# Configuration file

"allow mod biomes" {
    B:"Allow biomes from this mod to generate"=true
}


biome {

    enhancedbiomes {

        alpinemountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        alpinemountainsedge {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        alpinemountainsm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        alpinetundra {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        aspenforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        aspenhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        badlands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        basin {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        blossomhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        blossomwoods {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        borealarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        borealforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        borealplateau {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        borealplateaum {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        carr {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        clayhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        clearing {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldborealforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldcypressforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldfirforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldpineforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        creekbed {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        cypressforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        desertarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        ephemerallake {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        ephemerallakeedge {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        fens {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        firforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        floweryarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        forestedarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        forestedmountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        forestedvalley {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        frozenarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        glacier {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        grassyarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        icesheet {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        kakadu {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        lake {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        lowhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mangroves {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        marsh {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        meadow {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        meadowm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mountainousarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mountainsedge {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        oakforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        oasis {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        pineforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        pineforestarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        plateau {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        polardesert {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        prairie {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rainforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rainforestvalley {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        reddesert {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        riparianzone {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rockydesert {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rockyhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        roofedshrublands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sahara {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sandstonecanyon {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sandstonecanyon2 {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sandstoneranges {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sandstonerangesm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        scree {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        scrub {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        shield {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        shrublands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        silverpineforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        silverpinehills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        snowydesert {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        snowyplateau {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        snowyranges {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        snowywastelands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        steppe {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        stonecanyon {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        stonecanyon2 {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        tropicalarchipelago {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        tundra {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        volcano {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        volcanom {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        wastelands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodlandfield {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodlandhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodlandlake {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodlandlakeedge {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodlands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        xericsavanna {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        xericshrubland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

    }

}


biomes {
    B:"Generate EB Alpine Mountains"=true
    B:"Generate EB Alpine Mountains Edge"=true
    B:"Generate EB Alpine Mountains M"=true
    B:"Generate EB Alpine Tundra"=true
    B:"Generate EB Aspen Forest"=true
    B:"Generate EB Aspen Hills"=true
    B:"Generate EB Badlands"=true
    B:"Generate EB Basin"=true
    B:"Generate EB Blossom Hills"=true
    B:"Generate EB Blossom Woods"=true
    B:"Generate EB Boreal Archipelago"=true
    B:"Generate EB Boreal Forest"=true
    B:"Generate EB Boreal Plateau"=true
    B:"Generate EB Boreal Plateau M"=true
    B:"Generate EB Carr"=true
    B:"Generate EB Clay Hills"=true
    B:"Generate EB Clearing"=true
    B:"Generate EB Cold Boreal Forest"=true
    B:"Generate EB Cold Cypress Forest"=true
    B:"Generate EB Cold Fir Forest"=true
    B:"Generate EB Cold Pine Forest"=true
    B:"Generate EB Cypress Forest"=true
    B:"Generate EB Desert Archipelago"=true
    B:"Generate EB Ephemeral Lake"=true
    B:"Generate EB Ephemeral Lake Edge"=true
    B:"Generate EB Fens"=true
    B:"Generate EB Fir Forest"=true
    B:"Generate EB Flowery Archipelago"=true
    B:"Generate EB Forested Archipelago"=true
    B:"Generate EB Forested Mountains"=true
    B:"Generate EB Forested Valley"=true
    B:"Generate EB Frozen Archipelago"=true
    B:"Generate EB Glacier"=true
    B:"Generate EB Grassy Archipelago"=true
    B:"Generate EB Ice Sheet"=true
    B:"Generate EB Kakadu"=true
    B:"Generate EB Lake"=true
    B:"Generate EB Low Hills"=true
    B:"Generate EB Mangroves"=true
    B:"Generate EB Marsh"=true
    B:"Generate EB Meadow"=true
    B:"Generate EB Meadow M"=true
    B:"Generate EB Mountainous Archipelago"=true
    B:"Generate EB Mountains"=true
    B:"Generate EB Mountains Edge"=true
    B:"Generate EB Oak Forest"=true
    B:"Generate EB Oasis"=true
    B:"Generate EB Pine Forest"=true
    B:"Generate EB Pine Forest Archipelago"=true
    B:"Generate EB Plateau"=true
    B:"Generate EB Polar Desert"=true
    B:"Generate EB Prairie"=true
    B:"Generate EB Rainforest"=true
    B:"Generate EB Rainforest Valley"=true
    B:"Generate EB Red Desert"=true
    B:"Generate EB Rocky Desert"=true
    B:"Generate EB Rocky Hills"=true
    B:"Generate EB Roofed Shrublands"=true
    B:"Generate EB Sahara"=true
    B:"Generate EB Sandstone Canyon"=true
    B:"Generate EB Sandstone Canyons"=true
    B:"Generate EB Sandstone Ranges"=true
    B:"Generate EB Sandstone Ranges M"=true
    B:"Generate EB Scree"=true
    B:"Generate EB Scrub"=true
    B:"Generate EB Shield"=true
    B:"Generate EB Shrublands"=true
    B:"Generate EB Silver Pine Forest"=true
    B:"Generate EB Silver Pine Hills"=true
    B:"Generate EB Snowy Desert"=true
    B:"Generate EB Snowy Plateau"=true
    B:"Generate EB Snowy Ranges"=true
    B:"Generate EB Snowy Wastelands"=true
    B:"Generate EB Steppe"=true
    B:"Generate EB Stone Canyon"=true
    B:"Generate EB Stone Canyons"=true
    B:"Generate EB Tropical Archipelago"=true
    B:"Generate EB Tundra"=true
    B:"Generate EB Volcano"=false
    B:"Generate EB Volcano M"=false
    B:"Generate EB Wastelands"=true
    B:"Generate EB Woodland Field"=true
    B:"Generate EB Woodland Hills"=true
    B:"Generate EB Woodland Lake"=true
    B:"Generate EB Woodland Lake Edge"=true
    B:"Generate EB Woodlands"=true
    B:"Generate EB Xeric Savannah"=true
    B:"Generate EB Xeric Shrubland"=true
}


