Author: Bo3 BulkEdit

Description: Converted Schematic - Modified by Bo3BulkEdit

Version: 3

SettingsMode: WriteDisable

IsOTGPlus: false
Tree: false
Frequency: 1
Rarity: 100
RotateRandomly: false
SpawnHeight: randomY
MaxBranchDepth: 20
ExcludedBiomes: All

MinHeight: 0
MaxHeight: 256

SourceBlocks: AIR
MaxPercentageOutsideSourceBlock: 100
OutsideSourceBlock: placeAnyway

B(-2,-2,-6,WOOL:15)
B(-2,-2,-5,WOOL:15)
B(-1,-2,-4,WOOL:15)
B(-2,-1,-8,WOOL:15)
B(-2,-1,-7,WOOL:15)
B(-2,-1,-6,WOOL:15)
B(-2,-1,-5,WOOL:15)
B(-2,-1,-4,WOOL:15)
B(-2,0,-8,WOOL:15)
B(-2,0,-7,WOOL:15)
B(-3,0,-6,WOOL:15)
B(-3,0,-5,WOOL:15)
B(-3,1,-8,WOOL:15)
B(-3,1,-7,WOOL:15)
B(-3,1,-6,WOOL:15)
B(-3,1,-5,WOOL:15)
B(-2,2,-8,WOOL:0)
B(-2,2,-7,WOOL:15)
B(-1,2,-7,SPRUCE_FENCE:0)
B(-2,2,-6,WOOL:15)
B(-1,2,-6,SPRUCE_FENCE:0)
B(-2,2,-5,WOOL:15)
B(-1,2,-5,SPRUCE_FENCE:0)
B(-2,2,-4,WOOL:15)
B(-1,3,-7,WOODEN_SLAB:1)
B(-1,3,-6,WOODEN_SLAB:1)
B(-2,3,-5,WOOL:15)
B(-1,3,-5,WOODEN_SLAB:1)
B(-1,3,-4,WOOL:15)

