
#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This is the config file of a custom object.
# If you add this object correctly to your BiomeConfigs, it will spawn in the world.

# This is the creator of this BO3 object
Author: NLBlackEagle

# A short description of this BO3 object
Description: No description given

# The BO3 version, don't change this! It can be used by external applications to do a version check.
Version: 3

# The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
SettingsMode: WriteDisable


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This needs to be set to true to spawn the object in the Tree and Sapling resources.
# Ignored when IsOTGPlus:true.
Tree: false

# When IsOTGPlus is set to false: The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.

# When IsOTGPlus is set to true: This BO3 can only spawn at least Frequency chunks distance away from any other BO3 with the exact same name.
# You can use this to make this BO3 spawn in groups or make sure that this BO3 only spawns once every X chunks.
Frequency: 1

# The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.

# Ignored when IsOTGPlus:true, rarity is configured via the CustomStructure tag in the biome config.
Rarity: 7.0

# If you set this to true, the BO3 will be placed with a random rotation.
# Ignored when IsOTGPlus:true, this is broken for OTG+ atm, will fix this a.s.a.p.
RotateRandomly: true

# The spawn height of the BO3: randomY, highestBlock or highestSolidBlock.
SpawnHeight: randomY

# The offset from the spawn height to spawn this BO3
# Ex. SpawnHeight = highestSolidBlock, SpawnHeightOffset = 3; This object will spawn 3 blocks above the highest solid block
# Ignored when IsOTGPlus:true, use HeightOffset instead.
SpawnHeightOffset: 0

# A random amount to offset the spawn location from the spawn offset height
# Ex. SpawnHeightOffset = 3, SpawnHeightVariance = 3; This object will spawn 3 to 6 blocks above the original spot it would have spawned
# Ignored when IsOTGPlus:true.
SpawnHeightVariance: 0

##############################
# Height Limits for the BO3. #
##############################

# When in randomY mode used as the minimum Y or in atMinY mode as the actual Y to spawn this BO3 at.
MinHeight: 10

# When in randomY mode used as the maximum Y to spawn this BO3 at.
MaxHeight: 128

######################
# Extrusion settings #
######################

# The style of extrusion you wish to use - BottomDown, TopUp, None (Default)
# Ignored when IsOTGPlus:true.
ExtrudeMode: None

# The blocks to extrude your BO3 through
# Ignored when IsOTGPlus:true.
ExtrudeThroughBlocks: AIR

# Objects can have other objects attacthed to it: branches. Branches can also
# have branches attached to it, which can also have branches, etc. This is the
# maximum branch depth for this objects.
# Ignored when IsOTGPlus:true, branch depth is configured in the Branch() tag.
MaxBranchDepth: 10

# When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
# If you write the BO3 name directly in the BiomeConfigs, this will be ignored.

ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

# The block(s) the BO3 should spawn in.
# Ignored when IsOTGPlus:true.
SourceBlocks: Solid

# The maximum percentage of the BO3 that can be outside the SourceBlock.
# The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
# Ignored when IsOTGPlus:true.
MaxPercentageOutsideSourceBlock: 5

# What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
# Ignored when IsOTGPlus:true.
OutsideSourceBlock: PlaceAnyway

# OTG+ settings #
# Set this to true to enable the advanced customstructure features of OTG+.
IsOTGPlus: false

# Copies the blocks and branches of an existing BO3 into this BO3. You can still add blocks and branches in this BO3, they will be added on top of the inherited blocks and branches.
InheritBO3: 

# Rotates the inheritedBO3's resources (blocks, spawners, checks etc) and branches, defaults to NORTH (no rotation).
InheritBO3Rotation: NORTH

# Defaults to true, if true and this is the starting BO3 for this branching structure then this BO3's smoothing and height settings are used for all children (branches).
OverrideChildSettings: true

# Defaults to false, if true then this branch uses it's own height settings (SpawnHeight, minHeight, maxHeight, spawnAtWaterLevel) instead of those defined in the starting BO3 for this branching structure.
OverrideParentHeight: false

# If this is set to true then this BO3 can spawn on top of or inside an existing BO3. If this is set to false then this BO3 will use a bounding box to detect collisions with other BO3's, if a collision is detected then this BO3 won't spawn and the current branch is rolled back.
CanOverride: false

# This branch can only spawn at least branchFrequency chunks (x,z) distance away from any other branch with the exact same name.
BranchFrequency: 0

# Define groups that this branch belongs to along with a minimum (x,z) range in chunks that this branch must have between it and any other members of this group if it is to be allowed to spawn. Syntax is "GroupName:Frequency, GoupName2:Frequency2" etc so for example a branch that belongs to 3 groups: "BranchFrequencyGroup: Ships:10, Vehicles:5, FloatingThings:3".
BranchFrequencyGroup: 

# If this is set to true then this BO3 can only spawn underneath an existing BO3. Used to make sure that dungeons only appear underneath buildings.
MustBeBelowOther: false

# Used with CanOverride: true. A comma-seperated list of BO3s, this BO3's bounding box must collide with one of the BO3's in the list or this BO3 fails to spawn and the current branch is rolled back.
MustBeInside: 

# Used with CanOverride: true. A comma-seperated list of BO3s, this BO3's bounding box cannot collide with any of the BO3's in the list or this BO3 fails to spawn and the current branch is rolled back.
CannotBeInside: 

# Used with CanOverride: true. A comma-seperated list of BO3s, if this BO3's bounding box collides with any of the BO3's in the list then those BO3's won't spawn any blocks. This does not remove or roll back any BO3's.
ReplacesBO3: 

# Defaults to true. Set to false if the BO3 is not allowed to spawn on a water block
CanSpawnOnWater: true

# Defaults to false. Set to true if the BO3 is allowed to spawn only on a water block
SpawnOnWaterOnly: false

# Defaults to false. Set to true if the BO3 and its smoothing area should ignore water when looking for the highest block to spawn on. Defaults to false (things spawn on top of water)
SpawnUnderWater: false

# Defaults to false. Set to true if the BO3 should spawn at water level
SpawnAtWaterLevel: false

# Spawns the BO3 at a Y offset of this value. Handy when using highestBlock for lowering BO3s into the surrounding terrain when there are layers of ground included in the BO3, also handy when using SpawnAtWaterLevel to lower objects like ships into the water.
HeightOffset: 0

# If set to true removes all AIR blocks from the BO3 so that it can be flooded or buried.
RemoveAir: true

# Replaces all the non-air blocks that are above this BO3 or its smoothing area with the given block material (should be WATER or AIR or NONE), also applies to smoothing areas although OTG intentionally leaves some of the terrain above them intact. WATER can be used in combination with SpawnUnderWater to fill any air blocks underneath waterlevel with water (and any above waterlevel with air).
ReplaceAbove: 

# Replaces all air blocks underneath the BO3 (but not its smoothing area) with the specified material until a solid block is found.
ReplaceBelow: 

# Defaults to true. If set to true then every block in the BO3 of the materials defined in ReplaceWithGroundBlock or ReplaceWithSurfaceBlock will be replaced by the GroundBlock or SurfaceBlock materials configured for the biome the block is spawned in.
ReplaceWithBiomeBlocks: true

# Defaults to DIRT, Replaces all the blocks of the given material in the BO3 with the GroundBlock configured for the biome it spawns in.
ReplaceWithGroundBlock: DIRT

# Defaults to GRASS, Replaces all the blocks of the given material in the BO3 with the SurfaceBlock configured for the biome it spawns in.
ReplaceWithSurfaceBlock: GRASS

# Makes the terrain around the BO3 slope evenly towards the edges of the BO3. The given value is the distance in blocks around the BO3 from where the slope should start and can be any positive number.
SmoothRadius: 0

# Moves the smoothing area up or down relative to the BO3 (at the points where the smoothing area is connected to the BO3). Handy when using SmoothStartTop: false and the BO3 has some layers of ground included, in that case we can set the HeightOffset to a negative value to lower the BO3 into the ground and we can set the SmoothHeightOffset to a positive value to move the smoothing area starting height up.
SmoothHeightOffset: 0

# Should the smoothing area be attached at the bottom or the top of the edges of the BO3? Defaults to false (bottom). Using this setting can make things slower so try to avoid using it and use SmoothHeightOffset instead if for instance you have a BO3 with some ground layers included. The only reason you should need to use this setting is if you have a BO3 with edges that have an irregular height (like some hills).
SmoothStartTop: false

# Should the smoothing area attach itself to "log" block or ignore them? Defaults to false (ignore logs).
SmoothStartWood: false

# The block used for smoothing area surface blocks, defaults to biome SurfaceBlock.
SmoothingSurfaceBlock: 

# The block used for smoothing area ground blocks, defaults to biome GroundBlock.
SmoothingGroundBlock: 

# Define groups that this BO3 belongs to along with a minimum range in chunks that this BO3 must have between it and any other members of this group if it is to be allowed to spawn. Syntax is "GroupName:Frequency, GoupName2:Frequency2" etc so for example a BO3 that belongs to 3 groups: "BO3Group: Ships:10, Vehicles:5, FloatingThings:3".
BO3Group: 

# Defaults to false. Set to true if this BO3 should spawn at the player spawn point. When the server starts the spawn point is determined and the BO3's for the biome it is in are loaded, one of these BO3s that has IsSpawnPoint set to true (if any) is selected randomly and is spawned at the spawn point regardless of its rarity (so even Rarity:0, IsSpawnPoint: true BO3's can get spawned as the spawn point!).
IsSpawnPoint: false


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

# All the blocks used in the BO3 are listed here. Possible blocks:
# Block(x,y,z,id[.data][,nbtfile.nbt)
# RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
#  So RandomBlock(0,0,0,chest,chest.nbt,50,chest,anotherchest.nbt,100) will spawn a chest at
#  the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
#  fails, a 100% percent chance to have the contents of anotherchest.nbt.
# MinecraftObject(x,y,z,name) (TODO: This may not work anymore and needs to be tested.
#  Spawns an object in the Mojang NBT structure format. For example, 
#  MinecraftObject(0,0,0,igloo/igloo_bottom)
#  spawns the bottom part of an igloo.