villages {
    B:"Allow villages to generate in EB Alpine Mountains"=true
    B:"Allow villages to generate in EB Alpine Mountains Edge"=true
    B:"Allow villages to generate in EB Alpine Mountains M"=true
    B:"Allow villages to generate in EB Alpine Tundra"=true
    B:"Allow villages to generate in EB Aspen Forest"=true
    B:"Allow villages to generate in EB Aspen Hills"=true
    B:"Allow villages to generate in EB Badlands"=true
    B:"Allow villages to generate in EB Basin"=true
    B:"Allow villages to generate in EB Blossom Hills"=true
    B:"Allow villages to generate in EB Blossom Woods"=true
    B:"Allow villages to generate in EB Boreal Archipelago"=true
    B:"Allow villages to generate in EB Boreal Forest"=true
    B:"Allow villages to generate in EB Boreal Plateau"=true
    B:"Allow villages to generate in EB Boreal Plateau M"=true
    B:"Allow villages to generate in EB Carr"=true
    B:"Allow villages to generate in EB Clay Hills"=true
    B:"Allow villages to generate in EB Clearing"=true
    B:"Allow villages to generate in EB Cold Boreal Forest"=true
    B:"Allow villages to generate in EB Cold Cypress Forest"=true
    B:"Allow villages to generate in EB Cold Fir Forest"=true
    B:"Allow villages to generate in EB Cold Pine Forest"=true
    B:"Allow villages to generate in EB Cypress Forest"=true
    B:"Allow villages to generate in EB Desert Archipelago"=true
    B:"Allow villages to generate in EB Ephemeral Lake"=true
    B:"Allow villages to generate in EB Ephemeral Lake Edge"=true
    B:"Allow villages to generate in EB Fens"=true
    B:"Allow villages to generate in EB Fir Forest"=true
    B:"Allow villages to generate in EB Flowery Archipelago"=true
    B:"Allow villages to generate in EB Forested Archipelago"=true
    B:"Allow villages to generate in EB Forested Mountains"=true
    B:"Allow villages to generate in EB Forested Valley"=true
    B:"Allow villages to generate in EB Frozen Archipelago"=true
    B:"Allow villages to generate in EB Glacier"=true
    B:"Allow villages to generate in EB Grassy Archipelago"=true
    B:"Allow villages to generate in EB Ice Sheet"=true
    B:"Allow villages to generate in EB Kakadu"=true
    B:"Allow villages to generate in EB Lake"=true
    B:"Allow villages to generate in EB Low Hills"=true
    B:"Allow villages to generate in EB Mangroves"=true
    B:"Allow villages to generate in EB Marsh"=true
    B:"Allow villages to generate in EB Meadow"=true
    B:"Allow villages to generate in EB Meadow M"=true
    B:"Allow villages to generate in EB Mountainous Archipelago"=true
    B:"Allow villages to generate in EB Mountains"=true
    B:"Allow villages to generate in EB Mountains Edge"=true
    B:"Allow villages to generate in EB Oak Forest"=true
    B:"Allow villages to generate in EB Oasis"=true
    B:"Allow villages to generate in EB Pine Forest"=true
    B:"Allow villages to generate in EB Pine Forest Archipelago"=true
    B:"Allow villages to generate in EB Plateau"=true
    B:"Allow villages to generate in EB Polar Desert"=true
    B:"Allow villages to generate in EB Prairie"=true
    B:"Allow villages to generate in EB Rainforest"=true
    B:"Allow villages to generate in EB Rainforest Valley"=true
    B:"Allow villages to generate in EB Red Desert"=true
    B:"Allow villages to generate in EB Rocky Desert"=true
    B:"Allow villages to generate in EB Rocky Hills"=true
    B:"Allow villages to generate in EB Roofed Shrublands"=true
    B:"Allow villages to generate in EB Sahara"=true
    B:"Allow villages to generate in EB Sandstone Canyon"=true
    B:"Allow villages to generate in EB Sandstone Canyons"=true
    B:"Allow villages to generate in EB Sandstone Ranges"=true
    B:"Allow villages to generate in EB Sandstone Ranges M"=true
    B:"Allow villages to generate in EB Scree"=true
    B:"Allow villages to generate in EB Scrub"=true
    B:"Allow villages to generate in EB Shield"=true
    B:"Allow villages to generate in EB Shrublands"=true
    B:"Allow villages to generate in EB Silver Pine Forest"=true
    B:"Allow villages to generate in EB Silver Pine Hills"=true
    B:"Allow villages to generate in EB Snowy Desert"=true
    B:"Allow villages to generate in EB Snowy Plateau"=true
    B:"Allow villages to generate in EB Snowy Ranges"=true
    B:"Allow villages to generate in EB Snowy Wastelands"=true
    B:"Allow villages to generate in EB Steppe"=true
    B:"Allow villages to generate in EB Stone Canyon"=true
    B:"Allow villages to generate in EB Stone Canyons"=true
    B:"Allow villages to generate in EB Tropical Archipelago"=true
    B:"Allow villages to generate in EB Tundra"=true
    B:"Allow villages to generate in EB Volcano"=false
    B:"Allow villages to generate in EB Volcano M"=false
    B:"Allow villages to generate in EB Wastelands"=true
    B:"Allow villages to generate in EB Woodland Field"=true
    B:"Allow villages to generate in EB Woodland Hills"=true
    B:"Allow villages to generate in EB Woodland Lake"=true
    B:"Allow villages to generate in EB Woodland Lake Edge"=true
    B:"Allow villages to generate in EB Woodlands"=true
    B:"Allow villages to generate in EB Xeric Savannah"=true
    B:"Allow villages to generate in EB Xeric Shrubland"=true
}


