
#
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#

Author: NLBlackEagle

Description: No description given

Version: 3

SettingsMode: WriteDisable


#
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#

Tree: false

Frequency: 1

Rarity: 100.0

RotateRandomly: false

SpawnHeight: randomY

SpawnHeightOffset: 0

SpawnHeightVariance: 0


# Height Limits for the BO3. #


MinHeight: 48

MaxHeight: 48


# Extrusion settings #


ExtrudeMode: None

ExtrudeThroughBlocks: water

MaxBranchDepth: 10

ExcludedBiomes: All


#
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#

SourceBlocks: water

MaxPercentageOutsideSourceBlock: 100

OutsideSourceBlock: placeAnyway


#
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#

RandomBlock(7,4,0,CHEST:5,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:5,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(7,5,1,CHEST:5,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:5,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,100)
B(6,1,-2,stonebrick:1)
B(6,1,-1,monster_egg:3)
B(6,1,0,cobblestone)
B(6,1,1,stonebrick)
B(6,1,2,monster_egg:2)
B(6,1,3,cobblestone)
B(6,1,4,monster_egg:4)
B(6,1,5,stonebrick:1)
B(6,2,-2,stonebrick)
B(6,2,-1,monster_egg:2)
B(6,2,0,cobblestone)
B(6,2,1,stonebrick)
B(6,2,2,monster_egg:2)
B(6,2,3,cobblestone)
B(6,2,4,stonebrick)
B(6,2,5,stonebrick:1)
B(6,3,-2,monster_egg:3)
B(6,3,-1,monster_egg:2)
B(6,3,0,cobblestone)
B(6,3,1,monster_egg:4)
B(6,3,2,monster_egg:4)
B(6,3,3,cobblestone)
B(6,3,4,monster_egg:3)
B(6,3,5,stonebrick)
B(6,4,-2,monster_egg:4)
B(6,4,-1,stonebrick:2)
B(6,4,0,cobblestone)
B(6,4,1,monster_egg:4)
B(6,4,2,stonebrick:1)
B(6,4,3,cobblestone)
B(6,4,4,stonebrick)
B(6,4,5,stonebrick:1)
B(6,5,-2,stonebrick:1)
B(6,5,-1,monster_egg:3)
B(6,5,0,cobblestone)
B(6,5,1,stonebrick:1)
B(6,5,2,monster_egg:2)
B(6,5,3,cobblestone)
B(6,5,4,stonebrick:2)
B(6,5,5,monster_egg:3)
B(6,6,-2,stonebrick:1)
B(6,6,-1,monster_egg:4)
B(6,6,0,cobblestone)
B(6,6,1,stonebrick:2)
B(6,6,2,stonebrick)
B(6,6,3,cobblestone)
B(6,6,4,monster_egg:4)
B(6,6,5,stonebrick:2)
B(6,7,0,cobblestone)
B(6,7,3,cobblestone)
B(6,8,0,cobblestone)
B(6,8,3,cobblestone)
B(6,9,0,log:3)
B(6,9,3,log:3)
B(6,10,0,log:3)
B(6,10,3,log:3)
B(6,11,0,log:3)
B(6,11,3,log:3)
B(6,12,0,log:3)
B(6,12,3,log:3)
B(6,13,0,log:3)
B(6,13,3,log:3)
B(6,14,0,log:3)
B(6,14,3,log:3)
B(6,15,0,log:3)
B(6,15,3,log:3)
B(6,16,0,log:3)
