
#
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#

Author: NLBlackEagle

Description: No description given

Version: 3

SettingsMode: WriteDisable


#
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#

Tree: false

Frequency: 1

Rarity: 100.0

RotateRandomly: false

SpawnHeight: randomY

SpawnHeightOffset: 0

SpawnHeightVariance: 0


# Height Limits for the BO3. #


MinHeight: 48

MaxHeight: 48


# Extrusion settings #


ExtrudeMode: None

ExtrudeThroughBlocks: water

MaxBranchDepth: 10

ExcludedBiomes: All


#
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#

SourceBlocks: water

MaxPercentageOutsideSourceBlock: 100

OutsideSourceBlock: placeAnyway


#
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#

RandomBlock(-7,5,5,CHEST:4,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:4,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,100)
RandomBlock(-7,5,6,CHEST:4,./StructureNBT/StructureLoot/JunkChest_1.nbt,20,CHEST:4,./StructureNBT/StructureLoot/JunkChest_2.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_3.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_4.nbt,15,CHEST:4,./StructureNBT/StructureLoot/JunkChest_5.nbt,15,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_5.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_4.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_3.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_2.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LoreGeneric_1.nbt,2,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_5.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_4.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_3.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_2.nbt,3,CHEST:4,./StructureNBT/LoreStoryline/LorePirate_1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Rare15.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic1.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic2.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic3.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic4.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic5.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic6.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic7.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic8.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic9.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic10.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic11.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic12.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic13.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic14.nbt,3,CHEST:4,./StructureNBT/StructureLoot/Epic15.nbt,1,CHEST:4,./StructureNBT/StructureLoot/Common15.nbt,100)
B(-8,1,-7,stonebrick:1)
B(-8,1,-6,stonebrick:2)
B(-8,1,-5,cobblestone)
B(-8,1,2,stonebrick:2)
B(-8,1,3,stonebrick:1)
B(-8,1,4,stonebrick:2)
B(-8,1,5,stonebrick)
B(-8,1,6,stonebrick:2)
B(-8,1,7,stonebrick:2)
B(-8,1,8,stonebrick:2)
B(-8,2,-7,stonebrick)
B(-8,2,-6,monster_egg:2)
B(-8,2,-5,cobblestone)
B(-8,2,2,stonebrick:1)
B(-8,2,3,stonebrick:1)
B(-8,2,4,monster_egg:4)
B(-8,2,5,stonebrick:1)
B(-8,2,6,stonebrick:2)
B(-8,2,7,stonebrick:1)
B(-8,2,8,stonebrick:2)
B(-8,3,-7,monster_egg:2)
B(-8,3,-6,monster_egg:4)
B(-8,3,-5,cobblestone)
B(-8,3,2,stonebrick)
B(-8,3,3,stonebrick:2)
B(-8,3,4,stonebrick)
B(-8,3,5,stonebrick:1)
B(-8,3,6,stonebrick:1)
B(-8,3,7,stonebrick)
