# Configuration file

"allow vanilla biomes" {
    B:"Allow vanilla biomes to generate"=true
}


biome {

    vanilla {

        beach {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Palm Trees"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        birchforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        birchforesthills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        birchforesthillsm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        birchforestm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldbeach {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldtaiga {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldtaigahills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        coldtaigam {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        deepocean {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        desert {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        deserthills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        desertm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        extremehills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        extremehillsedge {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        extremehillsm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        extremehillsplus {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        extremehillsplusm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        flowerforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        forest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        foresthills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        frozenocean {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        frozenriver {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        icemountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block"=

            #  [default: ]
            S:"RTG Surface: Mix Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        iceplains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        iceplainsspikes {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        jungle {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Cactus"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        jungleedge {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        jungleedgem {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        junglehills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Cactus"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        junglem {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Cactus"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        megasprucetaiga {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        megataiga {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        megataigahills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesa {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesabryce {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesaplateau {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesaplateauf {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesaplateaufm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesaplateaum {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mushroomisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mushroomislandshore {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        ocean {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        plains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        redwoodtaigahills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        river {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        roofedforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Cobwebs"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        roofedforestm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        savanna {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Mix Block"=

            #  [default: ]
            S:"RTG Surface: Mix Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        savannam {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        savannaplateau {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        savannaplateaum {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        stonebeach {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sunflowerplains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        swampland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        swamplandm {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        taiga {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        taigahills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        taigam {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

    }

}


biomes {
    B:"Generate Vanilla Beach"=true
    B:"Generate Vanilla Birch Forest"=true
    B:"Generate Vanilla Birch Forest Hills"=true
    B:"Generate Vanilla Birch Forest Hills M"=true
    B:"Generate Vanilla Birch Forest M"=true
    B:"Generate Vanilla Cold Beach"=true
    B:"Generate Vanilla Cold Taiga"=true
    B:"Generate Vanilla Cold Taiga Hills"=true
    B:"Generate Vanilla Cold Taiga M"=true
    B:"Generate Vanilla Deep Ocean"=true
    B:"Generate Vanilla Desert"=true
    B:"Generate Vanilla Desert Hills"=true
    B:"Generate Vanilla Desert M"=true
    B:"Generate Vanilla Extreme Hills"=true
    B:"Generate Vanilla Extreme Hills M"=true
    B:"Generate Vanilla Extreme Hills Plus"=true
    B:"Generate Vanilla Extreme Hills Plus M"=true
    B:"Generate Vanilla Flower Forest"=true
    B:"Generate Vanilla Forest"=true
    B:"Generate Vanilla Forest Hills"=true
    B:"Generate Vanilla Frozen River"=true
    B:"Generate Vanilla Ice Mountains"=true
    B:"Generate Vanilla Ice Plains"=true
    B:"Generate Vanilla Ice Plains Spikes"=true
    B:"Generate Vanilla Jungle"=true
    B:"Generate Vanilla Jungle Edge"=true
    B:"Generate Vanilla Jungle Edge M"=true
    B:"Generate Vanilla Jungle Hills"=true
    B:"Generate Vanilla Jungle M"=true
    B:"Generate Vanilla Mega Spruce Taiga"=true
    B:"Generate Vanilla Mega Taiga"=true
    B:"Generate Vanilla Mega Taiga Hills"=true
    B:"Generate Vanilla Mesa"=true
    B:"Generate Vanilla Mesa Bryce"=true
    B:"Generate Vanilla Mesa Plateau"=true
    B:"Generate Vanilla Mesa Plateau F"=true
    B:"Generate Vanilla Mesa Plateau FM"=true
    B:"Generate Vanilla Mesa Plateau M"=true
    B:"Generate Vanilla Mushroom Island"=false
    B:"Generate Vanilla Mushroom Island Shore"=false
    B:"Generate Vanilla Ocean"=true
    B:"Generate Vanilla Plains"=true
    B:"Generate Vanilla River"=true
    B:"Generate Vanilla Roofed Forest"=true
    B:"Generate Vanilla Roofed Forest M"=true
    B:"Generate Vanilla Savanna"=true
    B:"Generate Vanilla Savanna M"=true
    B:"Generate Vanilla Savanna Plateau"=true
    B:"Generate Vanilla Savanna Plateau M"=true
    B:"Generate Vanilla Stone Beach"=true
    B:"Generate Vanilla Sunflower Plains"=true
    B:"Generate Vanilla Swampland"=true
    B:"Generate Vanilla Swampland M"=true
    B:"Generate Vanilla Taiga"=true
    B:"Generate Vanilla Taiga Hills"=true
    B:"Generate Vanilla Taiga M"=true
}


