# Configuration file

"Armor Values" {
    # The Durability of Emerald Armor
    I:"Emerald Armor: Durability"=1500

    # The Enchantability of Emerald Armor
    I:"Emerald Armor: Enchantability"=15

    # The Damage Reduction of Emerald Boots
    I:"Emerald Boots: Damage Reduction"=5

    # The Damage Reduction of Emerald Chests
    I:"Emerald Chests: Damage Reduction"=9

    # The Damage Reduction of Emerald Helmets
    I:"Emerald Helmets: Damage Reduction"=5

    # The Damage Reduction of Emerald Legs
    I:"Emerald Legs: Damage Reduction"=8

    # The Durability of Obsidian Armor
    I:"Obsidian Armor: Durability"=7000

    # The Enchantability of Obsidian Armor
    I:"Obsidian Armor: Enchantability"=10

    # The Damage Reduction of Obsidian Boots
    I:"Obsidian Boots: Damage Reduction"=1

    # The Damage Reduction of Obsidian Chests
    I:"Obsidian Chests: Damage Reduction"=4

    # The Damage Reduction of Obsidian Helmets
    I:"Obsidian Helmets: Damage Reduction"=3

    # The Damage Reduction of Obsidian Legs
    I:"Obsidian Legs: Damage Reduction"=3

    # The Durability of Quartz Armor
    I:"Quartz Armor: Durability"=200

    # The Enchantability of Quartz Armor
    I:"Quartz Armor: Enchantability"=8

    # The Damage Reduction of Quartz Boots
    I:"Quartz Boots: Damage Reduction"=3

    # The Damage Reduction of Quartz Chests
    I:"Quartz Chests: Damage Reduction"=6

    # The Damage Reduction of Quartz Helmets
    I:"Quartz Helmets: Damage Reduction"=3

    # The Damage Reduction of Quartz Legs
    I:"Quartz Legs: Damage Reduction"=5
}


"Block Crafting" {
    # If the Crafting Recipe for the Atomic Reconstructor is Enabled
    B:"Atomic Reconstructor"=true