B(-8,3,8,monster_egg:3)
B(-8,4,-7,melon_block)
B(-8,4,-6,hay_block:8)
B(-8,4,-5,cobblestone)
B(-8,4,2,stonebrick:1)
B(-8,4,3,air)
B(-8,4,4,iron_block)
B(-8,4,5,air)
B(-8,4,6,iron_block)
B(-8,4,7,air)
B(-8,4,8,iron_block)
B(-8,5,-7,hay_block:8)
B(-8,5,-6,hay_block:8)
B(-8,5,-5,cobblestone)
B(-8,5,2,stonebrick:1)
B(-8,5,3,iron_block)
B(-8,5,4,air)
B(-8,5,5,air)
B(-8,5,6,air)
B(-8,5,7,air)
B(-8,5,8,iron_block)
B(-8,6,-7,stonebrick)
B(-8,6,-6,stonebrick)
B(-8,6,-5,cobblestone)
B(-8,6,2,stonebrick:1)
B(-8,6,3,stonebrick:2)
B(-8,6,4,stonebrick)
B(-8,6,5,monster_egg:3)
B(-8,6,6,monster_egg:4)
B(-8,6,7,stonebrick:2)
B(-8,6,8,stonebrick:2)
B(-8,7,-5,cobblestone)
B(-8,8,-5,cobblestone)
B(-8,9,-5,log:3)
B(-8,10,-5,log:3)
B(-8,11,-5,log:3)
B(-8,12,-5,log:3)
B(-8,13,-5,log:3)
B(-8,14,-5,log:3)
B(-8,15,-5,log:3)
B(-8,16,-5,log:3)
B(-8,17,-5,log:3)
B(-8,18,-5,log:3)
B(-8,19,-5,log:3)
B(-8,20,-5,log:3)
B(-8,21,-5,log:3)
B(-8,22,-5,log:3)
B(-8,23,-7,wooden_slab:13)
B(-8,23,-6,wooden_slab:8)
B(-8,23,-5,log:3)
B(-8,24,-7,hay_block)
B(-8,24,-5,cobblestone_wall)
B(-8,25,-7,hay_block)
B(-8,26,2,wooden_slab:13)
B(-8,26,3,wooden_slab:13)
B(-8,26,4,log:7)
B(-8,26,5,wooden_slab:9)
B(-8,26,6,wooden_slab:13)
B(-8,26,7,log:7)
B(-8,26,8,wooden_slab:13)
B(-8,27,4,stone_stairs:1)
B(-8,27,7,stone_stairs:1)
B(-8,31,4,stone_stairs:5)
B(-8,31,7,stone_stairs:5)
B(-8,32,2,dark_oak_fence)
B(-8,32,4,stone_stairs:5)
B(-8,32,5,dark_oak_stairs:1)
B(-8,32,6,dark_oak_stairs:1)
B(-8,32,7,stone_stairs:5)
B(-8,33,2,dark_oak_fence)
B(-8,33,4,cobblestone)
B(-8,33,5,cobblestone_wall)
B(-8,33,6,cobblestone_wall)
B(-8,33,7,cobblestone)
B(-8,34,4,stone_stairs:1)
B(-8,34,7,stone_stairs:1)
B(-7,1,-7,stonebrick:1)
B(-7,1,-6,stonebrick:1)
B(-7,1,-5,stonebrick)
B(-7,1,2,cobblestone)
B(-7,1,3,stonebrick)
B(-7,1,4,stonebrick)
B(-7,1,5,monster_egg:2)
B(-7,1,6,stonebrick:1)
B(-7,1,7,monster_egg:4)
B(-7,1,8,stonebrick)
B(-7,2,-7,stonebrick)
B(-7,2,-6,stonebrick)
B(-7,2,-5,stonebrick:2)
B(-7,2,2,cobblestone)
B(-7,2,3,stonebrick:1)
B(-7,2,4,stonebrick)
B(-7,2,5,stonebrick)
B(-7,2,6,monster_egg:4)
B(-7,2,7,stonebrick:2)
B(-7,2,8,stonebrick:1)
B(-7,3,-7,stonebrick:2)
B(-7,3,-6,stonebrick)
B(-7,3,-5,stonebrick:1)
B(-7,3,2,cobblestone)
B(-7,3,3,monster_egg:3)
B(-7,3,4,stonebrick:1)
B(-7,3,5,stonebrick:2)
B(-7,3,6,stonebrick:1)
B(-7,3,7,stonebrick)
B(-7,3,8,stonebrick)
B(-7,4,-7,hay_block:4)
B(-7,4,-6,hay_block:4)
B(-7,4,-5,monster_egg:3)
B(-7,4,2,cobblestone)
B(-7,4,3,stonebrick:1)
B(-7,4,4,iron_block)
B(-7,4,5,lapis_block)
B(-7,4,6,iron_block)
B(-7,4,7,air)
B(-7,4,8,stonebrick)
B(-7,5,-7,air)
B(-7,5,-6,hay_block:4)
B(-7,5,-5,monster_egg:3)
B(-7,5,2,cobblestone)
B(-7,5,3,monster_egg:2)
B(-7,5,4,redstone_block)
B(-7,5,7,iron_block)
B(-7,5,8,stonebrick)
B(-7,6,-7,stonebrick)
B(-7,6,-6,stonebrick)
B(-7,6,-5,stonebrick:2)
B(-7,6,2,cobblestone)
B(-7,6,3,stonebrick:2)
B(-7,6,4,stonebrick:1)
B(-7,6,5,stonebrick:2)
B(-7,6,6,monster_egg:3)
B(-7,6,7,monster_egg:4)
B(-7,6,8,monster_egg:4)
B(-7,7,2,cobblestone)
B(-7,8,2,cobblestone)
B(-7,9,2,log:3)
B(-7,10,2,log:3)
B(-7,11,2,log:3)
B(-7,12,2,log:3)
B(-7,13,2,log:3)
B(-7,14,2,log:3)
B(-7,15,2,log:3)
B(-7,16,2,log:3)
B(-7,17,2,log:3)
B(-7,18,2,log:3)
B(-7,19,2,log:3)
B(-7,20,2,log:3)
B(-7,21,2,log:3)
B(-7,22,2,log:3)
B(-7,23,-7,oak_stairs:5)
B(-7,23,-6,dark_oak_stairs:1)
B(-7,23,-5,oak_stairs:5)
B(-7,23,2,log:3)
B(-7,24,-5,fence)
B(-7,24,2,log:3)
B(-7,25,2,log:3)
