#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This is the config file of a custom object.
# If you add this object correctly to your BiomeConfigs, it will spawn in the world.

# This is the creator of this BO3 object
Author: BO3 BulkEdit (by LanToaster)

# A short description of this BO3 object
Description: This Object was Created with BO3_BulkEdit

# The BO3 version, don't change this! It can be used by external applications to do a version check.
Version: 3

# The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
SettingsMode: WriteDisable


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This needs to be set to true to spawn the object in the Tree and Sapling resources.
Tree: false

# The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.

Frequency: 1

# The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.

Rarity: 100.0

# If you set this to true, the BO3 will be placed with a random rotation.
RotateRandomly: false

# The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
SpawnHeight: randomY

# The height limits for the BO3.
MinHeight: 82

MaxHeight: 82

# Objects can have other objects attacthed to it: branches. Branches can also
# have branches attached to it, which can also have branches, etc. This is the
# maximum branch depth for this objects.
MaxBranchDepth: 10

# When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
# If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

# The block(s) the BO3 should spawn in.
SourceBlocks: AIR

# The maximum percentage of the BO3 that can be outside the SourceBlock.
# The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
MaxPercentageOutsideSourceBlock: 100

# What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
OutsideSourceBlock: placeAnyway


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

# All the blocks used in the BO3 are listed here. Possible blocks:
# Block(x,y,z,id[.data][,nbtfile.nbt)
# RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
# So RandomBlock(0,0,0,CHEST:0,chest.nbt,50,CHEST:0,anotherchest.nbt,100) will spawn a chest at
# the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
# fails, a 100% percent chance to have the contents of anotherchest.nbt.
Block(-6,-10,-7,PLANKS:3)
Block(-5,-10,-6,PLANKS:3)
Block(-5,-10,-5,PLANKS:3)
Block(-5,-10,-4,LOG:3)
Block(-2,-10,-4,LOG:3)
Block(-4,-10,-3,PLANKS:3)
Block(-4,-10,-2,PLANKS:3)
Block(-4,-10,-1,PLANKS:3)
Block(-4,-10,0,PLANKS:3)
Block(-4,-10,1,PLANKS:3)
Block(-3,-10,2,LOG:3)
Block(0,-10,2,LOG:3)
Block(-2,-10,3,PLANKS:3)
Block(-2,-10,4,PLANKS:3)
Block(-2,-10,5,PLANKS:3)
Block(-2,-10,6,LOG:3)
Block(1,-10,6,LOG:3)
Block(-4,-10,7,PLANKS:3)
Block(-3,-10,7,PLANKS:3)
Block(-5,-10,8,LOG:3)
