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                  "0:8": "Compiling the mysterious nature of magic has been my life’s mission. \n\nAt last, after many eons I have managed to uncover the origins of wizards and witches and how they came to be.",
                  "1:8": "There are 3 principles of the arcane that govern this plane.\n\nSome aspects of magic are devious and feral while others are blissful and gentle.\n\n§4§n§4§nIf you must delve into the former, I suggest taking a great deal of precautions.",
                  "2:8": "§6§1§nBlack Magic§r§r§0\n§r\nBlack Magic is the art most commonly practised by witches.\n\nWhile not necessarily evil, you will have to get involved with many sinister beings of the Otherwhere.",
                  "3:8": " §1§1§oRitual of Initiation §r§0\n\nOne must offer a Belladonna flower to a demon.\n\nWhile most of the archdemons and fiends have long been banished, the hobgoblin is now all of that remains of the demon race.",
                  "4:8": "§5§nEldritch Arts§r§0§r\n\nThe Eldritch Arts are the most perverse branch of magic capable of corrupting their user’s mind.\n\nEven so, there are many who pursue it to transcend their mortal limitations and control the fabric of reality.",
                  "5:8": "§5§oRitual of Initiation§r§0§r\n\nWhile it may be called magic, it is more akin to a disease.\n\nAs the user begins slowly unveiling memories that are not his in the pursuit of knowledge, their sanity is consumed in the process.",
                  "6:8": "While my passion for magic is great, I have no interest in the pursuit of such devious magic.\n\n\nSeek those blinded by greed and present them a magical shard for further clues.",
                  "7:8": "§2§nDruidic Arts§r§0\n\nThis school of magic is capable of calling fourth the assistance of Nature herself.\n\nWhile most of its magic is cast through flora, if one is to delve into elven knowledge they’ll be able to call fourth on pixies. ",
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        }
      },
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          "name:8": "Leadstone Energy Cell",
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          "desc:8": "Energy Cells store Redstone Flux (RF) and can be picked up with a Pickaxe or a Crescent Hammer keeping the stored RF intact.\n\nWhen placed all sides are set to input (blue) except the bottom which is set to output (orange). \n\nThe Energy\u0027s GUI is able to configure redstone response, input and output rate, and face interaction.\n§8\n§0§8The Leads§r§7§8tone Energy §r§8Cell§r has:\n§nCapacity:§r   400,00§r0 RF\n§nMax Input \u0026 Output:§r   2§r00 RF/tick"
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          "desc:8": "Energy Cells store Redstone Flux (RF) and can be picked up with a Pickaxe or a Crescent Hammer keeping the stored RF intact.\n\nWhen placed all sides are set to input (blue) except the bottom which is set to output (orange).\n \nThe Energy\u0027s GUI is able to configure redstone response, input and output rate, and face interaction.\n§8\n§0§8§k§f§7The Hardened Energy§f §r§8§f§7Cell§r has:\n§nCapacity:§r   2,000,000§r RF\n§nMax Input \u0026 Output:§r   800§r RF/tick"
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          "desc:8": "Energy Cells store Redstone Flux (RF) and can be picked up with a Pickaxe or a Crescent Hammer keeping the stored RF intact.\n\nWhen placed all sides are set to input (blue) except the bottom which is set to output (orange).\n \nThe Energy\u0027s GUI is able to configure redstone response, input and output rate, and face interaction.\n§8\n§0§8§k§f§7§cThe Redstone Energy Cell§r has:\n§nCapacity:§r   20,000,00§r0 RF\n§nMax Input \u0026 Output:§r   8000§r RF/tick"
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      },
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          "name:8": "Resonant Cell",
          "lockedProgress:1": 0,
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          "desc:8": "Energy Cells store Redstone Flux (RF) and can be picked up with a Pickaxe or a Crescent Hammer keeping the stored RF intact.\n\nWhen placed all sides are set to input (blue) except the bottom which is set to output (orange).\n \nThe Energy\u0027s GUI is able to configure redstone response, input and output rate, and face interaction.\n§8\n§0§8§k§f§7§c§3The Resonant Energy Cell §rhas:\n§nCapacity:§r   80,000,000§r RF\n§nMax Input \u0026 Output:§r   32,000§r RF/tick"
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      },
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          "name:8": "Redstone Furnace",
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          "desc:8": "The Redstone Furnace functions identically to a vanilla furnace, but consumes Redstone Flux instead of burning fuel such as coal. \n\nIt smelts items such as foods or dusts faster than a regular furnace. \n\nEach face can be configured to automatically input and output items to tubes or other machines."
        }
      },
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          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused Pickaxe functions as a normal pickaxe when quelled.\n\nWhen empowered it can mine a 3x1 column in front of the player or a 2x1 column above or below the player. \n\nBy default press V to empower and quell tools.\n\nIt has an internal energy storage of 160000RF and uses 200RF per use in quelled mode and 800RF per use when empowered. \n\nIt will do +5 attack damage normally and +6 when empowered; a diamond sword is +7 for comparison."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:tool.pickaxeFlux",
              "Count:3": 1,
              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "65:10": {
      "questID:3": 65,
      "preRequisites:11": [
        107
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:tool.shovelFlux",
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            "tag:10": {
              "Energy:3": 160000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux-Infused Shovel",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused Shovel when quelled it works as a normal shovel, right click will also work like a hoe. \n\nWhen empowered it can dig a 1x5 column in front of the player, and hoe a 1x5 plot in the ground when right clicking. \n\nBy default press V to empower and quell tools.\n\nIt has an internal energy storage of 160000RF and uses 200RF per use in quelled mode and 800RF per use when empowered. \n\nIt will do +4 attack damage normally and +5 when empowered; a diamond sword is +7 for comparison."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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            "0:10": {
              "id:8": "RedstoneArsenal:tool.shovelFlux",
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              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "66:10": {
      "questID:3": 66,
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        71
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
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          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:tool.battleWrenchFlux",
            "Count:3": 1,
            "tag:10": {
              "Energy:3": 160000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux-Infused BattleWrench",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused BattleWrench when quelled it works like a normal OmniWrench when right clicked. \n\nWhen empowered it has the special ability to spin hostile mobs away from the player when they are struck making their attacks less effective. \n\nThis ability has varying levels of success depending on mob, so be careful. By default press V to empower and quell tools.\n\nIt has an internal energy storage of 160000RF and uses 200RF per use in quelled mode and 800RF per use when empowered. \n\nIt will do +7 attack damage normally and +10 when empowered; a diamond sword is +7 for comparison."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:tool.battleWrenchFlux",
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              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "67:10": {
      "questID:3": 67,
      "preRequisites:11": [
        107
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:tool.swordFlux",
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            "tag:10": {
              "Energy:3": 160000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux-Infused Sword",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused Sword when quelled it functions as a normal sword. \n\nWhen empowered it has the special right-click ability to repel hostile mobs 2 meters away from the one using the sword in all directions. \n\nThis ability however will not block or reflect projectiles such as arrows. By default press V to empower and quell tools.\n\nIt has an internal energy storage of 160000RF and uses 200RF per use in quelled mode and 800RF per use when empowered. \n\nIt will do +9 attack damage normally and +12 when empowered; a diamond sword is +7 for comparison."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:tool.swordFlux",
              "Count:3": 1,
              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "68:10": {
      "questID:3": 68,
      "preRequisites:11": [
        107
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:tool.bowFlux",
            "Count:3": 1,
            "tag:10": {
              "Energy:3": 160000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux-Infused Bow",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused Bow functions as a normal Bow. \n\nIt has an internal energy storage of 160000 RF and uses 200 RF per use in quelled mode and 800 RF per use when empowered. \n\nIt will do +17 attack damage normally and +22 empowered."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:tool.bowFlux",
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                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "69:10": {
      "questID:3": 69,
      "preRequisites:11": [
        107
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:tool.sickleFlux",
            "Count:3": 1,
            "tag:10": {
              "Energy:3": 160000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux-Infused Sickle",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused Sickle is able to break all leaf blocks or ground plants within a 7x7x1 area. When empowered the area increases to 9x9x2. \n\nBy default press V to empower and quell tools.\n\nIt has an internal energy storage of 160000RF and uses 200RF per use in quelled mode and 800RF per use when empowered. \n\nIt will do +6 attack damage normally and +7 when empowered; a diamond sword is +7 for comparison."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:tool.sickleFlux",
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              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "70:10": {
      "questID:3": 70,
      "preRequisites:11": [
        78
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:generator",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Survivalist Generator",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Survivalist Generator produces 2 RF per tick from fuel such as Charcoal and Coal.\n\nAlthough it has a lower output a single piece of coal will generate 41,000 RF. Very slow but very fuel efficient. \n\nThe Generator shows the time left to burn the fuel it contains and keeps the RF charge when removed. \n\n\nAll generators can be upgraded - in x8 or x64 forms that only affects the processing speed of a generator. \n\nThis means a x8 will work exactly the same as 8 generators but occupying much less space."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:generator",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "71:10": {
      "questID:3": 71,
      "preRequisites:11": [
        107
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:tool.wrenchFlux",
            "Count:3": 1,
            "tag:10": {
              "Energy:3": 160000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux-Infused OmniWrench",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Flux-Infused OmniWrench functions as a normal universal omniwrench, with the added function of also working as shears. \n\nIt has an internal energy storage of 160000RF and uses 200RF per use."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:tool.wrenchFlux",
              "Count:3": 1,
              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "72:10": {
      "questID:3": 72,
      "preRequisites:11": [
        114,
        116
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "HIDDEN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:generator",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Furnace Generator",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Furnace Generator generated energy from simple fuels at the rate of 40 RF per tick with an energy buffer of 100,000 RF. \n\nIt has a higher energy output than the Survivalist Generator, but also has a higher fuel consumption.\n\nCan be upgraded like any other ExtraUtils generators - in x8 or x64 forms that only affects speed of generator."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:generator",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "73:10": {
      "questID:3": 73,
      "preRequisites:11": [
        107
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "RedstoneArsenal:armor.plateFlux",
            "Count:3": 1,
            "tag:10": {
              "Energy:3": 400000
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flux Infused Armor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A charged flux-infused armor offers the same protection as a diamond chestplate. \n\nInstead of losing durability, it consumes 200 RF per damage point per hit.\n\nFlux-infused has a slightly lower enchantability than that of a golden set. It can receive all the enchantments that other chestplates can receive.\n\nWhen enchanted with Unbreaking, it has a chance to not consume Redstone Flux when absorbing damage.\n\nIt can also be enchanted with Holding to increase its energy capacity."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "RedstoneArsenal:armor.helmetFlux",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "RedstoneArsenal:armor.plateFlux",
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              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "RedstoneArsenal:armor.legsFlux",
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              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "3:10": {
              "id:8": "RedstoneArsenal:armor.bootsFlux",
              "Count:3": 1,
              "tag:10": {
                "Energy:3": 0
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "74:10": {
      "questID:3": 74,
      "preRequisites:11": [
        72
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "HIDDEN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:generator",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Lava Generator",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Lava Generator produces energy from lava. \n\nThe generator has an internal lava buffer of 4,000 mB and an energy buffer of 500,000 RF and keeps the energy stored when removed, however, any Lava remaining will be lost\n\nCan be upgraded like any other ExtraUtils generators - in x8 or x64 forms that only affects speed of generator."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:generator",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "75:10": {
      "questID:3": 75,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "BuildCraft|Factory:autoWorkbenchBlock",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Auto Workbench",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Auto Workbench (formely known as Autocrafting Table) is an automatic Crafting Table that is used with an Itemduct or a Pipe transport system. \n\nItems inserted into the inventory will be crafted once the recipe is fulfilled, the results however are not instant and the progress will stop if the item produced is not extracted. \n\nIt is recommended to place the items into an adjacent Chest with a Hopper to expand the buffer inventory, this would avoid stuffing of the transport system for large volume production and non stackable items."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "BuildCraft|Factory:autoWorkbenchBlock",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
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          "name:8": "Advanced Markers",
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          "desc:8": "The §aPath Marker§r creates lines for a Builder to follow to build multiple copies of the same structure in a row following that path.\n§8This can be unbelievably useful for the auto-construction of walls and bridges. §r\n\n§7Unlike Land Marks, Path Markers do not need to be on the same axis and are extremely flexible in their pathing. §r\n\n§8-----------------------------------------§r\n\nThe §6Construction Marker§r is an powerful tool used with the Architect Table to create Composite Blueprints/Templates§r.\n\n§3Composite Blueprints§r will act similarly to a normal blueprint, constructing a recorded structure when placed in a Builder. \n\nHowever once that structure is made it will order the construction of any other blueprint it was previously combined with in the same manner it was originally recorded.\n\n\n§d§nLinking:\n§rWhen 2 §8(or more)§r Architect Tables are right clicked with a Contruction Marker they become linked.\n\nWhen the master Architect Table §8(denoted by the Hopper shaped end)§r is given a Blueprint, it will contain the structure saved by both Architect Tables.\n\n§8The distance \u0026 orientation between structures will be respected by the Builder during construction relative to the master Architect\u0027s structure.\n§r\n§8§lShould you want to use existing blueprints to create a Composite Blueprint, the Construction Marker can act as linkable Architect Tables when right clicked with a blueprint."
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          "desc:8": "The Docking Station is a station where §lRobots§r can be placed. \nThis provides as interface between the §lRobot§r and the §l§a§lEmerald Gate§r, to control the robot, as well as between robot and pipes for item transport.\n\nThe docking station can be placed on every type of pipe along with a §l§a§lEmerald gate§r to setup a control station. \n§oThis control station is needed for every robot to control his job and for robot-chest-interactions. \n\n§rThe Wooden Transport Pipe allows the robot to take items out of the chest via the Docking Station. Also the §l§a§lEmerald Gate§r controls this item exchange.\n\nYou can also put it on a kinesis pipe to instead be able to charge your robots.\n\n§8\n§oIf using Engines you will need to use a wooden kinesis pipe.\n§oIf put on a Wooden Transport pipe, the robot will not be able to recharge itself from that Docking Station since it can\u0027t provide power."
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      },
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      },
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          "desc:8": "Once a butterly becomes §c\"Mated\"§r, it will eventually give birth to its caterpillars to one of the last leaf it pollinated.\n\nYou can either leave them be as they will eventually fly off once they become mature or right-clicking the leaf block with a §7§6Scoop§r to capture them.\n\nYou can release them again onto another leaf block for them to continue maturing into butterflies."
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          "desc:8": "The Arborist Databaseallows for the examination of genetic traits, mutations, fruits, and wood products of all the tree species previously discovered by its owner.\n\nVery useful to keep track of your progress and discoveries."
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          "desc:8": "The Alveary Sieve must be provided with a Woven Silk and allows thecollection of Pollen that would otherwise have been used by the Bees to randomly pollinate nearby trees. \n\nThe Woven Silk must be replaced when the Pollen is collected."
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        }
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        }
      },
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          "desc:8": "The Hatchery serves to collect Larvae from the queen in the Alveary, which can then be genetically modified and incubated into drones. \n\n\n"
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      },
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      },
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      },
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        }
      },
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        }
      },
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          "name:8": "Healing Frame",
          "lockedProgress:1": 0,
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          "desc:8": "The Healing Frame, once inserted into an Apiary or similar, will increases a Queen\u0027s lifespan at the cost of a lesser productivity and a decreased mutation rate.\n\n§d§aThe Queen will live longer, produce less produce per cycle and have its mutation chance cut in half.§r\n\nIt increases a bee\u0027s lifespan 50% while reducing its productivity to 75% and the chance of mutation to only 50%."
        }
      },
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    "216:10": {
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          "desc:8": "The Chocolate Frame, once inserted into an Apiary or similar, will increase the Queen\u0027s production speed by 50% but will reduce her lifespan by 50%.\n\n§dYou will end up with same amount of produce per cycle but each cycle are going to be much shorter.§r\n\nThis effectively increases a Queen\u0027s productivity speed at the cost of a shorter lifespan. \nAlso, the effects of multiple frames stack multiplicatively!"
        }
      },
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    "217:10": {
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      "properties:10": {
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          "icon:10": {
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          "name:8": "Restraint Frame",
          "lockedProgress:1": 0,
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          "desc:8": "The Restraint Frame decreases a bee\u0027s territory at the cost of lesser productivity and a shorter lifespan.\n\nThe lifespan and production are both reduced to 75%. The bee\u0027s territory is decreased to 50%, meaning that special effects such as poison or aggression have a smaller range. "
        }
      },
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      },
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      },
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          "desc:8": "Free Runners are boots that allows players to:\n\n§e-Ascend 1-block inclines automatically.§r\n§3-Negating fall damage §r§8(as long as they are charged). "
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      },
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          "name:8": "Flamethrower",
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          "desc:8": "The Flamethrower is a weapon which uses Hydrogen gas as its fuel.\nIt is most effective on large groups of mobs, where the user can hose down the entire group with fuel at a short distance.\n\n§7§6§n§5§\nYou can switch between three fire modes using Shift + §5Item Mode§r§8 (default M)§r:\n\n§c§6Combat (default):§r\nDamages mobs and sets them on fire. Destroys any items on the ground. Does not set fire to blocks nor damage them.\n\n§cHeat:§r\nSame as combat but blocks/items will be instantly smelted.\n\n§4Inferno:\n§rSame as combat but with an explosive stream that sets the environment on fire.\n"
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          "desc:8": "Platinum is a precious but very scarce resources that can be seldom found within deposits of Nickel ore.\n\nThis metallic ore is so evasive that it will ultimately prove almost impossible to obtain it via traditional mining methods.\n\nBut fear not...\n\nWhile Land-Base Mining may fail you, §bDeep-Sea Mining §rcan be proven to be a much efficient method in obtaining noble metals.\n\n\n§lThis quest unlocks \"Advanced Engineering\".\n\n§r§8It is recommended you grab a night vision potion before exploring the depths of the oceans."
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      },
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          "desc:8": "The top section of the structure is where the conversion from rotation based kinetic energy to RF§  Energy is undertaken.\n\n§5Electro-Magnetic Coils§r are the devices responsible for such a conversion. \n§81 coil ber 4 blades is required to avoid bottlenecks.§r\n\nAt least 1 §5Electro-Magnetic Coil§r must be directly in contact with the §dRotational Complex§r to receive kinetic energy. \nCoils will also transmit any excess kinetic energy they receive to neighbouring coils to share the workload.\n\n§9Saturating Condenser §rare completely optional and can also placed alongside Coils. \nThese enable the Industrial Turbine to recoup some of the now used steam in the form of water.\n§8Saturating Condensers can be placed anywhere within the upper casing as they do not share any workload to neighbouring condensers.§r\n\nLastly, §eTurbine Vents§r can be added at the outer part of the Coil Casing.\nThese allow the release of now exhausted steam to prevent the turbine from reaching critical levels of pressure.\n\nWhen paired with §9Saturating Condensers§r, Turbine Vents will also be able to output the now recycled water via piping.\n§8Turbine Vents, much like Structural Glass, must not be placed on any edges. \n§oMust not be placed lower than the level of the Rotational Complex.\n\n§4§n§c§n§o§o§r§l§7§lRed particles will appear when assembled successfully.\n\n\n§8_§e▃▃▃▃▃▃▃§8_\n§e▍                  ▍\n▍  §l §9█§5█§9§5██§9§9█§█§8§o §l  §e▍\n▍§8———————§d▆§e§b§8———————§e▍\n§r§8|       ~||~       |\n|       ~||~       |\n|       ~||~       |\n|       ~||~       |\n|       ~||~       |\n|       ~||~       |\n ------------"
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          "desc:8": "The Thermoelectric Boiler is a multiblock structure that generate steam from an§4 External Heater§r. \n\nThe structure is effectively one large tank sectioned into 2 parts:\n\n-The lower section for §bWater§r is heated by §cSuperHeating Elements§r converting it into steam.\n-The top one for §7Steam§r stores all the rising steam captured by the §6Pressure Dispersers.\n\n§7§8  _____  §n§r§8§n§lSteam Section§r§8\n  |       |\n  |§6,,,,,,,,,,,,§r§,§6,,§8| §6 §oPressure Dispersers§b§b§\n\n  |       |\n  |       | §n§lWater Section§r§b\n  |       |\n  |§c§n,,,,,,,,,,,,,,§b| §c §oSuperHeating Elements\n§b  -----\n§rYou can input/output the contents of both sections via §6§aBoiler Valves§r at the appropriate height.\n§c§4§rThe input of §4Heat§r can be transferred by direct contact with the structure.\n\n\n§7§8Capacity of each partition is dependant on the number of empty block spaces within the section. §8\n\n§o1 Block\u003d 16,000 mB of §nWater§r§  §8§lor§r§8 §o160,000 mB of §nSteam"
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          "desc:8": "The Wooden Transport Pipe is used to extract items from a machine or an item with storage.\n\nIt must be powered by a §cRedstone Engine §ror above for it to extract items. \n§r §\n \nIt can a §awaterproofed§r for the extraction of fluids or §4repurposed§r for the extraction of Redstone Flux (RF) from machines and engines.\n\n§\nThis is done by combining it with either §aPipe sealant§r or §4Redstone§r respectively but losing its ability to transfering items.\n\n§7Transport Max Trasfer Rate:§r 64 items/t\n§aWaterproof Max Tranfer Rate:§r 10 mB/t\n§4Kinesis Max Transfer Rate:§r 320 RF/t\n\n§8§oThe more powerful the engine the larger the amount of extraction per revolution."
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          "desc:8": "The Cobblestone Transport Pipe is the standard pipe used to transport items. \nIt will take any stack of item it receives to the next connecting pipe.\n\nIt can a §awaterproofed§r for the transfer of fluids or §4repurposed§r for the transfer of Redstone Flux (RF).\n\n§\nThis is done by combining it with either §aPipe sealant§r or §4Redstone§r respectively but losing its ability to transfering items.\n\n§7Transport Max Speed: §rSlow\n§aWaterproof Max Tranfer Rate:§r 10 mB/t\n§4Kinesis Max Transfer Rate:§r 80 RF/t\n\n§8Cobblestone Pipes will connect to each other and any other type of pipe except for the Stone Pipe.\n"
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          "name:8": "Gold Pipe",
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          "desc:8": "The Gold Transport Pipes will accellerate the speed of items that pass through it, up to a certain distance.\n§8§oMultiple Golden Transport Pipes within a short distance of each other will greatly increase the speed of items passing through.§r\n\nIt can a §awaterproofed§r for the transfer of fluids or §4repurposed§r for the transfer of Redstone Flux (RF).\n\n§\nThis is done by combining it with either §aPipe sealant§r or §4Redstone§r respectively but losing its ability to transfering items.\n\n§7Transport Max Speed: §rUltra High\n§aWaterproof Max Tranfer Rate:§r 80 mB/t\n§4Kinesis Max Transfer Rate:§r 2560 RF/t\n"
        }
      },
      "tasks:9": {
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    "347:10": {
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      "properties:10": {
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          "name:8": "Emerald Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Emerald Transport Pipe is an upgraded version of the Wooden Transport pipe.\n\nIt must be powered by a §cRedstone Engine §ror above for it to extract items. \n\nAdditionally it gives the player the ability to control which items they extract, with nine filter slots, and three different filtering modes:\n\n§0§nBlacklist:§r §r\n§8Any items that are present in a filter slot will not be extracted from the inventory.§r\n\n§nWhitelist:§r \n§8Only extract items from the inventory that are also present in a filter slot. \n\n§9§nRound Robin:§r \n§8The pipe will extract one item specified by the current filter, then move onto the next filter, repeating when it reaches the end. If the inventory lacks the item specified by the current filter, then the extraction process pauses.\n§r §\n \nIt can a §awaterproofed§r for the extraction of fluids or §4repurposed§r for the extraction of Redstone Flux (RF) from machines and engines.\n\n§\nThis is done by combining it with either §aPipe sealant§r or §4Redstone§r respectively but losing its ability to transfering items.\n\n§7Transport Max Trasfer Rate:§r 64 items/t\n§aWaterproof Max Tranfer Rate:§r 40 mB/t\n§4Kinesis Max Transfer Rate:§r 2560 RF/t\n\n§8§oThe more powerful the engine the larger the amount of extraction per revolution."
        }
      },
      "tasks:9": {
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          "icon:10": {
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          "questLogic:8": "OR",
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          "name:8": "Diamond Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Diamond Transport Pipes will route incoming items as set by its GUI.\n\nWhen a Diamond pipe connects to another pipe or inventory, the connector will be colored one of six colors. \nItems found in the colored list will be routed to the matching colored connector.\n\nIt can a §awaterproofed§r for the transfer of fluids or §4repurposed§r for the transfer of Redstone Flux (RF).\n\n§\nThis is done by combining it with either §aPipe sealant§r or §4Redstone§r respectively but losing its ability to transfering items.\n\n§c§oSorting of fluids is similar to Diamond Transport Pipes except filters are created by Buckets holding fluids to be filtered.\n\n§7Transport Max Speed: §rSlow\n§aWaterproof Max Tranfer Rate:§r 80 mB/t\n§4Kinesis Max Transfer Rate:§r 10240 RF/t\n"
        }
      },
      "tasks:9": {
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          "requiredItems:9": {
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    "349:10": {
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
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          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Lazuli Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Lazuli Transport Pipes will paint items for routing when paired with a §bDaizuli Transport Pipe§r.\n§8§oThe color can be set by using a Wrench on the pipe. \n\n§rAny item that passes through it will be painted a set colour, and items of those colours can later be routed using a §bDaizuli Transport Pipe§r.\n\n§7Transport Max Speed: §rFast\n\n"
        }
      },
      "tasks:9": {
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          "requiredItems:9": {
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          },
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      "rewards:9": {
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          "desc:8": "On top of the standard hulls there are also Easter Egg ones to celebrate Halloween and another to celebrate the $200 donated during the Child\u0027s Play Charity.\n\nType | §3MC §r| §5CC§r | §eEngines§r | §aAddons§r | §cFuel Usage\n§7\n§r§l§6§6§6§o§o§o§l§l§lPumpkin Chariot* §r§3§l§r§35§r | §53§r | §e1§r |§a 0§r | §4§c1 Unit/Tick\n\n§r§l§d§d§d§o§o§o§l§l§lMechanical Pig §r§3§l§r§3150§r | §550§r | §e2§r |§a 4§r | §4§c2 Units/Tick\n§r\n§M§r§r§r§3§3§3§n§n§nModular Cap§r §o(MC)§r: The total modular cost of all the modules the cart can handle.\n§l§r§n§5§nComplexity Cap§r §o(CC)§r: The maximum acceptable modular cost that a module can have.\n\n§6§o*No longer available"
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          "desc:8": "The Obsidian Transport Pipe is able to collect items from the ground, provided it is connected to exactly one other Transport Pipe or a chest. \n\nPowering it with a §cRedstone Engine §ror above will increases the range that it can collect items by 1 or more blocks, depending on the amount of power provided. \n§8§oWithout any power being provided to the Obsidian Transport Pipe, items must touch the pipe in order to be collected.\n§r\n§8§o§rAlso the more powerful the engine the larger the amount of items collected per revolution."
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          "desc:8": "Stripe pipe will attempt to right click any items or blocks that passes through it.\n§8Will only work if not connected to multiple pipes.§r\n\nThis enable automatic block placements and tool usage such as a hoe.\nIt can also break and collect blocks in front of it when powered by an engine.\n\nThe stripe pipe can also be used to autobuild a transport pipe. \n§8§oSimply place it on the end of a short length of transport pipe, then send more transport pipe down the pipe. \n\nThe stripes pipe will replace itself with the new section of pipe and move one square forward.\n\n\n§7Transport Max Speed: §rSlow"
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      },
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      },
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          "desc:8": "The Fluctuating Itemduct can transfer Redstone Flux as well as items. They work just like §cFluxducts§r in that regard. \n\nIt can transfer §42000 RF/t§r per input/output.\n\nAll Itemducts come in 2 style options:\n§5\n-Opaque: §rdo not show items that pass through them.\n§8§oFPS friendly.\n\n§b-See-Through:§r show items that pass through them. \n§8§oJust as FPS intensive as Transport Pipe. \nIf used in large numbers, may cause FPS loss.\n"
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          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Vacuum Itemduct",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Vacuum Itemducts are used for altering the path of transported items in a system.\n\nInventories lead by the Vacuum Itemduct will be assigned the Highest priority.\n\nAny inventory placed after this Itemduct will receive items §a§nfirst§r until it has no more space available. \nAfter that all other inventories will start receiving items.\n\nThere exists a Vacuum variant of every §dItemduct§r §8(including Opaque and See-Through)§r."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:ThermalDynamics_32",
              "Count:3": 1,
              "tag:10": {
                "DenseType:1": 2
              },
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "385:10": {
      "questID:3": 385,
      "preRequisites:11": [
        120,
        344
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:servo",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "Servo",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Servos are attachment to Itemducts and Fluiducts used to pull items or fluids from blocks into Itemduct or Fluiduct pipe networks.\n\nThere are five types of Servo, each with different speeds and levels of potential filtering on their inputs:\n\n-Basic\nExtract up to 4 items from one stack at a time or 500mB, every 3 seconds.\nMax 3 items in whitelist/blacklist, ignoring damage value, metadata or NBT tags.\n\n§e-Hardened§r\nExtract up to §e16§r items at a time or §e750mB§r, every 2 seconds.\nMax §e6§r items in whitelist/blacklist, will observe differences in damage values or metadata.\n\n§5-Reinforced§r\nExtract up to §532§r items at a time or §51,000mB§r, every 1 seconds.\nMax §59§r items in whitelist/blacklist, like the Hardened but can white/blacklist based on Ore Dictionary name or mod name.\n\nAdditionally, Reinforced Servos and above can be set to use alternate destination determination. \n§8§oBy default, items will be sent to nearest destinations first. This can be changed to farthest first, random destinations, and round-robin distribution.§r\n\n§6-Signalum§r\nExtract up to §664§r items at a time or §61,500mB§r, every 0.5 seconds.\nMax §69§r items in whitelist/blacklist, like the Reinforced but items/liquids will travel through Itemducts at §6\n2x §rnormal speed.\n\n§3-Resonant§r\nExtract up to §364§r items at a time or §32,000mB§r, every 0.5 seconds.\nMax §315§r items in whitelist/blacklist, like the Reinforced but items/liquids will travel through Itemducts at §33x§r normal speed.\n\n\n§cServos can be turned on or off by a Redstone Signal.\n§8§oTheir behavior is configured via GUI.\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:servo",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 10,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "386:10": {
      "questID:3": 386,
      "preRequisites:11": [
        385
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:filter",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "Filter",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Filters are attachment to Itemducts and Fluiducts used to filter the items or fluids heading through an individual connection of a duct network, either allowing or restricting their flow.\n\nWhen installed on an itemduct/fluiduct connection, it only allows items/liquids that match the configured list to pass through.\n\nA filter can also be configured to limit the total stored amount of an item in the connected block. \n§8§oThis option is only available at higher tiers.§r\n\nThere are five tiers of Filters, each with different speeds and levels of potential filtering on their inputs:\n\n-§nBasic§r\nFilter Slots: 3\nFilter Option: Blacklist/Whitelist\nTotal Storage Item Limit: -\n\n§e-§nHardened§r \nFilter Slots: 6\nFilter Option: Blacklist/Whitelist/Metadata\nTotal Storage Item Limit: -\n\n§5-§nReinforced§r \nFilter Slots: 9\nFilter Option: Blacklist/Whitelist/Metadata/NBT/OreDictionary/ModOwner\nTotal Storage Item Limit: 64\n\n§6-§nSignalum§r \nFilter Slots: 12\nFilter Option: Blacklist/Whitelist/Metadata/NBT/OreDictionary/ModOwner\nTotal Storage Item Limit: 128\n\n§3-§nResonant§r\nFilter Slots: 15\nFilter Option: Blacklist/Whitelist/Metadata/NBT/OreDictionary/ModOwner\nTotal Storage Item Limit: 320\n\n§8Metadata\u003dMatch items by their exact metadata / damage value. - NBT\u003d Match items by their exact NBT data. §0Eg. Energy stored§r §8- OreDictionary\u003dMatch items that are considered equivalent. - ModOwner\u003dMatch items that are added by the same mod.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:filter",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "387:10": {
      "questID:3": 387,
      "preRequisites:11": [
        385
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:retriever",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Retrievers",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Retrievers are attachment to Itemducts and Fluiducts used to pull items or fluids from other inventories connected to the duct network.\n\nThere are five types of Retrievers, each with different speeds and levels of potential filtering on their inputs:\n\n-Basic\nImports up to 8 items at a time or 500mB, every 3 seconds.\nMax 3 items in whitelist/blacklist, ignoring damage value, metadata or NBT tags.\n\n§e-Hardened§r\nImports up to §e16§r items at a time or §e750mB§r, every 2 seconds.\nMax §e6§r items in whitelist/blacklist, will observe differences in damage values or metadata.\n\n§5-Reinforced§r\nImports up to §532§r items at a time or §51,000mB§r, every 1 seconds.\nMax §59§r items in whitelist/blacklist, like the Hardened but can white/blacklist based on Ore Dictionary name or mod name.\n\nAdditionally, Reinforced Servos and above can be set to use alternate destination determination. \n§8§oBy default, items will be sent to nearest destinations first. This can be changed to farthest first, random destinations, and round-robin distribution.§r\n\n§6-Signalum§r\nImports up to §6§664§r items at a time or §6§61,500mB§r, every 0.5 seconds.\nMax §6§69§r items in whitelist/blacklist, like the Reinforced but items/liquids will travel through Itemducts at §6§62x§r§r normal speed.\n\n§3-Resonant§r\nImports up to §364§r items at a time or §32,000mB§r, every 0.5 seconds.\nMax §315§r items in whitelist/blacklist, like the Reinforced but items/liquids will travel through Itemducts at §3§33x§r§r normal speed.\n\n\n§cRetrievers can be turned on or off by a Redstone Signal.\n§8§oTheir behavior is configured via GUI.\n\n"
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      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:retriever",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "388:10": {
      "questID:3": 388,
      "preRequisites:11": [
        385
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:relay",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Wooden Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Redstone relay can be installed on any and all ducts. It transmits redstone signals through a duct network.\n\n§9§l§nTransfer modes§r\nA redstone relay can be configured to be in one of three transfer modes:\n\n§cRedstone Input§r: The relay transfers signals it receives through the duct network. §8§oThis is the default mode.\n\n§4Redstone Output§r: The relay receives signals from the duct network and transfers them into the adjacent block.\n\n§dComparator Input§r: The relay measures the adjacent block like a redstone comparator and transfers the resulting signal strength through the duct network.\n\n\n§3§l§nSignal modes§r\nA redstone relay can be configured to be in one of four signal modes:\n\n§aScaled§r:The relay transfers/outputs the same signal strength. §8§\n\n§2Inverted Scaled§r: The relay inverts the signal strength before transferring/outputting it. §8§oFor example, 0 becomes 15 and 14 becomes 1.\n\n§r§a§eThreshold§r: The relay transfers/outputs a signal at full strength if the signal strength is greater than or equal to a configured threshold.\n§6Inverted Threshold§r: Similar to the Threshold mode, except the transferred/outputted signal is inverted."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:relay",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "389:10": {
      "questID:3": 389,
      "preRequisites:11": [
        370
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:ThermalDynamics_48",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Structural Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Structuralduct is a decorative block most commonly used to craft covers.\nThey can connect to other Ducts, but will not transfer items, fluids, or energy.\n\nA Structuralduct can be crafted with any block or fluid bucket to create 6 Covers of that block. \n\nThe Covers can be placed on other Ducts to conceal them or give flat surfaces to walk on. \n\n§8§oDucts can still connect through Covers."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:ThermalDynamics_48",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "390:10": {
      "questID:3": 390,
      "preRequisites:11": [
        53,
        370
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:ThermalDynamics_64",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Viaduct",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Viaduct is a XL Duct made for the transport of players between configured locations.\n\nViaducts can be opened and closed by using a wrench on it. Every opened side in a network of viaducts counts as both an entrance and a destination. §8§oEvery destination can be given a name and an item icon.§r\n\nAn Viaduct opening allows players to be sent to other connected openings within the network.\n\nAfter choosing a destination, the player is transferred there through connected viaducts. \n§8§oWhile traveling, they can exit the viaducts at any time by sneaking.§r\n\nPlayers in a Viaduct move at a speed of §610 blocks per second §r(2 ticks per block)§r."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:ThermalDynamics_64",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 10,
              "OreDict:8": ""
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          }
        }
      }
    },
    "391:10": {
      "questID:3": 391,
      "preRequisites:11": [
        392
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:ThermalDynamics_64",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Long-Range Viaduct",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A §6Long-Range Viaduct§r is a viaduct that provides fast transport between two specific locations.cts§r.\n\nLong Range sections of a Viaduct network allows players to be moved at double the speed of a normal viaduct from poin A to point B:\n\n- : x1 Speed\n§6¦¦¦¦ : x2 Speed§r\n\n§lA§r ---§3▍§6¦¦¦¦¦¦¦¦¦¦¦¦§3▍§r--- §lB§r\n\nA §3Long-Range Linking Viaduct§r acts as a bridge between regular viaducts and Long-Range Viaducts. \n\n§c§nUnlike regular viaducts, they cannot be used as entrances or destinations; players can only move through them while traveling through a network of viaducts.\n\n§r§PPlayers in a long range viaduct move at a speed of §320 blocks per second§r (1 block per tick)."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:ThermalDynamics_64",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "392:10": {
      "questID:3": 392,
      "preRequisites:11": [
        390
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:ThermalDynamics_64",
            "Count:3": 2,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Long-Range Linking Viaduct§r",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A §3Long-Range Linking Viaduct§r is a type of viaduct used to connect regular Viaducts to §6Long-Range Viaducts§r.\n\nLong Range sections of a Viaduct network allows players to be moved at double the speed of a normal viaduct from poin A to point B:\n\n- : x1 Speed\n§6¦¦¦¦ : x2 Speed§r\n\n§lA§r ---§3▍§6¦¦¦¦¦¦¦¦¦¦¦¦§3▍§r--- §lB§r\n\nA Long-Range Linking Viaduct acts as a bridge between regular viaducts and Long-Range Viaducts. \n\n§c§nUnlike regular viaducts, they cannot be used as entrances or destinations; players can only move through them while traveling through a network of viaducts."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ThermalDynamics:ThermalDynamics_64",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "393:10": {
      "questID:3": 393,
      "preRequisites:11": [
        389
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ThermalDynamics:ThermalDynamics_32",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Luxduct",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Luxduct is duct which is not capable of transporting any items, fluids or energy. \nWhen a Redstone signal is applied to it, the duct will emit light.\n\nLike any other duct, covers made from Structuralduct can be applied to it. \nThe light it emits will pass through the covers, allowing for the creation of a camouflaged light source."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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            "0:10": {
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "394:10": {
      "questID:3": 394,
      "preRequisites:11": [
        92,
        343
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      "properties:10": {
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    "417:10": {
      "questID:3": 417,
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        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "rewards:9": {
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          "desc:8": "The Sword Pedestal showcases any sword, and emits a redstone signal when a sword is present.\n\nCan be created with any color wool or can be dyed after creation to any of the 16 Minecraft colors."