B(-7,26,2,log:3)
B(-7,26,3,log:11)
B(-7,26,4,log:7)
B(-7,26,5,wooden_slab:11)
B(-7,26,6,wooden_slab:8)
B(-7,26,7,log:7)
B(-7,26,8,log:11)
B(-7,27,2,cobblestone_wall)
B(-6,1,-7,stonebrick:1)
B(-6,1,-6,stonebrick)
B(-6,1,-5,stonebrick)
B(-6,1,4,cobblestone)
B(-6,1,5,stonebrick)
B(-6,1,6,monster_egg:2)
B(-6,1,7,cobblestone)
B(-6,2,-7,monster_egg:3)
B(-6,2,-6,stonebrick)
B(-6,2,-5,stonebrick:2)
B(-6,2,4,cobblestone)
B(-6,2,5,stonebrick:2)
B(-6,2,6,stonebrick)
B(-6,2,7,cobblestone)
B(-6,3,-7,stonebrick:2)
B(-6,3,-6,stonebrick)
B(-6,3,-5,stonebrick)
B(-6,3,4,cobblestone)
B(-6,3,5,stonebrick:2)
B(-6,3,6,stonebrick)
B(-6,3,7,cobblestone)
B(-6,4,-7,melon_block)
B(-6,4,-6,hay_block)
B(-6,4,-5,stonebrick:2)
B(-6,4,4,cobblestone)
B(-6,4,5,stonebrick)
B(-6,4,6,monster_egg:2)
B(-6,4,7,cobblestone)
B(-6,5,-7,hay_block:8)
B(-6,5,-6,hay_block:4)
B(-6,5,-5,stonebrick:2)
B(-6,5,4,cobblestone)
B(-6,5,5,monster_egg:3)
B(-6,5,6,stonebrick)
B(-6,5,7,cobblestone)
B(-6,6,-7,stonebrick:2)
B(-6,6,-6,stonebrick:1)
B(-6,6,-5,stonebrick)
B(-6,6,4,cobblestone)
B(-6,6,5,stonebrick:1)
B(-6,6,6,stonebrick:1)
B(-6,6,7,cobblestone)
B(-6,7,4,cobblestone)
B(-6,7,7,cobblestone)
B(-6,8,4,cobblestone)
B(-6,8,7,cobblestone)
B(-6,9,4,log:3)
B(-6,9,7,log:3)
B(-6,10,4,log:3)
B(-6,10,7,log:3)
B(-6,11,4,log:3)
B(-6,11,7,log:3)
B(-6,12,4,log:3)
B(-6,12,7,log:3)
B(-6,13,4,log:3)
B(-6,13,7,log:3)
B(-6,14,4,log:3)
B(-6,14,7,log:3)
B(-6,15,4,log:3)
B(-6,15,7,log:3)
B(-6,16,4,log:3)
B(-6,16,7,log:3)
B(-6,17,4,log:3)
B(-6,17,7,log:3)
B(-6,18,4,log:3)
B(-6,18,7,log:3)
B(-6,19,4,log:3)
B(-6,19,7,log:3)
B(-6,20,4,log:3)
B(-6,20,7,log:3)
B(-6,21,4,log:3)
B(-6,21,7,log:3)
B(-6,22,-7,oak_stairs:4)
B(-6,22,-6,wooden_slab:13)
B(-6,22,-5,oak_stairs:4)
B(-6,22,4,log:3)
B(-6,22,7,log:3)
B(-6,23,-7,oak_stairs:1)
B(-6,23,-5,oak_stairs:1)
B(-6,23,4,log:3)
B(-6,23,7,log:3)
B(-6,24,4,log:3)
B(-6,24,7,log:3)
B(-6,25,4,log:3)
B(-6,25,7,log:3)
B(-6,26,4,log:3)
B(-6,26,5,oak_stairs:7)
B(-6,26,6,oak_stairs:6)
B(-6,26,7,log:3)
B(-6,27,4,cobblestone_wall)
B(-6,27,7,cobblestone_wall)
B(-6,28,4,torch)
B(-5,1,-7,cobblestone)
B(-5,1,-6,stonebrick:2)
B(-5,1,-5,cobblestone)
B(-5,2,-7,cobblestone)
B(-5,2,-6,stonebrick:2)
B(-5,2,-5,cobblestone)
B(-5,3,-7,cobblestone)
B(-5,3,-6,stonebrick:1)
B(-5,3,-5,cobblestone)
B(-5,4,-7,cobblestone)
B(-5,4,-6,hay_block)
B(-5,4,-5,cobblestone)
B(-5,5,-7,cobblestone)
B(-5,5,-6,hay_block:4)
B(-5,5,-5,cobblestone)
B(-5,6,-7,cobblestone)
B(-5,6,-6,monster_egg:3)
B(-5,6,-5,cobblestone)
B(-5,7,-7,cobblestone)
B(-5,7,-5,cobblestone)
B(-5,8,-7,cobblestone)
B(-5,8,-5,cobblestone)
B(-5,9,-7,log:3)
B(-5,9,-5,log:3)
B(-5,10,-7,log:3)
B(-5,10,-5,log:3)
B(-5,11,-7,log:3)
B(-5,11,-5,log:3)
B(-5,12,-7,log:3)
B(-5,12,-5,log:3)
B(-5,13,-7,log:3)
B(-5,13,-5,log:3)
B(-5,14,-7,log:3)
B(-5,14,-5,log:3)
B(-5,15,-7,log:3)
B(-5,15,-5,log:3)
B(-5,16,-7,log:3)
B(-5,16,-5,log:3)
B(-5,17,-7,log:3)
B(-5,17,-5,log:3)
B(-5,18,-7,log:3)
B(-5,18,-5,log:3)
B(-5,19,-7,log:3)
B(-5,19,-5,log:3)
B(-5,20,-7,log:3)
B(-5,20,-5,log:3)
B(-5,21,-7,log:3)
B(-5,21,-5,log:3)
B(-5,22,-7,log:3)
B(-5,22,-6,wooden_slab:13)
B(-5,22,-5,log:3)
B(-5,23,-7,cobblestone_wall)
B(-5,23,-5,cobblestone_wall)
B(-4,1,-7,stonebrick)
B(-4,1,-6,monster_egg:2)
B(-4,1,-5,stonebrick:1)
B(-4,2,-7,stonebrick:2)
B(-4,2,-6,stonebrick:2)
B(-4,2,-5,stonebrick)
B(-4,3,-7,stonebrick:1)
B(-4,3,-6,stonebrick)
B(-4,3,-5,stonebrick:1)
B(-4,4,-7,melon_block)