    # If the Crafting Recipe for the Breaker is Enabled
    B:Breaker=true

    # If the Crafting Recipe for the Canola Press is Enabled
    B:"Canola Press"=true

    # If the Crafting Recipe for the Casing is Enabled
    B:Casing=true

    # If the Crafting Recipe for the Coal Generator is Enabled
    B:"Coal Generator"=true

    # If the Crafting Recipe for the Coffee Machine is Enabled
    B:"Coffee Machine"=true

    # If the Crafting Recipe for the Compost is Enabled
    B:Compost=true

    # If the Crafting Recipe for the Crusher is Enabled
    B:Crusher=true

    # If the Crafting Recipe for the Double Crusher is Enabled
    B:"Double Crusher"=true

    # If the Crafting Recipe for the Double Furnace is Enabled
    B:"Double Furnace"=true

    # If the Crafting Recipe for the Dropper is Enabled
    B:Dropper=true

    # If the Crafting Recipe for the ESD is Enabled
    B:ESD=true

    # If the Crafting Recipe for the Ender Casing is Enabled
    B:"Ender Casing"=true

    # If the Crafting Recipe for the Energizer is Enabled
    B:Energizer=true

    # If the Crafting Recipe for the Enervator is Enabled
    B:Enervator=true

    # If the Crafting Recipe for the Experience Solidifier is Enabled
    B:"Experience Solidifier"=true

    # If the Crafting Recipe for the Feeder is Enabled
    B:Feeder=true

    # If the Crafting Recipe for the Fermenting Barrel is Enabled
    B:"Fermenting Barrel"=true

    # If the Crafting Recipe for the Fishing Net is Enabled
    B:"Fishing Net"=true

    # If the Crafting Recipe for the Greenhouse Glass is Enabled
    B:"Greenhouse Glass"=true

    # If the Crafting Recipe for the Heat Collector is Enabled
    B:"Heat Collector"=true

    # If the Crafting Recipe for the Iron Casing is Enabled
    B:"Iron Casing"=true

    # If the Crafting Recipe for the Lamps is Enabled
    B:Lamps=true

    # If the Crafting Recipe for the Laser Relay is Enabled
    B:"Laser Relay"=true

    # If the Crafting Recipe for the Lava Factory is Enabled
    B:"Lava Factory"=true

    # If the Crafting Recipe for the Leaf Generator is Enabled
    B:"Leaf Generator"=true

    # If the Crafting Recipe for the Liquid Collector is Enabled
    B:"Liquid Collector"=true

    # If the Crafting Recipe for the Liquid Placer is Enabled
    B:"Liquid Placer"=true

    # If the Crafting Recipe for the Long-Range Breaker is Enabled
    B:"Long-Range Breaker"=true

    # If the Crafting Recipe for the Oil Generator is Enabled
    B:"Oil Generator"=true

    # If the Crafting Recipe for the Phantom Booster is Enabled
    B:"Phantom Booster"=true

    # If the Crafting Recipe for the Phantom Breaker is Enabled
    B:"Phantom Breaker"=true

    # If the Crafting Recipe for the Phantom Energyface is Enabled
    B:"Phantom Energyface"=true

    # If the Crafting Recipe for the Phantom Liquiface is Enabled
    B:"Phantom Liquiface"=true

    # If the Crafting Recipe for the Phantom Placer is Enabled
    B:"Phantom Placer"=true

    # If the Crafting Recipe for the Phantomface is Enabled
    B:Phantomface=true

    # If the Crafting Recipe for the Placer is Enabled
    B:Placer=true

    # If the Crafting Recipe for the Ranged Collector is Enabled
    B:"Ranged Collector"=true

    # If the Crafting Recipe for the Repairer is Enabled
    B:Repairer=true

    # If the Crafting Recipe for the Smiley Cloud is Enabled
    B:"Smiley Cloud"=true

    # If the Crafting Recipe for the Solar Panel is Enabled
    B:"Solar Panel"=true

    # If the Crafting Recipe for the Speed Upgrade is Enabled
    B:"Speed Upgrade"=true

    # If the Crafting Recipe for the Stone Casing is Enabled
    B:"Stone Casing"=true

    # If the Crafting Recipe for the Storage Crate is Enabled
    B:"Storage Crate"=true

    # If the Crafting Recipe for the Wood Casing is Enabled
    B:"Wood Casing"=true
}


"Crusher Recipes" {
    # If the Crusher Crafting Recipe for the Coal -> Coal Dust is Enabled
    B:"Coal -> Coal Dust"=true

    # If the Crusher Crafting Recipe for the Coal Block -> Coal Dust is Enabled
    B:"Coal Block -> Coal Dust"=true

    # If the Crusher Crafting Recipe for the Coal Ore -> Coal is Enabled
    B:"Coal Ore -> Coal"=true

    # If the Crusher Crafting Recipe for the Cobblestone -> Sand is Enabled
    B:"Cobblestone -> Sand"=true

    # The Ingots, Dusts and Ores blacklisted from being auto-registered to be crushed by the Crusher. This list uses OreDictionary Names of the Inputs only.
    S:"Crusher Recipe Exceptions" <
        ingotBrick
        ingotBrickNether
     >

    # If the Crusher Crafting Recipe for the Gravel -> Flint is Enabled
    B:"Gravel -> Flint"=true

    # If the Crusher Crafting Recipe for the Horse Armor -> Raw Materials is Enabled
    B:"Horse Armor -> Raw Materials"=true

    # If the Crusher Crafting Recipe for the Iron Ore -> Iron Dust + Gold Dust is Enabled
    B:"Iron Ore -> Iron Dust + Gold Dust"=true

    # If the Crusher Crafting Recipe for the Lapis Ore -> Lapis is Enabled
    B:"Lapis Ore -> Lapis"=true

    # If the Crusher Crafting Recipe for the Misc. Crusher Recipes like Bone Meal & Dyes is Enabled
    B:"Misc. Crusher Recipes like Bone Meal & Dyes"=true

    # If the Crusher Crafting Recipe for the Nickel Ore -> Nickel Dust + Platinum Dust is Enabled
    B:"Nickel Ore -> Nickel Dust + Platinum Dust"=true

