# Configuration file

"biofuel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"blazing pyrotheum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"blood " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"chocolate milk " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"cloud seed " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"concentrated cloud seed " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"destabilized redstone " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"energized glowstone " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"essence " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"event entities enabled" {
    B:"Event Entities Enabled"=true
}


"fire water " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


##########################################################################################################
# fluid cow global spawn rate
#--------------------------------------------------------------------------------------------------------#
# The chance of Fluid Cows spawning versus other entities. (8 is the same chance as normal Cows)
##########################################################################################################

"fluid cow global spawn rate" {
    I:"Fluid Cow Global Spawn Rate"=8
}


"gelid cryotheum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"glue " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"heavy brine " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"hootch " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"lava " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"light brine " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"liquid blueslime " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"liquid sunshine " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"liquid xp " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"liquifacted coal " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"liquified emerald " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"meat " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"medium brine " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"milk " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten adamantine " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten aluminum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten aluminum brass " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten alumite " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten ardite " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten bedrockium " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten brass " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten bronze " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten cobalt " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten copper " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten dark steel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten electrum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten elementium " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten enderium " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten fairy " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten glass " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten gold " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten invar " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten iron " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten lead " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten lumium " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten mana infused metal " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten manasteel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten manyullyn " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten nickel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten obsidian " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten pokefennium " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten redaurum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten shiny " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten signalum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten silver " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten steel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten terrasteel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten tin " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"molten zinc " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"mushroom soup " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"nutrient distillation " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"pig iron " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"pink slime " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"primal mana " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"resonant ender " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"rocket fuel " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"seared stone " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"sewage " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"sludge " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"solid brine " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"tectonic petrotheum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"water " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"witch water " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


"zephyrean aerotheum " {
    B:"Can Damage Other Entities"=true
    B:"Can Damage Player"=true
    I:"Fire Damage Amount"=0
    I:"Grow Up Time"=8000
    B:"Is Spawnable?"=true
    I:"Max Use Cooldown"=4000
    I:"Normal Damage Amount"=0
    I:"Spawn Rate"=100
}