RandomBlock(-6,2,-6,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreAncient_5.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_4.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_3.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_2.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(-6,2,6,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreAncient_5.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_4.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_3.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_2.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(6,2,-6,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreAncient_5.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_4.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_3.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_2.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(6,2,6,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreAncient_5.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_4.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_3.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_2.nbt,3,CHEST,./StructureNBT/LoreStoryline/LoreAncient_1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST,./StructureNBT/StructureLoot/Common15.nbt,100)
Entity(-4,1,-12,ZOMBIE,1)
Entity(7,1,-11,SKELETON,1)
Entity(12,1,-7,SKELETON,1)
Entity(-1,1,-6,ZOMBIE,1)
Entity(1,1,-5,SKELETON,1)
Entity(-10,1,-4,ZOMBIE,1)
Entity(4,1,-3,SKELETON,1)
Entity(12,1,-3,ZOMBIE,1)
Entity(-4,1,-2,wither_skeleton,1,./StructureNBT/Dungeon/wither_skeleton.txt)
Entity(5,1,-1,ZOMBIE,1)
Entity(-12,1,0,ZOMBIE,1)
Entity(11,1,0,SKELETON,1)
Entity(2,1,1,ZOMBIE,1)
Entity(-7,1,3,SKELETON,1)
Entity(-4,1,4,ZOMBIE,1)
Entity(11,1,4,SKELETON,1)
Entity(5,1,5,ZOMBIE,1)
Entity(-11,1,7,ZOMBIE,1)
Entity(9,1,8,ZOMBIE,1)
Entity(-3,1,11,ZOMBIE,1)
Entity(5,1,11,SKELETON,1)
Entity(8,1,11,ZOMBIE,1)
RandomBlock(-15,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-14,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-13,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-12,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-11,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,1,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,1,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,2,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,2,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,3,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,3,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-10,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,1,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,1,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,2,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,2,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,3,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,3,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-9,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-8,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,6,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,6,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,7,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-7,7,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,3,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,6,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,7,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,8,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,8,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-6,8,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,6,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,6,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,6,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,6,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,7,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,7,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,7,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,7,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,7,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,7,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-5,8,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,6,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,6,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,7,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,7,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,8,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,8,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,8,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,9,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,9,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-4,9,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,1,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,1,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,2,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,2,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,3,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,3,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,7,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,7,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,8,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,8,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,9,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,9,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,9,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,9,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-3,9,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,9,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,9,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-2,9,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,6,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,6,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,7,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,7,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,8,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,8,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,9,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,9,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,9,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-1,9,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,8,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,8,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,8,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,8,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,9,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,9,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,9,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,9,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,9,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(0,9,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,6,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,6,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,7,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,7,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,8,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,8,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,9,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,9,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,9,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(1,9,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,9,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,9,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(2,9,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,1,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,1,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,2,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,2,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,3,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,3,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,7,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,7,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,8,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,8,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,8,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,8,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,9,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,9,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,9,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,9,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(3,9,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,6,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,6,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,6,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,6,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,7,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,7,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,7,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,7,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,8,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,8,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,8,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,9,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,9,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(4,9,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,6,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,6,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,6,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,6,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,7,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,7,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,7,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,7,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,7,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,7,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(5,8,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,3,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,6,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,7,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,8,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,8,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(6,8,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,6,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,6,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,7,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(7,7,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(8,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,1,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,1,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,2,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,2,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,3,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,3,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(9,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,1,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,1,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,2,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,2,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,3,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,3,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(10,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(11,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,3,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,3,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(12,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(13,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(14,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,0,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,1,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,2,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,3,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,-1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,1,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,4,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,6,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,8,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,10,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,12,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,14,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,4,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,-2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,0,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,2,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,3,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,5,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,7,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,9,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,11,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,13,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(15,5,15,SMOOTH_BRICK,33,SMOOTH_BRICK:1,33,SMOOTH_BRICK:2,100)