villages {
    B:"Allow villages to generate in Vanilla Beach"=true
    B:"Allow villages to generate in Vanilla Birch Forest"=true
    B:"Allow villages to generate in Vanilla Birch Forest Hills"=true
    B:"Allow villages to generate in Vanilla Birch Forest Hills M"=true
    B:"Allow villages to generate in Vanilla Birch Forest M"=true
    B:"Allow villages to generate in Vanilla Cold Beach"=true
    B:"Allow villages to generate in Vanilla Cold Taiga"=true
    B:"Allow villages to generate in Vanilla Cold Taiga Hills"=true
    B:"Allow villages to generate in Vanilla Cold Taiga M"=true
    B:"Allow villages to generate in Vanilla Deep Ocean"=false
    B:"Allow villages to generate in Vanilla Desert"=true
    B:"Allow villages to generate in Vanilla Desert Hills"=true
    B:"Allow villages to generate in Vanilla Desert M"=true
    B:"Allow villages to generate in Vanilla Extreme Hills"=true
    B:"Allow villages to generate in Vanilla Extreme Hills M"=true
    B:"Allow villages to generate in Vanilla Extreme Hills Plus"=true
    B:"Allow villages to generate in Vanilla Extreme Hills Plus M"=true
    B:"Allow villages to generate in Vanilla Flower Forest"=true
    B:"Allow villages to generate in Vanilla Forest"=true
    B:"Allow villages to generate in Vanilla Forest Hills"=true
    B:"Allow villages to generate in Vanilla Ice Mountains"=true
    B:"Allow villages to generate in Vanilla Ice Plains"=true
    B:"Allow villages to generate in Vanilla Ice Plains Spikes"=true
    B:"Allow villages to generate in Vanilla Jungle"=true
    B:"Allow villages to generate in Vanilla Jungle Edge"=true
    B:"Allow villages to generate in Vanilla Jungle Edge M"=true
    B:"Allow villages to generate in Vanilla Jungle Hills"=true
    B:"Allow villages to generate in Vanilla Jungle M"=true
    B:"Allow villages to generate in Vanilla Mega Spruce Taiga"=true
    B:"Allow villages to generate in Vanilla Mega Taiga"=true
    B:"Allow villages to generate in Vanilla Mega Taiga Hills"=true
    B:"Allow villages to generate in Vanilla Mesa"=true
    B:"Allow villages to generate in Vanilla Mesa Bryce"=true
    B:"Allow villages to generate in Vanilla Mesa Plateau"=true
    B:"Allow villages to generate in Vanilla Mesa Plateau F"=true
    B:"Allow villages to generate in Vanilla Mesa Plateau FM"=true
    B:"Allow villages to generate in Vanilla Mesa Plateau M"=true
    B:"Allow villages to generate in Vanilla Mushroom Island"=true
    B:"Allow villages to generate in Vanilla Mushroom Island Shore"=true
    B:"Allow villages to generate in Vanilla Ocean"=false
    B:"Allow villages to generate in Vanilla Plains"=true
    B:"Allow villages to generate in Vanilla Roofed Forest"=true
    B:"Allow villages to generate in Vanilla Roofed Forest M"=true
    B:"Allow villages to generate in Vanilla Savanna"=true
    B:"Allow villages to generate in Vanilla Savanna M"=true
    B:"Allow villages to generate in Vanilla Savanna Plateau"=true
    B:"Allow villages to generate in Vanilla Savanna Plateau M"=true
    B:"Allow villages to generate in Vanilla Stone Beach"=true
    B:"Allow villages to generate in Vanilla Sunflower Plains"=true
    B:"Allow villages to generate in Vanilla Swampland"=true
    B:"Allow villages to generate in Vanilla Swampland M"=true
    B:"Allow villages to generate in Vanilla Taiga"=true
    B:"Allow villages to generate in Vanilla Taiga Hills"=true
    B:"Allow villages to generate in Vanilla Taiga M"=true
}