        }
      },
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        "0:10": {
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          "rewards:9": {
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          "icon:10": {
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          "repeatTime:3": -1,
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          "desc:8": "The Basic Drawer can hold 32 stacks of 1-4 items.§8§o\nThe number chests used in the recipe determine the number of items accepted.\n\n§rRight click with an item in hand to add the stack to its inventory.\nDouble right click to add all matching items in your inventory to the Drawer.\n\nLeft click to pick up a single item.\nShift left Click to pick up a single stack.\n\n"
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      },
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    "420:10": {
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      },
      "tasks:9": {
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    },
    "422:10": {
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        "betterquesting:10": {
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          "icon:10": {
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          "desc:8": "The Framing Table is used to combine a Framed Drawer with any block, applying its look to it and creating a unique design. \n\nYou are able to customize:\n\n-Inner Side\n-Outer Side \n-Borders\n\n"
        }
      },
      "tasks:9": {
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    "423:10": {
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        "betterquesting:10": {
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          "visibility:8": "CHAIN",
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          "name:8": "Keys",
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          "autoClaim:1": 0,
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          "desc:8": "There are 4 available keys to manage, hide or protect your Drawers:\n\n§6Drawer Key:§r\nUsed to lock drawers to the item currently inside it; \n§8§oThe drawer will be whitelisted to that item even when 0 copies are inside; other items will be unable to overwrite the Drawer\u0027s filter.§r\n\n§3Concealment Key§r\nUsed to show or hide the contents of a drawer. The Drawer can still be interacted with.\n\n§cPersonal Key§r\nUsed to allow or disallow other players from being able to interact with the Drawer;\n§8§oThe Drawer can still be interacted with by machines.\n\n§r§\n§4Personal Key§r §5(COFH)§r\nAllow interaction only from players in your CoFH access lists.\n§8§oThe Drawer can still be interacted with by machines."
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      },
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    "424:10": {
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          "icon:10": {
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          "desc:8": "Compacting drawers auto-convert compressible items. \n\nInstead of manually crafting and uncrafting between gold blocks, ingots, and nuggets, put them in a compacting drawer. The drawer will internally maintain a pool of the material, and let you insert or remove the material in any of the shown forms.\n\nThe compacting behavior applies to any item with a compressed recipe, including redstone, glowstone, wheat, and many others."
        }
      },
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    "425:10": {
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          "name:8": "Packing Tape",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Packing Tape is used to pack up drawers which allows it to be broken and picked up without spilling its contents. \n\nThe drawer will hold onto its contents and will be unpacked once it is placed down."
        }
      },
      "tasks:9": {
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          "rewards:9": {
            "0:10": {
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    "426:10": {
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          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Upgrade Template is a component used for all other Drawer Upgrades."
        }
      },
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      },
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      },
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      },
      "tasks:9": {
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    "432:10": {
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        "betterquesting:10": {
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      },
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      "rewards:9": {
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    "433:10": {
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        "betterquesting:10": {
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          "icon:10": {
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      },
      "tasks:9": {
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    "434:10": {
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          "desc:8": "The Rationing Pipe will add §nexactly 1 stack§r of an item to a connecting inventory. \n\nIt is highly useful when you need to keep multiple different items in an inventory and need to prevent one item from taking up all the inventory slots.\n\n§8Only the connection to the inventory you want rationed needs to use a Rationing Pipe. The rest of your Pipe Network can use standard Transfer Pipes.\n"
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      },
      "tasks:9": {
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    "435:10": {
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        "betterquesting:10": {
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          "icon:10": {
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          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Transfer Node (Energy) is used in conjuction with energy pipes to transfer energy between machines.\n\nTo extract energy, the node must be connected directly to the energy source or have an Energy Extraction Pipes connected to it. \n\n\nIt has an an internal buffer of 10,000 RF and 6 upgrade slots.\n\n§8The node may be deactivated with a Redstone signal.§r\n\n"
        }
      },
      "tasks:9": {
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    },
    "436:10": {
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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          "desc:8": "The Energy Extraction Pipe is used to extract energy and transfer it a §cTransfer Nodes (Energy)§r in the network.\n\n§8§oIt does not transfer items or liquids and does not connect to item and fluid inventories."
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      },
      "tasks:9": {
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      },
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      },
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      },
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        }
      },
      "tasks:9": {
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        }
      },
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      },
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          "desc:8": "The Ender Transmitter is an upgrade for the Transfer Node (Energy) and (Hyper Energy). \n\nIt must first be set to a frequency by naming it on the anvil, for it to become operative.\n\nOnce set to a frequency and placed in an energy transfer node the transmitter will attempt to draw RF from the buffer of it\u0027s transfer node and fill the buffers of all transfer nodes containing an §3Ender Receiver§r of matching frequency regardless of whether that node is connected by a Transfer Pipe or even in the same dimension.\n\n§8It can also be set to a private frequency by right-clicking while holding it. "
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      },
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          "desc:8": "The Item Filter is an upgrade item that will filter up to nine types of items when placed in a Node. \n\nTo configure the Filter, \u0027Right-click\u0027 with it in hand to bring up an inventory interface and place the items to filter.\n\nOnce configured the Item Filter may be inserted into another Filter to create advanced behaviours or be used in a Node. This method of configuration allows filters to be swapped between Nodes easily. \n\n§6The filters may be upgraded to different modes with by combining it with a Redstone Torch, Orange Wool or Stick. \n\n§8The Filter may also be used with the Trash Can by placing it in the slot (it will not be discarded)."
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:nodeUpgrade",
            "Count:3": 1,
            "Damage:2": 8,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Breadth-First Search Upgrade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Breadth-First Search Upgrade is an upgrade that changes the behavior of the Transfer Node to allow for more methodical transfer of items through a network of Transfer Pipe with many inventories.\n\nNormally a transfer node searching through a network junction, it will pick at random the path it will attempt to drop items into. \n\nWith this upgrade, it will not only explore the system thoroughly at each junction but will check them in order of how close they are and deliver the items accordingly. \n\nThus if all the chests were empty the nearest ones would always fill up first.\n\n§8A Glowstone Dust may be placed in the upgrade slot to visualize the path items are taking and the speed of transfer per operation."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:nodeUpgrade",
              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "449:10": {
      "questID:3": 449,
      "preRequisites:11": [
        433
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:nodeUpgrade",
            "Count:3": 1,
            "Damage:2": 9,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Pseudo Round Robin Upgrade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Pseudo Round Robin Upgrade changes the behavior of the Transfer Node to ensure a more even distribution of items among multiple inventories.\n\nIf you place this into a transfer node, the node will always advance after inserting an item even if there is still space left in the inventory. Also of its buffer runs out, it will not reset but will simply wait for more items.\n\nThis creates a round-robin effect where all inventories have a chance of being visited. It\u0027s not a true round-robin since there is not guarantee that the chances are equal and items will be distributed equally.§8\n\nA Glowstone Dust may be placed in the upgrade slot to visualize the path items are taking and the speed of transfer per operation."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:nodeUpgrade",
              "Count:3": 1,
              "Damage:2": 9,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "450:10": {
      "questID:3": 450,
      "preRequisites:11": [
        433
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:nodeUpgrade",
            "Count:3": 1,
            "Damage:2": 7,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Depth-first Search Upgrade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Depth-first Search Upgrade changes the behavior of the Transfer Node to allow for faster item transfer in complex networks of Transfer Pipes.\n\nBy default when a transfer node reaches a dead end in the transfer network, the node will reset its search through the network back to 0 (itself) and begin the search again down a new random path (which can even be the same path). \n\nThe Depth-First Search Upgrade prevents the node from resetting back to 0, and instead resets its search back to the last junction where the node could have gone another way and picks a new random direction other than the on it just searched. \n\nThe transfer node will only reset its search back to the node if the entire transfer network has been searched or if the transfer node empties its buffer.\n§8\nA Glowstone Dust may be placed in the upgrade slot to visualize the path items are taking and the speed of transfer per operation."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:nodeUpgrade",
              "Count:3": 1,
              "Damage:2": 7,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "451:10": {
      "questID:3": 451,
      "preRequisites:11": [
        433
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:nodeUpgrade",
            "Count:3": 1,
            "Damage:2": 6,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Ender Receiver",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Ender Receiver is an upgrade for the Transfer Node (Energy) and (Hyper Energy). \n\nIt must first be set to a frequency by naming it on the anvil, for it to become operative.\n\nOnce set to a frequency and placed in an energy transfer node the receiver will fill the buffers of its transfer node from a charged Node containing an §3Ender Receiver§r matching frequency regardless of whether that node is connected by a Transfer Pipe or even in the same dimension.\n\n§8It can also be set to a private frequency by right-clicking while holding it. "
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:nodeUpgrade",
              "Count:3": 1,
              "Damage:2": 6,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "452:10": {
      "questID:3": 452,
      "preRequisites:11": [
        433
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ExtraUtilities:nodeUpgrade",
            "Count:3": 1,
            "tag:10": {
              "Matcher:8": "HasSubTypes"
            },
            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Advanced Item Filter",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Advanced Item Filter is an upgrade for the Transfer Node (Items) which allows items to be filtered by various \"programs\":\n\n§aDefault.exe§r - All items.\n§9Block.exe§r - Items which can be placed in the world as blocks.\n§5Item.exe§r - Items which cannot be placed in the world as blocks.\n§4HasSubTypes.exe§r - Items which have variants (for example, Wool can be white, orange, magenta, etc.).\n§0-----------------------------------------------\n§eStackSize1.exe§r - Items with a maximum stack size of 1.\n§6StackSize64.exe§r - Items with a maximum stack size of 64.\n§0-----------------------------------------------\n§9OreDicOre.exe§r - Items whose Ore Dictionary Name starts with \"ore\" (Gold Ore, Iron Ore, etc.).\n§bOreDicIngot.exe§r - Items whose Ore Dictionary Name starts with \"ingot\" (Gold Ingot, Iron Ingot, etc.).\n§aOreDicNugget.exe§r - Items whose Ore Dictionary Name starts with \"nugget\" (Gold Nugget, etc.).\n§5OreDicBlock.exe§r - Items whose Ore Dictionary Name starts with \"block\" (Block of Gold, Block of Iron, etc.).\n§4OreDicGem.exe §r- Items whose Ore Dictionary Name starts with \"gem\" (Diamond, Emerald, etc.) (See also Gems).\n§eOreDicDust.exe§r - Items whose Ore Dictionary Name starts with \"dust\" (Glowstone Dust, Redstone, etc.).\n§0-----------------------------------------------\n§aEnergyItem.exe§r - Items which can store energy.\n§2EnergyItemEmpty.exe§r - Items which can store energy, but are empty.\n§bEnergyItem\u003c50.exe§r - Items which can store energy, and whose charge is less than 50%.\n§9EnergyItemFull.exe§r - Items which can store energy, and are full.\n§0-----------------------------------------------\n§6Food.exe§r - Items which are food.\n§cSmeltable.exe§r - Items which can be smelted.\n§aPulverizer.exe§r - Items which can be pulverized (for example, in a Pulverizer).\n§5Enchanted.exe§r - Items with enchantments.\n§dEnchantable.exe§r  Items which can be enchanted.\n§0-----------------------------------------------\n§4HasContainerItem.exe§r - Items which may leave something behind when used in a crafting recipe (example, recipes using water buckets).\n\n§7DurabilityBarShown.exe §r- Items with a visible durability bar.\nDurabilityBarFull.exe - Items with a full durability bar.\n\n§aDurabilityBar\u003c90.exe §r- Items with a durability bar less than 90%.\n§eDurabilityBar\u003c50.exe§r - Items with a durability bar less than 50%.\n§cDurabilityBar\u003c10.exe§r - Items with a durability bar less than 10%\n§8DurabilityBarEmpty.exe§r - Items with an empty durability bar.\n§0-----------------------------------------------\n§9HasDisplayName.exe§r - Items with a display name.\n§aRepairable.exe§r - Items which can be repaired in a crafting grid.\n§cHasDispenserBehaviour.exe§r - Items which behave in a non-standard way when dispensed (for example, fire charge).\n§dPlantable.exe§r - Items which can be planted.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ExtraUtilities:nodeUpgrade",
              "Count:3": 1,
              "tag:10": {
                "Matcher:8": "HasSubTypes"
              },
              "Damage:2": 10,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "453:10": {
      "questID:3": 453,
      "preRequisites:11": [
        1014
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "HIDDEN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:itemIngot",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": " Bronze",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 1,
          "desc:8": "Hidden Quest"
        }
      },
      "tasks:9": {},
      "rewards:9": {}
    },
    "454:10": {
      "questID:3": 454,
      "preRequisites:11": [
        17,
        603
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Transport Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Item Transport pipe is the most basic of pipes, enabling the transfer of items.\n\nIt only has the ability to take items that enter it and pass them along to another connected pipe. \n\nThey will §4NOT§r connect to inventories at all and will require additional pipes for proper usage in a pipe network.\n\n§8In a junction where there is more than 1 possible direction, item payloads will travel in a randomly selected direction."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
              "Count:3": 6,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "455:10": {
      "questID:3": 455,
      "preRequisites:11": [
        454
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Routed Interface Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Routed Interface Pipes are a type of pipe that are used to interact with adjacent blocks with inventories.\n\nThey don\u0027t do anything special without chips.\nEach chip has its own logic, and will make the interface pipe do different things such as extracting and importing items, \n\nThe interface pipe can accept up to §64 chips§r, and simultaneously runs all of their logic at the same time.\n\n§8Interface Pipes may only be connected to 1 inventory at a time."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
              "Count:3": 3,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "456:10": {
      "questID:3": 456,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Responder Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An §6Item Responder Chip§r tells §3Extractor Chips§r on the network to send the contents of their inventories, which match the filter set, to the inventory connected to the Interface Pipe which holds the Responder. \n\nItems sent in this way have a blue aura, and travel quite quickly.\n\n§8Chips with a higher priority value will have items sent to them first, until the inventory becomes full, after which items will be sent to other inventories with valid filters and remaining space."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "457:10": {
      "questID:3": 457,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Extractor Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An §3Item Extractor Chip§r will send items from its connected inventory to §6Responder§r, §6Dynamic Responder§r, §5Terminator§r, and §aOverflow Responder§r chips on a network, provided that the items match the filter set.\n§8\nExtractor Chips are capable of simulating which side of the connected inventory they are connected to."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "458:10": {
      "questID:3": 458,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Overflow Responder",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An§a Item Overflow Responder Chip§r works exactly the same way as an §6Item Responder Chip§r, with a few exceptions. \n\nItems will only travel to these chips if they cannot go to an §6Item Responder Chip§r,§6 Dynamic Item Responder Chip§r, or §5Item Terminator Chip§r. \n\nThey have an orange aura, and travel very slowly. \n\n§lYou cannot filter the items selected by these chips."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "459:10": {
      "questID:3": 459,
      "preRequisites:11": [
        456
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dynamic Item Responder Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A §6Dynamic Item Responder Chip§r tells §3Extractor Chips §ron the network to send the contents of their inventories, which match items already in the connected inventory, to the inventory connected to the Interface Pipe which holds the Responder. \n\nThis can be helpful as a quick way of assigning which chest in a storage system holds what.§8\n\nChips with a higher priority value will have items sent to them first, until the inventory becomes full, after which items will be sent to other inventories with valid filters and remaining space."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "460:10": {
      "questID:3": 460,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Broadcaster Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An §5Item Broadcaster Chip §rtells Routed Request pipes on the pipe network the contents of the inventory connected to the Interface Pipe which holds the Item Broadcaster. \n\n§nAn Item Broadcaster Chip is required if you want a §lRouted Request pipe §r§nto be able to retrieve items from the attached inventory.§r\n\n§8Item Broadcaster Chips are capable of simulating which side of the connected inventory they are connected to."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "461:10": {
      "questID:3": 461,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Terminator Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An §5Item Terminator Chip§r when all chests with Item Responder Chips are filled, tells§3 Extractor Chips§r to send the contents of their inventories, that match the filter set, to the inventory connected to the Interface Pipe which holds the Terminator.\n\nItems sent in this way have a purple aura, and travel quite slowly. \nThey are intended to be used as a backup, once all §6Responder chip§r locations have filled.\n\n§8\nChips with a higher priority value will have items sent to them first (but only after all Responder and Dynamic Responder chips are full), until the inventory becomes full, after which items will be sent to other inventories with valid filters and remaining space."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "462:10": {
      "questID:3": 462,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 6,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Stock Keeper Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An Item Stock Keeper Chip will constantly check the network for items and pull them to its pipe. \n\nIf the chip is set to pull when empty, it will only pull if the inventory next to it is empty, otherwise it will pull when there are less items in the inventory than configured in the chip."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 6,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "463:10": {
      "questID:3": 463,
      "preRequisites:11": [
        465
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 7,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Crafting Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An §aItem Crafting Chip§r will allow the network the craft the item using the recipe set in the matrix tab. \n\nTo craft it, it will move the ingredients set in the crafting grid §8§o(aka Matrix)§r to the connected block and then extract the result item §8(which also has to be set in the matrix grid tab)§r.\n\n§cItem Crafting Extension Chips§r can be linked to it by inserting in the chip into the extension tab §8(The chip will not be inserted as an item but rather as ghost item)§r. \n\n\n\nThese chips can be used to tell the Item Crafting Chip that the ingredients for these specific slots have to be moved to the Routed Interface Pipe containing the specific Item Crafting Extension chip:\n\n§cItem Crafting Extension Chip§r - Inserts ingredients requested by the Crafting Chip into the block.\n\n§aItem Crafting Chip §r- Extracts desired final result from said block."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 7,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "464:10": {
      "questID:3": 464,
      "preRequisites:11": [
        463
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
            "Count:3": 1,
            "Damage:2": 8,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Crafting Extender Chip",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Crafting Extension Chip are be used for directing the resources request from linked §aItem Crafting chip§r.\n\n§cItem Crafting Extension Chip§r - Inserts ingredients requested by the Crafting Chip into the inventory block and tells it that they have been delivered.\n\n§aItem Crafting Chip §r- Waits for the Crafting Extension to deliver and then extracts the desired final result from said inventory block."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "465:10": {
      "questID:3": 465,
      "preRequisites:11": [
        455
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 1,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Core:projectred.core.part",
            "Count:3": 1,
            "Damage:2": 44,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Network Logic",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Chips enable the §5Routed Interface Pipes §rto interact with their connected inventory block.\n\nThe Null-Logic Routing Chip the first step, only used for crafting all other chips.\n\n§8Chips must be configured before they can be placed in a pipe.\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Core:projectred.core.part",
              "Count:3": 1,
              "Damage:2": 44,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "ProjRed|Core:projectred.core.part",
              "Count:3": 2,
              "Damage:2": 44,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "466:10": {
      "questID:3": 466,
      "preRequisites:11": [
        455
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Routed Junction Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Routed Junction Pipes are smarter Item Transport Pipes, only used at intersections and long distance network paths.\n\n§c§nIntersections:§r\n\nAt pipe intersections if a junction pipe is not used, items will travel in a random destination, which is inefficient, as items could end up travelling around networks for a long time without ever reaching their destination.\n\nWhen an item enters a Junction Pipe, the Junction Pipe decides which direction it is best to send the item, in order to reach the payload\u0027s destination. \n\n§8In the case that no valid destination is found, a random direction is chosen. This can happen if, for instance, a valid destination existed, but was removed before the items arrived.\n\n§9§nLong Distance:§r\n\nJunction Pipes are also required if a system needs to run Transport Pipes longer than 49 blocks, as this is the limit on how many pipes routed pipes can communicate through.\n\nA Junction pipe can be placed half way so all pipes can link.\n\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "467:10": {
      "questID:3": 467,
      "preRequisites:11": [
        455
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
            "Count:3": 1,
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Routed Request Pipe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Routed Request pipes allow items to be actively pulled from a routed network by choosing them from a list.\n\nIt is used to requests resources from the pipe network to the player. \nThe pipe, when right-clicked, has an extensive GUI, which lists all of the items available from crafting pipes, broadcasters, and crafters. \n\nTo request an item, click it, set the number you would like, and press submit.\n\nItems will flow to the request pipe into a connected inventory, or just fly out the end if no inventory is available.\n\n§6§lGUI§r\n\n§aRe-poll §r- This will ask all the pipes again for what is available and refresh the list.\n§9Submit§r - This will initiate a request. If it fails, a message will appear on the screen with a list of missing ingredients.\n§dQuantity§r - This is the quantity of items to request.\n\n§o#Checkboxes:\n§bPull§r is for pulling from inventories.\n§eCraft§r is for pulling from crafters. \n§cPartial§r denotes that if not enough can be requested, request the max possible amount."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Transportation:projectred.transportation.pipe",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "468:10": {
      "questID:3": 468,
      "preRequisites:11": [
        24,
        25
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Expansion:projectred.expansion.machine2",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Block Breaker",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Block Breaker breaks down blocks like stone, dirt and cobblestone that are directly in front of the machine. \n\nFor each breaking process of one block the machine needs one single redstone pulse and outputs the product via §ePressure Tubes§r on the back of the machine. \n§8\nOnly the back of the machine connects with Pressure tubes and Pressure Resistance tubes to carry away the blocks it breaks."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Expansion:projectred.expansion.machine2",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "minecraft:piston",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "469:10": {
      "questID:3": 469,
      "preRequisites:11": [
        24,
        25
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "ProjRed|Expansion:projectred.expansion.machine2",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Item Importer",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Item Importer will extract and send items through §ePressurized Pipes §rwhen receiving a redstone pulse.\n\nIt will pull items out of an inventory and put them into a pressure tube network if both a redstone pulse is applied, and the wooden part is facing a valid inventory.\n\nwhen constantly powered by a redstone signal, this machine blocks items from passing through, redirecting them instead to an alternate route. If none is found, it will route back to its source until either a new route is created or the machine is deactivated. \n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "ProjRed|Expansion:projectred.expansion.machine2",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
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    "507:10": {
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          "desc:8": "Churn is a machine used to create §eButter§r. \n\nButter is made by placing Fresh Milk in the top slot and Salt in the bottom slot.\n\n§8A single piece of Salt is used per 8 Butter items."
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      },
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      },
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      "tasks:9": {
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      "tasks:9": {
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      "tasks:9": {
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    "513:10": {
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      "properties:10": {
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      "tasks:9": {
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          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "desc:8": "TheJuicer is used to squeeze ingredients, such as fruits, into beverages, sauces, nut butters and oils.\n\nTo use, simply combine the desired ingredient and the tool in a crafting grid."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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    "515:10": {
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      "properties:10": {
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          "desc:8": "Mixing Bowl is a Cooking Utensil used in stirring up ingredient together.\n\nTo use, simply combine the desired ingredient and the tool in a crafting grid."
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      },
      "tasks:9": {
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      "properties:10": {
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        }
      },
      "tasks:9": {
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    "517:10": {
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          "name:8": "Master Corporeal Spark",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The §9Master Corporeal Spark§r is the brain of any Corporeal Network and fills the essential role in managing all §dCorporeal Spaks§r within the network.\n\nAny Corporeal Network needs at exactly 1 §9Master Spark§r present in the network and without it, it will not operate due to the inability of sparks to cooperate unsupervised.\n\nBecause of this, the §9Master Corporea Spar§rk is unfortunately too busy managing the network to see its own inventory.\n\n§8While each individual spark\u0027s connection range is only around 8 blocks, the entire spark network can go for a virtually infinite distance.\n\nRight-Clicking any spark with a Wand of the Forest will update the connection of nearby sparks and visualize the network connections."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:corporeaSpark",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "573:10": {
      "questID:3": 573,
      "preRequisites:11": [
        569,
        572
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:corporeaCrystalCube",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Corporea Crystal Cube",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The §bCorporea Crystal Cube §ris a visual medium for interacting with a Corporea Network.\n\nWhen the block is given any spark, right-clicking it with an item will make it display how many of that item exist in its spark\u0027s network.\n\nLeft-clicking the cube will request one of its current item from the network, and sneak + left-clicking it will request a whole stack.\n\n\n§8Sneak-right clicking a Corporea Crystal Cube with a Wand of the Forest locks or unlocks it. When locked, a Cube\u0027s monitored item can\u0027t be changed"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:corporeaCrystalCube",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "574:10": {
      "questID:3": 574,
      "preRequisites:11": [
        579
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:corporeaInterceptor",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Corporea Interceptor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Corporea Interceptor intercepts unfulfillable Corporea requests for specific items. §8(items in Item Frames attached to the block designate which items it\u0027ll recognize).§r\n\nWhen a request is made for an item that the network can\u0027t provide, but that the Interceptor recognizes, the Interceptor will trigger and emit a short redstone pulse.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:corporeaInterceptor",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "575:10": {
      "questID:3": 575,
      "preRequisites:11": [
        842,
        177,
        152
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "taskLogic:8": "AND",
          "snd_complete:8": "random.levelup",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "TwilightForest:tile.TFSapling",
            "Count:3": 1,
            "Damage:2": 9,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Enter the Twilight",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 1,
          "desc:8": ""
        }
      },
      "tasks:9": {},
      "rewards:9": {}
    },
    "576:10": {
      "questID:3": 576,
      "preRequisites:11": [
        867,
        575
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "taskLogic:8": "AND",
          "snd_complete:8": "random.levelup",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "arsmagica2:essence",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Arcane Arts",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 1,
          "desc:8": ""
        }
      },
      "tasks:9": {},
      "rewards:9": {}
    },
    "577:10": {
      "questID:3": 577,
      "preRequisites:11": [
        509,
        510,
        511
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "harvestcraft:presser",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Presser",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Presser can be used to process Honeycombs, press Cooking Oil, Tofu and Sugar, and to turn Fruit into Juice.\n\nPlace the source item in the top slot and it will create the product after a short loading period."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "harvestcraft:presser",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "enhancedlootbags:lootbag",
              "Count:3": 1,
              "Damage:2": 11,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "578:10": {
      "questID:3": 578,
      "preRequisites:11": [
        258
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "minechem:tile.opticalMicroscope",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Under the Microscope",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Microscope is used to study different items and chemicals, showing both their synthesis recipe and the chemicals received from decomposing them.\n\nIt also has a slot for your §5Chemist\u0027s Journal§r, where it will automatically store all discoveries you make."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "minechem:tile.opticalMicroscope",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "579:10": {
      "questID:3": 579,
      "preRequisites:11": [
        573
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:corporeaFunnel",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Corporea Funnel",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Corporea Funnel is the device used to fulfill item requests from the network.\n\nWhen given a redstone signal, it\u0027ll request an item from the network of the §dCorporea Spark§r above it.\n\nSaid item will be pushed into an inventory 1 or 2 blocks below the funnel, or placed above the Corporea Funnel no such inventory is available.\n\nTo specify which item you want to request, place the item in an Item Frame on the block.\n\nRotating the item in the frame will change the request quantity.\n§8If more than one Item Frame is on the block, the Corporea Funnel will pick one at random.§r"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:corporeaFunnel",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "580:10": {
      "questID:3": 580,
      "preRequisites:11": [
        574
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:corporeaRetainer",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Corporea Retainer",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The §bCorporea Retainer§r, when placed adjacent to an Interceptor, one of these will remember the origin and contents of any requests that trigger the §3Corporea Interceptor§r.\n\nOnce the §bCorporea Retainer §rmemorizes a request, when given a redstone signal it\u0027ll reinitiate that request."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:corporeaRetainer",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "581:10": {
      "questID:3": 581,
      "preRequisites:11": [
        335
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 156,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "Mysterious Flora",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "In the book, §dWitchcraft: Herbology§r, describes the various new plants that are available to a new witch or warlock, how they are obtained and how they are cultivated.\n\nObtain every seedling of those herbs that can be found in the wild.\n\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 81,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        },
        "1:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 1,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:seedsbelladonna",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "witchery:seedsmandrake",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "witchery:seedsartichoke",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "3:10": {
              "id:8": "witchery:seedssnowbell",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "4:10": {
              "id:8": "witchery:seedswolfsbane",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "hideCommand:1": 0,
          "rewardID:8": "bq_standard:command",
          "viaPlayer:1": 0,
          "index:3": 0,
          "command:8": "/say VAR_NAME has begun the Witchcraft questline!"
        }
      }
    },
    "582:10": {
      "questID:3": 582,
      "preRequisites:11": [
        581
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:witchesovenidle",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Witches Oven",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Witches Oven is a very practical device for the would-be witch or warlock. \nWhile unable to smelt metals, the oven is particularly good at cooking food and making charcoal; \n\nThe book, §dWitchcraft: Collecting Fumes§r describes the use of the oven to collect by-products."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:witchesovenidle",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "583:10": {
      "questID:3": 583,
      "preRequisites:11": [
        582
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 28,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Fumes",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The more important feature of a Witches Oven, is that it is able to capture the by-products produced in the cooking process.\n\nIf there are clay jars present when something is cooked, there is a chance a by-product will be captured in one of the jars. \nThese by-products are important ingredients in other recipes. \n\nIf there are no clay jars in the oven when something is cooked, no by-products will be produced.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 27,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "584:10": {
      "questID:3": 584,
      "preRequisites:11": [
        582
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:fumefunnel",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Fume Funnels",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An oven can be upgraded by placing either a Fume Funnel to the left and right of it. \n\nEach Fume Funnel will increase the cooking speed by and additional §610% §rand increase the chance of a by-product being produced by an additional §625%§r for per Fume Funnel.\n\nAn Oven can use at most two upgrades and they must have the same facing as the oven."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:fumefunnel",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
    },
    "585:10": {
      "questID:3": 585,
      "preRequisites:11": [
        584
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          "desc:8": "A Filtered Fume Funnel is an upgrade to the Fume Funnel that increases the chance of a by-product being produced by a connected witches Oven by a further 5% above the normal Fume Funnel §6(for a total of +10% cook speed and +30% by-product chance).§r\n\nAs with a Fume Funnel, an oven can only accept 2 Fume Funnels."
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          "desc:8": "A Witches\u0027 Cauldron is a special type of cauldron that a witch may use to brew potions, cast spells or create magically infused items. \n\nTo brew a potion, cast a ritual or create an item, the cauldron must first be filled with water. \n\nOnce a cauldron is full of water, it must boil. Lighting a fire beneath the cauldron is the only way for this to happen. \nIf the fire does go out, it may be set to boil again without any consequences §c(unlike brewing in a Kettle!)§r.\n\nWhen the water is boiling, ingredients may be added to the Cauldron §8(one at a time)§r, to create the desired effect. \n\n\nThe book, §9Witches\u0027 Brews §rgives a complete overview of all ingredients and what they can do when added to a brew.\n§o\n§8A campfire is recomended for its usage §o(See \"From Garden to Table\")"
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          "desc:8": "Mutandis is a mutagen that is used by witches and warlocks to mutate plants into other species. Simply use Mutandis on small plants, grass, flowers, saplings, etc. and it will be randomly converted to another plant. \n\n§5Mutating plants is the only way to acquire certain mystical flora.§r\n\nMutandis can be upgraded to Mutandis Extremis to have effect on a wider variety of plants.\n\nIt also has another interesting property when crafted with raw meat. It seems to mutate it into another type of raw meat. \nIt even seems to have an effect on Rotten Flesh.\n\n\n§8Mutandis cannot mutate multi-stage plants like wheat and cactus, only Mutandis Extremis can.\n"
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          "desc:8": "A door made from Rowan wood, apart from looking distinctive from a normal wooden door, also has a couple of unique differences. \n\nThe first, when placed, a key will be produced, the door will only open when this key is used to open it. Destroy and place the door a second time to obtain another key. \n\nThe second difference is that a redstone signal will only ever close the door, never open it.\n\nMultiple Rowan Door Keys may be combined together into a Rowan Keyring.\n\n§8The keyring can hold an unlimited number of keys, and can be used just like the key to open any Rowan Wood Door for which it holds a key."
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          "desc:8": "An altar is a focal point to concentrate the magic present in the surrounding area into single usable source of power. \n\nSince witchcraft is a method to harness the power of nature, placing an altar in a location with little or no living things will yield very little magic to work with. There is a reason why most witches huts are found deep in dark forests or swamps!\n\nAn altar is created by placing six altar blocks in a 2x3 pattern; §8\nYou will know it is correct when a red cloth appears over the top of the altar.§r\n\nInteracting with the altar will show how much power the altar has collected, how much it can collect and its current recharge rate. \n\n§6It is important to check that there is sufficient available power to perform a given rite or use a distillery or kettle recipe.§r\n\nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar, dirt, grass, trees, plants, etc. all contribute; stone and sand do not. \nThe important thing is to have a diverse mix of different plants, trees and crops.\n\n§aAn altar has a range of about 14 blocks to collect and distribute power.§r\n\nDevices must be within this range in order to draw power from the altar. These can only draw power from a single altar; it is therefore important to upgrade the altar rather than making multiple altars. "
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      },
      "tasks:9": {
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      "rewards:9": {}
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    "591:10": {
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "icon:10": {
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          "name:8": "Arthana",
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          "desc:8": "An Arthana is a ritualistic knife use by witches and warlocks to both collect special ingredients and to perform some rites. \n\nThe main purpose of the dagger is to collect specialist ingredients used in witchcraft, and to this end it will dramatically improve the chance of a mob dropping such ingredients§8 (e.g. Wool of Bat, Tongue of Dog, etc.)§r. It also gives a small chance of undead dropping Spectral Dust.\n\nThe dagger even gives a very small probability for head drops. \n\n§9All drop chances are increased with the Looting enchantment.§r\n\n§8An Arthana does not change the drop chance for Wither Skeleton Skulls, that will require the Looting enchantment as usual.\n\nSome Circle Magic rites use an Arthana as a foci, the Arthana is not consumed in the process."
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      },
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "592:10": {
      "questID:3": 592,
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "icon:10": {
            "id:8": "witchery:leapinglily",
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          "snd_update:8": "random.levelup",
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          "name:8": "Leaping Lily",
          "lockedProgress:1": 0,
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          "desc:8": "A Leaping Lily is a magically enhanced waterlily that can be placed on most surfaces. \n\nWhen a player or creature walks on the lily they will receive a very short-duration but extreme boost to jumping and also a very short-duration speed boost.\n\nA path made of these lilies is a quick way to move around or reach higher places safe from monsters."
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      },
      "tasks:9": {
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      "properties:10": {
        "betterquesting:10": {
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          "icon:10": {
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          "name:8": "Corporea Index",
          "lockedProgress:1": 0,
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          "desc:8": "The Corporea Index is a device that can requested verbally by name from a connected network.\n\nApproaching one of these will activate it; it shows its radius of effect when active.\n\nAny items typed in chat will be intercepted and pulled from the network.\n\n§8Example:\nTyping§o \"10 Apples\"§r §8in chat while within the range of the Corporea Index will have it delivering you 10 apples.\n\n\n\n§lMore information on what and how requests can be made are found in the Lexica Botania§r§8.\n"
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      },
      "tasks:9": {
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    "594:10": {
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          "icon:10": {
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          "snd_update:8": "random.levelup",
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          "name:8": "Hobgoblins",
          "lockedProgress:1": 0,
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          "desc:8": "Hobgoblins are the only way to obtain the valuable resource of Koboldite. They are the only ones who know how to turn Koboldite Dust into Koboldite Nuggets into Koboldite Ingots. They are also the only ones who can find the dust when digging.\n\nYou may enslave and force a Hobgoblin to perform manual labor by using a lead:\n\nWhen leashed, they will pick up all dropped items they are near, and will drop them in nearby chests. \n\nGiving it a pickaxe while leashed will make it begin digging, and occasionally finding Koboldite Dust pockets. \n\n§8When a pickaxe is being held, they will not pick up dropped items."
        }
      },
      "tasks:9": {
        "0:10": {
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    "595:10": {
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          "name:8": "Spinning Wheel",
          "lockedProgress:1": 0,
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          "desc:8": "A Spinning Wheel is a device for spinning materials into thread.\n\nIt is a magical device that draws power from a nearby Altar. To start spinning, place the raw material in the slot on the left, any additional ingredients in the bottom slots and the process will begin as long as there is sufficient power.\n\nThe spinning wheel can be used to make§6 Golden Thread§r, §dFanciful Thread§r and §3Tormented Twine§r."
        }
      },
      "tasks:9": {
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          "desc:8": "Certain objects, placed onto an altar, will boost the focusing capabilities of an altar, either improving the amount of magic it can focus, the rate at which it replenishes or the range it can distribute power. \n\nOnly one of each type of item will have an effect.\n\n§6Max Power Boost:§r\n-Skull  +100% base power §8§oDoes not work with Wither Skull§r\n-Wither Skull  +200% base power\n\n-Chalice  +100% base power §8§oDoes not work with Filled Chalice§r\n-Filled Chalice  +100% base power\n\n§aRecharge Rate Boost:§r\n-Skull  +100% base recharge rate §8§oDoes not work with Wither Skull§r\n-Wither Skull  +200% base recharge rate\n\n-Torch  +100% base recharge rate  §8§oDoes not work with Candelabra§r\n-Candelabra  +200% base recharge rate\n\n-Pentacle  +200% recharge rate\n\n§5Power distribution range Boost:§r\n-Arthana +200% distribution range\n\n§8There may also be other less savory foci that dark magic practitioners could make use of."
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          "desc:8": "Every witch and warlock (just like every wizard) needs a battered, pointy hat. \nOne could even say that it\u0027s a trademark.\n\nBoth the Witches Hat and the Witches Robes have the same durability and protection as leather armor and can be dyed and enchanted like leather armor too.\n\n§aWhile wearing the robes, creepers will generally ignore you!§r\n\nIf a brew is decanted while a Witches Hat \u0026 Robe is worn, there is a 35 % chance per armor piece that an additional brew will be produced.\n\nWitches hats \u0026 Robe will turn invisible when the player is invisible. \n§8This is only a visual change, mobs will still react as if a normal hat was worn. Other players however will not be able to see the hat!"
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      },
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "icon:10": {
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          "lockedProgress:1": 0,
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          "desc:8": "The Sink is a truly endless supply of water. \n\nSimply right click with a bucket to fill it up."
        }
      },
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "600:10": {
      "questID:3": 600,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:openCrate",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Crafty Crate",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Crafty Crate has the ability to assemble items into other items as a Crafting Table would.\n\nItem slots are filled from left to right and top to bottom and filling all 9 slots with recipe components will instantly try to craft and output the result, as well as any placeholders and/or leftovers remaining in the crafting grid §8(e.g. buckets when making cake)§r.\n\n§4§nThe crate will not eject its contents if no recipe is possible.§r\n\nRight-clicking the crate with a §6Wand of the Forest§r will also attempt a craft and eject the crate\u0027s contents afterward."
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      },
      "tasks:9": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "601:10": {
      "questID:3": 601,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:divinerwater",
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          "snd_update:8": "random.levelup",
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          "name:8": "Water Diviner",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The water diviner is a helpful tool for locating if there is a water source somewhere below the clicked block. \n\nTo use the diviner, right-click and hold on a block until either a success or fail sound is played (there will also be white or black smoke respectively)."
