Glimmar's Steampunk spawn_egg alternatives
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Instructions
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The default spawn_egg in the pack is an animated 'plasma' lamp texture, with an overlay texture file and an accompanying '.mcmeta' file to make the animation work. It is specifically made for the MC 'fancy' graphics setting in the Options menu. Each of the alternative spawn_egg designs in this folder are made for 'fancy' or 'fast' graphics. Bear this in mind when choosing an alt.

To switch to an alternative design, first decide whether you play in 'fancy' or 'fast' mode and choose the appropriate folder of spawn_egg alts.

Inside either the 'fancy' or 'fast' folder you will find a 'color.properties' file which is specific for 'MCPatcher' use. This file is necessary for all sorts of things color related, like map, text, and biome block colors to name a few. It also controls what color each spawn_egg and spawn_egg_overlay will be when using MCPatcher. Copy the 'color.properties' file into the 'assets/minecraft/mcpatcher' folder in the pack and replace the 'color.properties' file that's already there.

Now decide which alternative spawn_egg design you want to use and open up the appropriate folder in which you will find 3 files: 'spawn_egg.png' (the lamp case), 'spawn_egg_overlay' (the lamp interior) and, if you've chosen an 'animated' spawn_egg, 'spawn_egg_overlay.png.mcmeta' (the file Minecraft requires to tell it how to run the 'spawn_egg_overlay' animation).

Drop all 3 files (spawn_egg.png, spawn_egg_overlay, spawn_egg_overlay.png.mcmeta) into the 'items' folder. If you've found the alternative 'spawn_egg_alts' folder then you are actually already in the 'items' folder (assets/minecraft/textures/items).

If you choose a non-animated spawn_egg design, for whatever reason, you don't need the 'spawn_egg_overlay.png.mcmeta' file in the 'items' folder (just delete it) and the 'spawn_egg_overlay' file will just be a single graphic rather than an animation strip.

That's it, you've now changed to a different spawn egg.