{

  // New entities are added, one already in _Core will have their values replaced with those in this file
  "costMultiplier": {
  },

  // Adding a blackList section will completely replace the one in the core file.
  "blackList": [
	"VillagerGolem",
	"Villager",
	"manametalmod.EntityTreasureBOX"
  ]
	
}