#
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#

# This is the config file of a custom object.
# If you add this object correctly to your BiomeConfigs, it will spawn in the world.

# This is the creator of this BO3 object
Author: BO3 BulkEdit (by LanToaster)

# A short description of this BO3 object
Description: This Object was Created with BO3_BulkEdit

# The BO3 version, don't change this! It can be used by external applications to do a version check.
Version: 3

# The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
SettingsMode: WriteDisable


#
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#

# This needs to be set to true to spawn the object in the Tree and Sapling resources.
Tree: false

# The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.

Frequency: 1

# The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.

Rarity: 100.0

# If you set this to true, the BO3 will be placed with a random rotation.
RotateRandomly: false

# The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
SpawnHeight: highestBlock

# The height limits for the BO3.
MinHeight: 0

MaxHeight: 256

# Objects can have other objects attacthed to it: branches. Branches can also
# have branches attached to it, which can also have branches, etc. This is the
# maximum branch depth for this objects.
MaxBranchDepth: 10

# When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
# If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
ExcludedBiomes: All


#
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#

# The B(s) the BO3 should spawn in.
SourceBlocks: AIR

# The maximum percentage of the BO3 that can be outside the SourceBlock.
# The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
MaxPercentageOutsideSourceBlock: 100

# What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
OutsideSourceBlock: placeAnyway


#
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#

# All the blocks used in the BO3 are listed here. Possible blocks:
# B(x,y,z,id[.data][,nbtfile.nbt)
# RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
# So RandomBlock(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at
# the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
# fails, a 100% percent chance to have the contents of anotherchest.nbt.
RandomBlock(-4,4,-5,CHEST:5,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:5,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(-4,4,-4,CHEST:5,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:5,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:5,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:5,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:5,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:5,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(-4,5,4,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST,./StructureNBT/StructureLoot/Common15.nbt,100	)
B(-4,23,0,skull:1,StructureNBT/PirateBo3/pir13/4-Skull.nbt)
B(-4,23,3,skull:1,StructureNBT/PirateBo3/pir13/5-Skull.nbt)
B(-3,23,0,skull:1,StructureNBT/PirateBo3/pir13/6-Skull.nbt)
B(-3,29,-7,wall_banner:3,StructureNBT/PirateBo3/pir13/7-Banner.nbt)
B(-1,4,-1,dispenser:5,StructureNBT/PirateBo3/pir13/8-Trap.nbt)
RandomBlock(-1,5,-1,CHEST:3,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:3,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:3,./StructureNBT/StructureLoot/Common15.nbt,100)
B(-1,23,-1,skull:1,StructureNBT/PirateBo3/pir13/10-Skull.nbt)
B(-1,29,-7,wall_banner:3,StructureNBT/PirateBo3/pir13/11-Banner.nbt)
B(0,4,-1,dispenser:5,StructureNBT/PirateBo3/pir13/12-Trap.nbt)
B(0,4,3,noteblock,StructureNBT/PirateBo3/pir13/13-Music.nbt)
RandomBlock(0,5,-1,CHEST:3,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:3,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:3,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:3,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:3,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:3,./StructureNBT/StructureLoot/Common15.nbt,100)
B(0,23,3,skull:1,StructureNBT/PirateBo3/pir13/15-Skull.nbt)
RandomBlock(2,4,4,CHEST,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST,./StructureNBT/StructureLoot/Common15.nbt,100	)
B(2,23,-1,skull:1,StructureNBT/PirateBo3/pir13/17-Skull.nbt)
B(2,23,2,skull:1,StructureNBT/PirateBo3/pir13/18-Skull.nbt)
B(3,23,-1,skull:1,StructureNBT/PirateBo3/pir13/19-Skull.nbt)
B(3,23,2,skull:1,StructureNBT/PirateBo3/pir13/20-Skull.nbt)
B(5,35,6,wall_banner:4,StructureNBT/PirateBo3/pir13/21-Banner.nbt)
B(6,35,5,wall_banner,StructureNBT/PirateBo3/pir13/22-Banner.nbt)
B(6,35,7,wall_banner:3,StructureNBT/PirateBo3/pir13/23-Banner.nbt)
B(7,35,6,wall_banner:5,StructureNBT/PirateBo3/pir13/24-Banner.nbt)
B(-7,1,-2,cobblestone)
B(-7,1,-1,stonebrick)
B(-7,1,0,stonebrick:1)
B(-7,1,1,cobblestone)
B(-7,1,2,monster_egg:4)
B(-7,1,3,monster_egg:4)
B(-7,1,4,cobblestone)
B(-7,2,-2,cobblestone)
B(-7,2,-1,stonebrick:2)
B(-7,2,0,monster_egg:2)
B(-7,2,1,cobblestone)
B(-7,2,2,stonebrick:1)
B(-7,2,3,stonebrick:1)
B(-7,2,4,cobblestone)
B(-7,3,-2,cobblestone)
B(-7,3,-1,stonebrick:2)
B(-7,3,0,monster_egg:3)
B(-7,3,1,cobblestone)
B(-7,3,2,stonebrick)
B(-7,3,3,monster_egg:3)
B(-7,3,4,cobblestone)
B(-7,4,-2,cobblestone)
B(-7,4,-1,monster_egg:3)
B(-7,4,0,stonebrick:2)
B(-7,4,1,cobblestone)
B(-7,4,2,stonebrick:1)
B(-7,4,3,stonebrick)
B(-7,4,4,cobblestone)
B(-7,5,-2,cobblestone)
B(-7,5,-1,stonebrick)
B(-7,5,0,stonebrick)
B(-7,5,1,cobblestone)
B(-7,5,2,monster_egg:2)
B(-7,5,3,stonebrick)
B(-7,5,4,cobblestone)
B(-7,6,-2,cobblestone)
B(-7,6,-1,stonebrick)
B(-7,6,0,stonebrick:1)
B(-7,6,1,cobblestone)
B(-7,6,2,stonebrick:1)
B(-7,6,3,stonebrick:2)
B(-7,6,4,cobblestone)
B(-7,7,-2,cobblestone)
B(-7,7,1,cobblestone)
B(-7,7,4,cobblestone)
B(-7,8,-2,cobblestone)
B(-7,8,1,cobblestone)
B(-7,8,4,cobblestone)
B(-7,9,-2,log:3)
B(-7,9,1,log:3)
B(-7,9,4,log:3)
B(-7,10,-2,log:3)
B(-7,10,1,log:3)
B(-7,10,4,log:3)
B(-7,11,-2,log:3)
B(-7,11,1,log:3)
B(-7,11,4,log:3)
B(-7,12,-2,log:3)
B(-7,12,1,log:3)
B(-7,12,4,log:3)
B(-7,13,-2,log:3)
B(-7,13,1,log:3)
B(-7,13,4,log:3)
B(-7,14,-2,log:3)
B(-7,14,1,log:3)
B(-7,14,4,log:3)
B(-7,15,-2,log:3)
B(-7,15,1,log:3)
B(-7,15,4,log:3)
B(-7,16,-2,log:3)
B(-7,16,1,log:3)
B(-7,16,4,log:3)
B(-7,17,-2,log:3)
B(-7,17,1,log:3)
B(-7,17,4,log:3)
B(-7,18,-2,log:3)
B(-7,18,1,log:3)
