#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This is the config file of a custom object.
# If you add this object correctly to your BiomeConfigs, it will spawn in the world.

# This is the creator of this BO3 object
Author: BO3 BulkEdit (by LanToaster)

# A short description of this BO3 object
Description: This Object was Created with BO3_BulkEdit

# The BO3 version, don't change this! It can be used by external applications to do a version check.
Version: 3

# The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
SettingsMode: WriteDisable


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This needs to be set to true to spawn the object in the Tree and Sapling resources.
Tree: false

# The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.

Frequency: 1

# The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.

Rarity: 100.0

# If you set this to true, the BO3 will be placed with a random rotation.
RotateRandomly: false

# The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
SpawnHeight: randomY

# The height limits for the BO3.
MinHeight: 82

MaxHeight: 82

# Objects can have other objects attacthed to it: branches. Branches can also
# have branches attached to it, which can also have branches, etc. This is the
# maximum branch depth for this objects.
MaxBranchDepth: 10

# When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
# If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

# The block(s) the BO3 should spawn in.
SourceBlocks: AIR

# The maximum percentage of the BO3 that can be outside the SourceBlock.
# The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
MaxPercentageOutsideSourceBlock: 100

# What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
OutsideSourceBlock: placeAnyway


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

# All the blocks used in the BO3 are listed here. Possible blocks:
# Block(x,y,z,id[.data][,nbtfile.nbt)
# RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
# So RandomBlock(0,0,0,CHEST:0,chest.nbt,50,CHEST:0,anotherchest.nbt,100) will spawn a chest at
# the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
# fails, a 100% percent chance to have the contents of anotherchest.nbt.
Block(0,-10,-7,LOG:3)
Block(4,-10,-7,LOG:3)
Block(4,-10,-6,PLANKS:3)
Block(4,-10,-5,PLANKS:3)
Block(3,-10,-4,PLANKS:3)
Block(2,-10,-3,PLANKS:3)
Block(-1,-10,-2,LOG:3)
Block(3,-10,-2,LOG:3)
Block(3,-10,-1,PLANKS:3)
Block(4,-10,0,PLANKS:3)
Block(3,-10,1,PLANKS:3)
Block(3,-10,2,PLANKS:3)
Block(2,-10,3,PLANKS:3)
Block(-2,-10,4,LOG:3)
Block(1,-10,4,LOG:3)
Block(1,-10,5,PLANKS:3)
Block(2,-10,6,PLANKS:3)
Block(2,-10,7,PLANKS:3)
Block(0,-10,8,LOG:3)