Block(-2,-10,8,LOG:3)
Block(-6,-9,-7,PLANKS:3)
Block(-5,-9,-6,PLANKS:3)
Block(-5,-9,-5,PLANKS:3)
Block(-5,-9,-4,LOG:3)
Block(-2,-9,-4,LOG:3)
Block(-4,-9,-3,PLANKS:3)
Block(-4,-9,-2,PLANKS:3)
Block(-4,-9,-1,PLANKS:3)
Block(-4,-9,0,PLANKS:3)
Block(-4,-9,1,PLANKS:3)
Block(-3,-9,2,LOG:3)
Block(0,-9,2,LOG:3)
Block(-2,-9,3,PLANKS:3)
Block(-2,-9,4,PLANKS:3)
Block(-2,-9,5,PLANKS:3)
Block(-2,-9,6,LOG:3)
Block(1,-9,6,LOG:3)
Block(-4,-9,7,PLANKS:3)
Block(-3,-9,7,PLANKS:3)
Block(-5,-9,8,LOG:3)
Block(-2,-9,8,LOG:3)
Block(-6,-8,-7,PLANKS:3)
Block(-5,-8,-6,PLANKS:3)
Block(-5,-8,-5,PLANKS:3)
Block(-5,-8,-4,LOG:3)
Block(-2,-8,-4,LOG:3)
Block(-4,-8,-3,PLANKS:3)
Block(-4,-8,-2,PLANKS:3)
Block(-4,-8,-1,PLANKS:3)
Block(-4,-8,0,PLANKS:3)
Block(-4,-8,1,PLANKS:3)
Block(-3,-8,2,LOG:3)
Block(0,-8,2,LOG:3)
Block(-2,-8,3,PLANKS:3)
Block(-2,-8,4,PLANKS:3)
Block(-2,-8,5,PLANKS:3)
Block(-2,-8,6,LOG:3)
Block(1,-8,6,LOG:3)
Block(-4,-8,7,PLANKS:3)
Block(-3,-8,7,PLANKS:3)
Block(-5,-8,8,LOG:3)
Block(-2,-8,8,LOG:3)
Block(-6,-7,-7,PLANKS:3)
Block(-5,-7,-6,PLANKS:3)
Block(-5,-7,-5,PLANKS:3)
Block(-5,-7,-4,LOG:3)
Block(-2,-7,-4,LOG:3)
Block(-4,-7,-3,PLANKS:3)
Block(-4,-7,-2,PLANKS:3)
Block(-4,-7,-1,PLANKS:3)
Block(-4,-7,0,PLANKS:3)
Block(-4,-7,1,PLANKS:3)
Block(-3,-7,2,LOG:3)
Block(0,-7,2,LOG:3)
Block(-2,-7,3,PLANKS:3)
Block(-2,-7,4,PLANKS:3)
Block(-2,-7,5,PLANKS:3)
Block(-2,-7,6,LOG:3)
Block(1,-7,6,LOG:3)
Block(-4,-7,7,PLANKS:3)
Block(-3,-7,7,PLANKS:3)
Block(-5,-7,8,LOG:3)
Block(-2,-7,8,LOG:3)
Block(-6,-6,-7,PLANKS:3)
Block(-5,-6,-6,PLANKS:3)
Block(-5,-6,-5,PLANKS:3)
Block(-5,-6,-4,LOG:3)
Block(-2,-6,-4,LOG:3)
Block(-4,-6,-3,PLANKS:3)
Block(-4,-6,-2,PLANKS:3)
Block(-4,-6,-1,PLANKS:3)
Block(-4,-6,0,PLANKS:3)
Block(-4,-6,1,PLANKS:3)
Block(-3,-6,2,LOG:3)
Block(0,-6,2,LOG:3)
Block(-2,-6,3,PLANKS:3)
Block(-2,-6,4,PLANKS:3)
Block(-2,-6,5,PLANKS:3)
Block(-2,-6,6,LOG:3)
Block(1,-6,6,LOG:3)
Block(-4,-6,7,PLANKS:3)
Block(-3,-6,7,PLANKS:3)
Block(-5,-6,8,LOG:3)
Block(-2,-6,8,LOG:3)
Block(-6,-5,-7,PLANKS:3)
Block(-5,-5,-6,PLANKS:3)
Block(-5,-5,-5,PLANKS:3)
Block(-5,-5,-4,LOG:3)
Block(-2,-5,-4,LOG:3)
Block(-4,-5,-3,PLANKS:3)
Block(-4,-5,-2,PLANKS:3)
Block(-4,-5,-1,PLANKS:3)
Block(-4,-5,0,PLANKS:3)
Block(-4,-5,1,PLANKS:3)
Block(-3,-5,2,LOG:3)
Block(0,-5,2,LOG:3)
Block(-2,-5,3,PLANKS:3)
Block(-2,-5,4,PLANKS:3)
Block(-2,-5,5,PLANKS:3)
Block(-2,-5,6,LOG:3)
Block(1,-5,6,LOG:3)
Block(-4,-5,7,PLANKS:3)
Block(-3,-5,7,PLANKS:3)
Block(-5,-5,8,LOG:3)
Block(-2,-5,8,LOG:3)
Block(-6,-4,-7,PLANKS:3)
Block(-5,-4,-6,PLANKS:3)
Block(-5,-4,-5,PLANKS:3)
Block(-5,-4,-4,LOG:3)
Block(-2,-4,-4,LOG:3)
Block(-4,-4,-3,PLANKS:3)
Block(-4,-4,-2,PLANKS:3)
Block(-4,-4,-1,PLANKS:3)
Block(-4,-4,0,PLANKS:3)
Block(-4,-4,1,PLANKS:3)
