import mods.nei.NEI;



//Tinkers Tools
//NEI.hide(<ProjectE:item.pe_manual>);
//NEI.hide(<ProjectE:item.pe_tome>);
//NEI.hide(<ProjectE:item.pe_lava_orb>);
//NEI.hide(<ProjectE:item.pe_randomizer>);
//NEI.hide(<ProjectE:item.pe_lens_explosive>);
//NEI.hide(<ProjectE:item.pe_rm_armor_0>);
//NEI.hide(<ProjectE:item.pe_rm_armor_1>);
//NEI.hide(<ProjectE:item.pe_rm_armor_2>);
//NEI.hide(<ProjectE:item.pe_rm_armor_3>);
//NEI.hide(<ProjectE:transmutation_table>);
//NEI.hide(<ProjectE:item.pe_gem_armor_0>);
//NEI.hide(<ProjectE:item.pe_gem_armor_1>);
//NEI.hide(<ProjectE:item.pe_gem_armor_3>);
//NEI.hide(<ProjectE:item.pe_gem_armor_2>);
//NEI.hide(<ProjectE:item.pe_dm_armor_3>);
//NEI.hide(<ProjectE:item.pe_dm_armor_0>);
//NEI.hide(<ProjectE:item.pe_dm_armor_1>);
//NEI.hide(<ProjectE:item.pe_dm_armor_2>);
//NEI.hide(<BiomesOPlenty:ancientStaff>);
//NEI.hide(<BiomesOPlenty:ancientStaff:1>);
//NEI.hide(<BiomesOPlenty:ancientStaff:2>);
//NEI.hide(<BiomesOPlenty:ancientStaff:3>);
//NEI.hide(<BiomesOPlenty:ancientStaff:4>);
//NEI.hide(<Mantle:mantleBook>);
//NEI.hide(<JABBA:moverDiamond>);
//NEI.hide(<TConstruct:heartCanister:2>);
//NEI.hide(<TConstruct:heartCanister:4>);
//NEI.hide(<TConstruct:heartCanister:6>);
//NEI.hide(<ThermalExpansion:capacitor>);
//NEI.hide(<ThermalExpansion:meter:1>);
//NEI.hide(<TurkeyUtil:Soul_Reaper>);
//NEI.hide(<TurkeyUtil:Soul_Essence_Reaper>);
//NEI.hide(<enviromine:elevator:2>);
//NEI.hide(<enviromine:elevator:3>);
//NEI.hide(<TurkeyUtil:Better_Book>);
//
//NEI.hide(<wildcaves3:Decorations>);
//NEI.hide(<wildcaves3:Flora>);
//NEI.hide(<wildcaves3:FossilBlock>);
//NEI.hide(<wildcaves3:SandstoneSalactite>);
//NEI.hide(<wildcaves3:StoneStalactite>);
//NEI.hide(<wildcaves3:Decorations>);
//NEI.hide(<wildcaves3:Flora>);
//NEI.hide(<wildcaves3:FossilBlock>);
//NEI.hide(<wildcaves3:SandstoneSalactite>);
//NEI.hide(<wildcaves3:StoneStalactite>);
//NEI.hide(<minecraft:mob_spawner:*>);
//NEI.hide(<infiniteinvo:locked_slot>);
//
//NEI.hide(<Backpack:backpack:100>);
//NEI.hide(<Backpack:backpack:101>);
//NEI.hide(<Backpack:backpack:102>);
//NEI.hide(<Backpack:backpack:103>);
//NEI.hide(<Backpack:backpack:104>);
//NEI.hide(<Backpack:backpack:105>);
//NEI.hide(<Backpack:backpack:106>);
//NEI.hide(<Backpack:backpack:107>);
//NEI.hide(<Backpack:backpack:108>);
//NEI.hide(<Backpack:backpack:109>);
//NEI.hide(<Backpack:backpack:110>);
//NEI.hide(<Backpack:backpack:111>);
//NEI.hide(<Backpack:backpack:112>);
//NEI.hide(<Backpack:backpack:113>);
//NEI.hide(<Backpack:backpack:114>);
//NEI.hide(<Backpack:backpack:115>);
//NEI.hide(<Backpack:backpack:116>);
//
//NEI.hide(<TConstruct:creativeModifier:*>);
//
//NEI.hide(<Artifacts:structure_generator:*>);
//NEI.hide(<MineFactoryReloaded:rednet.meter:2>);
//NEI.hide(<Artifacts:light_block>);
//NEI.hide(<ExtraUtilities:dark_portal:2>);
//
//NEI.hide(<Artifacts:anti_anti_builder_stone>);
//NEI.hide(<Artifacts:anti_builder>);
//NEI.hide(<Artifacts:arrow_trap>);
//NEI.hide(<Artifacts:arrow_trap_item>);
//NEI.hide(<Artifacts:artifact>);