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      },
      "tasks:9": {
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      "rewards:9": {}
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    "602:10": {
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      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "icon:10": {
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          "snd_update:8": "random.levelup",
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          "name:8": "Fanciful Charm",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Charm of Fanciful Thoughts is the only way to protect oneself from some of the worst effects a nightmare can throw at you. \n\nIt just needs to be in a players inventory for it to function."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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              "id:8": "witchery:ingredient",
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "603:10": {
      "questID:3": 603,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "HIDDEN",
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          "icon:10": {
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            "tag:10": {
              "Aspects:9": {
                "0:10": {
                  "amount:3": 1,
                  "key:8": "tutamen"
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              }
            },
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          "snd_update:8": "random.levelup",
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          "name:8": "Essentia Crystallizer",
          "lockedProgress:1": 0,
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          "isSilent:1": 1,
          "desc:8": "A Hidden Quest"
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      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "Thaumcraft:blockTube",
              "Count:3": 1,
              "Damage:2": 7,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "604:10": {
      "questID:3": 604,
      "preRequisites:11": [
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        598
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:brewbag",
            "Count:3": 1,
            "tag:10": {
              "display:10": {
                "Name:8": "Brew Bag"
              },
              "Inventory:10": {
                "Items:9": {}
              }
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Brew Bag",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Brew Bag is a convenient way for a witch (or warlock) to store and deploy the myriad brews they need to carry. A brew bag can store up to 8 stacks of throwable brews.\n\nUsing the bag while not sneaking will show a menu containing the brews in the bag. Release the button on the lelected brew to throw it. \nIf a brew is selected, sneak to clear the selection.\n\nA brew bag gives a lot of flexibility when using it, but rapidly throwing many of the same brew one after the other is still best achieved directly from the hotbar.\n\nA brew bag can be dyed by crafting it with a dye powder."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "requiredItems:9": {
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              "id:8": "witchery:brewbag",
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "605:10": {
      "questID:3": 605,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:iceslippers",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Magical Slippers",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Witches have 3 options for footware:\n\n§a§lSeeping Shoes§r\nIf the wearer is standing on the ground, their Seeping Shoes will cause any poison effects to seep into the ground negating the poison and causing a bonemeal effect to the surrounding area.\n\n§b\n§lIcy Slippers§r\nIcy slippers will immediately freeze any liquids they come into contact with, allowing the wearer to effectively walk on water.\n\n\n§4§lRuby Slippers\n§rOnce every 30 minutes, if a player is infused, if the wearer chants §c\"There\u0027s no place like home\"§r, they will be teleported back to their bed.\n§8This ability costs 40% of the players total infused power or 60% if the teleport is cross-dimensional.§r\n\nAlternatively, once every 60 seconds the wearer may drop a §6Bound Waystone§r and use the above chant to teleport to the location of the waystone.\n§8This ability costs 20% of the players total infused power or 40% if the teleport is cross-dimensional.\n\n§o\n§r§o§8§oAll 3 have the same durability and protection as leather boots.\n\n§8§l\"/chant\"§r§8 to chant"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "index:3": 0,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:seepingshoes",
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            "1:10": {
              "id:8": "witchery:iceslippers",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "witchery:rubyslippers",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "606:10": {
      "questID:3": 606,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:brazier",
            "Count:3": 1,
            "Damage:2": 0,
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Brazier",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Brazier is the tool a witch or warlock uses to perform conjuration magics, specifically to commune with the spectral dead.\n\nBraziers are typically placed within range of an altar, filled with 3 ingredients and then lit up to produce the desired effect either as the Brazier burns, or when it is burnt.\n\n§8A water bucket can be used to extinguish a brazier and clear its current ingredients.§r\n\nLighting a brazier without valid ingredients will just cause smoke. Lighting it when it requires altar power and has none, will just cause flame until power becomes available."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:brazier",
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "tag:10": {
                "CurrentPage:3": 8
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              "Damage:2": 127,
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    },
    "607:10": {
      "questID:3": 607,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:plantmine",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Trap plants",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "These are trapped plants, and look identical to normal counterpart. When an entity walks over it, it will activate its brew effect.\n\nThey can only be harvested by breaking it with a Boline."
        }
      },
      "tasks:9": {
        "0:10": {
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              "id:8": "witchery:plantmine",
              "Count:3": 1,
              "Damage:2": 32767,
              "OreDict:8": ""
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "608:10": {
      "questID:3": 608,
      "preRequisites:11": [
        617
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:devilstonguecharm",
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            "Damage:2": 0,
            "OreDict:8": ""
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          "repeatTime:3": -1,
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          "name:8": "Devils Tongue Charm",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Devils Tongue Charm is a variation of the Polynesia Charm that can even charm Demons. \n\nThe Devils Tongue Charm has all the properties of a Polynesia Charm (in that it allows trading with animals), but when held, Demons will be significantly less likely to attack. \n\nAlso when bargaining, a demon is likely to reduce its prices if a Devils Tongue Charm is held in the players hand.\n\nEach demonic trade will damage the charm (it has about 10 uses for trading). \n§4Beware when it expires!\n"
        }
      },
      "tasks:9": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "609:10": {
      "questID:3": 609,
      "preRequisites:11": [
        686
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:grassper",
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            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
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          "name:8": "Grassper",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Grassper plant, is a simple plant into which a single object can be placed, by using the object on the plant. \n\nThe plant will hold onto the item until the plant is used (right-clicked) a second time which will cause it to drop the object.\n\nThe Grassper can be used during circle magic to hold the items. \n\nGrassper plants are created by using a Mutating Sprig on a §6chest over still water §rand §asurrounded by tall grass on its 4 cardinal sides§r:\n\n  §a▉\n▉§6▉§a▉\n  ▉"
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      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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            "0:10": {
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              "Damage:2": 0,
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "610:10": {
      "questID:3": 610,
      "preRequisites:11": [
        686
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:crittersnare",
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            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "name:8": "Critter Snare",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Critter Snare is a plant that traps small creatures such as silverfish, bats and small slimes that move into it. Creature can be released by right-clicking while sneaking (you may have to have an empty hand to avoid placing the held object) on the snare. Snares can be broken and moved with the creature still in it.\n\nSnares containing caught critters are often used in mutation recipes.\n\nCritter Snares are created using a Mutating Sprig at a §czombie stuck on a spider web over still water§r surrounded with §aAlder saplings at its cardinal sides§r:\n\n §a ▉\n▉§c▉§a▉\n  ▉"
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      },
      "tasks:9": {
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "611:10": {
      "questID:3": 611,
      "preRequisites:11": [
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      "properties:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "visibility:8": "NORMAL",
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          "icon:10": {
            "id:8": "IC2:blockMachine3",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "globalShare:1": 0,
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          "name:8": "Blast Furnace",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Blast Furnace is used to refine iron ore, dust or ingots into §bSteel§r.\n\nThe machine must be provided with §c§cHeat Units§r§r at the appropriate side to function.\n\nOnce fully heated it will take §e6 Compressed Air Cells§r§r to convert 1 iron into steel.\nThe impurities left behind by this process can be collected in the form of §aSlag§r and can later be reprocessed into basic materials.\n\n\n§8While having a large amount of Heat can help speed up initial heat up process, once running the machine uses 1 hU/t, and will not be any faster if more is given to it."
        }
      },
      "tasks:9": {
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              "id:8": "IC2:itemCellEmpty",
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              "id:8": "IC2:itemIngot",
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              "Damage:2": 3,
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          },
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      },
      "rewards:9": {}
    },
    "612:10": {
      "questID:3": 612,
      "preRequisites:11": [
        638
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "icon:10": {
            "id:8": "witchery:ingredient",
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            "Damage:2": 11,
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          "name:8": "Attuned Stone",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "An attuned stone, is a diamond that has been infused with natural magic in a fiery medium. \n\nAttuned stones can be used to link non-magical devices to the magical currents present in the world, and are one of the main ingredients in crafting distilleries, kettles, altar foci and poppet shelves.\n\nThe other main use of attuned stones is to act as a portable power source for circle magic rites, when a nearby altar is not available. \n\n§8To act in such a way, the attuned stone must first be charged with a Rite of Charging."
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      },
      "tasks:9": {
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      "rewards:9": {}
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    "613:10": {
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      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "icon:10": {
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            "Damage:2": 90,
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Mystical Pets",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "Some mystical creatures are not naturally occurring can be added to the world by mutating them from a pair of other creatures.\n\nOwls:\n\nOwls are created by mutating a wolf (or dog) with a bat.\nThese may be tamed by giving them a Raw Porkchop or Raw Beef. \n\nTamed Owls can also be used to deliver an item to a location or player. Use the item on a owl to get it to take the item. Next use a Bound Waystone or a Blooded Waystone on the owl, to tell the owl where to go (the Waystone is not consumed when doing this). Finally, if the owl is sitting, stop it sitting. The owl will now fly to the target location, drop off the item, and return back to where it started (and sit).\n\n§8If the target creature or location is not loaded, the owl will not take flight.\n\n§rToads:\nToads are created by mutating an ocelots (or cat) with a small slime.\nThese may be tamed by giving them Rotten Flesh.\n\nTamed toads make for great familiars as, when bound to a demon, increases the chances of getting additional brews.\n\n§3§r§2§lMutation process:\n\n§r-§51 Attuned Stone\n§r-§34 Critter Snares §8(with bats for owls or slimes for toads)\n§r-§93 Grasspers holding Mutandis Extremis\n§r-§61 Spiderweb above water §8(containing a wolf for owls or ocelot for toads)\n\n§5▉§3▉§9▉\n§3▉§6▉§3▉\n§9▉§3▉§9▉\n"
        }
      },
      "tasks:9": {
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              "id:8": "minecraft:web",
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          },
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      },
      "rewards:9": {}
    },
    "614:10": {
      "questID:3": 614,
      "preRequisites:11": [
        639
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
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            "Damage:2": 12,
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Waystones",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A waystone is an etched piece of flint that is an important foci for circle magic involving transposition. \n\nA waystone can be bound to a specific location using the Rite of Binding described in the book, Witchcraft: Circle Magic.\n\n§8A bound waystone can also be made by dropping up to eight waystones into a hollow 3x3 circle of Otherwhere runes and waiting."
        }
      },
      "tasks:9": {
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          },
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      },
      "rewards:9": {}
    },
    "615:10": {
      "questID:3": 615,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:taglockkit",
            "Count:3": 1,
            "tag:10": {
              "WITCPlayer1:8": "TecnoParadox"
            },
            "Damage:2": 1,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Taglock Kit",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Taglock Kits are used to collect taglocks from other players or creatures. Taglocks, such as locks of hair, fingernail clippings or blood, are used in various recipes to create a link between the creature and the magic.\n\nUse a taglock kit on a creature, or the used bed of a player, to collect some taglocks from that being. Repeated use on the same bed will cycle taglocks for each player who has used that bed.\n\nShift-clicking on any bed will fill the kit with the current players taglocks.\n\n§8Collecting taglocks by using the kit on a player has a chance of failing and informing the other player what you were trying to do. To increase the chance of collecting a taglock from a player sneak, and prefer approaching from behind.\n\nTaglocks can only be collected from players who are logged into the same world."
        }
      },
      "tasks:9": {
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            "0:10": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "616:10": {
      "questID:3": 616,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:wolfhead",
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            "Damage:2": 1,
            "OreDict:8": ""
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          "questLogic:8": "AND",
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          "name:8": "Familiars",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Familiars are super natural beings that assist witches and cunning folk in their practice of magic. In some cases familiars are attracted to practitioners of their own accord, but the most effective way to acquire a familiar is to bind a minor demon (or spirit) to an animal.\n\nBecause the animal is inhabited by a supernatural creature it is far stronger than a normal creature of the same type:\n\nFamiliars take on the characteristics of the animal to which they are bound, allowing certain enhancements to a witches practice depending on the animal.\n\n§4Cat Familiar allows a witch to master the art of curses and curse removal.§r\n§eOwl Familiar allows a witch to master the use of an Enchanted Broom.§r\n§2Toad Familiar allows a witch to master brewing and the use of brews. §r\n\nAll familiar types share a sympathetic link with the witch to which they are bound. Should the witch be damaged, a small portion of this damage (1%) will be sent to familiar instead of the player. If the familiar is nearby, the amount of damage redirected will be significantly higher (10%).\n\n§cThe bidirectional nature of this link means that if the familiar \"dies\" so too will the witch.\n\n§rA familiar can be dismissed by interacting with it while sneaking when it is sitting. \nA familiar will automatically be dismissed if it or the bound witch dies.\n\nWhen a familiar is dismissed, the witch will not benefit from any of its effects.\n\n§8If a familiar is \"killed\" or their witch dies, the familiar will merely be dismissed. A dismissed familiar can be summoned using a Rite of Summoning."
        }
      },
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
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      },
      "rewards:9": {}
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    "617:10": {
      "questID:3": 617,
      "preRequisites:11": [
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        30
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:polynesiacharm",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Polynesia Charm",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Polynesia Charm allows its user to communicate with animals (and other docile beasts like spiders). \n\nThrough this communication, the user can trade with the animal, which provides an alternate way to acquire ingredients that may otherwise be hard to find. \n\nThere is also a tiny chance that the creature may have found something truly exceptional.\n§8\nIt may also be possible to trade with some types of monster if you can find one or two ways to make them ignore you.\n\nOnly adult, non-aggressive creature will respond."
        }
      },
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      "rewards:9": {}
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    "618:10": {
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          "name:8": "Tool Protection Poppet",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Tool Protection Poppet will prevent a tool that the bound player is using from breaking, and destroy the poppet in its place. The tool will be completely fixed in the process.\n\nFor this effect to occur, the poppet must either remain on the protected being or be stored on a poppet shelf somewhere.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:poppet",
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              "tag:10": {
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              },
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
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    "630:10": {
      "questID:3": 630,
      "preRequisites:11": [
        621
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "icon:10": {
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            "tag:10": {
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            "Damage:2": 7,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Voodoo Protection Poppet",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Voodoo Protection Poppet will prevent the effects of voodoo and vampiric poppets from taking effect on the bound player or creature, causing some damage to the poppet in the process.\n\nThe poppet will also redirect the magic back to its source in the form of a lightning bolt.\n\nFor this effect to occur, the poppet must either remain on the protected being or be stored on a poppet shelf somewhere."
        }
      },
      "tasks:9": {
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              "id:8": "witchery:poppet",
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              "tag:10": {
                "WITCDamage:3": 0
              },
              "Damage:2": 7,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "631:10": {
      "questID:3": 631,
      "preRequisites:11": [
        641
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 94,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Covens",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Circle magic can be made stronger if more witches from the same coven are involved in performing a rite. If a witch or warlock wants to use their coven to perform a rite, they must use a Seer Stone to activate the heart glyph, instead of just activating it normally. \n\nOnce the ritual is started with a Seer Stone, the members of the coven will appear one-by-one and then the ritual will begin normally.\n\n§6Rites that have an area of effect will be larger. Curses and counter curses will start at a higher level.\n\nThere are also some rites that can only be performed by a group of witches. These rites, also become more powerful the larger the coven. Some are not even possible before a large coven is assembled.§r\n\nTo build a coven, a witch (or warlock) of sufficient skill (having a familiar helps), must find witches in the world and talk them into joining their coven. Such witches will often require a task to be fulfilled. \n\n§8Note that the really bad witches that live in the huts in swamps will never join a coven, so don\u0027t even bother."
        }
      },
      "tasks:9": {
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          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 94,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "632:10": {
      "questID:3": 632,
      "preRequisites:11": [
        630
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:poppet",
            "Count:3": 1,
            "tag:10": {
              "WITCDamage:3": 0
            },
            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Poppet Protection Poppet",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Poppet Protection Poppet will prevent the effects of the §5Curse of Corrupt Poppet§r from taking effect on the bound player or creature, causing some damage to the poppet in the process.\n\nThe poppet will also redirect the magic back to its source in the form of a lightning bolt.\n\nFor this effect to occur, the poppet must either remain on the protected being or be stored on a poppet shelf somewhere.\n\n\n§8§nThe Curse of Corrupt Poppet:§r§8\n\n§oWhen the curse takes hold, it will destroy up to 10 active Voodoo protection poppets bound to the taglocked player. \nThis curse is used by a witch or warlock to clear the way for other curses."
        }
      },
      "tasks:9": {
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          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:poppet",
              "Count:3": 1,
              "tag:10": {
                "WITCDamage:3": 0
              },
              "Damage:2": 10,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "633:10": {
      "questID:3": 633,
      "preRequisites:11": [
        772
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:material",
            "Count:3": 1,
            "Damage:2": 84,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Thorium",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Thorium, named after the Nordic god Thor, is a common radioactive element mostly used as fission fuel in Fission Reactors.\n\nIt is obtained as a by-product of Uranium Ore§r.\n\nThorium is not itself fissile and it makes for a mediocre fuel source in a Fission Reactor.\n\nHowever, it is fertile and upon absorbing a neutron, it will transmute into the much more powerful §aUranium-233§r.\n\n\nThis process can be undertaken by depleting §9Thorium-Bred-Uranium (TBU)§r fuel in a Fission Reactor."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 5,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
        },
        "1:10": {
          "partialMatch:1": 1,
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          "index:3": 1,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 38,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 41,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "634:10": {
      "questID:3": 634,
      "preRequisites:11": [
        699
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 9,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Enchanted Broom",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Flying around on a broomstick is certainly one of the main characteristics associated with witchcraft, and this is exactly what an Enchanted Broom is.\n\nPlace the broom on the ground and activate it to mount it, then move forward or backwards, steering left and right as required. Look up and push forward to ascend, look down and push forward to descend. \n\nWhen dismounting, the broom will continue to move, so come to a stop first. Also, it is not advisable to dismount in the air for two reasons, first, the fall might kill you and second, the broom will stay where it was, so it might be hard to recover.\n\nTo recover a dismounted broom, bash it until it breaks, then pick it up.\n\n§7§lCrafting an Enchanted Broom requires a broom and flying ointment for use in the §a§lRite of Infusion§7.\n§8\nBrooms can also be named using an anvil; for all those ballgame fans who absolutely must have a Nimbus 2000 or a Firebolt.\n\nThe color of a brooms bristles can be changed by using a dye on the broom when it is placed in the world.\n\nA witch (or warlock) that has an Owl familiar will find controlling a broom to be much easier with better deceleration and the ability to strafe.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 9,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "635:10": {
      "questID:3": 635,
      "preRequisites:11": [
        644
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 1,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:huntsmanspear",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Horned Huntsman",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A bloodied wicker bundle is a wicker bundle that has been anointed with demon\u0027s blood. \n\nIt is often used to make wicker men (modeled after the strawmen found in the world). \n\nSetting fire to such a bloodied wicker man has been known to attract huntsmen of the Wild Hunt!"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:wickerbundle",
              "Count:3": 15,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "636:10": {
      "questID:3": 636,
      "preRequisites:11": [
        644,
        666
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:mirror",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Magic Mirror",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Certain famous witches have been known to require a bit of a ego boost from time to time, and have found ways though magic to achieve this, in the form of the Magic Mirror. \n\nSuch a mirror traps a demon who will provide certain services for its owner, including the aforementioned ego boosting.\n\nUsing the mirror will pose it the question of who is the fairest in the land, to which it may respond with the player, or perhaps another nearby NPC.\n\nIf the player is not the fairest, they may have to take drastic measures to ensure they become so... \n\nOnly the Fairest have a §6Heart of Gold§r.\n\n\nConversion Magic:\n\n-Using a Quartz Sphere on a mirror containing a demon will charge it with the players reflection creating a Duplication Grenade §8(assuming enough altar power is available)§r. \nThrowing this sphere will create a duplicate of the bound player and cause mobs currently targeting the player to target that instead.\n\n-Using the Taglock Kit of another player on the mirror, when there is enough altar power available, will transform the witch into a mirror image of that person. \nUsing the players own Taglock Kit §8(or an empty one)§r, can be used to turn the player back to their own form §8(this does not need altar power)§r. \n\nUsing other types of transformation will automatically reset the player\u0027s mirror form and so will §aBrews of Revealing§r.\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:mirror",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "637:10": {
      "questID:3": 637,
      "preRequisites:11": [
        636
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "BiomesOPlenty:misc",
            "Count:3": 1,
            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Demon in a Mirror",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Getting too close to a mirror can be risky, since the player can be sucked inside, and while this can be beneficial for an extra (and possibly portable) storage location, there is the problem of the bound demon to deal with. \n\nThe demon in the mirror is a Reflection, and it will take on the form of the player who enters its mirror (and take revenge!). \n\nSlaying the reflection, makes the mirror hollow, which allows control of the space within the mirror, but now the mirror will no longer have a demon to ask questions or perform conversion magics.\n\n§3§nMirrors without demons have a useful property:§r\n\nWhen placed a short distance apart §8(up to 16 blocks) §rand back to back, they act as a doorway between each other. \n\n§8This effect can also occur vertically if placed over one another with the same facing.§r\n\n\nA World of Mirrors:\n\nPlacing a mirror on the wall while inside another mirror, does not appear to have any real effect, although altar power may allow it to break the barrier between two mirror spaces - ensure that you have a second mirror to place to allow the return journey§8 (back to back mirrors do not need altar power).§r\n\nYou may only exit mirror spaces by the mirror that you entered so keep this in mind, and if you do get stuck in a mirror with no way back, just chant:\n\n§5\"mirror mirror send me home\"§r\n\nTo go back to the original mirror space.\n\n§8§l/chant§r§8§o to chant"
        }
      },
      "tasks:9": {
        "0:10": {
          "ignoreNBT:1": 1,
          "index:3": 0,
          "targetNBT:10": {
            "LivingTicks:3": -1,
            "Owner:8": "",
            "Attributes:9": {
              "0:10": {
                "Base:6": -2.0,
                "Name:8": "tc.mobmod"
              },
              "1:10": {
                "Base:6": 100.0,
                "Name:8": "generic.maxHealth"
              },
              "2:10": {
                "Base:6": 1.0,
                "Name:8": "generic.knockbackResistance"
              },
              "3:10": {
                "Base:6": 0.35,
                "Name:8": "generic.movementSpeed"
              },
              "4:10": {
                "Base:6": 50.0,
                "Name:8": "generic.followRange"
              },
              "5:10": {
                "Base:6": 2.0,
                "Name:8": "generic.attackDamage"
              }
            },
            "Invulnerable:1": 0,
            "PortalCooldown:3": 0,
            "AbsorptionAmount:5": 0.0,
            "OwnerSkin:8": "",
            "FallDistance:5": 0.0,
            "DeathTime:2": 0,
            "DropChances:9": {
              "0:5": 0.085,
              "1:5": 0.085,
              "2:5": 0.085,
              "3:5": 0.085,
              "4:5": 0.085
            },
            "PersistenceRequired:1": 0,
            "id:8": "witchery.reflection",
            "HealF:5": 100.0,
            "Motion:9": {
              "0:6": 0.0,
              "1:6": 0.0,
              "2:6": 0.0
            },
            "Leashed:1": 0,
            "UUIDLeast:4": -8552958572183473009,
            "Health:2": 100,
            "Air:2": 300,
            "OnGround:1": 0,
            "Dimension:3": 0,
            "Rotation:9": {
              "0:5": 5.376546,
              "1:5": 0.0
            },
            "UUIDMost:4": -8945713140357839837,
            "Equipment:9": {
              "0:10": {},
              "1:10": {},
              "2:10": {},
              "3:10": {},
              "4:10": {}
            },
            "CustomName:8": "",
            "Pos:9": {
              "0:6": 0.0,
              "1:6": 0.0,
              "2:6": 0.0
            },
            "Fire:2": 0,
            "Model:3": 0,
            "CanPickUpLoot:1": 0,
            "HurtTime:2": 0,
            "Vampire:1": 0,
            "AttackTime:2": 0,
            "FreeSpawn:1": 0,
            "CustomNameVisible:1": 0
          },
          "damageType:8": "",
          "required:3": 1,
          "taskID:8": "bq_standard:hunt",
          "target:8": "witchery.reflection",
          "subtypes:1": 1
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 165,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "638:10": {
      "questID:3": 638,
      "preRequisites:11": [
        590
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:distilleryidle",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Distillery",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A distillery used by a witch is a construct used for distilling magical ingredients. \n\nIt is unlike a normal distillery, because it heats itself using energy obtained from a nearby altar, the distillery must be within range of an altar to draw power from it.\n\nOne or two ingredients are distilled together and will result in up to four distillates; or resulting materials. A supply of clay jars is also needed to capture the some or all of the distillates.\n\n§8A small icon is shown in the interface if no power is available."
        }
      },
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:distilleryidle",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 47,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "639:10": {
      "questID:3": 639,
      "preRequisites:11": [
        640
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:chalkheart",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Circle Magic",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Golden chalk is used to draw the glyph at the center of a ritual circle. \nThese are the heart of a ritual circle, and can be used to activate a rite, if valid.\n\nRitual glyphs should be arranged in the roughly circular patterns as illustrated in the book §5Witchcraft: Circle Magic§r. With a heart glyph drawn with Golden Chalk in the center."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
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              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 0,
          "rewards:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 48,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "640:10": {
      "questID:3": 640,
      "preRequisites:11": [
        638
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:chalkritual",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Ritual Chalk",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Ritual chalk is used to draw each of the white ritual glyphs that make up a ritual circle. \n\nTo draw a ritual glyph, use the chalk on the ground. \n\nRitual glyphs of various types will be drawn, although they all have the same function. If you use the chalk on an existing ritual glyph, a new one will be drawn in its place."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:chalkritual",
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              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "641:10": {
      "questID:3": 641,
      "preRequisites:11": [
        640
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:chalkotherwhere",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Otherwhere Chalk",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Otherwhere chalk is used to draw each of the purple otherwhere glyphs that make up an otherwhere circle.\n\nOtherwhere chalk and glyphs have a strong affinity with the Ender dimension and rites involving them will often concern transposition."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:chalkotherwhere",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "642:10": {
      "questID:3": 642,
      "preRequisites:11": [
        641
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:chalkinfernal",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Infernal Chalk",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Infernal chalk is used to draw each of the red infernal glyphs that make up an infernal circle. \n\nInfernal chalk and glyphs have a strong affinity with the Nether dimension and rites involving them will often concern fire or demons."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:chalkinfernal",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "643:10": {
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      "preRequisites:11": [
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        496
      ],
      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:material",
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            "Damage:2": 88,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Neptunium",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Neptunium is a transuranium material named after the planet Neptune.\n\nIt can only be obtained by neutron irradiation of §aUranium§r in Fission Reactors.\n\n§9§lNeptunium-236§r\nA highly §cfissile§r isotope that can generate vasts amount of energy. \n\nHowever, it is a non-fertile material making it terrible for obtaining superior fissile materials from its depleted fuel cells.\n\n§9§lNeptunium-237:§r\nThis isotope is a §bfertile§r, non-fissile isotope that is too weak to sustain a chain reaction on its own, making it terrible for nuclear reactors.\n\nHowever it is fissionable when exposed to a chain reaction of a more powerful isotope and is fertile, meaning it converts into a superior fissile material when irradiatiated in a reactor.\n\n\n\n\n"
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      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 3,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 87,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 89,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "644:10": {
      "questID:3": 644,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 23,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Demon Summoning",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Demons are powerful, evil beings who dwell in the infernal dimensions. To date, none have been seen roaming the Nether, where their minions: ghasts, blazes and their ilk seem to dominate. \n\nTo meet a demon without a way to protect oneself is almost certain death; they are known to hit like a proverbial truck, and require a significant amount of damage to kill. \n\nWhy then, you may ask, would someone who has studied the rites in the book Witchcraft: Circle Magic, even consider trying to summon one of these terrible creatures with the Rite of Summoning? \n\nBecause of what they can offer as a deal when they have no other choice. Trapped demons, when interacted with, may offer powerful magical knowledge or rare ingredients for a small price.\n\n\nIndeed, bargaining with a demon is one of only two ways to obtain a §cDemon Heart§r; the main ingredient for an Infernal infusion. The other way is of course to slay a demon §8(preferably with an arthana)§r.\n\nBeware of making bargains with demons... they may try to trick you!"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 23,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "645:10": {
      "questID:3": 645,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:material",
            "Count:3": 1,
            "Damage:2": 32,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Plutonium",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Plutonium is a transuranium material named after the planet Pluto.\n\nIt is the element with the highest atomic number to occur naturally.\n\n§\n\n§7§lPlutonium-238\n§rPU-238 is a non-fissile material and so it is incapable of sustaining chain reactions.\n\nHowever it is a powerful alpha emitter that undergoes constant spontaneous fission, making it most suited for radioisotope thermoelectric generators (RTGs).\n\nIt is obtained by irradiating §9Neptunium §rin a reactor.\n\n§\n\n§7§lPlutonium-239\n§rPU-239 is a §cfissile§r material capable of sustaining powerful fission chain reaction.\n\nIt is obtained from §aUranium-238 §rby a single neutron capture in a reactor.\n\n\n§7§lPlutonium-241§r\nPU-241 is a §cfissile§r material capable of sustaining powerful fission chain reaction.\n\nIt is obtained from §7Plutonium§r or §9Neptunium§r  by double neutron capture on PU-239 to PU-240 -\u003e PU241 in a reactor.\n\n\n§7§lPlutonium-242§r\n§rPU-242 is a §bfertile§r isotope, 1/15th as radioactive as PU-239.\n\nIt is obtained from §aUranium-235§r, §7Plutonium§r or §9Neptunium§r by triple neutron capture on PU-239 to PU-240 -\u003e PU241 in a reactor."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 3,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 31,
              "OreDict:8": "tinyPu238"
            },
            "1:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 33,
              "OreDict:8": "tinyPu239"
            },
            "2:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 37,
              "OreDict:8": "tinyPu241"
            },
            "3:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 35,
              "OreDict:8": "tinyPu242"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "646:10": {
      "questID:3": 646,
      "preRequisites:11": [
        645
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:material",
            "Count:3": 1,
            "Damage:2": 90,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Americium",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Americium is a synthetic radioactive element named after the United States of America.\n\nIt is obtained from §7Plutonium§r and §dCurium §rdepleted cells.\n\n§eAmericium-241§r\nAm-241 is a §cfissile§r isotope capable of sustaining powerful fission chain reaction.\n\n§eAmericium-242§r\nAm-242 is a §bfertile§r isotope, completely man-made and cannot be found in nature.\n\nIt is currently being considered the prime candidate for future nuclear space stations."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 3,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 91,
              "OreDict:8": "tinyAm241"
            },
            "1:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 93,
              "OreDict:8": "tinyAm242"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "647:10": {
      "questID:3": 647,
      "preRequisites:11": [
        646
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:material",
            "Count:3": 1,
            "Damage:2": 118,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Curium",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Curium is a transuranic radioactive named after the couple Marie \u0026 Pierre Curie.\n\n§dCurium-243§r\nCm-243 is a §cfissile§r isotope.\n\n§dCurium-245§r\nCm-245 is a §cfissile§r isotope.\n\n§dCurium-246§r\nCm-246 is a §bfertile§r isotope.\n\n§dCurium-247§r\nCm-247 is a §cfissile§r isotope.\n\n\nCurium, while being powerful fission fuel, is also the only source of Californium.\n\n§4Californium-250\n§rNamed after the American state California, it is the most powerful RTG material known to date.\n\nCF-250 is created by the bombardment of alpha particles §8(helium-4 ions)§r on Curium 245 \u0026 Curium-247 in a fission reactor"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 97,
              "OreDict:8": "tinyCm243Base"
            },
            "1:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 99,
              "OreDict:8": "tinyCm245"
            },
            "2:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 101,
              "OreDict:8": "tinyCm246Base"
            },
            "3:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 103,
              "OreDict:8": "tinyCm247Base"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        },
        "1:10": {
          "partialMatch:1": 1,
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          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 1,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:material",
              "Count:3": 1,
              "Damage:2": 123,
              "OreDict:8": "tinyCf250Base"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "648:10": {
      "questID:3": 648,
      "preRequisites:11": [
        639
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:circletalisman",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Circle Talisman",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A circle talisman allows a pattern of glyphs drawn onto the ground to be bound instead to the talisman (the glyphs will disappear) and later be redrawn at a new location when then talisman is used. \n\nThis makes it very easy for the witch or wizard to prepare time consuming circles in advance for rapid deployment later.\n\nTo bind a circle talisman perform the Rite of Binding described in §5Witchcraft: Circle Magic§r with any pattern of circles.\n\nTo deploy a bound talisman, right-click on the ground in a place with enough space to contain the pattern. \n\n§8You will hear a fail sound if there are obstructions and the circles cannot be placed."
        }
      },
      "tasks:9": {
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          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:circletalisman",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "649:10": {
      "questID:3": 649,
      "preRequisites:11": [
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          "desc:8": "Fission reactor operations can be enhanced further with the usage of component blocks:\n\n\n§6§lFuel Compartment:§r\nThis is the essential component of all reactors, requiring at least 1 to operate.\nAdditional fuel compartment increases production speed of a reactor.\n\nFurthermore, when these are placed directly adjacent to other §6Fuel Compartment §ror §5Graphite§r will further boost efficiency, increasing that compartment\u0027s base production to §aN+1§r times the power but also §c(N+1)*(N+2)/2§r times the heat.\n\nN§r\u003d Number of Fuel Compartments or Graphite directly adjacent.\n\n§8A compartment directly adjacent to §l6§r§8 others will produces §l7x§r§8 the power and §l28x§r§8 the heat.\n\n\n§5§lGraphite:§r\nThese increase the base production of Fuel Compartments but also increases their heat output.\n\nEach Graphite block will always produce §6Number of Fuel Compartments§r*§bFuel Base Power§r/5 Heat and, §nif placed directly adjacent to at least once cell,§r §6Number of Fuel Compartments§r*§bFuel Base Power§r/10 RF/t.\n\n\n§c§lReactor Speed Block:\n§rReactor Speed Blocks increases the base consumption rate of fuels.\nThis will produce more heat and less energy. \n\nIt is really only used for obtaining depleted fuel cells quicker.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
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      "rewards:9": {}
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    "658:10": {
      "questID:3": 658,
      "preRequisites:11": [
        581,
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "icon:10": {
            "id:8": "witchery:ingredient",
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          "name:8": "Silver Deposits",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "A silver vat is an attachment for a Furnace that is used to capture any silver deposits that are left over when smelting §6Gold Ore§r. \n\nSimply place one or more silver vats on one of the side faces of a Furnace and begin smelting gold. Occasionally, some silver will be captured in the vat. \n\nRight-click on the vat to pick up the collected Silver Deposits. Multiple furnaces can be placed next to a single vat for better space efficiency."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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    "659:10": {
      "questID:3": 659,
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          "icon:10": {
            "id:8": "witchery:wolfaltar",
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          "name:8": "Wolf Altar",
          "lockedProgress:1": 0,
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          "desc:8": "A werewolf, also known as a lycanthrope, is a mythological or folkloric human with the ability to shapeshift into a wolf or a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction.\n\nA Wolf Altar is a way to commune with the deity responsible for the Werewolf Curse. Through the altar, a player infected with the curse may seek to expand their knowledge and capabilities as a werewolf.\n\nThose seeking to become cursed, may trick the deity into blessing a trapped wolfman with the ability to spread the curse.\n\n§8§oPlace a wolftrap in front of the Wolf Altar and get a werewolf to trap itself there. \nUse a sheep on a leash as bait during a full moon for a werewolf to appear. \n\nLet yourself be biten to become cursed.§r\n\n§5If a player is under the Curse of the Wolf, they may use the altar to be given tasks, that will allow them to become more powerful."
        }
      },
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    "660:10": {
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          "snd_complete:8": "random.levelup",
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            "id:8": "witchery:mooncharm",
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          "name:8": "Lycantropy",
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          "desc:8": "A Moon Charm is gifted to werewolves via a Wolf Altar.\n\nIt enables the cursed individual to have control over their lycantrope form.\n\nWhen in Werewolf form you obtain new abilities and restrictions:\n\n§aBenefits:§r\n-Faster movement speed\n-Higher jump \n-Increased step height \n-Night vision\n-Immunity to poison and disease\n-Much tougher §8(natural armor)§r\n-Significant damage increase\n-Significant health increase\n-Resistant to physical and magical damage\n\n§cRestrictions:§r\n- Cannot wear armor\n- Cannot hold items\n- Weak to silver attacks"
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      "tasks:9": {
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    "661:10": {
      "questID:3": 661,
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      "properties:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "COMPLETED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:vampirebook",
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            "tag:10": {
              "pageStack:9": {}
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          "snd_update:8": "random.levelup",
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          "name:8": "Forbidden Knowledge",
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          "desc:8": "This rare to find, often incomplete, book, seems to be the journal of a scholar who was a guest of a Vampire. What its contents can tell a reader can only be guessed at.\n\nThe book is most often found in libraries and book archives, although Torn Pages from it have been found all over. \n\n§8Crafting the Pages with the book adds them to it."
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      },
      "tasks:9": {
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {
        "0:10": {
          "rewardID:8": "bq_standard:item",
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    "662:10": {
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      "properties:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          "name:8": "Becoming a Patron",
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          "desc:8": "Hobgoblins can be tricked into directing their worship away from their gods: Mog and Gulg, instead to a Witch (or Warlock) unscrupulous enough to do this. \n\nDoing so allows a witch\u0027s Mystic Branch powers to be magnified.\n\nFirst a Statue must be constructed using Stone and a Koboldite Ingot.\nThen, the statue must be bound to the witch using the appropriate Rite of Binding.\nFinally, the statue must be placed near to Hobgoblins, who may begin to worship it, and direct this power to the witch. The more worshipers the more power.\n\n§eFor a small number of worshipers, the witch\u0027s infusion power will recharge within 64 blocks of the statue.\n§6For a medium number of worshipers, the witch may draw larger versions of a Symbol with their Mystic Branch to have a corresponding larger effect.\n§cFor a larger number of worshipers, the witch may draw an even larger version of a symbol with their Mystic Branch to have an even larger effect."
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      },
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    "663:10": {
      "questID:3": 663,
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          "snd_complete:8": "random.levelup",
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          "icon:10": {
            "id:8": "witchery:leonardsurn",
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            "Damage:2": 3,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "name:8": "Leonard",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Leonard is the demonic being who is rumored to have taught a cadre of German witches their trade, and often presided over their sabbats. \n\nA coven skilled with the Witches\u0027 Cauldron can summon a Shade of the Demon according to the method described in the Witches\u0027 Brews book. \n\nLeonard will significantly increase the range of spells cast from a Cauldron (removing the dimensional restriction of such castings). \nHe will also increase the risk of side effects occurring during such castings."
