# Configuration file

##########################################################################################################
# armor
#--------------------------------------------------------------------------------------------------------#
# Modify the effects armor has on entities when worn
##########################################################################################################

armor {

    item_helmetCloth {
        S:01.ID=minecraft:leather_helmet
        D:"02.Temp Add - Night"=1.0
        D:"03.Temp Add - Shade"=1.0
        D:"04.Temp Add - Sun"=1.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.0
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_chestplateCloth {
        S:01.ID=minecraft:leather_chestplate
        D:"02.Temp Add - Night"=1.0
        D:"03.Temp Add - Shade"=1.0
        D:"04.Temp Add - Sun"=1.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.0
        D:08.Sanity=0.0
        D:09.Air=0.0
        B:"10.Allow Camel Pack"=true
    }

    item_leggingsCloth {
        S:01.ID=minecraft:leather_leggings
        D:"02.Temp Add - Night"=1.0
        D:"03.Temp Add - Shade"=1.0
        D:"04.Temp Add - Sun"=1.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.0
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_bootsCloth {
        S:01.ID=minecraft:leather_boots
        D:"02.Temp Add - Night"=1.0
        D:"03.Temp Add - Shade"=1.0
        D:"04.Temp Add - Sun"=1.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.0
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_helmetIron {
        S:01.ID=minecraft:iron_helmet
        D:"02.Temp Add - Night"=-1.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.1
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_chestplateIron {
        S:01.ID=minecraft:iron_chestplate
        D:"02.Temp Add - Night"=-1.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.1
        D:08.Sanity=0.0
        D:09.Air=0.0
        B:"10.Allow Camel Pack"=true
    }

    item_leggingsIron {
        S:01.ID=minecraft:iron_leggings
        D:"02.Temp Add - Night"=-1.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.1
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_bootsIron {
        S:01.ID=minecraft:iron_boots
        D:"02.Temp Add - Night"=-1.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.1
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_helmetDiamond {
        S:01.ID=minecraft:diamond_helmet
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=0.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=0.9
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_chestplateDiamond {
        S:01.ID=minecraft:diamond_chestplate
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=0.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=0.9
        D:08.Sanity=0.0
        D:09.Air=0.0
        B:"10.Allow Camel Pack"=true
    }

    item_leggingsDiamond {
        S:01.ID=minecraft:diamond_leggings
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=0.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=0.9
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_bootsDiamond {
        S:01.ID=minecraft:diamond_boots
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=0.0
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=0.9
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_helmetGold {
        S:01.ID=minecraft:golden_helmet
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.5
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.2
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_chestplateGold {
        S:01.ID=minecraft:golden_chestplate
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.5
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.2
        D:08.Sanity=0.0
        D:09.Air=0.0
        B:"10.Allow Camel Pack"=true
    }

    item_leggingsGold {
        S:01.ID=minecraft:golden_leggings
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.5
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.2
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

    item_bootsGold {
        S:01.ID=minecraft:golden_boots
        D:"02.Temp Add - Night"=0.0
        D:"03.Temp Add - Shade"=0.0
        D:"04.Temp Add - Sun"=2.5
        D:"05.Temp Multiplier - Night"=1.0
        D:"06.Temp Multiplier - Shade"=1.0
        D:"07.Temp Multiplier - Sun"=1.2
        D:08.Sanity=0.0
        D:09.Air=0.0
    }

}


##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# Customise the physical properties and environmental effects of blocks
##########################################################################################################

blocks {

    tile_grass {
        S:01.Name=minecraft:grass
        I:02.MetaID=-1
        S:03.DropName=minecraft:dirt
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_dirt {
        S:01.Name=minecraft:dirt
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=true
    }

    tile_sapling {
        S:01.Name=minecraft:sapling
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_lava {
        S:01.Name=minecraft:flowing_lava
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=200.0
        D:"08.Air Quality"=-1.0
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_sand {
        S:01.Name=minecraft:sand
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=sand-like
        B:11.Slides=true
        B:"12.Slides When Wet"=false
    }

    tile_gravel {
        S:01.Name=minecraft:gravel
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=true
        B:"12.Slides When Wet"=false
    }