RandomBlock(-15,1,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-15,1,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-14,1,-1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-12,1,3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-12,1,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,1,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,1,-6,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-9,1,6,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,1,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,1,-5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,1,-1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,1,12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-7,1,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-7,1,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,1,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,1,-3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,1,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,1,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,1,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-3,1,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-3,1,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,1,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,1,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,1,-3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-1,1,-7,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-1,1,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,1,-13,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,1,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,1,-3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,1,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,1,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,1,14,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,1,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,1,3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(3,1,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,1,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,1,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,1,12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(5,1,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(5,1,3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(6,1,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(6,1,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(7,1,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(8,1,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,1,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,1,-6,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,1,-1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,1,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(10,1,12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(11,1,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(12,1,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(12,1,3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(13,1,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(14,1,-1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-13,0,0,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-12,0,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-12,0,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,0,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,0,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,0,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,0,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-11,0,8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-10,0,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-10,0,-7,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-10,0,-1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-10,0,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-10,0,6,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-9,0,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-9,0,-5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-9,0,0,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-9,0,7,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,0,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,0,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-8,0,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-7,0,-10,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-7,0,11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-6,0,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,0,-10,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,0,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-5,0,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,0,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,0,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,0,-5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,0,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-4,0,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-3,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-3,0,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,0,-5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,0,3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,0,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-2,0,11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-1,0,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-1,0,8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(0,0,-13,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(0,0,-12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(0,0,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(0,0,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(0,0,12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(1,0,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,0,-11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,0,-5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,0,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,0,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(2,0,12,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(3,0,-3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(3,0,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(3,0,11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,0,-9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,0,2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(4,0,4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(5,0,-10,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(5,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(5,0,9,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(7,0,-10,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(7,0,10,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(8,0,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(8,0,0,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,0,-10,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,0,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,0,8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(9,0,11,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(10,0,-7,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(10,0,-5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(10,0,1,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(10,0,5,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(11,0,-8,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(11,0,-4,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(11,0,-2,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(11,0,3,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(12,0,0,STEP:3,25,COBBLESTONE_STAIRS:1,25,COBBLESTONE_STAIRS:0,25,COBBLESTONE_STAIRS:2,25,COBBLESTONE_STAIRS:0,25,AIR,100)
RandomBlock(-12,1,-12,WEB,70,AIR,100)
RandomBlock(-12,1,-9,WEB,70,AIR,100)
RandomBlock(-12,1,-7,WEB,70,AIR,100)
RandomBlock(-12,1,-5,WEB,70,AIR,100)
RandomBlock(-12,1,-4,WEB,70,AIR,100)
RandomBlock(-12,1,-2,WEB,70,AIR,100)
RandomBlock(-12,1,5,WEB,70,AIR,100)
RandomBlock(-12,1,7,WEB,70,AIR,100)
RandomBlock(-12,1,12,WEB,70,AIR,100)
RandomBlock(-12,2,7,WEB,70,AIR,100)
RandomBlock(-11,1,9,WEB,70,AIR,100)
RandomBlock(-11,4,1,WEB,70,AIR,100)
RandomBlock(-10,1,-2,WEB,70,AIR,100)
RandomBlock(-10,1,9,WEB,70,AIR,100)
RandomBlock(-10,1,12,WEB,70,AIR,100)
RandomBlock(-10,3,-9,WEB,70,AIR,100)
RandomBlock(-10,4,1,WEB,70,AIR,100)
RandomBlock(-9,1,-10,WEB,70,AIR,100)
RandomBlock(-9,1,-4,WEB,70,AIR,100)
RandomBlock(-9,1,10,WEB,70,AIR,100)
RandomBlock(-8,1,-7,WEB,70,AIR,100)
RandomBlock(-8,1,4,WEB,70,AIR,100)
RandomBlock(-8,1,5,WEB,70,AIR,100)
RandomBlock(-8,2,7,WEB,70,AIR,100)
RandomBlock(-7,1,8,WEB,70,AIR,100)
RandomBlock(-7,1,12,WEB,70,AIR,100)
RandomBlock(-7,2,-8,WEB,70,AIR,100)
RandomBlock(-6,2,5,WEB,70,AIR,100)
RandomBlock(-6,3,-6,WEB,70,AIR,100)
RandomBlock(-6,5,1,WEB,70,AIR,100)
RandomBlock(-6,6,-1,WEB,70,AIR,100)
RandomBlock(-6,6,1,WEB,70,AIR,100)
RandomBlock(-5,1,-12,WEB,70,AIR,100)
RandomBlock(-5,1,8,WEB,70,AIR,100)
RandomBlock(-5,1,11,WEB,70,AIR,100)
RandomBlock(-5,2,-8,WEB,70,AIR,100)
RandomBlock(-5,3,-6,WEB,70,AIR,100)
RandomBlock(-5,3,6,WEB,70,AIR,100)
RandomBlock(-5,5,-3,WEB,70,AIR,100)
RandomBlock(-4,1,12,WEB,70,AIR,100)
RandomBlock(-3,1,-10,WEB,70,AIR,100)
RandomBlock(-3,1,12,WEB,70,AIR,100)
RandomBlock(-3,4,-6,WEB,70,AIR,100)
RandomBlock(-1,4,-14,WEB,70,AIR,100)
RandomBlock(-1,4,-11,WEB,70,AIR,100)
RandomBlock(-1,4,-8,WEB,70,AIR,100)
RandomBlock(-1,4,11,WEB,70,AIR,100)
RandomBlock(-1,4,14,WEB,70,AIR,100)
RandomBlock(-1,6,-6,WEB,70,AIR,100)
RandomBlock(1,4,-14,WEB,70,AIR,100)
RandomBlock(1,4,-10,WEB,70,AIR,100)
RandomBlock(1,4,-8,WEB,70,AIR,100)
RandomBlock(1,4,-6,WEB,70,AIR,100)
RandomBlock(1,4,6,WEB,70,AIR,100)
RandomBlock(1,4,8,WEB,70,AIR,100)
RandomBlock(1,4,12,WEB,70,AIR,100)
RandomBlock(3,4,-6,WEB,70,AIR,100)
RandomBlock(3,4,6,WEB,70,AIR,100)
RandomBlock(4,1,-12,WEB,70,AIR,100)
RandomBlock(4,6,-4,WEB,70,AIR,100)
RandomBlock(5,1,-8,WEB,70,AIR,100)
RandomBlock(5,1,-6,WEB,70,AIR,100)
RandomBlock(5,1,6,WEB,70,AIR,100)
RandomBlock(5,1,8,WEB,70,AIR,100)
RandomBlock(5,1,12,WEB,70,AIR,100)
RandomBlock(5,2,-8,WEB,70,AIR,100)
RandomBlock(6,3,-5,WEB,70,AIR,100)
RandomBlock(6,4,3,WEB,70,AIR,100)
RandomBlock(6,6,-1,WEB,70,AIR,100)
RandomBlock(7,1,-8,WEB,70,AIR,100)
RandomBlock(7,1,8,WEB,70,AIR,100)
RandomBlock(7,1,12,WEB,70,AIR,100)
RandomBlock(8,1,-12,WEB,70,AIR,100)
RandomBlock(8,1,-5,WEB,70,AIR,100)
RandomBlock(8,1,5,WEB,70,AIR,100)
RandomBlock(8,1,7,WEB,70,AIR,100)
RandomBlock(8,2,-7,WEB,70,AIR,100)
RandomBlock(8,4,-1,WEB,70,AIR,100)
RandomBlock(8,4,1,WEB,70,AIR,100)
RandomBlock(9,1,12,WEB,70,AIR,100)
RandomBlock(10,1,8,WEB,70,AIR,100)
RandomBlock(11,1,11,WEB,70,AIR,100)
RandomBlock(11,4,1,WEB,70,AIR,100)
RandomBlock(12,1,-12,WEB,70,AIR,100)
RandomBlock(12,1,-9,WEB,70,AIR,100)
RandomBlock(12,1,-5,WEB,70,AIR,100)
RandomBlock(12,1,5,WEB,70,AIR,100)
RandomBlock(12,1,7,WEB,70,AIR,100)
RandomBlock(12,1,8,WEB,70,AIR,100)
RandomBlock(12,1,10,WEB,70,AIR,100)
RandomBlock(12,1,12,WEB,70,AIR,100)
RandomBlock(14,4,-1,WEB,70,AIR,100)
RandomBlock(14,4,1,WEB,70,AIR,100)
Block(-15,1,-14,SMOOTH_STAIRS:0)
Block(-15,1,-12,SMOOTH_STAIRS:0)
Block(-15,1,-10,SMOOTH_STAIRS:0)
Block(-15,1,-8,SMOOTH_STAIRS:0)
Block(-15,1,-6,SMOOTH_STAIRS:0)
Block(-15,1,-4,SMOOTH_STAIRS:0)
Block(-15,1,-1,AIR)
Block(-15,1,0,AIR)
Block(-15,1,4,SMOOTH_STAIRS:0)
Block(-15,1,6,SMOOTH_STAIRS:0)
Block(-15,1,8,SMOOTH_STAIRS:0)
Block(-15,1,10,SMOOTH_STAIRS:0)
Block(-15,1,12,SMOOTH_STAIRS:0)
Block(-15,1,14,SMOOTH_STAIRS:0)
Block(-15,2,-14,AIR)
Block(-15,2,-12,AIR)
Block(-15,2,-10,AIR)
Block(-15,2,-8,AIR)
Block(-15,2,-6,AIR)
Block(-15,2,-4,AIR)
Block(-15,2,-1,AIR)
Block(-15,2,0,AIR)
Block(-15,2,1,AIR)
Block(-15,2,4,AIR)
Block(-15,2,6,AIR)
Block(-15,2,8,AIR)
Block(-15,2,10,AIR)
Block(-15,2,12,AIR)
Block(-15,2,14,AIR)
Block(-15,3,-14,STEP:8)
Block(-15,3,-12,STEP:8)
Block(-15,3,-10,STEP:8)
Block(-15,3,-8,STEP:8)
Block(-15,3,-6,STEP:8)
Block(-15,3,-4,STEP:8)
Block(-15,3,-1,COBBLESTONE_STAIRS:7)
Block(-15,3,0,AIR)
Block(-15,3,1,COBBLESTONE_STAIRS:6)
Block(-15,3,4,STEP:8)
Block(-15,3,6,STEP:8)
Block(-15,3,8,STEP:8)
Block(-15,3,10,STEP:8)
Block(-15,3,12,STEP:8)
Block(-15,3,14,STEP:8)
Block(-15,5,-14,STEP)
Block(-15,5,-12,STEP)
Block(-15,5,-10,STEP)
Block(-15,5,-8,STEP)
Block(-15,5,-6,STEP)
Block(-15,5,-4,STEP)
Block(-15,5,-1,DOUBLE_STEP)
Block(-15,5,1,DOUBLE_STEP)
Block(-15,5,4,STEP)
Block(-15,5,6,STEP)
Block(-15,5,8,STEP)
Block(-15,5,10,STEP)
Block(-15,5,12,STEP)
Block(-15,5,14,STEP)
Block(-14,1,-15,SMOOTH_STAIRS:2)
Block(-14,1,-14,AIR)
Block(-14,1,-13,AIR)
Block(-14,1,-12,AIR)
Block(-14,1,-11,AIR)
Block(-14,1,-10,AIR)
Block(-14,1,-9,AIR)
Block(-14,1,-8,AIR)
Block(-14,1,-7,AIR)
Block(-14,1,-6,AIR)
Block(-14,1,-5,AIR)
Block(-14,1,-4,AIR)
Block(-14,1,-3,AIR)
Block(-14,1,-2,COBBLESTONE_STAIRS:7)
Block(-14,1,0,AIR)
Block(-14,1,1,AIR)
Block(-14,1,2,COBBLESTONE_STAIRS:6)
Block(-14,1,3,AIR)
Block(-14,1,4,AIR)
Block(-14,1,5,AIR)
Block(-14,1,6,AIR)
Block(-14,1,7,AIR)
Block(-14,1,8,AIR)
Block(-14,1,9,AIR)
Block(-14,1,10,AIR)
Block(-14,1,11,AIR)
Block(-14,1,12,AIR)
Block(-14,1,13,AIR)
Block(-14,1,14,AIR)
Block(-14,1,15,SMOOTH_STAIRS:0)
Block(-14,2,-15,AIR)
Block(-14,2,-14,AIR)
Block(-14,2,-13,AIR)
Block(-14,2,-12,AIR)
Block(-14,2,-11,AIR)
Block(-14,2,-10,AIR)
Block(-14,2,-9,AIR)
Block(-14,2,-8,AIR)
Block(-14,2,-7,AIR)
Block(-14,2,-6,AIR)
Block(-14,2,-5,AIR)
Block(-14,2,-4,AIR)
Block(-14,2,-3,AIR)
Block(-14,2,-2,STEP)
Block(-14,2,-1,AIR)
Block(-14,2,0,AIR)
Block(-14,2,1,AIR)
Block(-14,2,2,STEP)
Block(-14,2,3,AIR)
Block(-14,2,4,AIR)
Block(-14,2,5,AIR)
Block(-14,2,6,AIR)
Block(-14,2,7,AIR)
Block(-14,2,8,AIR)
Block(-14,2,9,AIR)
Block(-14,2,10,AIR)
Block(-14,2,11,AIR)
Block(-14,2,12,AIR)
Block(-14,2,13,AIR)
Block(-14,2,14,AIR)
Block(-14,2,15,AIR)
Block(-14,3,-15,STEP:8)
Block(-14,3,-14,AIR)
Block(-14,3,-13,AIR)
Block(-14,3,-12,AIR)
Block(-14,3,-11,AIR)
Block(-14,3,-10,AIR)
Block(-14,3,-9,AIR)
Block(-14,3,-8,AIR)
Block(-14,3,-7,AIR)
Block(-14,3,-6,AIR)
Block(-14,3,-5,AIR)
Block(-14,3,-4,AIR)
Block(-14,3,-3,AIR)
Block(-14,3,-2,STEP:8)
Block(-14,3,-1,AIR)
Block(-14,3,0,AIR)
Block(-14,3,1,AIR)
Block(-14,3,2,STEP:8)
Block(-14,3,3,AIR)
Block(-14,3,4,AIR)
Block(-14,3,5,AIR)
Block(-14,3,6,AIR)
Block(-14,3,7,AIR)
Block(-14,3,8,AIR)
Block(-14,3,9,AIR)
Block(-14,3,10,AIR)
Block(-14,3,11,AIR)
Block(-14,3,12,AIR)
Block(-14,3,13,AIR)
Block(-14,3,14,AIR)
Block(-14,3,15,STEP:8)
Block(-14,4,-1,AIR)
Block(-14,4,0,AIR)
Block(-14,4,1,AIR)
Block(-14,5,-15,STEP)
Block(-14,5,-1,DOUBLE_STEP)
Block(-14,5,1,DOUBLE_STEP)
Block(-14,5,15,STEP)
Block(-13,1,-14,AIR)
Block(-13,1,-2,COBBLESTONE_STAIRS:0)
Block(-13,1,-1,AIR)
Block(-13,1,0,AIR)
Block(-13,1,1,AIR)
Block(-13,1,2,COBBLESTONE_STAIRS:2)
Block(-13,1,14,AIR)
Block(-13,2,-14,AIR)
Block(-13,2,-12,COBBLESTONE_STAIRS:0)
Block(-13,2,-11,COBBLESTONE_STAIRS:2)
Block(-13,2,-10,COBBLESTONE_STAIRS:0)
Block(-13,2,-9,COBBLESTONE_STAIRS:2)
Block(-13,2,-8,COBBLESTONE_STAIRS:0)
Block(-13,2,-7,COBBLESTONE_STAIRS:2)
Block(-13,2,-5,COBBLESTONE_STAIRS:0)
Block(-13,2,-4,COBBLESTONE_STAIRS:2)
Block(-13,2,-2,COBBLESTONE_STAIRS:7)
Block(-13,2,-1,AIR)
Block(-13,2,0,AIR)
Block(-13,2,1,AIR)
Block(-13,2,2,COBBLESTONE_STAIRS:6)
Block(-13,2,4,COBBLESTONE_STAIRS:0)
Block(-13,2,5,COBBLESTONE_STAIRS:2)
Block(-13,2,7,COBBLESTONE_STAIRS:0)
Block(-13,2,8,COBBLESTONE_STAIRS:2)
Block(-13,2,9,COBBLESTONE_STAIRS:0)
Block(-13,2,10,COBBLESTONE_STAIRS:2)
Block(-13,2,11,COBBLESTONE_STAIRS:0)
Block(-13,2,12,COBBLESTONE_STAIRS:2)
Block(-13,2,14,AIR)
Block(-13,3,-14,AIR)
Block(-13,3,-12,STEP)
Block(-13,3,-11,STEP)
Block(-13,3,-10,STEP)
Block(-13,3,-9,STEP)
Block(-13,3,-8,STEP)
Block(-13,3,-7,STEP)
Block(-13,3,-6,STEP)
Block(-13,3,-5,STEP)
Block(-13,3,-4,STEP)
Block(-13,3,-1,AIR)
Block(-13,3,0,AIR)
Block(-13,3,1,AIR)
Block(-13,3,4,STEP)
Block(-13,3,5,STEP)
Block(-13,3,6,STEP)
Block(-13,3,7,STEP)
Block(-13,3,8,STEP)
Block(-13,3,9,STEP)
Block(-13,3,10,STEP)
Block(-13,3,11,STEP)
Block(-13,3,12,STEP)
Block(-13,3,14,AIR)
Block(-13,4,-1,COBBLESTONE_STAIRS:7)
Block(-13,4,0,AIR)
Block(-13,4,1,COBBLESTONE_STAIRS:6)
Block(-12,1,-15,SMOOTH_STAIRS:2)
Block(-12,1,-14,AIR)
Block(-12,1,-11,AIR)
Block(-12,1,-10,AIR)
Block(-12,1,-8,AIR)
Block(-12,1,-3,AIR)
Block(-12,1,-1,AIR)
Block(-12,1,0,AIR)
Block(-12,1,1,AIR)
Block(-12,1,2,AIR)
Block(-12,1,4,AIR)
Block(-12,1,8,AIR)
Block(-12,1,10,AIR)
Block(-12,1,11,AIR)
Block(-12,1,14,AIR)
Block(-12,1,15,SMOOTH_STAIRS:0)
Block(-12,2,-15,AIR)
Block(-12,2,-14,AIR)
Block(-12,2,-13,COBBLESTONE_STAIRS:1)
Block(-12,2,-12,AIR)
Block(-12,2,-11,AIR)
Block(-12,2,-10,AIR)
Block(-12,2,-9,AIR)
Block(-12,2,-8,AIR)
Block(-12,2,-7,AIR)
Block(-12,2,-5,AIR)
Block(-12,2,-4,AIR)
Block(-12,2,-3,AIR)
Block(-12,2,-2,AIR)
Block(-12,2,-1,AIR)
Block(-12,2,0,AIR)
Block(-12,2,1,AIR)
Block(-12,2,2,AIR)
Block(-12,2,3,AIR)
Block(-12,2,4,AIR)
Block(-12,2,5,AIR)
Block(-12,2,8,AIR)
Block(-12,2,9,AIR)
