
#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

Author: NLBlackEagle

Description: No description given

Version: 3

SettingsMode: WriteDisable


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

Tree: false

Frequency: 1

Rarity: 25.0

RotateRandomly: false

SpawnHeight: randomY

SpawnHeightOffset: 0

SpawnHeightVariance: 0

##############################
# Height Limits for the BO3. #
##############################

MinHeight: 47

MaxHeight: 47

######################
# Extrusion settings #
######################

ExtrudeMode: None

ExtrudeThroughBlocks: air

MaxBranchDepth: 60

ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

SourceBlocks: air

MaxPercentageOutsideSourceBlock: 100

OutsideSourceBlock: placeAnyway


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

Block(-8,20,7,planks)
Block(-8,21,7,planks:5)
Block(-8,22,7,planks)
Block(-8,24,-3,log:4)
Block(-8,24,-2,wooden_slab:8)
Block(-8,24,-1,wooden_slab:8)
Block(-8,24,0,wooden_slab:8)
Block(-8,24,1,wooden_slab:8)
Block(-8,24,2,wooden_slab:8)
Block(-8,24,3,wooden_slab:8)
Block(-8,24,4,log:4)
Block(-8,25,-2,hay_block:4)
Block(-8,25,-1,hay_block)
RandomBlock(-8,25,0,CHEST:5,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:5,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreMedievalCity_5.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LoreMedievalCity_4.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LoreMedievalCity_3.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LoreMedievalCity_2.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LoreMedievalCity_1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic15.nbt,100)
Block(-8,26,6,fence)
Block(-8,26,7,fence)
Block(-8,54,1,wooden_slab:8)
Block(-8,55,1,double_wooden_slab)
Block(-8,58,1,dark_oak_fence)
Block(-7,1,-3,log)
Block(-7,1,4,log)
Block(-7,2,-3,log)
Block(-7,2,4,log)
Block(-7,3,-3,log)
Block(-7,3,4,log)
Block(-7,4,-3,log)
Block(-7,4,4,log)
Block(-7,5,-3,log)
Block(-7,5,4,log)
Block(-7,6,-3,log)
Block(-7,6,4,log)
Block(-7,7,-3,log)
Block(-7,7,4,log)
Block(-7,8,-3,log)
Block(-7,8,4,log)
Block(-7,9,-3,log)
Block(-7,9,4,log)
Block(-7,10,-3,log)
Block(-7,10,4,log)
Block(-7,11,-3,log)
Block(-7,11,4,log)
Block(-7,12,-3,log)
Block(-7,12,4,log)
Block(-7,13,-3,log)
Block(-7,13,4,log)
Block(-7,14,-3,log)
Block(-7,14,4,log)
Block(-7,15,-3,log)
Block(-7,15,4,log)
Block(-7,16,-3,log)
Block(-7,16,4,log)
Block(-7,17,-3,log)
Block(-7,17,4,log)
Block(-7,18,-3,log)
Block(-7,18,4,log)
Block(-7,19,-3,log)
Block(-7,19,4,log)
Block(-7,20,-3,log)
Block(-7,20,4,log)
Block(-7,20,7,planks)
Block(-7,21,-3,log)
Block(-7,21,4,log)
Block(-7,21,7,planks)
Block(-7,22,-3,log)
Block(-7,22,4,log)
Block(-7,22,7,planks)
Block(-7,23,-3,log)
Block(-7,23,4,log)
Block(-7,24,-3,log)
Block(-7,24,-2,log:8)
Block(-7,24,-1,log:8)
Block(-7,24,0,log:8)
Block(-7,24,1,log:8)
Block(-7,24,2,log:8)
Block(-7,24,3,log:8)
Block(-7,24,4,log)
Block(-7,24,6,stone_button)