weights {
    I:"Weight of Vanilla Beach"=2
    I:"Weight of Vanilla Birch Forest"=10
    I:"Weight of Vanilla Birch Forest Hills"=8
    I:"Weight of Vanilla Birch Forest Hills M"=4
    I:"Weight of Vanilla Birch Forest M"=4
    I:"Weight of Vanilla Cold Beach"=2
    I:"Weight of Vanilla Cold Taiga"=10
    I:"Weight of Vanilla Cold Taiga Hills"=8
    I:"Weight of Vanilla Cold Taiga M"=4
    I:"Weight of Vanilla Deep Ocean"=20
    I:"Weight of Vanilla Desert"=10
    I:"Weight of Vanilla Desert Hills"=8
    I:"Weight of Vanilla Desert M"=4
    I:"Weight of Vanilla Extreme Hills"=10
    I:"Weight of Vanilla Extreme Hills M"=4
    I:"Weight of Vanilla Extreme Hills Plus"=4
    I:"Weight of Vanilla Extreme Hills Plus M"=2
    I:"Weight of Vanilla Flower Forest"=4
    I:"Weight of Vanilla Forest"=10
    I:"Weight of Vanilla Forest Hills"=8
    I:"Weight of Vanilla Frozen River"=1
    I:"Weight of Vanilla Ice Mountains"=2
    I:"Weight of Vanilla Ice Plains"=10
    I:"Weight of Vanilla Ice Plains Spikes"=1
    I:"Weight of Vanilla Jungle"=10
    I:"Weight of Vanilla Jungle Edge"=4
    I:"Weight of Vanilla Jungle Edge M"=2
    I:"Weight of Vanilla Jungle Hills"=8
    I:"Weight of Vanilla Jungle M"=4
    I:"Weight of Vanilla Mega Spruce Taiga"=4
    I:"Weight of Vanilla Mega Taiga"=10
    I:"Weight of Vanilla Mega Taiga Hills"=8
    I:"Weight of Vanilla Mesa"=1
    I:"Weight of Vanilla Mesa Bryce"=1
    I:"Weight of Vanilla Mesa Plateau"=1
    I:"Weight of Vanilla Mesa Plateau F"=1
    I:"Weight of Vanilla Mesa Plateau FM"=1
    I:"Weight of Vanilla Mesa Plateau M"=1
    I:"Weight of Vanilla Mushroom Island"=1
    I:"Weight of Vanilla Mushroom Island Shore"=1
    I:"Weight of Vanilla Ocean"=20
    I:"Weight of Vanilla Plains"=10
    I:"Weight of Vanilla River"=1
    I:"Weight of Vanilla Roofed Forest"=8
    I:"Weight of Vanilla Roofed Forest M"=4
    I:"Weight of Vanilla Savanna"=10
    I:"Weight of Vanilla Savanna M"=4
    I:"Weight of Vanilla Savanna Plateau"=6
    I:"Weight of Vanilla Savanna Plateau M"=2
    I:"Weight of Vanilla Stone Beach"=2
    I:"Weight of Vanilla Sunflower Plains"=4
    I:"Weight of Vanilla Swampland"=10
    I:"Weight of Vanilla Swampland M"=4
    I:"Weight of Vanilla Taiga"=10
    I:"Weight of Vanilla Taiga Hills"=8
    I:"Weight of Vanilla Taiga M"=4
}