    # If the Crusher Crafting Recipe for the Quartz Ore -> Quartz is Enabled
    B:"Quartz Ore -> Quartz"=true

    # If the Crusher Crafting Recipe for the Redstone Ore -> Redstone is Enabled
    B:"Redstone Ore -> Redstone"=true

    # If the Crusher Crafting Recipe for the Rice -> Sugar is Enabled
    B:"Rice -> Sugar"=true

    # If the Crusher Crafting Recipe for the Stone -> Cobblestone is Enabled
    B:"Stone -> Cobblestone"=true
}


"Drill Values" {
    # How much extra Energy the 3x3 Upgrade uses
    I:"3x3 Upgrade: Extra Energy Use"=10

    # How much extra Energy the 5x5 Upgrade uses
    I:"5x5 Upgrade: Extra Energy Use"=30

    # How much Damage the Drill does to an Entity
    D:"Drill: Default Damage"=8.0

    # How much Energy the Drill uses per Block
    I:"Drill: Energy Use Per Block or Hit"=100

    # How much extra Energy the Fortune II Upgrade uses
    I:"Fortune II Upgrade: Extra Energy Use"=60

    # How much extra Energy the Fortune Upgrade uses
    I:"Fortune Upgrade: Extra Energy Use"=40

    # How much extra Energy the Silk Upgrade uses
    I:"Silk Upgrade: Extra Energy Use"=30

    # How much extra Energy the Speed II Upgrade uses
    I:"Speed II Upgrade: Extra Energy Use"=75

    # How much extra Energy the Speed III Upgrade uses
    I:"Speed III Upgrade: Extra Energy Use"=175

    # How much extra Energy the Speed Upgrade uses
    I:"Speed Upgrade: Extra Energy Use"=50
}


Fluids {
    # If not registering Canola Oil Blocks from Actually Additions if other Canola Oil is already registered should be prevented [THIS COULD CAUSE ISSUES, CHANGE AT YOUR OWN RISK!]
    B:"Canola Oil Block Override"=false

    # If not registering Canola Oil Fluids from Actually Additions if other Canola Oil is already registered should be prevented [THIS COULD CAUSE ISSUES, CHANGE AT YOUR OWN RISK!]
    B:"Canola Oil Fluid Override"=false

    # If not registering Oil Blocks from Actually Additions if other Oil is already registered should be prevented [THIS COULD CAUSE ISSUES, CHANGE AT YOUR OWN RISK!]
    B:"Oil Block Override"=false

    # If not registering Oil Fluids from Actually Additions if other Oil is already registered should be prevented [THIS COULD CAUSE ISSUES, CHANGE AT YOUR OWN RISK!]
    B:"Oil Fluid Override"=false
}


"Food Crafting" {
    # If the Crafting Recipe for the Baguette is Enabled
    B:Baguette=true