Block(-3,-4,2,LOG:3)
Block(0,-4,2,LOG:3)
Block(-2,-4,3,PLANKS:3)
Block(-2,-4,4,PLANKS:3)
Block(-2,-4,5,PLANKS:3)
Block(-2,-4,6,LOG:3)
Block(1,-4,6,LOG:3)
Block(-4,-4,7,PLANKS:3)
Block(-3,-4,7,PLANKS:3)
Block(-5,-4,8,LOG:3)
Block(-2,-4,8,LOG:3)
Block(-6,-3,-7,PLANKS:3)
Block(-5,-3,-6,PLANKS:3)
Block(-5,-3,-5,PLANKS:3)
Block(-5,-3,-4,LOG:3)
Block(-2,-3,-4,LOG:3)
Block(-4,-3,-3,PLANKS:3)
Block(-4,-3,-2,PLANKS:3)
Block(-4,-3,-1,PLANKS:3)
Block(-4,-3,0,PLANKS:3)
Block(-4,-3,1,PLANKS:3)
Block(-3,-3,2,LOG:3)
Block(0,-3,2,LOG:3)
Block(-2,-3,3,PLANKS:3)
Block(-2,-3,4,PLANKS:3)
Block(-2,-3,5,PLANKS:3)
Block(-2,-3,6,LOG:3)
Block(1,-3,6,LOG:3)
Block(-4,-3,7,PLANKS:3)
Block(-3,-3,7,PLANKS:3)
Block(-5,-3,8,LOG:3)
Block(-2,-3,8,LOG:3)
Block(-6,-2,-7,PLANKS:3)
Block(-5,-2,-6,PLANKS:3)
Block(-5,-2,-5,PLANKS:3)
Block(-5,-2,-4,LOG:3)
Block(-2,-2,-4,LOG:3)
Block(-4,-2,-3,PLANKS:3)
Block(-4,-2,-2,PLANKS:3)
Block(-4,-2,-1,PLANKS:3)
Block(-4,-2,0,PLANKS:3)
Block(-4,-2,1,PLANKS:3)
Block(-3,-2,2,LOG:3)
Block(0,-2,2,LOG:3)
Block(-2,-2,3,PLANKS:3)
Block(-2,-2,4,PLANKS:3)
Block(-2,-2,5,PLANKS:3)
Block(-2,-2,6,LOG:3)
Block(1,-2,6,LOG:3)
Block(-4,-2,7,PLANKS:3)
Block(-3,-2,7,PLANKS:3)
Block(-5,-2,8,LOG:3)
Block(-2,-2,8,LOG:3)
Block(-6,-1,-7,PLANKS:3)
Block(6,-1,-7,GRASS_PATH:0)
Block(7,-1,-7,PLANKS:3)
Block(8,-1,-7,GRASS_PATH:0)
Block(-5,-1,-6,PLANKS:3)
Block(6,-1,-6,PLANKS:3)
Block(7,-1,-6,PLANKS:3)
Block(8,-1,-6,GRASS_PATH:0)
Block(-5,-1,-5,PLANKS:3)
Block(7,-1,-5,GRASS_PATH:0)
Block(8,-1,-5,GRASS_PATH:0)
Block(-5,-1,-4,LOG:3)
Block(-2,-1,-4,LOG:3)
Block(-4,-1,-3,PLANKS:3)
Block(-4,-1,-2,PLANKS:3)
Block(-4,-1,-1,PLANKS:3)
Block(-4,-1,0,PLANKS:3)
Block(-4,-1,1,PLANKS:3)
Block(-3,-1,2,LOG:3)
Block(0,-1,2,LOG:3)
Block(-2,-1,3,PLANKS:3)
Block(-2,-1,4,PLANKS:3)
Block(-2,-1,5,PLANKS:3)
Block(-2,-1,6,LOG:3)
Block(1,-1,6,LOG:3)
Block(-4,-1,7,PLANKS:3)
Block(-3,-1,7,PLANKS:3)
Block(-5,-1,8,LOG:3)
Block(-2,-1,8,LOG:3)
WeightedBranch(8,0,8,AnimalFarm01,NORTH,10,Farm01,NORTH,10,AnimalFarm02,NORTH,10,Farm02,NORTH,10,AnimalFarm03,NORTH,10,Farm03,NORTH,10,AnimalFarm04,NORTH,10,Farm04,NORTH,10,AnimalFarm05,NORTH,10,Farm05,NORTH,10,AnimalFarm06,NORTH,10,AnimalFarm07,NORTH,10,AnimalFarm01,EAST,10,Farm01,EAST,10,AnimalFarm02,EAST,10,Farm02,EAST,10,AnimalFarm03,EAST,10,Farm03,EAST,10,AnimalFarm04,EAST,10,Farm04,EAST,10,AnimalFarm05,EAST,10,Farm05,EAST,10,AnimalFarm06,EAST,10,AnimalFarm07,EAST,10,AnimalFarm01,WEST,10,Farm01,WEST,10,AnimalFarm02,WEST,10,Farm02,WEST,10,AnimalFarm03,WEST,10,Farm03,WEST,10,AnimalFarm04,WEST,10,Farm04,WEST,10,AnimalFarm05,WEST,10,Farm05,WEST,10,AnimalFarm06,WEST,10,AnimalFarm07,WEST,10,AnimalFarm01,SOUTH,10,Farm01,SOUTH,10,AnimalFarm02,SOUTH,10,Farm02,SOUTH,10,AnimalFarm03,SOUTH,10,Farm03,SOUTH,10,AnimalFarm04,SOUTH,10,Farm04,SOUTH,10,AnimalFarm05,SOUTH,10,Farm05,SOUTH,10,AnimalFarm06,SOUTH,10,AnimalFarm07,SOUTH,10,480)