B(-7,18,4,log:3)
B(-7,19,-2,log:3)
B(-7,19,1,log:3)
B(-7,19,4,log:3)
B(-7,20,-2,log:3)
B(-7,20,1,log:3)
B(-7,20,4,log:3)
B(-7,21,-2,log:3)
B(-7,21,1,log:3)
B(-7,21,4,log:3)
B(-7,22,-2,log:3)
B(-7,22,-1,oak_stairs:7)
B(-7,22,0,oak_stairs:6)
B(-7,22,1,log:3)
B(-7,22,2,oak_stairs:7)
B(-7,22,3,oak_stairs:6)
B(-7,22,4,log:3)
B(-7,23,-2,cobblestone_wall)
B(-7,23,-1,fence)
B(-7,23,0,fence)
B(-7,23,1,cobblestone_wall)
B(-7,23,2,fence)
B(-7,23,3,fence)
B(-7,23,4,cobblestone_wall)
B(-6,1,-2,stonebrick:2)
B(-6,1,-1,stonebrick:1)
B(-6,1,0,monster_egg:4)
B(-6,1,1,stonebrick:2)
B(-6,1,2,stonebrick:1)
B(-6,1,3,stonebrick)
B(-6,1,4,stonebrick:2)
B(-6,2,-2,stonebrick:2)
B(-6,2,-1,stonebrick)
B(-6,2,0,monster_egg:3)
B(-6,2,1,monster_egg:4)
B(-6,2,2,stonebrick)
B(-6,2,3,stonebrick)
B(-6,2,4,stonebrick:2)
B(-6,3,-2,stonebrick)
B(-6,3,-1,stonebrick:1)
B(-6,3,0,stonebrick:2)
B(-6,3,1,stonebrick:2)
B(-6,3,2,monster_egg:2)
B(-6,3,3,monster_egg:3)
B(-6,3,4,stonebrick)
B(-6,4,-2,stonebrick:2)
B(-6,4,-1,dark_oak_fence)
B(-6,4,0,bookshelf)
B(-6,4,1,air)
B(-6,4,2,bookshelf)
B(-6,4,3,dark_oak_fence)
B(-6,4,4,stonebrick)
B(-6,5,-2,stonebrick)
B(-6,5,-1,torch)
B(-6,5,0,bookshelf)
B(-6,5,1,air)
B(-6,5,2,bookshelf)
B(-6,5,3,torch)
B(-6,5,4,stonebrick:2)
B(-6,6,-2,stonebrick:1)
B(-6,6,-1,stonebrick:1)
B(-6,6,0,stonebrick:1)
B(-6,6,1,stonebrick:2)
B(-6,6,2,stonebrick:1)
B(-6,6,3,stonebrick:1)
B(-6,6,4,monster_egg:3)
B(-6,22,-3,wooden_slab:9)
B(-6,22,-2,wooden_slab:13)
B(-6,22,-1,wooden_slab:13)
B(-6,22,0,wooden_slab:8)
B(-6,22,1,wooden_slab:13)
B(-6,22,2,wooden_slab:11)
B(-6,22,3,wooden_slab:11)
B(-6,22,4,wooden_slab:13)
B(-6,22,5,wooden_slab:13)
B(-6,24,-7,dark_oak_stairs:4)
B(-6,24,-6,wooden_slab:8)
B(-6,34,-7,oak_STAIRS:0)
B(-6,39,-7,dark_oak_STAIRS:0)
B(-5,1,-7,cobblestone)
B(-5,1,-6,stonebrick)
B(-5,1,-5,stonebrick)
B(-5,1,-4,cobblestone)
B(-5,1,-3,stonebrick)
B(-5,1,-2,cobblestone)
B(-5,1,-1,stonebrick:2)
B(-5,1,0,stonebrick:1)
B(-5,1,1,cobblestone)
B(-5,1,2,monster_egg:4)
B(-5,1,3,stonebrick:1)
B(-5,1,4,cobblestone)
B(-5,1,5,monster_egg:4)
B(-5,1,6,cobblestone)
B(-5,2,-7,cobblestone)
B(-5,2,-6,stonebrick:1)
B(-5,2,-5,stonebrick)
B(-5,2,-4,cobblestone)
B(-5,2,-3,stonebrick)
B(-5,2,-2,cobblestone)
B(-5,2,-1,stonebrick:1)
B(-5,2,0,stonebrick:2)
B(-5,2,1,cobblestone)
B(-5,2,2,monster_egg:2)
B(-5,2,3,stonebrick)
B(-5,2,4,cobblestone)
B(-5,2,5,monster_egg:4)
B(-5,2,6,cobblestone)
B(-5,3,-7,cobblestone)
B(-5,3,-6,stonebrick)
B(-5,3,-5,stonebrick)
B(-5,3,-4,cobblestone)
B(-5,3,-3,monster_egg:2)
B(-5,3,-2,cobblestone)
B(-5,3,-1,stonebrick:2)
B(-5,3,0,stonebrick)
B(-5,3,1,cobblestone)
B(-5,3,2,stonebrick:1)
B(-5,3,3,stonebrick:2)
B(-5,3,4,cobblestone)
B(-5,3,5,stonebrick:2)
B(-5,3,6,cobblestone)
B(-5,4,-7,cobblestone)
B(-5,4,-6,stonebrick)
B(-5,4,-5,monster_egg:2)
B(-5,4,-4,cobblestone)
B(-5,4,-3,stonebrick:1)
B(-5,4,-2,cobblestone)
B(-5,4,-1,web)
B(-5,4,0,air)
B(-5,4,1,cobblestone)
B(-5,4,2,air)
B(-5,4,3,web)
B(-5,4,4,cobblestone)
B(-5,4,5,stonebrick:1)
B(-5,4,6,cobblestone)
B(-5,5,-7,cobblestone)
B(-5,5,-6,stonebrick)
B(-5,5,-5,stonebrick:1)
B(-5,5,-4,cobblestone)
B(-5,5,-3,stonebrick:1)
B(-5,5,-2,cobblestone)
B(-5,5,-1,web)
B(-5,5,0,air)
B(-5,5,1,cobblestone)
B(-5,5,2,web)
B(-5,5,3,air)
B(-5,5,4,cobblestone)
B(-5,5,5,stonebrick:2)
B(-5,5,6,cobblestone)
B(-5,6,-7,cobblestone)
B(-5,6,-6,monster_egg:2)
B(-5,6,-5,stonebrick)
B(-5,6,-4,cobblestone)
B(-5,6,-3,stonebrick)
B(-5,6,-2,cobblestone)
B(-5,6,-1,stonebrick:2)
B(-5,6,0,stonebrick)
B(-5,6,1,cobblestone)
B(-5,6,2,stonebrick)
B(-5,6,3,stonebrick)
B(-5,6,4,cobblestone)
B(-5,6,5,stonebrick)
B(-5,6,6,cobblestone)
B(-5,7,-7,cobblestone)
B(-5,7,-4,cobblestone)
B(-5,7,-2,cobblestone)
B(-5,7,1,cobblestone)
B(-5,7,4,cobblestone)
B(-5,7,6,cobblestone)
B(-5,8,-7,cobblestone)
B(-5,8,-4,cobblestone)
B(-5,8,-2,cobblestone)
B(-5,8,1,cobblestone)
B(-5,8,4,cobblestone)
B(-5,8,6,cobblestone)
B(-5,9,-7,log:3)
B(-5,9,-4,log:3)
B(-5,9,-2,log:3)
B(-5,9,1,log:3)
B(-5,9,4,log:3)
B(-5,9,6,log:3)
B(-5,10,-7,log:3)
B(-5,10,-4,log:3)
B(-5,10,-2,log:3)
B(-5,10,1,log:3)
B(-5,10,4,log:3)
B(-5,10,6,log:3)
B(-5,11,-7,log:3)
B(-5,11,-4,log:3)
B(-5,11,-2,log:3)
B(-5,11,1,log:3)
B(-5,11,4,log:3)
B(-5,11,6,log:3)
B(-5,12,-7,log:3)
B(-5,12,-4,log:3)
B(-5,12,-2,log:3)
B(-5,12,1,log:3)
B(-5,12,4,log:3)
B(-5,12,6,log:3)
B(-5,13,-7,log:3)
B(-5,13,-4,log:3)
B(-5,13,-2,log:3)
B(-5,13,1,log:3)
B(-5,13,4,log:3)
B(-5,13,6,log:3)
B(-5,14,-7,log:3)
B(-5,14,-4,log:3)
B(-5,14,-2,log:3)
B(-5,14,1,log:3)
B(-5,14,4,log:3)
B(-5,14,6,log:3)
B(-5,15,-7,log:3)
B(-5,15,-4,log:3)
B(-5,15,-2,log:3)
B(-5,15,1,log:3)
B(-5,15,4,log:3)
B(-5,15,6,log:3)
B(-5,16,-7,log:3)
B(-5,16,-4,log:3)
B(-5,16,-2,log:3)
B(-5,16,1,log:3)
B(-5,16,4,log:3)
B(-5,16,6,log:3)
B(-5,17,-7,log:3)
B(-5,17,-4,log:3)
B(-5,17,-2,log:3)
B(-5,17,1,log:3)
B(-5,17,4,log:3)
B(-5,17,6,log:3)
B(-5,18,-7,log:3)
B(-5,18,-4,log:3)
B(-5,18,-2,log:3)
B(-5,18,1,log:3)
B(-5,18,4,log:3)
B(-5,18,6,log:3)
B(-5,19,-7,log:3)
B(-5,19,-4,log:3)
B(-5,19,-2,log:3)
B(-5,19,1,log:3)
B(-5,19,4,log:3)
B(-5,19,6,log:3)
B(-5,20,-7,log:3)
B(-5,20,-4,log:3)
B(-5,20,-2,log:3)
B(-5,20,1,log:3)
B(-5,20,4,log:3)
B(-5,20,6,log:3)
B(-5,21,-7,log:3)
B(-5,21,-4,log:3)
B(-5,21,-2,log:3)
B(-5,21,1,log:3)
B(-5,21,4,log:3)
B(-5,21,6,log:3)
B(-5,22,-7,log:3)
B(-5,22,-4,log:3)
B(-5,22,-3,wooden_slab:13)
B(-5,22,-2,log:3)
B(-5,22,-1,wooden_slab:13)
B(-5,22,0,wooden_slab:13)
B(-5,22,1,log:3)
B(-5,22,2,wooden_slab:13)
B(-5,22,3,wooden_slab:13)
B(-5,22,4,log:3)
B(-5,22,5,wooden_slab:11)
B(-5,22,6,log:3)
B(-5,23,-7,log:3)
B(-5,23,-4,cobblestone_wall)
B(-5,23,-2,log:3)
B(-5,23,-1,iron_bars)
B(-5,23,0,iron_bars)
B(-5,23,1,log:3)
B(-5,23,2,iron_bars)
B(-5,23,3,iron_bars)
B(-5,23,4,log:3)
B(-5,23,6,cobblestone_wall)
B(-5,24,-7,log:3)
B(-5,24,-6,dark_oak_stairs:7)
B(-5,24,-2,log:3)
B(-5,24,-1,double_stone_slab:3)
B(-5,24,0,double_stone_slab:3)
B(-5,24,1,log:3)
B(-5,24,2,double_stone_slab:3)
B(-5,24,3,double_stone_slab:3)
B(-5,24,4,log:3)
B(-5,25,-7,log:3)
B(-5,25,-2,log:3)
B(-5,25,-1,double_stone_slab:3)
B(-5,25,0,double_stone_slab:3)
B(-5,25,1,log:3)
B(-5,25,2,double_stone_slab:3)
B(-5,25,3,double_stone_slab:3)
B(-5,25,4,log:3)
B(-5,26,-7,cobblestone_wall)
B(-5,26,-2,stone_slab:3)
B(-5,26,1,stone_slab:3)
B(-5,26,4,stone_slab:3)
B(-5,27,-7,cobblestone_wall)