B(-4,4,-6,hay_block)
B(-4,4,-5,stonebrick:2)
B(-4,5,-7,air)
B(-4,5,-6,hay_block:4)
B(-4,5,-5,stonebrick:1)
B(-4,6,-7,stonebrick)
B(-4,6,-6,stonebrick)
B(-4,6,-5,stonebrick:1)
B(-4,22,-7,oak_stairs:6)
B(-4,22,-6,wooden_slab:11)
B(-4,22,-5,oak_stairs:7)
B(-4,23,-5,fence)
B(-4,30,-7,dark_oak_stairs:6)
B(-4,30,-6,dark_oak_STAIRS:0)
B(-4,31,-7,dark_oak_STAIRS:0)
B(-3,1,-7,cobblestone)
B(-3,1,-6,stonebrick:1)
B(-3,1,-5,cobblestone)
B(-3,1,-2,cobblestone)
B(-3,1,-1,stonebrick)
B(-3,1,0,stonebrick)
B(-3,1,1,stonebrick:2)
B(-3,1,2,cobblestone)
B(-3,2,-7,cobblestone)
B(-3,2,-6,stonebrick:2)
B(-3,2,-5,cobblestone)
B(-3,2,-2,cobblestone)
B(-3,2,-1,monster_egg:4)
B(-3,2,0,stonebrick)
B(-3,2,1,stonebrick:1)
B(-3,2,2,cobblestone)
B(-3,3,-7,cobblestone)
B(-3,3,-6,stonebrick)
B(-3,3,-5,cobblestone)
B(-3,3,-2,cobblestone)
B(-3,3,-1,stonebrick)
B(-3,3,0,monster_egg:4)
B(-3,3,1,monster_egg:4)
B(-3,3,2,cobblestone)
B(-3,4,-7,cobblestone)
B(-3,4,-6,hay_block)
B(-3,4,-5,cobblestone)
B(-3,4,-2,cobblestone)
B(-3,4,-1,stonebrick)
B(-3,4,0,stonebrick:2)
B(-3,4,1,stonebrick:1)
B(-3,4,2,cobblestone)
B(-3,5,-7,cobblestone)
B(-3,5,-6,hay_block)
B(-3,5,-5,cobblestone)
B(-3,5,-2,cobblestone)
B(-3,5,-1,stonebrick)
B(-3,5,0,monster_egg:4)
B(-3,5,1,stonebrick:1)
B(-3,5,2,cobblestone)
B(-3,6,-7,cobblestone)
B(-3,6,-6,stonebrick:2)
B(-3,6,-5,cobblestone)
B(-3,6,-2,cobblestone)
B(-3,6,-1,stonebrick)
B(-3,6,0,stonebrick:1)
B(-3,6,1,stonebrick:1)
B(-3,6,2,cobblestone)
B(-3,7,-7,cobblestone)
B(-3,7,-5,cobblestone)
B(-3,7,-2,cobblestone)
B(-3,7,2,cobblestone)
B(-3,8,-7,cobblestone)
B(-3,8,-5,cobblestone)
B(-3,8,-2,cobblestone)
B(-3,8,2,cobblestone)
B(-3,9,-7,log:3)
B(-3,9,-5,log:3)
B(-3,9,-2,log:3)
B(-3,9,2,log:3)
B(-3,10,-7,log:3)
B(-3,10,-5,log:3)
B(-3,10,-2,log:3)
B(-3,10,2,log:3)
B(-3,11,-7,log:3)
B(-3,11,-5,log:3)
B(-3,11,-2,log:3)
B(-3,11,2,log:3)
B(-3,12,-7,log:3)
B(-3,12,-5,log:3)
B(-3,12,-2,log:3)
B(-3,12,2,log:3)
B(-3,13,-7,log:3)
B(-3,13,-5,log:3)
B(-3,13,-2,log:3)
B(-3,13,2,log:3)
B(-3,14,-7,log:3)
B(-3,14,-5,log:3)
B(-3,14,-2,log:3)
B(-3,14,2,log:3)
B(-3,15,-7,log:3)
B(-3,15,-5,log:3)
B(-3,15,-2,log:3)
B(-3,15,2,log:3)
B(-3,16,-7,log:3)
B(-3,16,-5,log:3)
B(-3,16,-2,log:3)
B(-3,16,2,log:3)
B(-3,17,-7,log:3)
B(-3,17,-5,log:3)
B(-3,17,-2,log:3)
B(-3,17,2,log:3)
B(-3,18,-7,log:3)
B(-3,18,-5,log:3)
B(-3,18,-2,log:3)
B(-3,18,2,log:3)
B(-3,19,-7,log:3)
B(-3,19,-5,log:3)
B(-3,19,-2,log:3)
B(-3,19,2,log:3)
B(-3,20,-7,log:3)
B(-3,20,-5,log:3)
B(-3,20,-2,log:3)
B(-3,20,2,log:3)
B(-3,21,-7,log:3)
B(-3,21,-5,log:3)
B(-3,21,-2,log:3)
B(-3,21,2,log:3)
B(-3,22,-7,log:3)
B(-3,22,-6,wooden_slab:13)
B(-3,22,-5,log:3)
B(-3,22,-4,oak_stairs:7)
B(-3,22,-3,oak_stairs:6)
B(-3,22,-2,log:3)
B(-3,22,-1,stone_brick_stairs:4)
B(-3,22,0,stone_brick_stairs:4)
B(-3,22,1,stone_brick_stairs:4)
B(-3,22,2,log:3)
B(-3,23,-7,log:3)
B(-3,23,-5,cobblestone_wall)
B(-3,23,-4,fence)
B(-3,23,-3,oak_stairs:2)
B(-3,23,-2,log:3)
B(-3,23,-1,wooden_slab:5)
B(-3,23,0,wooden_slab:5)
B(-3,23,1,wooden_slab:5)
B(-3,23,2,log:3)
B(-3,24,-7,log:3)
B(-3,24,-2,cobblestone_wall)
B(-3,24,2,cobblestone_wall)
B(-3,25,-7,log:3)
B(-3,25,-2,fence)
B(-3,25,2,fence)
B(-3,26,-7,log:3)
B(-3,26,-2,dark_oak_stairs:0)
B(-3,26,-1,dark_oak_stairs:0)
B(-3,26,0,dark_oak_stairs:0)
B(-3,26,1,dark_oak_stairs:0)
B(-3,26,2,dark_oak_stairs:0)
B(-3,27,-7,log:3)
B(-3,28,-7,log:3)
B(-3,29,-7,log:3)
B(-3,30,-7,log:11)
B(-3,30,-6,log:11)
