Author: BO3 BulkEdit (by LanToaster)
Description: This Object was Created with BO3_BulkEdit
Version: 3
SettingsMode: WriteDisable
Tree: false
Frequency: 100
Rarity: 100
RotateRandomly: true
SpawnHeight: randomY
MinHeight: 87
MaxHeight: 87
MaxBranchDepth: 50
ExcludedBiomes: All
SourceBlocks: AIR
MaxPercentageOutsideSourceBlock: 100
OutsideSourceBlock: placeAnyway
Block(-1,-1,-6,GRASS_PATH:0)
Block(0,-1,-6,GRASS_PATH:0)
Block(1,-1,-6,DIRT:1)
Block(-2,-1,-5,GRASS_PATH:0)
Block(-1,-1,-5,DIRT:1)
Block(0,-1,-5,DIRT:1)
Block(1,-1,-5,DIRT:0)
Block(2,-1,-5,GRASS_PATH:0)
Block(3,-1,-5,GRASS_PATH:0)
Block(4,-1,-5,GRASS_PATH:0)
Block(5,-1,-5,GRASS_PATH:0)
Block(-6,-1,-4,DIRT:1)
Block(-5,-1,-4,DIRT:1)
Block(-2,-1,-4,GRASS_PATH:0)
Block(-1,-1,-4,GRASS:0)
Block(0,-1,-4,GRASS:0)
Block(1,-1,-4,DIRT:0)
Block(2,-1,-4,GRASS:0)
Block(3,-1,-4,GRASS:0)
Block(4,-1,-4,GRASS_PATH:0)
Block(-5,-1,-3,DIRT:1)
Block(-2,-1,-3,DIRT:1)
Block(-1,-1,-3,GRASS:0)
Block(0,-1,-3,GRASS:0)
Block(1,-1,-3,DIRT:0)
Block(2,-1,-3,GRASS_PATH:0)
Block(3,-1,-3,GRASS:0)
Block(4,-1,-3,GRASS_PATH:0)
Block(5,-1,-3,GRASS_PATH:0)
Block(-3,-1,-2,GRASS_PATH:0)
Block(-2,-1,-2,GRASS_PATH:0)
Block(-1,-1,-2,GRASS:0)
Block(0,-1,-2,GRASS:0)
Block(1,-1,-2,DIRT:0)
Block(2,-1,-2,GRASS_PATH:0)
Block(3,-1,-2,GRASS_PATH:0)
Block(4,-1,-2,DIRT:1)
Block(5,-1,-2,GRASS_PATH:0)
Block(6,-1,-2,GRASS_PATH:0)
Block(-3,-1,-1,GRASS_PATH:0)
Block(-2,-1,-1,DIRT:0)
Block(-1,-1,-1,GRASS_PATH:0)
Block(0,-1,-1,DIRT:1)
Block(1,-1,-1,DIRT:0)
Block(2,-1,-1,GRASS_PATH:0)
Block(3,-1,-1,GRASS:0)
Block(4,-1,-1,GRASS:0)
Block(5,-1,-1,GRASS_PATH:0)
Block(-6,-1,0,DIRT:1)
Block(-5,-1,0,DIRT:1)
Block(-4,-1,0,GRASS_PATH:0)
Block(-3,-1,0,GRASS_PATH:0)
Block(-2,-1,0,DIRT:1)
Block(-1,-1,0,DIRT:1)
Block(0,-1,0,GRASS:0)
Block(1,-1,0,DIRT:0)
Block(2,-1,0,GRASS:0)
Block(3,-1,0,GRASS:0)
Block(4,-1,0,GRASS_PATH:0)
Block(5,-1,0,GRASS_PATH:0)
Block(-7,-1,1,DIRT:1)
Block(-6,-1,1,GRASS_PATH:0)
Block(-5,-1,1,GRASS_PATH:0)
Block(-4,-1,1,GRASS_PATH:0)
Block(-3,-1,1,GRASS:0)
Block(-2,-1,1,DIRT:1)
Block(1,-1,1,DIRT:0)
Block(2,-1,1,GRASS_PATH:0)
Block(3,-1,1,GRASS_PATH:0)
Block(4,-1,1,GRASS_PATH:0)
Block(-6,-1,2,DIRT:1)
Block(-5,-1,2,DIRT:0)
Block(-4,-1,2,GRASS:0)
Block(-3,-1,2,DIRT:0)
Block(-2,-1,2,GRASS:0)
Block(-1,-1,2,DIRT:1)
Block(2,-1,2,GRASS_PATH:0)
Block(3,-1,2,GRASS_PATH:0)
Block(-6,-1,3,DIRT:1)
Block(-5,-1,3,COBBLESTONE:0)
Block(-4,-1,3,GRASS_PATH:0)
Block(-3,-1,3,GRASS_PATH:0)
Block(-2,-1,3,DIRT:0)
Block(-1,-1,3,DIRT:1)
Block(-6,-1,4,DIRT:1)
Block(-5,-1,4,GRASS_PATH:0)
Block(-4,-1,4,COBBLESTONE:0)
Block(-3,-1,4,COBBLESTONE:0)
Block(-2,-1,4,DIRT:1)
Block(-6,-1,5,DIRT:1)
Block(-5,-1,5,GRASS:0)
Block(-4,-1,5,GRASS:0)
Block(-3,-1,5,COBBLESTONE:0)
Block(-2,-1,5,DIRT:1)
Block(-5,-1,6,DIRT:1)
Block(-4,-1,6,DIRT:1)
Block(-3,-1,6,DIRT:0)
Block(1,0,-5,LOG:11)
Block(-6,0,-4,SPRUCE_STAIRS:5)
Block(-5,0,-4,SPRUCE_STAIRS:4)
Block(0,0,-4,SPRUCE_STAIRS:0)
Block(1,0,-4,LOG:11)
Block(2,0,-4,SPRUCE_STAIRS:1)
Block(-2,0,-3,CRAFTING_TABLE:0)
Block(1,0,-3,LOG:11)
Block(1,0,-2,LOG:11)
Block(-2,0,-1,AIR)
Entity(-2,0,-1,VILLAGER,1,../JungleNBT/entities/tribalcarpenter.txt)
Block(1,0,-1,LOG:11)
Block(-2,0,0,CAULDRON:0)
Block(0,0,0,SPRUCE_STAIRS:0)
Block(1,0,0,LOG:11)
Block(2,0,0,SPRUCE_STAIRS:1)
Block(1,0,1,LOG:11)
Block(-5,0,2,HARDENED_CLAY:0)
Block(-4,0,2,JUNGLE_DOOR:3)
Block(-3,0,2,STAINED_HARDENED_CLAY:15)
Block(-6,0,3,STAINED_HARDENED_CLAY:15)
Block(-5,0,3,CRAFTING_TABLE:0)
Block(-2,0,3,STAINED_HARDENED_CLAY:15)
Block(-6,0,4,HARDENED_CLAY:0)
Block(-3,0,4,BED:0)
Block(-2,0,4,STAINED_HARDENED_CLAY:15)
Block(-6,0,5,STAINED_HARDENED_CLAY:15)
Block(-5,0,5,TRAPDOOR:8)
Block(-4,0,5,TRAPDOOR:8)
Block(-3,0,5,BED:8)
Block(-2,0,5,STAINED_HARDENED_CLAY:15)
Block(-5,0,6,STAINED_HARDENED_CLAY:15)
Block(-4,0,6,STAINED_HARDENED_CLAY:15)
Block(-3,0,6,STAINED_HARDENED_CLAY:15)
Block(-5,1,2,HARDENED_CLAY:0)
Block(-4,1,2,JUNGLE_DOOR:8)
Block(-3,1,2,HARDENED_CLAY:0)
Block(-6,1,3,HARDENED_CLAY:0)