Block(-7,24,7,iron_block)
Block(-7,25,-3,fence)
Block(-7,25,-2,hay_block)
Block(-7,25,-1,piston:1)
Block(-7,25,7,iron_trapdoor)
Block(-7,53,1,wooden_slab:8)
Block(-7,54,1,double_wooden_slab)
Block(-7,57,1,dark_oak_fence)
Block(-7,58,1,dark_oak_fence)
Block(-6,20,7,planks)
Block(-6,21,7,planks)
Block(-6,22,7,planks)
Block(-6,24,-3,log:4)
Block(-6,24,-2,wooden_slab:8)
Block(-6,24,-1,wooden_slab:8)
Block(-6,24,0,wooden_slab:8)
Block(-6,24,1,wooden_slab:8)
Block(-6,24,2,wooden_slab:8)
Block(-6,24,3,wooden_slab:8)
Block(-6,24,4,log:4)
Block(-6,24,7,iron_trapdoor:8)
RandomBlock(-6,25,-2,CHEST:3,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:3,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_5.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_4.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_3.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_2.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic15.nbt,100)
Block(-6,41,6,wool:15)
Block(-6,41,7,wool:15)
Block(-6,42,7,wool:15)
Block(-6,43,7,wool:15)
Block(-6,44,7,wool:15)
Block(-6,51,1,double_wooden_slab)
Block(-6,52,1,double_wooden_slab)
Block(-6,52,7,wool)
Block(-6,53,1,double_wooden_slab)
Block(-6,53,7,wool)
Block(-6,54,1,wooden_slab)
Block(-6,57,1,dark_oak_fence)
Block(-5,20,7,planks)
Block(-5,21,7,planks)
Block(-5,22,7,planks)
Block(-5,24,-3,log:4)
Block(-5,24,-2,wooden_slab:8)
Block(-5,24,-1,wooden_slab:8)
Block(-5,24,0,wooden_slab:8)
Block(-5,24,1,wooden_slab:8)
Block(-5,24,2,wooden_slab:8)
Block(-5,24,3,wooden_slab:8)
Block(-5,24,4,log:4)
Block(-5,24,6,stone_button)
Block(-5,24,7,iron_block)
Block(-5,25,-3,fence)
RandomBlock(-5,25,-2,CHEST:3,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:3,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_5.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_4.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_3.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_2.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LoreMedievalCity_1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic15.nbt,100)
Block(-5,25,4,fence)
Block(-5,25,7,iron_trapdoor)
Block(-5,29,7,wall_banner,StructureNBT/SapphireCity/sap14/4-Banner.nbt)
Block(-5,39,5,wool)
Block(-5,39,6,wool)
Block(-5,39,7,wool:15)
Block(-5,40,6,wool:15)
Block(-5,40,7,wool:15)
Block(-5,45,7,wool)
Block(-5,46,7,wool)
Block(-5,49,1,wooden_slab:8)
Block(-5,50,1,double_wooden_slab)
Block(-5,51,1,wooden_slab)
Block(-5,51,7,wool)
Block(-5,52,1,double_wooden_slab)
Block(-5,53,1,wooden_slab)
Block(-5,56,1,dark_oak_fence)
Block(-5,56,7,wool)
Block(-5,57,1,dark_oak_fence)
Block(-4,20,7,planks)
Block(-4,21,7,planks:5)
Block(-4,22,7,planks)
Block(-4,24,-3,log:4)
Block(-4,24,-2,wooden_slab:8)
Block(-4,24,-1,wooden_slab:8)
Block(-4,24,0,wooden_slab:8)
Block(-4,24,1,wooden_slab:8)
Block(-4,24,2,wooden_slab:8)
Block(-4,24,3,wooden_slab:8)
Block(-4,24,4,log:4)
Block(-4,33,5,wool)
Block(-4,33,6,wool:15)
Block(-4,34,5,wool)