    tile_leaves {
        S:01.Name=minecraft:leaves
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_web {
        S:01.Name=minecraft:web
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=-0.01
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_tallgrass {
        S:01.Name=minecraft:tallgrass
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_deadbush {
        S:01.Name=minecraft:deadbush
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_flower1 {
        S:01.Name=minecraft:yellow_flower
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_flower2 {
        S:01.Name=minecraft:red_flower
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_mushroom {
        S:01.Name=minecraft:brown_mushroom
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_torch {
        S:01.Name=minecraft:torch
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=75.0
        D:"08.Air Quality"=-0.25
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_fire {
        S:01.Name=minecraft:fire
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=75.0
        D:"08.Air Quality"=-0.25
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_crops {
        S:01.Name=minecraft:wheat
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_furnace {
        S:01.Name=minecraft:lit_furnace
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=75.0
        D:"08.Air Quality"=-0.25
        D:09.Sanity=0.0
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_snow {
        S:01.Name=minecraft:snow_layer
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=-0.02
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=true
    }

    tile_ice {
        S:01.Name=minecraft:ice
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=-0.02
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_reeds {
        S:01.Name=minecraft:reeds
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_hellrock {
        S:01.Name=minecraft:netherrack
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=50.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_hellsand {
        S:01.Name=minecraft:soul_sand
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=-0.1
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_pumpkinStem {
        S:01.Name=minecraft:pumpkin_stem
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_vine {
        S:01.Name=minecraft:vine
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_mycel {
        S:01.Name=minecraft:mycelium
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_waterlily {
        S:01.Name=minecraft:waterlily
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_netherBrick {
        S:01.Name=minecraft:nether_brick
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=50.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_netherFence {
        S:01.Name=minecraft:nether_brick_fence
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=50.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_stairsNetherBrick {
        S:01.Name=minecraft:nether_brick_stairs
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=50.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_netherStalk {
        S:01.Name=minecraft:nether_wart
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_dragonEgg {
        S:01.Name=minecraft:dragon_egg
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=1.0
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_cocoa {
        S:01.Name=minecraft:cocoa
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_flowerPot {
        S:01.Name=minecraft:flower_pot
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_carrots {
        S:01.Name=minecraft:carrots
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_potatoes {
        S:01.Name=minecraft:potatoes
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_skull {
        S:01.Name=minecraft:skull
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=-0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_anvil {
        S:01.Name=minecraft:anvil
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=true
        B:"12.Slides When Wet"=false
    }

    tile_hayBlock {
        S:01.Name=minecraft:hay_block
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_icePacked {
        S:01.Name=minecraft:packed_ice
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=true
        D:07.Temperature=-0.02
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=loose
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_doublePlant {
        S:01.Name=minecraft:double_plant
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

}


##########################################################################################################
# entity
#--------------------------------------------------------------------------------------------------------#
# Custom properties for entities
##########################################################################################################

entity {

    Skeleton {
        I:"01.Entity ID"=51
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=-0.1
        D:"09.Hit Sanity"=-1.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=10.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    Zombie {
        I:"01.Entity ID"=54
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=-0.1
        D:"09.Hit Sanity"=-1.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=10.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    Enderman {
        I:"01.Entity ID"=58
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=-0.5
        D:"09.Hit Sanity"=-5.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=10.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    PigZombie {
        I:"01.Entity ID"=57
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=-0.1
        D:"09.Hit Sanity"=-1.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=10.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    Blaze {
        I:"01.Entity ID"=61
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=0.0
        D:"09.Hit Sanity"=0.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=100.0
        D:"11.Hit Temperature"=0.5
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=-0.1
        D:"15.Hit Hydration"=-1.0
    }

    Bat {
        I:"01.Entity ID"=65
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=-0.05
        D:"09.Hit Sanity"=0.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=37.0
        D:"11.Hit Temperature"=0.0
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

    SnowMan {
        I:"01.Entity ID"=97
        B:"02.Enable EnviroTracker"=false
        B:"03.Enable Dehydration"=false
        B:"04.Enable BodyTemp"=false
        B:"05.Enable Air Quality"=false
        B:"06.Immune To Frost"=true
        B:"07.Immune To Heat"=true
        D:"08.Ambient Sanity"=0.0
        D:"09.Hit Sanity"=0.0

        # Overridden by body temp
        D:"10.Ambient Temperature"=-1.0
        D:"11.Hit Temperature"=-0.5
        D:"12.Ambient Air"=0.0
        D:"13.Hit Air"=0.0
        D:"14.Ambient Hydration"=0.0
        D:"15.Hit Hydration"=0.0
    }