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      },
      "tasks:9": {
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    "664:10": {
      "questID:3": 664,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:fusionReactor",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Fusion Reactor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Fusion Reactor is a multiblock generator that fusing gases at an extreme level of heat forming new elements and producting Energy.\n\nUnlike other Fusion Reactors, it relies on §cElectromagnets§r to negate all physical contact between the reactor and the extremely hot plasma.\n\nThe added thermal efficiency \u0026 insulation of this method allows for the reactor to be kickstarted with a mere §48 Mega Kelvin§r.\n\nFusion reactors cannot explode from heat, making a much safer alternative to a Fission Reactor.\n\n§4However, should the Electromagnets ever run out of power, the plasma will leak out of the ring and explode the reactor if it comes in contact with the Fusion Reactor Core containing fuel.§r\n\nOutput will be greatly dependant on the combination of Fuel Cells used.\nEach cell contains 100,000mB of Gas and hotter a reactor runs the more fuel it will consume.\n\nCompatible Mekanism gases can also be pumped straight onto the reactor.\n\n\n§lEnergy Production (RF/t):\n§r§r§9Efficiency%§r x §5Toroid Size§r x §6Fuel Base Power§r§l\n\nDuration (seconds):§r\n100 x §5Toroid Size§r x §bFuel Base Lifetime§r/§9Efficiency%\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "665:10": {
      "questID:3": 665,
      "preRequisites:11": [
        639
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:crystalball",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Crystal Ball",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A crystal ball is a crystal or glass ball believed by some people to aid in the performance of clairvoyance.\n\nHolding a §4Taglock Kit§r containing the taglocks of another player or creature will allow the witch (or warlock) to see through the eyes of that being, so long as they are not too far away§8 (within 100 - 150 blocks)§r.\n\nHolding a §4Taglock Kit§r containing their own taglocks will allow the witch to view the immediate area from an increasingly wide bird\u0027s eye perspective.\n\nHolding a §6Bound Waystone§r will allow the witch to view the area around the waystone from an increasingly wide bird\u0027s eye perspective, so long as that location is not too far away §8(within 100 - 150 blocks)§r.\n\nThe crystal ball may also be used without a Taglock Kit to glimpse into the future of the player§8 (or if another player is nearby, into their future). §r\n\nPredictions made by the player when looking into the ball may be positive or negative, but they will happen. Using such powerful magic concerning fate may attract unwanted attention however.\n\nIf reading the future of another nearby player, the closest other player to the Crystal Ball will be the one who is read.\n\nTo predict the future, a crystal ball requires power from an altar. Only people who have made a crystal ball will be able to use one to predict the future.\n\n\n§l§7§lA crystal ball is made combining a Quartz Sphere, Gold Ingot and Happenstance Oil in the §a§lRite of Infusion§r§7."
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      },
      "tasks:9": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
    },
    "666:10": {
      "questID:3": 666,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 95,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Dream Realms",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Brew of Sleeping is the normal way for a Witch to enter the Spirit World. \n\nNeedless to say an unprepared witch will almost always experience a nightmare when the head to the spirit world this way. \n\nThe witch must drink the brew and they will fall into a deep sleep, leaving their body and items behind and entering the world of spirits."
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      },
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "667:10": {
      "questID:3": 667,
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
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            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dream Weaver of Nightmares",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A dreamcatcher, or dream snare, is a handmade object normally made from a wooden loop, on which is woven a loose net or web of imbued sinew. The dreamcatcher is then decorated with sacred items such as feathers and beads. \n\nThe resulting \"dream catcher\", hung above the bed, is used as a charm to protect sleeping people from nightmares by sifting the sleepers dreams and in some cases weaving them into something new and beneficial to the dreamer. \n\n§8But beware, there is but a fine line between dreams and nightmares, and a less scrupulous practitioner of the art might find ways to sieve the dreams to leave only nightmares.\n\n\n§rThe §9Dream Weaver of Nightmares§r has two effects:\n\nIt will add a short weakness effect to a player when they wake up from a good nights sleep. \nIt will corrupt all other nearby dream weavers so that they have the opposite effect. \n\nIf the dream weaver is itself corrupted by another nearby Dream Weaver of Nightmares, it will add a short blindness effect instead of nausea.\n\n§dThe Dream Weaver of Nightmares can also be used to fend off nightmares when a Brew of Sleeping is drunk. Having the Dream Weaver nearby will reduce the chance of a nightmare to 50% §8(this can be decreased further by other means!)"
        }
      },
      "tasks:9": {
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      "rewards:9": {}
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    "668:10": {
      "questID:3": 668,
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dream Weaver of Fleet Foot",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Dream Weaver of Fleet Foot will add a speed boost to a player when they wake up from a good nights sleep. \n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "669:10": {
      "questID:3": 669,
      "preRequisites:11": [
        667
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "lockedProgress:1": 0,
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          "desc:8": "The Dream Weaver of Iron Arm will add a mining speed boost to a player when they wake up from a good nights sleep."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "670:10": {
      "questID:3": 670,
      "preRequisites:11": [
        667
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dream Weaver of Fasting",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Dream Weaver of Fasting will add a boost to the saturation of a player when they wake up from a good nights sleep, essentially meaning they will not get hungry for the duration of the effect."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "671:10": {
      "questID:3": 671,
      "preRequisites:11": [
        667
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
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            "Damage:2": 104,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dream Weaver of Intensity",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Dream Weaver of Intensity has two effects, firstly it will add a very short night vision effect to a player when they wake up from a good nights sleep. \n\nSecondly, it will intensify all other nearby dream weavers so that they have either a stronger (but shorter lasting) effect or their duration is increased."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "requiredItems:9": {
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              "Damage:2": 104,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
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    "672:10": {
      "questID:3": 672,
      "preRequisites:11": [
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        314,
        677,
        932
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:fusionReactorSteam",
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Steam Conversion",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A much more efficient version of the standard §5Fusion Reactor§r.\nIt outputs §bSteam§r or §cDense/SuperDense Steam§r if running extremely hot.\n\nWhen paired with a §9Steam Turbine§r it will produce §n50% more power."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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            "0:10": {
              "id:8": "NuclearCraft:fusionReactorSteam",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "673:10": {
      "questID:3": 673,
      "preRequisites:11": [
        686,
        612
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:louse",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Parasytic Louse",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A parasytic Louse is a hybrid of plant and silverfish that will movew towards and try to bite whoever is near. Its bite does almost no damage. \n\nA parasytic louse can be fed any drinkable potion . If the louse subsequently bites a player, the potion will be applied to that player though the bite. The louse must now be fed another potion.\n\nIf a louse has been fed a potion and the louse is on a players hot bar, if the player is hit by another creature, the louse will bite the player or the attacker and inject the potion §8(beneficial potions apply to the wearer, negative potions the attacker)§r. §8§o\n\nMultiple louses can be placed on a player\u0027s hotbar, but only one will bite per hit.\n\n\n§rTo create one:\n-Place a §6Critter Snare containing a silverfish§r on the ground and surrounding it with §bLily Pads each above a still water block§r. \n-Place Grassper plants§r on the diagonal corners of the Critter Snares. \n-Place a §5charged attuned stone §rin one of the Grasspers, §cTongue of Dog§r in another and §2Mutandis§r in the other two. \n\nFinally, use a mutating sprig on the Critter Trap, a Paraysitic Louse will be created from the Silverfish. Right-click to pick up the Louse.\n\n§2▉§b▉§c▉\n§b▉§6▉§b▉§5\n▉§b▉§2▉"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:louse",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "674:10": {
      "questID:3": 674,
      "preRequisites:11": [
        604
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:bitingbelt",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Biting Belt",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Biting Belt is made from a Parasytic Louse, and can be fed potions in the same way, up to 2 potions can be fed to the belt. \n\nWhen the player is subsequently hit, the belt will bite either the player or the attacker and inject the potion (beneficial potions apply to the wearer, negative potions the attacker). \n\nThe belt will only bite if the target is not already under the effects of that potion.\n\nCraft the belt with a potion to feed it to the belt."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:bitingbelt",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "675:10": {
      "questID:3": 675,
      "preRequisites:11": [
        664,
        677,
        932
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:coolerIdle",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Helium Liquefier",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The helium Liquifier freezes §cHelium-4 §rgas cells into Liquid Helium.\nThis is mainly used with §bSupercooler Conductors§r in the Particle Accelerator.\n\n\n§5Do not touch it. It is extremely cold!"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:coolerIdle",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "676:10": {
      "questID:3": 676,
      "preRequisites:11": [
        666
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 96,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Brew of Flowing Spirit",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Brew of Flowing Spirit captures the essence of the Spirit World in liquid form. It can only be brewed in the Spirit World!\n\nThe Brew can be thrown at the ground and the liquid will burst out. \n\nStanding in the liquid will have a minor healing effect for most creatures. \n\nDemonic or undead creatures will be weakened. Nightmares standing in the liquid will lose their invulnerability effect!\n\n§8Having a pool of flowing spirit near to a Dream Weaver of Nightmares will decrease the chance of a nightmare by 10% for each source block (up to 3)."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 96,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "677:10": {
      "questID:3": 677,
      "preRequisites:11": [
        664
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:electromagnetIdle",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "§9Blueprint:§r Fusion Reactor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Fusion reactor is made of a hollow ring of §cElectromagnets§r connected to a single §dFusion Reactor Core§r via §6Fusion Connectors§r. \n\nThe size of a reactor is measured from the distance between the Fusion Reactor Core and its Electromagnetic ring and can be anywhere from 2x2x2 to a maximum of 26x26x26.\n\nSize\u003d §6Radius of Fusion connectors §r+1\n\n§8§lToroid Size 2 Schematic:\n§c\n▉▉▉▉▉▉▉▉▉\n▉▉▉▉▉▉▉▉▉\n▉▉▉▉▉▉▉▉▉\n▉▉▉  §6▉  §c▉▉▉\n▉▉▉§6▉§5▉§6▉§c▉▉▉\n▉▉▉  §6▉§c  ▉▉▉\n▉▉▉▉▉▉▉▉▉\n▉▉▉▉▉▉▉▉▉\n▉▉▉▉▉▉▉▉▉\n\n§rThe ring must be hollow inside as the plasma needs a clear path around the Reactor Core:\n\n§c  ▉\n▉  ▉\n  ▉§r\n\n\nAll §cElectromagnet§r need to be fully charged for the reactor to form and will each consume §c100RF/t§r while the reactor is running.\nOnce a reactor is provided with fuel it will require power to reach a temperature of §48 Mega Kelvin§r to start producing energy.\n\nA reactor can also be expanded vertically by creating multiple identical fusion reactors on top of another, all sharing the fuel and inventory of the bottom-most §dFusion Reactor Core§r becoming one large multiblock reactor.\n\n\nProviding a §4Redstone Signal §rto the Reactor Core will turn it OFF."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:fusionReactor",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "NuclearCraft:electromagnetIdle",
              "Count:3": 48,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "NuclearCraft:fusionConnector",
              "Count:3": 4,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "678:10": {
      "questID:3": 678,
      "preRequisites:11": [
        674
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:barkbelt",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Bark Belt",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Bark Belt is infused with the spirit of nature and will grow pieces of protective bark on the wearer if they stand on grass or mycellium. \n\nBark will only grow on clothing made from Impregnated Leather such as Witches and necromancer robes, witches hats, Icy Slippers, Ruby Slippers or Seeping Shoes.\n\nTwo pieces of bark can grow per armor clothing piece worn to a maximum of eight pieces.\n\nWhen a wearer of the belt is hit by anything except a wooden weapon, one or two pieces of bark will be knocked off instead of the wearer taking damage! \n\n§8This effect takes place before other witchcraft-based damage mitigation effects.\n"
        }
      },
      "tasks:9": {
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          "partialMatch:1": 1,
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          "index:3": 0,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:barkbelt",
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "679:10": {
      "questID:3": 679,
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:cryotheumCoolerBlock",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Reactor Cooling",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Reactor Coolants, when placed within the Fission reactor, counteract the build up of heat within the reactor to slowdown or outright prevent potential meltdowns.\n\nIf you intend of running a reactor continuously without exploding these are a necessity.\n\n§lStandard Reactor Cooler:\n§rRemoves §4§4§430 Heat per tick§r from the fission reactor.\nDoubled when directly adjacent to another §lStandard Reactor Cooler§r§r§r.\n\n§9§lWater Reactor Cooler:§r\nRemoves §4§4§430 Heat per tick§r§r§r from the fission reactor.\nDoubled when directly adjacent to a §7§lReactor Casing§r.\n§8............................................................................................\n§a§lCoolant Reactor Cooler:§r\nRemoves §4§4§480 Heat per tick§r§r§r from the fission reactor.\nDouble when directly adjacent to a §9§9§9Water Reactor Cooler§r§r§r.\n\n§c§lRedstone Reactor Cooler:§r\nRemoves §4§4§480 Heat per tick§r§r§r from the fission reactor.\nDoubled when directly adjacent to a §6Fuel Compartment§r§r§r.\n\n§3§lResonant Reactor Cooler:§r\nRemoves §4§4§480 Heat per tick§r§r§r from the fission reactor.\nDoubled when directly adjacent to a §5Graphite Block§r.\n\n§e§lGlowstone Reactor Cooler:§r\nRemoves §4§4§480 Heat per tick§r§r§r from the fission reactor.\nQuadrupled when directly adjacent to §5Graphite Blocks §ron all sides.\n\n§b§lCryotheum Reactor Cooler:§r\nRemoves §4§4§480 Heat per tick§r§r§r from the fission reactor.\nDoubled when not adjacent to any other §bCryotheum Reactor Cooler§r.\n§8...............................................................................................\n§d§lLiquid Helium Reactor Cooler:§r\nRemoves §4§4§4125 Heat per tick§r§r§r from the fission reactor.\nNot affected by other blocks.\n\n\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:cellBlock",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "680:10": {
      "questID:3": 680,
      "preRequisites:11": [
        338
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          "icon:10": {
            "id:8": "witchery:vampirecoat",
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Vampire Outfit",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "Vampires have a thing about looking dapper, and they have a few clothing options available to them that is made from a special material that gives some bonuses to their normal skills.\n\nVampire clothing falls into two categories, either light armor or medium armor. \n\nMedium armor gives more protection, but offers less bonuses than a full set of light armor. \n\nA vampire may wear normal armor but then they will have no bonuses in exchange for better armor protection.\n\nLight Armor Bonus:\n\n§42 pieces:§r Drink Speed Boost\n§43 pieces: §rBasic Flame Protection / Mesmerize duration boost\n§44 pieces:§r Enhanced Flame Protection\n\nMedium Armor Bonus:\n\n§42 pieces: §rBasic Flame Protection"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
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          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 161,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "681:10": {
      "questID:3": 681,
      "preRequisites:11": [
        680
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:canesword",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Cane Sword",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Cane Sword is essentially cane with a sword hidden inside of it, used by vampires to further their dual nature. Normal on the outside, and a monster within. \n\nA Vampire\u0027s Cane sword contains a small reservoir that will collect the blood of any suitable victim. This extra blood pool, can be consumed by the vampire when needed.\n\nWhen drawn, the cane sword has the same damage and other properties as a diamond sword. When sheathed, it will only do 1 point of damage per hit and cannot block. \n§8\nTo draw the sword, the player should sneak-use the Cane Sword. When deployed, the sword behaves like a normal sword.\nTo Sheathe a drawn sword, the player should sneak-use a second time.\n\nTo consume any collected blood, the player should use (Right-Click) the Cane Sword when it is Sheathed.\n§8\nIt is repaired with diamond.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "consume:1": 0,
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              "id:8": "witchery:canesword",
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              "Damage:2": 0,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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    "682:10": {
      "questID:3": 682,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:coffin",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Coffin",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A coffin can be used by vampires to sleep in. They differ from normal beds, for they allow the vampire player to sleep thought the day. \n§8\nIn order to sleep in a coffin, the player must first open it and then right clicking on it as normal.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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              "id:8": "witchery:coffin",
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            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "683:10": {
      "questID:3": 683,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 141,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Torment",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Lord of Torment is a mighty demonic being that is able to create prisons to Torment its victims. Those foolish enough to summon one of these creatures must prepare for an arduous fight.\n\nA Lord of Torment may only be summoned using the Ritual outlined in a Torment Scroll. These scrolls are hard to come by, but it is rumored that well treated Flame Imps have occasionally given them up.\n\nConsuming the Soul of a Torment Demon grants the ability to Torment others."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 141,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "684:10": {
      "questID:3": 684,
      "preRequisites:11": [
        665
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 1,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:babashat",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Baba Yaga",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Baba Yaga is a witch (or one of a trio of sisters of the same name), who appears as a deformed and/or ferocious-looking elderly woman. \n\nShe flies around in a mortar and wields a pestle. She dwells deep in the forest, in a hut usually described as standing on chicken legs, with a fence decorated with human skulls. \n\n§6Baba Yaga may help or hinder those that encounter or seek her out.§r\n\nBaba Yaga and her sisters are assumed to be immortal, although one can drive them off with enough persistence. Expect a very hard fight if she chooses to hinder.\n\nBaba Yaga tends to take an interest in those who meddle in the future."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:babashat",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "685:10": {
      "questID:3": 685,
      "preRequisites:11": [
        693
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 1,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:deathshand",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Death",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Do not look onto death, for he may see you!\n\nDeath can be summoned by attempting to bind five of each spectral undead to a fetish."
        }
      },
      "tasks:9": {
        "0:10": {
          "ignoreNBT:1": 1,
          "index:3": 0,
          "targetNBT:10": {
            "Attributes:9": {
              "0:10": {
                "Base:6": -2.0,
                "Name:8": "tc.mobmod"
              },
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                "Base:6": 1000.0,
                "Name:8": "generic.maxHealth"
              },
              "2:10": {
                "Base:6": 0.0,
                "Name:8": "generic.knockbackResistance"
              },
              "3:10": {
                "Base:6": 0.30000001192092896,
                "Name:8": "generic.movementSpeed"
              },
              "4:10": {
                "Base:6": 16.0,
                "Name:8": "generic.followRange"
              },
              "5:10": {
                "Base:6": 7.0,
                "Name:8": "generic.attackDamage"
              }
            },
            "Invulnerable:1": 0,
            "PortalCooldown:3": 0,
            "AbsorptionAmount:5": 0.0,
            "FallDistance:5": 0.0,
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            "DropChances:9": {
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              "3:5": 0.085,
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            "PersistenceRequired:1": 0,
            "id:8": "witchery.death",
            "HealF:5": 1000.0,
            "Motion:9": {
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              "1:6": 0.0,
              "2:6": 0.0
            },
            "Leashed:1": 0,
            "UUIDLeast:4": -8540944335334838113,
            "Health:2": 1000,
            "Air:2": 300,
            "OnGround:1": 0,
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            "Rotation:9": {
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            "UUIDMost:4": -2517008926368182420,
            "Equipment:9": {
              "0:10": {},
              "1:10": {},
              "2:10": {},
              "3:10": {},
              "4:10": {}
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            "CustomName:8": "",
            "Pos:9": {
              "0:6": 0.0,
              "1:6": 0.0,
              "2:6": 0.0
            },
            "Fire:2": 0,
            "CanPickUpLoot:1": 0,
            "HurtTime:2": 0,
            "AttackTime:2": 0,
            "CustomNameVisible:1": 0
          },
          "damageType:8": "",
          "required:3": 1,
          "taskID:8": "bq_standard:hunt",
          "target:8": "witchery.death",
          "subtypes:1": 1
        }
      },
      "rewards:9": {}
    },
    "686:10": {
      "questID:3": 686,
      "preRequisites:11": [
        591
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:mutator",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mutating Sprig",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mutating Sprig brings a degree of order to the chaotic nature of Mutandis, allowing more limited, but also more predictable effects. \n\nIt is a key tool in the creation of macabre plant-based devices or transmuting living creatures."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:mutator",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "687:10": {
      "questID:3": 687,
      "preRequisites:11": [
        597
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:necromancerrobe",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Necromancers Robes",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Necromancers Robes have the same durability and protection as leather armor and can be dyed and enchanted like leather armor too.\n\n§a§5While wearing the robes, undead creatures will generally ignore you!\n\n§rIf a necromantic brew §8(like the Brew of Raising)§r is decanted while the robes are worn, there is a 45% chance that an additional brew will be produced. This bonus stacks with the Witches Hat bonus §8(for a combined chance of 80%)§r.\n\nNecromancers Robes will turn invisible when the player is invisible. \n§8This is only a visual change, mobs will still react as if a normal hat was worn. Other players however will not be able to see the hat!"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:necromancerrobe",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "688:10": {
      "questID:3": 688,
      "preRequisites:11": [
        591
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:boline",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Boline",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Boline is a tool with two purposes, the first is to aid in collecting ingredients. To this end is functions as shears with the additional benefit that it will harvest cobweb without turning it to string. \n\nIt can also be used to harvest Blood Roses and Trapped Plants without breaking them.\n\nIts second purpose is its use Circle magic rites connected with necromancy."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:boline",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "689:10": {
      "questID:3": 689,
      "preRequisites:11": [
        606
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 1,
            "Damage:2": 111,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Wormwood",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Wormwood is a long exitinct plant that allows summoning of the dead using a brazier.\n\nWormwood must initially be obtained using a Mutating Sprig on fully grown §6Wheat§r, surrounded by §dWispy Cotton§r, with §bWater§r diagonally in the corners:\n\n   §b▉§d▉§b▉\n   §d▉§6▉§d▉\n   §b▉§d▉§b▉"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 111,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "690:10": {
      "questID:3": 690,
      "preRequisites:11": [
        691
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
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          "name:8": "Alluring Skull",
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          "desc:8": "The Alluring Skull is the product of Necromantic magic, creating an object that attracts the attention of otherwise passive undead creatures.\n\nThe skull must be placed in the world and activated by using a Necromantic Stone on it. Its face will light up when active. When the skull is active all undead in a wide area will be drawn towards it. \n\nThis influence is only powerful enough to draw undead when there is nothing more interesting, such as a nearby player.\n\nThe skull is deactivated and broken by using a Necromantic Stone on it a second time. \n\n§8The skull cannot be broken by normal other means."
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    "691:10": {
      "questID:3": 691,
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        639
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "icon:10": {
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          "name:8": "Necromantic Stone",
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          "desc:8": "A Necromantic Stone is very dark magic indeed, it allows its user to force raised undead creatures to attack whatever it is used on. \n\nThe Necromantic Stone is created using the §bRite of Necromancy§r.\n\nTo use the Stone, first raise some undead using a Brew of Raising. Then equip the stone and use it at range on a target player or creature. The raised undead will begin attacking the unfortunate creature. \n\n§5This stone does not work on undead creatures that the wielder has not summoned!§r\n\nIf the stone is pointed at a block and used, raised undead will move to that block."
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    "692:10": {
      "questID:3": 692,
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      "properties:10": {
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          "snd_complete:8": "random.levelup",
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          "name:8": "Spectral Stone",
          "lockedProgress:1": 0,
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          "desc:8": "A Spectral Stone is a necromantic item used to trap certain spectral undead, such as Spectres, Banshees and Poltergeists. \n\nThe stone must be used in a Rite of Binding along with Spectral Dust and a Boline to §atrap up to 3 of the same type of Spirit.§r\n\nThe trapped undead can be deployed again by charging the stone and releasing when a sound is heard. \n\nThe released undead will be bound to the witch who released them and may be controlled with a Necromantic Stone."
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    "693:10": {
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          "name:8": "Fetish Binding",
          "lockedProgress:1": 0,
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          "desc:8": "A Fetish is an object believed to have supernatural powers. Fetishes can take many forms but the most common in Witchcraft are the Scarecrow, Trent Effigy and Witch\u0027s Ladder.\n\nThe combination of creatures present when the rite of binding is performed determines the powers the Fetish will have.\n\nOnce a fetish is placed it will be inactive, using a Boline on it will cycle between its various ways of activation. Using a bound Taglock Kit on the Fetish will make it aware of that being. Using a water bucket on the fetish will clear all taglocks from it.\n\n\n§8Fetishes placed in the Spirit World may also materialize it the overworld at the same location. They will have the same effect just be non corporeal. To modify their effects the original in the Spirit World must be changed."
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      },
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    "694:10": {
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      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
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          "icon:10": {
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          "snd_update:8": "random.levelup",
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          "name:8": "Brew of The Grave",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Infused Brew of the Grave can be drunk to allow a Necromantic Stone to be used to take control of normal undead creatures (not just those raised with a brew of raising). \n\n§5This ability can be used once every 30 seconds.§r\n\nAdditionally, when a witch under the influence of this brew kills and animal, villager or other player, they will regain hunger and a little life as the feed off their victim.\n\nThe brew lasts 2 hours. Only a single Infused Brew can be active at a time, with the newer one replacing the older one.\n\nThe Infused Brew of the Grave is made using a Rite of Infusion with Infused Brew Base, Bone, Dense Web, Necromantic Stone and a Zombie."
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    "695:10": {
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      "properties:10": {
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          "snd_update:8": "random.levelup",
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          "questLogic:8": "AND",
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          "name:8": "Winged Monkey",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "A Winged Monkey, is quite literally a monkey with wings. The are useful for fetching creatures or carrying their owner to places. \n\nA winged monkey will defend its owner to the death.\n\nA Winged Monkey can be tamed by giving it raw pork or beef.\n\nGiving a Winged Monkey a §4Taglock Kit§r bound to a creature or player, will cause the monkey to fly towards that entity, pick them up, and carry them back to the location where they were given the taglock kit.\n \nThe entity will then be dropped and the Monkey will sit.\n\nGiving a Winged Monkey a Bound Waystone, or a Blooded Waystone, will cause the Monkey to pick up their owner and fly to the bound location with the player. \n\nWhen the bound location is reached, the player will be dropped off and the Monkey will sit. \n§8The waystone will not be consumed.§r\n\nA winged monkey is made via mutation, by using a Mutating Sprig on a §6cobweb, above water, containing an Owl and a Wolf§r. \n\nThe cobweb must be surround on each direct side by a fully grown §3cocoa bean§r.§  Grasspers must be adjacent diagonally, containing 2 §9Mutandis Extremis§r, a §cPoppy§r and a §5Charged Attuned Stone§r:\n\n§5▉§3▉§9▉\n§3▉§6▉§3▉\n§9▉§3▉§c▉\n\n§8A tamed Winged Monkey may be dyed by holding the dye and right-clicking on the Monkey."
        }
      },
      "tasks:9": {
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    "696:10": {
      "questID:3": 696,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
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          "visibility:8": "NORMAL",
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          "simultaneous:1": 0,
          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Flame Imp",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "Flame Imps are demons strongly associated with fiery magic. \n\nNot as physically strong as their dimmer cousins, flame imps are mischievous creatures who are very easily swayed with the promise of personal gain. They may even be bound into the service of a witch (or warlock) if the offer is good enough.\n\nFlame Imps are summoned using a Rite of Summoning, and they are most likely to attack the first person they see. It is advisable make a deal with them quickly.\n\nTo bind a Flame Imp into service, a witch must write the agreement into a §4Demonic Contract§r and sign it with their own blood.\n\nThis contract must then be given to the Flame Imp, who will require a down-payment of Experience Levels.\n\n§6A Flame imp may be given a Demon Heart to consume. When eaten, the Flame Imp will become much stronger for around 30 minutes. \n§8§oWhile so boosted, the Imp will be unable to perform Imp magic. using an Icy Needle on the Imp will return it to its normal size.\n\n§rA Flame imp may also occasionally give a gift in return for being given valuable things. These have been known to include the souls of demons that can be consumed to allow a witch to cast demonic spells.\n\n§8Once a deal is struck, the imp will be bound to the location of the deal, not able to wander too far away. \nThe Imp will attack anyone hostile to its master."
        }
      },
      "tasks:9": {
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          },
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    "697:10": {
      "questID:3": 697,
      "preRequisites:11": [
        696
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Flame Imp",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Imp Magic is performed through a tamed Flame Imp. \n\nIt is used to perform various flame-related spells at the request of the tamer. These spells are in the form of various scrolls, or contracts, describing what must be done to whom. \n\nCraft a Demonic Contract with the according components for the spell, then that spell with the according taglocks. \n\nThen, if the contract is given to the Flame Imp, and the creature whose taglocks were used is in the same dimension, the spell will be cast. \n\nImp Magic effects are able to be removed by dying or eating a Frozen Heart.\n\n§6Imp Magic cannot be performed until the Flame Imp has enough \"respect\" for their master. Giving Flame Imps valuable materials will make them have more respect.\n\n\n\n§r§4Fiery Touch - § Causes fire when the victim interacts with blocks.\n§r§eMelting Touch - §rAll blocks the victim harvests are auto-smelted with a chance of doubling.\n§r§dLiving Flame - §rSummons a Blaze to attack the victim.\n§9Evaporation - §rCauses water around the victim to evaporate. §\n\n§2Fiery Tolerance - §rGrants a long duration resistance to fire and heat.\n"
        }
      },
      "tasks:9": {
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      },
      "rewards:9": {}
    },
    "698:10": {
      "questID:3": 698,
      "preRequisites:11": [
        587
      ],
      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:handbow",
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          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Witch Hunters",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Witch Hunters are people that have dedicated their lives to track down and destroy witches (and other magic users or cursed humans) who practice black magic.\n\nEach time a witch uses Black Magic there is a chance some Witch Hunters may notice. If they do they will appear some time in the near future and attack the witch.\n\nTry not to garner their attention..."
        }
      },
      "tasks:9": {
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          "taskID:8": "bq_standard:checkbox"
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        642
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          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "name:8": "Broom",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The broom is a simple instrument used to sweep floors, it is also the base ingredient for an Enchanted Broom.\n\nHitting a glyph block drawn with chalk while holding a broom, will remove the glyph instantly rather than taking a few seconds.\n\n"
        }
      },
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    "700:10": {
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          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Wild Bramble is a plant that causes damage to any creature or item that passes though it. \n\nIt is very difficult to break down and when you do it spreads all over the place. The only assured way to stop it spreading is to use a golden axe to harvest it.\n\nWild Brambles are mutated from a §2Cactus plant up to 4 blocks high§r that is surrounded by §9Spanish moss on four sides§r. The moss must be over still water blocks. Between each Spanish moss block must be Grassper plants holding §62 blaze powder §rand §72 bonemeal§r. \n\nUsing a mutating sprig on the bottom most block of the Cactus will mutate up to 4 cactus blocks (vertically stacked) into Wild Bramble:\n\n§7▉§9▉§6▉\n§9▉§2▉§9▉\n§6▉§9▉§7▉"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:bramble",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "701:10": {
      "questID:3": 701,
      "preRequisites:11": [
        700
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:bramble",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Magic Bramble",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Ender Bramble is a mutated plant that has a very unique property: anything walking into the bramble will be teleported randomly to a location within 500 blocks.\n\nWild Brambles are mutated from a §2Sugarcane plant up to 16 blocks high§r that is surrounded by §9Spanish moss on four sides§r. The moss must be over still water blocks. Between each Spanish moss block must be Grassper plants holding §34 Ender Pearls§r. \n\nUsing a mutating sprig on the bottom most block of the Sugarcane will mutate up to 16 blocks (vertically stacked) into Ender Bramble:\n\n§3▉§9▉§3▉§9\n▉§a▉§9▉§3\n▉§9▉§3▉\n\n§r\n§5The Ender Bramble can be further upgraded into a Void Bramble:§r§8\n\n-It nullifies circle magic that is started within 32 blocks of the bramble. \n-Anything walking into the bramble will be teleported randomly to a location within 500 blocks.\n\nOnce placed, the bramble may only be broken by the player who placed it.\n\nThe Void Bramble is a way to protect an area from players who want to cause mischief with circle magic."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:bramble",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "702:10": {
      "questID:3": 702,
      "preRequisites:11": [
        652
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:reactorBlock",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "§9Blueprint:§r Fission Reactor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A reactor is made of §bReactor Casings§r and a single §dFission Controller§r in a hollow cuboid shape.\n§8Reactor Casing can be replaced with Reactor Glass anywhere.§r\n\nThe size of a reactor is measured from its interior and can be anywhere from 1x1x1 to a maximum of 25x25x25.\n\n\nThe Fission Controller acts as the interface of the reactor, accepting fuel and outputting energy.\n\nA reactor needs a minimum of 1 §6Fuel Compartment§r to accept fuel.\n\nAdditional compartments will increase both heat and energy output§r and speed up the production speed of the reactor.\n\n\nProviding a §4Redstone Signal §rto the controller will turn the reactor on, generating energy and heat from §aFuel Cells§r."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:fissionReactorGraphiteIdle",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "NuclearCraft:reactorBlock",
              "Count:3": 17,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "NuclearCraft:cellBlock",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "703:10": {
      "questID:3": 703,
      "preRequisites:11": [
        601
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:divinerlava",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Lava Diviner",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A lava diviner is a helpful tool for locating if there is a lava source somewhere below the clicked block. \n\nTo use the diviner, right-click and hold on a block until either a success or fail sound is played (there will also be white or black smoke respectively)."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:divinerlava",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "704:10": {
      "questID:3": 704,
      "preRequisites:11": [
        590
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:stockade",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Stockade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Stockade blocks are a type of wall that may be built to protect villages. The stockade is rather hard to break.\n\nCreatures falling onto the spiked tops of stockade posts, will take damage, making them ideal for pit traps."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:stockade",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "705:10": {
      "questID:3": 705,
      "preRequisites:11": [
        590
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:shadedglass",
            "Count:3": 1,
            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Shaded Glass",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Shaded Glass is an enhancement over normal Stained Glass, in that when it is powered by a redstone signal, it stops light passing through it. \n\nThis effect can be used to control light levels in rooms, or to create effective daytime protection if you happen to be allergic to the sun.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 1,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:shadedglass",
              "Count:3": 1,
              "Damage:2": 32767,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "706:10": {
      "questID:3": 706,
      "preRequisites:11": [
        619
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lightRelay",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Infusion of Light",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Infusion of Light, infuses the power of control over light into the player. \n\nThis power grants the ability to bend light to become invisible and to harden light to create solid barriers.\n\n§eTo use the active powers a witch hand must be equipped:§r\n§8\n•Hold right-click to become invisible (remember that armor remain visible).\n•Right-click while sneaking on the top of a block to create a 3x3 barrier at that location (the barrier will disappear after a time).\n•Right-click while sneaking on the side of a block to create a bridge out from that face.\n•Right-click while sneaking on a nearby player or mob, to enclose them in a barrier (the barrier will disappear after a time).\n•Left-click on a very close nearby player or mob, to raise them in the air enclose them in a barrier (the barrier will disappear after a time)."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 42,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "707:10": {
      "questID:3": 707,
      "preRequisites:11": [
        619
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "minecraft:dirt",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Infusion of the Overworld",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Infusion of the Overworld, infuses the power of the overworld into the player. This power grants the ability to manipulate the earth and metals.\n\nThis infusion has a passive effect that when falling on dirt or grass you will take no falling damage but the block will be broken. \nSneaking when falling may cause an explosion at the point of impact!\n\n§aTo use the active powers a witch hand must be equipped.§r\n§8\n•Left-click on a very close player or mob in metal armor to do a huge push back.\n\n•Right-click on a nearby player or mob holding a metal item to disarm them.\n•Right-click on the ground to raise a column of earth.\n•Right-click on the side of an unobstructed block to launch it in the direction you face, causing damage to what it hits.\n\n•Hold right-click and release after a while to create a circular shockwave of earth that damages and pushes back players and mobs in its path. The longer the charge the further the wave travels.\n•Hold right-click while sneaking to pull all metal object lying on the ground around towards you, this will also pull all nearby ingots from any metal ore!\n\n•Right-click on an metal ore block to pull two ingots from it.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 43,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "708:10": {
      "questID:3": 708,
      "preRequisites:11": [
        619
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "minecraft:lava",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Infernal Infusion",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Infernal infusion, infuses the power of the nether into the player. \n\nThis power grants the ability to enthrall creatures to do your bidding, and to optionally sacrifice them to acquire their power for a time.\n\nThis infusion has no default passive powers, although passives may be obtained depending on the last sacrificed creature.\n\n§4To use the active powers a witch hand must be equipped:§r\n§8\n•Left-click a mob to order all nearby enthralled mobs to attack that mob.\n•Left-click while sneaking on a normal mob to enthrall the mob (weaker mobs will no longer be hostile towards you and you will see particles emanating from the mob).\n•Left-click while sneaking on an enthralled mob to sacrifice it and steal its powers.\n•Right-click to use the current creature power from the last sacrificed mob.\n•Right-click while sneaking on the ground to order nearby weaker enthralled mobs to go to that location.\n\n§oNot all creatures can be enthralled."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 45,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "709:10": {
      "questID:3": 709,
      "preRequisites:11": [
        29
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "COMPLETED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lexicon",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Lexica Botania",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The Lexica Botania is an encyclopedia of everything related to nature\u0027s magic. \n\nAll information is thoroughly documented within this book.\n\nYou will find all the knowledge you need to know inside this book, therefore there will be few descriptions and little help in the quests.\n\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lexicon",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": "lexicaBotania"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {
        "0:10": {
          "hideCommand:1": 1,
          "rewardID:8": "bq_standard:command",
          "viaPlayer:1": 0,
          "index:3": 0,
          "command:8": "/say VAR_NAME has begun the Power of Nature questline!"