    # If the Crafting Recipe for the Big Cookie is Enabled
    B:"Big Cookie"=true

    # If the Crafting Recipe for the Carrot Juice is Enabled
    B:"Carrot Juice"=true

    # If the Crafting Recipe for the Cheese is Enabled
    B:Cheese=true

    # If the Crafting Recipe for the Chocolate is Enabled
    B:Chocolate=true

    # If the Crafting Recipe for the Chocolate Cake is Enabled
    B:"Chocolate Cake"=true

    # If the Crafting Recipe for the Chocolate Toast is Enabled
    B:"Chocolate Toast"=true

    # If the Crafting Recipe for the Fish And Chips is Enabled
    B:"Fish And Chips"=true

    # If the Crafting Recipe for the French Fries is Enabled
    B:"French Fries"=true

    # If the Crafting Recipe for the French Fry is Enabled
    B:"French Fry"=true

    # If the Crafting Recipe for the Hamburger is Enabled
    B:Hamburger=true

    # If the Crafting Recipe for the Noodle is Enabled
    B:Noodle=true

    # If the Crafting Recipe for the Pizza is Enabled
    B:Pizza=true

    # If the Crafting Recipe for the Pumpkin Stew is Enabled
    B:"Pumpkin Stew"=true

    # If the Crafting Recipe for the Rice Bread is Enabled
    B:"Rice Bread"=true

    # If the Crafting Recipe for the Rice Dough is Enabled
    B:"Rice Dough"=true

    # If the Crafting Recipe for the Spaghetti is Enabled
    B:Spaghetti=true

    # If the Crafting Recipe for the Sub Sandwich is Enabled
    B:"Sub Sandwich"=true

    # If the Crafting Recipe for the Toast is Enabled
    B:Toast=true
}


"Item Crafting" {
    # If the Crafting Recipe for the Advanced Coil is Enabled
    B:"Advanced Coil"=true

    # If the Crafting Recipe for the Advanced Leaf Blower is Enabled
    B:"Advanced Leaf Blower"=true

    # If the Crafting Recipe for the Battery is Enabled
    B:Battery=true

    # If the Crafting Recipe for the Black Quartz in a Crafting Table is Enabled
    B:"Black Quartz in a Crafting Table"=true

    # If the Crafting Recipe for the Chest To Crate Upgrade is Enabled
    B:"Chest To Crate Upgrade"=true

    # If the Crafting Recipe for the Coil is Enabled
    B:Coil=true

    # If the Crafting Recipe for the Crafting Table On A Stick is Enabled
    B:"Crafting Table On A Stick"=true

    # If the Crafting Recipe for the Cup is Enabled
    B:Cup=true

    # If the Crafting Recipe for the Double Battery is Enabled
    B:"Double Battery"=true

    # If the Crafting Recipe for the Dough is Enabled
    B:Dough=true

    # If the Crafting Recipe for the Drill is Enabled
    B:Drill=true

    # If the Crafting Recipe for the Drill Core is Enabled
    B:"Drill Core"=true

    # If the Crafting Recipe for the Drill Fortune Upgrades is Enabled
    B:"Drill Fortune Upgrades"=true

    # If the Crafting Recipe for the Drill Placing Upgrade is Enabled
    B:"Drill Placing Upgrade"=true

    # If the Crafting Recipe for the Drill Silk Touch Upgrade is Enabled
    B:"Drill Silk Touch Upgrade"=true

    # If the Crafting Recipe for the Drill Size Upgrades is Enabled
    B:"Drill Size Upgrades"=true

    # If the Crafting Recipe for the Drill Speed Upgrades is Enabled
    B:"Drill Speed Upgrades"=true

    # If the Crafting Recipe for the Emerald Tools is Enabled
    B:"Emerald Tools"=true

    # If the Crafting Recipe for the Growth Ring is Enabled
    B:"Growth Ring"=true

    # If the Crafting Recipe for the Knife is Enabled
    B:Knife=true

    # If the Crafting Recipe for the Knife Blade is Enabled
    B:"Knife Blade"=true

    # If the Crafting Recipe for the Knife Handle is Enabled
    B:"Knife Handle"=true

    # If the Crafting Recipe for the Laser Wrench is Enabled
    B:"Laser Wrench"=true

    # If the Crafting Recipe for the Leaf Blower is Enabled
    B:"Leaf Blower"=true

    # If the Crafting Recipe for the Magnet Ring is Enabled
    B:"Magnet Ring"=true

    # If the Crafting Recipe for the Mashed Food is Enabled
    B:"Mashed Food"=true

    # The ItemFood, IGrowable and IPlantable Items that can not be used to craft Mashed Food. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
    S:"Mashed Food Crafting Exceptions" <
        ActuallyAdditions:itemCoffee
     >

