Author: BO3 BulkEdit (by LanToaster)
Description: This Object was Created with BO3_BulkEdit
Version: 3
SettingsMode: WriteDisable
Tree: false
Frequency: 100
Rarity: 100
RotateRandomly: true
SpawnHeight: randomY
MinHeight: 87
MaxHeight: 87
MaxBranchDepth: 50
ExcludedBiomes: All
SourceBlocks: AIR
MaxPercentageOutsideSourceBlock: 100
OutsideSourceBlock: placeAnyway
Block(-2,-1,-7,GRAVEL:0)
Block(-1,-1,-7,GRAVEL:0)
Block(0,-1,-7,GRAVEL:0)
Block(-4,-1,-6,GRAVEL:0)
Block(-3,-1,-6,GRAVEL:0)
Block(-2,-1,-6,GRAVEL:0)
Block(-1,-1,-6,HARDENED_CLAY:0)
Block(0,-1,-6,HARDENED_CLAY:0)
Block(1,-1,-6,HARDENED_CLAY:0)
Block(2,-1,-6,HARDENED_CLAY:0)
Block(3,-1,-6,HARDENED_CLAY:0)
Block(4,-1,-6,HARDENED_CLAY:0)
Block(5,-1,-6,HARDENED_CLAY:0)
Block(-6,-1,-5,GRAVEL:0)
Block(-5,-1,-5,GRAVEL:0)
Block(-4,-1,-5,GRAVEL:0)
Block(-3,-1,-5,DIRT:0)
Block(-2,-1,-5,COBBLESTONE:0)
Block(-1,-1,-5,COBBLESTONE:0)
Block(0,-1,-5,FURNACE:3)
Block(1,-1,-5,COBBLESTONE:0)
Block(2,-1,-5,DIRT:1)
Block(3,-1,-5,GRAVEL:0)
Block(4,-1,-5,GRAVEL:0)
Block(5,-1,-5,HARDENED_CLAY:0)
Block(-6,-1,-4,GRASS_PATH:0)
Block(-5,-1,-4,LOG_2:1)
Block(-4,-1,-4,GRASS_PATH:0)
Block(-3,-1,-4,DIRT:0)
Block(-2,-1,-4,DIRT:0)
Block(-1,-1,-4,COBBLESTONE:0)
Block(0,-1,-4,LOG_2:8)
Block(1,-1,-4,STONE_STAIRS:0)
Block(2,-1,-4,GRAVEL:0)
Block(3,-1,-4,DIRT:1)
Block(4,-1,-4,COBBLESTONE:0)
Block(5,-1,-4,HARDENED_CLAY:0)
Block(-6,-1,-3,GRASS_PATH:0)
Block(-5,-1,-3,COBBLESTONE:0)
Block(-4,-1,-3,GRAVEL:0)
Block(-3,-1,-3,DIRT:0)
Block(-2,-1,-3,DIRT:0)
Block(-1,-1,-3,COBBLESTONE:0)
Block(0,-1,-3,LOG_2:8)
Block(1,-1,-3,STONE_STAIRS:0)
Block(2,-1,-3,GRAVEL:0)
Block(3,-1,-3,COBBLESTONE:0)
Block(4,-1,-3,GRAVEL:0)
Block(5,-1,-3,HARDENED_CLAY:0)
Block(-6,-1,-2,GRASS_PATH:0)
Block(-5,-1,-2,GRAVEL:0)
Block(-4,-1,-2,GRASS_PATH:0)
Block(-3,-1,-2,GRASS:0)
Block(-2,-1,-2,GRASS:0)
Block(-1,-1,-2,HARDENED_CLAY:0)
Block(0,-1,-2,HARDENED_CLAY:0)
Block(1,-1,-2,HARDENED_CLAY:0)
Block(2,-1,-2,HARDENED_CLAY:0)
Block(3,-1,-2,HARDENED_CLAY:0)
Block(4,-1,-2,HARDENED_CLAY:0)
Block(5,-1,-2,HARDENED_CLAY:0)
Block(-5,-1,-1,DIRT:1)
Block(-4,-1,-1,DIRT:1)
Block(-3,-1,-1,GRAVEL:0)
Block(-2,-1,-1,COBBLESTONE:0)
Block(-1,-1,-1,GRASS:0)
Block(0,-1,-1,GRASS:0)
Block(1,-1,-1,GRASS:0)
Block(2,-1,-1,GRASS:0)
Block(3,-1,-1,DIRT:1)
Block(4,-1,-1,GRASS_PATH:0)
Block(5,-1,-1,GRASS_PATH:0)
Block(-6,-1,0,DIRT:1)
Block(-5,-1,0,GRASS_PATH:0)
Block(-4,-1,0,GRASS_PATH:0)
Block(-3,-1,0,GRASS_PATH:0)
Block(-2,-1,0,DIRT:1)
Block(-1,-1,0,GRASS:0)
Block(0,-1,0,GRASS:0)
Block(1,-1,0,GRASS:0)
Block(2,-1,0,DIRT:1)
Block(3,-1,0,GRASS_PATH:0)
Block(-4,-1,1,GRASS_PATH:0)
Block(-3,-1,1,DIRT:1)