RandomBlock(-5,1,3,FLOWER_POT:0,../JungleNBT/pots/JunglePot01.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot02.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot03.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot04.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot05.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot06.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot07.nbt,10,FLOWER_POT:0,../JungleNBT/pots/JunglePot08.nbt,100)
Block(-2,1,3,HARDENED_CLAY:0)
Block(-6,1,4,HARDENED_CLAY:0)
Block(-2,1,4,JUNGLE_FENCE:0)
Block(-6,1,5,HARDENED_CLAY:0)
RandomBlock(-5,1,5,CHEST:2,../JungleNBT/StructureLoot/JunkChest_1.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_2.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_3.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_4.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_5.nbt,25,CHEST:2,../JungleNBT/LoreStoryline/JungleLore05.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore04.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore03.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore02.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore01.nbt,2,CHEST:2,../JungleNBT/StructureLoot/Common1.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common2.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common3.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common4.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common6.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common7.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common8.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common9.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common10.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common11.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common12.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common13.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common14.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common15.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare1.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare2.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare3.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare4.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare6.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare7.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare8.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare9.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare10.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare11.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare12.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare13.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare14.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare15.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic1.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic2.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic3.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic4.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic6.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic7.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic8.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic9.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic10.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic11.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic12.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic13.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic14.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic15.nbt,3,CHEST:2,../JungleNBT/LoreStoryline/JungleLore05.nbt,100)