    # If the Crafting Recipe for the Obsidian Tools is Enabled
    B:"Obsidian Tools"=true

    # If the Crafting Recipe for the Paper Cone is Enabled
    B:"Paper Cone"=true

    # If the Crafting Recipe for the Paxels is Enabled
    B:Paxels=true

    # If the Crafting Recipe for the Phantom Connector is Enabled
    B:"Phantom Connector"=true

    # If the Crafting Recipe for the Quadruple Battery is Enabled
    B:"Quadruple Battery"=true

    # If the Crafting Recipe for the Quintuple Battery is Enabled
    B:"Quintuple Battery"=true

    # If the Crafting Recipe for the Resonant Rice is Enabled
    B:"Resonant Rice"=true

    # If the Crafting Recipe for the Rice Gadgets is Enabled
    B:"Rice Gadgets"=true

    # If the Crafting Recipe for the Tele Staff is Enabled
    B:"Tele Staff"=true

    # If the Crafting Recipe for the Triple Battery is Enabled
    B:"Triple Battery"=true

    # If the Crafting Recipe for the Water Ring is Enabled
    B:"Water Ring"=true

    # If the Crafting Recipe for the Wings Of The Bats is Enabled
    B:"Wings Of The Bats"=true
}


"Machine Values" {
    # The amount of time the Reconstructor waits between shooting lasers
    I:"Atomic Reconstrucor: Cooldown Timer"=100

    # The base amount of Energy the Reconstructor uses per laser shot (extra energy, determined by the recipe, is used per conversion)
    I:"Atomic Reconstructor: Base Energy Use"=200

    # The max distance the Reconstructor goes forward to find blocks to convert
    I:"Atomic Reconstructor: Distance"=10
    I:"Atomic Reconstructor: Energy Use per Block"=800