Block(-2,-1,1,GRASS_PATH:0)
Block(-1,-1,1,DIRT:1)
Block(0,-1,1,GRASS:0)
Block(1,-1,1,GRASS:0)
Block(2,-1,1,GRASS_PATH:0)
Block(3,-1,1,GRASS_PATH:0)
Block(4,-1,1,GRASS_PATH:0)
Block(-3,-1,2,GRASS_PATH:0)
Block(0,-1,2,DIRT:1)
Block(1,-1,2,DIRT:1)
Block(2,-1,2,GRASS_PATH:0)
Block(-2,-1,3,GRASS_PATH:0)
Block(-2,0,-7,TRAPDOOR:4)
Block(-3,0,-6,TRAPDOOR:6)
Block(-2,0,-6,WATER:0)
Block(-1,0,-6,STAINED_HARDENED_CLAY:15)
Block(0,0,-6,STAINED_HARDENED_CLAY:7)
Block(1,0,-6,STAINED_HARDENED_CLAY:15)
Block(2,0,-6,STAINED_HARDENED_CLAY:7)
Block(3,0,-6,BRICK_BLOCK:0)
Block(4,0,-6,BRICK_BLOCK:0)
Block(5,0,-6,STAINED_HARDENED_CLAY:15)
Block(-3,0,-5,COBBLESTONE:0)
Block(-2,0,-5,COBBLESTONE:0)
Block(-1,0,-5,COBBLESTONE:0)
Block(1,0,-5,TRAPDOOR:6)
Block(2,0,-5,WOODEN_SLAB:3)
Block(3,0,-5,LOG:11)
Block(4,0,-5,LADDER:3)
Block(5,0,-5,STAINED_HARDENED_CLAY:7)
Block(-5,0,-4,ANVIL:0)
Block(-3,0,-4,STONE_STAIRS:0)
Block(-2,0,-4,MAGMA:0)
Block(-1,0,-4,COBBLESTONE:0)
Block(5,0,-4,BRICK_BLOCK:0)
Block(-3,0,-3,STONE_STAIRS:3)
Block(-2,0,-3,COBBLESTONE:0)
Block(-1,0,-3,COBBLESTONE:0)
Block(5,0,-3,BRICK_BLOCK:0)
Block(-1,0,-2,STAINED_HARDENED_CLAY:7)
Block(0,0,-2,STAINED_HARDENED_CLAY:15)
Block(1,0,-2,BRICK_BLOCK:0)
Block(2,0,-2,STAINED_HARDENED_CLAY:15)
Block(3,0,-2,STAINED_HARDENED_CLAY:7)
Block(4,0,-2,JUNGLE_DOOR:5)
Block(5,0,-2,BRICK_BLOCK:0)
Block(-3,0,-1,COBBLESTONE_WALL:0)
Block(-2,0,-1,OAK_STAIRS:5)
Block(-1,0,-1,TRAPDOOR:7)
Block(0,0,-1,DOUBLE_PLANT:1)
Block(1,0,-1,TALLGRASS:1)
Block(2,0,-1,TALLGRASS:1)
Block(3,0,-1,TRAPDOOR:7)
Block(-2,0,0,TRAPDOOR:6)
Block(-1,0,0,TRAPDOOR:4)
Block(0,0,0,RED_FLOWER:5)
Block(1,0,0,TRAPDOOR:6)
Block(2,0,0,TRAPDOOR:5)
Block(0,0,1,TRAPDOOR:5)
Block(1,0,1,TRAPDOOR:5)
Block(0,0,2,AIR)
Entity(0,0,2,VILLAGER,1,../JungleNBT/entities/tribalsmith.txt)
Block(-1,1,-6,HARDENED_CLAY:0)
Block(0,1,-6,BRICK_BLOCK:0)
Block(1,1,-6,BRICK_BLOCK:0)
Block(2,1,-6,HARDENED_CLAY:0)
Block(3,1,-6,FENCE:0)
Block(4,1,-6,HARDENED_CLAY:0)
Block(5,1,-6,BRICK_STAIRS:1)
Block(-2,1,-5,COBBLESTONE:0)
Block(-1,1,-5,COBBLESTONE:0)
Block(4,1,-5,LADDER:3)
Block(5,1,-5,HARDENED_CLAY:0)
Block(-1,1,-4,COBBLESTONE:0)
Block(5,1,-4,FENCE:0)
RandomBlock(-2,1,-3,STONEBRICK:1,10,STONEBRICK:2,10,COBBLESTONE,10,MOSSY_COBBLESTONE,10,SMOOTH_BRICK,100)
Block(-1,1,-3,COBBLESTONE:0)
Block(5,1,-3,HARDENED_CLAY:0)
Block(-1,1,-2,HARDENED_CLAY:0)
Block(0,1,-2,BRICK_BLOCK:0)
Block(1,1,-2,HARDENED_CLAY:0)
Block(2,1,-2,FENCE:0)
Block(3,1,-2,HARDENED_CLAY:0)
Block(4,1,-2,JUNGLE_DOOR:9)
Block(5,1,-2,STAINED_HARDENED_CLAY:15)
Block(0,1,-1,DOUBLE_PLANT:10)
Block(0,2,-7,WOODEN_SLAB:8)