Block(-4,34,6,wool)
Block(-4,34,7,wool:15)
Block(-4,35,5,wool)
Block(-4,35,6,wool)
Block(-4,35,7,wool:15)
Block(-4,36,6,wool)
Block(-4,38,5,wool)
Block(-4,38,6,wool)
Block(-4,38,7,wool)
Block(-4,47,0,double_wooden_slab:5)
Block(-4,47,1,double_wooden_slab:5)
Block(-4,47,2,double_wooden_slab:5)
Block(-4,47,7,wool)
Block(-4,48,1,double_wooden_slab)
Block(-4,48,6,wool)
Block(-4,48,7,wool)
Block(-4,49,1,double_wooden_slab)
Block(-4,50,6,wool)
Block(-4,50,7,wool:15)
Block(-4,51,1,wooden_slab:8)
Block(-4,52,1,double_wooden_slab)
Block(-4,56,1,dark_oak_fence)
Block(-4,57,7,wool)
Block(-3,1,-3,log)
Block(-3,1,4,log)
Block(-3,2,-3,log)
Block(-3,2,4,log)
Block(-3,3,-3,log)
Block(-3,3,4,log)
Block(-3,4,-3,log)
Block(-3,4,4,log)
Block(-3,5,-3,log)
Block(-3,5,4,log)
Block(-3,6,-3,log)
Block(-3,6,4,log)
Block(-3,7,-3,log)
Block(-3,7,4,log)
Block(-3,8,-3,log)
Block(-3,8,4,log)
Block(-3,9,-3,log)
Block(-3,9,4,log)
Block(-3,10,-3,log)
Block(-3,10,4,log)
Block(-3,11,-3,log)
Block(-3,11,4,log)
Block(-3,12,-3,log)
Block(-3,12,4,log)
Block(-3,13,-3,log)
Block(-3,13,4,log)
Block(-3,14,-3,log)
Block(-3,14,4,log)
Block(-3,15,-3,log)
Block(-3,15,4,log)
Block(-3,16,-3,log)
Block(-3,16,4,log)
Block(-3,17,-3,log)
Block(-3,17,4,log)
Block(-3,18,-3,log)
Block(-3,18,4,log)
Block(-3,19,-3,log)
Block(-3,19,4,log)
Block(-3,20,-3,log)
Block(-3,20,4,log)
Block(-3,20,7,planks)
Block(-3,21,-3,log)
Block(-3,21,4,log)
Block(-3,21,7,planks)
Block(-3,22,-3,log)
Block(-3,22,4,log)
Block(-3,22,7,planks)
Block(-3,23,-3,log)
Block(-3,23,4,log)
Block(-3,24,-3,log)
Block(-3,24,-2,log:8)
Block(-3,24,-1,log:8)
Block(-3,24,0,log:8)
Block(-3,24,1,log:8)
Block(-3,24,2,log:8)
Block(-3,24,3,log:8)
Block(-3,24,4,log)
Block(-3,25,-3,fence)
Block(-3,25,-2,hay_block)
Block(-3,25,4,fence)
Block(-3,29,7,wall_banner,StructureNBT/SapphireCity/sap14/5-Banner.nbt)
Block(-3,32,5,wool:15)
Block(-3,32,6,wool:15)
Block(-3,32,7,wool:15)
Block(-3,33,4,wool)
Block(-3,33,7,wool:15)
Block(-3,34,4,wool)
Block(-3,36,5,wool)
Block(-3,36,7,wool)
Block(-3,37,5,wool)
Block(-3,37,6,wool)
Block(-3,37,7,wool)
Block(-3,46,1,wooden_slab:8)
Block(-3,47,0,dark_oak_stairs:5)
Block(-3,47,1,double_wooden_slab)
Block(-3,47,2,dark_oak_stairs:5)
Block(-3,48,0,dark_oak_stairs:0)
Block(-3,48,1,wooden_slab)
Block(-3,48,2,dark_oak_stairs:0)
Block(-3,49,6,wool)
Block(-3,49,7,wool)
Block(-3,50,1,wooden_slab:8)
Block(-3,50,6,wool)
Block(-3,51,1,double_wooden_slab)
Block(-3,55,1,dark_oak_fence)
Block(-3,56,1,dark_oak_fence)
Block(-3,57,7,fence)
Block(-3,58,7,wool)
Block(-3,59,7,wooden_slab:5)
Block(-2,21,7,planks)
Block(-2,24,-3,log:4)
Block(-2,24,-2,wooden_slab:8)
Block(-2,24,-1,wooden_slab:8)
Block(-2,24,0,wooden_slab:8)
Block(-2,24,1,wooden_slab:8)
Block(-2,24,2,wooden_slab:8)
Block(-2,24,3,wooden_slab:8)
Block(-2,24,4,log:4)
Block(-2,24,7,stone_button)
Block(-2,25,-3,hay_block)
Block(-2,25,-2,hay_block)
Block(-2,25,-1,anvil:11)
Block(-2,26,-2,hay_block)
Block(-2,32,4,wool)