Block(-12,2,10,AIR)
Block(-12,2,11,AIR)
Block(-12,2,12,AIR)
Block(-12,2,13,COBBLESTONE_STAIRS:1)
Block(-12,2,14,AIR)
Block(-12,2,15,AIR)
Block(-12,3,-15,STEP:8)
Block(-12,3,-14,AIR)
Block(-12,3,-13,STEP)
Block(-12,3,-12,AIR)
Block(-12,3,-11,AIR)
Block(-12,3,-10,AIR)
Block(-12,3,-9,AIR)
Block(-12,3,-8,AIR)
Block(-12,3,-7,COBBLESTONE_STAIRS:6)
Block(-12,3,-5,COBBLESTONE_STAIRS:7)
Block(-12,3,-4,STEP:8)
Block(-12,3,-3,STEP:8)
Block(-12,3,-2,STEP:8)
Block(-12,3,-1,AIR)
Block(-12,3,0,AIR)
Block(-12,3,1,AIR)
Block(-12,3,2,STEP:8)
Block(-12,3,3,STEP:8)
Block(-12,3,4,STEP:8)
Block(-12,3,5,COBBLESTONE_STAIRS:6)
Block(-12,3,7,COBBLESTONE_STAIRS:7)
Block(-12,3,8,AIR)
Block(-12,3,9,AIR)
Block(-12,3,10,AIR)
Block(-12,3,11,AIR)
Block(-12,3,12,AIR)
Block(-12,3,13,STEP)
Block(-12,3,14,AIR)
Block(-12,3,15,STEP:8)
Block(-12,4,-12,STEP:8)
Block(-12,4,-11,STEP:8)
Block(-12,4,-10,SMOOTH_STAIRS:5)
Block(-12,4,-9,STEP:8)
Block(-12,4,-8,STEP:8)
Block(-12,4,-1,AIR)
Block(-12,4,0,AIR)
Block(-12,4,1,AIR)
Block(-12,4,8,STEP:8)
Block(-12,4,9,STEP:8)
Block(-12,4,10,SMOOTH_STAIRS:5)
Block(-12,4,11,STEP:8)
Block(-12,4,12,STEP:8)
Block(-12,5,-15,STEP)
Block(-12,5,-1,DOUBLE_STEP)
Block(-12,5,0,COBBLESTONE_STAIRS:5)
Block(-12,5,1,DOUBLE_STEP)
Block(-12,5,15,STEP)
Block(-11,1,-14,AIR)
Block(-11,1,-12,AIR)
Block(-11,1,-11,AIR)
Block(-11,1,-10,AIR)
Block(-11,1,-8,AIR)
Block(-11,1,-7,AIR)
Block(-11,1,-5,AIR)
Block(-11,1,-4,AIR)
Block(-11,1,-3,AIR)
Block(-11,1,-2,AIR)
Block(-11,1,-1,AIR)
Block(-11,1,0,AIR)
Block(-11,1,1,AIR)
Block(-11,1,2,AIR)
Block(-11,1,3,AIR)
Block(-11,1,4,AIR)
Block(-11,1,5,AIR)
Block(-11,1,6,AIR)
Block(-11,1,7,AIR)
Block(-11,1,8,AIR)
Block(-11,1,10,AIR)
Block(-11,1,11,AIR)
Block(-11,1,12,AIR)
Block(-11,1,14,AIR)
Block(-11,2,-14,AIR)
Block(-11,2,-13,COBBLESTONE_STAIRS:0)
Block(-11,2,-12,AIR)
Block(-11,2,-11,AIR)
Block(-11,2,-10,AIR)
Block(-11,2,-9,AIR)
Block(-11,2,-8,AIR)
Block(-11,2,-7,AIR)
Block(-11,2,-6,AIR)
Block(-11,2,-5,AIR)
Block(-11,2,-4,AIR)
Block(-11,2,-3,AIR)
Block(-11,2,-2,AIR)
Block(-11,2,-1,AIR)
Block(-11,2,0,AIR)
Block(-11,2,1,AIR)
Block(-11,2,2,AIR)
Block(-11,2,3,AIR)
Block(-11,2,4,AIR)
Block(-11,2,5,AIR)
Block(-11,2,6,AIR)
Block(-11,2,7,AIR)
Block(-11,2,8,AIR)
Block(-11,2,9,AIR)
Block(-11,2,10,AIR)
Block(-11,2,11,AIR)
Block(-11,2,12,AIR)
Block(-11,2,13,COBBLESTONE_STAIRS:0)
Block(-11,2,14,AIR)
Block(-11,3,-14,AIR)
Block(-11,3,-13,STEP)
Block(-11,3,-12,AIR)
Block(-11,3,-11,AIR)
Block(-11,3,-10,AIR)
Block(-11,3,-9,AIR)
Block(-11,3,-8,AIR)
Block(-11,3,-7,AIR)
Block(-11,3,-6,COBBLESTONE_STAIRS:5)
Block(-11,3,-5,STEP:8)
Block(-11,3,-4,STEP:8)
Block(-11,3,-3,STEP:8)
Block(-11,3,-2,STEP:8)
Block(-11,3,-1,AIR)
Block(-11,3,0,AIR)
Block(-11,3,1,AIR)
Block(-11,3,2,STEP:8)
Block(-11,3,3,STEP:8)
Block(-11,3,4,STEP:8)
Block(-11,3,5,STEP:8)
Block(-11,3,6,COBBLESTONE_STAIRS:5)
Block(-11,3,7,AIR)
Block(-11,3,8,AIR)
Block(-11,3,9,AIR)
Block(-11,3,10,AIR)
Block(-11,3,11,AIR)
Block(-11,3,12,AIR)
Block(-11,3,13,STEP)
Block(-11,3,14,AIR)
Block(-11,4,-12,STEP:8)
Block(-11,4,-11,STEP:8)
Block(-11,4,-10,SMOOTH_STAIRS:4)
Block(-11,4,-9,STEP:8)
Block(-11,4,-8,STEP:8)
Block(-11,4,-1,AIR)
Block(-11,4,0,AIR)
Block(-11,4,8,STEP:8)
Block(-11,4,9,STEP:8)
Block(-11,4,10,SMOOTH_STAIRS:4)
Block(-11,4,11,STEP:8)
Block(-11,4,12,STEP:8)
Block(-11,5,-1,DOUBLE_STEP)
Block(-11,5,0,STEP:8)
Block(-11,5,1,DOUBLE_STEP)
Block(-10,1,-15,SMOOTH_STAIRS:2)
Block(-10,1,-14,AIR)
Block(-10,1,-12,AIR)
Block(-10,1,-11,AIR)
Block(-10,1,-9,AIR)
Block(-10,1,-8,AIR)
Block(-10,1,-7,AIR)
Block(-10,1,-6,AIR)
Block(-10,1,-5,AIR)
Block(-10,1,-4,AIR)
Block(-10,1,-3,AIR)
Block(-10,1,-1,AIR)
Block(-10,1,0,AIR)
Block(-10,1,1,AIR)
Block(-10,1,2,AIR)
Block(-10,1,3,AIR)
Block(-10,1,4,AIR)
Block(-10,1,5,AIR)
Block(-10,1,6,AIR)
Block(-10,1,7,AIR)
Block(-10,1,8,AIR)
Block(-10,1,11,AIR)
Block(-10,1,14,AIR)
Block(-10,1,15,SMOOTH_STAIRS:0)
Block(-10,2,-15,AIR)
Block(-10,2,-14,AIR)
Block(-10,2,-13,COBBLESTONE_STAIRS:1)
Block(-10,2,-12,AIR)
Block(-10,2,-11,AIR)
Block(-10,2,-9,AIR)
Block(-10,2,-8,AIR)
Block(-10,2,-7,AIR)
Block(-10,2,-6,AIR)
Block(-10,2,-5,AIR)
Block(-10,2,-4,AIR)
Block(-10,2,-3,AIR)
Block(-10,2,-2,AIR)
Block(-10,2,-1,AIR)
Block(-10,2,0,AIR)
Block(-10,2,1,AIR)
Block(-10,2,2,AIR)
Block(-10,2,3,AIR)
Block(-10,2,4,AIR)
Block(-10,2,5,AIR)
Block(-10,2,6,AIR)
Block(-10,2,7,AIR)
Block(-10,2,8,AIR)
Block(-10,2,9,AIR)
Block(-10,2,11,AIR)
Block(-10,2,12,AIR)
Block(-10,2,13,COBBLESTONE_STAIRS:1)
Block(-10,2,14,AIR)
Block(-10,2,15,AIR)
Block(-10,3,-15,STEP:8)
Block(-10,3,-14,AIR)
Block(-10,3,-13,STEP)
Block(-10,3,-12,AIR)
Block(-10,3,-11,AIR)
Block(-10,3,-8,AIR)
Block(-10,3,-7,AIR)
Block(-10,3,-6,STEP:8)
Block(-10,3,-5,STEP:8)
Block(-10,3,-4,STEP:8)
Block(-10,3,-3,STEP:8)
Block(-10,3,-2,STEP:8)
Block(-10,3,-1,AIR)
Block(-10,3,0,AIR)
Block(-10,3,1,AIR)
Block(-10,3,2,STEP:8)
Block(-10,3,3,STEP:8)
Block(-10,3,4,STEP:8)
Block(-10,3,5,STEP:8)
Block(-10,3,6,STEP:8)
Block(-10,3,7,AIR)
Block(-10,3,8,AIR)
Block(-10,3,9,AIR)
Block(-10,3,11,AIR)
Block(-10,3,12,AIR)
Block(-10,3,13,STEP)
Block(-10,3,14,AIR)
Block(-10,3,15,STEP:8)
Block(-10,4,-12,SMOOTH_STAIRS:7)
Block(-10,4,-11,SMOOTH_STAIRS:6)
Block(-10,4,-9,SMOOTH_STAIRS:7)
Block(-10,4,-8,SMOOTH_STAIRS:6)
Block(-10,4,-1,AIR)
Block(-10,4,0,AIR)
Block(-10,4,8,SMOOTH_STAIRS:7)
Block(-10,4,9,SMOOTH_STAIRS:6)
Block(-10,4,11,SMOOTH_STAIRS:7)
Block(-10,4,12,SMOOTH_STAIRS:6)
Block(-10,5,-15,STEP)
Block(-10,5,-1,DOUBLE_STEP)
Block(-10,5,0,COBBLESTONE_STAIRS:4)
Block(-10,5,1,DOUBLE_STEP)
Block(-10,5,15,STEP)
Block(-9,1,-14,AIR)
Block(-9,1,-12,AIR)
Block(-9,1,-11,AIR)
Block(-9,1,-9,AIR)
Block(-9,1,-8,AIR)
Block(-9,1,-7,AIR)
Block(-9,1,-6,AIR)
Block(-9,1,-5,AIR)
Block(-9,1,-2,COBBLESTONE_STAIRS:0)
Block(-9,1,-1,AIR)
Block(-9,1,0,AIR)
Block(-9,1,1,AIR)
Block(-9,1,2,COBBLESTONE_STAIRS:2)
Block(-9,1,4,AIR)
Block(-9,1,5,AIR)
Block(-9,1,7,AIR)
Block(-9,1,8,AIR)
Block(-9,1,9,AIR)
Block(-9,1,11,AIR)
Block(-9,1,12,AIR)
Block(-9,1,14,AIR)
Block(-9,2,-14,AIR)
Block(-9,2,-13,COBBLESTONE_STAIRS:0)
Block(-9,2,-12,AIR)
Block(-9,2,-11,AIR)
Block(-9,2,-10,AIR)
Block(-9,2,-9,AIR)
Block(-9,2,-8,AIR)
Block(-9,2,-7,AIR)
Block(-9,2,-6,AIR)
Block(-9,2,-5,AIR)
Block(-9,2,-4,AIR)
Block(-9,2,-2,COBBLESTONE_STAIRS:7)
Block(-9,2,-1,AIR)
Block(-9,2,0,AIR)
Block(-9,2,1,AIR)
Block(-9,2,2,COBBLESTONE_STAIRS:6)
Block(-9,2,4,AIR)
Block(-9,2,5,AIR)
Block(-9,2,6,AIR)
Block(-9,2,7,AIR)
Block(-9,2,8,AIR)
Block(-9,2,9,AIR)
Block(-9,2,10,AIR)
Block(-9,2,11,AIR)
Block(-9,2,12,AIR)
Block(-9,2,13,COBBLESTONE_STAIRS:0)
Block(-9,2,14,AIR)
Block(-9,3,-14,AIR)
Block(-9,3,-13,STEP)
Block(-9,3,-12,AIR)
Block(-9,3,-11,AIR)
Block(-9,3,-10,AIR)
Block(-9,3,-9,AIR)
Block(-9,3,-8,AIR)
Block(-9,3,-7,AIR)
Block(-9,3,-6,COBBLESTONE_STAIRS:4)
Block(-9,3,-5,STEP:8)
Block(-9,3,-4,STEP:8)
Block(-9,3,-1,AIR)
Block(-9,3,0,AIR)
Block(-9,3,1,AIR)
Block(-9,3,4,STEP:8)
Block(-9,3,5,STEP:8)
Block(-9,3,6,COBBLESTONE_STAIRS:4)
Block(-9,3,7,AIR)
Block(-9,3,8,AIR)
Block(-9,3,9,AIR)
Block(-9,3,10,AIR)
Block(-9,3,11,AIR)
Block(-9,3,12,AIR)
Block(-9,3,13,STEP)
Block(-9,3,14,AIR)
Block(-9,4,-12,STEP:8)
Block(-9,4,-11,STEP:8)
Block(-9,4,-10,SMOOTH_STAIRS:5)
Block(-9,4,-9,STEP:8)
Block(-9,4,-8,STEP:8)
Block(-9,4,-1,COBBLESTONE_STAIRS:7)
Block(-9,4,0,AIR)
Block(-9,4,1,COBBLESTONE_STAIRS:6)
Block(-9,4,8,STEP:8)
Block(-9,4,9,STEP:8)
Block(-9,4,10,SMOOTH_STAIRS:5)
Block(-9,4,11,STEP:8)
Block(-9,4,12,STEP:8)
Block(-8,1,-15,SMOOTH_STAIRS:2)
Block(-8,1,-14,AIR)
Block(-8,1,-12,AIR)
Block(-8,1,-10,AIR)
Block(-8,1,-9,AIR)
Block(-8,1,-8,AIR)
Block(-8,1,-4,AIR)
Block(-8,1,-3,AIR)
Block(-8,1,-2,COBBLESTONE_STAIRS:7)
Block(-8,1,0,AIR)
Block(-8,1,1,AIR)
Block(-8,1,2,COBBLESTONE_STAIRS:6)
Block(-8,1,3,AIR)
Block(-8,1,7,AIR)
Block(-8,1,8,AIR)
Block(-8,1,9,AIR)
Block(-8,1,10,AIR)
Block(-8,1,11,AIR)
Block(-8,1,14,AIR)
Block(-8,1,15,SMOOTH_STAIRS:0)
Block(-8,2,-15,AIR)
Block(-8,2,-14,AIR)
Block(-8,2,-13,COBBLESTONE_STAIRS:1)
Block(-8,2,-12,AIR)
Block(-8,2,-11,AIR)
Block(-8,2,-10,AIR)
Block(-8,2,-9,AIR)
Block(-8,2,-8,AIR)
Block(-8,2,-7,AIR)
Block(-8,2,-5,AIR)
Block(-8,2,-4,AIR)
Block(-8,2,-3,AIR)
Block(-8,2,-2,STEP)
Block(-8,2,-1,AIR)
Block(-8,2,0,AIR)
Block(-8,2,1,AIR)
Block(-8,2,2,STEP)
Block(-8,2,3,AIR)
Block(-8,2,4,AIR)
Block(-8,2,5,AIR)
Block(-8,2,8,AIR)
Block(-8,2,9,AIR)
Block(-8,2,10,AIR)
Block(-8,2,11,AIR)
Block(-8,2,12,AIR)
Block(-8,2,13,COBBLESTONE_STAIRS:1)
Block(-8,2,14,AIR)
Block(-8,2,15,AIR)
Block(-8,3,-15,STEP:8)
Block(-8,3,-14,AIR)
Block(-8,3,-13,STEP)
Block(-8,3,-12,AIR)
Block(-8,3,-11,AIR)
Block(-8,3,-10,AIR)
Block(-8,3,-9,AIR)
Block(-8,3,-8,AIR)
Block(-8,3,-7,COBBLESTONE_STAIRS:6)
Block(-8,3,-5,COBBLESTONE_STAIRS:7)
Block(-8,3,-4,STEP:8)
Block(-8,3,-3,STEP:8)
Block(-8,3,-2,STEP:8)
Block(-8,3,-1,AIR)
Block(-8,3,0,AIR)
Block(-8,3,1,AIR)
Block(-8,3,2,STEP:8)
Block(-8,3,3,STEP:8)
Block(-8,3,4,STEP:8)
Block(-8,3,5,COBBLESTONE_STAIRS:6)
Block(-8,3,7,COBBLESTONE_STAIRS:7)
Block(-8,3,8,AIR)
Block(-8,3,9,AIR)
Block(-8,3,10,AIR)
Block(-8,3,11,AIR)
Block(-8,3,12,AIR)
Block(-8,3,13,STEP)
Block(-8,3,14,AIR)
Block(-8,3,15,STEP:8)
Block(-8,4,-12,STEP:8)
Block(-8,4,-11,STEP:8)
Block(-8,4,-10,SMOOTH_STAIRS:4)
Block(-8,4,-9,STEP:8)
Block(-8,4,-8,STEP:8)
Block(-8,4,-1,AIR)
Block(-8,4,0,AIR)
Block(-8,4,1,AIR)
Block(-8,4,8,STEP:8)
Block(-8,4,9,STEP:8)
Block(-8,4,10,SMOOTH_STAIRS:4)
Block(-8,4,11,STEP:8)
Block(-8,4,12,STEP:8)
Block(-8,5,-15,STEP)
Block(-8,5,-1,DOUBLE_STEP)
Block(-8,5,1,DOUBLE_STEP)
Block(-8,5,15,STEP)
Block(-7,1,-14,AIR)
Block(-7,1,-11,AIR)
Block(-7,1,-10,AIR)
Block(-7,1,-9,AIR)
Block(-7,1,-8,AIR)
Block(-7,1,-3,AIR)
Block(-7,1,-1,AIR)
Block(-7,1,0,AIR)
Block(-7,1,3,AIR)
Block(-7,1,9,AIR)
Block(-7,1,10,AIR)
Block(-7,1,11,AIR)
Block(-7,1,14,AIR)
Block(-7,2,-14,AIR)
Block(-7,2,-13,COBBLESTONE_STAIRS:0)
Block(-7,2,-12,AIR)
Block(-7,2,-11,AIR)
Block(-7,2,-10,AIR)
Block(-7,2,-9,AIR)
Block(-7,2,-3,AIR)
Block(-7,2,-1,AIR)
Block(-7,2,0,AIR)
Block(-7,2,1,AIR)
Block(-7,2,3,AIR)
Block(-7,2,8,AIR)
Block(-7,2,9,AIR)
Block(-7,2,10,AIR)
Block(-7,2,11,AIR)
Block(-7,2,12,AIR)
Block(-7,2,13,COBBLESTONE_STAIRS:0)
Block(-7,2,14,AIR)
Block(-7,3,-14,AIR)
Block(-7,3,-13,STEP)
Block(-7,3,-12,COBBLESTONE_STAIRS:4)
Block(-7,3,-11,AIR)
Block(-7,3,-10,AIR)
Block(-7,3,-9,AIR)
Block(-7,3,-8,COBBLESTONE_STAIRS:4)
Block(-7,3,-3,STEP:8)
Block(-7,3,-1,COBBLESTONE_STAIRS:7)
Block(-7,3,0,AIR)
Block(-7,3,1,COBBLESTONE_STAIRS:6)
Block(-7,3,3,STEP:8)
Block(-7,3,8,COBBLESTONE_STAIRS:4)
Block(-7,3,9,AIR)
Block(-7,3,10,AIR)
Block(-7,3,11,AIR)
Block(-7,3,12,COBBLESTONE_STAIRS:4)
Block(-7,3,13,STEP)
Block(-7,3,14,AIR)
Block(-6,0,0,STEP)
Block(-6,1,-15,SMOOTH_STAIRS:2)
Block(-6,1,-14,AIR)
Block(-6,1,-11,AIR)
Block(-6,1,-10,AIR)
Block(-6,1,-9,AIR)
Block(-6,1,-5,AIR)
Block(-6,1,-3,AIR)
Block(-6,1,-2,AIR)
Block(-6,1,-1,AIR)
Block(-6,1,0,AIR)
Block(-6,1,1,AIR)
Block(-6,1,2,AIR)
Block(-6,1,3,AIR)
Block(-6,1,5,AIR)
Block(-6,1,9,AIR)
Block(-6,1,10,AIR)
Block(-6,1,11,AIR)
Block(-6,1,14,AIR)
Block(-6,1,15,SMOOTH_STAIRS:0)
Block(-6,2,-15,AIR)
Block(-6,2,-14,AIR)
Block(-6,2,-11,AIR)
Block(-6,2,-10,AIR)
Block(-6,2,-9,AIR)
Block(-6,2,-5,AIR)
Block(-6,2,-3,AIR)
Block(-6,2,-2,AIR)
Block(-6,2,-1,AIR)
Block(-6,2,0,AIR)
Block(-6,2,1,AIR)
Block(-6,2,2,AIR)
Block(-6,2,3,AIR)
Block(-6,2,9,AIR)
Block(-6,2,10,AIR)
Block(-6,2,11,AIR)
Block(-6,2,14,AIR)
Block(-6,2,15,AIR)
Block(-6,3,-15,STEP:8)
Block(-6,3,-14,AIR)
Block(-6,3,-13,STEP)
Block(-6,3,-11,COBBLESTONE_STAIRS:7)
Block(-6,3,-10,STEP:8)
Block(-6,3,-9,COBBLESTONE_STAIRS:6)
Block(-6,3,-5,AIR)
Block(-6,3,-3,AIR)
Block(-6,3,-2,AIR)
Block(-6,3,-1,AIR)
Block(-6,3,0,AIR)
Block(-6,3,1,AIR)
Block(-6,3,2,AIR)
Block(-6,3,3,AIR)
Block(-6,3,5,AIR)
Block(-6,3,6,AIR)
Block(-6,3,9,COBBLESTONE_STAIRS:7)
Block(-6,3,10,STEP:8)
Block(-6,3,11,COBBLESTONE_STAIRS:6)
Block(-6,3,13,STEP)
Block(-6,3,14,AIR)
Block(-6,3,15,STEP:8)
Block(-6,4,-6,STEP:8)
Block(-6,4,-5,STEP:8)
Block(-6,4,-3,AIR)
Block(-6,4,-2,COBBLESTONE_STAIRS:5)
Block(-6,4,-1,AIR)
Block(-6,4,0,AIR)
Block(-6,4,1,AIR)
Block(-6,4,2,COBBLESTONE_STAIRS:5)
Block(-6,4,3,AIR)
Block(-6,4,5,STEP:8)
Block(-6,4,6,STEP:8)
Block(-6,5,-15,STEP)
Block(-6,5,-3,COBBLESTONE_STAIRS:5)
Block(-6,5,-1,AIR)
Block(-6,5,0,COBBLESTONE_STAIRS:5)
Block(-6,5,3,COBBLESTONE_STAIRS:5)
Block(-6,5,15,STEP)
Block(-6,7,-1,SMOOTH_STAIRS:5)
Block(-6,7,1,SMOOTH_STAIRS:5)
Block(-5,0,0,STEP)
Block(-5,1,-14,AIR)
Block(-5,1,-11,AIR)
Block(-5,1,-10,AIR)
Block(-5,1,-9,AIR)
Block(-5,1,-6,AIR)
Block(-5,1,-5,AIR)
Block(-5,1,-4,AIR)
Block(-5,1,-2,AIR)
Block(-5,1,-1,AIR)
Block(-5,1,0,AIR)
Block(-5,1,1,AIR)
Block(-5,1,2,AIR)
Block(-5,1,3,AIR)
Block(-5,1,5,AIR)
Block(-5,1,6,AIR)
Block(-5,1,9,AIR)
Block(-5,1,10,AIR)
Block(-5,1,12,AIR)
Block(-5,1,14,AIR)
Block(-5,2,-14,AIR)
Block(-5,2,-13,COBBLESTONE_STAIRS:1)
Block(-5,2,-12,AIR)
Block(-5,2,-11,AIR)
Block(-5,2,-10,AIR)
Block(-5,2,-9,AIR)
Block(-5,2,-6,AIR)
Block(-5,2,-5,AIR)
Block(-5,2,-4,AIR)
Block(-5,2,-3,AIR)
Block(-5,2,-2,AIR)
Block(-5,2,-1,AIR)
Block(-5,2,0,AIR)
Block(-5,2,1,AIR)
Block(-5,2,2,AIR)
Block(-5,2,3,AIR)
Block(-5,2,4,AIR)
Block(-5,2,5,AIR)
Block(-5,2,6,AIR)
Block(-5,2,8,AIR)
Block(-5,2,9,AIR)
Block(-5,2,10,AIR)
Block(-5,2,11,AIR)
Block(-5,2,12,AIR)
Block(-5,2,13,COBBLESTONE_STAIRS:1)
Block(-5,2,14,AIR)
Block(-5,3,-14,AIR)
Block(-5,3,-13,STEP)
Block(-5,3,-12,COBBLESTONE_STAIRS:5)
Block(-5,3,-11,STEP:8)
Block(-5,3,-10,STEP:8)
Block(-5,3,-9,STEP:8)
Block(-5,3,-8,COBBLESTONE_STAIRS:5)
Block(-5,3,-5,AIR)
Block(-5,3,-4,AIR)
Block(-5,3,-3,AIR)
Block(-5,3,-2,AIR)
Block(-5,3,-1,AIR)
Block(-5,3,0,AIR)
Block(-5,3,1,AIR)
Block(-5,3,2,AIR)
Block(-5,3,3,AIR)
Block(-5,3,4,AIR)
Block(-5,3,5,AIR)
Block(-5,3,8,COBBLESTONE_STAIRS:5)
Block(-5,3,9,STEP:8)
Block(-5,3,10,STEP:8)
Block(-5,3,11,STEP:8)
Block(-5,3,12,COBBLESTONE_STAIRS:5)
Block(-5,3,13,STEP)
Block(-5,3,14,AIR)
Block(-5,4,-6,STEP:8)
Block(-5,4,-5,STEP:8)
Block(-5,4,-4,COBBLESTONE_STAIRS:5)
Block(-5,4,-3,AIR)
Block(-5,4,-2,AIR)
Block(-5,4,-1,AIR)
Block(-5,4,0,AIR)
Block(-5,4,1,AIR)
Block(-5,4,2,AIR)
Block(-5,4,3,AIR)
Block(-5,4,4,COBBLESTONE_STAIRS:5)
Block(-5,4,5,STEP:8)
Block(-5,4,6,STEP:8)
Block(-5,5,-2,AIR)
Block(-5,5,-1,AIR)
Block(-5,5,0,AIR)
Block(-5,5,1,AIR)
Block(-5,5,2,AIR)
Block(-5,5,3,AIR)
Block(-5,6,-3,COBBLESTONE_STAIRS:7)
Block(-5,6,-2,AIR)
Block(-5,6,-1,AIR)
Block(-5,6,0,AIR)
Block(-5,6,1,AIR)
Block(-5,6,2,AIR)
Block(-5,6,3,COBBLESTONE_STAIRS:6)
Block(-5,7,-2,STEP:8)
Block(-5,7,-1,AIR)
Block(-5,7,0,COBBLESTONE_STAIRS:5)
Block(-5,7,1,AIR)
Block(-5,7,2,STEP:8)
Block(-4,0,0,STEP)
Block(-4,1,-15,SMOOTH_STAIRS:2)
Block(-4,1,-14,AIR)
Block(-4,1,-12,AIR)
Block(-4,1,-11,AIR)
Block(-4,1,-10,AIR)
Block(-4,1,-9,AIR)
Block(-4,1,-8,AIR)
Block(-4,1,-5,AIR)
Block(-4,1,-4,AIR)
Block(-4,1,-3,AIR)
Block(-4,1,-2,AIR)
Block(-4,1,-1,AIR)
Block(-4,1,0,AIR)
Block(-4,1,1,AIR)
Block(-4,1,3,AIR)
Block(-4,1,4,AIR)
Block(-4,1,5,AIR)
Block(-4,1,8,AIR)
Block(-4,1,10,AIR)
Block(-4,1,11,AIR)
Block(-4,1,14,AIR)
Block(-4,1,15,SMOOTH_STAIRS:0)
Block(-4,2,-15,AIR)
Block(-4,2,-14,AIR)
Block(-4,2,-13,COBBLESTONE_STAIRS:0)
Block(-4,2,-12,AIR)
Block(-4,2,-11,AIR)
Block(-4,2,-10,AIR)