Block(4,2,-7,WOODEN_SLAB:11)
Block(-1,2,-6,BRICK_BLOCK:0)
Block(0,2,-6,HARDENED_CLAY:0)
Block(1,2,-6,HARDENED_CLAY:0)
Block(2,2,-6,HARDENED_CLAY:0)
Block(3,2,-6,HARDENED_CLAY:0)
Block(4,2,-6,HARDENED_CLAY:0)
Block(5,2,-6,BRICK_BLOCK:0)
Block(-2,2,-5,STONE_STAIRS:2)
Block(-1,2,-5,HARDENED_CLAY:0)
Block(0,2,-5,WOODEN_SLAB:11)
Block(1,2,-5,LOG:11)
Block(2,2,-5,WOODEN_SLAB:11)
Block(3,2,-5,LOG:11)
Block(4,2,-5,LADDER:3)
Block(5,2,-5,STAINED_HARDENED_CLAY:15)
Block(-2,2,-4,STONE_STAIRS:4)
Block(-1,2,-4,COBBLESTONE:0)
Block(0,2,-4,WOODEN_SLAB:11)
Block(1,2,-4,LOG:11)
Block(2,2,-4,WOODEN_SLAB:11)
Block(3,2,-4,LOG:11)
Block(4,2,-4,WOODEN_SLAB:11)
Block(5,2,-4,HARDENED_CLAY:0)
Block(-2,2,-3,STONE_STAIRS:3)
Block(-1,2,-3,HARDENED_CLAY:0)
Block(0,2,-3,WOODEN_SLAB:11)
Block(1,2,-3,LOG:11)
Block(2,2,-3,WOODEN_SLAB:11)
Block(3,2,-3,LOG:11)
Block(4,2,-3,WOODEN_SLAB:11)
Block(5,2,-3,BRICK_STAIRS:5)
Block(-1,2,-2,STAINED_HARDENED_CLAY:7)
Block(0,2,-2,BRICK_BLOCK:0)
Block(1,2,-2,HARDENED_CLAY:0)
Block(2,2,-2,HARDENED_CLAY:0)
Block(3,2,-2,HARDENED_CLAY:0)
Block(4,2,-2,BRICK_STAIRS:7)
Block(5,2,-2,HARDENED_CLAY:0)
Block(0,2,-1,WOODEN_SLAB:8)
Block(1,2,-1,WOODEN_SLAB:11)
Block(5,2,-1,WOODEN_SLAB:11)
Block(-2,3,-7,WOODEN_SLAB:8)
Block(-1,3,-7,JUNGLE_STAIRS:2)
Block(1,3,-7,WOODEN_SLAB:0)
Block(2,3,-7,DOUBLE_WOODEN_SLAB:0)
Block(3,3,-7,WOODEN_SLAB:3)
Block(5,3,-7,JUNGLE_STAIRS:2)
Block(6,3,-7,WOODEN_SLAB:3)
Block(-1,3,-6,PLANKS:0)
Block(0,3,-6,HAY_BLOCK:0)
Block(1,3,-6,HAY_BLOCK:4)
Block(2,3,-6,PLANKS:3)
Block(3,3,-6,PLANKS:3)
Block(4,3,-6,PLANKS:3)
Block(5,3,-6,LOG:3)
Block(6,3,-6,JUNGLE_STAIRS:7)
Block(-1,3,-5,PLANKS:0)
Block(0,3,-5,BED:9)
RandomBlock(1,3,-5,BED:1,../JungleNBT/beds/JungleBed01.nbt,10,BED:1,../JungleNBT/beds/JungleBed02.nbt,10,BED:1,../JungleNBT/beds/JungleBed03.nbt,10,BED:1,../JungleNBT/beds/JungleBed04.nbt,10,BED:1,../JungleNBT/beds/JungleBed05.nbt,10,BED:1,../JungleNBT/beds/JungleBed06.nbt,10,BED:1,../JungleNBT/beds/JungleBed07.nbt,100)
Block(4,3,-5,LADDER:3)
Block(5,3,-5,PLANKS:0)
RandomBlock(-2,3,-4,STONEBRICK:1,10,STONEBRICK:2,10,COBBLESTONE,10,MOSSY_COBBLESTONE,10,SMOOTH_BRICK,100)
Block(-1,3,-4,LOG:3)
Block(0,3,-4,CRAFTING_TABLE:0)
Block(5,3,-4,PLANKS:0)
Block(-1,3,-3,PLANKS:0)