Block(-7,0,-7,SPRUCE_FENCE:0)
Block(-6,0,-7,PLANKS:3)
Block(7,0,-7,AIR)
Block(-6,0,-6,SPRUCE_FENCE:0)
Block(-5,0,-6,PLANKS:3)
Block(6,0,-6,AIR)
Block(7,0,-6,AIR)
Block(-6,0,-5,SPRUCE_FENCE:0)
Block(-5,0,-5,PLANKS:3)
Block(-5,0,-4,LOG:3)
Block(-2,0,-4,LOG:3)
Block(-5,0,-3,SPRUCE_FENCE:0)
Block(-4,0,-3,PLANKS:3)
Block(-5,0,-2,SPRUCE_FENCE:0)
Block(-4,0,-2,PLANKS:3)
Block(-4,0,-1,PLANKS:3)
Block(-1,0,-1,JUNGLE_STAIRS:4)
Block(0,0,-1,JUNGLE_STAIRS:1)
Block(-5,0,0,SPRUCE_FENCE:0)
Block(-4,0,0,PLANKS:3)
Block(-4,0,1,PLANKS:3)
Block(-4,0,2,SPRUCE_FENCE:0)
Block(-3,0,2,LOG:3)
Block(0,0,2,LOG:3)
Block(-2,0,3,PLANKS:3)
Block(-3,0,4,SPRUCE_FENCE:0)
Block(-2,0,4,PLANKS:3)
Block(-3,0,5,SPRUCE_FENCE:0)
Block(-2,0,5,PLANKS:3)
Block(-3,0,6,SPRUCE_FENCE:0)
Block(-2,0,6,LOG:3)
Block(1,0,6,LOG:3)
Block(-5,0,7,SPRUCE_FENCE:0)
Block(-4,0,7,PLANKS:3)
Block(-3,0,7,PLANKS:3)
Block(-5,0,8,LOG:3)
Block(-2,0,8,LOG:3)
Block(-7,1,-7,SPRUCE_FENCE:0)
Block(-6,1,-7,PLANKS:3)
Block(-5,1,-6,PLANKS:3)
Block(-6,1,-5,SPRUCE_FENCE:0)
Block(-5,1,-5,PLANKS:3)
Block(-5,1,-4,LOG:3)
Block(-4,1,-4,LOG:7)
Block(-3,1,-4,LOG:7)
Block(-2,1,-4,LOG:7)
Block(-4,1,-3,PLANKS:3)
Block(-3,1,-3,WOODEN_SLAB:11)
Block(-4,1,-2,PLANKS:3)
Block(-3,1,-2,WOODEN_SLAB:11)
Block(-4,1,-1,PLANKS:3)
Block(-3,1,-1,WOODEN_SLAB:11)
Block(-2,1,-1,JUNGLE_STAIRS:4)
Block(-1,1,-1,JUNGLE_STAIRS:1)
Block(-4,1,0,PLANKS:3)
Block(-3,1,0,WOODEN_SLAB:11)
Block(-2,1,0,WOODEN_SLAB:11)
Block(-4,1,1,PLANKS:3)
Block(-3,1,2,LOG:3)
Block(-2,1,2,LOG:7)
Block(-1,1,2,LOG:7)
Block(0,1,2,LOG:7)
Block(-2,1,3,PLANKS:3)
Block(-2,1,4,PLANKS:3)
Block(0,1,4,WOODEN_SLAB:11)
Block(-2,1,5,PLANKS:3)
Block(-1,1,5,WOODEN_SLAB:11)
Block(0,1,5,WOODEN_SLAB:11)
Block(-2,1,6,LOG:3)
Block(-1,1,6,LOG:7)
Block(0,1,6,LOG:7)
Block(1,1,6,LOG:7)
Block(-4,1,7,PLANKS:3)
Block(-3,1,7,PLANKS:3)
Block(-5,1,8,LOG:3)
Block(-4,1,8,LOG:7)
Block(-3,1,8,LOG:7)
Block(-2,1,8,LOG:7)
Block(-6,2,-7,PLANKS:3)
Block(-5,2,-7,WOODEN_SLAB:3)
Block(-4,2,-7,WOODEN_SLAB:3)
Block(-5,2,-6,PLANKS:3)
Block(-4,2,-6,WOODEN_SLAB:3)
Block(-5,2,-5,PLANKS:3)
Block(-4,2,-5,WOODEN_SLAB:3)
Block(-3,2,-5,WOODEN_SLAB:3)
Block(-5,2,-4,LOG:3)
Block(-4,2,-4,WOODEN_SLAB:3)
Block(-3,2,-4,WOODEN_SLAB:3)
Block(-4,2,-3,PLANKS:3)
Block(-3,2,-3,WOODEN_SLAB:3)
Block(-4,2,-2,PLANKS:3)
Block(-4,2,-1,SPRUCE_FENCE:0)
Block(-4,2,0,PLANKS:3)
Block(-4,2,1,PLANKS:3)
Block(-3,2,1,WOODEN_SLAB:3)
Block(-2,2,1,WOODEN_SLAB:3)
Block(-3,2,2,LOG:3)
Block(-2,2,2,WOODEN_SLAB:3)
Block(-1,2,2,WOODEN_SLAB:3)
Block(-2,2,3,PLANKS:3)
Block(-1,2,3,WOODEN_SLAB:3)
Block(0,2,3,WOODEN_SLAB:3)
