# Configuration file

"a general" {
    # Master switch for all enemy spawning. If false, no enemies will spawn.
    B:MasterSpawnToggle=true
}


chunin {
    # Aggro/follow range for Chunin enemies (default: 30.0)
    D:AggroRange=30.0

    # Maximum health for Chunin enemies (default: 80.0)
    D:Health=80.0

    # Melee attack damage for Chunin enemies (default: 10.0)
    D:MeleeDamage=10.0

    # Movement speed for Chunin enemies (default: 0.45)
    D:MovementSpeed=0.45

    # Set to false to prevent Chunin enemies from spawning
    B:Spawn=true
}


genin {
    # Aggro/follow range for Genin enemies (default: 20.0)
    D:AggroRange=20.0

    # Maximum health for Genin enemies (default: 30.0)
    D:Health=30.0

    # Melee attack damage for Genin enemies (default: 2.0)
    D:MeleeDamage=2.0

    # Movement speed for Genin enemies (default: 0.4)
    D:MovementSpeed=0.4

    # Set to false to prevent Genin enemies from spawning
    B:Spawn=true
}


jonin {
    # Aggro/follow range for Jonin enemies (default: 40.0)
    D:AggroRange=40.0

    # Maximum health for Jonin enemies (default: 200.0)
    D:Health=200.0

    # Melee attack damage for Jonin enemies (default: 20.0)
    D:MeleeDamage=20.0

    # Movement speed for Jonin enemies (default: 0.5)
    D:MovementSpeed=0.5

    # Set to false to prevent Jonin enemies from spawning
    B:Spawn=true
}


rocklee {
    # Aggro/follow range for Rock Lee (default: 40.0)
    D:AggroRange=40.0

    # Maximum health for Rock Lee (default: 500.0)
    D:Health=500.0

    # Melee attack damage for Rock Lee (default: 50.0)
    D:MeleeDamage=50.0

    # Movement speed for Rock Lee (default: 0.7)
    D:MovementSpeed=0.7

    # Set to false to prevent Rock Lee from spawning
    B:Spawn=true
}


sakuraharuno {
    # Aggro/follow range for Sakura Haruno (default: 40.0)
    D:AggroRange=40.0

    # Maximum health for Sakura Haruno (default: 400.0)
    D:Health=400.0

    # Melee attack damage for Sakura Haruno (default: 30.0)
    D:MeleeDamage=30.0

    # Movement speed for Sakura Haruno (default: 0.5)
    D:MovementSpeed=0.5

    # Set to false to prevent Sakura Haruno from spawning
    B:Spawn=true
}


zabuzamomochi {
    # Aggro/follow range for Zabuza Momochi (default: 50.0)
    D:AggroRange=50.0

    # Maximum health for Zabuza Momochi (default: 600.0)
    D:Health=600.0

    # Melee attack damage for Zabuza Momochi (default: 60.0)
    D:MeleeDamage=60.0

    # Movement speed for Zabuza Momochi (default: 0.6)
    D:MovementSpeed=0.6

    # Set to false to prevent Zabuza Momochi from spawning
    B:Spawn=true
}