Block(-4,2,-9,AIR)
Block(-4,2,-8,AIR)
Block(-4,2,-5,AIR)
Block(-4,2,-4,AIR)
Block(-4,2,-3,AIR)
Block(-4,2,-2,AIR)
Block(-4,2,-1,AIR)
Block(-4,2,0,AIR)
Block(-4,2,1,AIR)
Block(-4,2,2,AIR)
Block(-4,2,3,AIR)
Block(-4,2,4,AIR)
Block(-4,2,5,AIR)
Block(-4,2,8,AIR)
Block(-4,2,9,AIR)
Block(-4,2,10,AIR)
Block(-4,2,11,AIR)
Block(-4,2,12,AIR)
Block(-4,2,13,COBBLESTONE_STAIRS:0)
Block(-4,2,14,AIR)
Block(-4,2,15,AIR)
Block(-4,3,-15,STEP:8)
Block(-4,3,-14,AIR)
Block(-4,3,-13,STEP)
Block(-4,3,-12,STEP:8)
Block(-4,3,-11,STEP:8)
Block(-4,3,-10,STEP:8)
Block(-4,3,-9,STEP:8)
Block(-4,3,-8,STEP:8)
Block(-4,3,-5,AIR)
Block(-4,3,-4,AIR)
Block(-4,3,-3,AIR)
Block(-4,3,-2,AIR)
Block(-4,3,-1,AIR)
Block(-4,3,0,AIR)
Block(-4,3,1,AIR)
Block(-4,3,2,AIR)
Block(-4,3,3,AIR)
Block(-4,3,4,AIR)
Block(-4,3,5,AIR)
Block(-4,3,8,STEP:8)
Block(-4,3,9,STEP:8)
Block(-4,3,10,STEP:8)
Block(-4,3,11,STEP:8)
Block(-4,3,12,STEP:8)
Block(-4,3,13,STEP)
Block(-4,3,14,AIR)
Block(-4,3,15,STEP:8)
Block(-4,4,-5,COBBLESTONE_STAIRS:7)
Block(-4,4,-4,AIR)
Block(-4,4,-3,AIR)
Block(-4,4,-2,AIR)
Block(-4,4,-1,AIR)
Block(-4,4,0,AIR)
Block(-4,4,1,AIR)
Block(-4,4,2,AIR)
Block(-4,4,3,AIR)
Block(-4,4,4,AIR)
Block(-4,4,5,COBBLESTONE_STAIRS:6)
Block(-4,5,-15,STEP)
Block(-4,5,-4,AIR)
Block(-4,5,-3,AIR)
Block(-4,5,-2,AIR)
Block(-4,5,-1,AIR)
Block(-4,5,0,AIR)
Block(-4,5,1,AIR)
Block(-4,5,2,AIR)
Block(-4,5,3,AIR)
Block(-4,5,4,AIR)
Block(-4,5,15,STEP)
Block(-4,6,-4,AIR)
Block(-4,6,-3,AIR)
Block(-4,6,-2,AIR)
Block(-4,6,-1,AIR)
Block(-4,6,0,AIR)
Block(-4,6,1,AIR)
Block(-4,6,2,AIR)
Block(-4,6,3,AIR)
Block(-4,6,4,AIR)
Block(-4,7,-4,STEP)
Block(-4,7,-3,COBBLESTONE_STAIRS:5)
Block(-4,7,-2,AIR)
Block(-4,7,-1,AIR)
Block(-4,7,0,AIR)
Block(-4,7,1,AIR)
Block(-4,7,2,AIR)
Block(-4,7,3,COBBLESTONE_STAIRS:5)
Block(-4,7,4,STEP)
Block(-4,8,-2,STEP:8)
Block(-4,8,-1,COBBLESTONE_STAIRS:5)
Block(-4,8,1,COBBLESTONE_STAIRS:5)
Block(-4,8,2,STEP:8)
Block(-3,0,0,STEP)
Block(-3,1,-14,AIR)
Block(-3,1,-12,AIR)
Block(-3,1,-11,AIR)
Block(-3,1,-8,AIR)
Block(-3,1,-7,AIR)
Block(-3,1,-6,AIR)
Block(-3,1,-5,AIR)
Block(-3,1,-3,AIR)
Block(-3,1,-2,AIR)
Block(-3,1,-1,AIR)
Block(-3,1,0,AIR)
Block(-3,1,1,AIR)
Block(-3,1,2,AIR)
Block(-3,1,3,AIR)
Block(-3,1,4,AIR)
Block(-3,1,6,AIR)
Block(-3,1,7,AIR)
Block(-3,1,8,AIR)
Block(-3,1,10,AIR)
Block(-3,1,11,AIR)
Block(-3,1,14,AIR)
Block(-3,2,-14,AIR)
Block(-3,2,-12,AIR)
Block(-3,2,-11,AIR)
Block(-3,2,-10,AIR)
Block(-3,2,-8,AIR)
Block(-3,2,-7,AIR)
Block(-3,2,-6,AIR)
Block(-3,2,-5,AIR)
Block(-3,2,-4,AIR)
Block(-3,2,-3,AIR)
Block(-3,2,-2,AIR)
Block(-3,2,-1,AIR)
Block(-3,2,0,AIR)
Block(-3,2,1,AIR)
Block(-3,2,2,AIR)
Block(-3,2,3,AIR)
Block(-3,2,4,AIR)
Block(-3,2,5,AIR)
Block(-3,2,6,AIR)
Block(-3,2,7,AIR)
Block(-3,2,8,AIR)
Block(-3,2,10,AIR)
Block(-3,2,11,AIR)
Block(-3,2,12,AIR)
Block(-3,2,14,AIR)
Block(-3,3,-14,AIR)
Block(-3,3,-12,STEP:8)
Block(-3,3,-11,STEP:8)
Block(-3,3,-10,STEP:8)
Block(-3,3,-8,STEP:8)
Block(-3,3,-7,STEP:8)
Block(-3,3,-6,AIR)
Block(-3,3,-5,AIR)
Block(-3,3,-4,AIR)
Block(-3,3,-3,AIR)
Block(-3,3,-2,AIR)
Block(-3,3,-1,AIR)
Block(-3,3,0,AIR)
Block(-3,3,1,AIR)
Block(-3,3,2,AIR)
Block(-3,3,3,AIR)
Block(-3,3,4,AIR)
Block(-3,3,5,AIR)
Block(-3,3,6,AIR)
Block(-3,3,7,STEP:8)
Block(-3,3,8,STEP:8)
Block(-3,3,10,STEP:8)
Block(-3,3,11,STEP:8)
Block(-3,3,12,STEP:8)
Block(-3,3,14,AIR)
Block(-3,4,-5,AIR)
Block(-3,4,-4,AIR)
Block(-3,4,-3,AIR)
Block(-3,4,-2,AIR)
Block(-3,4,-1,AIR)
Block(-3,4,0,AIR)
Block(-3,4,1,AIR)
Block(-3,4,2,AIR)
Block(-3,4,3,AIR)
Block(-3,4,4,AIR)
Block(-3,4,5,AIR)
Block(-3,4,6,AIR)
Block(-3,5,-6,COBBLESTONE_STAIRS:7)
Block(-3,5,-5,AIR)
Block(-3,5,-4,AIR)
Block(-3,5,-3,AIR)
Block(-3,5,-2,AIR)
Block(-3,5,-1,AIR)
Block(-3,5,0,AIR)
Block(-3,5,1,AIR)
Block(-3,5,2,AIR)
Block(-3,5,3,AIR)
Block(-3,5,4,AIR)
Block(-3,5,5,AIR)
Block(-3,5,6,COBBLESTONE_STAIRS:6)
Block(-3,6,-5,COBBLESTONE_STAIRS:5)
Block(-3,6,-4,AIR)
Block(-3,6,-3,AIR)
Block(-3,6,-2,AIR)
Block(-3,6,-1,AIR)
Block(-3,6,0,AIR)
Block(-3,6,1,AIR)
Block(-3,6,2,AIR)
Block(-3,6,3,AIR)
Block(-3,6,4,AIR)
Block(-3,6,5,COBBLESTONE_STAIRS:5)
Block(-3,7,-4,COBBLESTONE_STAIRS:7)
Block(-3,7,-3,AIR)
Block(-3,7,-2,AIR)
Block(-3,7,-1,AIR)
Block(-3,7,0,AIR)
Block(-3,7,1,AIR)
Block(-3,7,2,AIR)
Block(-3,7,3,AIR)
Block(-3,7,4,COBBLESTONE_STAIRS:6)
Block(-3,8,-3,STEP:8)
Block(-3,8,-2,AIR)
Block(-3,8,-1,AIR)
Block(-3,8,0,COBBLESTONE_STAIRS:5)
Block(-3,8,1,AIR)
Block(-3,8,2,AIR)
Block(-3,8,3,STEP:8)
Block(-2,0,0,STEP)
Block(-2,1,-14,COBBLESTONE_STAIRS:5)
Block(-2,1,-13,COBBLESTONE_STAIRS:1)
Block(-2,1,-11,AIR)
Block(-2,1,-10,AIR)
Block(-2,1,-9,COBBLESTONE_STAIRS:1)
Block(-2,1,-8,COBBLESTONE_STAIRS:5)
Block(-2,1,-6,AIR)
Block(-2,1,-5,AIR)
Block(-2,1,-2,AIR)
Block(-2,1,-1,AIR)
Block(-2,1,0,AIR)
Block(-2,1,1,AIR)
Block(-2,1,2,AIR)
Block(-2,1,3,AIR)
Block(-2,1,4,AIR)
Block(-2,1,5,AIR)
Block(-2,1,6,AIR)
Block(-2,1,8,COBBLESTONE_STAIRS:5)
Block(-2,1,9,COBBLESTONE_STAIRS:1)
Block(-2,1,10,AIR)
Block(-2,1,11,AIR)
Block(-2,1,12,AIR)
Block(-2,1,13,COBBLESTONE_STAIRS:1)
Block(-2,1,14,COBBLESTONE_STAIRS:5)
Block(-2,2,-14,STEP)
Block(-2,2,-13,COBBLESTONE_STAIRS:5)
Block(-2,2,-12,AIR)
Block(-2,2,-11,AIR)
Block(-2,2,-10,AIR)
Block(-2,2,-9,COBBLESTONE_STAIRS:5)
Block(-2,2,-8,STEP)
Block(-2,2,-6,AIR)
Block(-2,2,-5,AIR)
Block(-2,2,-4,AIR)
Block(-2,2,-3,AIR)
Block(-2,2,-2,AIR)
Block(-2,2,-1,AIR)
Block(-2,2,0,AIR)
Block(-2,2,1,AIR)
Block(-2,2,2,AIR)
Block(-2,2,3,AIR)
Block(-2,2,4,AIR)
Block(-2,2,5,AIR)
Block(-2,2,6,AIR)
Block(-2,2,8,STEP)
Block(-2,2,9,COBBLESTONE_STAIRS:5)
Block(-2,2,10,AIR)
Block(-2,2,11,AIR)
Block(-2,2,12,AIR)
Block(-2,2,13,COBBLESTONE_STAIRS:5)
Block(-2,2,14,STEP)
Block(-2,3,-14,STEP:8)
Block(-2,3,-12,STEP:8)
Block(-2,3,-11,STEP:8)
Block(-2,3,-10,STEP:8)
Block(-2,3,-8,STEP:8)
Block(-2,3,-6,AIR)
Block(-2,3,-5,AIR)
Block(-2,3,-4,AIR)
Block(-2,3,-3,AIR)
Block(-2,3,-2,AIR)
Block(-2,3,-1,AIR)
Block(-2,3,0,AIR)
Block(-2,3,1,AIR)
Block(-2,3,2,AIR)
Block(-2,3,3,AIR)
Block(-2,3,4,AIR)
Block(-2,3,5,AIR)
Block(-2,3,6,AIR)
Block(-2,3,8,STEP:8)
Block(-2,3,10,STEP:8)
Block(-2,3,11,STEP:8)
Block(-2,3,12,STEP:8)
Block(-2,3,14,STEP:8)
Block(-2,4,-6,COBBLESTONE_STAIRS:7)
Block(-2,4,-5,AIR)
Block(-2,4,-4,AIR)
Block(-2,4,-3,AIR)
Block(-2,4,-2,AIR)
Block(-2,4,-1,AIR)
Block(-2,4,0,AIR)
Block(-2,4,1,AIR)
Block(-2,4,2,AIR)
Block(-2,4,3,AIR)
Block(-2,4,4,AIR)
Block(-2,4,5,AIR)
Block(-2,4,6,COBBLESTONE_STAIRS:6)
Block(-2,5,-5,AIR)
Block(-2,5,-4,AIR)
Block(-2,5,-3,AIR)
Block(-2,5,-2,AIR)
Block(-2,5,-1,AIR)
Block(-2,5,0,AIR)
Block(-2,5,1,AIR)
Block(-2,5,2,AIR)
Block(-2,5,3,AIR)
Block(-2,5,4,AIR)
Block(-2,5,5,AIR)
Block(-2,6,-5,AIR)
Block(-2,6,-4,AIR)
Block(-2,6,-3,AIR)
Block(-2,6,-2,AIR)
Block(-2,6,-1,AIR)
Block(-2,6,0,AIR)
Block(-2,6,1,AIR)
Block(-2,6,2,AIR)
Block(-2,6,3,AIR)
Block(-2,6,4,AIR)
Block(-2,6,5,AIR)
Block(-2,7,-5,STEP:8)
Block(-2,7,-4,AIR)
Block(-2,7,-3,AIR)
Block(-2,7,-2,AIR)
Block(-2,7,-1,AIR)
Block(-2,7,0,AIR)
Block(-2,7,1,AIR)
Block(-2,7,2,AIR)
Block(-2,7,3,AIR)
Block(-2,7,4,AIR)
Block(-2,7,5,STEP:8)
Block(-2,8,-4,STEP:8)
Block(-2,8,-3,AIR)
Block(-2,8,-2,AIR)
Block(-2,8,-1,AIR)
Block(-2,8,0,AIR)
Block(-2,8,1,AIR)
Block(-2,8,2,AIR)
Block(-2,8,3,AIR)
Block(-2,8,4,STEP:8)
Block(-2,9,-2,STEP:8)
Block(-2,9,-1,STEP:8)
Block(-2,9,1,STEP:8)
Block(-2,9,2,STEP:8)
Block(-1,0,0,STEP)
Block(-1,1,-15,AIR)
Block(-1,1,-14,AIR)
Block(-1,1,-13,AIR)
Block(-1,1,-12,AIR)
Block(-1,1,-11,AIR)
Block(-1,1,-10,AIR)
Block(-1,1,-9,AIR)
Block(-1,1,-8,AIR)
Block(-1,1,-6,AIR)
Block(-1,1,-5,AIR)
Block(-1,1,-4,AIR)
Block(-1,1,-3,AIR)
Block(-1,1,-2,AIR)
Block(-1,1,-1,AIR)
Block(-1,1,0,AIR)
Block(-1,1,1,AIR)
Block(-1,1,2,AIR)
Block(-1,1,3,AIR)
Block(-1,1,5,AIR)
Block(-1,1,6,AIR)
Block(-1,1,7,AIR)
Block(-1,1,8,AIR)
Block(-1,1,9,AIR)
Block(-1,1,10,AIR)
Block(-1,1,11,AIR)
Block(-1,1,12,AIR)
Block(-1,1,13,AIR)
Block(-1,1,14,AIR)
Block(-1,1,15,AIR)
Block(-1,2,-15,AIR)
Block(-1,2,-14,AIR)
Block(-1,2,-13,AIR)
Block(-1,2,-12,AIR)
Block(-1,2,-11,AIR)
Block(-1,2,-10,AIR)
Block(-1,2,-9,AIR)
Block(-1,2,-8,AIR)
Block(-1,2,-7,AIR)
Block(-1,2,-6,AIR)
Block(-1,2,-5,AIR)
Block(-1,2,-4,AIR)
Block(-1,2,-3,AIR)
Block(-1,2,-2,AIR)
Block(-1,2,-1,AIR)
Block(-1,2,0,AIR)
Block(-1,2,1,AIR)
Block(-1,2,2,AIR)
Block(-1,2,3,AIR)
Block(-1,2,4,AIR)
Block(-1,2,5,AIR)
Block(-1,2,6,AIR)
Block(-1,2,7,AIR)
Block(-1,2,8,AIR)
Block(-1,2,9,AIR)
Block(-1,2,10,AIR)
Block(-1,2,11,AIR)
Block(-1,2,12,AIR)
Block(-1,2,13,AIR)
Block(-1,2,14,AIR)
Block(-1,2,15,AIR)
Block(-1,3,-15,COBBLESTONE_STAIRS:5)
Block(-1,3,-14,AIR)
Block(-1,3,-13,AIR)
Block(-1,3,-12,AIR)
Block(-1,3,-11,AIR)
Block(-1,3,-10,AIR)
Block(-1,3,-9,AIR)
Block(-1,3,-8,AIR)
Block(-1,3,-7,COBBLESTONE_STAIRS:5)
Block(-1,3,-6,AIR)
Block(-1,3,-5,AIR)
Block(-1,3,-4,AIR)
Block(-1,3,-3,AIR)
Block(-1,3,-2,AIR)
Block(-1,3,-1,AIR)
Block(-1,3,0,AIR)
Block(-1,3,1,AIR)
Block(-1,3,2,AIR)
Block(-1,3,3,AIR)
Block(-1,3,4,AIR)
Block(-1,3,5,AIR)
Block(-1,3,6,AIR)
Block(-1,3,7,COBBLESTONE_STAIRS:5)
Block(-1,3,8,AIR)
Block(-1,3,9,AIR)
Block(-1,3,10,AIR)
Block(-1,3,11,AIR)
Block(-1,3,12,AIR)
Block(-1,3,13,AIR)
Block(-1,3,14,AIR)
Block(-1,3,15,COBBLESTONE_STAIRS:5)
Block(-1,4,-13,COBBLESTONE_STAIRS:5)
Block(-1,4,-12,AIR)
Block(-1,4,-10,AIR)
Block(-1,4,-9,COBBLESTONE_STAIRS:5)
Block(-1,4,-6,AIR)
Block(-1,4,-5,AIR)
Block(-1,4,-4,AIR)
Block(-1,4,-3,AIR)
Block(-1,4,-2,AIR)
Block(-1,4,-1,AIR)
Block(-1,4,0,AIR)
Block(-1,4,1,AIR)
Block(-1,4,2,AIR)
Block(-1,4,3,AIR)
Block(-1,4,4,AIR)
Block(-1,4,5,AIR)
Block(-1,4,6,AIR)
Block(-1,4,8,AIR)
Block(-1,4,9,COBBLESTONE_STAIRS:5)
Block(-1,4,10,AIR)
Block(-1,4,12,AIR)
Block(-1,4,13,COBBLESTONE_STAIRS:5)
Block(-1,5,-15,DOUBLE_STEP)
Block(-1,5,-14,DOUBLE_STEP)
Block(-1,5,-12,DOUBLE_STEP)
Block(-1,5,-11,DOUBLE_STEP)
Block(-1,5,-10,DOUBLE_STEP)
Block(-1,5,-8,DOUBLE_STEP)
Block(-1,5,-6,AIR)
Block(-1,5,-5,AIR)
Block(-1,5,-4,AIR)
Block(-1,5,-3,AIR)
Block(-1,5,-2,AIR)
Block(-1,5,-1,AIR)
Block(-1,5,0,AIR)
Block(-1,5,1,AIR)
Block(-1,5,2,AIR)
Block(-1,5,3,AIR)
Block(-1,5,4,AIR)
Block(-1,5,5,AIR)
Block(-1,5,6,AIR)
Block(-1,5,8,DOUBLE_STEP)
Block(-1,5,10,DOUBLE_STEP)
Block(-1,5,11,DOUBLE_STEP)
Block(-1,5,12,DOUBLE_STEP)
Block(-1,5,14,DOUBLE_STEP)
Block(-1,5,15,DOUBLE_STEP)
Block(-1,6,-5,AIR)
Block(-1,6,-4,AIR)
Block(-1,6,-3,AIR)
Block(-1,6,-2,AIR)
Block(-1,6,-1,AIR)
Block(-1,6,0,AIR)
Block(-1,6,1,AIR)
Block(-1,6,2,AIR)
Block(-1,6,3,AIR)
Block(-1,6,4,AIR)
Block(-1,6,5,AIR)
Block(-1,6,6,AIR)
Block(-1,7,-6,SMOOTH_STAIRS:7)
Block(-1,7,-5,AIR)
Block(-1,7,-4,AIR)
Block(-1,7,-3,AIR)
Block(-1,7,-2,AIR)
Block(-1,7,-1,AIR)
Block(-1,7,0,AIR)
Block(-1,7,1,AIR)
Block(-1,7,2,AIR)
Block(-1,7,3,AIR)
Block(-1,7,4,AIR)
Block(-1,7,5,AIR)
Block(-1,7,6,SMOOTH_STAIRS:6)
Block(-1,8,-4,COBBLESTONE_STAIRS:7)
Block(-1,8,-3,AIR)
Block(-1,8,-2,AIR)
Block(-1,8,-1,AIR)
Block(-1,8,0,AIR)
Block(-1,8,1,AIR)
Block(-1,8,2,AIR)
Block(-1,8,3,AIR)
Block(-1,8,4,COBBLESTONE_STAIRS:6)
Block(-1,9,-2,STEP:8)
Block(-1,9,-1,STEP:8)
Block(-1,9,0,COBBLESTONE_STAIRS:5)
Block(-1,9,1,STEP:8)
Block(-1,9,2,STEP:8)
Block(-1,10,-1,STEP)
Block(-1,10,0,STEP)
Block(-1,10,1,STEP)
Block(0,0,-6,STEP)
Block(0,0,-5,STEP)
Block(0,0,-4,STEP)
Block(0,0,-3,STEP)
Block(0,0,-2,STEP)
Block(0,0,-1,STEP)
Block(0,0,0,DOUBLE_STEP)
Block(0,0,1,STEP)
Block(0,0,2,STEP)
Block(0,0,3,STEP)
Block(0,0,4,STEP)
Block(0,0,5,STEP)
Block(0,0,6,STEP)
Block(0,1,-15,AIR)
Block(0,1,-14,AIR)
Block(0,1,-13,AIR)
Block(0,1,-12,AIR)
Block(0,1,-11,AIR)
Block(0,1,-10,AIR)
Block(0,1,-9,AIR)
Block(0,1,-8,AIR)
Block(0,1,-7,AIR)
Block(0,1,-6,AIR)
Block(0,1,-5,AIR)
Block(0,1,-4,AIR)
Block(0,1,-3,AIR)
Block(0,1,-2,AIR)
Block(0,1,-1,AIR)
RandomBlock(0,1,0,MOB_SPAWNER,StructureNBT/Dungeon/cavespider.nbt,25,MOB_SPAWNER,StructureNBT/Dungeon/spider.nbt,30,MOB_SPAWNER,StructureNBT/Dungeon/zombie.nbt,35,MOB_SPAWNER,StructureNBT/Dungeon/skeleton.nbt,100)
Block(0,1,1,AIR)
Block(0,1,2,AIR)
Block(0,1,3,AIR)
Block(0,1,4,AIR)
Block(0,1,5,AIR)
Block(0,1,6,AIR)
Block(0,1,7,AIR)
Block(0,1,8,AIR)
Block(0,1,9,AIR)
Block(0,1,10,AIR)
Block(0,1,11,AIR)
Block(0,1,12,AIR)
Block(0,1,13,AIR)
Block(0,1,14,AIR)
Block(0,1,15,AIR)
Block(0,2,-15,AIR)
Block(0,2,-14,AIR)
Block(0,2,-13,AIR)
Block(0,2,-12,AIR)
Block(0,2,-11,AIR)
Block(0,2,-10,AIR)
Block(0,2,-9,AIR)
Block(0,2,-8,AIR)
Block(0,2,-7,AIR)
Block(0,2,-6,AIR)
Block(0,2,-5,AIR)
Block(0,2,-4,AIR)
Block(0,2,-3,AIR)
Block(0,2,-2,AIR)
Block(0,2,-1,AIR)
Block(0,2,0,AIR)
Block(0,2,1,AIR)
Block(0,2,2,AIR)
Block(0,2,3,AIR)
Block(0,2,4,AIR)
Block(0,2,5,AIR)
Block(0,2,6,AIR)
Block(0,2,7,AIR)
Block(0,2,8,AIR)
Block(0,2,9,AIR)
Block(0,2,10,AIR)
Block(0,2,11,AIR)
Block(0,2,12,AIR)
Block(0,2,13,AIR)
Block(0,2,14,AIR)
Block(0,2,15,AIR)
Block(0,3,-15,AIR)
Block(0,3,-14,AIR)
Block(0,3,-13,AIR)
Block(0,3,-12,AIR)
Block(0,3,-11,AIR)
Block(0,3,-10,AIR)
Block(0,3,-9,AIR)
Block(0,3,-8,AIR)
Block(0,3,-7,AIR)
Block(0,3,-6,AIR)
Block(0,3,-5,AIR)
Block(0,3,-4,AIR)
Block(0,3,-3,AIR)
Block(0,3,-2,AIR)
Block(0,3,-1,AIR)
Block(0,3,0,AIR)
Block(0,3,1,AIR)
Block(0,3,2,AIR)
Block(0,3,3,AIR)
Block(0,3,4,AIR)
Block(0,3,5,AIR)
Block(0,3,6,AIR)
Block(0,3,7,AIR)
Block(0,3,8,AIR)
Block(0,3,9,AIR)
Block(0,3,10,AIR)
Block(0,3,11,AIR)
Block(0,3,12,AIR)
Block(0,3,13,AIR)
Block(0,3,14,AIR)
Block(0,3,15,AIR)
Block(0,4,-14,AIR)
Block(0,4,-13,AIR)
Block(0,4,-12,AIR)
Block(0,4,-11,AIR)
Block(0,4,-10,AIR)
Block(0,4,-9,AIR)
Block(0,4,-8,AIR)
Block(0,4,-6,AIR)
Block(0,4,-5,AIR)
Block(0,4,-4,AIR)
Block(0,4,-3,AIR)
Block(0,4,-2,AIR)
Block(0,4,-1,AIR)
Block(0,4,0,AIR)
Block(0,4,1,AIR)
Block(0,4,2,AIR)
Block(0,4,3,AIR)
Block(0,4,4,AIR)
Block(0,4,5,AIR)
Block(0,4,6,AIR)
Block(0,4,8,AIR)
Block(0,4,9,AIR)
Block(0,4,10,AIR)
Block(0,4,11,AIR)
Block(0,4,12,AIR)
Block(0,4,13,AIR)
Block(0,4,14,AIR)
Block(0,5,-12,COBBLESTONE_STAIRS:7)
Block(0,5,-11,STEP:8)
Block(0,5,-10,COBBLESTONE_STAIRS:6)
Block(0,5,-6,COBBLESTONE_STAIRS:7)
Block(0,5,-5,AIR)
Block(0,5,-4,AIR)
Block(0,5,-3,AIR)
Block(0,5,-2,AIR)
Block(0,5,-1,AIR)
Block(0,5,0,AIR)
Block(0,5,1,AIR)
Block(0,5,2,AIR)
Block(0,5,3,AIR)
Block(0,5,4,AIR)
Block(0,5,5,AIR)
Block(0,5,6,COBBLESTONE_STAIRS:6)
Block(0,5,10,COBBLESTONE_STAIRS:7)
Block(0,5,11,STEP:8)
Block(0,5,12,COBBLESTONE_STAIRS:6)
Block(0,6,-5,AIR)
Block(0,6,-4,AIR)
Block(0,6,-3,AIR)
Block(0,6,-2,AIR)
Block(0,6,-1,AIR)
Block(0,6,0,AIR)
Block(0,6,1,AIR)
Block(0,6,2,AIR)
Block(0,6,3,AIR)
Block(0,6,4,AIR)
Block(0,6,5,AIR)
Block(0,7,-5,COBBLESTONE_STAIRS:7)
Block(0,7,-4,AIR)
Block(0,7,-3,AIR)
Block(0,7,-2,AIR)
Block(0,7,-1,AIR)
Block(0,7,0,AIR)
Block(0,7,1,AIR)
Block(0,7,2,AIR)
Block(0,7,3,AIR)
Block(0,7,4,AIR)
Block(0,7,5,COBBLESTONE_STAIRS:6)
Block(0,8,-3,COBBLESTONE_STAIRS:7)
Block(0,8,-2,AIR)
Block(0,8,-1,AIR)
Block(0,8,0,AIR)
Block(0,8,1,AIR)
Block(0,8,2,AIR)
Block(0,8,3,COBBLESTONE_STAIRS:6)
Block(0,9,-1,COBBLESTONE_STAIRS:7)
Block(0,9,0,AIR)
Block(0,9,1,COBBLESTONE_STAIRS:6)
Block(0,10,-1,STEP)
Block(0,10,0,STEP)
Block(0,10,1,STEP)
Block(1,0,0,STEP)
Block(1,1,-15,AIR)
Block(1,1,-14,AIR)
Block(1,1,-12,AIR)
Block(1,1,-11,AIR)
Block(1,1,-10,AIR)
Block(1,1,-8,AIR)
Block(1,1,-7,AIR)
Block(1,1,-6,AIR)
Block(1,1,-5,AIR)
Block(1,1,-4,AIR)
Block(1,1,-2,AIR)
Block(1,1,-1,AIR)
Block(1,1,0,AIR)
Block(1,1,1,AIR)
Block(1,1,2,AIR)
