Legal
===============
Feel free to modifie the files. Credit is appreciated but not needed.