Block(3,-10,8,LOG:3)
Block(0,-9,-7,LOG:3)
Block(4,-9,-7,LOG:3)
Block(4,-9,-6,PLANKS:3)
Block(4,-9,-5,PLANKS:3)
Block(3,-9,-4,PLANKS:3)
Block(2,-9,-3,PLANKS:3)
Block(-1,-9,-2,LOG:3)
Block(3,-9,-2,LOG:3)
Block(3,-9,-1,PLANKS:3)
Block(4,-9,0,PLANKS:3)
Block(3,-9,1,PLANKS:3)
Block(3,-9,2,PLANKS:3)
Block(2,-9,3,PLANKS:3)
Block(-2,-9,4,LOG:3)
Block(1,-9,4,LOG:3)
Block(1,-9,5,PLANKS:3)
Block(2,-9,6,PLANKS:3)
Block(2,-9,7,PLANKS:3)
Block(0,-9,8,LOG:3)
Block(3,-9,8,LOG:3)
Block(0,-8,-7,LOG:3)
Block(4,-8,-7,LOG:3)
Block(4,-8,-6,PLANKS:3)
Block(4,-8,-5,PLANKS:3)
Block(3,-8,-4,PLANKS:3)
Block(2,-8,-3,PLANKS:3)
Block(-1,-8,-2,LOG:3)
Block(3,-8,-2,LOG:3)
Block(3,-8,-1,PLANKS:3)
Block(4,-8,0,PLANKS:3)
Block(3,-8,1,PLANKS:3)
Block(3,-8,2,PLANKS:3)
Block(2,-8,3,PLANKS:3)
Block(-2,-8,4,LOG:3)
Block(1,-8,4,LOG:3)
Block(1,-8,5,PLANKS:3)
Block(2,-8,6,PLANKS:3)
Block(2,-8,7,PLANKS:3)
Block(0,-8,8,LOG:3)
Block(3,-8,8,LOG:3)
Block(0,-7,-7,LOG:3)
Block(4,-7,-7,LOG:3)
Block(4,-7,-6,PLANKS:3)
Block(4,-7,-5,PLANKS:3)
Block(3,-7,-4,PLANKS:3)
Block(2,-7,-3,PLANKS:3)
Block(-1,-7,-2,LOG:3)
Block(3,-7,-2,LOG:3)
Block(3,-7,-1,PLANKS:3)
Block(4,-7,0,PLANKS:3)
Block(3,-7,1,PLANKS:3)
Block(3,-7,2,PLANKS:3)
Block(2,-7,3,PLANKS:3)
Block(-2,-7,4,LOG:3)
Block(1,-7,4,LOG:3)
Block(1,-7,5,PLANKS:3)
Block(2,-7,6,PLANKS:3)
Block(2,-7,7,PLANKS:3)
Block(0,-7,8,LOG:3)
Block(3,-7,8,LOG:3)
Block(0,-6,-7,LOG:3)
Block(4,-6,-7,LOG:3)
Block(4,-6,-6,PLANKS:3)
Block(4,-6,-5,PLANKS:3)
Block(3,-6,-4,PLANKS:3)
Block(2,-6,-3,PLANKS:3)
Block(-1,-6,-2,LOG:3)
Block(3,-6,-2,LOG:3)
Block(3,-6,-1,PLANKS:3)
Block(4,-6,0,PLANKS:3)
Block(3,-6,1,PLANKS:3)
Block(3,-6,2,PLANKS:3)
Block(2,-6,3,PLANKS:3)
Block(-2,-6,4,LOG:3)
Block(1,-6,4,LOG:3)
Block(1,-6,5,PLANKS:3)
Block(2,-6,6,PLANKS:3)
Block(2,-6,7,PLANKS:3)
Block(0,-6,8,LOG:3)
Block(3,-6,8,LOG:3)
Block(0,-5,-7,LOG:3)
Block(4,-5,-7,LOG:3)
Block(4,-5,-6,PLANKS:3)
Block(4,-5,-5,PLANKS:3)
Block(3,-5,-4,PLANKS:3)
Block(2,-5,-3,PLANKS:3)
Block(-1,-5,-2,LOG:3)
Block(3,-5,-2,LOG:3)
Block(3,-5,-1,PLANKS:3)
Block(4,-5,0,PLANKS:3)
Block(3,-5,1,PLANKS:3)
Block(3,-5,2,PLANKS:3)
Block(2,-5,3,PLANKS:3)
Block(-2,-5,4,LOG:3)
Block(1,-5,4,LOG:3)
Block(1,-5,5,PLANKS:3)
Block(2,-5,6,PLANKS:3)
Block(2,-5,7,PLANKS:3)
Block(0,-5,8,LOG:3)
Block(3,-5,8,LOG:3)
Block(0,-4,-7,LOG:3)
Block(4,-4,-7,LOG:3)
Block(4,-4,-6,PLANKS:3)
Block(4,-4,-5,PLANKS:3)
Block(3,-4,-4,PLANKS:3)
Block(2,-4,-3,PLANKS:3)
Block(-1,-4,-2,LOG:3)
Block(3,-4,-2,LOG:3)
Block(3,-4,-1,PLANKS:3)
Block(4,-4,0,PLANKS:3)
Block(3,-4,1,PLANKS:3)
Block(3,-4,2,PLANKS:3)
Block(2,-4,3,PLANKS:3)
Block(-2,-4,4,LOG:3)
Block(1,-4,4,LOG:3)
Block(1,-4,5,PLANKS:3)
Block(2,-4,6,PLANKS:3)
