>surface

group(type=structure,ID=house;type=block,ID=lucky:lucky_block_rivalry,tileEntity=(Luck=0),posX=#bPosX+1,posZ=#bPosZ-1)@chance=600
group(type=structure,ID=rivalry_statue;type=block,ID=lucky:lucky_block_rivalry,tileEntity=(Luck=40),posOffsetY=4,posOffsetX=1,posOffsetZ=1)@chance=800
type=block,ID=lucky:lucky_block_rivalry@chance=600


>nether

type=block,ID=lucky:lucky_block_rivalry@chance=30
group(type=structure,ID=rivalry_statue;type=block,ID=lucky:lucky_block_rivalry,tileEntity=(Luck=60),posOffsetY=4,posOffsetX=1,posOffsetZ=1)@chance=800


>end

type=block,ID=lucky:lucky_block_rivalry@chance=30