Block(-2,32,5,wool:15)
Block(-2,38,4,wool)
Block(-2,38,5,wool)
Block(-2,38,6,wool)
Block(-2,38,7,wool)
Block(-2,45,1,double_wooden_slab)
Block(-2,46,1,double_wooden_slab)
Block(-2,48,0,dark_oak_stairs:5)
Block(-2,48,2,dark_oak_stairs:5)
Block(-2,49,0,dark_oak_stairs:0)
Block(-2,49,2,dark_oak_stairs:0)
Block(-2,49,6,wool)
Block(-2,49,7,fence)
Block(-2,50,1,double_wooden_slab)
Block(-2,50,6,fence)
Block(-2,50,7,log:8)
Block(-2,51,1,wooden_slab)
Block(-2,51,6,wooden_slab:5)
Block(-2,51,7,wooden_slab:5)
Block(-2,55,1,dark_oak_fence)
Block(-2,57,6,fence)
Block(-2,57,7,fence)
Block(-2,58,6,wool)
Block(-1,24,-3,log:4)
Block(-1,24,-2,wooden_slab:8)
Block(-1,24,-1,wooden_slab:8)
Block(-1,24,0,wooden_slab:8)
Block(-1,24,1,wooden_slab:8)
Block(-1,24,2,wooden_slab:8)
Block(-1,24,3,wooden_slab:8)
Block(-1,24,4,log:4)
Block(-1,25,-3,fence)
Block(-1,25,-2,hay_block)
Block(-1,25,4,fence)
Block(-1,29,7,wall_banner,StructureNBT/SapphireCity/sap14/6-Banner.nbt)
Block(-1,32,3,wool)
Block(-1,38,4,fence)
Block(-1,38,5,fence)
Block(-1,38,6,fence)
Block(-1,38,7,fence)
Block(-1,39,4,wool)
Block(-1,39,5,log:8)
Block(-1,39,6,log:8)
Block(-1,39,7,log:8)
Block(-1,40,4,wooden_slab:5)
Block(-1,40,5,wooden_slab:5)
Block(-1,40,6,wooden_slab:5)
Block(-1,40,7,wooden_slab:5)
Block(-1,43,1,wooden_slab:8)
Block(-1,44,1,double_wooden_slab)
Block(-1,45,1,wooden_slab)
Block(-1,49,0,dark_oak_stairs:5)
Block(-1,49,1,double_wooden_slab)
Block(-1,49,2,dark_oak_stairs:5)
Block(-1,50,0,dark_oak_stairs:0)
Block(-1,50,1,wooden_slab)
Block(-1,50,2,dark_oak_stairs:0)
Block(-1,54,1,dark_oak_fence)
Block(-1,55,1,dark_oak_fence)
Block(0,24,-3,log:4)
Block(0,24,-2,wooden_slab:8)
Block(0,24,-1,wooden_slab:8)
Block(0,24,0,wooden_slab:8)
Block(0,24,1,wooden_slab:8)
Block(0,24,2,wooden_slab:8)
Block(0,24,3,wooden_slab:8)
Block(0,24,4,log:4)
Block(0,29,6,fence)
Block(0,29,7,fence)
Block(0,30,5,fence)
Block(0,30,6,fence)
Block(0,31,3,wooden_slab:13)
Block(0,31,5,fence)
Block(0,32,3,wool)
Block(0,33,3,wooden_slab:5)
Block(0,38,4,fence)
Block(0,39,4,wool)
Block(0,42,1,double_wooden_slab)
Block(0,43,1,double_wooden_slab)
Block(0,48,1,wooden_slab:8)
Block(0,49,1,double_wooden_slab)
Block(0,50,0,dark_oak_stairs:5)
Block(0,50,2,dark_oak_stairs:5)
Block(0,51,0,dark_oak_stairs:0)
Block(0,51,2,dark_oak_stairs:0)
Block(0,54,1,dark_oak_fence)
Block(1,1,-3,log)
Block(1,1,4,log)
Block(1,2,-3,log)
Block(1,2,4,log)
Block(1,3,-3,log)
Block(1,3,4,log)
Block(1,4,-3,log)
Block(1,4,4,log)
Block(1,5,-3,log)
Block(1,5,4,log)
Block(1,6,-3,log)
Block(1,6,4,log)
Block(1,7,-3,log)
Block(1,7,4,log)
Block(1,8,-3,log)
Block(1,8,4,log)
Block(1,9,-3,log)
Block(1,9,4,log)
Block(1,10,-3,log)
Block(1,10,4,log)
Block(1,11,-3,log)
Block(1,11,4,log)
Block(1,12,-3,log)
Block(1,12,4,log)
Block(1,13,-3,log)
Block(1,13,4,log)
Block(1,14,-3,log)
Block(1,14,4,log)
Block(1,15,-3,log)
Block(1,15,4,log)
Block(1,16,-3,log)
Block(1,16,4,log)
Block(1,17,-3,log)
Block(1,17,4,log)