        }
      }
    },
    "710:10": {
      "questID:3": 710,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:pestleAndMortar",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Pestle and Mortar",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Pestle and Mortar is used to crush Mystical Petals into Floral Powders, which can be used in place of dyes.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:pestleAndMortar",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "711:10": {
      "questID:3": 711,
      "preRequisites:11": [
        709
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:altar",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Petal Apothecary",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Flowers are made in the Petal Apothecary.\n\nIt requires water, and you will need to drop a Seed in to finish crafting. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:altar",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "712:10": {
      "questID:3": 712,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "puredaisy"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Pure Daisy",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Pure Daisy can convert adjacent blocks to their magical counterpart or to different mundane blocks.\n\nIt\u0027s main use is for making Livingwood \u0026 Livingrock.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "puredaisy"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "713:10": {
      "questID:3": 713,
      "preRequisites:11": [
        712
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:livingwood",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Living Wood",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Livingwood is used in crafting of most of the magical equipments in this chapter.\n\nIt is created by placing logs near a Pure Daisy. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:livingwood",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "714:10": {
      "questID:3": 714,
      "preRequisites:11": [
        712
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:livingrock",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Livingrock",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Livingrock is used in crafting of most of the mana based equipment in this chapter.\n\nIt is created by placing stone near a Pure Daisy. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:livingrock",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "715:10": {
      "questID:3": 715,
      "preRequisites:11": [
        717
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:twigWand",
            "Count:3": 1,
            "tag:10": {
              "color1:3": 0,
              "color2:3": 0,
              "boundTileZ:3": 0,
              "boundTileX:3": 0,
              "boundTileY:3": -1
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Wand of the Forest",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Wand of the Forest is the main tool used for the configuration of mana based devices.\n\nIts main usages are to pair generating flora to a Mana Spreader and manipulate the direction of a Mana Spreader pulse.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:twigWand",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "716:10": {
      "questID:3": 716,
      "preRequisites:11": [
        714,
        717
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:pool",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Pool",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Pool can receive mana and store mana for later use, and flowers can get the mana they need from them. \n\nUse the Wand of the Forest to link define the mana path from flower to Mana pool.. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:pool",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "717:10": {
      "questID:3": 717,
      "preRequisites:11": [
        713
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:spreader",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Spreader",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Spreader is used for transporting mana to and from Mana pools.\n\nIt will send mana out in bursts drawing from either generating flora connected via Wand of the Forest or an adjacent mana pool.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:spreader",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "718:10": {
      "questID:3": 718,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:manaTablet",
            "Count:3": 1,
            "tag:10": {
              "mana:3": 500000,
              "creative:1": 1
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Tablet",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana tablet is an portable mana storage used to move mana manually and power mana based tools in your inventory.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:manaTablet",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "719:10": {
      "questID:3": 719,
      "preRequisites:11": [
        718
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:monocle",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Manaseer Monocle",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Manaseer Monocle visually manifests the mana flow and the area of effect of flowers for ease of operations.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:monocle",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "720:10": {
      "questID:3": 720,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:runeAltar",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Runic Altar",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Runic Altar is used for crafting mana based components.\n\nPlace or drop the items needed for recipes, supply it with mana, and lastly throw a piece of Livingrock on top of it to start the process.\n\nTo collect the final product you must interact with it whilst holding a Wand of the Forest. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:runeAltar",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "721:10": {
      "questID:3": 721,
      "preRequisites:11": [
        717
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:spreader",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Pulse Mana Spreader",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Pulse Mana Spreader is used as an automated means to manipulate mana.\n\nMuch like a Mana Spreader, itwill fire a mana burst, if it has enough mana but only when it receives a redstone signal.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:spreader",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "722:10": {
      "questID:3": 722,
      "preRequisites:11": [
        721
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:manaGun",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Blaster",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Blaster is a portable Mana Spreader can fire Mana bursts using Mana from a Mana Tablet in the player\u0027s inventory.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:manaGun",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "723:10": {
      "questID:3": 723,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:spark",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Sparks",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Sparks can rapidly transport mana between one another from their respective Mana Pools.\n\nThese are a much more intelligent than your typical mana spreader.\n \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:spark",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "724:10": {
      "questID:3": 724,
      "preRequisites:11": [
        718
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:manaRing",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Band of Mana",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Band of Mana is the wearable Mana Tablet. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:manaRing",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "725:10": {
      "questID:3": 725,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:grassHorn",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Horn of the Wild",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Horn of the Wild when blown, it will be break grass, flowers and crops in a 25×25×7 area around the user.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
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      "rewards:9": {}
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    "726:10": {
      "questID:3": 726,
      "preRequisites:11": [
        725
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Horn of the Canopy",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Horn of the Canopy when blown, it will be break leaves in a 19×19×15 area around the user.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          },
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      },
      "rewards:9": {}
    },
    "727:10": {
      "questID:3": 727,
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Horn of the Covering",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Horn of the Covering when blown, it will be break snow in a 13×13×23 area around the user.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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      "rewards:9": {}
    },
    "728:10": {
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        "betterquesting:10": {
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          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Drum of the Wild",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Drum of the Wild when hit with a Mana burst, it will be break grass, flowers and crops in a 25×25×7 area arounditself.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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    "729:10": {
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          "simultaneous:1": 0,
          "icon:10": {
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            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Drum of the Canopy",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Drum of the Canopy when hit with a Mana burst, it will be break leaves in a 19×19×15 area around itself.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
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              "Count:3": 1,
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              "OreDict:8": ""
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      "rewards:9": {}
    },
    "730:10": {
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      "preRequisites:11": [
        725,
        759
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "name:8": "Drum of the Gathering",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Drum of the Gathering when hit with a Mana burst, it will shear sheeps and milk cows around itself.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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      "preRequisites:11": [
        664
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Synchrotron",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Synchrotron uses powerful electromagnetic fields to send sub-atomic particles hurtling around a circular tunnel, until they smash into small amounts of antimatter.\n\nIt takes §9§9Electrons§r§r as fuels to convert it into §5§5Antimatter§r§r.\n\nThe longer the Synchrotron runs the more efficient and faster it generates antimatter.\n\nThe size of the Synchroton affects the level of radiation power, which is the rate of antimatter generation.\n\nAntimatter is formed every 1,000,000 ppm."
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      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:synchrotronIdle",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "732:10": {
      "questID:3": 732,
      "preRequisites:11": [
        731,
        734,
        733
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:ioniserIdle",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Ioniser",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Ioniser is an alternative way to produce §9Electrons§r for the Synchroton as opposed to decaying Neutrons. "
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:ioniserIdle",
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              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "733:10": {
      "questID:3": 733,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:collectorIdle",
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Helium Collector",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Helium Collector will slowly but steadily generate Helium-4 emanated from the Thorium within it."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:collectorIdle",
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "734:10": {
      "questID:3": 734,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:supercoolerIdle",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "§9Blueprint:§r Synchrotron",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Synchrotron is a hollow ring composed of §cSuperconducting Electromagnets§r, §bElectromagnets Supercooler§r and a single §6Synchrotron Controller§r.\n\nEach §cSuperconducting Electromagnets§r must be fully powered and will consume with §c500RF/t§r during operations.\nEach §bElectromagnets Supercooler§r must be provided with §3Liquid Helium§r and will consume with §31mB/s§s during operations.\n\n§rFinally the §6Synchrotron Controller§r can be placed in one of 8 corners directly facing electromagnet path and must be provided with §61000 RF/t§r during operations.\n\nOnce the structure is formed following the steps above, the Controller can be provided with Neutrons and a Redstone signal for it to start running.\n\nThe process can be done even if not all §cElectromagnets§r and §bSupercoolers§r are not online but it will consume much more fuel and power in the process.\nHowever the structure will fail to operate if not all §44 Electromagnet Corners§r are not fully powered.\n\n\n    §6▉§r          §6▉§r\n§   §3▉▉▉▉▉▉▉▉▉§6\n§6▉§3▉§c§4▉§c▉▉▉▉▉§4▉§3▉§6▉§r§3\n  ▉§c▉§3▉▉▉▉▉§c▉§3▉\n  ▉§c▉§3▉      ▉§c▉§3▉\n  ▉§c▉§3▉      ▉§c▉§3▉\n  ▉§c▉§3▉      ▉§c▉§3▉\n  ▉§c▉§3▉▉▉▉▉§c▉§3▉\n§6▉§r§3▉§c§c§4▉§c▉▉▉▉▉§4▉§3▉§6▉§r§3\n  ▉▉▉▉▉▉▉▉▉§6\n    §6▉§r  §6        ▉§r\n\nInside view:\n\n§3▉§c▉§3▉§c\n▉  ▉§3\n▉§c▉§3▉"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:synchrotronIdle",
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            },
            "1:10": {
              "id:8": "NuclearCraft:supercoolerIdle",
              "Count:3": 48,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "NuclearCraft:superElectromagnetIdle",
              "Count:3": 48,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "735:10": {
      "questID:3": 735,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:alchemyCatalyst",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Alchemy Catalyst",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Alchemy Catalyst lets you transmute items into other items.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:alchemyCatalyst",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "736:10": {
      "questID:3": 736,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:conjurationCatalyst",
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Conjuration Catalyst",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Conjuration Catalyst lets you duplicate some items at the cost of mana. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:conjurationCatalyst",
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              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "737:10": {
      "questID:3": 737,
      "preRequisites:11": [
        496
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:WRTG",
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            "Damage:2": 0,
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          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Weak RTG",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Weak Radioisotope Thermoelectric Generator (RTG) converts the heat released by the decay of §aUranium-238§r into energy at a rate of §c5 RF/t§r.\n\nIt is virtually an infinite supply of energy.\n\n§8The lifespan of a RTG is around 50 years, effectively providing a lifetime supply of infinite energy."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:WRTG",
              "Count:3": 1,
              "Damage:2": 0,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "738:10": {
      "questID:3": 738,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:sparkUpgrade",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Spark Augment: Dispersive",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Spark Augment: Dispersive it will transfer Mana from the Mana Pool below to Mana storage items like Mana Tablets in inventories of players in a 25x25x25 area.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:sparkUpgrade",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "739:10": {
      "questID:3": 739,
      "preRequisites:11": [
        723
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:sparkUpgrade",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Spark Augment: Dominant",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Spark Augment: Dominant it will pull Mana from other Mana Pools with Sparks §8(unaugmented or Dispersive)§r in a 25x25x25 area.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:sparkUpgrade",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "740:10": {
      "questID:3": 740,
      "preRequisites:11": [
        723
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:sparkUpgrade",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Spark Augment: Recessive",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Spark Augment: Recessive it will push Mana into other Mana Pools with Sparks §8(unaugmented or Dispersive)§r in a 25x25x25 area.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:sparkUpgrade",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "741:10": {
      "questID:3": 741,
      "preRequisites:11": [
        723
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:sparkUpgrade",
            "Count:3": 1,
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Spark Augment: Isolated",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Spark Augment: Isolated it will prevent it from interacting with Dominant or Recessive Sparks.\nIt will still be able to provide Mana to other Mana using blocks.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:sparkUpgrade",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "742:10": {
      "questID:3": 742,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:fertilizer",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flora Fertilizer",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Use it on a grass block to grow several random mystical flowers.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:fertilizer",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "743:10": {
      "questID:3": 743,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:flowerBag",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Flower Pouch",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Flower Pouch is an inventory that can hold up to one stack of each color of Mystical Flower. \n\nThe Pouch will passively accept all Mystical Flowers picked up by its owner until full. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:flowerBag",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "744:10": {
      "questID:3": 744,
      "preRequisites:11": [
        717
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lenses",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Mana Lenses, when endowed with a Rune, are capable of altering the properties of the Mana Spreader burst.\n\nThis allows the creation of intricate mana based infrastructure.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "745:10": {
      "questID:3": 745,
      "preRequisites:11": [
        757
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:craftingHalo",
            "Count:3": 1,
            "tag:10": {
              "equipped:1": 0,
              "rotationBase:5": 669.0001,
              "storedRecipe1:10": {}
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Assembly Halo",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Assembly Halo is a portable crafting table capable of saving up to 8 recipes for quick access.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:craftingHalo",
              "Count:3": 1,
              "tag:10": {
                "equipped:1": 0,
                "rotationBase:5": 669.0001,
                "storedRecipe1:10": {}
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "746:10": {
      "questID:3": 746,
      "preRequisites:11": [
        745
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:autocraftingHalo",
            "Count:3": 1,
            "tag:10": {
              "equipped:1": 0,
              "rotationBase:5": 669.0001
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Manufactory Halo",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Manufacturing Halo will work the same as a Crafting Halo but with the ability of autocrafting items on the go from your inventory.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:autocraftingHalo",
              "Count:3": 1,
              "tag:10": {
                "equipped:1": 0,
                "rotationBase:5": 669.0001
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "747:10": {
      "questID:3": 747,
      "preRequisites:11": [
        646
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:AmRTG",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Americium RTG",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Americium RTG converts the heat released by the decay of §6Americium-241§r into energy at a rate of §c40 RF/t§r.\n\nIt is virtually an infinite supply of energy.\n\n§8The lifespan of a RTG is around 50 years, effectively providing a lifetime supply of infinite energy."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:AmRTG",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "748:10": {
      "questID:3": 748,
      "preRequisites:11": [
        645
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:RTG",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Plutonium RTG",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Plutonium RTG converts the heat released by the decay of §9Plutonium-238§r into energy at a rate of §c100 RF/t§r.\n\nIt is virtually an infinite supply of energy.\n\n§8The lifespan of a RTG is around 50 years, effectively providing a lifetime supply of infinite energy."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:RTG",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "749:10": {
      "questID:3": 749,
      "preRequisites:11": [
        721
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:hourglass",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Hovering Hourglass",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Hovering Hourglass is a Redstone timer and counter, configurable with Mana Powder or different types of sand.\n\n§eSand:§r 1 second\n§3Soul Sand:§r 1 minute\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:hourglass",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "750:10": {
      "questID:3": 750,
      "preRequisites:11": [
        715
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:obedienceStick",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Floral Obedience Stock",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Floral Obedience Stick will bind all generating flowers in its range to it when used on any Mana Spreader, and do the same for functional flowers when used on a Mana Pool.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:obedienceStick",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "751:10": {
      "questID:3": 751,
      "preRequisites:11": [
        713
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:openCrate",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Open Crate",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Open Crate is a block that ejects the contents of its inventory into the world as items. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:openCrate",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "752:10": {
      "questID:3": 752,
      "preRequisites:11": [
        717,
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:brewery",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Botanical Brewery",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Botanical Brewery can brew a variety of potions that can be held in both Managlass Vials and Alfglass Flasks, which holds 4 and 6 doses of the potion brewed respectively. \n\nIt requires Mana bursts supplied by a Mana Spreader to function.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:brewery",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "753:10": {
      "questID:3": 753,
      "preRequisites:11": [
        752
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:incenseStick",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Incense ",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Incense Stick is used to infuse brews created from the Botanical Brewery, although not all brews can be infused as an Incense Stick. \n\nThe infused Incense Stick is placed on an Incense Plate where it can be ignited to release the effects of the brew in a 24 block radius.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:incenseStick",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "Botania:incensePlate",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "754:10": {
      "questID:3": 754,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:terraPlate",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Terrestrial Agglomeration Plate",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Terrestrial Agglomeration Plate is a structure used to craft §aTerrasteel§r.\n\nWhen a single §9Manasteel Ingot§r, §bMana Diamond§r and §3Mana Pearl §rare dropped on the center of the structure, the crafting process will begin and the plate will start accepting Mana. \n\nOnce the Plate receives 500,000 Mana the three items will be turned into a single Terrasteel Ingot.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:terraPlate",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "Botania:livingrock",
              "Count:3": 5,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "minecraft:lapis_block",
              "Count:3": 4,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "755:10": {
      "questID:3": 755,
      "preRequisites:11": [
        756
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:enchanter",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Enchanter",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Enchanter uses Mana to enchant equipment with enchantments defined by Enchanted Books dropped nearby, without consuming the books.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:enchanter",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "756:10": {
      "questID:3": 756,
      "preRequisites:11": [
        757
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:pylon",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Pylon",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Pylon is used to build the Mana Enchanter. \n\nIf used in place of a Bookshelf near an Enchanting Table, it will boost the enchanting level by 16.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:pylon",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "757:10": {
      "questID:3": 757,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:manaResource",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Manasteel",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Tossing Silver into a Mana Pool will infuse them with Mana from the pool, turning them into more magically-useful forms.\n\nItems made of Manasteel will repair itself using mana from its owner\u0027s inventory. \n\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:manaResource",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "758:10": {
      "questID:3": 758,
      "preRequisites:11": [
        757,
        754
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:manaResource",
            "Count:3": 1,
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Terrasteel Ingot",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Terrasteel Ingot is a metal made from §9Manasteel Ingot§r, §3Mana Pearl§r, and §bMana Diamond§r. \n\nItems made of Terrasteel will repair itself using mana from its owner\u0027s inventory. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:manaResource",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "759:10": {
      "questID:3": 759,
      "preRequisites:11": [
        758,
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:manaResource",
            "Count:3": 1,
            "Damage:2": 7,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Elementium Ingot",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Elementium Ingot is created by throwing 2 Manasteel Ingots in a §aPortal to Alfheim§r.\n\nItems made of Elementium will repair itself using mana from its owner\u0027s inventory. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:manaResource",
              "Count:3": 1,
              "Damage:2": 7,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "760:10": {
      "questID:3": 760,
      "preRequisites:11": [
        647
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:CfRTG",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Californium RTG",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Californium RTG is the ultimate level of RTG, converting the heat released by the decay of §4Californium-250§r into energy at a rate of §c100 RF/t§r.\n\nIt is virtually an infinite supply of energy.\n\n§8The lifespan of a RTG is around 50 years, effectively providing a lifetime supply of infinite energy."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:CfRTG",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "761:10": {
      "questID:3": 761,
      "preRequisites:11": [
        715
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:glassPick",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Vitreous Pickaxe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Vitreous Pickaxe works like stone pickaxe but that can mine Glass blocks without turning them into nothing.\n\nPickaxe can be repaired with mana from owner\u0027s inventory.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:glassPick",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "762:10": {
      "questID:3": 762,
      "preRequisites:11": [
        757
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:sextant",
            "Count:3": 1,
            "tag:10": {
              "sourceX:3": -294,
              "sourceY:3": 3,
              "sourceZ:3": -363
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Worldshaper\u0027s Sextant",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Worldshaper\u0027s Sextant is an equipment used to help build circles.\n\nHolding right-click on a block will mark the center of a circle, which can be expanded by moving the mouse. When right-click is released, a ring of phantom blocks appears where the circle\u0027s edge is. \n\n§8Shift/right-clicking removes the phantom blocks.§r\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:sextant",
              "Count:3": 1,
              "tag:10": {
                "sourceX:3": -294,
                "sourceY:3": 3,
                "sourceZ:3": -363
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "763:10": {
      "questID:3": 763,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:spreader",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Elven Spreader",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Elven Mana Spreader is the upgraded version of the Mana Spreader and allows for Mana bursts to travel longer without losing Mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:spreader",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "764:10": {
      "questID:3": 764,
      "preRequisites:11": [
        754
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:livingwood",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Portal to Alfheim",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Portal to Alfheim enables interdimensional trade with the elven race. \n\nUnlike most portals, the Portal to Alfheim cannot be travelled through.\nIf the portal runs out of Mana, the Portal will close.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:livingwood",
              "Count:3": 8,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "Botania:livingwood",
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            },
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              "id:8": "Botania:pylon",
              "Count:3": 2,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "765:10": {
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      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "random.levelup",
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          "visibility:8": "CHAIN",
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          },
          "snd_update:8": "random.levelup",
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          "desc:8": "§dSummon and defeat the Guardian of Gaia.§r\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "index:3": 0,
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              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "Botania:manaResource",
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              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "766:10": {
      "questID:3": 766,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Mana Distributor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Mana Distributor distributes Mana from bursts directed towards it evenly between all horizontally adjacent Mana Pools.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "Botania:distributor",
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              "Damage:2": 0,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "767:10": {
      "questID:3": 767,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Void",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Mana Void allows a Mana Pool with a full capacity to continue accepting Mana when it is placed atop of it.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
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              "id:8": "Botania:manaVoid",
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "768:10": {
      "questID:3": 768,
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        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
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          "name:8": "Mana Detector",
          "lockedProgress:1": 0,
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          "desc:8": "Mana Detector detects mana bursts flowing through it and emits a redstone signal. \n\nThis block allows mana bursts to pass through it without interruption.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "index:3": 0,
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              "Damage:2": 0,
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "769:10": {
      "questID:3": 769,
      "preRequisites:11": [
        657,
        672
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
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          "icon:10": {
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "Steam Decompressor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Steam Decompressor is a device that allows Dense steam to be decompressed into normal steam at a §91000 mB of Steam§r per §c1mB of Dense Steam§r.\n§8It can process up to 2mB of Dense Steam per tick.§r\n\nShould a Steam Reactor, be it Fission or Fusion, heat up to levels that would have it producing more than§9 200 mB/t§r of Steam then the added pressure from such heat will have it become §cDense Steam§r.\n "
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:steamDecompressor",
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "770:10": {
      "questID:3": 770,
      "preRequisites:11": [
        716,
        717
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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              "color:3": 2
            },
            "Damage:2": 0,
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          },
          "snd_update:8": "random.levelup",
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          "globalShare:1": 0,
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          "name:8": "Signal Flare",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Signal Flare shoots colored rounds into the sky.\n\nWhen used, entities will also be stunned when the rounds are in the sky.\n\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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            }
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      "rewards:9": {}
    },
    "771:10": {
      "questID:3": 771,
      "preRequisites:11": [
        769
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "NuclearCraft:denseSteamDecompressor",
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            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
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          "questLogic:8": "AND",
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          "name:8": "Dense Steam Decompressor",
          "lockedProgress:1": 0,
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          "isSilent:1": 0,
          "desc:8": "The Dense Steam Decompressor is a device that allows Dense steam to be decompressed into normal steam at a §c1000 mB of Dense Steam§r per §41mB of SuperDense Steam§r.\n§8It can process up to 2mB of SuperDense Steam per tick.§r\n\nShould a Steam Reactor, be it Fission or Fusion, heat up to extreme levels that would have it producing more than §c40,000 mB/t§r of Steam then the added pressure from such heat will have it become §4Super Dense Steam§r.\n "
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:denseSteamDecompressor",
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "772:10": {
      "questID:3": 772,
      "preRequisites:11": [
        846,
        911
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
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          "snd_update:8": "random.levelup",
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          "desc:8": "Most elements are found as mixtures of several isotopes but certain applications require very specific isotopes.\n\nThe Isotope Separator extracts these different isotopes from radioactive fuels and concentrate them into a pure isotopes element.\n\n§8The isotope products are used in the crafting of Fuel and Fuel Rods."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "NuclearCraft:separatorIdle",
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              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "773:10": {
      "questID:3": 773,
      "preRequisites:11": [
        500
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "StevesCarts:CartModule",
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            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Internal Storage",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Internal Storage module is the smallest storage module for minecarts, but won\u0027t occupy any sides.\n\n§nStorage:§r 3x3"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
              "Count:3": 1,
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "774:10": {
      "questID:3": 774,
      "preRequisites:11": [
        500
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 63,
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Internal Tank",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Internal Tank module is the smallest liquid storage module for minecarts.\n\n§nStorage:§r 4,000mB (4 Buckets)"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
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          "requiredItems:9": {
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              "Damage:2": 63,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "775:10": {
      "questID:3": 775,
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Front Chest",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Front Chest module is the second smallest storage module for minecarts. As the name suggests, it takes up the front slot\n\n§nStorage:§r 3x4 (12 slots)"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
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              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "776:10": {
      "questID:3": 776,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "hopperhock"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Hopperhock",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Hopperhock is a functional flower that takes item dropped in the world around it and places them in an adjacent inventory. \n\nIt does not require mana to do this, but supplying mana will increase the range of the flower.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
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              "tag:10": {
                "type:8": "hopperhock"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "777:10": {
      "questID:3": 777,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "clayconia"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Clayconia",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Clayconia is a functional flower that converts nearby Sand into balls of Clay, at the cost of mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "clayconia"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "778:10": {
      "questID:3": 778,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "bellethorn"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Bellethorne",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Bellethorne is a functional flower that deals damage to nearby entities at the cost of mana. \n\nIt does not harm players.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
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              "tag:10": {
                "type:8": "bellethorn"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "779:10": {
      "questID:3": 779,
      "preRequisites:11": [
        500
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "StevesCarts:CartModule",
            "Count:3": 1,
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Top Chest",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Top Chest module is the largest storage module for minecarts when using the Standard Hull.\n\n§nStorage§r: 6x3 (18 Slots)"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "780:10": {
      "questID:3": 780,
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        500
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "StevesCarts:CartModule",
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            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Side Chest",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Side Chests module is a mid-tier storage module for minecarts.\n\n§nStorage:§r 5x3 (15 slots)"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "781:10": {
      "questID:3": 781,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "loonium"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Loonium",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Loonium is a functional flower that uses mana to produce dungeon loot that would be found in chests in your world.\n\nIt can be disabled at will by applying a redstone signal.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "loonium"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "782:10": {
      "questID:3": 782,
      "preRequisites:11": [
        779
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "StevesCarts:CartModule",
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            "Damage:2": 6,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Extracting Chests",
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          "autoClaim:1": 0,
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          "desc:8": "The largest storage module, located at the sides of the cart. However, due to its size, it can be only used with Reinforced Hull.\n\nContrary to the name, it does not extract. \n\n§nStorage:§r 75 slots"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
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              "Damage:2": 6,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "783:10": {
      "questID:3": 783,
      "preRequisites:11": [
        500
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "StevesCarts:CartModule",
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            "Damage:2": 67,
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          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Front Tank",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Front Tank module is the second cheapest to craft liquid storage module for minecarts.\n\n§nStorage:§r 8,000mB (8 Buckets)"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
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              "Damage:2": 67,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "784:10": {
      "questID:3": 784,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
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            "tag:10": {
              "type:8": "jadedAmaranthus"
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Jaded Amaranthus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Jaded Amaranthus is a functional flower that generates Mystical Flowers at the cost of mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "jadedAmaranthus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "785:10": {
      "questID:3": 785,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "orechid"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Orechid",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Orechid is a functional flower that generates ores in nearby Stone, at the cost of mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "orechid"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "786:10": {
      "questID:3": 786,
      "preRequisites:11": [
        500
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "StevesCarts:CartModule",
            "Count:3": 1,
            "Damage:2": 64,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Side Tanks",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Side Tanks module is the cheapest to add liquid storage module for minecarts.\n\n§nStorage:§r 8,000mB (8 Buckets)"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "StevesCarts:CartModule",
              "Count:3": 1,
              "Damage:2": 64,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "787:10": {
      "questID:3": 787,
      "preRequisites:11": [
        785,
        286
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "orechidIgnem"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Orechid Ignem",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Orechid Ignem is a functional flower that generates Nether ores in nearby Netherrack, at the cost of mana.\n\nMust be in the Nether to function.\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "orechidIgnem"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "788:10": {
      "questID:3": 788,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "solegnolia"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Solegnolia",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Solegnolia is a functional flower that blocks magnets from working in an area around it. \n\nIt does not require mana to function.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "solegnolia"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "789:10": {
      "questID:3": 789,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "dreadthorn"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dreadthorne",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Dreadthorne is a functional flower that uses mana to inflict damage on targeted mobs in its vicinity. \n\nIt will only damage adult animals, no baby mobs will be hurt by the Dreadthorne.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "dreadthorn"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "790:10": {
      "questID:3": 790,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "heiseiDream"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Heisei Dream",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Heisei Dream is a functional flower that uses mana to awaken feelings of anger in nearby mobs. \n\nThis flower uses mana to turn hostile mobs against eachother, with a range of 5 blocks. \n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "heiseiDream"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "791:10": {
      "questID:3": 791,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "spectranthemum"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Spectranthemum",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Spectranthemum is a functional flower that uses mana to teleport item dropped nearby to a bound block within its 12 block range.\n\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "spectranthemum"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "792:10": {
      "questID:3": 792,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "bubbell"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Bubbell",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Bubbell is a functional flower that yses mana to create a sphere of air with an 11 block radius. \n\nThis air replaces water, but when flower stops working, water will returns into area.\n\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "bubbell"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "793:10": {
      "questID:3": 793,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "rannuncarpus"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Rannuncarpus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Rannuncarpus is a functional flower that will pick up and place any dropped item close by.\n\nIt does not require mana to function, though its range can be increased by providing it with mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "rannuncarpus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "794:10": {
      "questID:3": 794,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "tigerseye"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Tigerseye",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Tigerseye is a functional flower that uses mana to prevent creepers within range from exploding. \n\nCreepers affected by this flower will run away from players.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "tigerseye"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "795:10": {
      "questID:3": 795,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "marimorphosis"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Marimorphosis",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Marimorphosis is a functional flower that uses mana to turn stone in its vicinity into Metamorphic Stone.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "marimorphosis"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "796:10": {
      "questID:3": 796,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "tangleberrie"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Tangleberrie",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Tangleberrie is a functional flower that will use mana to keep mobs and animals within circle ward with a radius of 5 blocks.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "tangleberrie"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "797:10": {
      "questID:3": 797,
      "preRequisites:11": [
        716
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "exoflame"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Exoflame",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Exoflame is a functional flower that uses Mana to power furnaces that are close to it.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "exoflame"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "798:10": {
      "questID:3": 798,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "agricarnation"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Agricarnation",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Agricarnation is a functional flower that uses mana to speed up crop growth.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "agricarnation"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "799:10": {
      "questID:3": 799,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "fallenKanade"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Fallen Kanade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Fallen Kanade is a functional flower that uses mana to generate an area of effect field of §dRegeneration III§r.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "fallenKanade"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "800:10": {
      "questID:3": 800,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "daffomill"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Daffomill",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Daffomill is a functional flower that uses mana to push dropped item in whichever direction it is oriented. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "daffomill"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "801:10": {
      "questID:3": 801,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "vinculotus"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Vinculotus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Tigerseye is a functional flower that uses mana to prevent nearby Enderman from teleportation.\n\nInstead of it, they will teleports to position of flower.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "vinculotus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "802:10": {
      "questID:3": 802,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "pollidisiac"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Pollidisiac",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Pollidisiac is a functional flower that uses mana to provide valid food items from an adjacent inventory to any passive mobs in the vicinity that accept feeding.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "pollidisiac"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "803:10": {
      "questID:3": 803,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "medumone"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Medumone",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Medumone is a functional flower that uses mana to apply an extreme §9Slowness §reffect to any mobs in its vicinity.\n\nThis does not affect players.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "medumone"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "804:10": {
      "questID:3": 804,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "jiyuulia"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Jiyuulia",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Jiyuulia is a functional flower that uses mana to keep any nearby mobs or animals out of a circular area.\n\nThis does not affect players.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "jiyuulia"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "805:10": {
      "questID:3": 805,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "hyacidus"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Hyacidus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Hyacidus is a functional flower that uses mana to apply a §aPoison§r effect to any mobs in its vicinity.\n\nThis does not affect players.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "hyacidus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "806:10": {
      "questID:3": 806,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "daybloom"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Daybloom",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Daybloom is a passive mana generating flower that will produce mana during the day. \nEach flower produces a very small amount of mana continuously as long as the sun is visible.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "daybloom"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "807:10": {
      "questID:3": 807,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "nightshade"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Nightshade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Nightshade is a passive mana generating flower that will produce mana at night. \n\nIt is the nocturnal counterpart to the Daybloom and generates the same amount of mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "nightshade"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "808:10": {
      "questID:3": 808,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "hydroangeas"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Hydroangeas",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Hydroangeas is a passive mana generating flower that will produce mana by absorbing water blocks around it. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "hydroangeas"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "809:10": {
      "questID:3": 809,
      "preRequisites:11": [
        711
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "endoflame"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Endoflame",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Endoflame is an active mana generating flower that will devour any burnable material that lands on the ground nearby and convert it to mana over time.\n\nIt is the most accessible but least productive out of all active generating flowers.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "endoflame"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "810:10": {
      "questID:3": 810,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "thermalily"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Thermalily",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Thermalily is an active mana generating flower that absorbs lava blocks around it to generate mana. \n\nIt generates mana at a much greater rate than most flowers.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "thermalily"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "811:10": {
      "questID:3": 811,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "arcanerose"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Rosa Arcana",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Rosa Arcana is an active mana generating flower that absorbs experience from players around it to generate mana. \n\nThe mana produced is based off points absorbed, not levels. \nIt will not absorb experience if full of mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "arcanerose"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "812:10": {
      "questID:3": 812,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "munchdew"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Munchdew ",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Munchdew is an active mana generating flower that will produce mana by consuming nearby Leaves.\n\nIt does not produce any of the usual drops from leaves.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "munchdew"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "813:10": {
      "questID:3": 813,
      "preRequisites:11": [
        720
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "entropinnyum"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Entropinnyum",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Entropinnyum is an active mana generating flower that turns explosions into a massive burst of mana. \n\nAll the force of the blast will go into the flower, there will be no physical damage from the explosion.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "entropinnyum"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "814:10": {
      "questID:3": 814,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "kekimurus"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Kekimurus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Kekimurus is a unique and unusual flower. \n\nIt generates Mana from consuming Cake and stores it in an internal buffer.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "kekimurus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "815:10": {
      "questID:3": 815,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "gourmaryllis"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Gourmaryllis",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Gourmaryllis is an active mana generating flower that will produce mana by consuming food items dropped in its vicinity.\n\nIt will only produce mana from one food item at a time, but it will consume any food item dropped by it even if it\u0027s currently unable to use it to produce mana, making timing important.\n\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "gourmaryllis"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "816:10": {
      "questID:3": 816,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "narslimmus"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Narslimmus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Narslimmus is an active mana generating flower that will produce mana by destroying any Slime mobs that naturally spawn nearby.\n\nThe amount of mana produced depends on the size of the slime, the larger slimes will produce more mana. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "narslimmus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "817:10": {
      "questID:3": 817,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "spectrolus"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Spectrolus",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Spectrolus is an active mana generating flower that will produce mana by devouring wool of the correct color.\n\nThis flower requires all 16 colors of wool and will consume them in a spectrum starting with White.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "spectrolus"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "818:10": {
      "questID:3": 818,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "rafflowsia"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Rafflowsia",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Rafflowsia is an active mana generating flower that will produce mana by devouring passive mana generating flower.\n\nThe Rafflowsia has diminishing returns if the same type of flower is consumed multiple times in a row.\n\n§8§oPassive generating flowers include the Daybloom, Nightshade, and Hydroangeas.§r\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "rafflowsia"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "819:10": {
      "questID:3": 819,
      "preRequisites:11": [
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:specialFlower",
            "Count:3": 1,
            "tag:10": {
              "type:8": "dandelifeon"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Dandelifeon",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Dandelifeon is the most complex and most rewarding of the mana generating options. \n\nFollowing the basic principles of Conway\u0027s Game of Life, this flower produces mana from §aCellular Blocks§r that reach the 1 block range of the flower in the center of the board. \n\n§5Before attempting to use this flower, a basic understanding of §oConway\u0027s Game of Life§r§5 is recommended.§r\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:specialFlower",
              "Count:3": 1,
              "tag:10": {
                "type:8": "dandelifeon"
              },
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "820:10": {
      "questID:3": 820,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Velocity",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Velocity, when installed on a Mana Spreader, causes each mana burst fired to travel faster. \n\nAs a trade off, the mana burst will carry less mana to begin with and the usual range of 12 blocks before losing mana is reduced.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "821:10": {
      "questID:3": 821,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Potency",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Potency, when installed on a Mana Spreader,allows each mana burst to carry double the amount of mana. \n\nAs a trade off, the mana burst will travel more slowly and after the range of 12 blocks mana will dissipate at a faster rate per block travelled.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "822:10": {
      "questID:3": 822,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Resistance",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Resistance, when installed on a Mana Spreader,  increases the range that a mana burst can travel before losing mana from 12 blocks to 21 blocks. \n\nAs a trade off, the burst will travel more slowly.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "823:10": {
      "questID:3": 823,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Efficiency",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Efficiency, when installed on a Mana Spreader, makes mana bursts lose mana at a slower rate. \n\nAs a trade off, the range the mana burst can travel before this loss starts is reduced.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "824:10": {
      "questID:3": 824,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Bounce",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Bounce, when installed on a Mana Spreader, causes mana bursts to bounce off of blocks they hit rather than dissipating.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "825:10": {
      "questID:3": 825,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 6,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Gravity",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Gravity, when installed on a Mana Spreader, causes mana bursts to arc downwards as they travel. \n\nThese bursts also have an increased range before beginning to lose mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 6,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "826:10": {
      "questID:3": 826,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 7,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Bore",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Bore, when installed on a Mana Spreader, causes mana bursts to break any blocks they encounter. \n\nEach block broken in this way consumes a small amount of mana from the burst.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 7,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "827:10": {
      "questID:3": 827,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 8,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Damaging",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Gravity, when installed on a Mana Spreader, causes the mana bursts to damage any entities it crosses in its path. \n\nThe burst will deal §c2 hearts§r of damage when it touches an entity, it will consume a small amount of mana each time damage is dealt.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 8,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "828:10": {
      "questID:3": 828,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 9,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Phantom",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Phantom, when installed on a Mana Spreader, allows mana bursts to travel through blocks instead of dissipating on them. \n\nThe usual range of 12 blocks before the burst loses mana is reduced.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 9,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "829:10": {
      "questID:3": 829,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Magnetizing",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Magnetizing, when installed on a Mana Spreader, creates mana bursts that are attracted to nearby mana accepting blocks. \n\nThese bursts will travel more slowly.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 10,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "830:10": {
      "questID:3": 830,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 11,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Entropic",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Entropic, when installed on a Mana Spreader, creates mana bursts that explode on contact with anything that is not a mana accepting block.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 11,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "831:10": {
      "questID:3": 831,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 12,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Influence",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Influence, when installed on a Mana Spreader, causes any nearby items, experience orbs, or falling blocks to travel with the mana bursts to their destination. \n\nThe influence has a range of 3 blocks in every direction from the mana burst itself.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 12,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "832:10": {
      "questID:3": 832,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 13,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Weight",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Weight, when installed on a Mana Spreader, makes any block hit by its mana bursts affected by gravity. \n\nBlocks hit by this mana burst will fallmuch like Sand and Gravel if there is no block beneath them.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 13,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "833:10": {
      "questID:3": 833,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 15,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Kindle",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Kindle, when installed on a Mana Spreader, gives mana bursts the ability to set any blocks they hit on fire. \n\nThis does not affect living entities. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 15,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "834:10": {
      "questID:3": 834,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 16,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Force",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Force, when installed on a Mana Spreader, makes mana bursts affect blocks in the same way a piston would. \n\nThe block hit by this mana burst will be pushed in the same direction that the burst was travelling.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 16,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "835:10": {
      "questID:3": 835,
      "preRequisites:11": [
        744
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 17,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Flash",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Flash, when installed on a Mana Spreader, makes mana bursts create a decorative flame of light on contact with a block. \n\nThis flame will have the same color as the mana burst that created it.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 0,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 17,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "836:10": {
      "questID:3": 836,
      "preRequisites:11": [
        744,
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 14,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Paintslinger",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Paintslinger, when it is mixed with any color of floral powder it can be installed on Mana Spreader or Mana Blaster to turn their Mana Bursts into colorful ones. \n\nWhen a colored Burst hits Wool, Glass or Hardened Clay it dyes that block and connected blocks of the same type and colour to match the color of the Burst. \n\nThis also works to dye Sheep.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 14,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "837:10": {
      "questID:3": 837,
      "preRequisites:11": [
        3961
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "betterquesting:placeholder",
            "Count:3": 1,
            "tag:10": {
              "orig_meta:3": 0,
              "orig_id:8": "GalacticraftCore:item.null"
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Asteroids",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Reach the Asteroids!"