}


##########################################################################################################
# items
#--------------------------------------------------------------------------------------------------------#
# Custom effects for items
##########################################################################################################

items {

    tile_grass {
        S:01.Name=minecraft:grass
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_sapling {
        S:01.Name=minecraft:sapling
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_leaves {
        S:01.Name=minecraft:leaves
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_tallgrass {
        S:01.Name=minecraft:tallgrass
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_deadbush {
        S:01.Name=minecraft:deadbush
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_flower1 {
        S:01.Name=minecraft:yellow_flower
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_flower2 {
        S:01.Name=minecraft:red_flower
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_mushroom {
        S:01.Name=minecraft:brown_mushroom
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_snow {
        S:01.Name=minecraft:snow_layer
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=-0.1
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_ice {
        S:01.Name=minecraft:ice
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=-0.5
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_hellrock {
        S:01.Name=minecraft:netherrack
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=50.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_hellsand {
        S:01.Name=minecraft:soul_sand
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=-1.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_vine {
        S:01.Name=minecraft:vine
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_mycel {
        S:01.Name=minecraft:mycelium
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_waterlily {
        S:01.Name=minecraft:waterlily
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_netherBrick {
        S:01.Name=minecraft:nether_brick
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=50.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_netherFence {
        S:01.Name=minecraft:nether_brick_fence
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=50.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_stairsNetherBrick {
        S:01.Name=minecraft:nether_brick_stairs
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=50.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_cocoa {
        S:01.Name=minecraft:cocoa
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_carrots {
        S:01.Name=minecraft:carrots
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_potatoes {
        S:01.Name=minecraft:potatoes
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_hayBlock {
        S:01.Name=minecraft:hay_block
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_icePacked {
        S:01.Name=minecraft:packed_ice
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=-0.5
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_doublePlant {
        S:01.Name=minecraft:double_plant
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_apple {
        S:01.Name=minecraft:apple
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=-0.025
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=5.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_bucketLava {
        S:01.Name=minecraft:lava_bucket
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=true
        D:"04.Ambient Temperature"=100.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_melon {
        S:01.Name=minecraft:melon
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=-0.025
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=5.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_potion {
        S:01.Name=minecraft:potion
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=-0.1
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=25.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    "item_potion_(water)" {
        S:01.Name=minecraft:potion
        I:02.Damage=0
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=-0.1
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=25.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=25
        S:"13.CamelPack Return Item"=minecraft:glass_bottle
        I:"14.CamelPack Return Meta"=0
    }

    item_glassBottle {
        S:01.Name=minecraft:glass_bottle
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=-25
        S:"13.CamelPack Return Item"=minecraft:potion
        I:"14.CamelPack Return Meta"=0
    }

    item_carrots {
        S:01.Name=minecraft:carrot
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=-0.025
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=5.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_skull {
        S:01.Name=minecraft:skull
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=-1.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

}


##########################################################################################################
# spoiling
#--------------------------------------------------------------------------------------------------------#
# Set the properties of spoliable items
##########################################################################################################

spoiling {

    item_apple {
        S:01.ID=minecraft:apple
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_mushroomStew {
        S:01.ID=minecraft:mushroom_stew
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_bread {
        S:01.ID=minecraft:bread
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_porkchopRaw {
        S:01.ID=minecraft:porkchop
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_porkchopCooked {
        S:01.ID=minecraft:cooked_porkchop
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_appleGold {
        S:01.ID=minecraft:golden_apple
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_mfr_bucket_milk {
        S:01.ID=minecraft:milk_bucket
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:spoiledMilk
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_fish {
        S:01.ID=minecraft:fish
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_cookie {
        S:01.ID=minecraft:cookie
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_melon {
        S:01.ID=minecraft:melon
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_beefRaw {
        S:01.ID=minecraft:beef
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_beefCooked {
        S:01.ID=minecraft:cooked_beef
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_chickenRaw {
        S:01.ID=minecraft:chicken
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_chickenCooked {
        S:01.ID=minecraft:cooked_chicken
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_rottenFlesh {
        S:01.ID=minecraft:rotten_flesh
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=-1
    }

    item_spiderEye {
        S:01.ID=minecraft:spider_eye
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:fermented_spider_eye
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_fermentedSpiderEye {
        S:01.ID=minecraft:fermented_spider_eye
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=minecraft:rotten_flesh
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_carrots {
        S:01.ID=minecraft:carrot
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_potato {
        S:01.ID=minecraft:potato
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_potatoBaked {
        S:01.ID=minecraft:baked_potato
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_potatoPoisonous {
        S:01.ID=minecraft:poisonous_potato
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_carrotGolden {
        S:01.ID=minecraft:golden_carrot
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    item_pumpkinPie {
        S:01.ID=minecraft:pumpkin_pie
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

    BlueSlime {
        S:01.ID=TConstruct:stangeFood
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=-1
    }
}