Block(1,18,-3,log)
Block(1,18,4,log)
Block(1,19,-3,log)
Block(1,19,4,log)
Block(1,20,-3,log)
Block(1,20,4,log)
Block(1,21,-3,log)
Block(1,21,4,log)
Block(1,22,-3,log)
Block(1,22,4,log)
Block(1,23,-3,log)
Block(1,23,4,log)
Block(1,24,-3,log)
Block(1,24,-2,log:8)
Block(1,24,-1,log:8)
Block(1,24,0,log:8)
Block(1,24,1,log:8)
Block(1,24,2,log:8)
Block(1,24,3,log:8)
Block(1,24,4,log)
Block(1,25,-3,fence)
Block(1,25,-2,hay_block)
RandomBlock(1,25,-1,CHEST:4,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:4,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_5.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_4.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_3.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_2.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic15.nbt,100)
Block(1,25,4,fence)
Block(1,27,-1,oak_stairs:4)
Block(1,27,2,oak_stairs:4)
Block(1,28,-1,torch)
Block(1,28,2,torch)
Block(1,30,7,wall_banner,StructureNBT/SapphireCity/sap14/8-Banner.nbt)
Block(1,31,3,wooden_slab:13)
Block(1,31,4,fence)
Block(1,31,5,fence)
Block(1,32,3,fence)
Block(1,32,4,fence)
Block(1,33,3,wooden_slab:5)
Block(1,40,1,double_wooden_slab)
Block(1,41,1,double_wooden_slab)
Block(1,42,1,wooden_slab)
Block(1,47,1,wooden_slab:8)
Block(1,48,1,double_wooden_slab)
Block(1,51,0,dark_oak_stairs:5)
Block(1,51,1,oak_stairs:4)
Block(1,51,2,dark_oak_stairs:5)
Block(1,52,0,double_wooden_slab:5)
Block(1,52,1,oak_stairs:0)
Block(1,52,2,double_wooden_slab:5)
Block(1,53,0,dark_oak_stairs:0)
Block(1,53,1,dark_oak_fence)
Block(1,53,2,dark_oak_stairs:0)
Block(1,54,1,dark_oak_fence)
Block(2,24,-3,log:4)
Block(2,24,-2,wooden_slab:8)
Block(2,24,-1,wooden_slab:8)
Block(2,24,0,wooden_slab:8)
Block(2,24,1,wooden_slab:8)
Block(2,24,2,wooden_slab:8)
Block(2,24,3,wooden_slab:8)
Block(2,24,4,log:4)
Block(2,25,-3,hay_block)
Block(2,25,-2,hay_block)
Block(2,25,-1,LOG_2:1)
Block(2,25,2,LOG_2:1)
Block(2,26,-2,hay_block)
Block(2,26,-1,LOG_2:1)
Block(2,26,0,ladder:3)
Block(2,26,1,ladder)
Block(2,26,2,LOG_2:1)
Block(2,27,-1,LOG_2:1)
Block(2,27,0,ladder:3)
Block(2,27,1,ladder)
Block(2,27,2,LOG_2:1)
Block(2,28,-1,LOG_2:1)
Block(2,28,0,ladder:3)
Block(2,28,1,ladder)
Block(2,28,2,LOG_2:1)
Block(2,29,-1,dark_oak_stairs:5)
Block(2,29,2,dark_oak_stairs:5)
Block(2,30,-1,planks)
Block(2,30,2,planks)
Block(2,31,-1,dark_oak_stairs:0)
Block(2,31,2,dark_oak_stairs:0)
Block(2,39,1,double_wooden_slab)
Block(2,40,0,wooden_slab:5)
Block(2,40,1,double_wooden_slab)
Block(2,40,2,wooden_slab:5)
Block(2,47,1,double_wooden_slab)
Block(2,48,1,wooden_slab)
Block(2,51,1,oak_stairs:5)
Block(2,52,0,dark_oak_stairs:5)
Block(2,52,1,oak_stairs:1)
Block(2,52,2,dark_oak_stairs:5)
Block(2,53,0,dark_oak_stairs:1)
Block(2,53,1,dark_oak_fence)
Block(2,53,2,dark_oak_stairs:1)
Block(3,24,-3,log:4)
Block(3,24,-2,wooden_slab:8)
Block(3,24,-1,wooden_slab:8)
Block(3,24,0,wooden_slab:8)
Block(3,24,1,wooden_slab:8)
Block(3,24,2,wooden_slab:8)