        }
      },
      "tasks:9": {
        "0:10": {
          "visible:1": 0,
          "invert:1": 0,
          "range:3": -1,
          "index:3": 0,
          "structure:8": "",
          "hideInfo:1": 0,
          "posX:3": 0,
          "posY:3": 0,
          "posZ:3": 0,
          "biome:3": -1,
          "name:8": "",
          "dimension:3": -30,
          "taxiCabDist:1": 0,
          "taskID:8": "bq_standard:location"
        }
      },
      "rewards:9": {}
    },
    "838:10": {
      "questID:3": 838,
      "preRequisites:11": [
        744,
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 18,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Warp",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Warp, when installed on a Mana Spreader, causes mana bursts fired at a Force Relay to warp directly to the bound block upon impact.\n\nThe mana burst will continue at the same speed and angle it was going when it hit the Force Relay.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 18,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "839:10": {
      "questID:3": 839,
      "preRequisites:11": [
        744,
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 19,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Redirective",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Redirective, when installed on a Mana Spreader, causes the mana burst to turn any Spreader it hits to point in the direction the mana burst originated from. \n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 19,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "840:10": {
      "questID:3": 840,
      "preRequisites:11": [
        744,
        764
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 20,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Celebratory",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Celebratory, when installed on a Mana Spreader, causes mana bursts to detonate into a firework display on contact with anything that is not a mana accepting block. \n\nThe firework color will match the color of the mana burst.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 20,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "841:10": {
      "questID:3": 841,
      "preRequisites:11": [
        770,
        286
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Botania:lens",
            "Count:3": 1,
            "tag:10": {},
            "Damage:2": 21,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Mana Lens: Flare",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Mana Lens: Flare, when installed on a Mana Spreader, causes the spreader to fire a continuous decorative burst in whatever color the lens is dyed.\n\nThis removes all other spreader functionality other than collecting mana.\n\n\nConsult the Lexica Botania for additional information."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Botania:lens",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 21,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "842:10": {
      "questID:3": 842,
      "preRequisites:11": [
        720,
        590
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "TwilightForest:item.magicMapFocus",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "A Portal between Worlds",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "To enter the Twilight Forest you require to build its portal:\n\n\n\n-Create a shallow pond of §9water§r:\n\n§9  ▉▉\n  ▉▉\n§r\n-Surround it with §anatural vegetation§r, such as flowers or mushrooms:\n  \n§9§a▉▉▉▉\n§a▉§9▉▉§a▉\n▉§9▉▉§a▉\n▉▉▉▉\n§r\n\n-Drop a §6Magic Focus§r within to activate it.\n§8\n§oIf done correctly a thunder will strike down the pond and turn it into a portal.\n\n\n§lThe ritual cannot be done indoors.\n\n\n\n"
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        878
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:shelfcompass",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Witch House Locator",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Witch Hunter\u0027s long ago discovered that the secret to a witch\u0027s power was their use of Poppets combined with Poppet Shelves. \nThey developed a way to track down such devices and so cut off this capability.\n\nThe Poppet Shelf Compass illuminates its crystals the closer the Witch Hunter gets to a Poppet Shelf."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:shelfcompass",
              "Count:3": 1,
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "881:10": {
      "questID:3": 881,
      "preRequisites:11": [
        882
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:silversword",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Silver Sword",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Silver Sword has similar stats to that of a golden sword, although it is less enchantable.\n\nBecause it is made of silver it is very effective against werewolves, when a werewolf is hit by such a sword, the damage will be doubled and the resistance a werewolf has to normal damage will be ignored.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:silversword",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "882:10": {
      "questID:3": 882,
      "preRequisites:11": [
        878
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Mekanism:Dust",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Silvered Hunter Armor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Silvered Hunter Armor is an upgrade to normal Witch Hunter Armor which adds significant protection from werewolves. \n\nWhen the wearer is attacked by a werewolf:\n\n§b-The armor rating of the armor is doubled.\n-The attacker will take a small amount of fire damage.\n-The armor will take next to no damage from the attack."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:hunterhatsilvered",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "witchery:huntercoatsilvered",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "witchery:hunterlegssilvered",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "3:10": {
              "id:8": "witchery:hunterbootssilvered",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "883:10": {
      "questID:3": 883,
      "preRequisites:11": [
        882
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "TConstruct:jerky",
            "Count:3": 1,
            "Damage:2": 7,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Vampire Hunter Set",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Hunter Dawn Armor is an upgrade to Silvered Hunter Armor which adds significant protection from vampires and werewolves. \n\nWhen the wearer is attacked by a vampire or werewolf:\n\n§4-The armor rating of the armor is doubled.\n-If the attacker is a werewolf, will take a small amount of fire damage.\n-The armor will take next to no damage from the attack.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:hunterhatgarlicked",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "witchery:huntercoatgarlicked",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "witchery:hunterlegsgarlicked",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "3:10": {
              "id:8": "witchery:hunterbootsgarlicked",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "884:10": {
      "questID:3": 884,
      "preRequisites:11": [
        883
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
            "Count:3": 64,
            "Damage:2": 162,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Wooden Stake",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Wooden Stake through the heart is one of the few ways a Vampire may be killed, although it is not so easy to get them in a position where such a precise strike can be applied. \n\nThe most effective way, is to use the Wooden Stake on a Vampire when it is sleeping! Doing so will instantly kill the vampire. \n\nIf that fails, fire is the next best option to kill a Vampire.\nIt is always best to fight a Vampire under the daylight as they will burn from it."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 162,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "885:10": {
      "questID:3": 885,
      "preRequisites:11": [
        884
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:sungrenade",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Solar Grenade",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Sunlight Collector is an ingenious device that allows a Quartz Sphere to be charged with sunlight and made into a Sunlight Grenade, which is an excelled weapon to combat the undead.\n\nOnce made, collectors must be placed next to a Daylight Sensor.\n\nIf a sphere receives all of the sunlight from the break of dawn, though to midday it will be charged. There must be no break in the daylight sensors reception of the sun otherwise the charging will fail. \n\n\n\nA §6Sunlight grenade §rcontains concentrated sunlight, which is released after it is thrown, illuminating the immediate area, and burning any undead that get too close. \n\nAfter some seconds the grenade will burst. When the grenade bursts any creature nearby will be blinded and any undead creatures or vampires nearby will be burnt.\n\n§8Sunlight Grenades can be deployed from a dispenser."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:ingredient",
              "Count:3": 1,
              "Damage:2": 92,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "witchery:daylightcollector",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "886:10": {
      "questID:3": 886,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:garlicgarland",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Garlic Garland",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A Garlic Garland, when placed, will keep Vampires away. \n\nA vampire will move away from a garlic garland, unable to pass it. \n\nAlso a vampire will not be able to break a placed garland, it will actually burn them if they do.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "witchery:garlicgarland",
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              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "887:10": {
      "questID:3": 887,
      "preRequisites:11": [
        874
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "visibility:8": "HIDDEN",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "witchery:ingredient",
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            "Damage:2": 146,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "First Hunt",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 1,
          "desc:8": ""
        }
      },
      "tasks:9": {
        "0:10": {
          "item:10": {},
          "partialItemMatch:1": 1,
          "ignoreItemNBT:1": 0,
          "targetID:8": "Villager",
          "requiredUses:3": 3,
          "ignoreTargetNBT:1": 1,
          "index:3": 0,
          "targetSubtypes:1": 1,
          "onHit:1": 0,
          "targetNBT:10": {},
          "onInteract:1": 1,
          "taskID:8": "bq_standard:interact_entity"
        }
      },
      "rewards:9": {
        "0:10": {
          "hideCommand:1": 1,
          "rewardID:8": "bq_standard:command",
          "viaPlayer:1": 0,
          "index:3": 0,
          "command:8": "/summon GrimoireOfGaia.Witch ~ ~15 ~"
        },
        "1:10": {
          "hideCommand:1": 1,
          "rewardID:8": "bq_standard:command",
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          "index:3": 1,
          "command:8": "/summon GrimoireOfGaia.Witch ~ ~15 ~"
        },
        "2:10": {
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          "index:3": 2,
          "command:8": "/summon GrimoireOfGaia.Witch ~ ~15 ~"
        }
      }
    },
    "888:10": {
      "questID:3": 888,
      "preRequisites:11": [
        887
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
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          "icon:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Sponsorship",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 1,
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        }
      },
      "tasks:9": {
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          "index:3": 0,
          "targetNBT:10": {
            "isShrunk:1": 0,
            "Attributes:9": {
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                "Base:6": -2.0,
                "Name:8": "tc.mobmod"
              },
              "1:10": {
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                "Name:8": "am2.maxManaBonus"
              },
              "2:10": {
                "Base:6": 0.0,
                "Name:8": "am2.maxBurnoutBonus"
              },
              "3:10": {
                "Base:6": 1.0,
                "Name:8": "am2.xpMultiplier"
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              },
              "5:10": {
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              },
              "6:10": {
                "Base:6": 56.0,
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              },
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              },
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              "9:10": {
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            },
            "Invulnerable:1": 0,
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            "PersistenceRequired:1": 0,
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            "Leashed:1": 0,
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              "4:10": {}
            },
            "CustomName:8": "",
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          },
          "damageType:8": "",
          "required:3": 3,
          "taskID:8": "bq_standard:hunt",
          "target:8": "GrimoireOfGaia.Witch",
          "subtypes:1": 1
        }
      },
      "rewards:9": {
        "0:10": {
          "hideCommand:1": 0,
          "rewardID:8": "bq_standard:command",
          "viaPlayer:1": 0,
          "index:3": 0,
          "command:8": "/say Congratulations VAR_NAME, you\u0027ve got yourself a sponsor!"
        },
        "1:10": {
          "rewardID:8": "bq_standard:item",
          "index:3": 1,
          "rewards:9": {
            "0:10": {
              "id:8": "witchery:hunterhat",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "witchery:huntercoat",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "2:10": {
              "id:8": "witchery:hunterlegs",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "3:10": {
              "id:8": "witchery:hunterboots",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          }
        }
      }
    },
    "889:10": {
      "questID:3": 889,
      "preRequisites:11": [
        587,
        583
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "random.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Natura:natura.flintandblaze",
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Wand of Sparking",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A touch of magic, albeit infernal, is the witches\u0027 way of lighting up a fire.\n\nHandle with care."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
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          "desc:8": "The ME IO Port transfers data between an ME Storage Cell and the ME Network. \n\nThe top of the UI indicates which direction you wish to move the data, into the cell, or into the networks.\nWhen used with automation, the input is the top or bottom, and the output is any of the sides.\n\nIf your storing data onto cells its usually a good idea to pre-format them, that way you can get just the items you\u0027re interested in, and not get tons of extra items.\n\n§8§o\nRequires a channel to function.\n\n"
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      },
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          "questLogic:8": "OR",
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          "name:8": "Channels",
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          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "Channels are the wires within a cable required by devices that need to receive data.\n\nMost devices and the standard cable can only support up to 8 channels §8(since all devices are equipped with standard cable)§r. \n\n\n§oAs such, if you connect 9 devices requiring 1 channel each to your standard 8 channel cable, only 8 of those devices will work.§r\n\n\nThere are 2 types of network depending on the level of channel management:\n\n§6Ad-Hoc Network:§r\nThis is the most primitive of networks consisting of just cables and devices.\n\nIt requires every device to be wired to the entire network, so you can only have up to 8 devices in total §cregardless of cable channel capacity§8 (remember, devices only have 8 channels, requiring 1 channel per device in the network). \n\n§r§c§nOnce an Ad-Hoc network exceeds 8 devices, the network will be unable to allocate channels and everything will shutdown.\n\n\n§r§dManaged Network:§r\nThis is a network containing an ME Controller§r.\n \nUnlike an Ad-Hoc Network, devices only need to be directly connected to an ME Controller to communicate with the entire network§r. \n\nThe ME Controller will route any data it receives to the appropriate recipient.\n\n\n§8Also note that cables will always take the shortest path to the controller, or if both are equally as short, choose one path at random.\n\nThis rule applies even when there are no available channels on the shortest path. \n\nPlan accordingly!\n\n"
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      "properties:10": {
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          "name:8": "Fuzzy Card",
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          "desc:8": "This Card adds a Fuzzy damage comparison tab to ME Network devices.\n\nSettings are: \n\n§b-Split damage at 99% : Items below 99% durability are filtered as broken.\n§2-Split damage at 75% : Items below 75% durability are filtered as broken.\n§6-Split damage at 50% : Items below 50% durability are filtered as broken.\n§c-Split damage at 25% : Items below 25% durability are filtered as broken.\n§8-Ignore"
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          "name:8": "Pattern Capacity Card",
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          "desc:8": "This Card adds capacity to the pattern inventory of the §bME Interface§r."
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "desc:8": "This Card changes the item filter of ME Network devices to §4blacklist§r instead of whitelisting the configuration items."
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          "desc:8": "This card increases the speed of items being transfered, this also increases the idle drain of the machine by 1 AE/t per upgrade."
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      "properties:10": {
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          "name:8": "Redstone Card",
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          "desc:8": "This Card adds a Redstone Signal tab to ME Network devices allowing to set activation dependant on the signal received. \n\n\nSettings are: \n\n§4-Always active.\n§c-Active without or with signal\n§6-Activate once per pulse."
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          "name:8": "Crafting Card",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "This card allows ME Network devices to draw on the §5ME Auto Crafting system§r when items run out of stock by placing automatic job orders.\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
          "consume:1": 0,
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      "rewards:9": {}
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          "isSilent:1": 0,
          "desc:8": "This Card adds capacity to the config inventory of the §bME Network Import §rand §6Export Bus§r devices."
        }
      },
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          "icon:10": {
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          "name:8": "Botania Integration",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 1,
          "desc:8": "[Hidden] Unlocks Forgotten Relics"
        }
      },
      "tasks:9": {},
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          "command:8": "/thaumcraft research VAR_NAME BOTANY"
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          "name:8": "Cable Anchors",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "Cable anchors prevent connections from forming on the side they\u0027re mounted on.\n\nAlso used to craft §6Cable Facades§r to hide any of your cableworks."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "appliedenergistics2:item.ItemMultiPart",
              "Count:3": 1,
              "Damage:2": 120,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "976:10": {
      "questID:3": 977,
      "preRequisites:11": [
        950,
        951
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "appliedenergistics2:item.ItemMultiPart",
            "Count:3": 1,
            "Damage:2": 240,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "Import Bus",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "Pulls items from the inventory it is pointed at and imports them into the ME Network\u0027s Networked Storage.\n\nYou can specify which items it will pull out via the UI, else it tries to pull out any item in the adjacent inventory. \n§8§o\n\nRequires a channel."
        }
      },
      "tasks:9": {
        "0:10": {
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          "autoConsume:1": 1,
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          "index:3": 0,
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              "Damage:2": 240,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "977:10": {
      "questID:3": 978,
      "preRequisites:11": [
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        951
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 260,
            "OreDict:8": ""
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "OR",
          "repeat_relative:1": 1,
          "name:8": "Export Bus",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Export Bus exports items from the ME Network\u0027s Networked Storage and places them into the inventory it faces. \n\nYou must configure which items it will insert, leaving the configuration blank will result in nothing.\n§8\n\nRequires a channel."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "Count:3": 1,
              "Damage:2": 260,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "978:10": {
      "questID:3": 979,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 80,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Toggle Bus",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Toggle Bus is a cable extension that allows its connection state to be toggled via redstone.\n \nWhen redstone signal supplied, the part enables the connection, allowing you to connect a section of a ME Network."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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              "Damage:2": 80,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "979:10": {
      "questID:3": 980,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 100,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Inverted Toggle Bus",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Inverted Toggle Bus is a cable extension that allows its connection state to be toggled via redstone.\n \nWhen redstone signal supplied, the part disables the connection, allowing you to cut off a section of a ME Network."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "appliedenergistics2:item.ItemMultiPart",
              "Count:3": 1,
              "Damage:2": 100,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "980:10": {
      "questID:3": 981,
      "preRequisites:11": [
        953,
        979
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "appliedenergistics2:item.ItemMultiPart",
            "Count:3": 1,
            "Damage:2": 280,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Level Emitter",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Level Emitter can indicate either the level of a specified item or the ME Network energy level. \nYou can set the threshold and if the ME Level Emitter will emit a redstone signal or turn it off.\n\n§8§oRequires a channel to function.\nIf its power or channel is lost the emitter will switch to an off state."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "appliedenergistics2:item.ItemMultiPart",
              "Count:3": 1,
              "Damage:2": 280,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "981:10": {
      "questID:3": 982,
      "preRequisites:11": [
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      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "appliedenergistics2:item.ItemMultiPart",
            "Count:3": 1,
            "Damage:2": 360,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Crafting Terminal",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Crafting Terminal is the upgraded version of the §dME Terminal §rwhich has an integrated crafting grid with access to a ME Network\u0027s Networked Storage.\n\n§8§o\nIt also requires a Channel to function."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "appliedenergistics2:item.ItemMultiPart",
              "Count:3": 1,
              "Damage:2": 360,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "982:10": {
      "questID:3": 983,
      "preRequisites:11": [
        952
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "appliedenergistics2:item.ItemMultiPart",
            "Count:3": 1,
            "Damage:2": 400,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Storage Monitor",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Storage Monitor is a simple way to see the current level of a specified item. There are several interactions to modify it.\n\n§aRightclick with item§r\nWill display the current level of that item if not locked.\n\n§cRightclick with hand§r\nWill reset the display if not locked.\n\n§5Rightclick with wrench§r\nWill toggle the lock."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "appliedenergistics2:item.ItemMultiPart",
              "Count:3": 1,
              "Damage:2": 400,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "983:10": {
      "questID:3": 984,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "Count:3": 1,
            "Damage:2": 420,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Conversion Monitor",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The ME Conversion Monitor is the upgraded version of the ME Storage Monitor. \nIt adds the ability to directly withdraw from or store items into the ME Network.\n\nMuch like its predecessor, it can be locked (or unlocked) by right-clicking it with a wrench or network tool. \n\nWhen unlocked, it will display any item it\u0027s right-clicked with. \n\nShift-right-clicking inserts the item into the network while shift-double-right-clicking inserts all items of the type displayed into the network. \n\nIf the monitor is locked, right-clicking attempts to pull out a stack of the item displayed. \n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "appliedenergistics2:item.ItemMultiPart",
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              "Damage:2": 420,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "984:10": {
      "questID:3": 985,
      "preRequisites:11": [
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        951
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "appliedenergistics2:tile.BlockSecurity",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Security Terminal",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "Allows you to configure which users, and what permissions the users have with the ME System. \nBy existing it enforces permissions on the usage of the system.\n\nThe player who places the ME Security Terminal has full control over the network and cannot exclude himself any rights. \n\n\nBy adding a blank §6Biometric Card§r you define a default behavior for every player who has no own Biometric Card registered.\n\nConversely, you can right-click any player with a §6Biometric Card §(§8(or shift-right click to tag yourself)§r to define their specific permissions.\n\n\n§8§oA configured Biometric Card must be placed within the Security Terminal.\n\nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives is not directly provided by the security Terminal. \n\nIf you need to protect your system from physical vandalism you will need another form of physical security."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "appliedenergistics2:tile.BlockSecurity",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "appliedenergistics2:item.ToolBiometricCard",
              "Count:3": 1,
              "tag:10": {},
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "985:10": {
      "questID:3": 986,
      "preRequisites:11": [
        982
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "appliedenergistics2:item.ItemMultiPart",
            "Count:3": 1,
            "Damage:2": 340,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "ME Pattern Terminal",
          "lockedProgress:1": 0,
          "autoClaim:1": 1,
          "isSilent:1": 0,
          "desc:8": "The Pattern Terminal is an ME Crafting Terminal with the added feature that it can encode recipes to a Blank Pattern.\n\nThere are two modes for pattern encoding:\n\n\n§6Crafting Encoding:§r\nYou specify the input crafting materials on a standard 3x3 crafting grid, and the recipe output is determined automatically.\n\n§8§oOnly used for crafting table recipes.§r\n\n\n§bProcessing Encoding:§r\nYou specify the input materials and the outputs, including quantity, by placing items in the interface. \n\n§8§oDesigned for use with machines that do not use crafting recipes; such as furnaces and pulverizers.\n\n§r§l\nThis is the first step into automatic crafting and unlocks \"Matter Overdrive\"."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "appliedenergistics2:item.ItemMultiPart",
              "Count:3": 1,
              "Damage:2": 340,
              "OreDict:8": ""
            },
            "1:10": {
              "id:8": "appliedenergistics2:item.ItemMultiMaterial",
              "Count:3": 1,
              "Damage:2": 52,
              "OreDict:8": ""
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "986:10": {
      "questID:3": 987,
      "preRequisites:11": [
        118
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine",
            "Count:3": 1,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Iron Furnace",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Iron Furnace is 25% more fuel efficient than the vanilla Furnace, and also 20% faster.\n\nLava based fuel sources are only 10% as efficient in an Iron Furnace as they are in a vanilla Furnace."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockMachine",
              "Count:3": 1,
              "Damage:2": 1,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "987:10": {
      "questID:3": 988,
      "preRequisites:11": [
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        120
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:itemRecipePart",
            "Count:3": 64,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Electrical Current",
          "lockedProgress:1": 0,
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          "desc:8": "Before you go further there are two thing you need to know first:\n\n§c§4§3§1§2§3§lEnergy Units §r(or EU for short) is the power produced by most machines in this chapter. There are 2 important measurements to know:\n\n\n§l-EU/t§r§o (Energy Units per Tick)§r: This is the measurement of the rate of energy produced/consumed per tick.\n\n1 tick \u003d 0.05 seconds \n\n\n§l-Voltage : §rThis measures how strongly EU is being pushed through.\n\n§oIn simpler terms, if EU was water, how much pressure is being used to move it around.§r\n\nIf a machine is overvolted§l§r §l§n§r§c§nit will explode§r.\nIf a cable is overvolted §r§r§r§l§o§o§n§r§l§n§r§c§nit will evaporate§r.\n\n§6§o§o§l§5§n§n§o§n§r§o§r§m§r§4§5§l§r§l\n\n\nIncreasing §nEU/t§r§l will not increase §nVoltage§r§l."
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          "desc:8": "So you can\u0027t tell how much §lVoltage§r a machine or cable can handle?\n\nThe way to identify it is by looking at the tooltip of the  item/block for §lEU/t§r. \n\nThis defines the §opacket size§r:\n\n\n§a§b1. Low Voltage - 32 EU/t or less\n§e§a2. Medium Voltage -  128 EU/t or less\n§c§b§e3. High Voltage -  512 EU/t or less\n§5§c4. Extreme Voltage - 2048 EU/t or less\n§55. Insane Voltage - 8196 EU/t or less\n§r\n§n§nELI5§r§r: \n\n§o§oIf asked to move water from a pond to a pool, the size of the container used would be important. \n\n§r§rWith a tea cup it would take forever but with a cauldron you would fail to carry it. §l§l§6§6§l§l§r§r§o§o§o§o§r\n\n§nThe packet is the container and EU/t is its max capacity."
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          "desc:8": "The EU-Reader is a device used to measure the amount of EU/t and Voltage passing through Cables or storage devices.\n§oRight-click a machine or cable with it to open the GUI.§r\n\nThe each mode can be selected by clicking on the quarters of the switch (the one on the right).\n\n§9§lEnergyIn:§r How much energy is entering the block.§c\n§lEnergyOut:§r How much energy is leaving the block.\n\n§l§r§a§lEnergyGain:§r Net energy gain/loss of the machine §o§8§o(EnergyIn - EnergyOut)\n§r§6\n\n§lVoltage:§r 1 for §bLow Voltage§r all the way to 5 for §5Insane Voltage§r."
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          "name:8": "Quantum Specs",
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          "desc:8": "Each piece of the Quantum Suit offers additional features too.\n\n§l§n§r§lQuantum Helmet:\n\n§r§l§r§n§bReplenishes underwater breath bar§r: costs 1 000 EU\n§n§6Replenishes food bar per point§r: costs food cans §nin the inventory\n§dCure poison effect per level:§r costs 10 000 EU\n§n§5Cure wither effect per level§r: costs 20 000 EU\n§n§aCures radiation effect per level§r: costs 20 000 EU\n§n§cNightvision Goggles night vision ability§r: costs 25 000 EU\n\n\n§§§lQuantum Chestplate:\n\n§rEnables jetpack mode and hover mode for additional airbourne control.\n\nTo enable/disable the JetPack mode: §oBoost Key + Mode Switch Key\n§rTo enable/disable hover mode: §oJump + Mode Switch Key\n\n\n§r§lQuantum Leggings:§r\n\nCharged Leggings allow the user to sprint extremely fast (approx 3.4 times faster) until discharged.\n\n\n§lQuantum Boots:\n§rQuantum Boots allow the user to jump extremely high (up to 9 blocks up) and negate all fall damage completely at a energy cost.\n\n§oPress your boost key (default Ctrl) and your jump key at once to activate the Quantum-Leap™"
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      },
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          "desc:8": "The Windmeter measures wind strength at the player\u0027s position when right-clicked. \n\nIf a Wind Mill or a Wind Turbine is right clicked, it will instead provide the effective wind strength for the given generator, accounting for obstructions around it.\n\n\n§oThis can prove useful for finding why a Wind Turbine is not spinning."
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      },
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          "name:8": "Painter",
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          "desc:8": "The Painter is used to paint Cables so they only connect to unpainted cables or cables of the same color. \n\nThis can be used to prevent mixing different kinds of Voltage.\n\nPainters can also paint Construction Foams and Wool. \n\n§oBefore you can color Cables you must first dye the painter with the dye of the color that you want to use.\n\n§o"
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      },
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          "icon:10": {
            "id:8": "IC2:itemFoamSprayer",
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          "name:8": "CF Sprayer",
          "lockedProgress:1": 0,
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          "desc:8": "The CF Sprayer is a tool for rapidly placing Construction Foam blocks by consuming CF Fluid.\n\nIt will spray 13 blocks of Construction Foam in a blob around the block it was used on but if used on a Scaffold it will replace the nearest Scaffold blocks with the construction foam, dropping the scaffolds as items.\n\nBy spraying CF onto Iron Scaffolding, the Construction Foam will harden into Reinforced Stone instead of normal CF Walls which is §l§r§nextremely resistant to explosions.§r\n\nA CF Sprayer can place Construction Foam directly on Cables, which will retain all their normal cable properties in addition to becoming paintable Construction Foam blocks. \n§8\n\n§oNote:\n1. The foam does not act as an insulator on uninsulated cables.\n\n2. To refill use CF Powder on water then use the CF Sprayer on the CF Fluid OR Use a canning machine on fluid enrich mode"
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          "desc:8": "Iron Scaffolds are sturdier versions of wooden Scaffolds able to to extend 5 blocks out from the the blocks that support them.\n\nYou may reinforce Scaffolds by using an additional Iron Fence.\n\nRight-clicking on an existing scaffold with an iron fence will reinforce it. This will consume 1 iron fence. The scaffold being reinforced must also be part of a pillar of scaffolds connected to the ground.\n\nOnce a scaffold has been reinforced, you may then place additional scaffolds adjacent to it, over air blocks, up to 12 blocks away."
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          "name:8": "Bronze",
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          "desc:8": "Bronze is a material slightly less durable than iron in some cases but will mine at the same level.\n\n\n§o§e§o§5§5§6§o\"No, that isn\u0027t some casual Bronze which was already known thousands of years ago. \nThis is really Special Bronze!\n\nYou can craft all kinds of stuff with it, like Bronze Pickaxes, Bronze Swords, Bronze Armor parts... whatever you can imagine! \n\nBronze has about the same durability as iron and it is nearly as effective as iron tools, too! \nAnd who does seriously care about a slight lack in efficiency, if you can look 30% more awesome?\n\nAs well, Bronze is PERFECT to craft advanced engineer tools.\""
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      },
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          "isSilent:1": 0,
          "desc:8": "An RE Battery - for rechargeable, as opposed to the Single-Use Battery - can be charged, discharged, and recharged any number of times.\n\nA single RE-Battery can store up to 10,000 EU, and can be used to recharge low-tier electric tools by holding down the right mouse button while holding it. \n\nThe battery can be (re)charged in any generator or storage unit with a charging slot.\n\nFully discharged or fully charged RE Batteries are stackable up to 16, but partially charged batteries are not stackable."
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      },
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          "desc:8": "The GraviChestPlate has the same features as the Quantum Chestplate but in addition:\n\n-It can store 10 times as much EU (10 million)\n-Allows creative mode flight\n-Provides EU to electric tools §8such as the Mining Drill or the Chainsaw. \n\n§oIf the Gravitation Engines (toggled with F) are left on, the chestplate will consume EU regardless of whether or not the player is flying. \n\nA Fully Charged Gravitation Engines will run for 16 minutes and 15 seconds before running out of power. \n\n"
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          "name:8": "Luminator",
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          "desc:8": "Luminators are stylish-looking lamps that emit light when supplied with current. \n\nThey change shape depending on the surface they\u0027re placed on.\n\nLuminator will use §c0.25 EU/t§r from an internal 10,000 EU storage §8(about 2 days worth of light)§r.\n§8Can also be recharged manually by right-clicking with a RE Battery or similar.§r\n\n\nLuminators must be connected directly to a cable.§r§8 \nFor a more subtle look, wire your cables and attach luminators before covering the cables in construction foam from a CF Sprayer.\n\n"
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          "name:8": "Industrial Suit",
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          "desc:8": "§lScuba Helmet§r\n-It refills your breath bar when it gets to four bubbles at the cost of a Compressed Air Cell from your inventory.\n\n§lRubber Boots§r \n-Greatly reduce fall damage\n§r§o\n§l§r§lFull set§r (with Hazmat suit and Leggings)\n\nProtection against:\n- Lava and fire\n- Radiation"
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      },
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          "desc:8": "The Treetap is used to harvest Sticky Resin from Rubber Trees.\n\nThese trees are easy to discern as they are short and usually have 2 to 3 extra blocks of leaves off the top.\n\nRight-clicking a sap hole on a rubber tree will yield a small amount of Sticky Resin. \n\nThis tool, like many others, takes damage after each use and will eventually break.\n\n"
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      },
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          "icon:10": {
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          "desc:8": "The Jetpack is an equippable tool that allows the player to fly for as long as the fuel in the Jetpack lasts. \n\n\nFlying is performed by holding down the jump key. \nIt also has a Hover Mode, which can be toggled by pressing the Mode key.\n\n\nThe Jetpack is limited to a maximum flying height of §a245 meters§r (blocks) above the bedrock layer. \n\n§8§oA fully fueled Jetpack can properly fly for about 60 seconds, followed by about 8 seconds of low power mode (which can only slow the player\u0027s descent, instead of fly).\n\n§nJetpack is fueled with Biogas.\n§r§8§oTo refuel, place it in a Canning Machine, or inside a Bottling Plant containing Biofuel.\n\n"
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          "desc:8": "The Electric Jetpack is a simpler, more easily recharged, and otherwise mostly superior version of the conventional Jetpack.\n\n§oThe Electric Jetpack is limited to a maximum flying height of §a185 blocks§r§o (96 in The Nether) above the bedrock layer. \n\nFor comparison, the normal Jetpack is limited to 245 meters above bedrock.\n§8§o\n\nUnlike the normal Jetpack, the Electric one remains powerful right until it drains the charge completely."
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      },
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      },
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "name:8": "BatPack",
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          "desc:8": "The BatPack, or battery backpack, is a backpack filled with batteries that can provide energy to certain electric tools. \n\nIt stores 60,000 EU, essentially 6 times the storage of a normal RE Battery.\n\nThe BatPack can be used as a battery or equipped in the Chest Slot. If equipped, it can provide power for any relevant tool.§8\n\n§oUsing a tool with BatPack energy available will charge the tool. In other words, if you take a halfway dead tool and begin using it with the BatPack, the tool\u0027s energy bar will eventually be full. "
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      },
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    "1033:10": {
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    "1034:10": {
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      },
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        }
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        }
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        }
      },
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      },
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          "name:8": "CESU",
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          "desc:8": "The Chemical Electrical Storage Unit or CESU, is the second tier of EU storage.\n\nIt can store up to 300,000 EU and receive energy up to §aMedium Voltage§r from any of its five input faces. \n\nThe output face delivers 128 EU/t and can be reoriented by right-clicking on a non-output face with a Wrench.\n\nHolding the sneak key while using the tool on the output face will cause the face opposite to the one being clicked to become the output. \n\nOn all other faces it will dismantle the CESU.\n\n\n§o§8§oThe CESU can also accept a redstone input. This will change the action of the CESU depending on the setting is selected. \n\nThis setting can be changed by clicking the button with an image of redstone on the top right."
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        }
      },
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          "desc:8": "The MFSU (short for Multi-Functional Store Unit) is the fourth tier of EU storage.\n\nIt can store up to 400,000,000 EU and receive energy up to§c Extreme Voltage§r from any of its five input faces. \n\nThe output face delivers 2048 EU/t and can be reoriented by right-clicking on a non-output face with a Wrench.\n\nHolding the sneak key while using the tool on the output face will cause the face opposite to the one being clicked to become the output. \n\nOn all other faces it will dismantle the MFSU.\n\n\n§o§8§oThe MFSU can also accept a redstone input. This will change the action of the MFSU depending on the setting is selected. \n\nThis setting can be changed by clicking the button with an image of redstone on the top right."
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          "desc:8": "The Mining Drill is the equivalent of the Iron Pickaxe and Iron Shovel combined. \n\nIt is unbreakable, and only requires a source of EU to give it the energy required for it to break blocks. It uses 50 EU per block mined.\n\nThis tool may be charged using any kind of energy storage. \nIt can also be recharged by right-clicking while holding a battery (hold right-click until it fully charges)\n§o§r\n\n§r§o§8§oCan simple pickaxes still fuel the hunger of modern machinery? I tell you: §lNo!§r§o\n\n§8§oThis device can easily run right through any kind of stone, ore or sand. Actually, it goes right through them even EASIER then a hot knife through butter."
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    "1044:10": {
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          "name:8": "Chainsaw",
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          "desc:8": "The Chainsaw is an unbreakable tool used as a replacement for an axe, shears, and a sword.\n\nIt needs EU to work and can be charged with any EU storage device.\n\nIt store up to 10,000 EU. Each shear, hit or block break takes 50 EU .\n\n§oA dark night, you don\u0027t have any torches left, and no fuel to heat your house... \n\nThere\u0027s a forest nearby, but even if you have an old, rusty axe... THERE ARE FREAKIN\u0027 ZOMBIES EVERYWHERE! Your solution: The C-32 Chainsaw!!"
        }
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          "desc:8": "An Augment is used to add functionality to machines. \n\nThis Augment gives machines the ability to automatically eject their output to a connected inventory or transport system, such as an Itemduct or Pipe. \n\nIt is integrated in all machines, but removable, without it machines must have their output emptied by hand or extracted by a Servo or Wooden Transport Pipe."
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          "desc:8": "An Augment is used to add functionality to machines. \n\nThis Augment gives machines the ability to automatically transfer input items into themselves, pulling from adjacent inventories. An evenly divided amount of items is pulled from all available inventories.\n\nIt is integrated in all machines, but removable, without it machines must have their output emptied by hand or extracted by a Servo or Wooden Transport Pipe.\n\nItems are transferred in every 1.6 seconds (32 ticks).\n\nThe amount of items transferred at once is limited by Machine Frame tier: \n\n§nBasic Machines§r can transfer 8 items at a time\n§e§nHardened Machines§r 16 items\n§c§nReinforced Machines§r§n§r 32 items \n§3§nResonant Machines§r 64 items.\n§8\n\n§oIt does not work with fluids."
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          "desc:8": "An Augment is used to add functionality to machines. \n\nThis Augment allows the coil side of a Dynamo (tip) to accept input items or fluid as well as output Redstone Flux.\n\nWithout this augment, the coil side may only be used for energy output. \n\nThis can be useful when using a transport system that combines energy and items or fluids, such as Fluctuating Itemduct."
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          "name:8": "Augment: Excitation Field Limiter",
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          "desc:8": "An Augment is used to add functionality to machines. \n\nIt allows Dynamos to reduce their output rate to 0 RF/t when they cannot transfer their generated Redstone Flux anywhere and their energy buffer fills up.\n\nDynamos also reduce their output rate by default when this happens, but not all the way to zero, causing energy to be lost and fuel to be wasted.\n\nThis is a Level II Augment that requires the Integrated Redstone Circuit to be installed as well to work, and thus occupies two Augment slots. \n§8\n\n§oThis Augment type is useful for creating compact setups with Dynamos; especially when Fluctuating Itemducts and/or Flux-Plated Fluiducts are added to the mix.\n\nUnlike other Augments, this doesn\u0027t disable the lower Level Augment\u0027s effects (Redstone Control).\n"
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          "name:8": "Augment: Secondary Transmission Coil",
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          "desc:8": "An Augment is used to add functionality to machines. \n\nThis Augment causes Dynamos to generate more Redstone Flux per tick by consuming fuel at a faster rate. \n\nThis does have a negative effect on fuel efficiency: less total energy is generated per unit of fuel.\n\n§l§n§r§nEnergy:§n§l§r §lx2\n§l§n§o§r§nFuel Efficiency:§r§l -15%\n\n"
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          "name:8": "Augment: Accelerated Extrusion,",
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          "desc:8": "An Augment is used to add functionality to machines. \n\nThis Augment is a type of Augment that only works on the Igneous Extruder. \n\nIt allows the Machine to produce up to 16 Cobblestone, 8 Stone or 4 Obsidian to be produced per operation, and requires a Hardened Machine or better.\n\nThis does not mean that only one bucket of Water or Lava is required to produce an entire batch; it simply allows the Extruder to work faster. \n\nHowever, this Augment type does reduce the amount of Water used per produced block significantly.\n§8\n§oIf there are fluids in the Extruder\u0027s tanks, but not enough to produce an entire batch, the Machine produces a smaller batch with these fluids before stopping."
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      },
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          "desc:8": "An Augment is used to add functionality to machines. \n\nThis Augment causes Dynamos to generate more Redstone Flux per tick by consuming fuel at a faster rate. \n\nThis does have a negative effect on fuel efficiency: less total energy is generated per unit of fuel.\n\n§l§n§r§nEnergy:§n§l§r §lx4\n§l§n§o§r§nFuel Efficiency:§r§l -25%\n\n"
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          "desc:8": "Plates do special things when touched by an entity.\n\n§nRedstone Plate:§r \nWhen touched, it emits a Redstone signal at a configurable amount of blocks in a certain direction from the Plate. This works even through walls.\n\n§nImpulse Plate:§r \nWhen touched by entities, it gives them a configurable amount of momentum in a certain direction and a configurable angle, potentially sending them flying.\n\n§nTranslocator Plate:§r\nWhen touched by entities, it teleports them a configurable amount of blocks away from the Plate in a certain direction. This works through walls but not  if the destination itself is blocked.§\n"
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          "desc:8": "The Tesseract harnesses the power of Resonant Ender to create a unified point in spacetime.\n\nThis allows for the instant transport of items, fluids and Redstone Flux across vast distances, and even between dimensions.\n\nContrary to popular belief, when transferring Redstone Flux through a Tesseract, none of it is lost.\n\nA Tesseract is initially inactive. In order to be made active, a frequency must be specified in the Tesseract\u0027s GUI. \n\nWhen items, fluids or energy are transferred into an active Tesseract, and it is configured to send it, the Tesseract attempts to transfer it to any other Tesseracts §n§3§non that same frequency§r that are configured to receive it. \n\n§8\n§oItems, fluids and energy are evenly divided over all available Tesseracts."
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          "desc:8": "The Lumium Lamp is one of the lighting block that is functionally equivalent to the Glowstone Illuminator, but it has a different visual style.\n\nThe Radiant Lumium Lamp is a variant of the Lumium Lamp that, when on, has a bright halo around itself."
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      },
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          "desc:8": "The BattleWrench is a combination of a Crescent Hammer and an Invar Sword, meaning it has the properties of both.\n\nThe tool will take damage when used to attack an entity (but not when used as a wrench). "
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      },
      "tasks:9": {
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          "name:8": "Redprint",
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          "desc:8": "The Redprint is capable of storing the configurations of certain blocks and applying them to equivalent or similar blocks. \n\nThe Redprint can be used to avoid some tedious repetition when setting up large systems.\n\n§o§rUsing the Redprint on a configurable block in the world will store that block\u0027s configuration on the Redprint. \n\nThis configuration can then be applied to compatible blocks in the world by using the Redprint on those blocks.\n\n§oA configuration stored on a Redprint may be wiped by using the item while sneaking. Sneaking while using the Redprint on a configurable block in the world will replace the stored configuration with the one of that block."
