# Configuration file

Armor {
    B:IsBaseArmorMaterial=false
}


Colors {
    # Sets the Alpha channel on the material color. Used for the color of the Armor. [range: 0 ~ 255, default: 255]
    I:MaterialColor-Alpha=255

    # Sets the Blue channel on the material color. Used for the color of the Armor. [range: 0 ~ 255, default: 213]
    I:MaterialColor-Blue=213

    # Sets the Green channel on the material color. Used for the color of the Armor. [range: 0 ~ 255, default: 212]
    I:MaterialColor-Green=212

    # Sets the Red channel on the material color. Used for the color of the Armor. [range: 0 ~ 255, default: 211]
    I:MaterialColor-Red=211

    # WHITE [default: WHITE]
    S:ToolTip-Material-Color=WHITE
}


Global {
    S:HeatCoefficient=0.285
    I:MaterialID=3
    S:MeltingPoint=1259.0
}