    # The range of Converting blocks or items into other blocks or items
    I:"Atomic Reconstructor: Range"=2

    # The Time Needed for the Breaker and the Placer to place or break a Block
    I:"Breaker and Placer: Time Needed"=15

    # The Amount of time it takes to process one Canola
    I:"Canola Press: Processing Time"=30

    # The Amount of Canola Oil produced from one Canola
    I:"Canola Press: mB Produced"=100

    # The Amount of Energy generated by the Coal Generator
    I:"Coal Generator: Energy Produced"=30

    # The amount of Coffee added by one Coffee Item in the Coffee Machine
    I:"Coffee Machine: Coffee added per Cup"=1

    # The amount of Coffee used to brew one Coffee in the Coffee Machine
    I:"Coffee Machine: Coffee used per Cup"=10

    # The amount of Energy used by the Coffee Machine per Tick
    I:"Coffee Machine: Energy Use"=150

    # The amount of time the Coffee Machine takes to brew a Coffee
    I:"Coffee Machine: Time to Brew"=500

    # The amount of Water the Coffee Machine uses per Cup
    I:"Coffee Machine: Water Used per Cup"=500

    # How many items are needed in the Compost to convert to Fertilizer
    I:"Compost: Amount Needed To Convert"=10

    # How long the Compost needs to convert to Fertilizer
    I:"Compost: Conversion Time Needed"=1000

    # How long the Crusher takes to crush an item
    I:"Crusher: Time"=100

    # The amount of RF the Directional Breaker uses to break each block
    I:"Directional Breaker: RF per Block"=5

    # The range of the Directional Breaker
    I:"Directional Breaker: Range"=8

    # How long the Double Crusher takes to crush an item
    I:"Double Crusher: Time"=150

    # How long the Double Furnace takes to crush an item
    I:"Double Furnace: Time"=80

    # The Time Needed for the Dropper to drop an Item
    I:"Dropper: Time Needed"=10

    # The Amount of Energy produced by the Solar per Tick
    I:"Energy Production: Furnace Solar"=15

    # The Amount of Energy produced by the Heat Collector per Tick
    I:"Energy Production: Heat Collectors"=60

    # The Amount of Energy used by the Canola Press per Tick
    I:"Energy Use: Canola Press"=35

    # The Amount of Energy used by the Crusher per Tick
    I:"Energy Use: Crusher"=40

    # The Amount of Energy used by the Double Crusher per Tick
    I:"Energy Use: Double Crusher"=60

    # The Amount of Energy used by the Double Furnace per Tick
    I:"Energy Use: Double Furnace"=25

    # The Amount of Energy used by the Repairer per Tick
    I:"Energy Use: Repairer"=1250

    # The Radius of Action of the Feeder
    I:"Feeder: Reach"=5

    # How many animals need to be in the area for the Feeder to stop
    I:"Feeder: Threshold"=30

    # The time spent between feeding animals with the Feeder
    I:"Feeder: Time Needed"=100

    # The Amount of time it takes to process one Canola Oil to Oil
    I:"Fermenting Barrel: Processing Time"=100

    # The Amount of mB produced by the Barrel per cycle
    I:"Fermenting Barrel: mB Produced"=50

    # How long it takes on Average until the Fishing Net catches a Fish
    I:"Fishing Net: Time Needed"=15000

    # Time Needed for the Greenhouse Glass to grow a Plant below it
    I:"Greenhouse Glass: Time"=300

    # The Time between Growth Bursts
    I:"Growth Ring: Cooldown Time"=30

    # The Amount of Energy used per Tick
    I:"Growth Ring: Energy Used"=550

    # The Amount of plants that get ticked per cycle
    I:"Growth Ring: Growth Ticks per Cycle"=45

    # The Range the Growth Ring has
    I:"Growth Ring: Range"=3

    # How many Blocks are needed for the Heat Collector to power Machines above it
    I:"Heat Collector: Blocks Needed"=4

    # The Chance of the Heat Collector destroying a Lava Block around (Default Value 2000 meaning a 1/2000 Chance!)
    I:"Heat Collector: Random Chance"=15000

    # The Energy Loss of the Laser Relay per Transfer in Percent
    I:"Laser Relay: Loss"=5

    # The max distance between two connected Laser Relays
    I:"Laser Relay: Max Distance"=15

    # The max amount of RF a Laser Relay can receive and try to transfer (if it's given 100 RF and can only transfer 50, it will only accept 50, it won't waste any power!)
    I:"Laser Relay: Max Transfer"=10000

    # If the Laser Relay should have less laser particles to prevent lag
    B:"Laser Relay: Particles"=false

    # The amount of Energy used by the Lava Factory per Bucket of Lava produced
    I:"Lava Factory: Energy Used"=150000

    # The amount of time it takes for the Lava Factory to produce one Bucket
    I:"Lava Factory: Production Time"=200

    # The amount of ticks that it takes util another Leaf gets proken
    I:"Leaf Generator: Cooldown Time"=5

    # How much Energy the Leaf Generator produces per Leaf broken
    I:"Leaf Generator: Energy Produced"=300

    # The radius of a leaf generator
    I:"Leaf Generator: Range"=7

    # The Amount of Energy the Magnet Ring uses per tick
    I:"Magnet Ring: Energy Used"=30

    # The Range of the Magnet Ring
    I:"Magnet Ring: Range"=5

    # The Amount of Time Fuel keeps burning for
    I:"Oil Generator: Burn Time"=100

    # The Amount of Energy generated by the Oil Generator
    I:"Oil Generator: Energy Produced"=76

    # The Amount of Fuel used per Burnup in the Oil Generator
    I:"Oil Generator: Fuel Usage"=50
    I:"Ore Magnet: Energy USe"=250
    I:"Ore Magnet: Max Timer"=20
    I:"Ore Magnet: Oil Use"=30
    I:"Ore Magnet: Range"=10

    # The Default Range of the Phantom Placer/Breaker
    I:"Phantom Placer and Breaker: Range"=3

    # The Amount of Time a Phantom Placer/Breaker needs
    I:"Phantom Placer and Breaker: Time Needed"=30

    # The Default Range of the Phantomface
    I:"Phantomface: Default Range"=16

    # The range of the Ranged Collector
    I:"Ranged Collector: Range"=6

    # How much slower the Item Repairer repairs
    I:"Repairer: Speed Slowdown"=2

    # How much energy the TeleStaff uses per Block you teleport
    I:"TeleStaff: Energy Use per Block"=200

    # How far the TeleStaff can teleport you
    I:"TeleStaff: Range"=100

    # The time the TeleStaff takes between Teleports
    I:"TeleStaff: Wait Time"=30

    # The Amount of Energy the Water Ring uses per Block
    I:"Water Ring: Energy Used"=30

    # The Range of the Water Ring
    I:"Water Ring: Range"=3
}


"Mob Drops" {
    # If Wings should sometimes drop from Bats
    B:"Bat Wing Drop"=true