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          "name:8": "Advanced Plates",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "Plates do special things when touched by an entity.\n\n§nCharged Plate:\n§rWhen touched it charges Redstone Flux-powered items held or worn by entities that touch it, as well as dropped items that touch it.\n\n§nExcursion Plate:§r\nWhen touched it uses Redstone Flux to project a beam of force which moves entities in a certain direction, defying gravity. The beam has a configurable maximum length, and dissipates when far enough from the Plate.\n\n§nTeleport Plate:§r\nWhen touched it uses large amounts of Redstone Flux to teleport entities that touch it to another Teleport Plate. This works across large distances and even between dimensions.\n\n\n"
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      },
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "name:8": "Multimeter",
          "lockedProgress:1": 0,
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          "desc:8": "The Multimeter is be used to look up information from various types of blocks in the world.\n\nUsing the Multimeter on a block in the world will display any information that block has to offer via chat such as:\n\n§oStored energy, Item type, item amount, locked/unlocked, Mode, Fluid type, fluid amount...\n\n"
        }
      },
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      },
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          "desc:8": "The Semifluid Generator can accept various fluid fuels from buckets, Cells, or from an adjacent machine and burn them to produce EU.\n\n\n§lEnergy§r§o (per 1,000mb):\n\n§e§nFuel:§r 128,000 EU, 32 §n§6§rEU/t\n§n§6§nEthanol:§r 32,000 EU, 16EU/t\n§a§nBiogas:§r 16,000 EU, 16 EU/t\n§n§3§nOil:§r 8,000EU, 8 EU/t\n§1§2§nBiomass:§r 8,000 EU, 8EU/t\n\n§lEU Output: §r§bLow Voltage§r\n§8\n\n§o1 Bucket \u003d 1,000mb"
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      },
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    "1098:10": {
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          "desc:8": "The Geothermal Generator produces EU by consuming lava, which may be supplied by Buckets, Cells or directly from an adjacent block.\n\nEvery 1 mB of lava consumed produces 10 EU at a rate of 20 EU/t. However, the Geothermal Generator can discharge up to 32 EU/t if it has stored EU.\n\n§lEU Output: §r§bLow Voltage§r§r§8§o\n\n\n1 Bucket \u003d 1000mb\n\nA Geothermal Generator works on the same basic principle as normal Generators do. But instead of wastefully burning stuff, these machines use the heat of pure Magma to provide a clean, yet powerful energy source. \nJust put a bucket of freshly gathered lava in, and watch your RE Batteries charge up! \n\n"
        }
      },
      "tasks:9": {
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    "1099:10": {
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          "name:8": "Stirling Generator",
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      },
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    "1100:10": {
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          "name:8": "Water Mill",
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          "autoClaim:1": 0,
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          "desc:8": "The Water Mill produces EU from water.\n\nIt has two modes of operation:\n\n§n§9§nManned:§r The Water Mill is filled manually by placing Water Buckets or a Water Cell in the lower slo§o§o§rt\n\n§o§r§l§r§o§§Production:§r§o §r§l1 EU/t\n\n§r§8§oA single water unit produces 1000 EU and the Water Mill can store 4 water units worth of water.\n\n§n§r§n§3§nUnmanned:§r The Water Mill is submerged in water\n\nProduction:§r§o §r§l0.01 EU/t§r§o (per block of adjacent water)\n§8§o\nThe maximum output of an unmanned Water Mill is 0.25EU/t (3x3x3 cube of water with the mill in the middle, plus 1 piece of cable to direct the energy \u003d 25 water tiles).\n\n§r\nA Water Mill only uses water that directly surrounds it (a 3x3x3 box with the Water Mill in the center) and can \u0027share\u0027 the same water block.§8\nUsing flowing water instead of still water had no noticeable effect.\n\n\n§r\n§lEU Output: §r§bLow Voltage§r§r§8§o"
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      },
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    "1101:10": {
      "questID:3": 1102,
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          "name:8": "Kinetic Generator",
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          "desc:8": "The Kinetic Generator transforms §cKinetic Units (kU)§r from the adjacent source and will transform it to§9 EU§r.\n\nThe Kinetic Generator produces 1 EU for every 4 KU.\n\n\n§lEU Output: §eHigh Voltage"
        }
      },
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          "name:8": "Fluid Heat Generator",
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          "desc:8": "The Fluid Heat Generator is a Heat source utilizing fluid Fuels.\n\n\n§lHeat Generation:\n§r§6§nFuel:§r 64HU/t\n§a§nBiogas:§r 32HU/t\n§3§nOil:§r 16HU/t\n§2§nBiomass:§r 16HU/t\n§c§nEthanol:§r 32HU/t"
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          "name:8": "Electric Heat Generator",
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          "desc:8": "The Electric Heat Generator produces heat by converting §9EU §rto §4hU§r. \nOne or more Coils need to be placed inside to convert EU into Heat. \n\nEach Coil placed inside increases the Heat output by §410§r, at the cost of consuming §910 EU§r§r."
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          "name:8": "Radioisotope Heat Generator",
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          "desc:8": "The Radioisotope Heat Generator is a heat-based version of the Radioisotope Thermoelectric Generator.\n\nIt has 6 slots for Pellets of RTG Fuel and can therefore generate up to 64 hU/t. \n\nLike all heat generators, it can only output from the orange square face, into another machine that accepts heat.\n\n§l§n§r§nHeat Generation per Pellet:§l\n\n§5§l1 Pellet - 2 hU/t§l\n§l§5§l2 Pellet - 4 hU/t\n§5§l3 Pellet - 8 hU/t\n4 Pellet - 16 hU/t\n§5§l5 Pellet - 32 hU/t\n§5§l6 Pellet - 64 hU/t"
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          "name:8": "Kinetic Wind Generator",
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          "desc:8": "The Kinetic Wind Generator generates energy from wind power. The Wind Turbine requires maintenance, as the rotor will need to be replaced.\n\nA rotor is required to run a Wind Turbine. \n\nThe amount of §cKinetic Units (kU)§r which is produced, depends on the wind strength §aMCW (Minecraft Wind) §rand the type of rotor.\n\nThe wind strength§o (measured with the Windmeter)§r increases with the height up till a maximum at a height of 160 blocks. \nWith further increasing the height, the wind strength decreases."
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          "name:8": "Kinetic Water Generator",
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          "desc:8": "The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and (deep) ocean biomes. \n\nAs with the Kinetic Wind Generator, it requires either a Iron, Steel (Refined Iron) or Carbon Gearbox Rotor. §8\n\n§oIf the Kinetic Water Generator\u0027s Rotor isn\u0027t entirely submerged in water, it will alert you there is §n\"no room for the rotor\"§r§8.\n\nIf the Kinetic Water Generator isn\u0027t placed in a river, ocean or deep ocean biome, it will alert you it §n§o\"must be placed in a river or ocean biome\"§r§8.\n\n\nThe Wooden Rotor will not work in the Kinetic Water Generator."
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          "name:8": "Electric Furnace",
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          "repeat_relative:1": 1,
          "name:8": "Extractor",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Extractor is a machine in IndustrialCraft 2 that is primarily used in processing Rubber, Biofuel Cells, Coalfuel Cells, and Hydration Cells.\n§8\n§oNow, did you remember the puny little furnaces?\n\nYes, the stupid small ones you need to feed abnormous amounts of resin just to get a small amount of Rubber to produce cables?\n\nIt sucked; we admit it. And for this sake, we developed this piece of an most awesome machine: The Dejuicer-Device of Doom - D123!\n\nIt improves the ratio of gaining Rubber by an ultimate amazing 200%!!!. This allows it to even make use of the minute amount of resin contained in the WOOD of rubber-based trees!"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
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            "0:10": {
              "id:8": "IC2:blockMachine",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
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      "rewards:9": {}
    },
    "1140:10": {
      "questID:3": 1143,
      "preRequisites:11": [
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        395
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
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          "icon:10": {
            "id:8": "IC2:blockMachine",
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            "Damage:2": 11,
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "name:8": "Recycler",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Recycler is an electric machine capable of recycling many blocks and items into useful Scrap.\n\nEach operation consuming a suitable block or item has a 1 in 8 (12.5%) chance of producing Scrap.§8§o\n\n§oNow, you got the tools to harvest tons of everything. But what happens if all the useless stone and dirt piles up?\n\nJust buy yourself a sweet new Recycler.\n\nRecyclers compress, burn, obliterate and filter EVERYTHING you feed them. LITERALLY! It even ate my shiny diamond block... that wasn\u0027t really nice... HAYO! Who cares, because with this device, I can turn piles of dirt into piles of useful stuff...\n\nAnd best of all: It\u0027s fast and doesn\u0027t use much energy. Great, isn\u0027t it?\n\nBut, how do you even use the strange stuff coming out of the Recycler? Easy, just bunch some Scrap together, put a box around it and VOILA, it will suddenly turn into something useful! What exactly? Now... I don\u0027t know either, HAYO!"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockMachine",
              "Count:3": 1,
              "Damage:2": 11,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1141:10": {
      "questID:3": 1144,
      "preRequisites:11": [
        1114
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine2",
            "Count:3": 1,
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Metal Former",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Metal Former is a machine which is responsible for turning metal ingots into other things (and those other things into additional other things, sometimes).\n\nThe Metal Former has 3 modes, toggled by clicking the button underneath the progress bar. The button\u0027s icon will change to indicate the active mode.\n\n§nRolling Mode§r is used to turn ingots into plates and plates into item casings.\n\n§nCutting Mode§r is used to turn plates into cable and Iron Item Casings.\n\n§nExtruding Mode§r is used to turn ingots directly into cable and create Iron Fences, Tin Cans, and empty Fuel Rods."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
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            "0:10": {
              "id:8": "IC2:blockMachine2",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1142:10": {
      "questID:3": 1145,
      "preRequisites:11": [
        1147,
        1051
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine2",
            "Count:3": 1,
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Thermal Centrifuge",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Thermal Centrifuge\u0027s primary purpose is to centrifuge Purified Crushed Ores into Dusts and Tiny Piles of Dusts. \n\nIt is also necessary for obtaining Uranium 235 and 238 for use in Nuclear Reactors. \n\nFor the Thermal Centrifuge to work, it first has to heat up to a certain temperature (determined by the resource you are centrifuging).\n\nAfter the temperature is reached the centrifuging will begin. When no items to centrifuge are left, the Thermal Centrifuge will quickly lose all it\u0027s heat.\n\n\n§lThis quest unlocks \"Space Odyssey\"."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
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            "0:10": {
              "id:8": "IC2:blockMachine2",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1143:10": {
      "questID:3": 1146,
      "preRequisites:11": [
        1142,
        1144,
        395
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine",
            "Count:3": 1,
            "Damage:2": 6,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Canning Machine",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Fluid/Solid Canning Machine is a machine with four modes. \n\nIt can be used to put food into Tin Cans, fill empty fuel rods, enrich liquids, and fill or empty liquid containers (to include Jetpacks).\n\n§lModes:§r\n\n§n§6§nCanning:§r Places nuclear fuel into empty fuel rods. It also places food into Tin Cans to create Canned Food.\n\n§n§3§nDrain from Cell into Tank:§r Self-explanatory\n\n§n§c§nFill Cell from Tank:§r Also self-explanatory, used for filling/refueling Jetpacks, CF Sprayers, and CF Backpacks, and to place fluids back into buckets.\n\n§n§a§nFluid Enrich:§r Combines the fluid in the left (input) tank with the item in the center slot. \nIf there is a container in the top left slot, the newly enriched fluid will be placed there; if not, it will go to the right (output) tank instead."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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              "Damage:2": 6,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1144:10": {
      "questID:3": 1147,
      "preRequisites:11": [
        1140,
        395
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine2",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Ore Washing Plant",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Wishing that you can have more ingots for less ore? Well, wish fulfilled! \n\n§8§rIntroducing the brand new shiny Ore Washing Plant! \nIt can \"wash\" your crushed ores and purify them (similar to the thermal centrifuge)!\n\nYou will know why this can increase your ore output rate later down the line.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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            "0:10": {
              "id:8": "IC2:blockMachine2",
              "Count:3": 1,
              "Damage:2": 5,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
    },
    "1145:10": {
      "questID:3": 1148,
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        1142,
        1144,
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine2",
            "Count:3": 1,
            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Bottling Plant",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Bottling plant is used to fill fluids into equipment such as Jetpack or CF Sprayer."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockMachine2",
              "Count:3": 1,
              "Damage:2": 10,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1146:10": {
      "questID:3": 1149,
      "preRequisites:11": [
        1144
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine3",
            "Count:3": 1,
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Block Cutting Machine",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Block Cutting Machine is used in metal shaping to cut blocks of metal into plates. \nIt also functions as a sawmill, cutting logs and planks with better results than manual crafting.\n\nThe Block Cutting Machine is entirely useless without a blade to put in it. The blade\u0027s material determines what blocks the machine can cut.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockMachine3",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1147:10": {
      "questID:3": 1150,
      "preRequisites:11": [
        1106
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockMachine2",
            "Count:3": 1,
            "Damage:2": 15,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Condenser",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Condenser is a machine that condenses §7Steam§r into §9Distilled Water§r. \n\nHeat Vents can be placed in it to speed up the cooling process at the cost of EU.\n\nThe Condenser is primarily used together with a Kinetic Steam Generator to prevent steam explosions. \n\nIt doesn\u0027t require EU in order to condense §7§rSteam into Distilled Water, but providing it does speed it up, as well as adding Heat Vents. \n\nEach Heat Vent will increase it\u0027s power consumption by 2 EU/t. \n\n\n§8It should be noted that Superheated Steam cannot be condensed in a Condenser."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockMachine2",
              "Count:3": 1,
              "Damage:2": 15,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1148:10": {
      "questID:3": 1151,
      "preRequisites:11": [
        1023,
        1041
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockElectric",
            "Count:3": 1,
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "LV Transformer",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A transformer is a block that converts EU from one power tier to another. Transformers are named for their default output (lower) voltage.\n\nWhen placed, a transformer\u0027s higher-voltage face is oriented toward the player. \nWhether the other 5 faces are input or output is determined by the transformer\u0027s mode:\n\n§9§nStep-down:§r accept input through the higher-voltage face, output through all valid connections to the lower-voltage faces.\n\n§c§nStep-up:§r accept input through all valid connections to the lower-voltage faces, output through the higher-voltage face.\n\n\n\nNow for the Specs:\n\n§lLV-Transformer\n\n§9§l§nStep-down:§r  Input §aMV 128 EU/t §rto§b Output LV 32 EU/t (x5)§r\n\n§n§c§nStep-up:§r §rInput§b LV 32 EU/t (x5)§r, §aOutput MV 128 EU/t"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockElectric",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1149:10": {
      "questID:3": 1152,
      "preRequisites:11": [
        1041,
        1042
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockElectric",
            "Count:3": 1,
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "MV Transformer",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A transformer is a block that converts EU from one Voltage tier to another. Transformers are named for their default output (lower) voltage.\n\n§9§nStep-down:§r accept input through the higher-voltage face, output through all valid connections to the lower-voltage faces.\n\n§c§nStep-up:§r accept input through all valid connections to the lower-voltage faces, output through the higher-voltage face.\n\n\n\nNow for the Specs:\n\n§lMV-Transformer\n\n§9§l§nStep-down:§r Input §eHV 512 EU/t§r, Output §aMV 128 EU/t (x5)§r\n\n§n§c§n§lStep-up:§r §rInput §aMV 128 EU/t (x5)§r, §e§rOutput §eHV 512 EU/t"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "IC2:blockElectric",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1150:10": {
      "questID:3": 1153,
      "preRequisites:11": [
        1042,
        1043
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockElectric",
            "Count:3": 1,
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "HV Transformer",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "A transformer is a block that converts EU from one Voltage tier to another. Transformers are named for their default output (lower) voltage.\n\n§9§nStep-down:§r accept input through the higher-voltage face, output through all valid connections to the lower-voltage faces.\n\n§c§nStep-up:§r accept input through all valid connections to the lower-voltage faces, output through the higher-voltage face.\n\n\n\nNow for the Specs:\n\n§lHV-Transformer\n\n§9§l§nStep-down:§r Input §e§cEV 2048 EU/t§r, Output §a§eHV 512 EU/t (x5)§r\n\n§c§n§lStep-up:§r §rInput§e §a§eHV 512 EU/t (x5)§r, §e§rOutput §e§cEV 2048 EU/t"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
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          "consume:1": 0,
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    "1151:10": {
      "questID:3": 1154,
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          "name:8": "EV Transformer",
          "lockedProgress:1": 0,
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          "desc:8": "A transformer is a block that converts EU from one Voltage tier to another. Transformers are named for their default output (lower) voltage.\n\n§c§nStep-down:§r accept input through the higher-voltage face, output through all valid connections to the lower-voltage faces.\n\n§9§nStep-up:§r accept input through all valid connections to the lower-voltage faces, output through the higher-voltage face.\n\n\n\nNow for the Specs:\n\n§lEV-Transformer\n§\n§9§n§l\nStep-down:§r Input §e§c§dIV 8192 EU/t§r, Output §a§e§cEV 2048 EU/t (x5)§r\n\n§c§n§lStep-up:§r §rInput§e §a§e§cEV 2048 EU/t (x5)§r, §e§rOutput §e§c§dIV 8192 EU/t"
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    "1152:10": {
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          "desc:8": "Chargepads are the upgraded form of the energy storage units. \n\nThey hold and transfer the same amount of EU with the only difference being that chargepad will emit energy charge electric items in their inventory  of the player upon standing on it. \n\nThe advantage of this is that it can charge several items at once, and without the player needing to open the GUI of the storage device.\n\nChargepads will charge items at the same rate as the storage device outputs, and will only charge items with the same tier.§8\n\n§oTo charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand."
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          "desc:8": "Chargepads are the upgraded form of the energy storage units. \n\nThey hold and transfer the same amount of EU with the only difference being that chargepad will emit energy charge electric items in their inventory  of the player upon standing on it. \n\nThe advantage of this is that it can charge several items at once, and without the player needing to open the GUI of the storage device.\n\nChargepads will charge items at the same rate as the storage device outputs, and will only charge items with the same tier.§8\n\n§oTo charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand."
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          "name:8": "Chargepad (MFE)",
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          "desc:8": "Chargepads are the upgraded form of the energy storage units. \n\nThey hold and transfer the same amount of EU with the only difference being that chargepad will emit energy charge electric items in their inventory  of the player upon standing on it. \n\nThe advantage of this is that it can charge several items at once, and without the player needing to open the GUI of the storage device.\n\nChargepads will charge items at the same rate as the storage device outputs, and will only charge items with the same tier.§8\n\n§oTo charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand."
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          "desc:8": "Chargepads are the upgraded form of the energy storage units. \n\nThey hold and transfer the same amount of EU with the only difference being that chargepad will emit energy charge electric items in their inventory  of the player upon standing on it. \n\nThe advantage of this is that it can charge several items at once, and without the player needing to open the GUI of the storage device.\n\nChargepads will charge items at the same rate as the storage device outputs, and will only charge items with the same tier.§8\n\n§oTo charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand."
        }
      },
      "tasks:9": {
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    "1156:10": {
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        "betterquesting:10": {
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          "visibility:8": "NORMAL",
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          "icon:10": {
            "id:8": "IC2:blockMachine",
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          "repeatTime:3": -1,
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          "name:8": "Miner",
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          "autoClaim:1": 0,
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          "desc:8": "The automated Miner is the lazy man\u0027s answer to mining.\n\nWhy spend all that time down in dangerous caves when, with a little EU, and a few bits and pieces, you can mine ore from the surface!?\n\nRunning the Miner requires 3 things:\n\n-Energy from a cable or portable sources. It will only accept LV\n-Mining Pipe is consumed to dig down, but will be returned if the drill is removed.\n-A Mining Drill (or Diamond Drill)\n\n§oOptional:\n§rAn OD Scanner or OV Scanner, so that it mines all ore in 7x7 to 13x13 respectively instead of 1x1.\n\nWhen using a Miner the EU consumption will change depending on the drill bit you use, and if/which scanner you use:\n\nA Miner with a Mining Drill and OD Scanner will use ~2-3 EU/t. \n\nA Miner with a Diamond Drill and OV Scanner will use ~20-24 EU/t due to the higher cost per tool and faster mining spee§8d.§o\n\nIf the Miner hits water or lava while tunneling it will stop unless they are cleared.\nPlacing a Pump next to the Miner will automatically extract liquids, storing the lava in the tank and discarding the water. "
        }
      },
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      "rewards:9": {}
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    "1157:10": {
      "questID:3": 1160,
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
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          "icon:10": {
            "id:8": "IC2:blockMachine2",
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            "tag:10": {},
            "Damage:2": 11,
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Advanced Miner",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Advanced Miner is an upgraded version of the Miner.\n\nUnlike the Miner, it does not require Mining Pipe or a Mining Drill to function.\n\nA Chest or similar inventory placed above the Advanced Miner will automatically collect the items, not needing an Ejector Upgrade.\n\nAn additional feature of the Advanced Miner is a black/whitelist function. \n\nIn Blacklist Mode, any blocks placed inside the GUI will not be mined by the Advanced Miner. \nIn Whitelist Mode, any block inside the GUI will be the only blocks mined.\n\nThe blocks specified are based on what they drop, but are also compatible with Silk Touched ores. \nFor example,§o on Blacklist Mode, when Redstone Dust or Redstone Ore is in the GUI, no Redstone Ore will be mined.\n\n§rOnce supplied with power, the Advanced Miner will dig up all blocks beneath in a 33x33 area when using an OD Scanner or 65x65 when using an OV Scanner. \n\nAdditionally, there is a button that looks like Coal Ore in the GUI that will toggle Silk Touch mode. However when enabled it will consume significantly more power. "
        }
      },
      "tasks:9": {
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
    },
    "1158:10": {
      "questID:3": 1161,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
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          "icon:10": {
            "id:8": "IC2:blockMachine",
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            "Damage:2": 8,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Pump",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Pump is a machine capable of pumping liquids.\n\nThe Pump can be used on its own or be placed next to a Miner to pump water and lava encountered while mining.\n\nThe contents can be pumped out directly to an adjacent machine, or using the Fluid Ejector Upgrade or filling an empty bucket.\n\nIt operates at 20 EU/t."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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      },
      "rewards:9": {}
    },
    "1159:10": {
      "questID:3": 1162,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
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          "icon:10": {
            "id:8": "IC2:blockMachine2",
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            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Teleporter",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Teleporter is a block that teleports the player standing directly above it to another linked teleporter.\n\nThe amount of EU it consumes depends on the distance and the amount of items in the player\u0027s inventory.\n\nIt must be powered directly by a storage unit because its high power cost.\n\n§lUsage:\n§r-Place the Teleporter directly adjacent to a power storage unit such as an MFS Unit, or even a couple.\n\n-Use a §oFrequency Transmitter§r to link one Teleporter to another.\n\n-Wire Redstone to the Teleporter and activate it.\n-If you have enough power it will be drained and you will be instantly teleported to the connected Teleporter.\n\n§oArmor and inventory size affects energy cost."
        }
      },
      "tasks:9": {
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    "1160:10": {
      "questID:3": 1163,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
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          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
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          "icon:10": {
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Tesla Coil",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Tesla Coil is a device that damages mobs, villagers, and players when connected to a power source and receiving a redstone signal.\n\nApproximately once every two seconds the Tesla coil will simultaneously damage all creatures within a 9x9x9 cube around the Tesla Coil.\n\nThe Tesla Coil can kill Spiders, Skeletons, Creepers, and Zombies in two hits if connected to a MFE, or 7 hits if connected to a Batbox.\n\nEndermen take twice as many hits to kill, and the player is killed in one hit from a MFE, or two hits from a Batbox.\n\n§lMaximum Input: §r128 EU/t before exploding"
        }
      },
      "tasks:9": {
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    "1161:10": {
      "questID:3": 1164,
      "preRequisites:11": [
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      "properties:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "IC2:blockPersonal",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Personal Safe",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "This is a mostly indestructible player bound storage block with a 54 slot storage capacity. \n\nIt does not need any free space on certain sides to be accessed unlike the chest.\n\n§lThe Safe will be bound to the first player who accesses (opens) it.\n\n§rAfter the safe is bound, only the owner may access or use a wrench to remove it.\n\n§o§8§oIn order to remove the safe it has to empty. You will always get the safe back through wrenching."
        }
      },
      "tasks:9": {
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    "1162:10": {
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          "desc:8": "An Item-O-Mat and will sell ENERGY. To be precise, an Energy-O-Mat will work like a cable.\n\nHowever, it will not allow current to pass freely. Instead, customers need to pay into the Energy-O-Mat, to fill up its deposit.\n\nThe Energy-O-Mat will then use this deposit and allow current to pass.\nFor this to work, the owner of the Energy-O-Mat needs to place a chest next to it and define (as usual) a price in the last chest slots.\n\n§8The price will be calculated per 4000 EU each. \n\n§oIf you do NOT place a chest near to it, OR leave the chest empty (and thus define a price of zero), the Energy-O-Mat will allow any current to pass freely, even without being paid."
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          "desc:8": "The Magnetizer can be used to turn Iron Fences stacked onto one another into a powerful alternative to a normal ladder.\n\nIron Fences, when stacked on top of one another, allows the player to slide down the fence while holding the Crouch button.\nIt is §8much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground.§r\n\nWhen Iron Fences are connected to a powered Magnetizer in a column §8§o(up to 20)§r, any player wearing metal boots that approaches the column will be thrown upwards.\n\nWhile operating, the Magnetizer will use approximately §c2 EU§r per tick. \n\nThe Magnetizer\u0027s internal battery can hold 100 EU, plus an extra 15 EU for each Iron Fence attached to it.\n\n§n§8§nEligible Boots:\n§r§o§8§oIron, Gold, Steel, Bronze, Static, Nano \u0026 Quantum (could be more)."
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          "desc:8": "The Energy Storage Upgrade does exactly what its tooltip tells you it does, it increases energy storage by §a10,000 EU§r.\n\n§8A full stack would provide 640,000 EU in any machine you put them in (assuming it\u0027s compatible with these)."
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      },
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      "properties:10": {
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          "name:8": "Transformer Upgrade",
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          "desc:8": "The Transformer Upgrade effectively increases the power tier of the machine it\u0027s installed in, so that machines that could only handle §b32 EU/t (LV)§r can now handle §a128 EU/t (MV)§r with one upgrade, §e512 EU/t (HV)§r with two, and so on.\n\nThis allows for lower-tier machinery to be directly powered by higher-tier power sources, including EU storage items,\n\nWith three of these upgrades, a lowly Macerator can be directly powered with a Lapotron Crystal.\n\n\n§8It is strongly advised that you be very careful when removing these, particularly from an active or powered machine. In fact, just don\u0027t do that."
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      },
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          "name:8": "Ejector Upgrade",
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          "desc:8": "The Ejector Upgrade pushes items out of the machine it\u0027s installed in. \n\nBy default it will push them into any valid destination, but this can be changed by shift-right-clicking with the upgrade in hand on the face of the block that you want to use for export. \n\n§o§8§r§oYou don\u0027t have to click on the actual machine; any block will do.\n\n§8For example, clicking the ground the top of any block, will change the tooltip to \u0027Automatically output to the top side\u0027, and any machine with that configured upgrade will push its outputs into the block above it."
        }
      },
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          "questLogic:8": "AND",
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          "name:8": "Fluid Ejector Upgrade",
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          "isSilent:1": 0,
          "desc:8": "The Fluid Ejector Upgrade is just like the standard Ejector Upgrade, only for fluids. \n\nNot much else to say here."
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      },
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          "name:8": "Pulling Upgrade",
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          "desc:8": "Like the Ejector Upgrade but in reverse, the Pulling Upgrade pulls items from an existing valid inventory (including a machine output slot, for example).\n\n\n§8Clicking a block face will set the side to be used for importing items. \n\nThis can be handy when connecting to machines that have no export capability, or with upgrade slots that are already filled with other things."
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      },
      "tasks:9": {
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    "1172:10": {
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          "name:8": "Redstone Signal Inverter Upgrade\n",
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          "desc:8": "The Redstone Signal Inverter Upgrade does exactly what it says, but of note it also inverts a non-existing signal, meaning that placing one of these inside a machine  is the same thing as applying a redstone signal. \n\n§o§8§oSimply place one inside a Thermal Centrifuge or Induction Furnace to retain all your heat and processing speed without any external redstone setups or ugly levers."
        }
      },
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          "name:8": "Turning Table",
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          "desc:8": "The Turning Table is used to modify the §7Iron Turning Blank§r and the §8§a§eWooden Turning Blank§r.\n\nThe Turning Table requires a §dLathing Tool§r for each use, along with §c1,000 kU§r.\n\nThe Iron Turning Blanks and Wooden Turning Blanks are divided into five section. Clicking a section will carve off one unit of thickness and consume some of the durability of the Lathing Tool along the kU.\n\n§o§8§oIf a section of the Turning Blank goes under the desired thickness, it cannot be repaired, and must be used for a different pattern or thrown away."
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          "desc:8": "The first step in a career of agricultural engineering is stuffing a few sticks in the ground.\n\nPutting crop sticks in farmland will allow you to plant pretty much any vanilla crop on them with a bonus of aiding their growth with the extra support.\n\nTechnically, the farmland doesn\u0027t have to be wet but plants planted in this manner will have terrible stats §o§8§o(more on those later)§r.\n\n\n\nOnce they\u0027re full grown, or one stage before it in certain cases, they can be right clicked to provide their yields. \n\nAlternately, they can be left clicked to break both the crop and crop sticks, having a chance of producing seed bags if at its last or penultimate growth state."
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          "desc:8": "The Cropnalyzer is used to scan Seed Bags dropped from harvested Crops.\nThe top left slot is to insert seed bags and top right slot is for batteries.\n\nDon\u0027t forget that each seed is different, so when you have 2 wheat seeds (from crops) you have to scan them both!\n\nTo scan a Seed Bag fully, it must be scanned three times:\n\n§oThe first scan will reveal the plants and its finder\u0027s name.\nThe second scan will reveal the plant\u0027s attributes.\nThe third scan will reveal its stats.\n\n§rRight-clicking a crop will provide you with its current environmental stats."
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          "desc:8": "Crop sticks can also be used on empty crop sticks to create a cross stick, which brings us to breeding. \n\nBy placing a cross stick in between two crops in the later stages of growth (specifically, between maturity and three stages beforehand), there\u0027s a chance that the two crops will breed and produce a new crop where the cross sticks used to be. \n\nThese are all valid patterns for breeding:\n\n§4X\u003dCropSticks§a C\u003dCrops\n\n§4X§aC§4X§a     §4X§C§4§aC       §4§aC§4X§aC\nC§4X§aC     §4§aC§4\nX§aC§4X"
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          "desc:8": "Every crop has three stats that determine its attributes which can range from §l0 to 31§r. §r\n\nBy crossbreeding plants, the resulting newborn plant will have stats similar to its parent with a chance for each to decrease or increase.\n\n§d§2§lGrowth§o(Gr)§r\n§nPro:§r Increases the speed at which a plant grows and recovers after being harvested.\n\n§nCon:§r Increases the chance and speed of weeds spawning on nearby cropsticks and taking over other crops.\n\n§b§6§lGain§o(Ga)§r\n§l§r§nPro:§r Increases the number of items that are likely to drop when the plant is harvested.\n\n§nCon§r: High gain stat lowers the chance of dropping seed bags.\n\n§7§2§1§9§b§lResistance§o(Re)§r \n§nPro:§r Increases the plants resistance to being killed and greatly increases the chance of dropping at least one seed bag.\n\n§nCon:§r Plants with high resist will be much slower at crossbreeding with other plants.\n\n\n§o§8§oThese can be seen by analyzing a seed bag in a cropnalyzer §n§o§o§oseveral times,§r§o §8§owhich is done by putting the seed bag and a battery in the cropnalyzer.\n\n"
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          "desc:8": "All plants have minimum requirements to grow and if not provided, they can regress to previous growth stages and eventually die.\n \nMonitoring these will not only allow your crops to grow§o §rbut also speed up the process §o(if a alove the minimum requirement)§r:\n§n§r§l§o\nThe minimum requirements increase with the crop\u0027s stats and tier.\n\n§§§9§n§lAir Quality§r\n-The higher plant\u0027s elevation (up to y \u003d 124), the better base air quality it\u0027ll have.\n\n-An unobstructed view of the sky increases air quality.\n\n-Any solid block placed in a 1 block distance (all 8 surrounding blocks) will lower air quality.\n\n\n§n§c§5§4§2§n§lNutrients\n§r-Soil up to 5 blocks directly below the crop will affect its access to nutrition. Having 4 dirt blocks directly below the farmland will increase the nutritional value.\n\n-Crops keep track of their own nutrients. Fertilizers add 100 to this value that it will slowly drain over time. During that time the nutritient value will be higher.\n \n-Nutrients are also slightly affected by biome, but not to a significant degree.\n\n§b§n§lHumidity§r\n§r§n§r§n§r§oAlso referred as Hydration but have nothing to do with hydrated farmlands:§r\n\n-It\u0027s based on the biome that the crop is planted on, and can be further increased by applying hydration cells to the crop. \n\n§o§r§nSwamps are best, deserts are the worst.\n\n§l§r§n§6§n§lLight Level§r\nWhile this does not affect growth speed, certain plant species will have different light level requirement. \nMost crops require at least level 9 light, with flowers requiring at least level 12 light."
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          "name:8": "Fertilizer",
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          "desc:8": "Fertilizers are used to speed up the growth of Crops with a simple right click.\n\nTogether with the Hydration Cell, are the essential products necessary for growing crops of the highest quality and can be automated by use of the Crop-Matron."
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      },
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          "name:8": "Hydration Cells",
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          "desc:8": "Hydration Cells increase the level of Humidity of a crop. \nSimply right-clicking the cell onto some crops will consume some of the water and hydrate the plant for a period of time. \n\nThe cells can also be inserted into a Crop-Matron for automatic usage."
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      },
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          "name:8": "Weed-EX",
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          "desc:8": "Weed-EX can be applied to crop sticks manually or by a Crop-Matron, similar to water and fertilizer.\n\nEach crop stick has a storage for up to 100 units of Weed-EX (150 if applied by the Crop-Matron), which depletes by 5 each time a weed tries to spread to or spawn in the crop and must be replenished over time.\n\nWhen a crop stick has Weed-EX in its storage, weeds will never spawn in it, and it will be immune to all weed-spreading effects.\n\n§n§a§n§2§2§2§2Weed-EX causes no negative effects on crops which are §l§nnot considered weeds§r §o§a§o§r(Crops with less than 24 growth).§r\n\n§oWhat if you got yourself a plant above 24 Growth?\n\n§c§n§r§cIf Weed-EX is used on crops which §n§lare considered weeds§r§c it can cause stat loss:§r\n§l§l-Stat loss will occur only if the Weed-EX applied was enough to leave at least 75 units in the crop\u0027s storage. §r\n§oA single application to a crop stick with none will give only 50 units and will not be able to trigger the effect.§r\n§l-Stat loss will only occur on plants considered weeds.§r\n§oNormal plants with 23 or less growth are unaffected.§r\n\n§r\n§l§rThen, there is a 20% chance to trigger the §4§l§nDecline§r§l if applied manually, and a 33% chance if it was applied by a Crop-Matron.\n\n§4§l§r§l§r§l§rOnce the §3§4§n§lDecline§r §l§ris triggered:§r\n§l§c§r§l§4§l§c§l§7§l§8§l§r§l-One random stat is §5§4§lpermanently reduced by one point.§r\n\n§c§n\n§r§oContrary to popular belief, Weed-EX does not affect crop breeding. The only possible negative effect of Weed-EX is the stat reduction described above.\n\nWeed-EX can be indiscriminately applied to a breeding field to prevent weeds when a player is breeding plants with growth stats of 23 or less.\n\nWeed-EX can still safely be applied to empty crop sticks (in preparation to plant or to crossbreed) or to crop sticks containing plants at their first growth stage. It is recommended to do so, because if Weed-EX is not used in this case, weeds are very likely to destroy those crops before they can grow."
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          "name:8": "Advanced Breeding",
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          "desc:8": "As you proceed through breeding you will find a few new plants that can only be obtained through cross-breeding. \n\n§oWhat if you want to obtain a specific breed through crossbreading?§r\n\nThe species that you get when you cross breed two crops depends on the species of the parent crops, based on two qualities that every species has - §5tier§r and §6attributes§r.\n\n§l§5§lTier:\n§rHaving an average tier difference greater than 1 is heavily penalizes the chance of breeding the desired crop.\n\n§6§lAttributes:\n§rSharing attributes will increase the chance while lacking them will decrease it, and each parent contributes a huge chance for the offspring to be the same species.\n\n\nBeaware that some crops also have§n§r§r§r §r§n§rspe§rcial conditions§r that must be fulfilled for them to grow.\n"
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          "desc:8": "Fuel Rods multiply both their §9EU output§r §nAND§r their §cHU output§r §o(Heat Unit)§r as a result of being adjacent to other fuel rods or Reflectors.\n\nThis is because of neutron pulses. \n\nEach second, each Fuel Rod sends a pulse to adjacent component.\nA Fuel Rod which receives a neutron pulse is made more efficient, and delivers an additional 5 EU/t.\n\n§oEfficiency\u003d 1+ Adjacent Rods\n\n§c§4But this efficiency comes at a cost in heat. Rods which produce more energy generate more heat.\n\n§rProduction per rod;\n\n§r§8§7§7§7§7§f§e§fAdjacent Rods§r | §bEfficiency§r | §9EU/t §r| §cHU/s\n§7§f0  §r |   §b1 §r  |  §9 5 EU/t|§r   | §c  4 HU/s§r\n§7§f1  §r |   §b2 §r  |  §1§910 EU/t|§r  | §c 12 HU/s§r\n§7§f2  §r |   §b3 §r  | §9 15 EU/t|§r  | §c 24 HU/s§r\n§7§f3  §r |   §b4 §r  | §9 20 EU/t|§r  | §c 40 HU/s§r\n§7§f4  §r |   §b5 §r  | §9 25 EU/t|§r  | §c 60 HU/s§r\n§5§8§7§f5  §r |   §b6 §r  | §9 30 EU/t|§r  | §c 84 HU/s§r\n§7§f6  §r |   §b7 §r  | §9 35 EU/t|§r  | §c112 HU/s\n\n§r§7§\n\n§n§8§k§r§8§nHeat Formula:§r§8 §o2*(Efficiency+1)*(Efficiency+2)"
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          "name:8": "Components",
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          "desc:8": "In an operating nuclear reactor Fuel Rods will dump all their generated heat into adjacent components that accepts heat.\n\nIf there are no suitable adjacent components, the heat is instead diverted into the reactors hull.\n\nThe reactors hull has a default heat capacity of §l§n10,000§r§4 — exceeding this will cause the reactor to explode with devastating consequences.\n\n§r§rTherefore, it is important to vent excess heat from the reactor, which can be done with reactor components.\n\nIf components receive more heat that they can dissipate § §r and reach critical levels they will evaporate §.\n\n§o§8\n\n§oComponent\u0027s Heat level indicated by their durability bar.\n\n"
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          "desc:8": "Cooling Cells and Condensators have the capacity to absorb large amounts of heat. Condensators play the role of Single Use Coolant.\n\nCoolant Cells §nabsorb heat instantly,§r but cannot dissipate on their own. \n\nCondensators absorb and §neliminate §nheat instantly,§r but can only be recharged on a crafting table..\n\n§oSome combination of Heat Exchangers and Heat Vents are required to cool off a Coolant Cell - or you can just let it melt and replace it.\n\n§r§lHeat dissipated by each component before destruction:§r\n\n§b§n10k Coolant Cell:§r 10,000\n§b§n30k Coolant Cell:§r 30,000\n§b§n60k Coolant Cell:§r 60,000\n\n§c§nRSH-Condensator:§r 20,000\n§9§nLZH-Condensator:§r 100,000\n\n\n\n*§o§c§oRSH-Condensator§r§o are recharged with redstone dust. Each redstone dust restores 10k of coolant poten§r§otial.\n\n*§9§n§r§9§oLZH-Condensators§r§o are recharged with either lapis lazuli, which restores 40k, or with redstone dust, which only restores 5k."