Block(-2,2,4,PLANKS:3)
Block(-1,2,4,WOODEN_SLAB:3)
Block(-2,2,5,PLANKS:3)
Block(-2,2,6,LOG:3)
Block(-1,2,6,WOODEN_SLAB:3)
Block(0,2,6,WOODEN_SLAB:3)
Block(-4,2,7,PLANKS:3)
Block(-3,2,7,PLANKS:3)
Block(-2,2,7,WOODEN_SLAB:3)
Block(-1,2,7,WOODEN_SLAB:3)
Block(-5,2,8,LOG:3)
Block(-4,2,8,WOODEN_SLAB:3)
Block(-3,2,8,WOODEN_SLAB:3)
Block(-2,2,8,WOODEN_SLAB:3)
Block(-6,3,-7,SPRUCE_FENCE:0)
Block(-5,3,-6,SPRUCE_FENCE:0)
Block(-5,3,-5,PLANKS:3)
Block(-5,3,-4,LOG:3)
Block(-4,3,-4,AIR)
Block(-4,3,-3,PLANKS:3)
Block(-4,3,-2,SPRUCE_FENCE:0)
Block(-4,3,1,PLANKS:3)
Block(-3,3,2,LOG:3)
Block(-2,3,3,PLANKS:3)
Block(-2,3,4,SPRUCE_FENCE:0)
Block(-2,3,5,PLANKS:3)
Block(-2,3,6,LOG:3)
Block(-4,3,7,PLANKS:3)
Block(-3,3,7,PLANKS:3)
Block(-1,3,7,AIR)
Block(-5,3,8,LOG:3)
RandomBlock(-6,4,-4,WALL_BANNER:4,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(-5,4,-4,LOG:3)
RandomBlock(-5,4,-3,WALL_BANNER:3,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner20.nbt,100)
RandomBlock(-4,4,2,WALL_BANNER:4,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(-3,4,2,LOG:3)
RandomBlock(-3,4,3,WALL_BANNER:3,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:3,../JungleNBT/banners/JungleBanner20.nbt,100)
RandomBlock(-3,4,6,WALL_BANNER:4,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(-2,4,6,LOG:3)
RandomBlock(-5,4,7,WALL_BANNER:2,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:2,../JungleNBT/banners/JungleBanner20.nbt,100)
RandomBlock(-6,4,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner01.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner02.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner03.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner04.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner05.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner06.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner07.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner08.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner09.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner10.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner11.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner12.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner13.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner14.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner15.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner16.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner17.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner18.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner19.nbt,8,WALL_BANNER:4,../JungleNBT/banners/JungleBanner20.nbt,100)
Block(-5,4,8,LOG:3)
Branch(0,0,16,JungleVillagePath01_01-06,NORTH,100)