    # If the Blood Fragments drop from Mobs
    B:"Blood Fragments"=false

    # The 1 in X chance for a Cobweb to drop from a Spider
    I:"Cobweb Drop from Spider: Chance"=500

    # If the Emerald Shard drops from Mobs
    B:"Emerald Shard"=true

    # If the Ender Pearl Shard drops from Mobs
    B:"Ender Pearl Shard"=true

    # If the Heart Parts drop from Mobs
    B:"Heart Parts"=false

    # If the Solidified Experience drops from Mobs
    B:"Solidified Experience"=true

    # If Cobwebs should sometimes drop from Spiders
    B:"Spider Cobweb Drop"=true

    # If the Unknown Substance drops from Mobs
    B:"Unknown Substance"=false

    # The 1 in X chance for a Wing to drop from a Bat
    I:"Wings from Bats: Chance"=10
}


Other {
    # Show Advanced Item Info when holding Control on every Item
    B:"Advanced Info"=true

    # Show the 'Press Control for more Info'-Text on Item Tooltips
    B:"Advanced Info Tooltips"=true

    # The 1 in X chance for a Hairy Ball to Drop from a Cat with X being this value
    I:"Cat Drops: Chance"=5000

    # How often a Coffee can be drunk from
    I:"Coffee: Drink Amount"=4

    # If Cats drop Hairy Balls on Occasion
    B:"Do Cat Drops"=true

    # If Actually Additions should check for an Update on joining a World
    B:"Do Update Check"=true

    # Should Actually Additions Loot spawn in Dungeons
    B:"Dungeon Loot"=true

    # If the booklet should be given to the player when he first crafts something from the Mod
    B:"Give Booklet on First Craft"=true

    # If Paxels made of MekanismTools Materials should exist
    B:"MekanismTools Paxels"=true

    # If Seasonal Mode is enabled
    B:"Seasonal Mode"=true

    # If Paxels made of SimpleOres Materials should exist
    B:"Simpleores Paxels"=true

    # If Paxels made of Thermal Foundation Materials should exist
    B:"Thermal Foundation Paxels"=true

    # The amount of ticks waited before a TileEntity sends an additional Update to the Client
    I:"Tile Entities: Update Interval"=5
}


"Reconstructor Recipes" {
    # If the Reconstructor Crafting Recipe for the Misc. Reconstructor Recipes like Soul Sand is Enabled
    B:"Misc. Reconstructor Recipes like Soul Sand"=true
}


"Ring Crafting" {
    # If the Crafting Recipe for the Fire Resistance Ring is Enabled
    B:"Fire Resistance Ring"=true

    # If the Crafting Recipe for the Haste Ring is Enabled
    B:"Haste Ring"=true

    # If the Crafting Recipe for the Invisibility Ring is Enabled
    B:"Invisibility Ring"=true

    # If the Crafting Recipe for the Jump Boost Ring is Enabled
    B:"Jump Boost Ring"=true

    # If the Crafting Recipe for the Night Vision Ring is Enabled
    B:"Night Vision Ring"=true

    # If the Crafting Recipe for the Regen Ring is Enabled
    B:"Regen Ring"=true

    # If the Crafting Recipe for the Resistance Ring is Enabled
    B:"Resistance Ring"=true

    # If the Crafting Recipe for the Speed Ring is Enabled
    B:"Speed Ring"=true

    # If the Crafting Recipe for the Strength Ring is Enabled
    B:"Strength Ring"=true

    # If the Crafting Recipe for the Water Breathing Ring is Enabled
    B:"Water Breathing Ring"=true
}


"Tool Values" {
    # By default, the AIOT can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
    S:"AIOT Extra Whitelist" <
        TConstruct:GravelOre
     >

    # If the 'Press key for more information'-text should show when the item has a page in the booklet
    B:"Booklet Quick Opening Info"=true

    # By default, the Drill can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
    S:"Drill Extra Whitelist" <
        TConstruct:GravelOre
     >

    # What Harvest Level the Drill has (0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond)
    I:"Drill: Harvest Level"=4

