# Configuration file

generic {
    # Whether the skills are effective on players. [default: true]
    B:attackPlayer=true

    # Whether the skills will destroy blocks in the world. [default: true]
    B:destroyBlocks=true

    # Whether the ores will be generated in overworld. [default: true]
    B:genOres=true

    # Whether phase liquid will be generated in overworld. [default: true]
    B:genPhaseLiquid=true
}


gui {
    D:cpbar <
        -12.0
        12.0
     >
    D:keyhint <
        0.0
        30.0
     >
    D:media <
        -6.0
        -6.0
     >
    D:notification <
        0.0
        15.0
     >
}


keys {
    # Ability control key #0 [range: -1000 ~ 1000, default: -100]
    I:ability_0=-100

    # Ability control key #1 [range: -1000 ~ 1000, default: -99]
    I:ability_1=-99

    # Ability control key #2 [range: -1000 ~ 1000, default: 19]
    I:ability_2=19

    # Ability control key #3 [range: -1000 ~ 1000, default: 33]
    I:ability_3=33

    #  [range: -1000 ~ 1000, default: 47]
    I:ability_activation=47

    #  [range: -1000 ~ 1000, default: 62]
    I:debug_console=62

    #  [range: -1000 ~ 1000, default: 49]
    I:edit_preset=49

    #  [range: -1000 ~ 1000, default: 56]
    I:open_data_terminal=56

    #  [range: -1000 ~ 1000, default: 46]
    I:switch_preset=46
}