Block(2,-4,7,PLANKS:3)
Block(0,-4,8,LOG:3)
Block(3,-4,8,LOG:3)
Block(0,-3,-7,LOG:3)
Block(4,-3,-7,LOG:3)
Block(4,-3,-6,PLANKS:3)
Block(4,-3,-5,PLANKS:3)
Block(3,-3,-4,PLANKS:3)
Block(2,-3,-3,PLANKS:3)
Block(-1,-3,-2,LOG:3)
Block(3,-3,-2,LOG:3)
Block(3,-3,-1,PLANKS:3)
Block(4,-3,0,PLANKS:3)
Block(3,-3,1,PLANKS:3)
Block(3,-3,2,PLANKS:3)
Block(2,-3,3,PLANKS:3)
Block(-2,-3,4,LOG:3)
Block(1,-3,4,LOG:3)
Block(1,-3,5,PLANKS:3)
Block(2,-3,6,PLANKS:3)
Block(2,-3,7,PLANKS:3)
Block(0,-3,8,LOG:3)
Block(3,-3,8,LOG:3)
Block(0,-2,-7,LOG:3)
Block(4,-2,-7,LOG:3)
Block(4,-2,-6,PLANKS:3)
Block(4,-2,-5,PLANKS:3)
Block(3,-2,-4,PLANKS:3)
Block(2,-2,-3,PLANKS:3)
Block(-1,-2,-2,LOG:3)
Block(3,-2,-2,LOG:3)
Block(3,-2,-1,PLANKS:3)
Block(4,-2,0,PLANKS:3)
Block(3,-2,1,PLANKS:3)
Block(3,-2,2,PLANKS:3)
Block(2,-2,3,PLANKS:3)
Block(-2,-2,4,LOG:3)
Block(1,-2,4,LOG:3)
Block(1,-2,5,PLANKS:3)
Block(2,-2,6,PLANKS:3)
Block(2,-2,7,PLANKS:3)
Block(0,-2,8,LOG:3)
Block(3,-2,8,LOG:3)
Block(-7,-1,-7,GRASS_PATH:0)
Block(0,-1,-7,LOG:3)
Block(4,-1,-7,LOG:3)
Block(-7,-1,-6,GRASS_PATH:0)
Block(4,-1,-6,PLANKS:3)
Block(4,-1,-5,PLANKS:3)
Block(3,-1,-4,PLANKS:3)
Block(2,-1,-3,PLANKS:3)
Block(-1,-1,-2,LOG:3)
Block(3,-1,-2,LOG:3)
Block(3,-1,-1,PLANKS:3)
Block(4,-1,0,PLANKS:3)
Block(3,-1,1,PLANKS:3)
Block(3,-1,2,PLANKS:3)
Block(2,-1,3,PLANKS:3)
Block(-2,-1,4,LOG:3)
Block(1,-1,4,LOG:3)
Block(1,-1,5,PLANKS:3)
Block(2,-1,6,PLANKS:3)
Block(2,-1,7,PLANKS:3)
Block(0,-1,8,LOG:3)
Block(3,-1,8,LOG:3)
Block(0,0,-7,LOG:3)
Block(4,0,-7,LOG:3)
Block(4,0,-6,PLANKS:3)
Block(4,0,-5,PLANKS:3)
Block(-1,0,-4,JUNGLE_STAIRS:0)
Block(0,0,-4,JUNGLE_STAIRS:5)
Block(3,0,-4,PLANKS:3)
Block(4,0,-4,SPRUCE_FENCE:0)
Block(2,0,-3,PLANKS:3)
Block(3,0,-3,SPRUCE_FENCE:0)
Block(4,0,-3,SPRUCE_FENCE:0)
Block(-1,0,-2,LOG:3)
Block(3,0,-2,LOG:3)
Block(3,0,-1,PLANKS:3)
Block(4,0,-1,SPRUCE_FENCE:0)
Block(4,0,0,PLANKS:3)
Block(3,0,1,PLANKS:3)
Block(4,0,1,SPRUCE_FENCE:0)
Block(3,0,2,PLANKS:3)
Block(2,0,3,PLANKS:3)
Block(3,0,3,SPRUCE_FENCE:0)
Block(-2,0,4,LOG:3)
Block(1,0,4,LOG:3)
Block(2,0,4,SPRUCE_FENCE:0)
Block(1,0,5,PLANKS:3)
Block(2,0,5,SPRUCE_FENCE:0)
Block(2,0,6,PLANKS:3)
Block(3,0,6,SPRUCE_FENCE:0)
Block(2,0,7,PLANKS:3)
Block(3,0,7,SPRUCE_FENCE:0)
Block(0,0,8,LOG:3)
Block(3,0,8,LOG:3)
Block(0,1,-7,LOG:7)
Block(1,1,-7,LOG:7)
Block(2,1,-7,LOG:7)
Block(3,1,-7,LOG:7)
Block(4,1,-7,LOG:3)
Block(4,1,-6,PLANKS:3)
Block(2,1,-5,WOODEN_SLAB:11)
Block(3,1,-5,WOODEN_SLAB:11)
Block(4,1,-5,PLANKS:3)
Block(0,1,-4,JUNGLE_STAIRS:0)
Block(1,1,-4,JUNGLE_STAIRS:5)
Block(2,1,-4,WOODEN_SLAB:11)
Block(3,1,-4,PLANKS:3)
Block(2,1,-3,PLANKS:3)
Block(3,1,-3,SPRUCE_FENCE:0)
Block(-1,1,-2,LOG:7)
Block(0,1,-2,LOG:7)