B(-5,28,-7,cobblestone_wall)
B(-5,29,-7,cobblestone_wall)
B(-5,30,-7,cobblestone_wall)
B(-5,31,-7,dark_oak_fence)
B(-5,32,-7,dark_oak_fence)
B(-5,33,-7,dark_oak_fence)
B(-5,34,-7,oak_STAIRS:0)
B(-5,34,-6,oak_stairs:0)
B(-5,34,-5,oak_stairs:0)
B(-5,39,-7,dark_oak_stairs:0)
B(-5,39,-6,dark_oak_STAIRS:0)
B(-4,1,-7,stonebrick:1)
B(-4,1,-6,monster_egg:4)
B(-4,1,-5,stonebrick:1)
B(-4,1,-4,stonebrick:2)
B(-4,1,-3,stonebrick:1)
B(-4,1,-2,stonebrick)
B(-4,1,-1,stonebrick)
B(-4,1,0,monster_egg:4)
B(-4,1,1,monster_egg:4)
B(-4,1,2,stonebrick:2)
B(-4,1,3,stonebrick:2)
B(-4,1,4,stonebrick:2)
B(-4,1,5,stonebrick:1)
B(-4,1,6,stonebrick:1)
B(-4,2,-7,stonebrick:1)
B(-4,2,-6,stonebrick:2)
B(-4,2,-5,stonebrick:1)
B(-4,2,-4,monster_egg:3)
B(-4,2,-3,stonebrick)
B(-4,2,-2,stonebrick)
B(-4,2,-1,stonebrick:1)
B(-4,2,0,stonebrick)
B(-4,2,1,monster_egg:4)
B(-4,2,2,monster_egg:4)
B(-4,2,3,stonebrick:2)
B(-4,2,4,stonebrick)
B(-4,2,5,stonebrick:1)
B(-4,2,6,stonebrick:1)
B(-4,3,-7,stonebrick:2)
B(-4,3,-6,stonebrick:2)
B(-4,3,-5,stonebrick:1)
B(-4,3,-4,stonebrick:1)
B(-4,3,-3,stonebrick)
B(-4,3,-2,stonebrick:1)
B(-4,3,-1,stonebrick:2)
B(-4,3,0,stonebrick)
B(-4,3,1,stonebrick:2)
B(-4,3,2,monster_egg:3)
B(-4,3,3,stonebrick:1)
B(-4,3,4,monster_egg:4)
B(-4,3,5,monster_egg:3)
B(-4,3,6,stonebrick:2)
B(-4,4,-7,stonebrick:2)
B(-4,4,-6,crafting_table)
B(-4,4,-3,web)
B(-4,4,-2,iron_bars)
B(-4,4,-1,air)
B(-4,4,0,air)
B(-4,4,1,bookshelf)
B(-4,4,2,air)
B(-4,4,3,bookshelf)
B(-4,4,4,quartz_ore)
B(-4,4,5,quartz_ore)
B(-4,4,6,stonebrick:1)
B(-4,5,-7,monster_egg:2)
B(-4,5,-6,web)
B(-4,5,-5,air)
B(-4,5,-4,air)
B(-4,5,-3,air)
B(-4,5,-2,iron_bars)
B(-4,5,-1,air)
B(-4,5,0,air)
B(-4,5,1,bookshelf)
B(-4,5,2,air)
B(-4,5,3,bookshelf)
B(-4,5,5,glowstone)
B(-4,5,6,stonebrick)
B(-4,6,-7,stonebrick:1)
B(-4,6,-6,stonebrick:1)
B(-4,6,-5,monster_egg:4)
B(-4,6,-4,stonebrick)
B(-4,6,-3,stonebrick)
B(-4,6,-2,stonebrick:2)
B(-4,6,-1,stonebrick)
B(-4,6,0,monster_egg:4)
B(-4,6,1,monster_egg:4)
B(-4,6,2,monster_egg:3)
B(-4,6,3,stonebrick)
B(-4,6,4,monster_egg:2)
B(-4,6,5,stonebrick)
B(-4,6,6,stonebrick:1)
B(-4,7,-7,monster_egg:3)
B(-4,8,-7,stonebrick:2)
B(-4,9,-7,monster_egg:2)
B(-4,10,-7,stonebrick)
B(-4,11,-7,stonebrick:1)
B(-4,12,-7,monster_egg:2)
B(-4,13,-7,stonebrick:1)
B(-4,14,-7,monster_egg:4)
B(-4,15,-7,stonebrick:1)
B(-4,16,-7,stonebrick)
B(-4,17,-7,stonebrick:2)
B(-4,18,-7,monster_egg:3)
B(-4,19,-7,stonebrick)
B(-4,20,-7,stonebrick:2)
B(-4,21,-7,stonebrick)
B(-4,22,-7,stonebrick:1)
B(-4,22,-4,oak_stairs:5)
B(-4,22,-3,wooden_slab:13)
B(-4,22,-2,wooden_slab:13)
B(-4,22,-1,stone_slab:11)
B(-4,22,0,stone_slab:11)
B(-4,22,1,wooden_slab:13)
B(-4,22,2,stone_slab:11)
B(-4,22,3,stone_slab:11)
B(-4,22,4,wooden_slab:13)
B(-4,22,5,wooden_slab:13)
B(-4,22,6,oak_stairs:5)
B(-4,23,-7,stonebrick:1)
B(-4,23,-4,fence)
B(-4,23,-2,double_stone_slab:3)
B(-4,23,1,iron_bars)
B(-4,23,4,double_stone_slab:3)
B(-4,23,6,fence)
B(-4,24,-7,log:7)
B(-4,24,-6,wooden_slab:13)
B(-4,24,-3,lever)
B(-4,24,-2,double_stone_slab:3)
B(-4,24,1,iron_bars)
B(-4,24,4,double_stone_slab:3)
B(-4,24,5,lever:3)
B(-4,25,-7,stonebrick)
B(-4,25,-2,double_stone_slab:3)
B(-4,25,-1,iron_bars)
B(-4,25,0,iron_bars)
B(-4,25,1,log:7)
B(-4,25,2,iron_bars)
B(-4,25,3,iron_bars)
B(-4,25,4,double_stone_slab:3)
B(-4,30,-7,stone_brick_stairs:7)
B(-4,31,-7,cobblestone_wall)
B(-4,32,-7,cobblestone_wall)
B(-4,33,-7,planks:1)
B(-4,33,-6,planks:1)
B(-4,34,-7,planks:1)
B(-4,34,-6,planks:1)
B(-4,34,-5,oak_STAIRS:0)
B(-4,35,-7,planks:1)
B(-4,35,-6,fence)
B(-4,36,-7,oak_STAIRS:0)
B(-4,36,-6,fence)
B(-4,37,-6,fence)
B(-4,38,-6,fence)
B(-4,39,-7,dark_oak_stairs:6)
B(-4,39,-6,dark_oak_STAIRS:0)
B(-4,40,-7,dark_oak_STAIRS:0)
B(-3,1,-7,stonebrick:2)
B(-3,1,-6,stonebrick:1)
B(-3,1,-5,monster_egg:2)
B(-3,1,-4,stonebrick:2)
B(-3,1,-3,stonebrick:1)
B(-3,1,-2,stonebrick:1)
B(-3,1,-1,stonebrick:1)
B(-3,1,0,stonebrick:1)
B(-3,1,1,stonebrick)
B(-3,1,2,stonebrick)
B(-3,1,3,stonebrick:1)
B(-3,1,4,stonebrick:1)
B(-3,1,5,stonebrick)
B(-3,1,6,stonebrick)
B(-3,2,-7,stonebrick:2)
B(-3,2,-6,monster_egg:3)
B(-3,2,-5,monster_egg:4)
B(-3,2,-4,stonebrick)
B(-3,2,-3,monster_egg:3)
B(-3,2,-2,stonebrick)
B(-3,2,-1,monster_egg:3)
B(-3,2,0,stonebrick)
B(-3,2,1,stonebrick:2)
B(-3,2,2,stonebrick)
B(-3,2,3,monster_egg:2)
B(-3,2,4,stonebrick)
B(-3,2,5,stonebrick:2)
B(-3,2,6,stonebrick:2)
B(-3,3,-7,monster_egg:4)
B(-3,3,-6,stonebrick:1)
B(-3,3,-5,stonebrick:2)
B(-3,3,-4,monster_egg:2)
B(-3,3,-3,stonebrick:2)
B(-3,3,-2,monster_egg:4)
B(-3,3,-1,stonebrick:2)
B(-3,3,0,stonebrick)
B(-3,3,1,stonebrick:2)
B(-3,3,2,monster_egg:4)
B(-3,3,3,stonebrick:2)
B(-3,3,4,stonebrick)
B(-3,3,5,monster_egg:3)
B(-3,3,6,stonebrick:2)
B(-3,4,-7,stonebrick)
B(-3,4,-6,web)
B(-3,4,-5,air)
B(-3,4,-4,air)
B(-3,4,-3,air)
B(-3,4,-2,iron_bars)
B(-3,4,-1,crafting_table)
B(-3,4,0,air)
B(-3,4,1,web)
B(-3,4,2,air)
B(-3,4,3,air)
B(-3,4,4,web)
B(-3,4,5,quartz_ore)
B(-3,4,6,stonebrick:1)
B(-3,5,-7,stonebrick:1)
B(-3,5,-6,air)
B(-3,5,-5,air)
B(-3,5,-4,air)
B(-3,5,-3,air)
B(-3,5,-2,iron_bars)
B(-3,5,-1,air)
B(-3,5,0,air)
B(-3,5,1,air)
B(-3,5,2,air)
B(-3,5,3,air)
B(-3,5,4,air)
B(-3,5,5,air)
B(-3,5,6,stonebrick:1)
B(-3,6,-7,stonebrick:1)
B(-3,6,-6,stonebrick:2)
B(-3,6,-5,stonebrick:2)
B(-3,6,-4,stonebrick:1)
B(-3,6,-3,stonebrick)
B(-3,6,-2,monster_egg:4)
B(-3,6,-1,stonebrick)
B(-3,6,0,stonebrick:1)
B(-3,6,1,stonebrick:2)
B(-3,6,2,stonebrick:2)
B(-3,6,3,stonebrick:1)
B(-3,6,4,stonebrick)
B(-3,6,5,stonebrick:2)
B(-3,6,6,stonebrick:1)
B(-3,7,-7,stonebrick)
B(-3,8,-7,monster_egg:4)
B(-3,9,-7,stonebrick:2)
B(-3,10,-7,stonebrick:1)
B(-3,11,-7,monster_egg:3)
B(-3,12,-7,stonebrick:1)
B(-3,13,-7,stonebrick:2)
B(-3,14,-7,stonebrick)
B(-3,15,-7,stonebrick:2)
B(-3,16,-7,stonebrick:2)
B(-3,17,-7,stonebrick)
B(-3,18,-7,stonebrick)
B(-3,19,-7,monster_egg:4)
B(-3,20,-7,stonebrick:1)
B(-3,21,-7,stonebrick:1)
B(-3,22,-7,stonebrick:2)
B(-3,22,-4,wooden_slab:13)
B(-3,22,-3,wooden_slab:11)
B(-3,22,-2,wooden_slab:13)
B(-3,22,-1,stone_slab:11)
B(-3,22,0,stone_slab:11)
B(-3,22,1,wooden_slab:13)
B(-3,22,2,stone_slab:11)
B(-3,22,3,stone_slab:11)
B(-3,22,4,wooden_slab:13)
B(-3,22,5,wooden_slab:8)
B(-3,22,6,wooden_slab:13)
B(-3,23,-7,stonebrick:1)
B(-3,23,-4,fence)
B(-3,23,-2,iron_door)
B(-3,23,1,iron_bars)
B(-3,23,4,iron_door:1)
B(-3,23,6,fence)
B(-3,24,-7,log:7)
B(-3,24,-6,wooden_slab:8)