B(-3,30,-5,stone_button:3)
B(-3,31,-7,dark_oak_STAIRS:0)
B(-2,1,-7,stonebrick:2)
B(-2,1,-6,stonebrick)
B(-2,1,-5,monster_egg:3)
B(-2,1,-2,stonebrick)
B(-2,1,-1,stonebrick)
B(-2,1,0,stonebrick)
B(-2,1,1,stonebrick)
B(-2,1,2,stonebrick:1)
B(-2,2,-7,stonebrick)
B(-2,2,-6,stonebrick:2)
B(-2,2,-5,stonebrick:1)
B(-2,2,-2,stonebrick)
B(-2,2,-1,stonebrick)
B(-2,2,0,stonebrick)
B(-2,2,1,stonebrick)
B(-2,2,2,stonebrick)
B(-2,3,-7,monster_egg:4)
B(-2,3,-6,stonebrick:1)
B(-2,3,-5,stonebrick)
B(-2,3,-2,monster_egg:2)
B(-2,3,-1,stonebrick)
B(-2,3,0,stonebrick)
B(-2,3,1,stonebrick)
B(-2,3,2,stonebrick:1)
B(-2,4,-7,hay_block:8)
B(-2,4,-6,hay_block:4)
B(-2,4,-5,stonebrick)
B(-2,4,-2,stonebrick)
B(-2,4,-1,stonebrick)
B(-2,4,0,stonebrick)
B(-2,4,1,stonebrick)
B(-2,4,2,stonebrick:2)
B(-2,5,-7,air)
B(-2,5,-6,hay_block:4)
B(-2,5,-5,stonebrick:1)
B(-2,5,-2,stonebrick)
B(-2,5,-1,stonebrick)
B(-2,5,0,stonebrick)
B(-2,5,1,stonebrick)
B(-2,5,2,stonebrick)
B(-2,6,-7,stonebrick:2)
B(-2,6,-6,stonebrick:2)
B(-2,6,-5,stonebrick:2)
B(-2,6,-2,stonebrick:2)
B(-2,6,-1,stonebrick)
B(-2,6,0,stonebrick)
B(-2,6,1,stonebrick)
B(-2,6,2,stonebrick)
B(-2,20,-2,log:7)
B(-2,20,2,log:7)
B(-2,21,0,stone_slab:11)
B(-2,22,-7,oak_stairs:5)
B(-2,22,-6,wooden_slab:9)
B(-2,22,-5,oak_stairs:5)
B(-2,22,-4,wooden_slab:13)
B(-2,22,-3,wooden_slab:13)
B(-2,22,-2,stone_brick_stairs:6)
B(-2,22,-1,stone:6)
B(-2,22,0,stone:6)
B(-2,22,1,stone:6)
B(-2,22,2,stone_brick_stairs:7)
B(-2,23,-2,wooden_slab:5)
B(-2,23,-1,stone_slab:3)
B(-2,23,0,stone_slab:3)
B(-2,23,1,stone_slab:3)
B(-2,23,2,wooden_slab:5)
B(-2,24,-7,wooden_slab:13)
B(-2,25,-7,hay_block)
B(-2,26,-7,hay_block)
B(-2,26,-2,dark_oak_stairs:5)
B(-2,26,2,dark_oak_stairs:5)
B(-2,27,-7,log:7)
B(-2,27,-2,dark_oak_stairs:2)
B(-2,27,-1,dark_oak_stairs:7)
B(-2,27,0,wooden_slab:13)
B(-2,27,1,dark_oak_stairs:6)
B(-2,27,2,dark_oak_STAIRS:0)
B(-2,28,-7,wool)
B(-2,29,-7,dark_oak_fence)
B(-2,30,-7,log:7)
B(-2,30,-6,dark_oak_STAIRS:0)
B(-2,31,-7,dark_oak_STAIRS:0)
B(-1,1,-7,stonebrick)
B(-1,1,-6,stonebrick)
B(-1,1,-5,stonebrick:1)
B(-1,1,-2,stonebrick:1)
B(-1,1,-1,stonebrick)
B(-1,1,0,stonebrick)
B(-1,1,1,stonebrick)
B(-1,1,2,monster_egg:2)
B(-1,2,-7,stonebrick:1)
B(-1,2,-6,stonebrick)
B(-1,2,-5,stonebrick)
B(-1,2,-2,stonebrick:1)
B(-1,2,-1,stonebrick)
B(-1,2,0,stonebrick)
B(-1,2,1,stonebrick)
B(-1,2,2,stonebrick)
B(-1,3,-7,stonebrick:2)
B(-1,3,-6,stonebrick:2)
B(-1,3,-5,stonebrick:2)
B(-1,3,-2,monster_egg:3)
B(-1,3,-1,stonebrick)
B(-1,3,0,stonebrick)
B(-1,3,1,stonebrick)
B(-1,3,2,stonebrick:1)
B(-1,4,-7,melon_block)
B(-1,4,-6,hay_block:4)
B(-1,4,-5,stonebrick)
B(-1,4,-2,stonebrick:2)
B(-1,4,-1,stonebrick)
B(-1,4,0,stonebrick)
B(-1,4,1,stonebrick)
B(-1,4,2,stonebrick)
B(-1,5,-7,hay_block:8)
B(-1,5,-6,hay_block:4)
B(-1,5,-5,monster_egg:4)
B(-1,5,-2,stonebrick:1)
B(-1,5,-1,stonebrick)
B(-1,5,0,stonebrick)
B(-1,5,1,stonebrick)
B(-1,5,2,stonebrick:1)
B(-1,6,-7,stonebrick)
B(-1,6,-6,stonebrick:2)
B(-1,6,-5,stonebrick:1)
B(-1,6,-2,monster_egg:2)
B(-1,6,-1,stonebrick)
B(-1,6,0,stonebrick)
B(-1,6,1,stonebrick)
B(-1,6,2,monster_egg:4)
B(-1,20,-2,log:7)
B(-1,20,-1,log:11)
B(-1,20,0,log:11)
B(-1,20,1,log:11)
B(-1,20,2,log:7)
B(-1,21,-1,stone_slab:11)
B(-1,21,0,double_stone_slab:3)
B(-1,21,1,stone_slab:11)
B(-1,22,-7,oak_stairs:4)
B(-1,22,-6,wooden_slab:13)
B(-1,22,-5,wooden_slab:13)
B(-1,22,-4,wooden_slab:13)
B(-1,22,-3,wooden_slab:13)
B(-1,22,-2,stone_brick_stairs:6)