Block(3,24,3,wooden_slab:8)
Block(3,24,4,log:4)
Block(3,25,-3,fence)
Block(3,25,4,fence)
Block(3,27,-1,oak_stairs:5)
Block(3,27,2,oak_stairs:5)
Block(3,28,-1,LOG_2:1)
Block(3,28,0,planks)
Block(3,28,1,planks)
Block(3,28,2,LOG_2:1)
Block(3,29,-1,dark_oak_stairs:1)
Block(3,29,2,dark_oak_stairs:1)
Block(3,30,7,wall_banner,StructureNBT/SapphireCity/sap14/9-Banner.nbt)
Block(3,31,-1,dark_oak_stairs:5)
Block(3,31,2,dark_oak_stairs:5)
Block(3,32,-1,planks)
Block(3,32,2,planks)
Block(3,33,-1,dark_oak_stairs:0)
Block(3,33,2,dark_oak_stairs:0)
Block(3,37,1,wooden_slab:8)
Block(3,38,1,double_wooden_slab)
Block(3,39,1,wooden_slab)
Block(3,40,0,wooden_slab:5)
Block(3,40,1,wooden_slab:5)
Block(3,40,2,wooden_slab:5)
Block(3,46,1,double_wooden_slab)
Block(3,47,1,wooden_slab)
Block(3,52,1,dark_oak_fence)
Block(3,53,1,dark_oak_fence)
Block(4,24,-3,log:4)
Block(4,24,-2,wooden_slab:8)
Block(4,24,-1,wooden_slab:8)
Block(4,24,0,wooden_slab:8)
Block(4,24,1,wooden_slab:8)
Block(4,24,2,wooden_slab:8)
Block(4,24,3,wooden_slab:8)
Block(4,24,4,log:4)
Block(4,25,-3,LOG_2:1)
RandomBlock(4,25,0,CHEST:4,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:4,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_5.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_4.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_3.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_2.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic15.nbt,100)
RandomBlock(4,25,1,CHEST:4,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:4,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_5.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_4.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_3.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_2.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LoreMedievalCity_1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic15.nbt,100)
Block(4,25,4,LOG_2:1)
Block(4,26,-3,LOG_2:1)
Block(4,26,4,LOG_2:1)
Block(4,27,-4,oak_stairs:6)
Block(4,27,-3,LOG_2:1)
Block(4,27,-2,oak_stairs:7)
Block(4,27,0,oak_stairs:4)
Block(4,27,1,oak_stairs:4)
Block(4,27,3,oak_stairs:6)
Block(4,27,4,LOG_2:1)
Block(4,27,5,oak_stairs:7)
Block(4,28,-4,torch)
Block(4,28,-3,LOG_2:1)
Block(4,28,-2,LOG_2:1)
Block(4,28,-1,LOG_2:1)
Block(4,28,0,LOG_2:1)
Block(4,28,1,LOG_2:1)
Block(4,28,2,LOG_2:1)
Block(4,28,3,LOG_2:1)
Block(4,28,4,LOG_2:1)
Block(4,28,5,torch)
Block(4,29,-3,dark_oak_stairs:7)
Block(4,29,-2,dark_oak_STAIRS:0)
Block(4,29,-1,wooden_slab:5)
Block(4,29,0,wooden_slab:5)
Block(4,29,1,wooden_slab:5)
Block(4,29,2,wooden_slab:5)
Block(4,29,3,dark_oak_stairs:2)
Block(4,29,4,dark_oak_stairs:6)
Block(4,30,-3,planks)
Block(4,30,4,planks)
Block(4,31,-3,dark_oak_stairs:2)
Block(4,31,-2,dark_oak_stairs:7)
Block(4,31,3,dark_oak_stairs:6)
Block(4,31,4,dark_oak_STAIRS:0)
Block(4,32,-2,planks)
Block(4,32,3,planks)
Block(4,33,-2,dark_oak_stairs:2)
Block(4,33,-1,planks)
Block(4,33,2,planks)
Block(4,33,3,dark_oak_STAIRS:0)