B(-3,24,-2,iron_door:8)
B(-3,24,1,iron_bars)
B(-3,24,4,iron_door:8)
B(-3,25,-7,stonebrick)
B(-3,25,-2,double_stone_slab:3)
B(-3,25,-1,iron_bars)
B(-3,25,0,iron_bars)
B(-3,25,1,log:7)
B(-3,25,2,iron_bars)
B(-3,25,3,iron_bars)
B(-3,25,4,double_stone_slab:3)
B(-3,31,-7,stone_brick_stairs:7)
B(-3,32,-7,stonebrick:3)
B(-3,32,-6,stone_brick_stairs:7)
B(-3,33,-7,wooden_slab:5)
B(-3,33,-6,wooden_slab:5)
B(-3,34,-6,wooden_slab:13)
B(-3,34,-5,oak_STAIRS:0)
B(-3,35,-6,oak_STAIRS:0)
B(-3,36,-7,oak_STAIRS:0)
B(-3,39,-7,dark_oak_stairs:6)
B(-3,39,-6,dark_oak_STAIRS:0)
B(-3,40,-7,dark_oak_STAIRS:0)
B(-2,1,-7,cobblestone)
B(-2,1,-6,stonebrick)
B(-2,1,-5,stonebrick)
B(-2,1,-4,stonebrick:2)
B(-2,1,-3,stonebrick)
B(-2,1,-2,cobblestone)
B(-2,1,-1,stonebrick)
B(-2,1,0,stonebrick:1)
B(-2,1,1,monster_egg:3)
B(-2,1,2,stonebrick:2)
B(-2,1,3,monster_egg:2)
B(-2,1,4,cobblestone)
B(-2,1,5,stonebrick:2)
B(-2,1,6,stonebrick)
B(-2,2,-7,cobblestone)
B(-2,2,-6,monster_egg:2)
B(-2,2,-5,stonebrick)
B(-2,2,-4,stonebrick:1)
B(-2,2,-3,monster_egg:4)
B(-2,2,-2,cobblestone)
B(-2,2,-1,stonebrick:1)
B(-2,2,0,monster_egg:2)
B(-2,2,1,monster_egg:4)
B(-2,2,2,stonebrick:2)
B(-2,2,3,stonebrick:2)
B(-2,2,4,cobblestone)
B(-2,2,5,stonebrick:2)
B(-2,2,6,stonebrick)
B(-2,3,-7,cobblestone)
B(-2,3,-6,monster_egg:4)
B(-2,3,-5,stonebrick)
B(-2,3,-4,stonebrick:1)
B(-2,3,-3,stonebrick:1)
B(-2,3,-2,cobblestone)
B(-2,3,-1,stonebrick:1)
B(-2,3,0,stonebrick:1)
B(-2,3,1,monster_egg:2)
B(-2,3,2,stonebrick:1)
B(-2,3,3,stonebrick)
B(-2,3,4,cobblestone)
B(-2,3,5,monster_egg:2)
B(-2,3,6,stonebrick)
B(-2,4,-7,cobblestone)
B(-2,4,-6,air)
B(-2,4,-5,air)
B(-2,4,-4,air)
B(-2,4,-3,air)
B(-2,4,-2,cobblestone)
B(-2,4,-1,bookshelf)
B(-2,4,0,air)
B(-2,4,1,lapis_block)
B(-2,4,2,air)
B(-2,4,3,bookshelf)
B(-2,4,4,cobblestone)
B(-2,4,5,quartz_ore)
B(-2,4,6,stonebrick:2)
B(-2,5,-7,cobblestone)
B(-2,5,-6,air)
B(-2,5,-5,air)
B(-2,5,-4,air)
B(-2,5,-3,air)
B(-2,5,-2,cobblestone)
B(-2,5,-1,bookshelf)
B(-2,5,0,air)
B(-2,5,1,air)
B(-2,5,2,air)
B(-2,5,3,bookshelf)
B(-2,5,4,cobblestone)
B(-2,5,5,air)
B(-2,5,6,stonebrick:1)
B(-2,6,-7,cobblestone)
B(-2,6,-6,stonebrick)
B(-2,6,-5,stonebrick:2)
B(-2,6,-4,stonebrick)
B(-2,6,-3,stonebrick:2)
B(-2,6,-2,cobblestone)
B(-2,6,-1,stonebrick:1)
B(-2,6,0,monster_egg:2)
B(-2,6,1,stonebrick:2)
B(-2,6,2,stonebrick)
B(-2,6,3,stonebrick:2)
B(-2,6,4,cobblestone)
B(-2,6,5,stonebrick:1)
B(-2,6,6,monster_egg:4)
B(-2,7,-7,cobblestone)
B(-2,7,-2,cobblestone)
B(-2,7,4,cobblestone)
B(-2,8,-7,cobblestone)
B(-2,8,-2,cobblestone)
B(-2,8,4,cobblestone)
B(-2,9,-7,log:3)
B(-2,9,-2,log:3)
B(-2,9,4,log:3)
B(-2,10,-7,log:3)
B(-2,10,-2,log:3)
B(-2,10,4,log:3)
B(-2,11,-7,log:3)
B(-2,11,-2,log:3)
B(-2,11,4,log:3)
B(-2,12,-7,log:3)
B(-2,12,-2,log:3)
B(-2,12,4,log:3)
B(-2,13,-7,log:3)
B(-2,13,-2,log:3)
B(-2,13,4,log:3)
B(-2,14,-7,log:3)
B(-2,14,-2,log:3)
B(-2,14,4,log:3)
B(-2,15,-7,log:3)
B(-2,15,-2,log:3)
B(-2,15,4,log:3)
B(-2,16,-7,log:3)
B(-2,16,-2,log:3)
B(-2,16,4,log:3)
B(-2,17,-7,log:3)
B(-2,17,-2,log:3)
B(-2,17,4,log:3)
B(-2,18,-7,log:3)
B(-2,18,-2,log:3)
B(-2,18,4,log:3)
B(-2,19,-7,log:3)
B(-2,19,-2,log:3)
B(-2,19,4,log:3)
B(-2,20,-7,log:3)
B(-2,20,-2,log:3)
B(-2,20,4,log:3)
B(-2,21,-7,log:3)
B(-2,21,-2,log:3)
B(-2,21,4,log:3)
B(-2,22,-7,log:3)
B(-2,22,-4,oak_stairs:4)
B(-2,22,-3,wooden_slab:13)
B(-2,22,-2,log:3)
B(-2,22,-1,wooden_slab:13)
B(-2,22,0,wooden_slab:13)
B(-2,22,1,wooden_slab:13)
B(-2,22,2,wooden_slab:13)
B(-2,22,3,wooden_slab:13)
B(-2,22,4,log:3)
B(-2,22,5,wooden_slab:11)
B(-2,22,6,oak_stairs:4)
B(-2,23,-7,log:3)
B(-2,23,-4,fence)
B(-2,23,-2,log:3)
B(-2,23,-1,iron_bars)
B(-2,23,0,iron_bars)
B(-2,23,1,double_stone_slab:3)
B(-2,23,2,iron_bars)
B(-2,23,3,iron_bars)
B(-2,23,4,log:3)
B(-2,23,6,fence)
B(-2,24,-7,log:3)
B(-2,24,-6,dark_oak_stairs:7)
B(-2,24,-2,log:3)
B(-2,24,-1,iron_bars)
B(-2,24,0,iron_bars)
B(-2,24,1,double_stone_slab:3)
B(-2,24,2,iron_bars)
B(-2,24,3,iron_bars)
B(-2,24,4,log:3)
B(-2,25,-7,log:3)
B(-2,25,-2,log:3)
B(-2,25,-1,log:11)
B(-2,25,0,log:11)
B(-2,25,1,log:7)
B(-2,25,2,log:11)
B(-2,25,3,log:11)
B(-2,25,4,log:3)
B(-2,26,-7,cobblestone)
B(-2,26,-2,stone_slab:3)
B(-2,26,4,stone_slab:3)
B(-2,27,-7,stone_brick_STAIRS:0)
B(-2,30,-7,stone_brick_stairs:7)
B(-2,31,-7,cobblestone_wall)
B(-2,32,-7,cobblestone_wall)
B(-2,33,-7,planks:1)
B(-2,33,-6,planks:1)
B(-2,34,-7,torch)
B(-2,34,-6,planks:1)
B(-2,34,-5,dark_oak_STAIRS:0)
B(-2,35,-6,dark_oak_STAIRS:0)
B(-2,36,-7,dark_oak_STAIRS:0)
B(-2,37,-7,dark_oak_stairs:7)
B(-2,38,-7,cobblestone_wall)
B(-2,39,-7,dark_oak_stairs:6)
B(-2,39,-6,dark_oak_STAIRS:0)
B(-2,40,-7,dark_oak_STAIRS:0)
B(-1,1,-7,stonebrick)
B(-1,1,-6,stonebrick)
B(-1,1,-5,stonebrick:1)
B(-1,1,-4,cobblestone)
B(-1,1,-3,monster_egg:4)
B(-1,1,-2,stonebrick:1)
B(-1,1,-1,monster_egg:4)
B(-1,1,0,stonebrick:1)
B(-1,1,1,stonebrick)
B(-1,1,2,monster_egg:4)
B(-1,1,3,stonebrick:1)
B(-1,1,4,stonebrick)
B(-1,1,5,stonebrick:2)
B(-1,1,6,cobblestone)
B(-1,2,-7,monster_egg:2)
B(-1,2,-6,stonebrick:1)
B(-1,2,-5,stonebrick:2)
B(-1,2,-4,cobblestone)
B(-1,2,-3,stonebrick:2)
B(-1,2,-2,stonebrick:1)
B(-1,2,-1,monster_egg:2)
B(-1,2,0,stonebrick)
B(-1,2,1,stonebrick:2)
B(-1,2,2,stonebrick)
B(-1,2,3,stonebrick)
B(-1,2,4,stonebrick:1)
B(-1,2,5,stonebrick)
B(-1,2,6,cobblestone)
B(-1,3,-7,stonebrick:2)
B(-1,3,-6,stonebrick:2)
B(-1,3,-5,stonebrick:1)
B(-1,3,-4,cobblestone)
B(-1,3,-3,stonebrick)
B(-1,3,-2,monster_egg:4)
B(-1,3,-1,stonebrick:1)
B(-1,3,0,monster_egg:2)
B(-1,3,1,stonebrick:1)
B(-1,3,2,stonebrick)
B(-1,3,3,stonebrick:1)
B(-1,3,4,stonebrick:2)
B(-1,3,5,stonebrick:1)
B(-1,3,6,cobblestone)
B(-1,4,-7,stonebrick)
B(-1,4,-6,anvil:3)
B(-1,4,-5,air)
B(-1,4,-4,cobblestone)
B(-1,4,-3,air)
B(-1,4,-2,iron_bars)
B(-1,4,0,air)
B(-1,4,1,lapis_block)
B(-1,4,2,web)
B(-1,4,3,web)
B(-1,4,4,quartz_ore)
B(-1,4,5,quartz_ore)
B(-1,4,6,cobblestone)
B(-1,5,-7,stonebrick:2)
B(-1,5,-6,air)
B(-1,5,-5,air)
B(-1,5,-4,cobblestone)
B(-1,5,-3,air)
B(-1,5,-2,iron_bars)
B(-1,5,0,air)
B(-1,5,1,air)
B(-1,5,2,web)
B(-1,5,3,air)
B(-1,5,4,air)
B(-1,5,5,glowstone)
B(-1,5,6,cobblestone)
B(-1,6,-7,stonebrick)
B(-1,6,-6,monster_egg:3)
B(-1,6,-5,stonebrick:2)
B(-1,6,-4,cobblestone)
B(-1,6,-3,stonebrick)
B(-1,6,-2,stonebrick:1)
B(-1,6,-1,monster_egg:3)
B(-1,6,0,stonebrick:1)
B(-1,6,1,stonebrick:2)
B(-1,6,2,stonebrick)
B(-1,6,3,stonebrick:2)