RandomBlock(-4,1,5,CHEST:2,../JungleNBT/StructureLoot/JunkChest_1.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_2.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_3.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_4.nbt,25,CHEST:2,../JungleNBT/StructureLoot/JunkChest_5.nbt,25,CHEST:2,../JungleNBT/LoreStoryline/JungleLore05.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore04.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore03.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore02.nbt,2,CHEST:2,../JungleNBT/LoreStoryline/JungleLore01.nbt,2,CHEST:2,../JungleNBT/StructureLoot/Common1.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common2.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common3.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common4.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common6.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common7.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common8.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common9.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common10.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common11.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common12.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common13.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common14.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Common15.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare1.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare2.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare3.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare4.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare6.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare7.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare8.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare9.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare10.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare11.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare12.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare13.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare14.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Rare15.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic1.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic2.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic3.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic4.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic5.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic6.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic7.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic8.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic9.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic10.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic11.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic12.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic13.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic14.nbt,3,CHEST:2,../JungleNBT/StructureLoot/Epic15.nbt,3,CHEST:2,../JungleNBT/LoreStoryline/JungleLore05.nbt,100)
Block(-2,1,5,HARDENED_CLAY:0)
Block(-5,1,6,HARDENED_CLAY:0)
Block(-4,1,6,STAINED_HARDENED_CLAY:15)
Block(-3,1,6,HARDENED_CLAY:0)
Block(-5,2,1,WOODEN_SLAB:3)
Block(-4,2,1,WOODEN_SLAB:3)
Block(-3,2,1,WOODEN_SLAB:3)
Block(-6,2,2,WOODEN_SLAB:3)
Block(-5,2,2,DOUBLE_WOODEN_SLAB:3)
Block(-4,2,2,DOUBLE_WOODEN_SLAB:3)
Block(-3,2,2,DOUBLE_WOODEN_SLAB:3)
Block(-2,2,2,WOODEN_SLAB:3)
Block(-7,2,3,WOODEN_SLAB:3)
Block(-6,2,3,DOUBLE_WOODEN_SLAB:3)
Block(-5,2,3,WOODEN_SLAB:11)
Block(-4,2,3,WOODEN_SLAB:11)
Block(-3,2,3,WOODEN_SLAB:11)
Block(-2,2,3,DOUBLE_WOODEN_SLAB:3)
Block(-1,2,3,DOUBLE_WOODEN_SLAB:3)
Block(-7,2,4,WOODEN_SLAB:8)
Block(-6,2,4,WOODEN_SLAB:8)
Block(-5,2,4,WOODEN_SLAB:11)
Block(-4,2,4,WOODEN_SLAB:11)
Block(-3,2,4,WOODEN_SLAB:11)
Block(-2,2,4,DOUBLE_WOODEN_SLAB:3)
Block(-1,2,4,DOUBLE_WOODEN_SLAB:3)
Block(-7,2,5,WOODEN_SLAB:8)
Block(-6,2,5,DOUBLE_WOODEN_SLAB:3)
Block(-5,2,5,WOODEN_SLAB:11)
Block(-4,2,5,WOODEN_SLAB:11)
Block(-3,2,5,WOODEN_SLAB:11)
Block(-2,2,5,DOUBLE_WOODEN_SLAB:3)
Block(-1,2,5,WOODEN_SLAB:3)
Block(-6,2,6,WOODEN_SLAB:3)
Block(-5,2,6,DOUBLE_WOODEN_SLAB:3)
Block(-4,2,6,DOUBLE_WOODEN_SLAB:3)
Block(-3,2,6,DOUBLE_WOODEN_SLAB:3)
Block(-2,2,6,WOODEN_SLAB:11)
Block(-1,2,6,WOODEN_SLAB:3)
Block(-5,2,7,WOODEN_SLAB:3)
Block(-4,2,7,WOODEN_SLAB:3)
Block(-3,2,7,WOODEN_SLAB:3)
Block(-2,2,7,WOODEN_SLAB:3)
Block(-4,3,3,WOODEN_SLAB:0)
Block(-3,3,3,WOODEN_SLAB:0)
Block(-5,3,4,WOODEN_SLAB:0)
Block(-4,3,4,WOODEN_SLAB:0)
Block(-3,3,4,WOODEN_SLAB:0)
Block(-4,3,5,WOODEN_SLAB:0)
Block(-4,3,6,WOODEN_SLAB:3)