B(-1,22,-1,stone:6)
B(-1,22,0,netherrack)
B(-1,22,1,stone:6)
B(-1,22,2,stone_brick_stairs:7)
B(-1,23,-2,wooden_slab:5)
B(-1,23,-1,double_stone_slab:3)
B(-1,23,0,magma:15)
B(-1,23,1,double_stone_slab:3)
B(-1,23,2,wooden_slab:5)
B(-1,24,-7,wooden_slab:13)
B(-1,24,-1,fence)
B(-1,24,0,dark_oak_fence_gate:1)
B(-1,24,1,fence)
B(-1,25,-7,hay_block)
B(-1,26,-7,hay_block)
B(-1,26,-2,dark_oak_stairs:6)
B(-1,26,2,dark_oak_stairs:7)
B(-1,27,-7,log:7)
B(-1,27,-2,dark_oak_stairs:2)
B(-1,27,-1,wooden_slab:13)
B(-1,27,1,wooden_slab:13)
B(-1,27,2,dark_oak_STAIRS:0)
B(-1,28,-7,wool)
B(-1,29,-7,wool)
B(-1,30,-7,log:7)
B(-1,30,-6,dark_oak_STAIRS:0)
B(-1,31,-7,wooden_slab)
B(0,1,-7,cobblestone)
B(0,1,-6,stonebrick:1)
B(0,1,-5,stonebrick:1)
B(0,1,-2,stonebrick)
B(0,1,-1,stonebrick)
B(0,1,0,stonebrick)
B(0,1,1,stonebrick)
B(0,1,2,stonebrick:1)
B(0,2,-7,cobblestone)
B(0,2,-6,stonebrick:2)
B(0,2,-5,monster_egg:3)
B(0,2,-2,stonebrick:1)
B(0,2,-1,stonebrick)
B(0,2,0,stonebrick)
B(0,2,1,stonebrick)
B(0,2,2,monster_egg:4)
B(0,3,-7,cobblestone)
B(0,3,-6,stonebrick)
B(0,3,-5,stonebrick)
B(0,3,-2,stonebrick)
B(0,3,-1,stonebrick)
B(0,3,0,stonebrick)
B(0,3,1,stonebrick)
B(0,3,2,monster_egg:3)
B(0,4,-7,cobblestone)
B(0,4,-6,hay_block)
B(0,4,-5,monster_egg:3)
B(0,4,-2,monster_egg:3)
B(0,4,-1,stonebrick)
B(0,4,0,stonebrick)
B(0,4,1,stonebrick)
B(0,4,2,stonebrick)
B(0,5,-7,cobblestone)
B(0,5,-6,hay_block:4)
B(0,5,-5,stonebrick)
B(0,5,-2,stonebrick)
B(0,5,-1,stonebrick)
B(0,5,0,stonebrick)
B(0,5,1,stonebrick)
B(0,5,2,monster_egg:3)
B(0,6,-7,cobblestone)
B(0,6,-6,stonebrick:1)
B(0,6,-5,stonebrick)
B(0,6,-2,stonebrick)
B(0,6,-1,stonebrick)
B(0,6,0,stonebrick)
B(0,6,1,stonebrick)
B(0,6,2,stonebrick:1)
B(0,7,-7,cobblestone)
B(0,8,-7,cobblestone)
B(0,9,-7,log:3)
B(0,10,-7,log:3)
B(0,11,-7,log:3)
B(0,12,-7,log:3)
B(0,13,-7,log:3)
B(0,14,-7,log:3)
B(0,15,-7,log:3)
B(0,16,-7,log:3)
B(0,17,-7,log:3)
B(0,18,-7,log:3)
B(0,19,-7,log:3)
B(0,20,-7,log:3)
B(0,20,-2,log:7)
B(0,20,2,log:7)
B(0,21,-7,log:3)
B(0,21,0,stone_slab:11)
B(0,22,-7,log:3)
B(0,22,-6,wooden_slab:11)
B(0,22,-5,oak_stairs:4)
B(0,22,-4,wooden_slab:13)
B(0,22,-3,wooden_slab:13)
B(0,22,-2,stone_brick_stairs:6)
B(0,22,-1,stone:6)
B(0,22,0,stone:6)
B(0,22,1,stone:6)
B(0,22,2,stone_brick_stairs:7)
B(0,23,-7,log:3)
B(0,23,-2,wooden_slab:5)
B(0,23,-1,stone_slab:3)
B(0,23,0,stone_slab:3)
B(0,23,1,stone_slab:3)
B(0,23,2,wooden_slab:5)
B(0,24,-7,log:3)
B(0,25,-7,log:3)
B(0,26,-7,log:3)
B(0,26,-2,dark_oak_stairs:4)
B(0,26,2,dark_oak_stairs:4)
B(0,27,-7,log:3)
B(0,27,-2,dark_oak_stairs:2)
B(0,27,-1,dark_oak_stairs:7)
B(0,27,0,wooden_slab:13)
B(0,27,1,dark_oak_stairs:6)
B(0,27,2,dark_oak_STAIRS:0)
B(0,28,-7,wool)
B(0,29,-7,dark_oak_fence)
B(0,30,-7,log:7)
B(0,30,-6,dark_oak_STAIRS:0)
B(0,31,-7,dark_oak_STAIRS:0)
B(1,1,-7,stonebrick:2)
B(1,1,-6,stonebrick:2)
B(1,1,-5,cobblestone)
B(1,1,-2,cobblestone)
B(1,1,-1,stonebrick)
B(1,1,0,monster_egg:2)
B(1,1,1,stonebrick:2)
B(1,1,2,cobblestone)
B(1,2,-7,stonebrick:2)
B(1,2,-6,stonebrick:1)
B(1,2,-5,cobblestone)
B(1,2,-2,cobblestone)
B(1,2,-1,stonebrick)
B(1,2,0,stonebrick:1)
B(1,2,1,stonebrick)
B(1,2,2,cobblestone)
B(1,3,-7,stonebrick:2)
B(1,3,-6,monster_egg:3)
B(1,3,-5,cobblestone)
B(1,3,-2,cobblestone)
B(1,3,-1,stonebrick:1)
B(1,3,0,monster_egg:4)
B(1,3,1,stonebrick:1)
B(1,3,2,cobblestone)
B(1,4,-7,air)
B(1,4,-6,hay_block)
B(1,4,-5,cobblestone)
B(1,4,-2,cobblestone)
B(1,4,-1,monster_egg:2)