Block(1,1,3,AIR)
Block(1,1,4,AIR)
Block(1,1,6,AIR)
Block(1,1,7,AIR)
Block(1,1,8,AIR)
Block(1,1,10,AIR)
Block(1,1,11,AIR)
Block(1,1,12,AIR)
Block(1,1,13,AIR)
Block(1,1,15,AIR)
Block(1,2,-15,AIR)
Block(1,2,-14,AIR)
Block(1,2,-13,AIR)
Block(1,2,-12,AIR)
Block(1,2,-11,AIR)
Block(1,2,-10,AIR)
Block(1,2,-9,AIR)
Block(1,2,-8,AIR)
Block(1,2,-7,AIR)
Block(1,2,-6,AIR)
Block(1,2,-5,AIR)
Block(1,2,-4,AIR)
Block(1,2,-3,AIR)
Block(1,2,-2,AIR)
Block(1,2,-1,AIR)
Block(1,2,0,AIR)
Block(1,2,1,AIR)
Block(1,2,2,AIR)
Block(1,2,3,AIR)
Block(1,2,4,AIR)
Block(1,2,5,AIR)
Block(1,2,6,AIR)
Block(1,2,7,AIR)
Block(1,2,8,AIR)
Block(1,2,9,AIR)
Block(1,2,10,AIR)
Block(1,2,11,AIR)
Block(1,2,12,AIR)
Block(1,2,13,AIR)
Block(1,2,14,AIR)
Block(1,2,15,AIR)
Block(1,3,-15,COBBLESTONE_STAIRS:4)
Block(1,3,-14,AIR)
Block(1,3,-13,AIR)
Block(1,3,-12,AIR)
Block(1,3,-11,AIR)
Block(1,3,-10,AIR)
Block(1,3,-9,AIR)
Block(1,3,-8,AIR)
Block(1,3,-7,COBBLESTONE_STAIRS:4)
Block(1,3,-6,AIR)
Block(1,3,-5,AIR)
Block(1,3,-4,AIR)
Block(1,3,-3,AIR)
Block(1,3,-2,AIR)
Block(1,3,-1,AIR)
Block(1,3,0,AIR)
Block(1,3,1,AIR)
Block(1,3,2,AIR)
Block(1,3,3,AIR)
Block(1,3,4,AIR)
Block(1,3,5,AIR)
Block(1,3,6,AIR)
Block(1,3,7,COBBLESTONE_STAIRS:4)
Block(1,3,8,AIR)
Block(1,3,9,AIR)
Block(1,3,10,AIR)
Block(1,3,11,AIR)
Block(1,3,12,AIR)
Block(1,3,13,AIR)
Block(1,3,14,AIR)
Block(1,3,15,COBBLESTONE_STAIRS:4)
Block(1,4,-13,COBBLESTONE_STAIRS:4)
Block(1,4,-12,AIR)
Block(1,4,-11,AIR)
Block(1,4,-9,COBBLESTONE_STAIRS:4)
Block(1,4,-5,AIR)
Block(1,4,-4,AIR)
Block(1,4,-3,AIR)
Block(1,4,-2,AIR)
Block(1,4,-1,AIR)
Block(1,4,0,AIR)
Block(1,4,1,AIR)
Block(1,4,2,AIR)
Block(1,4,3,AIR)
Block(1,4,4,AIR)
Block(1,4,5,AIR)
Block(1,4,9,COBBLESTONE_STAIRS:4)
Block(1,4,10,AIR)
Block(1,4,11,AIR)
Block(1,4,13,COBBLESTONE_STAIRS:4)
Block(1,4,14,AIR)
Block(1,5,-15,DOUBLE_STEP)
Block(1,5,-14,DOUBLE_STEP)
Block(1,5,-12,DOUBLE_STEP)
Block(1,5,-11,DOUBLE_STEP)
Block(1,5,-10,DOUBLE_STEP)
Block(1,5,-8,DOUBLE_STEP)
Block(1,5,-6,AIR)
Block(1,5,-5,AIR)
Block(1,5,-4,AIR)
Block(1,5,-3,AIR)
Block(1,5,-2,AIR)
Block(1,5,-1,AIR)
Block(1,5,0,AIR)
Block(1,5,1,AIR)
Block(1,5,2,AIR)
Block(1,5,3,AIR)
Block(1,5,4,AIR)
Block(1,5,5,AIR)
Block(1,5,6,AIR)
Block(1,5,8,DOUBLE_STEP)
Block(1,5,10,DOUBLE_STEP)
Block(1,5,11,DOUBLE_STEP)
Block(1,5,12,DOUBLE_STEP)
Block(1,5,14,DOUBLE_STEP)
Block(1,5,15,DOUBLE_STEP)
Block(1,6,-6,AIR)
Block(1,6,-5,AIR)
Block(1,6,-4,AIR)
Block(1,6,-3,AIR)
Block(1,6,-2,AIR)
Block(1,6,-1,AIR)
Block(1,6,0,AIR)
Block(1,6,1,AIR)
Block(1,6,2,AIR)
Block(1,6,3,AIR)
Block(1,6,4,AIR)
Block(1,6,5,AIR)
Block(1,6,6,AIR)
Block(1,7,-6,SMOOTH_STAIRS:7)
Block(1,7,-5,AIR)
Block(1,7,-4,AIR)
Block(1,7,-3,AIR)
Block(1,7,-2,AIR)
Block(1,7,-1,AIR)
Block(1,7,0,AIR)
Block(1,7,1,AIR)
Block(1,7,2,AIR)
Block(1,7,3,AIR)
Block(1,7,4,AIR)
Block(1,7,5,AIR)
Block(1,7,6,SMOOTH_STAIRS:6)
Block(1,8,-4,COBBLESTONE_STAIRS:7)
Block(1,8,-3,AIR)
Block(1,8,-2,AIR)
Block(1,8,-1,AIR)
Block(1,8,0,AIR)
Block(1,8,1,AIR)
Block(1,8,2,AIR)
Block(1,8,3,AIR)
Block(1,8,4,COBBLESTONE_STAIRS:6)
Block(1,9,-2,STEP:8)
Block(1,9,-1,STEP:8)
Block(1,9,0,COBBLESTONE_STAIRS:4)
Block(1,9,1,STEP:8)
Block(1,9,2,STEP:8)
Block(1,10,-1,STEP)
Block(1,10,0,STEP)
Block(1,10,1,STEP)
Block(2,0,0,STEP)
Block(2,1,-14,COBBLESTONE_STAIRS:4)
Block(2,1,-13,COBBLESTONE_STAIRS:0)
Block(2,1,-11,AIR)
Block(2,1,-10,AIR)
Block(2,1,-9,COBBLESTONE_STAIRS:0)
Block(2,1,-8,COBBLESTONE_STAIRS:4)
Block(2,1,-6,AIR)
Block(2,1,-5,AIR)
Block(2,1,-4,AIR)
Block(2,1,-3,AIR)
Block(2,1,-2,AIR)
Block(2,1,-1,AIR)
Block(2,1,0,AIR)
Block(2,1,1,AIR)
Block(2,1,2,AIR)
Block(2,1,4,AIR)
Block(2,1,5,AIR)
Block(2,1,6,AIR)
Block(2,1,8,COBBLESTONE_STAIRS:4)
Block(2,1,9,COBBLESTONE_STAIRS:0)
Block(2,1,10,AIR)
Block(2,1,11,AIR)
Block(2,1,12,AIR)
Block(2,1,13,COBBLESTONE_STAIRS:0)
Block(2,1,14,COBBLESTONE_STAIRS:4)
Block(2,2,-14,STEP)
Block(2,2,-13,COBBLESTONE_STAIRS:4)
Block(2,2,-12,AIR)
Block(2,2,-11,AIR)
Block(2,2,-10,AIR)
Block(2,2,-9,COBBLESTONE_STAIRS:4)
Block(2,2,-8,STEP)
Block(2,2,-6,AIR)
Block(2,2,-5,AIR)
Block(2,2,-4,AIR)
Block(2,2,-3,AIR)
Block(2,2,-2,AIR)
Block(2,2,-1,AIR)
Block(2,2,0,AIR)
Block(2,2,1,AIR)
Block(2,2,2,AIR)
Block(2,2,3,AIR)
Block(2,2,4,AIR)
Block(2,2,5,AIR)
Block(2,2,6,AIR)
Block(2,2,8,STEP)
Block(2,2,9,COBBLESTONE_STAIRS:4)
Block(2,2,10,AIR)
Block(2,2,11,AIR)
Block(2,2,12,AIR)
Block(2,2,13,COBBLESTONE_STAIRS:4)
Block(2,2,14,STEP)
Block(2,3,-14,STEP:8)
Block(2,3,-12,STEP:8)
Block(2,3,-11,STEP:8)
Block(2,3,-10,STEP:8)
Block(2,3,-8,STEP:8)
Block(2,3,-6,AIR)
Block(2,3,-5,AIR)
Block(2,3,-4,AIR)
Block(2,3,-3,AIR)
Block(2,3,-2,AIR)
Block(2,3,-1,AIR)
Block(2,3,0,AIR)
Block(2,3,1,AIR)
Block(2,3,2,AIR)
Block(2,3,3,AIR)
Block(2,3,4,AIR)
Block(2,3,5,AIR)
Block(2,3,6,AIR)
Block(2,3,8,STEP:8)
Block(2,3,10,STEP:8)
Block(2,3,11,STEP:8)
Block(2,3,12,STEP:8)
Block(2,3,14,STEP:8)
Block(2,4,-6,COBBLESTONE_STAIRS:7)
Block(2,4,-5,AIR)
Block(2,4,-4,AIR)
Block(2,4,-3,AIR)
Block(2,4,-2,AIR)
Block(2,4,-1,AIR)
Block(2,4,0,AIR)
Block(2,4,1,AIR)
Block(2,4,2,AIR)
Block(2,4,3,AIR)
Block(2,4,4,AIR)
Block(2,4,5,AIR)
Block(2,4,6,COBBLESTONE_STAIRS:6)
Block(2,5,-5,AIR)
Block(2,5,-4,AIR)
Block(2,5,-3,AIR)
Block(2,5,-2,AIR)
Block(2,5,-1,AIR)
Block(2,5,0,AIR)
Block(2,5,1,AIR)
Block(2,5,2,AIR)
Block(2,5,3,AIR)
Block(2,5,4,AIR)
Block(2,5,5,AIR)
Block(2,6,-5,AIR)
Block(2,6,-4,AIR)
Block(2,6,-3,AIR)
Block(2,6,-2,AIR)
Block(2,6,-1,AIR)
Block(2,6,0,AIR)
Block(2,6,1,AIR)
Block(2,6,2,AIR)
Block(2,6,3,AIR)
Block(2,6,4,AIR)
Block(2,6,5,AIR)
Block(2,7,-5,STEP:8)
Block(2,7,-4,AIR)
Block(2,7,-3,AIR)
Block(2,7,-2,AIR)
Block(2,7,-1,AIR)
Block(2,7,0,AIR)
Block(2,7,1,AIR)
Block(2,7,2,AIR)
Block(2,7,3,AIR)
Block(2,7,4,AIR)
Block(2,7,5,STEP:8)
Block(2,8,-4,STEP:8)
Block(2,8,-3,AIR)
Block(2,8,-2,AIR)
Block(2,8,-1,AIR)
Block(2,8,0,AIR)
Block(2,8,1,AIR)
Block(2,8,2,AIR)
Block(2,8,3,AIR)
Block(2,8,4,STEP:8)
Block(2,9,-2,STEP:8)
Block(2,9,-1,STEP:8)
Block(2,9,1,STEP:8)
Block(2,9,2,STEP:8)
Block(3,0,0,STEP)
Block(3,1,-14,AIR)
Block(3,1,-12,AIR)
Block(3,1,-11,AIR)
Block(3,1,-10,AIR)
Block(3,1,-8,AIR)
Block(3,1,-7,AIR)
Block(3,1,-6,AIR)
Block(3,1,-5,AIR)
Block(3,1,-4,AIR)
Block(3,1,-3,AIR)
Block(3,1,-2,AIR)
Block(3,1,-1,AIR)
Block(3,1,0,AIR)
Block(3,1,1,AIR)
Block(3,1,2,AIR)
Block(3,1,3,AIR)
Block(3,1,4,AIR)
Block(3,1,6,AIR)
Block(3,1,7,AIR)
Block(3,1,8,AIR)
Block(3,1,10,AIR)
Block(3,1,11,AIR)
Block(3,1,12,AIR)
Block(3,1,14,AIR)
Block(3,2,-14,AIR)
Block(3,2,-12,AIR)
Block(3,2,-11,AIR)
Block(3,2,-10,AIR)
Block(3,2,-8,AIR)
Block(3,2,-7,AIR)
Block(3,2,-6,AIR)
Block(3,2,-5,AIR)
Block(3,2,-4,AIR)
Block(3,2,-3,AIR)
Block(3,2,-2,AIR)
Block(3,2,-1,AIR)
Block(3,2,0,AIR)
Block(3,2,1,AIR)
Block(3,2,2,AIR)
Block(3,2,3,AIR)
Block(3,2,4,AIR)
Block(3,2,5,AIR)
Block(3,2,6,AIR)
Block(3,2,7,AIR)
Block(3,2,8,AIR)
Block(3,2,10,AIR)
Block(3,2,11,AIR)
Block(3,2,12,AIR)
Block(3,2,14,AIR)
Block(3,3,-14,AIR)
Block(3,3,-12,STEP:8)
Block(3,3,-11,STEP:8)
Block(3,3,-10,STEP:8)
Block(3,3,-8,STEP:8)
Block(3,3,-7,STEP:8)
Block(3,3,-6,AIR)
Block(3,3,-5,AIR)
Block(3,3,-4,AIR)
Block(3,3,-3,AIR)
Block(3,3,-2,AIR)
Block(3,3,-1,AIR)
Block(3,3,0,AIR)
Block(3,3,1,AIR)
Block(3,3,2,AIR)
Block(3,3,3,AIR)
Block(3,3,4,AIR)
Block(3,3,5,AIR)
Block(3,3,6,AIR)
Block(3,3,7,STEP:8)
Block(3,3,8,STEP:8)
Block(3,3,10,STEP:8)
Block(3,3,11,STEP:8)
Block(3,3,12,STEP:8)
Block(3,3,14,AIR)
Block(3,4,-5,AIR)
Block(3,4,-4,AIR)
Block(3,4,-3,AIR)
Block(3,4,-2,AIR)
Block(3,4,-1,AIR)
Block(3,4,0,AIR)
Block(3,4,1,AIR)
Block(3,4,2,AIR)
Block(3,4,3,AIR)
Block(3,4,4,AIR)
Block(3,4,5,AIR)
Block(3,5,-6,COBBLESTONE_STAIRS:7)
Block(3,5,-5,AIR)
Block(3,5,-4,AIR)
Block(3,5,-3,AIR)
Block(3,5,-2,AIR)
Block(3,5,-1,AIR)
Block(3,5,0,AIR)
Block(3,5,1,AIR)
Block(3,5,2,AIR)
Block(3,5,3,AIR)
Block(3,5,4,AIR)
Block(3,5,5,AIR)
Block(3,5,6,COBBLESTONE_STAIRS:6)
Block(3,6,-5,COBBLESTONE_STAIRS:4)
Block(3,6,-4,AIR)
Block(3,6,-3,AIR)
Block(3,6,-2,AIR)
Block(3,6,-1,AIR)
Block(3,6,0,AIR)
Block(3,6,1,AIR)
Block(3,6,2,AIR)
Block(3,6,3,AIR)
Block(3,6,4,AIR)
Block(3,6,5,COBBLESTONE_STAIRS:4)
Block(3,7,-4,COBBLESTONE_STAIRS:7)
Block(3,7,-3,AIR)
Block(3,7,-2,AIR)
Block(3,7,-1,AIR)
Block(3,7,0,AIR)
Block(3,7,1,AIR)
Block(3,7,2,AIR)
Block(3,7,3,AIR)
Block(3,7,4,COBBLESTONE_STAIRS:6)
Block(3,8,-3,STEP:8)
Block(3,8,-2,AIR)
Block(3,8,-1,AIR)
Block(3,8,0,COBBLESTONE_STAIRS:4)
Block(3,8,1,AIR)
Block(3,8,2,AIR)
Block(3,8,3,STEP:8)
Block(4,0,0,STEP)
Block(4,1,-15,SMOOTH_STAIRS:2)
Block(4,1,-14,AIR)
Block(4,1,-11,AIR)
Block(4,1,-10,AIR)
Block(4,1,-9,AIR)
Block(4,1,-8,AIR)
Block(4,1,-5,AIR)
Block(4,1,-3,AIR)
Block(4,1,-2,AIR)
Block(4,1,-1,AIR)
Block(4,1,0,AIR)
Block(4,1,2,AIR)
Block(4,1,3,AIR)
Block(4,1,4,AIR)
Block(4,1,5,AIR)
Block(4,1,8,AIR)
Block(4,1,9,AIR)
Block(4,1,10,AIR)
Block(4,1,11,AIR)
Block(4,1,14,AIR)
Block(4,1,15,SMOOTH_STAIRS:0)
Block(4,2,-15,AIR)
Block(4,2,-14,AIR)
Block(4,2,-13,COBBLESTONE_STAIRS:1)
Block(4,2,-12,AIR)
Block(4,2,-11,AIR)
Block(4,2,-10,AIR)
Block(4,2,-9,AIR)
Block(4,2,-8,AIR)
Block(4,2,-5,AIR)
Block(4,2,-4,AIR)
Block(4,2,-3,AIR)
Block(4,2,-2,AIR)
Block(4,2,-1,AIR)
Block(4,2,0,AIR)
Block(4,2,1,AIR)
Block(4,2,2,AIR)
Block(4,2,3,AIR)
Block(4,2,4,AIR)
Block(4,2,5,AIR)
Block(4,2,8,AIR)
Block(4,2,9,AIR)
Block(4,2,10,AIR)
Block(4,2,11,AIR)
Block(4,2,12,AIR)
Block(4,2,13,COBBLESTONE_STAIRS:1)
Block(4,2,14,AIR)
Block(4,2,15,AIR)
Block(4,3,-15,STEP:8)
Block(4,3,-14,AIR)
Block(4,3,-13,STEP)
Block(4,3,-12,STEP:8)
Block(4,3,-11,STEP:8)
Block(4,3,-10,STEP:8)
Block(4,3,-9,STEP:8)
Block(4,3,-8,STEP:8)
Block(4,3,-5,AIR)
Block(4,3,-4,AIR)
Block(4,3,-3,AIR)
Block(4,3,-2,AIR)
Block(4,3,-1,AIR)
Block(4,3,0,AIR)
Block(4,3,1,AIR)
Block(4,3,2,AIR)
Block(4,3,3,AIR)
Block(4,3,4,AIR)
Block(4,3,5,AIR)
Block(4,3,8,STEP:8)
Block(4,3,9,STEP:8)
Block(4,3,10,STEP:8)
Block(4,3,11,STEP:8)
Block(4,3,12,STEP:8)
Block(4,3,13,STEP)
Block(4,3,14,AIR)
Block(4,3,15,STEP:8)
Block(4,4,-5,COBBLESTONE_STAIRS:7)
Block(4,4,-4,AIR)
Block(4,4,-3,AIR)
Block(4,4,-2,AIR)
Block(4,4,-1,AIR)
Block(4,4,0,AIR)
Block(4,4,1,AIR)
Block(4,4,2,AIR)
Block(4,4,3,AIR)
Block(4,4,4,AIR)
Block(4,4,5,COBBLESTONE_STAIRS:6)
Block(4,5,-15,STEP)
Block(4,5,-4,AIR)
Block(4,5,-3,AIR)
Block(4,5,-2,AIR)
Block(4,5,-1,AIR)
Block(4,5,0,AIR)
Block(4,5,1,AIR)
Block(4,5,2,AIR)
Block(4,5,3,AIR)
Block(4,5,4,AIR)
Block(4,5,15,STEP)
Block(4,6,-3,AIR)
Block(4,6,-2,AIR)
Block(4,6,-1,AIR)
Block(4,6,0,AIR)
Block(4,6,1,AIR)
Block(4,6,2,AIR)
Block(4,6,3,AIR)
Block(4,6,4,AIR)
Block(4,7,-4,STEP)
Block(4,7,-3,COBBLESTONE_STAIRS:4)
Block(4,7,-2,AIR)
Block(4,7,-1,AIR)
Block(4,7,0,AIR)
Block(4,7,1,AIR)
Block(4,7,2,AIR)
Block(4,7,3,COBBLESTONE_STAIRS:4)
Block(4,7,4,STEP)
Block(4,8,-2,STEP:8)
Block(4,8,-1,COBBLESTONE_STAIRS:4)
Block(4,8,1,COBBLESTONE_STAIRS:4)
Block(4,8,2,STEP:8)
Block(5,0,0,STEP)
Block(5,1,-14,AIR)
Block(5,1,-11,AIR)
Block(5,1,-10,AIR)
Block(5,1,-9,AIR)
Block(5,1,-5,AIR)
Block(5,1,-4,AIR)
Block(5,1,-3,AIR)
Block(5,1,-2,AIR)
Block(5,1,-1,AIR)
Block(5,1,0,AIR)
Block(5,1,1,AIR)
Block(5,1,2,AIR)
Block(5,1,4,AIR)
Block(5,1,5,AIR)
Block(5,1,9,AIR)
Block(5,1,10,AIR)
Block(5,1,11,AIR)
Block(5,1,14,AIR)
Block(5,2,-14,AIR)
Block(5,2,-13,COBBLESTONE_STAIRS:0)
Block(5,2,-12,AIR)
Block(5,2,-11,AIR)
Block(5,2,-10,AIR)
Block(5,2,-9,AIR)
Block(5,2,-6,AIR)
Block(5,2,-5,AIR)
Block(5,2,-4,AIR)
Block(5,2,-3,AIR)
Block(5,2,-2,AIR)
Block(5,2,-1,AIR)
Block(5,2,0,AIR)
Block(5,2,1,AIR)
Block(5,2,2,AIR)
Block(5,2,3,AIR)
Block(5,2,4,AIR)
Block(5,2,5,AIR)
Block(5,2,6,AIR)
Block(5,2,8,AIR)
Block(5,2,9,AIR)
Block(5,2,10,AIR)
Block(5,2,11,AIR)
Block(5,2,12,AIR)
Block(5,2,13,COBBLESTONE_STAIRS:0)
Block(5,2,14,AIR)
Block(5,3,-14,AIR)
Block(5,3,-13,STEP)
Block(5,3,-12,COBBLESTONE_STAIRS:4)
Block(5,3,-11,STEP:8)
Block(5,3,-10,STEP:8)
Block(5,3,-9,STEP:8)
Block(5,3,-8,COBBLESTONE_STAIRS:4)
Block(5,3,-6,AIR)
Block(5,3,-5,AIR)
Block(5,3,-4,AIR)
Block(5,3,-3,AIR)
Block(5,3,-2,AIR)
Block(5,3,-1,AIR)
Block(5,3,0,AIR)
Block(5,3,1,AIR)
Block(5,3,2,AIR)
Block(5,3,3,AIR)
Block(5,3,4,AIR)
Block(5,3,5,AIR)
Block(5,3,6,AIR)
Block(5,3,8,COBBLESTONE_STAIRS:4)
Block(5,3,9,STEP:8)
Block(5,3,10,STEP:8)
Block(5,3,11,STEP:8)
Block(5,3,12,COBBLESTONE_STAIRS:4)
Block(5,3,13,STEP)
Block(5,3,14,AIR)
Block(5,4,-6,STEP:8)
Block(5,4,-5,STEP:8)
Block(5,4,-4,COBBLESTONE_STAIRS:4)
Block(5,4,-3,AIR)
Block(5,4,-2,AIR)
Block(5,4,-1,AIR)
Block(5,4,0,AIR)
Block(5,4,1,AIR)
Block(5,4,2,AIR)
Block(5,4,3,AIR)
Block(5,4,4,COBBLESTONE_STAIRS:4)
Block(5,4,5,STEP:8)
Block(5,4,6,STEP:8)
Block(5,5,-3,AIR)
Block(5,5,-2,AIR)
Block(5,5,-1,AIR)
Block(5,5,0,AIR)
Block(5,5,1,AIR)
Block(5,5,2,AIR)
Block(5,5,3,AIR)
Block(5,6,-3,COBBLESTONE_STAIRS:7)
Block(5,6,-2,AIR)
Block(5,6,-1,AIR)
Block(5,6,0,AIR)
Block(5,6,1,AIR)
Block(5,6,2,AIR)
Block(5,6,3,COBBLESTONE_STAIRS:6)
Block(5,7,-2,STEP:8)
Block(5,7,-1,AIR)
Block(5,7,0,COBBLESTONE_STAIRS:4)
Block(5,7,1,AIR)
Block(5,7,2,STEP:8)
Block(6,0,0,STEP)
Block(6,1,-15,SMOOTH_STAIRS:2)
Block(6,1,-14,AIR)
Block(6,1,-11,AIR)
Block(6,1,-10,AIR)
Block(6,1,-5,AIR)
Block(6,1,-3,AIR)
Block(6,1,-2,AIR)
Block(6,1,-1,AIR)
Block(6,1,0,AIR)
Block(6,1,1,AIR)
Block(6,1,2,AIR)
Block(6,1,3,AIR)
Block(6,1,5,AIR)
Block(6,1,10,AIR)
Block(6,1,11,AIR)
Block(6,1,14,AIR)
Block(6,1,15,SMOOTH_STAIRS:0)
Block(6,2,-15,AIR)
Block(6,2,-14,AIR)
Block(6,2,-11,AIR)
Block(6,2,-10,AIR)
Block(6,2,-9,AIR)
Block(6,2,-5,AIR)
Block(6,2,-3,AIR)
Block(6,2,-2,AIR)
Block(6,2,-1,AIR)
Block(6,2,0,AIR)
Block(6,2,1,AIR)
Block(6,2,2,AIR)
Block(6,2,3,AIR)
Block(6,2,5,AIR)
Block(6,2,9,AIR)
Block(6,2,10,AIR)
Block(6,2,11,AIR)
Block(6,2,14,AIR)
Block(6,2,15,AIR)
Block(6,3,-15,STEP:8)
Block(6,3,-14,AIR)
Block(6,3,-13,STEP)
Block(6,3,-11,COBBLESTONE_STAIRS:7)
Block(6,3,-10,STEP:8)
Block(6,3,-9,COBBLESTONE_STAIRS:6)
Block(6,3,-6,AIR)
Block(6,3,-3,AIR)
Block(6,3,-2,AIR)
Block(6,3,-1,AIR)
Block(6,3,0,AIR)
Block(6,3,1,AIR)
Block(6,3,2,AIR)
Block(6,3,3,AIR)
Block(6,3,5,AIR)
Block(6,3,6,AIR)
Block(6,3,9,COBBLESTONE_STAIRS:7)
Block(6,3,10,STEP:8)
Block(6,3,11,COBBLESTONE_STAIRS:6)
Block(6,3,13,STEP)
Block(6,3,14,AIR)
Block(6,3,15,STEP:8)
Block(6,4,-6,STEP:8)
Block(6,4,-5,STEP:8)
Block(6,4,-3,AIR)
Block(6,4,-2,COBBLESTONE_STAIRS:4)
Block(6,4,-1,AIR)
Block(6,4,0,AIR)
Block(6,4,1,AIR)
Block(6,4,2,COBBLESTONE_STAIRS:4)
Block(6,4,5,STEP:8)
Block(6,4,6,STEP:8)
Block(6,5,-15,STEP)
Block(6,5,-3,COBBLESTONE_STAIRS:4)
Block(6,5,-1,AIR)
Block(6,5,0,COBBLESTONE_STAIRS:4)
Block(6,5,1,AIR)
Block(6,5,3,COBBLESTONE_STAIRS:4)
Block(6,5,15,STEP)
Block(6,6,1,AIR)
Block(6,7,-1,SMOOTH_STAIRS:4)
Block(6,7,1,SMOOTH_STAIRS:4)
Block(7,1,-14,AIR)
Block(7,1,-12,AIR)
Block(7,1,-11,AIR)
Block(7,1,-10,AIR)
Block(7,1,-9,AIR)
Block(7,1,-3,AIR)
Block(7,1,-1,AIR)
Block(7,1,0,AIR)
Block(7,1,3,AIR)
Block(7,1,9,AIR)
Block(7,1,10,AIR)
Block(7,1,11,AIR)
Block(7,1,14,AIR)
Block(7,2,-14,AIR)
Block(7,2,-13,COBBLESTONE_STAIRS:1)
Block(7,2,-12,AIR)
Block(7,2,-11,AIR)
Block(7,2,-10,AIR)
Block(7,2,-9,AIR)
Block(7,2,-8,AIR)
Block(7,2,-3,AIR)
Block(7,2,-1,AIR)
Block(7,2,0,AIR)
Block(7,2,1,AIR)
Block(7,2,3,AIR)
Block(7,2,8,AIR)
Block(7,2,9,AIR)
Block(7,2,10,AIR)
Block(7,2,11,AIR)
Block(7,2,12,AIR)
Block(7,2,13,COBBLESTONE_STAIRS:1)
Block(7,2,14,AIR)
Block(7,3,-14,AIR)
Block(7,3,-13,STEP)
