NEW STUFF
* Added Purpur blocks, End Bricks, Chorus Plant, Beetroot and Frosted Ice.
* Added the Shulker and the 6 Zombie Villagers, each with a different horrifying look.
* Made 4 versions depending on damage for every tool and sword, progressivily more dirty and broken: new, used, wornout and wrecked.
* Added the new magic arrows, Beetroot Soup, the Lingering Potion bottle, and an elytra-looking Elytra.
* Updated the GUI for the secondary hand, a minimalist indicator for attack strength, new stat icons and the colored bars for bosses.
* Added the new Boats, with different designs for each.
* Added blood-drops-like particles for strong hits and smoky particles for lingering/harming potions.

NEW STUFF FROM OLD VERSIONS
* Finally added the Ender Dragon!
* Added a cute pink Saddle for piggies, the Lead knot, the Saddle icon.
* Added blank icons for missing server/save/resourcepack ones.

TWEAKS
* Added much more variations to biome colors, also depending on height, especially notable if you use Amplified or otherwise very hilly worlds; things may change again in the near future according to something Grum said, but since I worked a lot on this, there you go.
* Completely redesigned the Sheep to be more sheepy, the Chicken, now with small chicken-like beaks, and the Zombie to better integrate with the new horrible Zombie Villagers; they look really rotten so pretend they're Villagers zombified so much time ago they can no longer be cured.
* Changed the color of ferns and arrows.
* Made glass more transparent and with stronger reflexes.
* Turned the Ender Crystal base into obsidian.
* Made rain a little more realistic.
* Took away unnecessary icons from the server/save selection.
* Cleaned a few items from "ghost" pixels.
* Made transparent particles a little less ugly when seen against transparent surfaces, reintroduced water drops from rain on blocks to make things a little more lively, and redesigned the water bubbles and the liquid drops from the ceiling.