B(6,16,3,log:3)
B(6,17,0,log:3)
B(6,17,3,log:3)
B(6,18,0,log:3)
B(6,18,3,log:3)
B(6,19,0,log:3)
B(6,19,3,log:3)
B(6,20,0,log:3)
B(6,20,3,log:3)
B(6,21,0,log:3)
B(6,21,3,log:3)
B(6,22,0,log:3)
B(6,22,3,log:3)
B(6,23,0,log:3)
B(6,23,3,log:3)
B(6,24,0,log:3)
B(6,24,3,log:3)
B(6,25,0,log:3)
B(6,25,1,oak_stairs:7)
B(6,25,2,oak_stairs:6)
B(6,25,3,log:3)
B(6,26,0,cobblestone_wall)
B(6,26,3,cobblestone_wall)
B(6,27,3,torch)
B(7,1,-2,cobblestone)
B(7,1,-1,stonebrick)
B(7,1,0,stonebrick:2)
B(7,1,1,stonebrick)
B(7,1,2,stonebrick:2)
B(7,1,3,monster_egg:4)
B(7,1,4,stonebrick)
B(7,1,5,cobblestone)
B(7,2,-2,cobblestone)
B(7,2,-1,monster_egg:2)
B(7,2,0,stonebrick)
B(7,2,1,stonebrick:2)
B(7,2,2,monster_egg:4)
B(7,2,3,monster_egg:2)
B(7,2,4,stonebrick)
B(7,2,5,cobblestone)
B(7,3,-2,cobblestone)
B(7,3,-1,stonebrick)
B(7,3,0,stonebrick)
B(7,3,1,monster_egg:2)
B(7,3,2,monster_egg:3)
B(7,3,3,stonebrick:2)
B(7,3,4,monster_egg:2)
B(7,3,5,cobblestone)
B(7,4,-2,cobblestone)
B(7,4,-1,dark_oak_fence)
B(7,4,1,gold_block)
B(7,4,2,iron_block)
B(7,4,3,gold_block)
B(7,4,4,dark_oak_fence)
B(7,4,5,cobblestone)
B(7,5,-2,cobblestone)
B(7,5,-1,torch)
B(7,5,0,air)
B(7,5,2,air)
B(7,5,3,web)
B(7,5,4,torch)
B(7,5,5,cobblestone)
B(7,6,-2,cobblestone)
B(7,6,-1,stonebrick:1)
B(7,6,0,stonebrick:2)
B(7,6,1,stonebrick)
B(7,6,2,stonebrick)
B(7,6,3,monster_egg:2)
B(7,6,4,monster_egg:2)
B(7,6,5,cobblestone)
B(7,7,-2,cobblestone)
B(7,7,5,cobblestone)
B(7,8,-2,cobblestone)
B(7,8,5,cobblestone)
B(7,9,-2,log:3)
B(7,9,5,log:3)
B(7,10,-2,log:3)
B(7,10,5,log:3)
B(7,11,-2,log:3)
B(7,11,5,log:3)
B(7,12,-2,log:3)
B(7,12,5,log:3)
B(7,13,-2,log:3)
B(7,13,5,log:3)
B(7,14,-2,log:3)
B(7,14,5,log:3)
B(7,15,-2,log:3)
B(7,15,5,log:3)
B(7,16,-2,log:3)
B(7,16,5,log:3)
B(7,17,-2,log:3)
B(7,17,5,log:3)
B(7,18,-2,log:3)
B(7,18,5,log:3)
B(7,19,-2,log:3)
B(7,19,5,log:3)
B(7,20,-2,log:3)
B(7,20,5,log:3)
B(7,21,-2,log:3)
B(7,21,5,log:3)
B(7,22,-2,log:3)
B(7,22,5,log:3)
B(7,23,-2,log:3)
B(7,23,5,log:3)
B(7,24,-2,log:3)
B(7,24,5,log:3)
B(7,25,-2,log:3)
B(7,25,-1,log:11)
B(7,25,0,log:7)
B(7,25,1,wooden_slab:11)
B(7,25,2,wooden_slab:13)
B(7,25,3,log:7)
B(7,25,4,log:11)
B(7,25,5,log:3)
B(7,26,-2,cobblestone_wall)
B(7,26,5,cobblestone_wall)

#
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#


#
# +-----------------------------------------------------------------+ #
# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#