Block(7,3,-12,COBBLESTONE_STAIRS:5)
Block(7,3,-11,AIR)
Block(7,3,-10,AIR)
Block(7,3,-9,AIR)
Block(7,3,-8,COBBLESTONE_STAIRS:5)
Block(7,3,-3,STEP:8)
Block(7,3,-1,COBBLESTONE_STAIRS:7)
Block(7,3,0,AIR)
Block(7,3,1,COBBLESTONE_STAIRS:6)
Block(7,3,3,STEP:8)
Block(7,3,8,COBBLESTONE_STAIRS:5)
Block(7,3,9,AIR)
Block(7,3,10,AIR)
Block(7,3,11,AIR)
Block(7,3,12,COBBLESTONE_STAIRS:5)
Block(7,3,13,STEP)
Block(7,3,14,AIR)
Block(8,1,-15,SMOOTH_STAIRS:2)
Block(8,1,-14,AIR)
Block(8,1,-10,AIR)
Block(8,1,-9,AIR)
Block(8,1,-8,AIR)
Block(8,1,-7,AIR)
Block(8,1,-4,AIR)
Block(8,1,-3,AIR)
Block(8,1,-2,COBBLESTONE_STAIRS:7)
Block(8,1,-1,AIR)
Block(8,1,0,AIR)
Block(8,1,1,AIR)
Block(8,1,2,COBBLESTONE_STAIRS:6)
Block(8,1,3,AIR)
Block(8,1,4,AIR)
Block(8,1,8,AIR)
Block(8,1,9,AIR)
Block(8,1,10,AIR)
Block(8,1,11,AIR)
Block(8,1,12,AIR)
Block(8,1,14,AIR)
Block(8,1,15,SMOOTH_STAIRS:0)
Block(8,2,-15,AIR)
Block(8,2,-14,AIR)
Block(8,2,-13,COBBLESTONE_STAIRS:0)
Block(8,2,-12,AIR)
Block(8,2,-11,AIR)
Block(8,2,-10,AIR)
Block(8,2,-9,AIR)
Block(8,2,-8,AIR)
Block(8,2,-5,AIR)
Block(8,2,-4,AIR)
Block(8,2,-3,AIR)
Block(8,2,-2,STEP)
Block(8,2,-1,AIR)
Block(8,2,0,AIR)
Block(8,2,1,AIR)
Block(8,2,2,STEP)
Block(8,2,3,AIR)
Block(8,2,4,AIR)
Block(8,2,5,AIR)
Block(8,2,7,AIR)
Block(8,2,8,AIR)
Block(8,2,9,AIR)
Block(8,2,10,AIR)
Block(8,2,11,AIR)
Block(8,2,12,AIR)
Block(8,2,13,COBBLESTONE_STAIRS:0)
Block(8,2,14,AIR)
Block(8,2,15,AIR)
Block(8,3,-15,STEP:8)
Block(8,3,-14,AIR)
Block(8,3,-13,STEP)
Block(8,3,-12,AIR)
Block(8,3,-11,AIR)
Block(8,3,-10,AIR)
Block(8,3,-9,AIR)
Block(8,3,-8,AIR)
Block(8,3,-7,COBBLESTONE_STAIRS:6)
Block(8,3,-5,COBBLESTONE_STAIRS:7)
Block(8,3,-4,STEP:8)
Block(8,3,-3,STEP:8)
Block(8,3,-2,STEP:8)
Block(8,3,-1,AIR)
Block(8,3,0,AIR)
Block(8,3,1,AIR)
Block(8,3,2,STEP:8)
Block(8,3,3,STEP:8)
Block(8,3,4,STEP:8)
Block(8,3,5,COBBLESTONE_STAIRS:6)
Block(8,3,7,COBBLESTONE_STAIRS:7)
Block(8,3,8,AIR)
Block(8,3,9,AIR)
Block(8,3,10,AIR)
Block(8,3,11,AIR)
Block(8,3,12,AIR)
Block(8,3,13,STEP)
Block(8,3,14,AIR)
Block(8,3,15,STEP:8)
Block(8,4,-12,STEP:8)
Block(8,4,-11,STEP:8)
Block(8,4,-10,SMOOTH_STAIRS:5)
Block(8,4,-9,STEP:8)
Block(8,4,-8,STEP:8)
Block(8,4,0,AIR)
Block(8,4,8,STEP:8)
Block(8,4,9,STEP:8)
Block(8,4,10,SMOOTH_STAIRS:5)
Block(8,4,11,STEP:8)
Block(8,4,12,STEP:8)
Block(8,5,-15,STEP)
Block(8,5,-1,DOUBLE_STEP)
Block(8,5,1,DOUBLE_STEP)
Block(8,5,15,STEP)
Block(9,1,-14,AIR)
Block(9,1,-11,AIR)
Block(9,1,-10,AIR)
Block(9,1,-9,AIR)
Block(9,1,-8,AIR)
Block(9,1,-7,AIR)
Block(9,1,-5,AIR)
Block(9,1,-4,AIR)
Block(9,1,-2,COBBLESTONE_STAIRS:0)
Block(9,1,0,AIR)
Block(9,1,1,AIR)
Block(9,1,2,COBBLESTONE_STAIRS:2)
Block(9,1,5,AIR)
Block(9,1,6,AIR)
Block(9,1,7,AIR)
Block(9,1,8,AIR)
Block(9,1,9,AIR)
Block(9,1,10,AIR)
Block(9,1,11,AIR)
Block(9,1,14,AIR)
Block(9,2,-14,AIR)
Block(9,2,-13,COBBLESTONE_STAIRS:1)
Block(9,2,-12,AIR)
Block(9,2,-11,AIR)
Block(9,2,-10,AIR)
Block(9,2,-9,AIR)
Block(9,2,-8,AIR)
Block(9,2,-7,AIR)
Block(9,2,-6,AIR)
Block(9,2,-5,AIR)
Block(9,2,-4,AIR)
Block(9,2,-2,COBBLESTONE_STAIRS:7)
Block(9,2,-1,AIR)
Block(9,2,0,AIR)
Block(9,2,1,AIR)
Block(9,2,2,COBBLESTONE_STAIRS:6)
Block(9,2,4,AIR)
Block(9,2,5,AIR)
Block(9,2,6,AIR)
Block(9,2,7,AIR)
Block(9,2,8,AIR)
Block(9,2,9,AIR)
Block(9,2,10,AIR)
Block(9,2,11,AIR)
Block(9,2,12,AIR)
Block(9,2,13,COBBLESTONE_STAIRS:1)
Block(9,2,14,AIR)
Block(9,3,-14,AIR)
Block(9,3,-13,STEP)
Block(9,3,-12,AIR)
Block(9,3,-11,AIR)
Block(9,3,-10,AIR)
Block(9,3,-9,AIR)
Block(9,3,-8,AIR)
Block(9,3,-7,AIR)
Block(9,3,-6,COBBLESTONE_STAIRS:5)
Block(9,3,-5,STEP:8)
Block(9,3,-4,STEP:8)
Block(9,3,-1,AIR)
Block(9,3,0,AIR)
Block(9,3,1,AIR)
Block(9,3,4,STEP:8)
Block(9,3,5,STEP:8)
Block(9,3,6,COBBLESTONE_STAIRS:5)
Block(9,3,7,AIR)
Block(9,3,8,AIR)
Block(9,3,9,AIR)
Block(9,3,10,AIR)
Block(9,3,11,AIR)
Block(9,3,12,AIR)
Block(9,3,13,STEP)
Block(9,3,14,AIR)
Block(9,4,-12,STEP:8)
Block(9,4,-11,STEP:8)
Block(9,4,-10,SMOOTH_STAIRS:4)
Block(9,4,-9,STEP:8)
Block(9,4,-8,STEP:8)
Block(9,4,-1,COBBLESTONE_STAIRS:7)
Block(9,4,0,AIR)
Block(9,4,1,COBBLESTONE_STAIRS:6)
Block(9,4,8,STEP:8)
Block(9,4,9,STEP:8)
Block(9,4,10,SMOOTH_STAIRS:4)
Block(9,4,11,STEP:8)
Block(9,4,12,STEP:8)
Block(10,1,-15,SMOOTH_STAIRS:2)
Block(10,1,-14,AIR)
Block(10,1,-12,AIR)
Block(10,1,-11,AIR)
Block(10,1,-9,AIR)
Block(10,1,-8,AIR)
Block(10,1,-7,AIR)
Block(10,1,-6,AIR)
Block(10,1,-5,AIR)
Block(10,1,-4,AIR)
Block(10,1,-3,AIR)
Block(10,1,-2,AIR)
Block(10,1,-1,AIR)
Block(10,1,0,AIR)
Block(10,1,1,AIR)
Block(10,1,2,AIR)
Block(10,1,3,AIR)
Block(10,1,4,AIR)
Block(10,1,5,AIR)
Block(10,1,6,AIR)
Block(10,1,7,AIR)
Block(10,1,9,AIR)
Block(10,1,11,AIR)
Block(10,1,14,AIR)
Block(10,1,15,SMOOTH_STAIRS:0)
Block(10,2,-15,AIR)
Block(10,2,-14,AIR)
Block(10,2,-13,COBBLESTONE_STAIRS:0)
Block(10,2,-12,AIR)
Block(10,2,-11,AIR)
Block(10,2,-9,AIR)
Block(10,2,-8,AIR)
Block(10,2,-7,AIR)
Block(10,2,-6,AIR)
Block(10,2,-5,AIR)
Block(10,2,-4,AIR)
Block(10,2,-3,AIR)
Block(10,2,-2,AIR)
Block(10,2,-1,AIR)
Block(10,2,0,AIR)
Block(10,2,1,AIR)
Block(10,2,2,AIR)
Block(10,2,3,AIR)
Block(10,2,4,AIR)
Block(10,2,5,AIR)
Block(10,2,6,AIR)
Block(10,2,7,AIR)
Block(10,2,8,AIR)
Block(10,2,9,AIR)
Block(10,2,11,AIR)
Block(10,2,12,AIR)
Block(10,2,13,COBBLESTONE_STAIRS:0)
Block(10,2,14,AIR)
Block(10,2,15,AIR)
Block(10,3,-15,STEP:8)
Block(10,3,-14,AIR)
Block(10,3,-13,STEP)
Block(10,3,-12,AIR)
Block(10,3,-11,AIR)
Block(10,3,-9,AIR)
Block(10,3,-8,AIR)
Block(10,3,-7,AIR)
Block(10,3,-6,STEP:8)
Block(10,3,-5,STEP:8)
Block(10,3,-4,STEP:8)
Block(10,3,-3,STEP:8)
Block(10,3,-2,STEP:8)
Block(10,3,-1,AIR)
Block(10,3,0,AIR)
Block(10,3,1,AIR)
Block(10,3,2,STEP:8)
Block(10,3,3,STEP:8)
Block(10,3,4,STEP:8)
Block(10,3,5,STEP:8)
Block(10,3,6,STEP:8)
Block(10,3,7,AIR)
Block(10,3,8,AIR)
Block(10,3,9,AIR)
Block(10,3,11,AIR)
Block(10,3,12,AIR)
Block(10,3,13,STEP)
Block(10,3,14,AIR)
Block(10,3,15,STEP:8)
Block(10,4,-12,SMOOTH_STAIRS:7)
Block(10,4,-11,SMOOTH_STAIRS:6)
Block(10,4,-9,SMOOTH_STAIRS:7)
Block(10,4,-8,SMOOTH_STAIRS:6)
Block(10,4,-1,AIR)
Block(10,4,0,AIR)
Block(10,4,1,AIR)
Block(10,4,8,SMOOTH_STAIRS:7)
Block(10,4,9,SMOOTH_STAIRS:6)
Block(10,4,11,SMOOTH_STAIRS:7)
Block(10,4,12,SMOOTH_STAIRS:6)
Block(10,5,-15,STEP)
Block(10,5,-1,DOUBLE_STEP)
Block(10,5,0,COBBLESTONE_STAIRS:5)
Block(10,5,1,DOUBLE_STEP)
Block(10,5,15,STEP)
Block(11,1,-14,AIR)
Block(11,1,-12,AIR)
Block(11,1,-11,AIR)
Block(11,1,-10,AIR)
Block(11,1,-8,AIR)
Block(11,1,-7,AIR)
Block(11,1,-6,AIR)
Block(11,1,-5,AIR)
Block(11,1,-4,AIR)
Block(11,1,-3,AIR)
Block(11,1,-2,AIR)
Block(11,1,-1,AIR)
Block(11,1,0,AIR)
Block(11,1,1,AIR)
Block(11,1,2,AIR)
Block(11,1,3,AIR)
Block(11,1,4,AIR)
Block(11,1,5,AIR)
Block(11,1,6,AIR)
Block(11,1,7,AIR)
Block(11,1,8,AIR)
Block(11,1,9,AIR)
Block(11,1,10,AIR)
Block(11,1,12,AIR)
Block(11,1,14,AIR)
Block(11,2,-14,AIR)
Block(11,2,-13,COBBLESTONE_STAIRS:1)
Block(11,2,-12,AIR)
Block(11,2,-11,AIR)
Block(11,2,-10,AIR)
Block(11,2,-9,AIR)
Block(11,2,-8,AIR)
Block(11,2,-7,AIR)
Block(11,2,-6,AIR)
Block(11,2,-5,AIR)
Block(11,2,-4,AIR)
Block(11,2,-3,AIR)
Block(11,2,-2,AIR)
Block(11,2,-1,AIR)
Block(11,2,0,AIR)
Block(11,2,1,AIR)
Block(11,2,2,AIR)
Block(11,2,3,AIR)
Block(11,2,4,AIR)
Block(11,2,5,AIR)
Block(11,2,6,AIR)
Block(11,2,7,AIR)
Block(11,2,8,AIR)
Block(11,2,9,AIR)
Block(11,2,10,AIR)
Block(11,2,11,AIR)
Block(11,2,12,AIR)
Block(11,2,13,COBBLESTONE_STAIRS:1)
Block(11,2,14,AIR)
Block(11,3,-14,AIR)
Block(11,3,-13,STEP)
Block(11,3,-12,AIR)
Block(11,3,-11,AIR)
Block(11,3,-10,AIR)
Block(11,3,-9,AIR)
Block(11,3,-8,AIR)
Block(11,3,-7,AIR)
Block(11,3,-6,COBBLESTONE_STAIRS:4)
Block(11,3,-5,STEP:8)
Block(11,3,-4,STEP:8)
Block(11,3,-3,STEP:8)
Block(11,3,-2,STEP:8)
Block(11,3,-1,AIR)
Block(11,3,0,AIR)
Block(11,3,1,AIR)
Block(11,3,2,STEP:8)
Block(11,3,3,STEP:8)
Block(11,3,4,STEP:8)
Block(11,3,5,STEP:8)
Block(11,3,6,COBBLESTONE_STAIRS:4)
Block(11,3,7,AIR)
Block(11,3,8,AIR)
Block(11,3,9,AIR)
Block(11,3,10,AIR)
Block(11,3,11,AIR)
Block(11,3,12,AIR)
Block(11,3,13,STEP)
Block(11,3,14,AIR)
Block(11,4,-12,STEP:8)
Block(11,4,-11,STEP:8)
Block(11,4,-10,SMOOTH_STAIRS:5)
Block(11,4,-9,STEP:8)
Block(11,4,-8,STEP:8)
Block(11,4,-1,AIR)
Block(11,4,0,AIR)
Block(11,4,8,STEP:8)
Block(11,4,9,STEP:8)
Block(11,4,10,SMOOTH_STAIRS:5)
Block(11,4,11,STEP:8)
Block(11,4,12,STEP:8)
Block(11,5,-1,DOUBLE_STEP)
Block(11,5,0,STEP:8)
Block(11,5,1,DOUBLE_STEP)
Block(12,1,-15,SMOOTH_STAIRS:2)
Block(12,1,-14,AIR)
Block(12,1,-11,AIR)
Block(12,1,-10,AIR)
Block(12,1,-8,AIR)
Block(12,1,-7,AIR)
Block(12,1,-3,AIR)
Block(12,1,-2,AIR)
Block(12,1,-1,AIR)
Block(12,1,0,AIR)
Block(12,1,1,AIR)
Block(12,1,2,AIR)
Block(12,1,4,AIR)
Block(12,1,9,AIR)
Block(12,1,11,AIR)
Block(12,1,14,AIR)
Block(12,1,15,SMOOTH_STAIRS:0)
Block(12,2,-15,AIR)
Block(12,2,-14,AIR)
Block(12,2,-13,COBBLESTONE_STAIRS:0)
Block(12,2,-12,AIR)
Block(12,2,-11,AIR)
Block(12,2,-10,AIR)
Block(12,2,-9,AIR)
Block(12,2,-8,AIR)
Block(12,2,-7,AIR)
Block(12,2,-5,AIR)
Block(12,2,-4,AIR)
Block(12,2,-3,AIR)
Block(12,2,-2,AIR)
Block(12,2,-1,AIR)
Block(12,2,0,AIR)
Block(12,2,1,AIR)
Block(12,2,2,AIR)
Block(12,2,3,AIR)
Block(12,2,4,AIR)
Block(12,2,5,AIR)
Block(12,2,7,AIR)
Block(12,2,8,AIR)
Block(12,2,9,AIR)
Block(12,2,10,AIR)
Block(12,2,11,AIR)
Block(12,2,12,AIR)
Block(12,2,13,COBBLESTONE_STAIRS:0)
Block(12,2,14,AIR)
Block(12,2,15,AIR)
Block(12,3,-15,STEP:8)
Block(12,3,-14,AIR)
Block(12,3,-13,STEP)
Block(12,3,-12,AIR)
Block(12,3,-11,AIR)
Block(12,3,-10,AIR)
Block(12,3,-9,AIR)
Block(12,3,-8,AIR)
Block(12,3,-7,COBBLESTONE_STAIRS:6)
Block(12,3,-5,COBBLESTONE_STAIRS:7)
Block(12,3,-4,STEP:8)
Block(12,3,-3,STEP:8)
Block(12,3,-2,STEP:8)
Block(12,3,-1,AIR)
Block(12,3,0,AIR)
Block(12,3,1,AIR)
Block(12,3,2,STEP:8)
Block(12,3,3,STEP:8)
Block(12,3,4,STEP:8)
Block(12,3,5,COBBLESTONE_STAIRS:6)
Block(12,3,7,COBBLESTONE_STAIRS:7)
Block(12,3,8,AIR)
Block(12,3,9,AIR)
Block(12,3,10,AIR)
Block(12,3,11,AIR)
Block(12,3,12,AIR)
Block(12,3,13,STEP)
Block(12,3,14,AIR)
Block(12,3,15,STEP:8)
Block(12,4,-12,STEP:8)
Block(12,4,-11,STEP:8)
Block(12,4,-10,SMOOTH_STAIRS:4)
Block(12,4,-9,STEP:8)
Block(12,4,-8,STEP:8)
Block(12,4,-1,AIR)
Block(12,4,0,AIR)
Block(12,4,1,AIR)
Block(12,4,8,STEP:8)
Block(12,4,9,STEP:8)
Block(12,4,10,SMOOTH_STAIRS:4)
Block(12,4,11,STEP:8)
Block(12,4,12,STEP:8)
Block(12,5,-15,STEP)
Block(12,5,-1,DOUBLE_STEP)
Block(12,5,0,COBBLESTONE_STAIRS:4)
Block(12,5,1,DOUBLE_STEP)
Block(12,5,15,STEP)
Block(13,1,-14,AIR)
Block(13,1,-2,COBBLESTONE_STAIRS:0)
Block(13,1,-1,AIR)
Block(13,1,0,AIR)
Block(13,1,2,COBBLESTONE_STAIRS:2)
Block(13,1,14,AIR)
Block(13,2,-14,AIR)
Block(13,2,-12,COBBLESTONE_STAIRS:0)
Block(13,2,-11,COBBLESTONE_STAIRS:2)
Block(13,2,-10,COBBLESTONE_STAIRS:0)
Block(13,2,-9,COBBLESTONE_STAIRS:2)
Block(13,2,-8,COBBLESTONE_STAIRS:0)
Block(13,2,-7,COBBLESTONE_STAIRS:2)
Block(13,2,-5,COBBLESTONE_STAIRS:0)
Block(13,2,-4,COBBLESTONE_STAIRS:2)
Block(13,2,-2,COBBLESTONE_STAIRS:7)
Block(13,2,-1,AIR)
Block(13,2,0,AIR)
Block(13,2,1,AIR)
Block(13,2,2,COBBLESTONE_STAIRS:6)
Block(13,2,4,COBBLESTONE_STAIRS:0)
Block(13,2,5,COBBLESTONE_STAIRS:2)
Block(13,2,7,COBBLESTONE_STAIRS:0)
Block(13,2,8,COBBLESTONE_STAIRS:2)
Block(13,2,9,COBBLESTONE_STAIRS:0)
Block(13,2,10,COBBLESTONE_STAIRS:2)
Block(13,2,11,COBBLESTONE_STAIRS:0)
Block(13,2,12,COBBLESTONE_STAIRS:2)
Block(13,2,14,AIR)
Block(13,3,-14,AIR)
Block(13,3,-12,STEP)
Block(13,3,-11,STEP)
Block(13,3,-10,STEP)
Block(13,3,-9,STEP)
Block(13,3,-8,STEP)
Block(13,3,-7,STEP)
Block(13,3,-6,STEP)
Block(13,3,-5,STEP)
Block(13,3,-4,STEP)
Block(13,3,-1,AIR)
Block(13,3,0,AIR)
Block(13,3,1,AIR)
Block(13,3,4,STEP)
Block(13,3,5,STEP)
Block(13,3,6,STEP)
Block(13,3,7,STEP)
Block(13,3,8,STEP)
Block(13,3,9,STEP)
Block(13,3,10,STEP)
Block(13,3,11,STEP)
Block(13,3,12,STEP)
Block(13,3,14,AIR)
Block(13,4,-1,COBBLESTONE_STAIRS:7)
Block(13,4,0,AIR)
Block(13,4,1,COBBLESTONE_STAIRS:6)
Block(14,1,-15,SMOOTH_STAIRS:2)
Block(14,1,-14,AIR)
Block(14,1,-13,AIR)
Block(14,1,-12,AIR)
Block(14,1,-11,AIR)
Block(14,1,-10,AIR)
Block(14,1,-9,AIR)
Block(14,1,-8,AIR)
Block(14,1,-7,AIR)
Block(14,1,-6,AIR)
Block(14,1,-5,AIR)
Block(14,1,-4,AIR)
Block(14,1,-3,AIR)
Block(14,1,-2,COBBLESTONE_STAIRS:7)
Block(14,1,0,AIR)
Block(14,1,1,AIR)
Block(14,1,2,COBBLESTONE_STAIRS:6)
Block(14,1,3,AIR)
Block(14,1,4,AIR)
Block(14,1,5,AIR)
Block(14,1,6,AIR)
Block(14,1,7,AIR)
Block(14,1,8,AIR)
Block(14,1,9,AIR)
Block(14,1,10,AIR)
Block(14,1,11,AIR)
Block(14,1,12,AIR)
Block(14,1,13,AIR)
Block(14,1,14,AIR)
Block(14,1,15,SMOOTH_STAIRS:0)
Block(14,2,-15,AIR)
Block(14,2,-14,AIR)
Block(14,2,-13,AIR)
Block(14,2,-12,AIR)
Block(14,2,-11,AIR)
Block(14,2,-10,AIR)
Block(14,2,-9,AIR)
Block(14,2,-8,AIR)
Block(14,2,-7,AIR)
Block(14,2,-6,AIR)
Block(14,2,-5,AIR)
Block(14,2,-4,AIR)
Block(14,2,-3,AIR)
Block(14,2,-2,STEP)
Block(14,2,-1,AIR)
Block(14,2,0,AIR)
Block(14,2,1,AIR)
Block(14,2,2,STEP)
Block(14,2,3,AIR)
Block(14,2,4,AIR)
Block(14,2,5,AIR)
Block(14,2,6,AIR)
Block(14,2,7,AIR)
Block(14,2,8,AIR)
Block(14,2,9,AIR)
Block(14,2,10,AIR)
Block(14,2,11,AIR)
Block(14,2,12,AIR)
Block(14,2,13,AIR)
Block(14,2,14,AIR)
Block(14,2,15,AIR)
Block(14,3,-15,STEP:8)
Block(14,3,-14,AIR)
Block(14,3,-13,AIR)
Block(14,3,-12,AIR)
Block(14,3,-11,AIR)
Block(14,3,-10,AIR)
Block(14,3,-9,AIR)
Block(14,3,-8,AIR)
Block(14,3,-7,AIR)
Block(14,3,-6,AIR)
Block(14,3,-5,AIR)
Block(14,3,-4,AIR)
Block(14,3,-3,AIR)
Block(14,3,-2,STEP:8)
Block(14,3,-1,AIR)
Block(14,3,0,AIR)
Block(14,3,1,AIR)
Block(14,3,2,STEP:8)
Block(14,3,3,AIR)
Block(14,3,4,AIR)
Block(14,3,5,AIR)
Block(14,3,6,AIR)
Block(14,3,7,AIR)
Block(14,3,8,AIR)
Block(14,3,9,AIR)
Block(14,3,10,AIR)
Block(14,3,11,AIR)
Block(14,3,12,AIR)
Block(14,3,13,AIR)
Block(14,3,14,AIR)
Block(14,3,15,STEP:8)
Block(14,4,0,AIR)
Block(14,5,-15,STEP)
Block(14,5,-1,DOUBLE_STEP)
Block(14,5,1,DOUBLE_STEP)
Block(14,5,15,STEP)
Block(15,1,-14,SMOOTH_STAIRS:1)
Block(15,1,-12,SMOOTH_STAIRS:1)
Block(15,1,-10,SMOOTH_STAIRS:1)
Block(15,1,-8,SMOOTH_STAIRS:1)
Block(15,1,-6,SMOOTH_STAIRS:1)
Block(15,1,-4,SMOOTH_STAIRS:1)
Block(15,1,-1,AIR)
Block(15,1,0,AIR)
Block(15,1,1,AIR)
Block(15,1,4,SMOOTH_STAIRS:1)
Block(15,1,6,SMOOTH_STAIRS:1)
Block(15,1,8,SMOOTH_STAIRS:1)
Block(15,1,10,SMOOTH_STAIRS:1)
Block(15,1,12,SMOOTH_STAIRS:1)
Block(15,1,14,SMOOTH_STAIRS:1)
Block(15,2,-14,AIR)
Block(15,2,-12,AIR)
Block(15,2,-10,AIR)
Block(15,2,-8,AIR)
Block(15,2,-6,AIR)
Block(15,2,-4,AIR)
Block(15,2,-1,AIR)
Block(15,2,0,AIR)
Block(15,2,1,AIR)
Block(15,2,4,AIR)
Block(15,2,6,AIR)
Block(15,2,8,AIR)
Block(15,2,10,AIR)
Block(15,2,12,AIR)
Block(15,2,14,AIR)
Block(15,3,-14,STEP:8)
Block(15,3,-12,STEP:8)
Block(15,3,-10,STEP:8)
Block(15,3,-8,STEP:8)
Block(15,3,-6,STEP:8)
Block(15,3,-4,STEP:8)
Block(15,3,-1,COBBLESTONE_STAIRS:7)
Block(15,3,0,AIR)
Block(15,3,1,COBBLESTONE_STAIRS:6)
Block(15,3,4,STEP:8)
Block(15,3,6,STEP:8)
Block(15,3,8,STEP:8)
Block(15,3,10,STEP:8)
Block(15,3,12,STEP:8)
Block(15,3,14,STEP:8)
Block(15,5,-14,STEP)
Block(15,5,-12,STEP)
Block(15,5,-10,STEP)
Block(15,5,-8,STEP)
Block(15,5,-6,STEP)
Block(15,5,-4,STEP)
Block(15,5,-1,DOUBLE_STEP)
Block(15,5,1,DOUBLE_STEP)
Block(15,5,4,STEP)
Block(15,5,6,STEP)
Block(15,5,8,STEP)
Block(15,5,10,STEP)
Block(15,5,12,STEP)
Block(15,5,14,STEP)