RandomBlock(0,3,-3,CHEST:5,../JungleNBT/StructureLoot/JunkChest_1.nbt,25,CHEST:5,../JungleNBT/StructureLoot/JunkChest_2.nbt,25,CHEST:5,../JungleNBT/StructureLoot/JunkChest_3.nbt,25,CHEST:5,../JungleNBT/StructureLoot/JunkChest_4.nbt,25,CHEST:5,../JungleNBT/StructureLoot/JunkChest_5.nbt,25,CHEST:5,../JungleNBT/LoreStoryline/JungleLore05.nbt,2,CHEST:5,../JungleNBT/LoreStoryline/JungleLore04.nbt,2,CHEST:5,../JungleNBT/LoreStoryline/JungleLore03.nbt,2,CHEST:5,../JungleNBT/LoreStoryline/JungleLore02.nbt,2,CHEST:5,../JungleNBT/LoreStoryline/JungleLore01.nbt,2,CHEST:5,../JungleNBT/StructureLoot/Common1.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common2.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common3.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common4.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common5.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common5.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common6.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common7.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common8.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common9.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common10.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common11.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common12.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common13.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common14.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Common15.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare1.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare2.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare3.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare4.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare5.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare6.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare7.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare8.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare9.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare10.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare11.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare12.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare13.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare14.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Rare15.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic1.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic2.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic3.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic4.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic5.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic6.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic7.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic8.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic9.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic10.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic11.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic12.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic13.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic14.nbt,3,CHEST:5,../JungleNBT/StructureLoot/Epic15.nbt,100)