B(-1,6,4,stonebrick:2)
B(-1,6,5,stonebrick:1)
B(-1,6,6,cobblestone)
B(-1,7,-7,stonebrick)
B(-1,7,-4,cobblestone)
B(-1,7,6,cobblestone)
B(-1,8,-7,stonebrick:1)
B(-1,8,-4,cobblestone)
B(-1,8,6,cobblestone)
B(-1,9,-7,stonebrick)
B(-1,9,-4,log:3)
B(-1,9,6,log:3)
B(-1,10,-7,stonebrick)
B(-1,10,-4,log:3)
B(-1,10,6,log:3)
B(-1,11,-7,stonebrick)
B(-1,11,-4,log:3)
B(-1,11,6,log:3)
B(-1,12,-7,stonebrick:2)
B(-1,12,-4,log:3)
B(-1,12,6,log:3)
B(-1,13,-7,stonebrick:2)
B(-1,13,-4,log:3)
B(-1,13,6,log:3)
B(-1,14,-7,monster_egg:3)
B(-1,14,-4,log:3)
B(-1,14,6,log:3)
B(-1,15,-7,stonebrick:2)
B(-1,15,-4,log:3)
B(-1,15,6,log:3)
B(-1,16,-7,stonebrick:2)
B(-1,16,-4,log:3)
B(-1,16,6,log:3)
B(-1,17,-7,stonebrick)
B(-1,17,-4,log:3)
B(-1,17,6,log:3)
B(-1,18,-7,stonebrick:1)
B(-1,18,-4,log:3)
B(-1,18,6,log:3)
B(-1,19,-7,stonebrick:2)
B(-1,19,-4,log:3)
B(-1,19,6,log:3)
B(-1,20,-7,monster_egg:4)
B(-1,20,-4,log:3)
B(-1,20,6,log:3)
B(-1,21,-7,stonebrick:1)
B(-1,21,-4,log:3)
B(-1,21,6,log:3)
B(-1,22,-7,stonebrick:1)
B(-1,22,-4,log:3)
B(-1,22,-3,wooden_slab:8)
B(-1,22,-2,wooden_slab:13)
B(-1,22,-1,stone_slab:11)
B(-1,22,0,stone_slab:11)
B(-1,22,1,wooden_slab:13)
B(-1,22,2,stone_slab:11)
B(-1,22,3,stone_slab:11)
B(-1,22,4,wooden_slab:13)
B(-1,22,5,wooden_slab:13)
B(-1,22,6,log:3)
B(-1,23,-7,stonebrick:1)
B(-1,23,-4,cobblestone_wall)
B(-1,23,-2,double_stone_slab:3)
B(-1,23,1,iron_bars)
B(-1,23,4,double_stone_slab:3)
B(-1,23,6,cobblestone_wall)
B(-1,24,-7,log:7)
B(-1,24,-6,wooden_slab:13)
B(-1,24,-3,lever)
B(-1,24,-2,double_stone_slab:3)
B(-1,24,1,iron_bars)
B(-1,24,4,double_stone_slab:3)
B(-1,24,5,lever:3)
B(-1,25,-7,stonebrick)
B(-1,25,-2,double_stone_slab:3)
B(-1,25,-1,iron_bars)
B(-1,25,0,iron_bars)
B(-1,25,1,log:7)
B(-1,25,2,iron_bars)
B(-1,25,3,iron_bars)
B(-1,25,4,double_stone_slab:3)
B(-1,31,-7,stone_brick_stairs:7)
B(-1,32,-7,stonebrick:3)
B(-1,32,-6,stone_brick_stairs:7)
B(-1,33,-7,wooden_slab:5)
B(-1,33,-6,wooden_slab:5)
B(-1,34,-6,wooden_slab:13)
B(-1,34,-5,oak_STAIRS:0)
B(-1,35,-6,oak_STAIRS:0)
B(-1,36,-7,oak_STAIRS:0)
B(-1,39,-7,dark_oak_stairs:6)
B(-1,39,-6,dark_oak_STAIRS:0)
B(-1,40,-7,dark_oak_STAIRS:0)
B(0,1,-7,stonebrick:2)
B(0,1,-6,stonebrick:1)
B(0,1,-5,stonebrick:2)
B(0,1,-4,stonebrick:2)
B(0,1,-3,stonebrick)
B(0,1,-2,monster_egg:2)
B(0,1,-1,stonebrick:2)
B(0,1,0,stonebrick:2)
B(0,1,1,stonebrick:1)
B(0,1,2,stonebrick:2)
B(0,1,3,stonebrick)
B(0,1,4,stonebrick)
B(0,1,5,monster_egg:3)
B(0,1,6,stonebrick:2)
B(0,2,-7,monster_egg:3)
B(0,2,-6,stonebrick:2)
B(0,2,-5,monster_egg:2)
B(0,2,-4,monster_egg:2)
B(0,2,-3,stonebrick:1)
B(0,2,-2,stonebrick)
B(0,2,-1,stonebrick)
B(0,2,0,stonebrick:2)
B(0,2,1,monster_egg:2)
B(0,2,2,monster_egg:3)
B(0,2,3,stonebrick:1)
B(0,2,4,stonebrick:2)
B(0,2,5,monster_egg:2)
B(0,2,6,monster_egg:2)
B(0,3,-7,stonebrick:2)
B(0,3,-6,monster_egg:3)
B(0,3,-5,stonebrick:1)
B(0,3,-4,stonebrick)
B(0,3,-3,monster_egg:3)
B(0,3,-2,stonebrick)
B(0,3,-1,stonebrick:2)
B(0,3,0,stonebrick:1)
B(0,3,1,stonebrick:1)
B(0,3,2,stonebrick:2)
B(0,3,3,stonebrick)
B(0,3,4,stonebrick:1)
B(0,3,5,monster_egg:2)
B(0,3,6,stonebrick:1)
B(0,4,-7,monster_egg:4)
B(0,4,-6,crafting_table)
B(0,4,-5,air)
B(0,4,-4,air)
B(0,4,-3,air)
B(0,4,-2,iron_bars)
B(0,4,0,web)
B(0,4,1,lapis_block)
B(0,4,2,bookshelf)
B(0,4,4,air)
B(0,4,5,quartz_ore)
B(0,4,6,stonebrick)
B(0,5,-7,stonebrick)
B(0,5,-6,web)
B(0,5,-5,air)
B(0,5,-4,air)
B(0,5,-3,air)
B(0,5,-2,iron_bars)
B(0,5,0,web)
B(0,5,1,air)
B(0,5,2,bookshelf)
B(0,5,3,air)
B(0,5,4,air)
B(0,5,5,air)
B(0,5,6,stonebrick)
B(0,6,-7,stonebrick:2)
B(0,6,-6,stonebrick:1)
B(0,6,-5,stonebrick:2)
B(0,6,-4,stonebrick:2)
B(0,6,-3,stonebrick:2)
B(0,6,-2,stonebrick:2)
B(0,6,-1,stonebrick)
B(0,6,0,monster_egg:3)
B(0,6,1,stonebrick)
B(0,6,2,stonebrick:2)
B(0,6,3,stonebrick:2)
B(0,6,4,stonebrick:2)
B(0,6,5,stonebrick:1)
B(0,6,6,stonebrick:2)
B(0,7,-7,stonebrick)
B(0,8,-7,stonebrick)
B(0,9,-7,monster_egg:4)
B(0,10,-7,monster_egg:2)
B(0,11,-7,stonebrick)
B(0,12,-7,monster_egg:2)
B(0,13,-7,monster_egg:4)
B(0,14,-7,stonebrick:1)
B(0,15,-7,stonebrick:1)
B(0,16,-7,stonebrick)
B(0,17,-7,stonebrick:1)
B(0,18,-7,stonebrick:2)
B(0,19,-7,stonebrick:2)
B(0,20,-7,stonebrick:1)
B(0,21,-7,monster_egg:3)
B(0,22,-7,stonebrick:1)
B(0,22,-4,oak_stairs:5)
B(0,22,-3,wooden_slab:11)
B(0,22,-2,wooden_slab:13)
B(0,22,-1,stone_slab:11)
B(0,22,0,stone_slab:11)
B(0,22,1,wooden_slab:13)
B(0,22,2,stone_slab:11)
B(0,22,3,stone_slab:11)
B(0,22,4,wooden_slab:13)
B(0,22,5,wooden_slab:11)
B(0,22,6,oak_stairs:5)
B(0,23,-7,stonebrick:1)
B(0,23,-4,fence)
B(0,23,-2,iron_door)
B(0,23,1,iron_bars)
B(0,23,4,iron_door:1)
B(0,23,6,fence)
B(0,24,-7,log:7)
B(0,24,-6,wooden_slab:13)
B(0,24,-2,iron_door:8)
B(0,24,1,iron_bars)
B(0,24,4,iron_door:8)
B(0,25,-7,stonebrick)
B(0,25,-2,double_stone_slab:3)
B(0,25,-1,iron_bars)
B(0,25,0,iron_bars)
B(0,25,1,log:7)
B(0,25,2,iron_bars)
B(0,25,3,iron_bars)
B(0,25,4,double_stone_slab:3)
B(0,30,-7,stone_brick_stairs:7)
B(0,31,-7,cobblestone_wall)
B(0,32,-7,cobblestone_wall)
B(0,33,-7,planks:1)
B(0,33,-6,planks:1)
B(0,34,-7,planks:1)
B(0,34,-6,planks:1)
B(0,34,-5,oak_STAIRS:0)
B(0,35,-7,planks:1)
B(0,35,-6,fence)
B(0,36,-7,oak_STAIRS:0)
B(0,36,-6,fence)
B(0,37,-6,fence)
B(0,38,-6,fence)
B(0,39,-7,dark_oak_stairs:6)
B(0,39,-6,dark_oak_STAIRS:0)
B(0,40,-7,dark_oak_STAIRS:0)
B(1,1,-7,cobblestone)
B(1,1,-6,stonebrick)
B(1,1,-5,stonebrick:2)
B(1,1,-4,stonebrick:1)
B(1,1,-3,stonebrick:1)
B(1,1,-2,cobblestone)
B(1,1,-1,monster_egg:2)
B(1,1,0,stonebrick:2)
B(1,1,1,stonebrick:2)
B(1,1,2,stonebrick:1)
B(1,1,3,stonebrick:1)
B(1,1,4,cobblestone)
B(1,1,5,stonebrick)
B(1,1,6,stonebrick:1)
B(1,2,-7,cobblestone)
B(1,2,-6,stonebrick:1)
B(1,2,-5,stonebrick)
B(1,2,-4,monster_egg:3)
B(1,2,-3,stonebrick:1)
B(1,2,-2,cobblestone)
B(1,2,-1,stonebrick:1)
B(1,2,0,stonebrick:1)
B(1,2,1,stonebrick)
B(1,2,2,stonebrick:2)
B(1,2,3,stonebrick)
B(1,2,4,cobblestone)
B(1,2,5,stonebrick:1)
B(1,2,6,stonebrick:1)
B(1,3,-7,cobblestone)
B(1,3,-6,stonebrick:2)
B(1,3,-5,stonebrick:2)
B(1,3,-4,stonebrick:2)
B(1,3,-3,stonebrick:2)
B(1,3,-2,cobblestone)
B(1,3,-1,stonebrick:1)
B(1,3,0,stonebrick:2)
B(1,3,1,monster_egg:3)
B(1,3,2,stonebrick:1)
B(1,3,3,monster_egg:3)
B(1,3,4,cobblestone)
B(1,3,5,stonebrick:2)
B(1,3,6,monster_egg:3)
B(1,4,-7,cobblestone)
B(1,4,-6,monster_egg:3)
B(1,4,-5,monster_egg:4)
B(1,4,-4,air)