    # How much damage an Emerald Tool deals
    D:"Emerald: Damage"=5.0

    # How fast Emerald Tools are
    D:"Emerald: Efficiency"=9.0

    # How enchantable an Emerald Tool is
    I:"Emerald: Enchantability"=15

    # What Harvest Level Emerald Tools have (0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond)
    I:"Emerald: Harvest Level"=3

    # How often Emerald Tools can be used
    I:"Emerald: Max Uses"=2000

    # How often the Knife can be crafted with
    I:"Knife: Max Uses"=100

    # The Leaf Blower's Range Up
    I:"Leaf Blower: Range Up"=1

    # The Leaf Blower's Range to the Sides
    I:"Leaf Blower: Side Range"=5

    # If the Leaf Blower makes Sounds
    B:"Leaf Blower: Sound"=true

    # How much damage an Obsidian Tool deals
    D:"Obsidian: Damage"=2.0

    # How fast Obsidian Tools are
    D:"Obsidian: Efficiency"=4.0

    # How enchantable an Obsidian Tool is
    I:"Obsidian: Enchantability"=15

    # What Harvest Level Obsidian Tools have (0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond)
    I:"Obsidian: Harvest Level"=3

    # How often Obsidian Tools can be used
    I:"Obsidian: Max Uses"=8000

    # How much damage an Quartz Tool deals
    D:"Quartz: Damage"=2.0

    # How fast Quartz Tools are
    D:"Quartz: Efficiency"=6.5

    # How enchantable an Quartz Tool is
    I:"Quartz: Enchantability"=10

    # What Harvest Level Quartz Tools have (0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond)
    I:"Quartz: Harvest Level"=2

    # How often Quartz Tools can be used
    I:"Quartz: Max Uses"=280
}


"World Gen" {
    # The Chance of the Black Lotus generating
    I:"Black Lotus Amount"=14

    # If the Black Lotus should generate in the World
    B:"Black Lotus Gen"=true

    # If the Black Quartz generates in the world
    B:"Black Quartz"=true

    # How much bigger than the Base Amount a Black Quartz Vein can get
    I:"Black Quartz: Additional Chance"=3

    # How big a Black Quartz Vein is at least
    I:"Black Quartz: Amount"=5

    # How often the Black Quartz tries to generate
    I:"Black Quartz: Chance"=10

    # How high the Black Quartz stops to generate at
    I:"Black Quartz: Max Height"=45

    # How high the Black Quartz starts to generate
    I:"Black Quartz: Min Height"=0

    # The Chance of Canola generating
    I:"Canola Amount"=10

    # If Canola should generate in the World
    B:"Canola Gen"=true

    # The Chance of Coffee generating
    I:"Coffee Amount"=6

    # If Coffee should generate in the World
    B:"Coffee Gen"=true

    # If the Custom Crop Fields exist
    B:"Crop Field: Existence"=true

    # The Chance of Flax generating
    I:"Flax Amount"=8

    # If Flax should generate in the World
    B:"Flax Gen"=true

    # If the Jam Villager and his House exist
    B:"Jam Villager: Existence"=true

    # The ID of the Jam Villager
    I:"Jam Villager: ID"=493827

    # The IDs of the dimensions that Actually Additions OreGen (Black Quartz for example) is banned in
    I:"OreGen Dimension Blacklist" <
     >

    # The IDs of the dimensions that Actually Additions Plants (Rice for example) are banned in
    I:"Plant Blacklist" <
     >

    # The 1 in X chance for Flax, Coffee and Canola to generate
    I:"Plant Chance"=400

    # The Chance of Rice generating
    I:"Rice Amount"=15

    # The 1 in X chance for Rice to generate
    I:"Rice Chance"=50

    # If Rice should generate in the World
    B:"Rice Gen"=true

    # The 1 in X chance for a Treasure Chest to generate in an Ocean
    I:"Treasure Chest Chance"=300

    # If Treasure Chests should generate in the World
    B:"Treasure Chest Gen"=true

    # The Max Height for a Treasure Chest to generate
    I:"Treasure Chest Max Height"=45

    # The Min Height for a Treasure Chest to generate
    I:"Treasure Chest Min Height"=25
}