Block(4,34,-1,planks)
Block(4,34,2,planks)
Block(4,35,1,oak_stairs:4)
Block(4,36,1,double_wooden_slab)
Block(4,37,1,double_wooden_slab)
Block(4,39,0,oak_stairs:4)
Block(4,40,0,wooden_slab:5)
Block(4,40,2,wooden_slab:5)
Block(4,45,1,wooden_slab:8)
Block(4,46,1,double_wooden_slab)
Block(4,51,1,dark_oak_fence)
Block(4,52,1,dark_oak_fence)
Block(5,1,-3,log)
Block(5,1,4,log)
Block(5,2,-3,log)
Block(5,2,4,log)
Block(5,3,-3,log)
Block(5,3,4,log)
Block(5,4,-3,log)
Block(5,4,4,log)
Block(5,5,-3,log)
Block(5,5,4,log)
Block(5,6,-3,log)
Block(5,6,4,log)
Block(5,7,-3,log)
Block(5,7,4,log)
Block(5,8,-3,log)
Block(5,8,4,log)
Block(5,9,-3,log)
Block(5,9,4,log)
Block(5,10,-3,log)
Block(5,10,4,log)
Block(5,11,-3,log)
Block(5,11,4,log)
Block(5,12,-3,log)
Block(5,12,4,log)
Block(5,13,-3,log)
Block(5,13,4,log)
Block(5,14,-3,log)
Block(5,14,4,log)
Block(5,15,-3,log)
Block(5,15,4,log)
Block(5,16,-3,log)
Block(5,16,4,log)
Block(5,17,-3,log)
Block(5,17,4,log)
Block(5,18,-3,log)
Block(5,18,4,log)
Block(5,19,-3,log)
Block(5,19,4,log)
Block(5,20,-3,log)
Block(5,20,4,log)
Block(5,21,-3,log)
Block(5,21,4,log)
Block(5,22,-3,log)
Block(5,22,4,log)
Block(5,23,-3,log)
Block(5,23,4,log)
Block(5,24,-3,log)
Block(5,24,-2,log:8)
Block(5,24,-1,log:8)
Block(5,24,0,log:8)
Block(5,24,1,log:8)
Block(5,24,2,log:8)
Block(5,24,3,log:8)
Block(5,24,4,log)
Block(5,25,-3,fence)
Block(5,25,0,LOG_2:1)
Block(5,25,1,LOG_2:1)
Block(5,25,4,fence)
Block(5,26,0,LOG_2:1)
Block(5,26,1,LOG_2:1)
Block(5,27,-1,oak_stairs:6)
Block(5,27,0,LOG_2:1)
Block(5,27,1,LOG_2:1)
Block(5,27,2,oak_stairs:7)
Block(5,28,-2,planks)
Block(5,28,-1,LOG_2:1)
Block(5,28,0,LOG_2:1)
Block(5,28,1,LOG_2:1)
Block(5,28,2,LOG_2:1)
Block(5,28,3,planks)
Block(5,29,-1,wooden_slab:5)
Block(5,29,0,LOG_2:1)
Block(5,29,1,LOG_2:1)
Block(5,29,2,wooden_slab:5)
Block(5,30,0,LOG_2:1)
Block(5,30,1,LOG_2:1)
Block(5,31,0,LOG_2:1)
Block(5,31,1,LOG_2:1)
Block(5,32,0,LOG_2:1)
Block(5,32,1,LOG_2:1)
Block(5,33,0,LOG_2:1)
Block(5,33,1,LOG_2:1)
Block(5,34,0,LOG_2:1)
Block(5,34,1,LOG_2:1)
Block(5,35,0,LOG_2:1)
Block(5,35,1,double_wooden_slab)
Block(5,36,0,LOG_2:1)
Block(5,36,1,LOG_2:1)
Block(5,37,0,LOG_2:1)
Block(5,37,1,LOG_2:1)
Block(5,38,0,LOG_2:1)
Block(5,38,1,LOG_2:1)
Block(5,39,0,LOG_2:1)
Block(5,39,1,LOG_2:1)
Block(5,40,0,wooden_slab:5)
Block(5,40,1,LOG_2:1)
Block(5,40,2,wooden_slab:5)
Block(5,41,1,LOG_2:1)
Block(5,42,1,LOG_2:1)
Block(5,43,1,LOG_2:1)
Block(5,44,1,LOG_2:1)
Block(5,45,1,double_wooden_slab)
Block(5,50,1,dark_oak_fence)
Block(5,51,1,dark_oak_fence)
Block(6,24,-3,log:4)
Block(6,24,-2,wooden_slab:8)
Block(6,24,-1,wooden_slab:8)
Block(6,24,0,wooden_slab:8)
Block(6,24,1,wooden_slab:8)
Block(6,24,2,wooden_slab:8)
Block(6,24,3,wooden_slab:8)
Block(6,24,4,log:4)
Block(6,25,-3,fence)
Block(6,25,0,LOG_2:1)
Block(6,25,1,LOG_2:1)
Block(6,25,4,fence)
Block(6,26,0,LOG_2:1)
Block(6,26,1,LOG_2:1)
Block(6,27,-1,oak_stairs:6)
Block(6,27,0,LOG_2:1)
Block(6,27,1,LOG_2:1)
