# Configuration file

"allow mod biomes" {
    B:"Allow biomes from this mod to generate"=true
}


biome {

    highlands {

        alps {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        autumnforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        badlands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        baldhill {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        birchhills {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        bog {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        canyon {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        cliffs {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        desertisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        desertmountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        dunes {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        estuary {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        flyingmountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        forestisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        glacier {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        highlandsb {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        jungleisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        lake {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        lowlands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        meadow {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        mesa {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        oasis {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        outback {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        pinelands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rainforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        redwoodforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rockisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        rockmountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: true]
            B:"RTG Decoration: Logs"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        sahel {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        savannah {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        shrubland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        snowisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        snowmountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        steppe {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        tallpineforest {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        tropicalislands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        tropics {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        tundra {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        valley {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        volcanoisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        windyisland {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodlands {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

        woodsmountains {
            #  [default: true]
            B:"Allow Villages"=true

            #  [default: ]
            S:"RTG Surface: Filler Block"=

            #  [default: ]
            S:"RTG Surface: Filler Block Meta"=

            #  [default: ]
            S:"RTG Surface: Top Block"=

            #  [default: ]
            S:"RTG Surface: Top Block Meta"=

            #  [default: true]
            B:"Use RTG Decorations"=true

            #  [default: true]
            B:"Use RTG Surfaces"=true
        }

    }

}


biomes {
    B:"Generate HL Alps"=true
    B:"Generate HL Autumn Forest"=true
    B:"Generate HL Badlands"=true
    B:"Generate HL Bald Hill"=true
    B:"Generate HL Birch Hills"=true
    B:"Generate HL Bog"=true
    B:"Generate HL Canyon"=true
    B:"Generate HL Cliffs"=true
    B:"Generate HL Desert Island"=true
    B:"Generate HL Desert Mountains"=true
    B:"Generate HL Dunes"=true
    B:"Generate HL Estuary"=true
    B:"Generate HL Flying Mountains"=true
    B:"Generate HL Forest Island"=true
    B:"Generate HL Glacier"=true
    B:"Generate HL Highlands B"=true
    B:"Generate HL Jungle Island"=true
    B:"Generate HL Lake"=true
    B:"Generate HL Lowlands"=true
    B:"Generate HL Meadow"=true
    B:"Generate HL Mesa"=true
    B:"Generate HL Oasis"=true
    B:"Generate HL Outback"=true
    B:"Generate HL Pinelands"=true
    B:"Generate HL Rainforest"=true
    B:"Generate HL Redwood Forest"=true
    B:"Generate HL Rock Island"=true
    B:"Generate HL Rock Mountains"=true
    B:"Generate HL Sahel"=true
    B:"Generate HL Savannah"=true
    B:"Generate HL Shrubland"=true
    B:"Generate HL Snow Island"=true
    B:"Generate HL Snow Mountains"=true
    B:"Generate HL Steppe"=true
    B:"Generate HL Tall Pine Forest"=true
    B:"Generate HL Tropical Islands"=true
    B:"Generate HL Tropics"=true
    B:"Generate HL Tundra"=true
    B:"Generate HL Valley"=true
    B:"Generate HL Volcano Island"=false
    B:"Generate HL Windy Island"=true
    B:"Generate HL Woodlands"=true
    B:"Generate HL Woods Mountains"=true
}