Block(5,3,-3,LOG:3)
Block(-2,3,-2,WOODEN_SLAB:11)
Block(-1,3,-2,PLANKS:0)
Block(0,3,-2,PLANKS:3)
Block(1,3,-2,HAY_BLOCK:0)
Block(2,3,-2,LOG:3)
Block(3,3,-2,PLANKS:3)
Block(4,3,-2,LOG:3)
Block(5,3,-2,PLANKS:0)
Block(6,3,-2,JUNGLE_STAIRS:6)
Block(-2,3,-1,OAK_STAIRS:3)
Block(-1,3,-1,JUNGLE_STAIRS:3)
Block(2,3,-1,OAK_STAIRS:3)
Block(3,3,-1,WOODEN_SLAB:3)
Block(4,3,-1,WOODEN_SLAB:3)
Block(5,3,-1,JUNGLE_STAIRS:3)
Block(6,3,-1,WOODEN_SLAB:0)
Block(-2,4,-6,WOODEN_SLAB:3)
Block(-1,4,-6,PLANKS:3)
Block(0,4,-6,HAY_BLOCK:0)
Block(1,4,-6,PLANKS:3)
Block(2,4,-6,HAY_BLOCK:0)
Block(3,4,-6,DOUBLE_WOODEN_SLAB:3)
Block(4,4,-6,HAY_BLOCK:4)
Block(5,4,-6,PLANKS:0)
Block(6,4,-6,JUNGLE_STAIRS:2)
Block(-2,4,-5,JUNGLE_STAIRS:7)
Block(-1,4,-5,PLANKS:0)
Block(5,4,-5,PLANKS:0)
Block(6,4,-5,DOUBLE_WOODEN_SLAB:3)
Block(-2,4,-4,STONE_STAIRS:4)
Block(-1,4,-4,LOG:3)
Block(5,4,-4,PLANKS:0)
Block(-2,4,-3,WOODEN_SLAB:11)
Block(-1,4,-3,PLANKS:0)
Block(1,4,-3,WOODEN_SLAB:11)
Block(5,4,-3,LOG:3)
Block(6,4,-3,WOODEN_SLAB:11)
Block(-2,4,-2,JUNGLE_STAIRS:3)
Block(-1,4,-2,HAY_BLOCK:0)
Block(0,4,-2,HAY_BLOCK:8)
Block(1,4,-2,WOODEN_SLAB:0)
Block(2,4,-2,LOG:3)
Block(3,4,-2,FENCE:0)
Block(4,4,-2,LOG:3)
Block(5,4,-2,OAK_STAIRS:3)
Block(6,4,-2,WOODEN_SLAB:3)
Block(3,4,-1,TRAPDOOR:7)
Block(-2,5,-5,JUNGLE_STAIRS:2)
Block(-1,5,-5,HAY_BLOCK:0)
Block(0,5,-5,HAY_BLOCK:0)
Block(1,5,-5,WOODEN_SLAB:3)
Block(2,5,-5,OAK_STAIRS:2)
Block(3,5,-5,PLANKS:3)
Block(4,5,-5,PLANKS:3)
Block(5,5,-5,OAK_STAIRS:2)
Block(6,5,-5,JUNGLE_STAIRS:2)
Block(-2,5,-4,DOUBLE_WOODEN_SLAB:3)
Block(-1,5,-4,LOG:3)
Block(1,5,-4,WOODEN_SLAB:11)
Block(2,5,-4,WOODEN_SLAB:11)
Block(5,5,-4,WOODEN_SLAB:11)
Block(6,5,-4,JUNGLE_STAIRS:1)
Block(-2,5,-3,WOODEN_SLAB:3)
Block(-1,5,-3,PLANKS:3)
Block(0,5,-3,HAY_BLOCK:8)
Block(1,5,-3,OAK_STAIRS:3)
Block(2,5,-3,OAK_STAIRS:3)
Block(3,5,-3,PLANKS:3)
Block(4,5,-3,OAK_STAIRS:3)
Block(5,5,-3,HAY_BLOCK:0)
Block(6,5,-3,WOODEN_SLAB:3)
Block(2,5,-2,OAK_STAIRS:0)
Block(3,5,-2,LOG:7)
Block(4,5,-2,JUNGLE_STAIRS:1)
Block(2,5,-1,JUNGLE_STAIRS:3)
Block(3,5,-1,WOODEN_SLAB:11)
Block(4,5,-1,OAK_STAIRS:3)
Block(-1,6,-4,COBBLESTONE:0)
Block(0,6,-4,WOODEN_SLAB:3)
Block(2,6,-4,JUNGLE_STAIRS:2)
Block(3,6,-4,WOODEN_SLAB:0)
Block(4,6,-4,WOODEN_SLAB:3)
Block(3,6,-3,WOODEN_SLAB:3)
Block(3,6,-2,WOODEN_SLAB:3)
Block(-1,7,-4,COBBLESTONE_WALL:0)