Block(1,1,-2,LOG:7)
Block(2,1,-2,LOG:7)
Block(3,1,-2,LOG:3)
Block(1,1,-1,WOODEN_SLAB:11)
Block(3,1,-1,PLANKS:3)
Block(1,1,0,WOODEN_SLAB:11)
Block(2,1,0,WOODEN_SLAB:11)
Block(3,1,0,WOODEN_SLAB:11)
Block(4,1,0,PLANKS:3)
Block(2,1,1,WOODEN_SLAB:11)
Block(3,1,1,PLANKS:3)
Block(1,1,2,WOODEN_SLAB:11)
Block(2,1,2,WOODEN_SLAB:11)
Block(3,1,2,PLANKS:3)
Block(0,1,3,WOODEN_SLAB:11)
Block(1,1,3,WOODEN_SLAB:11)
Block(2,1,3,PLANKS:3)
Block(-2,1,4,LOG:7)
Block(-1,1,4,LOG:7)
Block(0,1,4,LOG:7)
Block(1,1,4,LOG:3)
Block(1,1,5,PLANKS:3)
Block(2,1,6,PLANKS:3)
Block(2,1,7,PLANKS:3)
Block(0,1,8,LOG:7)
Block(1,1,8,LOG:7)
Block(2,1,8,LOG:7)
Block(3,1,8,LOG:3)
Block(1,2,-7,WOODEN_SLAB:3)
Block(2,2,-7,WOODEN_SLAB:3)
Block(3,2,-7,WOODEN_SLAB:3)
Block(4,2,-7,LOG:3)
Block(2,2,-6,WOODEN_SLAB:3)
Block(3,2,-6,WOODEN_SLAB:3)
Block(4,2,-6,PLANKS:3)
Block(4,2,-5,PLANKS:3)
Block(3,2,-4,PLANKS:3)
Block(0,2,-3,WOODEN_SLAB:3)
Block(1,2,-3,WOODEN_SLAB:3)
Block(2,2,-3,PLANKS:3)
Block(1,2,-2,WOODEN_SLAB:3)
Block(2,2,-2,WOODEN_SLAB:3)
Block(3,2,-2,LOG:3)
Block(2,2,-1,WOODEN_SLAB:3)
Block(3,2,-1,PLANKS:3)
Block(4,2,0,PLANKS:3)
Block(3,2,1,SPRUCE_FENCE:0)
Block(3,2,2,PLANKS:3)
Block(-1,2,3,WOODEN_SLAB:3)
Block(2,2,3,PLANKS:3)
Block(-1,2,4,WOODEN_SLAB:3)
Block(0,2,4,WOODEN_SLAB:3)
Block(1,2,4,LOG:3)
Block(-1,2,5,WOODEN_SLAB:3)
Block(0,2,5,WOODEN_SLAB:3)
Block(1,2,5,PLANKS:3)
Block(0,2,6,WOODEN_SLAB:3)
Block(1,2,6,WOODEN_SLAB:3)
Block(2,2,6,PLANKS:3)
Block(0,2,7,WOODEN_SLAB:3)
Block(1,2,7,WOODEN_SLAB:3)
Block(2,2,7,PLANKS:3)
Block(1,2,8,WOODEN_SLAB:3)
Block(2,2,8,WOODEN_SLAB:3)
Block(3,2,8,LOG:3)
Block(4,3,-7,LOG:3)
Block(4,3,-6,PLANKS:3)
Block(4,3,-5,SPRUCE_FENCE:0)
Block(3,3,-4,SPRUCE_FENCE:0)
Block(2,3,-3,PLANKS:3)
Block(1,3,-2,AIR)
Block(3,3,-2,LOG:3)
Block(3,3,-1,PLANKS:3)
Block(4,3,0,SPRUCE_FENCE:0)
Block(3,3,2,SPRUCE_FENCE:0)
Block(2,3,3,PLANKS:3)
Block(1,3,4,LOG:3)
Block(1,3,5,PLANKS:3)
Block(2,3,6,SPRUCE_FENCE:0)
Block(2,3,7,PLANKS:3)
Block(3,3,8,LOG:3)
Block(4,4,-7,LOG:3)
RandomBlock(5,4,-7,WALL_BANNER:5,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner20.nbt,100)
RandomBlock(3,4,-3,WALL_BANNER:2,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(3,4,-2,LOG:3)
RandomBlock(4,4,-2,WALL_BANNER:5,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(1,4,4,LOG:3)
RandomBlock(2,4,4,WALL_BANNER:5,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner20.nbt,100)
RandomBlock(3,4,7,WALL_BANNER:2,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(3,4,8,LOG:3)
RandomBlock(4,4,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:5,../JungleNBT/banners/JungleBanner20.nbt,100)
Branch(0,0,-16,JungleVillagePath01_07-02,NORTH,100)