B(1,4,0,stonebrick)
B(1,4,1,stonebrick:2)
B(1,4,2,cobblestone)
B(1,5,-7,air)
B(1,5,-6,hay_block:4)
B(1,5,-5,cobblestone)
B(1,5,-2,cobblestone)
B(1,5,-1,stonebrick)
B(1,5,0,stonebrick)
B(1,5,1,stonebrick:2)
B(1,5,2,cobblestone)
B(1,6,-7,stonebrick)
B(1,6,-6,stonebrick:2)
B(1,6,-5,cobblestone)
B(1,6,-2,cobblestone)
B(1,6,-1,stonebrick)
B(1,6,0,stonebrick:1)
B(1,6,1,stonebrick:2)
B(1,6,2,cobblestone)
B(1,7,-5,cobblestone)
B(1,7,-2,cobblestone)
B(1,7,2,cobblestone)
B(1,8,-5,cobblestone)
B(1,8,-2,cobblestone)
B(1,8,2,cobblestone)
B(1,9,-5,log:3)
B(1,9,-2,log:3)
B(1,9,2,log:3)
B(1,10,-5,log:3)
B(1,10,-2,log:3)
B(1,10,2,log:3)
B(1,11,-5,log:3)
B(1,11,-2,log:3)
B(1,11,2,log:3)
B(1,12,-5,log:3)
B(1,12,-2,log:3)
B(1,12,2,log:3)
B(1,13,-5,log:3)
B(1,13,-2,log:3)
B(1,13,2,log:3)
B(1,14,-5,log:3)
B(1,14,-2,log:3)
B(1,14,2,log:3)
B(1,15,-5,log:3)
B(1,15,-2,log:3)
B(1,15,2,log:3)
B(1,16,-5,log:3)
B(1,16,-2,log:3)
B(1,16,2,log:3)
B(1,17,-5,log:3)
B(1,17,-2,log:3)
B(1,17,2,log:3)
B(1,18,-5,log:3)
B(1,18,-2,log:3)
B(1,18,2,log:3)
B(1,19,-5,log:3)
B(1,19,-2,log:3)
B(1,19,2,log:3)
B(1,20,-5,log:3)
B(1,20,-2,log:3)
B(1,20,2,log:3)
B(1,21,-5,log:3)
B(1,21,-2,log:3)
B(1,21,2,log:3)
B(1,22,-7,oak_stairs:6)
B(1,22,-6,wooden_slab:13)
B(1,22,-5,log:3)
B(1,22,-4,oak_stairs:7)
B(1,22,-3,oak_stairs:6)
B(1,22,-2,log:3)
B(1,22,-1,stone_brick_stairs:5)
B(1,22,0,stone_brick_stairs:5)
B(1,22,1,stone_brick_stairs:5)
B(1,22,2,log:3)
B(1,23,-5,fence)
B(1,23,-4,fence)
B(1,23,-3,oak_stairs:2)
B(1,23,-2,log:3)
B(1,23,-1,wooden_slab:5)
B(1,23,0,wooden_slab:5)
B(1,23,1,wooden_slab:5)
B(1,23,2,log:3)
B(1,24,-7,wooden_slab:13)
B(1,24,-2,cobblestone_wall)
B(1,24,2,cobblestone_wall)
B(1,25,-7,fence)
B(1,25,-2,fence)
B(1,25,2,fence)
B(1,26,-2,dark_oak_stairs:1)
B(1,26,-1,dark_oak_stairs:1)
B(1,26,0,dark_oak_stairs:1)
B(1,26,1,dark_oak_stairs:1)
B(1,26,2,dark_oak_stairs:1)
B(1,27,-7,log:7)
B(1,28,-7,log:3)
B(1,29,-7,log:3)
B(1,30,-7,log:11)
B(1,30,-6,log:11)
B(1,30,-5,stone_button:3)
B(1,31,-7,wooden_slab)
B(2,1,-7,cobblestone)
B(2,1,-6,stonebrick:2)
B(2,1,-5,cobblestone)
B(2,2,-7,cobblestone)
B(2,2,-6,stonebrick:1)
B(2,2,-5,cobblestone)
B(2,3,-7,cobblestone)
B(2,3,-6,monster_egg:4)
B(2,3,-5,cobblestone)
B(2,4,-7,cobblestone)
B(2,4,-6,hay_block:4)
B(2,4,-5,cobblestone)
B(2,5,-7,cobblestone)
B(2,5,-6,hay_block:4)
B(2,5,-5,cobblestone)
B(2,6,-7,cobblestone)
B(2,6,-6,stonebrick:1)
B(2,6,-5,cobblestone)
B(2,7,-7,cobblestone)
B(2,7,-5,cobblestone)
B(2,8,-7,cobblestone)
B(2,8,-5,cobblestone)
B(2,9,-7,log:3)
B(2,9,-5,log:3)
B(2,10,-7,log:3)
B(2,10,-5,log:3)
B(2,11,-7,log:3)
B(2,11,-5,log:3)
B(2,12,-7,log:3)
B(2,12,-5,log:3)
B(2,13,-7,log:3)
B(2,13,-5,log:3)
B(2,14,-7,log:3)
B(2,14,-5,log:3)
B(2,15,-7,log:3)
B(2,15,-5,log:3)
B(2,16,-7,log:3)
B(2,16,-5,log:3)
B(2,17,-7,log:3)
B(2,17,-5,log:3)
B(2,18,-7,log:3)
B(2,18,-5,log:3)
B(2,19,-7,log:3)
B(2,19,-5,log:3)
B(2,20,-7,log:3)
B(2,20,-5,log:3)
B(2,21,-7,log:3)
B(2,21,-5,log:3)
B(2,22,-7,log:3)
B(2,22,-6,wooden_slab:9)
B(2,22,-5,log:3)
B(2,23,-7,log:3)
B(2,23,-5,cobblestone_wall)
B(2,24,-7,log:3)
B(2,25,-7,log:3)
B(2,26,-7,log:3)
B(2,27,-7,log:3)
B(2,28,-7,wool)
B(2,29,-7,wool)
B(2,30,-7,log:7)
B(2,30,-6,dark_oak_STAIRS:0)
B(2,31,-7,dark_oak_STAIRS:0)
B(3,1,-7,monster_egg:3)
B(3,1,-6,stonebrick:1)
B(3,1,-5,stonebrick)
B(3,2,-7,monster_egg:2)
B(3,2,-6,monster_egg:4)
B(3,2,-5,stonebrick)
B(3,3,-7,stonebrick:1)
B(3,3,-6,stonebrick)
B(3,3,-5,stonebrick)
