# Sunken Dungeon (structure spawner)
# MC 1.7.10; 25 Nov 2014
# Created by Ruins mod version 14.4 Ingame Parser
# authoring Player: Jordan_Greywolf
# Special Instructions: Put in appropriate biome folder
# (e.g., deep ocean).
#   TP_Sunken_Dungeon* templates should go in \templateparser folder.

# Last Updated: 1 Nov 2015

biomesToSpawnIn=deep ocean,oceanic abyss,coral reef,kelp forest,ocean oil field

uniqueMinDistance=2000


weight=1
embed_into_distance=0
acceptable_target_blocks=

unacceptable_target_blocks=lava,flowing_lava,Natura:Cloud,cloud

dimensions=5,1,1
allowable_overhang=9999
max_leveling=0
leveling_buffer=-1
preserve_water=1
preserve_lava=0
preserve_plants=1

rule1=0,100,CommandBlock:RUINSTRIGGER /testruin TP_SunkenDungeon_Entry ~0 ~0 ~0:@
rule2=0,100,minecraft:water

layer
1
endlayer

layer
2
endlayer

layer
2
endlayer

layer
2
endlayer

layer
2
endlayer