villages {
    B:"Allow villages to generate in HL Alps"=true
    B:"Allow villages to generate in HL Autumn Forest"=true
    B:"Allow villages to generate in HL Badlands"=true
    B:"Allow villages to generate in HL Bald Hill"=true
    B:"Allow villages to generate in HL Birch Hills"=true
    B:"Allow villages to generate in HL Bog"=true
    B:"Allow villages to generate in HL Canyon"=true
    B:"Allow villages to generate in HL Cliffs"=true
    B:"Allow villages to generate in HL Desert Island"=true
    B:"Allow villages to generate in HL Desert Mountains"=true
    B:"Allow villages to generate in HL Dunes"=true
    B:"Allow villages to generate in HL Estuary"=true
    B:"Allow villages to generate in HL Flying Mountains"=true
    B:"Allow villages to generate in HL Forest Island"=true
    B:"Allow villages to generate in HL Glacier"=true
    B:"Allow villages to generate in HL Highlands B"=true
    B:"Allow villages to generate in HL Jungle Island"=true
    B:"Allow villages to generate in HL Lake"=true
    B:"Allow villages to generate in HL Lowlands"=true
    B:"Allow villages to generate in HL Meadow"=true
    B:"Allow villages to generate in HL Mesa"=true
    B:"Allow villages to generate in HL Oasis"=true
    B:"Allow villages to generate in HL Outback"=true
    B:"Allow villages to generate in HL Pinelands"=true
    B:"Allow villages to generate in HL Rainforest"=true
    B:"Allow villages to generate in HL Redwood Forest"=true
    B:"Allow villages to generate in HL Rock Island"=true
    B:"Allow villages to generate in HL Rock Mountains"=true
    B:"Allow villages to generate in HL Sahel"=true
    B:"Allow villages to generate in HL Savannah"=true
    B:"Allow villages to generate in HL Shrubland"=true
    B:"Allow villages to generate in HL Snow Island"=true
    B:"Allow villages to generate in HL Snow Mountains"=true
    B:"Allow villages to generate in HL Steppe"=true
    B:"Allow villages to generate in HL Tall Pine Forest"=true
    B:"Allow villages to generate in HL Tropical Islands"=true
    B:"Allow villages to generate in HL Tropics"=true
    B:"Allow villages to generate in HL Tundra"=true
    B:"Allow villages to generate in HL Valley"=true
    B:"Allow villages to generate in HL Volcano Island"=false
    B:"Allow villages to generate in HL Windy Island"=true
    B:"Allow villages to generate in HL Woodlands"=true
    B:"Allow villages to generate in HL Woods Mountains"=true
}


weights {
    I:"Weight of HL Alps"=10
    I:"Weight of HL Autumn Forest"=10
    I:"Weight of HL Badlands"=10
    I:"Weight of HL Bald Hill"=5
    I:"Weight of HL Birch Hills"=10
    I:"Weight of HL Bog"=10
    I:"Weight of HL Canyon"=5
    I:"Weight of HL Cliffs"=10
    I:"Weight of HL Desert Island"=5
    I:"Weight of HL Desert Mountains"=10
    I:"Weight of HL Dunes"=10
    I:"Weight of HL Estuary"=10
    I:"Weight of HL Flying Mountains"=10
    I:"Weight of HL Forest Island"=5
    I:"Weight of HL Glacier"=10
    I:"Weight of HL Highlands B"=10
    I:"Weight of HL Jungle Island"=5
    I:"Weight of HL Lake"=5
    I:"Weight of HL Lowlands"=10
    I:"Weight of HL Meadow"=10
    I:"Weight of HL Mesa"=5
    I:"Weight of HL Oasis"=5
    I:"Weight of HL Outback"=10
    I:"Weight of HL Pinelands"=10
    I:"Weight of HL Rainforest"=10
    I:"Weight of HL Redwood Forest"=10
    I:"Weight of HL Rock Island"=5
    I:"Weight of HL Rock Mountains"=10
    I:"Weight of HL Sahel"=10
    I:"Weight of HL Savannah"=10
    I:"Weight of HL Shrubland"=1
    I:"Weight of HL Snow Island"=5
    I:"Weight of HL Snow Mountains"=10
    I:"Weight of HL Steppe"=10
    I:"Weight of HL Tall Pine Forest"=10
    I:"Weight of HL Tropical Islands"=10
    I:"Weight of HL Tropics"=10
    I:"Weight of HL Tundra"=10
    I:"Weight of HL Valley"=5
    I:"Weight of HL Volcano Island"=1
    I:"Weight of HL Windy Island"=5
    I:"Weight of HL Woodlands"=10
    I:"Weight of HL Woods Mountains"=10
}


