# Configuration file

##########################################################################################################
# entity
#--------------------------------------------------------------------------------------------------------#
# Custom properties for entities
##########################################################################################################

entity {

    Duck {
        I:"01.Entity ID"=23
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=1.0
        D:"09.Hit Sanity"=0.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=37.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    Rhea {
        I:"01.Entity ID"=24
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=1.5
        D:"09.Hit Sanity"=0.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=37.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    Turkey {
        I:"01.Entity ID"=7
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=4.0
        D:"09.Hit Sanity"=0.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=37.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    Voxel {
        I:"01.Entity ID"=25
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=0.0
        D:"09.Hit Sanity"=1.5

        # Overridden by body temp
        D:"10.Ambient Temperature"=37.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

}


##########################################################################################################
# items
#--------------------------------------------------------------------------------------------------------#
# Custom effects for items
##########################################################################################################

items {

    item_Cooked_Duck_Cooked_Duck {
        S:01.Name=TurkeyUtil:Cooked_Duck
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=-25.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_Raw_Duck_Raw_Duck {
        S:01.Name=TurkeyUtil:Raw_Duck
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=-25.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

}