B(3,4,-7,melon_block)
B(3,4,-6,hay_block:4)
B(3,4,-5,stonebrick:2)
B(3,5,-7,air)
B(3,5,-6,hay_block)
B(3,5,-5,stonebrick)
B(3,6,-7,stonebrick)
B(3,6,-6,stonebrick:2)
B(3,6,-5,stonebrick:1)
B(3,22,-7,oak_stairs:5)
B(3,22,-6,wooden_slab:8)
B(3,22,-5,oak_stairs:5)
B(3,23,-7,hay_block)
B(3,23,-5,fence)
B(3,24,-7,wooden_slab:13)
B(3,25,-7,fence)
B(3,27,-7,log:7)
B(3,28,-7,wool)
B(3,29,-7,dark_oak_fence)
B(3,30,-7,log:7)
B(3,30,-6,dark_oak_STAIRS:0)
B(3,31,-7,wooden_slab)
B(4,1,-7,stonebrick:2)
B(4,1,-6,monster_egg:4)
B(4,1,-5,stonebrick:1)
B(4,2,-7,stonebrick:2)
B(4,2,-6,stonebrick:2)
B(4,2,-5,stonebrick:1)
B(4,3,-7,stonebrick:1)
B(4,3,-6,stonebrick)
B(4,3,-5,stonebrick:2)
B(4,4,-7,hay_block:4)
B(4,4,-6,hay_block:8)
B(4,4,-5,monster_egg:3)
B(4,5,-7,hay_block:4)
B(4,5,-6,hay_block:4)
B(4,5,-5,stonebrick)
B(4,6,-7,stonebrick:2)
B(4,6,-6,monster_egg:4)
B(4,6,-5,stonebrick:1)
B(4,22,-7,oak_stairs:4)
B(4,22,-6,wooden_slab:11)
B(4,22,-5,oak_stairs:4)
B(4,23,-7,hay_block)
B(4,23,-5,fence)
B(4,24,-7,wooden_slab:13)
B(4,25,-7,hay_block)
B(4,27,-7,log:7)
B(4,28,-7,wool)
B(4,29,-7,dark_oak_fence)
B(4,30,-7,log:7)
B(4,30,-6,dark_oak_STAIRS:0)
B(4,31,-7,dark_oak_STAIRS:0)
B(5,1,-7,cobblestone)
B(5,1,-6,stonebrick:2)
B(5,1,-5,cobblestone)
B(5,2,-7,cobblestone)
B(5,2,-6,stonebrick:1)
B(5,2,-5,cobblestone)
B(5,3,-7,cobblestone)
B(5,3,-6,stonebrick)
B(5,3,-5,cobblestone)
B(5,4,-7,cobblestone)
B(5,4,-6,stonebrick:1)
B(5,4,-5,cobblestone)
B(5,5,-7,cobblestone)
B(5,5,-6,stonebrick:2)
B(5,5,-5,cobblestone)
B(5,6,-7,cobblestone)
B(5,6,-6,stonebrick)
B(5,6,-5,cobblestone)
B(5,7,-7,cobblestone)
B(5,7,-5,cobblestone)
B(5,8,-7,cobblestone)
B(5,8,-5,cobblestone)
B(5,9,-7,log:3)
B(5,9,-5,log:3)
B(5,10,-7,log:3)
B(5,10,-5,log:3)
B(5,11,-7,log:3)
B(5,11,-5,log:3)
B(5,12,-7,log:3)
B(5,12,-5,log:3)
B(5,13,-7,log:3)
B(5,13,-5,log:3)
B(5,14,-7,log:3)
B(5,14,-5,log:3)
B(5,15,-7,log:3)
B(5,15,-5,log:3)
B(5,16,-7,log:3)
B(5,16,-5,log:3)
B(5,17,-7,log:3)
B(5,17,-5,log:3)
B(5,18,-7,log:3)
B(5,18,-5,log:3)
B(5,19,-7,log:3)
B(5,19,-5,log:3)
B(5,20,-7,log:3)
B(5,20,-5,log:3)
B(5,21,-7,log:3)
B(5,21,-5,log:3)
B(5,22,-7,log:3)
B(5,22,-6,wooden_slab:13)
B(5,22,-5,log:3)
B(5,23,-7,log:3)
B(5,23,-5,cobblestone_wall)
B(5,24,-7,log:3)
B(5,25,-7,log:3)
B(5,26,-7,log:3)
B(5,27,-7,log:3)
B(5,28,-7,log:3)
B(5,29,-7,log:3)
B(5,30,-7,log:11)
B(5,30,-6,log:11)
B(5,30,-5,stone_button:3)
B(5,31,-7,dark_oak_STAIRS:0)
B(6,1,-7,stonebrick:1)
B(6,2,-7,stonebrick)
B(6,3,-7,stonebrick:1)
B(6,4,-7,monster_egg:4)
B(6,5,-7,stonebrick)
B(6,6,-7,stonebrick)
B(6,22,-7,wooden_slab:13)
B(6,22,-6,wooden_slab:11)
B(6,22,-5,oak_stairs:5)
B(6,23,-5,fence)
B(6,30,-7,dark_oak_stairs:6)
B(6,30,-6,dark_oak_STAIRS:0)
B(6,31,-7,dark_oak_STAIRS:0)
B(7,1,-7,cobblestone)
B(7,2,-7,cobblestone)
B(7,3,-7,cobblestone)
B(7,4,-7,cobblestone)
B(7,5,-7,cobblestone)
B(7,6,-7,cobblestone)
B(7,7,-7,cobblestone)
B(7,8,-7,cobblestone)
B(7,9,-7,log:3)
B(7,10,-7,log:3)
B(7,11,-7,log:3)
B(7,12,-7,log:3)
B(7,13,-7,log:3)
B(7,14,-7,log:3)
B(7,15,-7,log:3)
B(7,16,-7,log:3)
B(7,17,-7,log:3)
B(7,18,-7,log:3)
B(7,19,-7,log:3)
B(7,20,-7,log:3)
B(7,21,-7,log:3)
B(7,22,-7,log:3)
B(7,22,-6,oak_stairs:7)
B(7,23,-7,cobblestone_wall)
B(7,23,-6,fence)

#
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#


#
# +-----------------------------------------------------------------+ #
# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#