//NEI.hide(<Artifacts:artifact_chainmail_boots:*>);
//NEI.hide(<Artifacts:artifact_chainmail_chestplate:*>);
//NEI.hide(<Artifacts:artifact_chainmail_helmet:*>);
//NEI.hide(<Artifacts:artifact_chainmail_leggings:*>);
//NEI.hide(<Artifacts:artifact_diamond_boots:*>);
//NEI.hide(<Artifacts:artifact_diamond_chestplate:*>);
//NEI.hide(<Artifacts:artifact_diamond_helmet:*>);
//NEI.hide(<Artifacts:artifact_diamond_leggings:*>);
//NEI.hide(<Artifacts:artifact_golden_boots:*>);
//NEI.hide(<Artifacts:artifact_golden_chestplate:*>);
//NEI.hide(<Artifacts:artifact_golden_helmet:*>);
//NEI.hide(<Artifacts:artifact_golden_leggings:*>);
//NEI.hide(<Artifacts:artifact_iron_boots:*>);
//NEI.hide(<Artifacts:artifact_iron_chestplate:*>);
//NEI.hide(<Artifacts:artifact_iron_helmet:*>);
//NEI.hide(<Artifacts:artifact_iron_leggings:*>);
//NEI.hide(<Artifacts:artifact_leather_boots:*>);
//NEI.hide(<Artifacts:artifact_leather_chestplate:*>);
//NEI.hide(<Artifacts:artifact_leather_helmet:*>);
//NEI.hide(<Artifacts:artifact_leather_leggings:*>);
//NEI.hide(<Artifacts:cover_plate_item>);
//NEI.hide(<Artifacts:dust_orichalcum>);
//NEI.hide(<Artifacts:fake_block_item>);
//NEI.hide(<Artifacts:fake_tile_entity>);
//NEI.hide(<Artifacts:floating_block>);
//NEI.hide(<Artifacts:illusionary_block>);
//NEI.hide(<Artifacts:invisible_bedrock>);
//NEI.hide(<Artifacts:invisible_block>);
//NEI.hide(<Artifacts:invisible_pressure_plate>);
//NEI.hide(<Artifacts:laser_beam>);
//NEI.hide(<Artifacts:laser_source>);
//NEI.hide(<Artifacts:light_block>);
//NEI.hide(<Artifacts:quicksand>);
//NEI.hide(<Artifacts:trapblade_diamond>);
//NEI.hide(<Artifacts:trapblade_gold>);
//NEI.hide(<Artifacts:trapblade_iron>);
//NEI.hide(<Artifacts:trapblade_stone>);
//NEI.hide(<Artifacts:trapblade_wood>);
//
//NEI.hide(<ThermalFoundation:lexicon>);
//NEI.hide(<TurkeyUtil:Gas_Mask>);
//NEI.hide(<HardcoreQuesting:hqmInvalidItem>);
//NEI.hide(<HardcoreQuesting:quest_tracker>);
//NEI.hide(<HardcoreQuesting:quest_portal>);
//NEI.hide(<TurkeyUtil:Colored_Ingot>);
//NEI.hide(<TurkeyUtil:Darkness_Ingot>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:1>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:2>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:3>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:4>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:5>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:6>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:7>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:8>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:9>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:10>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:11>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:12>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:13>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:14>);
//NEI.hide(<TurkeyUtil:Colored_Ingot:15>);
//
//NEI.hide(<HardcoreEnderExpansion:corrupted_energy_high>);
//NEI.hide(<HardcoreEnderExpansion:corrupted_energy_low>);