B(1,4,-3,air)
B(1,4,-2,cobblestone)
B(1,4,-1,bookshelf)
B(1,4,0,air)
B(1,4,1,anvil)
B(1,4,2,web)
B(1,4,3,bookshelf)
B(1,4,4,cobblestone)
B(1,4,5,air)
B(1,4,6,stonebrick:1)
B(1,5,-7,cobblestone)
B(1,5,-6,stonebrick:2)
B(1,5,-5,stonebrick:1)
B(1,5,-4,air)
B(1,5,-3,air)
B(1,5,-2,cobblestone)
B(1,5,-1,bookshelf)
B(1,5,0,air)
B(1,5,1,air)
B(1,5,2,air)
B(1,5,3,bookshelf)
B(1,5,4,cobblestone)
B(1,5,5,air)
B(1,5,6,monster_egg:2)
B(1,6,-7,cobblestone)
B(1,6,-6,stonebrick)
B(1,6,-5,stonebrick:2)
B(1,6,-4,stonebrick:1)
B(1,6,-3,stonebrick:1)
B(1,6,-2,cobblestone)
B(1,6,-1,stonebrick:2)
B(1,6,0,stonebrick:1)
B(1,6,1,stonebrick:2)
B(1,6,2,stonebrick:1)
B(1,6,3,monster_egg:4)
B(1,6,4,cobblestone)
B(1,6,5,monster_egg:3)
B(1,6,6,stonebrick)
B(1,7,-7,cobblestone)
B(1,7,-2,cobblestone)
B(1,7,4,cobblestone)
B(1,8,-7,cobblestone)
B(1,8,-2,cobblestone)
B(1,8,4,cobblestone)
B(1,9,-7,log:3)
B(1,9,-2,log:3)
B(1,9,4,log:3)
B(1,10,-7,log:3)
B(1,10,-2,log:3)
B(1,10,4,log:3)
B(1,11,-7,log:3)
B(1,11,-2,log:3)
B(1,11,4,log:3)
B(1,12,-7,log:3)
B(1,12,-2,log:3)
B(1,12,4,log:3)
B(1,13,-7,log:3)
B(1,13,-2,log:3)
B(1,13,4,log:3)
B(1,14,-7,log:3)
B(1,14,-2,log:3)
B(1,14,4,log:3)
B(1,15,-7,log:3)
B(1,15,-2,log:3)
B(1,15,4,log:3)
B(1,16,-7,log:3)
B(1,16,-2,log:3)
B(1,16,4,log:3)
B(1,17,-7,log:3)
B(1,17,-2,log:3)
B(1,17,4,log:3)
B(1,18,-7,log:3)
B(1,18,-2,log:3)
B(1,18,4,log:3)
B(1,19,-7,log:3)
B(1,19,-2,log:3)
B(1,19,4,log:3)
B(1,20,-7,log:3)
B(1,20,-2,log:3)
B(1,20,4,log:3)
B(1,21,-7,log:3)
B(1,21,-2,log:3)
B(1,21,4,log:3)
B(1,22,-7,log:3)
B(1,22,-4,wooden_slab:13)
B(1,22,-3,wooden_slab:13)
B(1,22,-2,log:3)
B(1,22,-1,wooden_slab:13)
B(1,22,0,wooden_slab:13)
B(1,22,1,wooden_slab:13)
B(1,22,2,wooden_slab:13)
B(1,22,3,wooden_slab:13)
B(1,22,4,log:3)
B(1,22,5,wooden_slab:13)
B(1,22,6,wooden_slab:13)
B(1,23,-7,log:3)
B(1,23,-4,fence)
B(1,23,-2,log:3)
B(1,23,-1,iron_bars)
B(1,23,0,iron_bars)
B(1,23,1,double_stone_slab:3)
B(1,23,2,iron_bars)
B(1,23,3,iron_bars)
B(1,23,4,log:3)
B(1,23,6,fence)
B(1,24,-7,log:3)
B(1,24,-6,dark_oak_stairs:7)
B(1,24,-2,log:3)
B(1,24,-1,iron_bars)
B(1,24,0,iron_bars)
B(1,24,1,double_stone_slab:3)
B(1,24,2,iron_bars)
B(1,24,3,iron_bars)
B(1,24,4,log:3)
B(1,24,6,fence)
B(1,25,-7,log:3)
B(1,25,-2,log:3)
B(1,25,-1,log:11)
B(1,25,0,log:11)
B(1,25,1,log:11)
B(1,25,2,log:11)
B(1,25,3,log:11)
B(1,25,4,log:3)
B(1,26,-7,cobblestone_wall)
B(1,26,-2,stone_slab:3)
B(1,26,4,stone_slab:3)
B(1,27,-7,cobblestone_wall)
B(1,28,-7,cobblestone_wall)
B(1,29,-7,cobblestone_wall)
B(1,30,-7,cobblestone_wall)
B(1,31,-7,dark_oak_fence)
B(1,32,-7,dark_oak_fence)
B(1,33,-7,dark_oak_fence)
B(1,34,-7,oak_stairs:1)
B(1,34,-6,oak_stairs:1)
B(1,34,-5,oak_stairs:1)
B(1,39,-7,dark_oak_stairs:1)
B(1,39,-6,dark_oak_stairs:1)
B(2,1,-7,monster_egg:2)
B(2,1,-6,stonebrick:1)
B(2,1,-5,stonebrick:1)
B(2,1,-4,stonebrick)
B(2,1,-3,monster_egg:3)
B(2,1,-2,stonebrick:1)
B(2,1,-1,monster_egg:4)
B(2,1,0,stonebrick:1)
B(2,1,1,stonebrick:2)
B(2,1,2,stonebrick)
B(2,1,3,stonebrick:2)
B(2,1,4,stonebrick)
B(2,1,5,stonebrick:2)
B(2,1,6,stonebrick)
B(2,2,-7,stonebrick:1)
B(2,2,-6,monster_egg:2)
B(2,2,-5,stonebrick:2)
B(2,2,-4,stonebrick)
B(2,2,-3,stonebrick:1)
B(2,2,-2,stonebrick)
B(2,2,-1,stonebrick)
B(2,2,0,stonebrick:1)
B(2,2,1,stonebrick:2)
B(2,2,2,monster_egg:2)
B(2,2,3,stonebrick:2)
B(2,2,4,stonebrick)
B(2,2,5,stonebrick:1)
B(2,2,6,stonebrick)
B(2,3,-7,stonebrick:2)
B(2,3,-6,monster_egg:2)
B(2,3,-5,stonebrick:2)
B(2,3,-4,stonebrick:2)
B(2,3,-3,stonebrick:2)
B(2,3,-2,monster_egg:4)
B(2,3,-1,monster_egg:2)
B(2,3,0,stonebrick:1)
B(2,3,1,stonebrick:2)
B(2,3,2,monster_egg:3)
B(2,3,3,monster_egg:2)
B(2,3,4,monster_egg:2)
B(2,3,5,stonebrick:1)
B(2,3,6,stonebrick)
B(2,4,-7,air)
B(2,4,-6,air)
B(2,4,-5,iron_door:1)
B(2,4,-4,air)
B(2,4,-3,air)
B(2,4,-2,iron_bars)
B(2,4,-1,web)
B(2,4,0,air)
B(2,4,1,air)
B(2,4,2,air)
B(2,4,3,air)
B(2,4,5,quartz_ore)
B(2,4,6,stonebrick:1)
B(2,5,-7,air)
B(2,5,-6,air)
B(2,5,-5,iron_door:8)
B(2,5,-4,air)
B(2,5,-3,air)
B(2,5,-2,iron_bars)
B(2,5,-1,air)
B(2,5,0,air)
B(2,5,1,air)
B(2,5,2,air)
B(2,5,3,air)
B(2,5,4,air)
B(2,5,5,glowstone)
B(2,5,6,stonebrick)
B(2,6,-7,stonebrick)
B(2,6,-6,stonebrick)
B(2,6,-5,stonebrick)
B(2,6,-4,stonebrick:1)
B(2,6,-3,monster_egg:3)
B(2,6,-2,stonebrick)
B(2,6,-1,stonebrick)
B(2,6,0,stonebrick)
B(2,6,1,monster_egg:4)
B(2,6,2,stonebrick:1)
B(2,6,3,stonebrick)
B(2,6,4,stonebrick:1)
B(2,6,5,monster_egg:4)
B(2,6,6,monster_egg:2)
B(2,22,-4,oak_stairs:4)
B(2,22,-3,wooden_slab:11)
B(2,22,-2,wooden_slab:13)
B(2,22,-1,stone_slab:11)
B(2,22,0,stone_slab:11)
B(2,22,1,wooden_slab:13)
B(2,22,2,stone_slab:11)
B(2,22,3,stone_slab:11)
B(2,22,4,wooden_slab:13)
B(2,22,5,wooden_slab:13)
B(2,22,6,oak_stairs:4)
B(2,23,-4,fence)
B(2,23,-2,double_stone_slab:3)
B(2,23,1,iron_bars)
B(2,23,4,double_stone_slab:3)
B(2,23,6,fence)
B(2,24,-7,dark_oak_stairs:5)
B(2,24,-6,wooden_slab:13)
B(2,24,-3,lever)
B(2,24,-2,double_stone_slab:3)
B(2,24,1,iron_bars)
B(2,24,4,double_stone_slab:3)
B(2,24,5,lever:3)
B(2,24,6,fence)
B(2,25,-2,double_stone_slab:3)
B(2,25,-1,iron_bars)
B(2,25,0,iron_bars)
B(2,25,1,log:7)
B(2,25,2,iron_bars)
B(2,25,3,iron_bars)
B(2,25,4,double_stone_slab:3)
B(2,25,6,fence)
B(2,34,-7,oak_STAIRS:0)
B(2,39,-7,dark_oak_STAIRS:0)
B(3,1,-7,stonebrick)
B(3,1,-6,monster_egg:3)
B(3,1,-5,stonebrick)
B(3,1,-4,cobblestone)
B(3,1,-3,stonebrick:2)
B(3,1,-2,stonebrick:1)
B(3,1,-1,stonebrick:2)
B(3,1,0,stonebrick:1)
B(3,1,1,stonebrick:2)
B(3,1,2,stonebrick:2)
B(3,1,3,monster_egg:2)
B(3,1,4,stonebrick:1)
B(3,1,5,stonebrick)
B(3,1,6,cobblestone)
B(3,2,-7,stonebrick)
B(3,2,-6,stonebrick:2)
B(3,2,-5,stonebrick)
B(3,2,-4,cobblestone)
B(3,2,-3,stonebrick:1)
B(3,2,-2,stonebrick:2)
B(3,2,-1,stonebrick:2)
B(3,2,0,stonebrick:1)
B(3,2,1,stonebrick)
B(3,2,2,stonebrick)
B(3,2,3,stonebrick:2)
B(3,2,4,stonebrick:2)
B(3,2,5,stonebrick)
B(3,2,6,cobblestone)
B(3,3,-7,stonebrick)
B(3,3,-6,stonebrick)
B(3,3,-5,stonebrick)
B(3,3,-4,cobblestone)
B(3,3,-3,monster_egg:3)
B(3,3,-2,stonebrick)
B(3,3,-1,stonebrick)
B(3,3,0,stonebrick:1)
B(3,3,1,stonebrick:1)
B(3,3,2,monster_egg:3)
B(3,3,3,stonebrick:1)
B(3,3,4,stonebrick)
B(3,3,5,stonebrick)
B(3,3,6,cobblestone)
B(3,4,-7,rail:9)
B(3,4,-6,air)
B(3,4,-5,stonebrick:1)
B(3,4,-4,cobblestone)
B(3,4,-3,air)
B(3,4,-2,iron_bars)
B(3,4,-1,air)
B(3,4,0,air)
B(3,4,1,bookshelf)
B(3,4,2,air)