weights {
    I:"Weight of EB Alpine Mountains"=10
    I:"Weight of EB Alpine Mountains Edge"=10
    I:"Weight of EB Alpine Mountains M"=10
    I:"Weight of EB Alpine Tundra"=10
    I:"Weight of EB Aspen Forest"=10
    I:"Weight of EB Aspen Hills"=10
    I:"Weight of EB Badlands"=10
    I:"Weight of EB Basin"=10
    I:"Weight of EB Blossom Hills"=10
    I:"Weight of EB Blossom Woods"=10
    I:"Weight of EB Boreal Archipelago"=10
    I:"Weight of EB Boreal Forest"=10
    I:"Weight of EB Boreal Plateau"=10
    I:"Weight of EB Boreal Plateau M"=10
    I:"Weight of EB Carr"=10
    I:"Weight of EB Clay Hills"=10
    I:"Weight of EB Clearing"=10
    I:"Weight of EB Cold Boreal Forest"=10
    I:"Weight of EB Cold Cypress Forest"=10
    I:"Weight of EB Cold Fir Forest"=10
    I:"Weight of EB Cold Pine Forest"=10
    I:"Weight of EB Cypress Forest"=10
    I:"Weight of EB Desert Archipelago"=10
    I:"Weight of EB Ephemeral Lake"=10
    I:"Weight of EB Ephemeral Lake Edge"=10
    I:"Weight of EB Fens"=10
    I:"Weight of EB Fir Forest"=10
    I:"Weight of EB Flowery Archipelago"=10
    I:"Weight of EB Forested Archipelago"=10
    I:"Weight of EB Forested Mountains"=10
    I:"Weight of EB Forested Valley"=10
    I:"Weight of EB Frozen Archipelago"=10
    I:"Weight of EB Glacier"=10
    I:"Weight of EB Grassy Archipelago"=10
    I:"Weight of EB Ice Sheet"=10
    I:"Weight of EB Kakadu"=10
    I:"Weight of EB Lake"=10
    I:"Weight of EB Low Hills"=10
    I:"Weight of EB Mangroves"=10
    I:"Weight of EB Marsh"=10
    I:"Weight of EB Meadow"=10
    I:"Weight of EB Meadow M"=10
    I:"Weight of EB Mountainous Archipelago"=10
    I:"Weight of EB Mountains"=10
    I:"Weight of EB Mountains Edge"=10
    I:"Weight of EB Oak Forest"=10
    I:"Weight of EB Oasis"=10
    I:"Weight of EB Pine Forest"=10
    I:"Weight of EB Pine Forest Archipelago"=10
    I:"Weight of EB Plateau"=10
    I:"Weight of EB Polar Desert"=10
    I:"Weight of EB Prairie"=10
    I:"Weight of EB Rainforest"=10
    I:"Weight of EB Rainforest Valley"=10
    I:"Weight of EB Red Desert"=10
    I:"Weight of EB Rocky Desert"=10
    I:"Weight of EB Rocky Hills"=10
    I:"Weight of EB Roofed Shrublands"=10
    I:"Weight of EB Sahara"=10
    I:"Weight of EB Sandstone Canyon"=10
    I:"Weight of EB Sandstone Canyons"=10
    I:"Weight of EB Sandstone Ranges"=10
    I:"Weight of EB Sandstone Ranges M"=10
    I:"Weight of EB Scree"=10
    I:"Weight of EB Scrub"=10
    I:"Weight of EB Shield"=10
    I:"Weight of EB Shrublands"=10
    I:"Weight of EB Silver Pine Forest"=10
    I:"Weight of EB Silver Pine Hills"=10
    I:"Weight of EB Snowy Desert"=10
    I:"Weight of EB Snowy Plateau"=10
    I:"Weight of EB Snowy Ranges"=10
    I:"Weight of EB Snowy Wastelands"=10
    I:"Weight of EB Steppe"=10
    I:"Weight of EB Stone Canyon"=10
    I:"Weight of EB Stone Canyons"=10
    I:"Weight of EB Tropical Archipelago"=10
    I:"Weight of EB Tundra"=10
    I:"Weight of EB Volcano"=1
    I:"Weight of EB Volcano M"=1
    I:"Weight of EB Wastelands"=10
    I:"Weight of EB Woodland Field"=10
    I:"Weight of EB Woodland Hills"=10
    I:"Weight of EB Woodland Lake"=10
    I:"Weight of EB Woodland Lake Edge"=10
    I:"Weight of EB Woodlands"=10
    I:"Weight of EB Xeric Savannah"=10
    I:"Weight of EB Xeric Shrubland"=10
}