#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Ignored when IsOTGPlus:true.
# Require a condition at a certain location in order for the BO3 to be spawned.
# BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location
# BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location
# LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive)

# You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air.

# Examples:
#   BlockCheck(0,-1,0,GRASS,DIRT)  Require grass or dirt just below the object
#   BlockCheck(0,-1,0,Solid)       Require any solid block just below the object
#   BlockCheck(0,-1,0,WOOL)        Require any type of wool just below the object
#   BlockCheck(0,-1,0,WOOL:0)      Require white wool just below the object
#   BlockCheckNot(0,-1,0,WOOL:0)   Require that there is no white wool below the object
#   LightCheck(0,0,0,0,1)          Require almost complete darkness just below the object
BlockCheck(0,9,0,Solid)
BlockCheck(-6,1,-16,Solid)
BlockCheck(0,1,-16,Solid)
BlockCheck(8,1,-16,Solid)
BlockCheck(13,1,-16,Solid)
BlockCheck(-16,1,-13,Solid)
BlockCheck(-7,1,-12,Solid)
BlockCheck(-7,1,-11,Solid)
BlockCheck(-7,1,-10,Solid)
BlockCheck(-7,1,-8,Solid)
BlockCheck(5,1,-6,Solid)
BlockCheck(6,1,-6,Solid)
BlockCheck(7,1,-6,Solid)
BlockCheck(8,1,-6,Solid)
BlockCheck(9,1,-6,Solid)
BlockCheck(-16,1,-5,Solid)
BlockCheck(7,1,-5,Solid)
BlockCheck(8,1,-5,Solid)
BlockCheck(9,1,-5,Solid)
BlockCheck(10,1,-5,Solid)
BlockCheck(11,1,-5,Solid)
BlockCheck(6,1,-4,Solid)
BlockCheck(7,1,-4,Solid)
BlockCheck(8,1,-4,Solid)
BlockCheck(9,1,-4,Solid)
BlockCheck(10,1,-4,Solid)
BlockCheck(2,1,-1,Solid)
BlockCheck(2,1,0,Solid)
BlockCheck(-16,1,1,Solid)
BlockCheck(13,1,3,Solid)
BlockCheck(13,1,6,Solid)
BlockCheck(13,1,9,Solid)
BlockCheck(-16,1,11,Solid)
BlockCheck(8,1,12,Solid)
BlockCheck(9,1,12,Solid)
BlockCheck(-13,1,14,Solid)
BlockCheck(-6,1,14,Solid)
BlockCheck(-2,1,14,Solid)
#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Branches are child-BO3's that spawn if this BO3 is configured to spawn as a
# CustomStructure resource in a biome config. Branches can have branches,
# making complex structures possible. See the wiki for more details.

# Regular Branches spawn each branch with an independent chance of spawning.
# When IsOTGPlus is set to false: Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance])
# When IsOTGPlus is set to true: Branch(x,y,z,isRequiredBranch,branchName,rotation,chance,branchDepth[,anotherBranchName,rotation,chance,branchDepth[,...]][IndividualChance])
# branchName - name of the object to spawn.
# rotation - NORTH, SOUTH, EAST or WEST.
# IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank
# isRequiredBranch - If this is set to true then at least one of the branches in this BO3 must spawn at these x,y,z coordinates. If no branch can spawn there then this BO3 fails to spawn and its branch is rolled back.
# isRequiredBranch:true branches must spawn or the current branch is rolled back entirely. This is useful for grouping BO3's that must spawn together, for instance a single room made of multiple BO3's/branches.
# If all parts of the room are connected together via isRequiredBranch:true branches then either the entire room will spawns or no part of it will spawn.
# *Note: When isRequiredBranch:true only one BO3 can be added per Branch() and it will automatically have a rarity of 100.0.
# isRequiredBranch:false branches are used to make optional parts of structures, for instance the middle section of a tunnel that has a beginning, middle and end BO3/branch and can have a variable length by repeating the middle BO3/branch.
# By making the start and end branches isRequiredBranch:true and the middle branch isRequiredbranch:false you can make it so that either:
# A. A tunnel spawns with at least a beginning and end branch
# B. A tunnel spawns with a beginning and end branch and as many middle branches as will fit in the available space.
# C. No tunnel spawns at all because there wasn't enough space to spawn at least a beginning and end branch.
# branchDepth - When creating a chain of branches that contains optional (isRequiredBranch:false) branches branch depth is configured for the first BO3 in the chain to determine the maximum length of the chain.
# branchDepth - 1 is inherited by each isRequiredBranch:false branch in the chain. When branchDepth is zero isRequiredBranch:false branches cannot spawn and the chain ends. In the case of the tunnel this means the last middle branch would be
# rolled back and an IsRequiredBranch:true end branch could be spawned in its place to make sure the tunnel has a proper ending.
# Instead of inheriting branchDepth - 1 from the parent branchDepth can be overridden by child branches if it is set higher than 0 (the default value).
# isRequiredBranch:true branches do inherit branchDepth and pass it on to their own branches, however they cannot be prevented from spawning by it and also don't subtract 1 from branchDepth when inheriting it.

# Weighted Branches spawn branches with a dependent chance of spawning.
# When IsOTGPlus is set to false: WeightedBranch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf])
# When IsOTGPlus is set to true: WeightedBranch(x,y,z,isRequiredBranch,branchName,rotation,chance,branchDepth[,anotherBranchName,rotation,chance,branchDepth[,...]][MaxChanceOutOf])
# *Note: isRequiredBranch must be set to false. It is not possible to use isRequiredBranch:true with WeightedBranch() since isRequired:true branches must spawn and automatically have a rarity of 100.0.
# MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank

#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Entities                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Forge only (this may have changed, check for updates).
# An EntityFunction spawns an entity instead of a block. The entity is spawned only once when the BO3 is spawned.
# Entities are persistent by default so they don't de-spawn when no player is near, they are only unloaded.
# Usage: Entity(x,y,z,entityName,groupSize,NameTagOrNBTFileName) or Entity(x,y,z,mobName,groupSize)
# Use /otg entities to get a list of entities that can be used as entityName, this includes entities added by other mods and non-living entities.

# In the text file you can use the same mob spawning parameters used with the /summon command to equip the
# entity and give it custom attributes etc. You can copy the DATA part of a summon command including surrounding 
# curly braces to a .txt file, for instance for: "/summon Skeleton x y z {DATA}"

#######################################################################
# +-----------------------------------------------------------------+ #
# |                            Particles                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Forge only (this may have changed, check for updates).
# Creates an invisible particle spawner at the given location that spawns particles every x milliseconds.

# velocityX, velocityY and velocityZ are optional.
# Only vanilla particle names can be used, for 1.11.2 these are;
# explode, largeexplode, hugeexplosion, fireworksSpark, bubble, splash, wake, suspended
# depthsuspend, crit, magicCrit, smoke, largesmoke, spell, instantSpell, mobSpell
# mobSpellAmbient, witchMagic, dripWater, dripLava, angryVillager, happyVillager
# townaura, note, portal, enchantmenttable, flame, lava, footstep, cloud, reddust
# snowballpoof,  snowshovel, slime, heart, barrier, iconcrack, blockcrack, blockdust
# droplet, take, mobappearance, dragonbreath, endRod, damageIndicator, sweepAttack
# fallingdust, totem, spit.
# velocityX,velocityY,velocityZ - Spawn the enemy with the given velocity. If this is not filled in then a small random velocity is applied.

#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Spawners                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Forge only (this may have changed, check for updates).
# Creates an invisible entity spawner at the given location that spawns entities every x seconds.
# Entities can only spawn if their spawn requirements are met (zombies/skeletons only spawn in the dark etc). Max entity count for the server is ignored, each spawner has its own maxCount setting.
# Usage: Spawner(x,y,z,entityName,nbtFileName,groupSize,interval,spawnChance,maxCount,despawnTime,velocityX,velocityY,velocityZ,yaw,pitch)
# nbtFileName, despawnTime, velocityX, velocityY, velocityZ, yaw and pitch are optional
# Example Spawner(0, 0, 0, Villager, 1, 5, 100, 5) or Spawner(0, 0, 0, Villager, villager1.txt, 1, 5, 100, 5) or Spawner(0, 0, 0, Villager, 1, 5, 100, 5, 30, 1, 1, 1, 0, 0)
# entityName - Name of the entity to spawn, use /otg entities to get a list of entities that can be used as entityName, this includes entities added by other mods and non-living entities.

# In the text file you can use the same mob spawning parameters used with the /summon command to equip the
# entity and give it custom attributes etc. You can copy the DATA part of a summon command including surrounding 
# curly braces to a .txt file, for instance for: "/summon Skeleton x y z {DATA}"
# groupSize - Number of entities that should spawn for each successful spawn attempt.
# interval - Time in seconds between each spawn attempt.
# spawnChance - For each spawn attempt, the chance between 0-100 that the spawn attempt will succeed.
# maxCount - The maximum amount of this kind of entity that can exist within 32 blocks. If there are already maxCount or more entities of this type in a 32 radius this spawner will not spawn anything.
# despawnTime - After despawnTime seconds, if there is no player within 32 blocks of the entity it will despawn..
# velocityX,velocityY,velocityZ,yaw,pitch - Spawn the enemy with the given velocity and angle, handy for making traps and launchers (shooting arrows and fireballs etc).

#######################################################################
# +-----------------------------------------------------------------+ #
# |                             ModData                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Forge only.
# Use the ModData() tag to include data that other mods can use
# Mod makers can use ModData and the /otg GetModData command to test IMC communications between OTG
# and their mod.
# Normal users can use it to spawn some mobs and blocks on command.
# ModData(x,y,z,"ModName", "MyModDataAsText"
# Example: ModData(x,y,z,MyCystomNPCMod,SpawnBobHere/WithAPotato/And50Health)
# Try not to use exotic/reserved characters, like brackets and comma's etc, this stuff isn't fool-proof.
# Also, use this only to store IDs/object names etc for your mod, DO NOT include things like character dialogue,
# messages on signs, loot lists etc in this file. As much as possible just store id's/names here and store all the data related to those id's/names in your own mod.
# OTG has some built in ModData commands for basic mob and block spawning.
# These are mostly just a demonstration for mod makers to show how ModData.
# can be used by other mods.
# For mob spawning in OTG use: ModData(x,y,z,OTG,mob/MobType/Count/Persistent/Name)
# mob: Makes OTG recognise this as a mob spawning command.
# MobType: Lower-case, no spaces. Any vanilla mob like dragon, skeleton, wither, villager etc
# Count: The number of mobs to spawn
# Persistent (true/false): Should the mobs never de-spawn? If set to true the mob will get a
# name-tag ingame so you can recognise it.
# Name: A name-tag for the monster/npc.
# Example: ModData(0,0,0,OTG,villager/1/true/Bob)
# To spawn blocks using ModData use: ModData(x,y,z,OTG,block/material)
# block: Makes OTG recognise this as a block spawning command.
# material: id or text, custom blocks can be added using ModName:MaterialName.
# To send all ModData within a radius in chunks around the player to the specified mod
# use this console command: /otg GetModData ModName Radius
# ModName: name of the mod, for OTG commands use OTG 
# Radius (optional): Radius in chunks around the player.