B(3,4,3,web)
B(3,4,4,quartz_ore)
B(3,4,5,quartz_ore)
B(3,4,6,cobblestone)
B(3,5,-7,air)
B(3,5,-6,lever)
B(3,5,-5,stonebrick:1)
B(3,5,-4,cobblestone)
B(3,5,-3,air)
B(3,5,-2,iron_bars)
B(3,5,-1,air)
B(3,5,0,air)
B(3,5,1,bookshelf)
B(3,5,2,air)
B(3,5,3,web)
B(3,5,4,air)
B(3,5,5,quartz_ore)
B(3,5,6,cobblestone)
B(3,6,-7,stonebrick:1)
B(3,6,-6,monster_egg:2)
B(3,6,-5,monster_egg:3)
B(3,6,-4,cobblestone)
B(3,6,-3,stonebrick)
B(3,6,-2,stonebrick)
B(3,6,-1,stonebrick:2)
B(3,6,0,stonebrick)
B(3,6,1,stonebrick:1)
B(3,6,2,stonebrick)
B(3,6,3,stonebrick:1)
B(3,6,4,stonebrick:2)
B(3,6,5,monster_egg:3)
B(3,6,6,cobblestone)
B(3,7,-4,cobblestone)
B(3,7,6,cobblestone)
B(3,8,-4,cobblestone)
B(3,8,6,cobblestone)
B(3,9,-4,log:3)
B(3,9,6,log:3)
B(3,10,-4,log:3)
B(3,10,6,log:3)
B(3,11,-4,log:3)
B(3,11,6,log:3)
B(3,12,-4,log:3)
B(3,12,6,log:3)
B(3,13,-4,log:3)
B(3,13,6,log:3)
B(3,14,-4,log:3)
B(3,14,6,log:3)
B(3,15,-4,log:3)
B(3,15,6,log:3)
B(3,16,-4,log:3)
B(3,16,6,log:3)
B(3,17,-4,log:3)
B(3,17,6,log:3)
B(3,18,-4,log:3)
B(3,18,6,log:3)
B(3,19,-4,log:3)
B(3,19,6,log:3)
B(3,20,-4,log:3)
B(3,20,6,log:3)
B(3,21,-4,log:3)
B(3,21,6,log:3)
B(3,22,-4,log:3)
B(3,22,-3,wooden_slab:13)
B(3,22,-2,wooden_slab:13)
B(3,22,-1,stone_slab:11)
B(3,22,0,stone_slab:11)
B(3,22,1,wooden_slab:13)
B(3,22,2,stone_slab:11)
B(3,22,3,stone_slab:11)
B(3,22,4,wooden_slab:13)
B(3,22,5,wooden_slab:13)
B(3,22,6,log:3)
B(3,23,-4,cobblestone_wall)
B(3,23,-2,iron_door)
B(3,23,1,iron_bars)
B(3,23,4,iron_door:1)
B(3,23,6,cobblestone_wall)
B(3,24,-2,iron_door:8)
B(3,24,1,iron_bars)
B(3,24,4,iron_door:8)
B(3,25,-2,double_stone_slab:3)
B(3,25,-1,iron_bars)
B(3,25,0,iron_bars)
B(3,25,1,log:7)
B(3,25,2,iron_bars)
B(3,25,3,iron_bars)
B(3,25,4,double_stone_slab:3)
B(3,25,6,fence)
B(3,26,6,fence)
B(3,34,-7,oak_STAIRS:0)
B(4,1,-7,stonebrick:2)
B(4,1,-6,stonebrick:2)
B(4,1,-5,cobblestone)
B(4,1,-4,stonebrick:2)
B(4,1,-3,stonebrick:1)
B(4,1,-2,cobblestone)
B(4,1,-1,stonebrick)
B(4,1,0,stonebrick)
B(4,1,1,cobblestone)
B(4,1,2,stonebrick:2)
B(4,1,3,stonebrick)
B(4,1,4,cobblestone)
B(4,1,5,monster_egg:3)
B(4,1,6,monster_egg:2)
B(4,2,-7,stonebrick:1)
B(4,2,-6,stonebrick:1)
B(4,2,-5,cobblestone)
B(4,2,-4,stonebrick:1)
B(4,2,-3,stonebrick:1)
B(4,2,-2,cobblestone)
B(4,2,-1,monster_egg:4)
B(4,2,0,stonebrick)
B(4,2,1,cobblestone)
B(4,2,2,stonebrick:2)
B(4,2,3,stonebrick)
B(4,2,4,cobblestone)
B(4,2,5,stonebrick)
B(4,2,6,monster_egg:3)
B(4,3,-7,stonebrick)
B(4,3,-6,stonebrick:2)
B(4,3,-5,cobblestone)
B(4,3,-4,monster_egg:2)
B(4,3,-3,stonebrick)
B(4,3,-2,cobblestone)
B(4,3,-1,stonebrick:1)
B(4,3,0,stonebrick:2)
B(4,3,1,cobblestone)
B(4,3,2,stonebrick:2)
B(4,3,3,stonebrick:1)
B(4,3,4,cobblestone)
B(4,3,5,stonebrick)
B(4,3,6,stonebrick)
B(4,4,-7,golden_rail:1)
B(4,4,-6,lever:6)
B(4,4,-5,cobblestone)
B(4,4,-4,air)
B(4,4,-3,air)
B(4,4,-2,cobblestone)
B(4,4,-1,bookshelf)
B(4,4,0,air)
B(4,4,1,cobblestone)
B(4,4,2,air)
B(4,4,3,bookshelf)
B(4,4,4,cobblestone)
B(4,4,5,air)
B(4,4,6,stonebrick:1)
B(4,5,-7,air)
B(4,5,-6,air)
B(4,5,-5,cobblestone)
B(4,5,-4,air)
B(4,5,-3,lever)
B(4,5,-2,cobblestone)
B(4,5,-1,bookshelf)
B(4,5,0,air)
B(4,5,1,cobblestone)
B(4,5,2,air)
B(4,5,3,bookshelf)
B(4,5,4,cobblestone)
B(4,5,5,air)
B(4,5,6,stonebrick:1)
B(4,6,-7,stonebrick)
B(4,6,-6,monster_egg:4)
B(4,6,-5,cobblestone)
B(4,6,-4,stonebrick)
B(4,6,-3,stonebrick:1)
B(4,6,-2,cobblestone)
B(4,6,-1,stonebrick)
B(4,6,0,stonebrick:2)
B(4,6,1,cobblestone)
B(4,6,2,monster_egg:3)
B(4,6,3,stonebrick:2)
B(4,6,4,cobblestone)
B(4,6,5,stonebrick:1)
B(4,6,6,stonebrick:1)
B(4,7,-5,cobblestone)
B(4,7,-2,cobblestone)
B(4,7,1,cobblestone)
B(4,7,4,cobblestone)
B(4,8,-5,cobblestone)
B(4,8,-2,cobblestone)
B(4,8,1,cobblestone)
B(4,8,4,cobblestone)
B(4,9,-5,log:3)
B(4,9,-2,log:3)
B(4,9,1,log:3)
B(4,9,4,log:3)
B(4,10,-5,log:3)
B(4,10,-2,log:3)
B(4,10,1,log:3)
B(4,10,4,log:3)
B(4,11,-5,log:3)
B(4,11,-2,log:3)
B(4,11,1,log:3)
B(4,11,4,log:3)
B(4,12,-5,log:3)
B(4,12,-2,log:3)
B(4,12,1,log:3)
B(4,12,4,log:3)
B(4,13,-5,log:3)
B(4,13,-2,log:3)
B(4,13,1,log:3)
B(4,13,4,log:3)
B(4,14,-5,log:3)
B(4,14,-2,log:3)
B(4,14,1,log:3)
B(4,14,4,log:3)
B(4,15,-5,log:3)
B(4,15,-2,log:3)
B(4,15,1,log:3)
B(4,15,4,log:3)
B(4,16,-5,log:3)
B(4,16,-2,log:3)
B(4,16,1,log:3)
B(4,16,4,log:3)
B(4,17,-5,log:3)
B(4,17,-2,log:3)
B(4,17,1,log:3)
B(4,17,4,log:3)
B(4,18,-5,log:3)
B(4,18,-2,log:3)
B(4,18,1,log:3)
B(4,18,4,log:3)
B(4,19,-5,log:3)
B(4,19,-2,log:3)
B(4,19,1,log:3)
B(4,19,4,log:3)
B(4,20,-5,log:3)
B(4,20,-2,log:3)
B(4,20,1,log:3)
B(4,20,4,log:3)
B(4,21,-5,log:3)
B(4,21,-2,log:3)
B(4,21,1,log:3)
B(4,21,4,log:3)
B(4,22,-7,oak_stairs:7)
B(4,22,-6,oak_stairs:6)
B(4,22,-5,log:3)
B(4,22,-4,oak_stairs:7)
B(4,22,-3,oak_stairs:6)
B(4,22,-2,log:3)
B(4,22,-1,wooden_slab:13)
B(4,22,0,wooden_slab:13)
B(4,22,1,log:3)
B(4,22,2,wooden_slab:13)
B(4,22,3,wooden_slab:13)
B(4,22,4,log:3)
B(4,22,5,wooden_slab:9)
B(4,22,6,oak_stairs:5)
B(4,23,-7,fence)
B(4,23,-6,fence)
B(4,23,-5,cobblestone_wall)
B(4,23,-4,fence)
B(4,23,-2,log:3)
B(4,23,-1,double_stone_slab:3)
B(4,23,0,double_stone_slab:3)
B(4,23,1,log:3)
B(4,23,2,double_stone_slab:3)
B(4,23,3,double_stone_slab:3)
B(4,23,4,log:3)
B(4,23,6,fence)
B(4,24,-2,log:3)
B(4,24,-1,double_stone_slab:3)
B(4,24,0,double_stone_slab:3)
B(4,24,1,log:3)
B(4,24,2,double_stone_slab:3)
B(4,24,3,double_stone_slab:3)
B(4,24,4,log:3)
B(4,25,-2,log:3)
B(4,25,-1,double_stone_slab:3)
B(4,25,0,double_stone_slab:3)
B(4,25,1,log:3)
B(4,25,2,double_stone_slab:3)
B(4,25,3,double_stone_slab:3)
B(4,25,4,log:3)
B(4,26,-2,stone_slab:3)
B(4,26,1,stone_slab:3)
B(4,26,4,stone_slab:3)
B(4,26,6,fence)
B(4,27,6,fence)
B(5,1,-7,stonebrick)
B(5,1,-6,stonebrick:1)
B(5,1,-5,stonebrick)
B(5,1,-4,stonebrick)
B(5,1,-3,stonebrick)
B(5,1,-2,stonebrick:1)
B(5,1,-1,stonebrick:2)
B(5,1,0,monster_egg:4)
B(5,1,1,stonebrick:1)
B(5,1,2,monster_egg:4)
B(5,1,3,stonebrick:2)
B(5,1,4,stonebrick)
B(5,1,5,stonebrick)
B(5,1,6,stonebrick:1)
B(5,2,-7,monster_egg:3)
B(5,2,-6,monster_egg:3)
B(5,2,-5,stonebrick)
B(5,2,-4,monster_egg:4)
B(5,2,-3,stonebrick)
B(5,2,-2,stonebrick:1)
B(5,2,-1,stonebrick)
B(5,2,0,monster_egg:4)
B(5,2,1,stonebrick)
B(5,2,2,stonebrick)
B(5,2,3,monster_egg:4)
B(5,2,4,monster_egg:2)
B(5,2,5,monster_egg:3)
B(5,2,6,monster_egg:3)
B(5,3,-7,monster_egg:4)
B(5,3,-6,monster_egg:3)
B(5,3,-5,stonebrick)
B(5,3,-4,stonebrick:1)