Block(6,27,2,oak_stairs:7)
Block(6,28,-2,planks)
Block(6,28,-1,LOG_2:1)
Block(6,28,0,LOG_2:1)
Block(6,28,1,LOG_2:1)
Block(6,28,2,LOG_2:1)
Block(6,28,3,planks)
Block(6,29,-1,wooden_slab:5)
Block(6,29,0,LOG_2:1)
Block(6,29,1,LOG_2:1)
Block(6,29,2,wooden_slab:5)
Block(6,30,0,LOG_2:1)
Block(6,30,1,LOG_2:1)
Block(6,31,0,LOG_2:1)
Block(6,31,1,LOG_2:1)
Block(6,32,0,LOG_2:1)
Block(6,32,1,LOG_2:1)
Block(6,33,0,LOG_2:1)
Block(6,33,1,LOG_2:1)
Block(6,34,0,LOG_2:1)
Block(6,34,1,LOG_2:1)
Block(6,35,0,LOG_2:1)
Block(6,35,1,double_wooden_slab)
Block(6,36,0,LOG_2:1)
Block(6,36,1,LOG_2:1)
Block(6,37,0,LOG_2:1)
Block(6,37,1,LOG_2:1)
Block(6,38,0,LOG_2:1)
Block(6,38,1,LOG_2:1)
Block(6,39,0,LOG_2:1)
Block(6,39,1,LOG_2:1)
Block(6,40,0,wooden_slab:5)
Block(6,40,1,LOG_2:1)
Block(6,40,2,wooden_slab:5)
Block(6,41,1,LOG_2:1)
Block(6,42,1,LOG_2:1)
Block(6,43,1,LOG_2:1)
Block(6,44,1,double_wooden_slab)
Block(6,45,1,wooden_slab)
Block(6,49,1,dark_oak_fence)
Block(6,50,1,dark_oak_fence)
Block(7,24,-3,log:4)
Block(7,24,-2,wooden_slab:8)
Block(7,24,-1,wooden_slab:8)
Block(7,24,0,wooden_slab:8)
Block(7,24,1,wooden_slab:8)
Block(7,24,2,wooden_slab:8)
Block(7,24,3,wooden_slab:8)
Block(7,24,4,log:4)
Block(7,25,-3,LOG_2:1)
Block(7,25,4,LOG_2:1)
Block(7,26,-3,LOG_2:1)
Block(7,26,4,LOG_2:1)
Block(7,27,-4,oak_stairs:6)
Block(7,27,-3,LOG_2:1)
Block(7,27,-2,oak_stairs:7)
Block(7,27,0,oak_stairs:5)
Block(7,27,1,oak_stairs:5)
Block(7,27,3,oak_stairs:6)
Block(7,27,4,LOG_2:1)
Block(7,27,5,oak_stairs:7)
Block(7,28,-4,torch)
Block(7,28,-3,LOG_2:1)
Block(7,28,-2,LOG_2:1)
Block(7,28,-1,LOG_2:1)
Block(7,28,0,LOG_2:1)
Block(7,28,1,LOG_2:1)
Block(7,28,2,LOG_2:1)
Block(7,28,3,LOG_2:1)
Block(7,28,4,LOG_2:1)
Block(7,28,5,torch)
Block(7,29,-3,dark_oak_stairs:7)
Block(7,29,-2,dark_oak_STAIRS:0)
Block(7,29,-1,wooden_slab:5)
Block(7,29,0,wooden_slab:5)
Block(7,29,1,wooden_slab:5)
Block(7,29,2,wooden_slab:5)
Block(7,29,3,dark_oak_stairs:2)
Block(7,29,4,dark_oak_stairs:6)
Block(7,30,-3,planks)
Block(7,30,4,planks)
Block(7,30,7,oak_stairs:6)
Block(7,31,-3,dark_oak_stairs:2)
Block(7,31,-2,dark_oak_stairs:7)
Block(7,31,3,dark_oak_stairs:6)
Block(7,31,4,dark_oak_STAIRS:0)
Block(7,31,7,spruce_fence)
Block(7,32,-2,planks)
Block(7,32,3,planks)
Block(7,32,7,spruce_fence)
Block(7,33,-2,dark_oak_stairs:2)
Block(7,33,-1,planks)
Block(7,33,2,planks)
Block(7,33,3,dark_oak_STAIRS:0)
Block(7,33,7,spruce_fence)
Block(7,34,-1,planks)
Block(7,34,2,planks)
Block(7,34,7,spruce_fence)
Block(7,35,1,wooden_slab:8)
Block(7,35,7,spruce_fence)
Block(7,36,7,spruce_fence)
Block(7,37,7,spruce_fence)
Block(7,39,0,oak_stairs:5)
Block(7,40,0,wooden_slab:5)
Block(7,40,2,wooden_slab:5)
Block(7,43,1,double_wooden_slab)
Block(7,44,1,wooden_slab)
Block(7,48,1,dark_oak_fence)
Block(7,49,1,dark_oak_fence)

#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#######################################################################


#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