B(5,3,-3,stonebrick:1)
B(5,3,-2,stonebrick)
B(5,3,-1,stonebrick:1)
B(5,3,0,monster_egg:2)
B(5,3,1,stonebrick:2)
B(5,3,2,stonebrick:2)
B(5,3,3,monster_egg:4)
B(5,3,4,stonebrick)
B(5,3,5,stonebrick:1)
B(5,3,6,stonebrick)
B(5,4,-7,stone_brick_stairs:1)
B(5,4,-6,air)
B(5,4,-5,stonebrick:1)
B(5,4,-4,dark_oak_fence)
B(5,4,-3,air)
B(5,4,-2,iron_door:1)
B(5,4,-1,air)
B(5,4,0,air)
B(5,4,1,web)
B(5,4,2,air)
B(5,4,3,quartz_ore)
B(5,4,4,quartz_ore)
B(5,4,5,quartz_ore)
B(5,4,6,stonebrick:1)
B(5,5,-7,air)
B(5,5,-6,air)
B(5,5,-5,stonebrick:1)
B(5,5,-4,torch)
B(5,5,-3,air)
B(5,5,-2,iron_door:8)
B(5,5,-1,air)
B(5,5,0,air)
B(5,5,1,web)
B(5,5,2,air)
B(5,5,3,air)
B(5,5,4,web)
B(5,5,5,glowstone)
B(5,5,6,stonebrick:1)
B(5,6,-7,stonebrick:1)
B(5,6,-6,stonebrick)
B(5,6,-5,stonebrick:2)
B(5,6,-4,stonebrick)
B(5,6,-3,stonebrick:1)
B(5,6,-2,stonebrick)
B(5,6,-1,stonebrick)
B(5,6,0,stonebrick)
B(5,6,1,stonebrick:2)
B(5,6,2,stonebrick:2)
B(5,6,3,stonebrick:2)
B(5,6,4,stonebrick)
B(5,6,5,stonebrick:2)
B(5,6,6,stonebrick)
B(5,22,-7,wooden_slab:13)
B(5,22,-6,wooden_slab:13)
B(5,22,-5,wooden_slab:11)
B(5,22,-4,wooden_slab:13)
B(5,22,-3,wooden_slab:11)
B(5,22,-2,wooden_slab:13)
B(5,22,-1,wooden_slab:9)
B(5,22,0,wooden_slab:13)
B(5,22,1,wooden_slab:13)
B(5,22,2,wooden_slab:13)
B(5,22,3,wooden_slab:13)
B(5,22,4,wooden_slab:13)
B(5,22,5,wooden_slab:9)
B(5,22,6,oak_stairs:4)
B(5,23,0,dark_oak_stairs:2)
B(5,23,1,dark_oak_stairs:7)
B(5,23,6,fence)
B(5,24,1,dark_oak_stairs:2)
B(5,24,2,dark_oak_stairs:7)
B(5,25,2,wooden_slab:5)
B(5,25,3,wooden_slab:5)
B(5,27,6,fence)
B(5,28,6,fence)
B(6,1,-7,stonebrick)
B(6,1,-6,stonebrick:2)
B(6,1,-5,cobblestone)
B(6,1,-4,stonebrick:2)
B(6,1,-3,stonebrick)
B(6,1,-2,cobblestone)
B(6,1,-1,monster_egg:4)
B(6,1,0,monster_egg:3)
B(6,1,1,cobblestone)
B(6,1,2,stonebrick:2)
B(6,1,3,monster_egg:2)
B(6,1,4,cobblestone)
B(6,1,5,monster_egg:4)
B(6,1,6,cobblestone)
B(6,2,-7,monster_egg:2)
B(6,2,-6,monster_egg:2)
B(6,2,-5,cobblestone)
B(6,2,-4,stonebrick:1)
B(6,2,-3,stonebrick)
B(6,2,-2,cobblestone)
B(6,2,-1,stonebrick:1)
B(6,2,0,stonebrick)
B(6,2,1,cobblestone)
B(6,2,2,stonebrick)
B(6,2,3,monster_egg:3)
B(6,2,4,cobblestone)
B(6,2,5,stonebrick)
B(6,2,6,cobblestone)
B(6,3,-7,stonebrick:2)
B(6,3,-6,stonebrick:1)
B(6,3,-5,cobblestone)
B(6,3,-4,stonebrick:2)
B(6,3,-3,stonebrick)
B(6,3,-2,cobblestone)
B(6,3,-1,stonebrick:1)
B(6,3,0,monster_egg:3)
B(6,3,1,cobblestone)
B(6,3,2,stonebrick)
B(6,3,3,stonebrick:2)
B(6,3,4,cobblestone)
B(6,3,5,stonebrick:2)
B(6,3,6,cobblestone)
B(6,4,-7,air)
B(6,4,-6,air)
B(6,4,-5,cobblestone)
B(6,4,-4,stonebrick:2)
B(6,4,-3,stonebrick)
B(6,4,-2,cobblestone)
B(6,4,-1,monster_egg:3)
B(6,4,0,stonebrick:1)
B(6,4,1,cobblestone)
B(6,4,2,stonebrick:1)
B(6,4,3,stonebrick)
B(6,4,4,cobblestone)
B(6,4,5,stonebrick:1)
B(6,4,6,cobblestone)
B(6,5,-7,air)
B(6,5,-6,web)
B(6,5,-5,cobblestone)
B(6,5,-4,stonebrick:2)
B(6,5,-3,stonebrick)
B(6,5,-2,cobblestone)
B(6,5,-1,stonebrick:2)
B(6,5,0,stonebrick)
B(6,5,1,cobblestone)
B(6,5,2,stonebrick:1)
B(6,5,3,stonebrick:2)
B(6,5,4,cobblestone)
B(6,5,5,stonebrick:1)
B(6,5,6,cobblestone)
B(6,6,-7,stonebrick:1)
B(6,6,-6,stonebrick:1)
B(6,6,-5,cobblestone)
B(6,6,-4,stonebrick:1)
B(6,6,-3,stonebrick:2)
B(6,6,-2,cobblestone)
B(6,6,-1,monster_egg:3)
B(6,6,0,monster_egg:3)
B(6,6,1,cobblestone)
B(6,6,2,stonebrick:1)
B(6,6,3,stonebrick:2)
B(6,6,4,cobblestone)
B(6,6,5,stonebrick:2)
B(6,6,6,cobblestone)
B(6,7,-5,cobblestone)
B(6,7,-2,cobblestone)
B(6,7,1,cobblestone)
B(6,7,4,cobblestone)
B(6,7,6,cobblestone)
B(6,8,-5,cobblestone)
B(6,8,-2,cobblestone)
B(6,8,1,cobblestone)
B(6,8,4,cobblestone)
B(6,8,6,cobblestone)
B(6,9,-5,log:3)
B(6,9,-2,log:3)
B(6,9,1,log:3)
B(6,9,4,log:3)
B(6,9,6,log:3)
B(6,10,-5,log:3)
B(6,10,-2,log:3)
B(6,10,1,log:3)
B(6,10,4,log:3)
B(6,10,6,log:3)
B(6,11,-5,log:3)
B(6,11,-2,log:3)
B(6,11,1,log:3)
B(6,11,4,log:3)
B(6,11,6,log:3)
B(6,12,-5,log:3)
B(6,12,-2,log:3)
B(6,12,1,log:3)
B(6,12,4,log:3)
B(6,12,6,log:3)
B(6,13,-5,log:3)
B(6,13,-2,log:3)
B(6,13,1,log:3)
B(6,13,4,log:3)
B(6,13,6,log:3)
B(6,14,-5,log:3)
B(6,14,-2,log:3)
B(6,14,1,log:3)
B(6,14,4,log:3)
B(6,14,6,log:3)
B(6,15,-5,log:3)
B(6,15,-2,log:3)
B(6,15,1,log:3)
B(6,15,4,log:3)
B(6,15,6,log:3)
B(6,16,-5,log:3)
B(6,16,-2,log:3)
B(6,16,1,log:3)
B(6,16,4,log:3)
B(6,16,6,log:3)
B(6,17,-5,log:3)
B(6,17,-2,log:3)
B(6,17,1,log:3)
B(6,17,4,log:3)
B(6,17,6,log:3)
B(6,18,-5,log:3)
B(6,18,-2,log:3)
B(6,18,1,log:3)
B(6,18,4,log:3)
B(6,18,6,log:3)
B(6,19,-5,log:3)
B(6,19,-2,log:3)
B(6,19,1,log:3)
B(6,19,4,log:3)
B(6,19,6,log:3)
B(6,20,-5,log:3)
B(6,20,-2,log:3)
B(6,20,1,log:3)
B(6,20,4,log:3)
B(6,20,6,log:3)
B(6,21,-5,log:3)
B(6,21,-2,log:3)
B(6,21,1,log:3)
B(6,21,4,log:3)
B(6,21,6,log:3)
B(6,22,-7,oak_stairs:7)
B(6,22,-6,oak_stairs:6)
B(6,22,-5,log:3)
B(6,22,-4,oak_stairs:7)
B(6,22,-3,oak_stairs:6)
B(6,22,-2,log:3)
B(6,22,-1,oak_stairs:7)
B(6,22,0,oak_stairs:6)
B(6,22,1,log:3)
B(6,22,2,oak_stairs:7)
B(6,22,3,oak_stairs:6)
B(6,22,4,log:3)
B(6,22,5,oak_stairs:7)
B(6,22,6,log:3)
B(6,23,-5,cobblestone_wall)
B(6,23,-4,fence)
B(6,23,-3,fence)
B(6,23,-2,cobblestone_wall)
B(6,23,-1,fence)
B(6,23,0,fence)
B(6,23,1,cobblestone_wall)
B(6,23,2,fence)
B(6,23,3,fence)
B(6,23,4,cobblestone_wall)
B(6,23,5,fence)
B(6,23,6,log:3)
B(6,24,1,fence)
B(6,24,2,fence)
B(6,24,6,log:3)
B(6,25,2,fence)
B(6,25,3,fence)
B(6,25,6,log:3)
B(6,26,3,fence)
B(6,26,4,fence)
B(6,26,6,log:3)
B(6,27,4,fence)
B(6,27,5,fence)
B(6,27,6,log:3)
B(6,28,5,fence)
B(6,28,6,log:3)
B(6,29,6,log:3)
B(6,30,6,cobblestone_wall)
B(6,31,6,cobblestone_wall)
B(6,32,6,fence)
B(6,33,6,fence)
B(6,34,6,fence)
B(6,35,6,lit_redstone_lamp)
B(6,36,6,lever:14)
B(7,1,-7,stonebrick:1)
B(7,1,-6,stonebrick)
B(7,1,-5,stonebrick:2)
B(7,2,-7,stonebrick:1)
B(7,2,-6,stonebrick:1)
B(7,2,-5,stonebrick:1)
B(7,3,-7,stonebrick)
B(7,3,-6,stonebrick)
B(7,3,-5,stonebrick)
B(7,4,-7,monster_egg:4)
B(7,4,-6,stonebrick:2)
B(7,4,-5,stonebrick:2)
B(7,5,-7,monster_egg:2)
B(7,5,-6,stonebrick)
B(7,5,-5,stonebrick:2)
B(7,6,-7,stonebrick:1)
B(7,6,-6,stonebrick:2)
B(7,6,-5,monster_egg:3)
B(7,22,-7,wooden_slab:13)
B(7,22,-6,wooden_slab:13)
B(7,22,-5,oak_stairs:5)
B(7,23,-7,dark_oak_stairs:0)
B(7,23,-6,dark_oak_stairs:0)
B(7,23,-5,oak_stairs:0)
Branch(-16,0,0,Pir13_01-00,NORTH,100)
Branch(0,0,16,Pir13_02-01,NORTH,100)
Branch(16,0,0,Pir13_03-00,NORTH,100)