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          "desc:8": "Another important tool for increased efficiency is the §eNeutron Reflector§r and the §6Thick Neutron Reflector§r.\n\nBoth of these reflect neutron pulses back to the uranium cell which produced them. \n\nThis means that a single Fuel Rod surrounded by 4 neutron reflectors will receive 4 neutron pulses, and so have an §nefficiency of 5§r§r producing 25 EU/t.\n\n\nA disadvantage of these reflectors is that they wear out over time:\n\nThe §e§eNeutron Reflector§r can reflect §l20,000 pulses§r§o (one complete cycle from one uranium cell). \n\nThe §6Thick Neutron Reflector§r is more durable, allowing it to reflect §l120,000 pulses§r before failure."
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          "desc:8": "Another tool in your heat-control toolbox is heat exchangers, which do not dissipate heat, but instead move it around, hopefully to where it can be dissipated more easily. \n\nHeat exchangers work intelligently, seeking to make every component they interact be equally far from disintegration.\n\nThere are four types:\n\n§n§7§nHeat Exchanger:§r These will first exchange up to §l12 heat§r with each surrounding component, and then up to §l4 heat§r with the reactor itself.\n\n§b§nAdvanced Heat Exchanger:§r These transfer up to §l24 heat§r with each surrounding component, and then up to §l8 heat§r with the reactor.\n\n§c§nReactor Heat Exchanger:§r These transfer up to §l72 heat§r with the reactor, but will not move heat to or from nearby components. \n§oThese will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.\n\n§2§nComponent Heat Exchanger:§r These transfer up to §l36 heat §rwith each adjacent component, but does not transfer any with the reactor itself."
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      },
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          "desc:8": "The Fisher automatically catches fish when placed above water using Redstone Flux.\n\nThe body of water below the Fisher must be large enough for the machine to find and catch fish.\n"
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      },
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          "desc:8": "The Rancher can automatically harvest animal products that do not require the butchering, such as Wool and Milk."
        }
      },
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          "desc:8": "The Veterinary Station is used to apply syringes to animals in a 5×5 area in front of the Station. \n\n§lSyringes:\n\n§dHealth Syringes§r heal animals by a small amount. \n\n§6Growth Syringes§r turns babies into adults. \n\n§3Zombie Syringes§r have a chance to either turn the baby into an adult or a zombie.\n\n§aSlime Embiggening Syringes§r grow slimes into larger Slimes. "
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          "desc:8": "The Weather Collector can generate water from rain or snowballs from snow.\n\nIt is more efficient than any other water collector as it physically sucks in all droplets and snowflakes in the vicinity, consuming RF in the process."
        }
      },
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          "autoClaim:1": 0,
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          "desc:8": "The Sewer collects Sewage from above. \nIt produces Sewage depending on the amount of animals and how big the animals are.\n\nSewers must not be in close proximity to each other, otherwise they temporarily stop working."
        }
      },
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      },
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      },
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          "name:8": "Breeder",
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          "desc:8": "The Breeder will breed all animals in a 5x5 range in front of it.\nIt will only feed the animals if they are an adult or if it can accept it.\n\nUnlike the standerd Feed Station, it can breed more than 1 type of animal by holding up to 9 items.\n"
        }
      },
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          "desc:8": "The Grinder automatically kills any mobs in a 5x5x4 area in front of it, obtaining their drops. \n\nAdditionally, for each kill, it will also generate 100 millibuckets of §aEssence§r, a substance equivalent to liquid XP."
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      },
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        }
      },
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          "name:8": "Auto-Spawner",
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          "desc:8": "The Auto-Spawner can spawn creatures when supplied with §cPower§r,§a Essence§r, and a §5Safari Net (Reusable) §rstoring a captured mob."
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      },
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          "name:8": "Slaughterhouse",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Slaughterhouse consumes energy to kill mobs in front of it to produce §cLiquid Meat §ror §dPink Slime§r. \nThe amount of Liquid Meat generated is based on the hp of the animals it slaughters.\n\nLiquid Meat can be reprocessed into edible minced meat ingot.\n\n§8§oMobs killed by the Slaughterhouse are killed instantly and do not drop experience or standard mob drops."
        }
      },
      "tasks:9": {
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    "1298:10": {
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      "properties:10": {
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          "name:8": "Meat Packer",
          "lockedProgress:1": 0,
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          "desc:8": "The Meat Packer will convert §cLiquid Meat§r or §dPink Slime§r §rinto §4Raw Meat Ingots§r. "
        }
      },
      "tasks:9": {
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          "partialMatch:1": 1,
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    "1299:10": {
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      "properties:10": {
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          "name:8": "Auto-Jukebox",
          "lockedProgress:1": 0,
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          "desc:8": "The Auto-Jukebox is a Jukebox that can be controlled with Redstone. \n\nIt has two input slots:\nThe top is for Music Disks and bottom one is for Blank Records.\n\nYou can either Play, Stop and Record. \n\nThe Record key will create a copy of the top Record at the cost of a Blank Record."
        }
      },
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          "icon:10": {
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                  "0:8": "     Programmable\n        RedNet\n      Controller\n\nOwner\u0027s Manual v1.0\n\n\nWARNING: YOU MAY NEED TO ADJUST YOUR GUI SCALE SMALLER TO APPROPRIATELY USE THIS PRODUCT",
                  "1:8": "Congratulations on your purchase, assembly, or theft of your new Programmable RedNet Controller (PRC). This manual will attempt to guide you through its features and operations.",
                  "2:8": "Features\n\n* 16 I/O points on\n  each side\n* 16 internal\n  variables\n* 6 user-defined\n  circuits\n* Expandable with\n  LX-100, 300, 500\n  expansion modules\n  (sold separately)",
                  "3:8": "Circuits\n\nThe PRC is composed of one or more circuits. Each circuit is executed sequentially on every PRC clock cycle. Circuits are composed of inputs and outputs.",
                  "4:8": "Circuits\n\nInputs can come from I/O, variables, or constant values. Outputs can be routed to I/O, variables, or null (disconnected). These options are discussed separately.",
                  "5:8": "Circuits\n\nAll circuits default to No-Op when the PRC is initialized.",
                  "6:8": "Constants\n\nThe PRC can use constant values for its inputs. It contains 16 constants, with values 0-15 in them.",
                  "7:8": "I/O\n\nEach face of the PRC can be connected to up to 16 I/O points. The front face cannot be connected, but the PRC can be rotated by using your standard sledgehammer.",
                  "8:8": "I/O\n\nEach I/O point is indicated by a color, ranging from white to black as per the standard elements. I/O inputs will update on the next PRC clock cycle.",
                  "9:8": "Variables\n\nThe PRC contains variables that can be used by its circuits. Variables propagate between circuits on the same clock cycle; unlike the I/O delay.",
                  "10:8": "Null\n\nRoute outputs to Null if you do not want to use the value.",
                  "11:8": "GUI\n\nThe PRC GUI has four sections - from left to right they are input pins, circuit type, output pins, and circuit selection.",
                  "12:8": "GUI: Circuit Type\n\nSelect a circuit type from the list to change the selected circuit in the PRC to that circuit type. Use the Next and Prev buttons to change which circuit is being edited.",
                  "13:8": "GUI: Pin Mapping\n\nPRC pins are connected in two parts, buffer and pin number. Buffer selects I/O and face, variables, constants, or null, as applicable. Pin chooses which I/O color, or which variable/constant.",
                  "14:8": "GUI: Pin Mapping\n\nLeft click advances by one, and right click reverses by one. Middle click advances by 16 when using variables or constants (one for I/O).",
                  "15:8": "RedNet Meter\n\nMuch like it can be used to read out values of RedNet cables, the RedNet Meter can be used to read out the state of the PRC\u0027s variables.",
                  "16:8": "Memory Cards\n\nIf you need to back up your PRC or copy it to another PRC, use a memory card. Using a blank card on a PRC will copy its program, and using a programmed card will write its program.",
                  "17:8": "Examples\n\nThe next sections cover some basic PRC scenarios. Face your PRC West with your sledgehammer before beginning. These examples assume access to some supplies (next page).",
                  "18:8": "Examples\n\nYou will need:\n* A few dozen cables\n* Several levers\n* Several buttons\n* Several lamps\n* A daylight sensor\n* A piston\n* A note block\n* A sledgehammer",
                  "19:8": "Example 1: AND gate\n\nConnect RedNet cabling to the North face of your PRC, and place two levers and a lamp on the cable. Set the levers to Orange and Magenta with your sledgehammer.",
                  "20:8": "Ex 1: AND gate\n\nOpen your PRC. Set circuit one to And (2 Input). Set the input I/Os to I/O N, Orange and Magenta, and the output to I/O N, White.",
                  "21:8": "Ex 1: AND gate\n\nManipulate the levers. Watch the lamp. It will light when both levers are on and deactivate when they are turned off.",
                  "22:8": "Ex 2: Timer\n\nConnect RedNet cabling to the South face of your PRC, and attach a lamp to it. Open your PRC and set circuit 2 to Wave (Square). Set the input to CNST 40. Set the output to I/O S, White.",
                  "23:8": "Ex 2: Timer\n\nThe lamp will blink about once per second. You can use the square wave generator for any device that requires an alternating redstone signal.",
                  "24:8": "Ex 2: Timer\n\nThe PRC runs at a clock rate of 20 cycles per second. Adjust the period (Pd) of the timer to make it faster or slower. Values too fast (\u003c5 t) may not work correctly with all devices.",
                  "25:8": "Ex 3: Door Toggle\n\nConnect cabling to the East face of your PRC. Attach a button to White and a piston to Orange. If you have extra parts, you may want to build a real door.",
                  "26:8": "Ex 3: Door Toggle\n\nOpen your PRC and set circuit 3 to a T-FlipFlop. Connect I/O E, White to both inputs, and I/O E Orange to Q. Press the button.",
                  "27:8": "Ex 3: Door Toggle\n\nNote the piston extends and retracts on each button press. The T-FlipFlop samples the input value on a rising edge of CLK - if you don\u0027t care, connect both to the same input as here.",
                  "28:8": "Ex 4: Daylight Sensor/Variables\n\nConnect RedNet cabling to the top of your PRC. Attach a daylight sensor to White, and a note block to Orange. Set a pleasing tone on the note block.",
                  "29:8": "Ex 4: Daylight Sensor/Variables\n\nOpen the PRC. Set circuit 4 to Equals, with I/O U White and CNST 3 as inputs, and the output to VARS 0. Set circuit 5 to a One-Shot Pulse, with input VARS 0 and output I/O U Orange.",
                  "30:8": "Ex 4: Daylight Sensor/Variables\n\nWhen the sun rises and sets, the daylight sensor\u0027s output level will reach 3. As it arrives at that value, the note block will be pulsed. Use it as an alarm clock!",
                  "31:8": "Ex 5: Daylight Clock\n\nConstruct an \"8\" out of redstone lamps. It should look like this:\n XX \nX  X\nX  X\n XX \nX  X\nX  X\n XX \nEnsure no blocks connect the lamps.",
                  "32:8": "Ex 5: Daylight Clock\n\nStarting with the top section and proceeding clockwise, connect them as follows:  cyan, purple, blue, brown, green, red, black. Red should be the top-left pair and black the center pair.",
                  "33:8": "Ex 5: Daylight Clock\n\nConnect those wires to the top face of the PRC (along with the daylight sensor). Open the PRC, and set circuit 6 to Seven-Segment Encoder.",
                  "34:8": "Ex 5: Daylight Clock\n\nConnect I to I/O U White, and A through G to cyan through black in order. If you have wired everything correctly, the clock will display the current daylight value.",
                  "35:8": "Ex 5: Daylight Clock\n\nNote that as the daylight sensor has outputs 0-15, these are reprsented as hex characters as 0-9 and A-F.",
                  "36:8": "Additional Suggestions\n\n* Try the various wave generators connected to redstone dust\n* Try using the counter - PRE is the rollover target.\n* Try using weighted pressure plates combined with greater/less than.",
                  "37:8": "Summary\n\nNote that the examples all function independently, as the PRC has multiple circuits and can process many tasks at once. Amazing things can be accomplished using the PRC.",
                  "38:8": "We hope you enjoy your new Programmable RedNet Controller!"
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      },
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        }
      },
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      },
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        }
      },
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      },
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          "desc:8": "Dimension Monitor displays the current amount of power stored in the dimension.\n\n§8\nOnce a dimension runs out of power, it will collapse upon itself.\nThe chances of surviving a collapsing dimension are 0%."
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          "name:8": "Quarry Mode",
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          "desc:8": "These cards will allow the Builder to act as a quarry, mining every block in the area provided:\n\n\n§7Shape Card (Quarry):§r\nThis shape will mine and replace every block in the area provided with dirt.\n\n§bShape Card (Silk Quarry):§r\nThis shape will harvest blocks without breaking it §8§o(Silk Touch)§r and replace every block in the area provided with dirt.\n\n§6Shape Card (Fortune Quarry):§r\nThis shape will mine blocks applying Fortune I and replace every block in the area provided with dirt.\n\n\n§5Shape Card (Void):§r\nThis shape will destroy every block in the area and leave it an empty void.\n§8No resources are gathered using this method."
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          "desc:8": "The Mining Multitool is an item used to access to Mining World, a dimension made specifically for mining where ore veins are 25% bigger.\n\nIn order to access the Mining World you require to create and arrange §bPortal Frame§r in the same shape as a Nether Portal, and ignite it with the §3Mining Multitool§r. \n\n\n§8In order to travel through the portal the player has to sneak."
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    "1412:10": {
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          "autoClaim:1": 0,
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          "desc:8": "The Gun Turrets rain bullets onto your foes. \n\n§a§lTier 2\n\n§r§\n§lAmmo: §rBullet\n\n§lDamage:§r§r 1 Heart \n§l§lRange:§r§r 18 Blocks\n\n§l§lPower Usage:§r§r 100 RF per shot\n§lFire Rate:§r 2.5 Shots per second\n\n§l§lAccuracy: §r§r70%"
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          "name:8": "Incendiary Turret",
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          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Incendiary Turret will cleanse your enemies with AOE Napalm meaning your wooden building won\u0027t catch on fire.\n\n§a§lTier 2\n\n§r§\n§lAmmo: §rBlazing Clay\n\n§lDamage:§r§r 1.5 Heart §c§oAOE Damage§r\n§l§lRange:§r§r 12 Blocks\n\n§l§lPower Usage:§r§r 250 RF per shot\n§lFire Rate:§r 0.8 Shot per second\n\n§l§lAccuracy: §r§r70%"
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      },
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            }
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          "name:8": "Grenade Launcher Turret",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
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          "desc:8": "The Grenade Launcher Turret is designed to dispatch any large groups of enemies with ease.\n\n§6§lTier 3\n\n§r§\n§lAmmo: §rGrenade\n\n§lDamage:§r§r 4 Heart \n§l§lRange:§r§r 20 Blocks\n\n\n§l§lPower Usage:§r§r 3,000 RF per shot\n§lFire Rate:§r 0.5 Shots per second\n\n§l§lAccuracy: §r§r70%\n"
        }
      },
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            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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    "1417:10": {
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          "name:8": "Relativistic Turret",
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          "autoClaim:1": 0,
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          "desc:8": "The Relativistic Turret will completely neutralize your foes for a brief period of time.\nThis allows you to dispose of them in any way you see fit.\n\n§6§lTier 3\n\n§r§\n§lAmmo: §rNone\n\n§lDamage:§r§r 0 Heart \n\n§lEffect:§r \n§5§5Weakness VI§r§r - 10 seconds§5§5\nSlowness VI §r§r- 10 seconds§r§r\n\n§l§lRange:§r§r 20 Blocks\n\n\n§l§lPower Usage:§r§r 5,000 RF per shot\n§lFire Rate:§r 0.2 Shots per second\n\n§l§lAccuracy: §r§r100%\n"
        }
      },
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            }
          },
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    "1418:10": {
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          "name:8": "Teleporter Turret",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Teleporter Turret will capture any target within its radius and keep them immobilized for a period of time.\n\n§3§lTier 4\n\n§r§\n§lAmmo: §rNone\n\n§lDamage:§r§r 0 Heart\n§l§lRange:§r§r 20 Blocks\n\n\n§l§lPower Usage:§r§r 15,000 RF per shot\n§lFire Rate:§r 0.2 Shots per second\n\n§l§lAccuracy: §r§r100%\n"
        }
      },
      "tasks:9": {
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          "partialMatch:1": 1,
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            }
          },
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    "1419:10": {
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          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 0,
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Rocket Launcher Turret",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Rocket Launcher Turret will lock on and fire explosive rockets at your foes.\n\n§3§lTier 4\n\n§r§\n§lAmmo: §rRocket\n\n§lDamage:§r§r 5 Heart §c§oAOE Damage§r\n§l§lRange:§r§r 30 Blocks\n\n\n§l§lPower Usage:§r§r 5,000 RF per shot\n§lFire Rate:§r 0.7 Shots per second\n\n§l§lAccuracy: §r§r90%\n"
        }
      },
      "tasks:9": {
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            }
          },
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    "1420:10": {
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          "snd_complete:8": "random.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 0,
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Rail Gun Turret",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Rail Gun Turret is designed to destroy a single target with the utmost authority. Each shot will tear through any armor and travel for hundreds of miles at a constant velocity.\n\n§5§lTier 4\n\n§r§\n§lAmmo: §rFerro-Magnetic Slug\n\n§lDamage:§r§r 12.5 Heart\n§l§lRange:§r§r 25 Blocks\n\n\n§l§lPower Usage:§r§r 25,000 RF per shot\n§lFire Rate:§r 0.2 Shots per second\n\n§l§lAccuracy: §r§r100%\n"
        }
      },
      "tasks:9": {
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      "rewards:9": {}
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    "1421:10": {
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          "name:8": "Laser Turret",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Laser Turret will shoot a barrage of energy lasers to your foes.\n\n§5§lTier 4\n\n§r§\n§lAmmo: §rNone\n\n§lDamage:§r§r 1 Heart\n§l§lRange:§r§r 25 Blocks\n\n\n§l§lPower Usage:§r§r 10,000 RF per shot\n§lFire Rate:§r 2.0 Shots per second\n\n§l§lAccuracy: §r§r90%\n"
        }
      },
      "tasks:9": {
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            "0:10": {
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            }
          },
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    "1422:10": {
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          "snd_update:8": "random.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "This increases its base accuracy by 20% at no extra cost.\n§8It can stack for a max of 80%."
        }
      },
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              "id:8": "openmodularturrets:accuraccyUpgradeItem",
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    "1423:10": {
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    "1427:10": {
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      },
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      },
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    "1433:10": {
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          "desc:8": "For all those Efficiency Freaks:\n\n\n§lSteam/tick \u003d§r ( 10 LP or 20 HP ) * numTanks * heat/maxHeat\n10 RF \u003d 5 Steam\n160 mB of Steam per 1 mB Water\n\n§lfuel used per tick \u003d §r( ( 8 - ( numTanks * 0.1 ) + ( 0.8 * heat/maxHeat ) + ( 4 * maxHeat/1000 ) ) * numTanks ) / ticksPerCycle\n\n§lmaxHeat \u003d§r 500 for Low Pressure and 1000 for High Pressure\n\n§lticksPerCycle \u003d§r 16 for Low Pressure and 8 for High Pressure\n\n§o§7§oLP\u003dLow Pressure HP\u003dHigh Pressure\nnumTanks\u003d Number of Tanks\n\n\n§r\n§lThis quest unlocks \"Mechanical Innovation\"."
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          "desc:8": "Perhaps you have come to the point where you have plenty of Steam but nothing to do with it?\n\nWe offer to you the mighty Steam Turbine, a device capable of turning Steam into Electrical Power.\n\nThe Turbine can output up to §l200 EU/t§r requiring a constant input of 320 Steam per tick. §oYou can also simply build the Turbine next to the Boiler instead of worrying about pipes.\n\n§rIt\u0027s built in a 2x3x2 pattern, the same as the Rock Crusher.\n\nAdditionally it requires that a §lTurbine Rotor§r is installed to operate that last for several days of constant use.\n\nWhat\u0027s more, the Turbine is a closed system that allows you to pump most of the water back into the Boiler if you wish!\n\n§7§oYou can then repair the rotor by combining two rotors using the vanilla repair mechanic."
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          "partialMatch:1": 1,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Empty\n§rTriggers only on on rideable carts that are currently empty."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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          "taskID:8": "bq_standard:retrieval"
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      },
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          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Mob\n§rTriggers only on carts with a monster in them."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          "index:3": 0,
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              "id:8": "Railcraft:detector",
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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          "globalShare:1": 0,
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          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Animal\n§rTriggers only on carts with an animal in them. \nHas a GUI for selecting specific animals."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
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              "id:8": "Railcraft:detector",
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          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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          "visibility:8": "CHAIN",
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          "icon:10": {
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Sheep\n§rTriggers only on carts with Sheep in them with enough Wool to be sheared. Has a GUI for selecting specific colors of wool."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
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          "index:3": 0,
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      "properties:10": {
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          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Age\n§rTriggers only on carts with an adult animal in them. Does not trigger on baby animals."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
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              "Damage:2": 11,
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          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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      "properties:10": {
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            "Damage:2": 0,
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "autoClaim:1": 0,
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          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Item\n§rTriggers on Items in Inventories from Chest Carts or Steam Locomotives. \n\nHas a GUI to control the config. It can scan for a certain item, for the amount, or for missing items."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "id:8": "Railcraft:detector",
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              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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      "properties:10": {
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            "Damage:2": 6,
            "OreDict:8": ""
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          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Detector - Explosive",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Explosive\n§rTriggers only on TNT Carts."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
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              "Damage:2": 6,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
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            "Damage:2": 9,
            "OreDict:8": ""
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          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Detector - Advanced",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Advanced\n§rUses a GUI to select which carts it detects."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
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              "Count:3": 1,
              "Damage:2": 9,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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    "1583:10": {
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:detector",
            "Count:3": 1,
            "Damage:2": 12,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Detector - Train",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Train\n§rTriggers only on trains. Opens up a GUI to select specific train sizes. (Part of the Trains Module)\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
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            "0:10": {
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              "Count:3": 1,
              "Damage:2": 12,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "1584:10": {
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      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
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            "Damage:2": 8,
            "OreDict:8": ""
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Detector - Tank",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Tank§r\nTr§riggers only on Tank Carts. Opens up a GUI to select specific liquids and tank levels."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
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              "Count:3": 1,
              "Damage:2": 8,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
    },
    "1585:10": {
      "questID:3": 4018,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:detector",
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            "Damage:2": 10,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Detector - Energy",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Energy§r\nTriggers only on Energy Carts.\n\n§oEnergy carts include the Batbox Cart CESU Car., MFE Cart and MFSU Cart."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Railcraft:detector",
              "Count:3": 1,
              "Damage:2": 10,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1586:10": {
      "questID:3": 4019,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:detector",
            "Count:3": 1,
            "Damage:2": 14,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Detector - Villager",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Villager§r\nTriggers only on carts with a villager in them. Opens up a GUI to select specific villagers."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Railcraft:detector",
              "Count:3": 1,
              "Damage:2": 14,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1587:10": {
      "questID:3": 4020,
      "preRequisites:11": [
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:detector",
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            "Damage:2": 15,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Detector - Locomotive",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Detector blocks will detect minecarts that passes adjacent to them. They can be placed under or beside rails. \n\nThey will only provide power in the direction of the red LED square.\n\n§lDetector - Locomotive§r\nTriggers only on Locomotives. Opens up a GUI to select specific Locomotives."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Railcraft:detector",
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "desc:8": "The Fluid Loader will deposit liquids into tank cart beneath.\n\nWhen the tank cart is full the Loader will send out a redstone signal.\n"
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      },
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      },
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      },
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          "desc:8": "The Energy Loader can send EU from adjacent cables or EU storage devices into an energy cart.\n\nIt accepts 512EU/p. A Transformer Upgrade may be added to allow it to accept 2048EU/p and output to a MFSU Cart.\n\nWhen one of the selected options triggers, it sends out a redstone current allowing for launch from a holding or boarding rail."
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      },
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          "name:8": "World Anchor",
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          "desc:8": "The World Anchor works to keep an area of 3×3 chunks, centered on the Anchor, loaded and active even if the player is not near.\n\nIn addition to the high cost, Anchors also have a maintenance fee. Every so many real-life hours the Anchor will eat an Ender Pearl in order to maintain operation. \n\nThe Anchor will remember how many hours remain even if you break the block and stick it in your inventory.\n\nAnchors can also be disabled via a Redstone signal (preventing fuel use). In order to turn the Anchor back on, you will most likely need to personally travel to the Anchor.\n\nWorld Anchors come in three flavors:\n§n\n§b§nWorld Anchor§r §84.5h per Ender Pearl§r\n\n-Always active unless out of fuel or disabled with Redstone.\n-Force loads chunks on world load.\n\n\n§a§nPassive Anchor§r §88h per Ender Pearl\n\n§r-It does not force load chunks, but keeps them loaded once they have been visited.\n\n\n§d§nPersonal Anchor§r§r §812h per Ender Pearl§r\n\n-Only active if the owner is currently logged into the Game.\n-Does not force load chunks, only prevents already loaded chunks from unloading.\n"
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      },
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          "name:8": "Anchor Sentinel",
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          "desc:8": "The Anchor Sentinel is used with the World Anchor to extend its chunk loading capabilities. \n\nIt can only extend it by 9 chunks, and in a straight line. Only one Sentinel can be linked to any given anchor. It will not add more chunks to be loaded, it will simply change the shape of the loaded chunks from 3x3 to 1x9."
        }
      },
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          "desc:8": "Need some convenient storage for your carts? Then the Cart Dispenser is for you!\n\nWhen triggered it will collect any minecart in front of it, or if there is no minecart and it has a cart in the inventory, it will place a cart on the rail.\n\nIt can store up to three carts. "
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          "desc:8": "While train bridges can be beautiful works of art, sometimes a high-tech minimalist approach fits an engineer\u0027s style.\n\nWorried that those creosote timbers will burst into flames?\n \nThen a Force Track™ is for you!\n\nTo use the Force Track Emitter simply point the emitter towards a distant piece of track you wish to connect, supply it with Railcraft Charge and turn it on with a redstone signal of your choosing."
        }
      },
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      },
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      },
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            "id:8": "BuildCraft|Robotics:redstone_board",
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              "id:8": "buildcraft:boardRobotStripes"
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          "desc:8": "Robots have very few requirements to operate. \n\nThis list will help you troubleshoot any issues with robots who refuse to operate:\n\n§4§r1) Have been given Power\n\n§9§a§r2) Have been told when to work and not to work via Gate conditions.\n\n3) Have been told where to work via Gate conditions.\n\n§d§r4) §l§nIF§r§n they require a tool/item,§r you also need to specify the area to load the items from: try using the \"Load/Unload in area\" action to make the robot go to the chest with the necessary equipment.\n"
        }
      },
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        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
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    "1614:10": {
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      "properties:10": {
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          "name:8": "Furnace Cart",
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          "desc:8": "Furnace Carts when powered powered, done by feeding fuel (coal or charcoal) it starts to move in the direction is facing.\n\nFurnace Carts can climb up steep inclines while pushing other minecarts as long as they have fuel. If a Furnace Cart reaches a slope while pulling another minecart, the pulled minecart is switched to the forward position so that it can be pushed along the slope instead of pulled.\n\nWhen a minecart with furnace bumps into another minecart or multiple minecarts, the other minecarts are pushed forward with great speed. The furnace minecart continues on with its own speed."
        }
      },
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            }
          },
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        }
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    "1615:10": {
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          "name:8": "CESU Cart",
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          "autoClaim:1": 0,
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          "desc:8": "The CESU Cart is used to store and transport EU via rail. \nIt has the same energy values as the CESU."
        }
      },
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "desc:8": "The Batbox Cart is used to store and transport EU via rail. \n\nIt has the same energy values as the BatBox."
        }
      },
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    "1617:10": {
      "questID:3": 4050,
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          "name:8": "MFE Cart",
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          "desc:8": "TheMFE Cart is used to store and transport EU via rail. \n\nIt has the same energy values as the MFE."
        }
      },
      "tasks:9": {
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          "partialMatch:1": 1,
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
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          "desc:8": "The Gift Cart is Designed to send seasonal greetings with a minor explosion. \n\nIt is essentially a TNT Cart, but it has a lower explosion rate, and drops a couple random items after it explodes.\n\nIt must be lit with a Priming Track.\n\n§lThe Gift Cart is only craftable during the months of December and January."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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      "properties:10": {
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          "icon:10": {
            "id:8": "Railcraft:cart.pumpkin",
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "questLogic:8": "AND",
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          "name:8": "Pumpkin Cart",
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          "desc:8": "The Pumpkin Cart is designed to send a Halloween scare with a minor explosion. \n\nIt is essentially a TNT Cart, but it has a lower explosion rate, and drops a couple random items after it explodes.\n\nIt must be lit with a Priming Track.\n\n§lThe Pumpkin Cart is only craftable during the months of October and November."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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          },
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      "rewards:9": {}
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    "1620:10": {
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "isMain:1": 0,
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          "icon:10": {
            "id:8": "Railcraft:cart.tank",
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
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          "name:8": "Tank Cart",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Tank Cart is used to move liquids from one place to another. \n\nIt has the same capacity of the BuildCraft Tank: 16000 mB. This cart can store and transport any liquids. \n\nIt can be emptied and filled with Liquid Loaders and Unloaders."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 1,
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          "index:3": 0,
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              "id:8": "Railcraft:cart.tank",
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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    "1621:10": {
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      "properties:10": {
        "betterquesting:10": {
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          "snd_complete:8": "minecraft:entity.player.levelup",
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          "visibility:8": "UNLOCKED",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:cart.tnt.wood",
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
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          "name:8": "Wooden TNT Cart",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Wooden TNT Cart is a cheaper version of the TNT Cart, and functions exactly the same. \n\nFor the cost of one string, the fuse of the TNT can be adjusted. \nSimply right clicking the cart while holding string will allow the user to change how fast it will explode. \n\nIt can be lit by using a Priming Track, a Flint and Steel, or a Launcher Track."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
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      },
      "rewards:9": {}
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    "1622:10": {
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          "snd_update:8": "minecraft:entity.player.levelup",
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          "name:8": "TNT Cart",
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          "desc:8": "The TNT Cart, like the name suggests, is explosive. For the cost of one string, the fuse of the TNT can be adjusted. \n\nSimply right clicking the cart while holding string will allow the user to change how fast it will explode. \n\nIt can be lit by using a Priming Track, a Flint and Steel, or a Launcher Track."
        }
      },
      "tasks:9": {
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    "1623:10": {
      "questID:3": 4056,
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      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
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          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:cart.track.relayer",
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Track Relayer Cart",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "If you\u0027ve ever been faced with upgrading a line from plain old worn out track to nice shiny new upgraded ones, then I\u0027m sure you wished you had something like this.\n\nThe Track Relayer will replace one type of Track with another as it passes over it.\n\nIt can only replace one type of Track per cart.\n\nIf linked to a Chest Cart, it will pull new Tracks from the Chest Cart and deposit old Tracks.\n\n\nThe Track Relayer Cart\u0027s GUI has 2 sections:\n\n§n§a§nPattern:\n§rUsed to define what to replace. \n\n§n§b§nStock:§r\nUsed to define the track to place down. \n"
        }
      },
      "tasks:9": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      },
      "rewards:9": {}
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    "1624:10": {
      "questID:3": 4057,
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      "properties:10": {
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          "icon:10": {
            "id:8": "Railcraft:cart.undercutter",
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
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          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Undercutter Cart",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Like the look of Gravel under your rail, but can\u0027t be bothered to place it yourself? \nThen this Cart is for you! The Undercutter will it do for you!\n\nThe Undercutter Cart replaces the blocks under your tracks, as well as the blocks on either side, without having to break tracks.\n\nIf linked to a Chest Cart using a Crowbar, all of the blocks and items broken will be placed into the Chest.\n\nThe Undercutter Cart has 4 sections: \n§a§nPattern:\n§rUsed to define the blocks to replace.\n§e§nUnder:\n§rUsed to define what blocks to use to replace the blocks underneath the tracks.\n§d§nSides:\n§rIdentical to Under, only it is only valid on the blocks on the sides.\n§b§nStock:\n§r§rThe blocks you want to use as the Under or Sides."
        }
      },
      "tasks:9": {
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          },
          "taskID:8": "bq_standard:retrieval"
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      "rewards:9": {}
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    "1625:10": {
      "questID:3": 4058,
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      "properties:10": {
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          "icon:10": {
            "id:8": "Railcraft:cart.bore",
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          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Tunnel Bore",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Tired of digging miles of tunnels by hand? You\u0027ve come to the right place. The Tunnel Bore can do it for you!\n\nThe Tunnel Bore is an automatic miner capable of digging a 3×3 tunnel in whichever direction it travels.\n\nIt will automatically place tracks as they are supplied to it.\nAs well as automatically placing tracks, it will also automatically place gravel if there is not a spot to place the tracks, assuming it has enough gravel.\n\nThe Tunnel Bore requires fuel and a Bore Head to operate.\n\n§4§nBore can stop for several reasons;§r \n-The Bore Head has broken\n- It has run out of fuel, tracks, or gravel\n-There is a hole greater than 10 blocks deep\n-Water is encountered, lava is suspected, or an unbreakable block is in its path.\n\n§7§oMined items will be placed in linked Chestcarts.\nFuel and Gravel will be retrieved from linked Chestcarts when the Bore runs low."
        }
      },
      "tasks:9": {
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      },
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      },
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      },
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          "desc:8": "The Cake Server allows the cart to serve a cake slice for anyone who right clicks the top of the cart.\n\nIt can store up to 10 cakes. \n"
        }
      },
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          },
          "taskID:8": "bq_standard:retrieval"
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    "1713:10": {
      "questID:3": 4146,
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          "name:8": "Firework Display",
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        }
      },
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          "name:8": "Hydrator",
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        }
      },
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    "1715:10": {
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          "name:8": "Railer",
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        }
      },
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          "desc:8": "A direct upgrade of Railer, the Large Railer\u0027s only advantage is double amount of slots for tracks. \n\nIt works in exactly the same way as Railer."
        }
      },
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    "1717:10": {
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          "name:8": "Lawn Mower",
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        }
      },
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          "name:8": "Milker",
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          "desc:8": "This module is used to milk cows in the cart, therefore a Cage module is required for Milker to work properly. Milker will try to milk the cow in the cage periodically. \n\nIt will use a bucket from any of the two bucket slots and place the milk bucket in any of the cart\u0027s chests.\n\nThe Milker can also insert milk directly tanks without the need of any buckets."
        }
      },
      "tasks:9": {
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          "name:8": "Note Sequencer",
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          "isSilent:1": 0,
          "desc:8": "The Note Sequencer allows minecarts to play a custom-designed beat when it passes over an Advanced Detector Rail.\n\nInstrument; Piano, Bass Drum, Snare Drum, Sticks, and Bass Guitar.\n"
        }
      },
      "tasks:9": {
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          "name:8": "Seat",
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          "desc:8": "The Seat allows the player to ride in the cart.\n\nTo sit in the seat, right-click on the cart and left-click on the seat\u0027s GUI."
        }
      },
      "tasks:9": {
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          "name:8": "Shooter",
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          "desc:8": "The Shooter allows Minecarts to fire arrows in specified directions at a specified speed.\n\nThe Arrows can be shot in up to eight set directions specified by clicking on the compass points. \n\nThe vertical slider determines the speed at which arrows are shot, displayed in both arrows per second, and the delay in seconds between each arrow shot. "
        }
      },
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          "name:8": "Advanced Shooter",
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          "desc:8": "The Advanced Shooter is the upgrade to the Shooter and it allows Minecarts to attack targeted entities, such as mobs, players, or animals.\n\nThe Advanced Shooter enables the cart to seek out and attack specific targets by aiming exclusively at them, making it an effective tool for base defense. It has an effective range of 16x16 blocks.\n\nIt fires only arrows by default, but Projectile modules can add more options. "
        }
      },
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          "name:8": "Steve\u0027s Arcade",
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          "desc:8": "The Steve\u0027s Arcade is a module which adds mini-games to the cart. \n\nPlayers don\u0027t have to be in the cart to play those games, but a Seat module is required to use the Steve\u0027s Arcade."
        }
      },
      "tasks:9": {
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    "1724:10": {
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          "name:8": "Torch Placer",
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          "desc:8": "The Torch Placer allows minecarts to place torches.\n\nThe Threshold shows on what light level Torch Placer should place torches. The Current is what light level it\u0027s now at the cart.\n\nClick on the yellow bar where you want the red line to be. The red line indicates what your current setting is and the yellow part of the bar is what light level currently is."
        }
      },
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          "name:8": "Track Remover",
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        }
      },
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        }
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        }
      },
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    "1801:10": {
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          "name:8": "Rain Tank",
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          "desc:8": "The Raintank collects water from rain and rainstorms. \n\nIt has an internal tank capable of holding 30 buckets of water. Despite this, the tank still can\u0027t hold all the water from an average rainstorm.\n\nIt automatically outputs water from the bottom side."
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      },
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          "desc:8": "The Rainmaker allows for rain to be produced with an Iodine Capsule or disspated with a Dissipation Charge.\n\nYou must wait around 30 seconds for the Rainmaker to warm up and start/stop the rainfall. "
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          "name:8": "Multifarm",
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          "desc:8": "The Multifarm is a multiblock automatic farm capable of maintaining harvesting and managing all your crops. \n\nMultifarms can be built with§l Farm Blocks §rin different sizes ranging from 3x3x4 to 5x5x4 which provides increasingly large amounts of crop space.\n\nWe will start with smallest option that will require 36 Farm Blocks of any of your choosen style.\n\nMultifarms can be constructed from different materials for decorative purposes:\n\n§7Stone Bricks\nChiseled Stone Bricks\nCracked Stone Bricks\nMossy Stone Bricks\n§e\nSmooth Sandstone\nChiseled Sandstone\n§c\nBricks\nNether Bricks\n\n§rQuartz"
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          "partialMatch:1": 1,
          "autoConsume:1": 0,
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          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:ffarm",
              "Count:3": 36,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1804:10": {
      "questID:3": 4237,
      "preRequisites:11": [
        4223
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "NORMAL",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:kitShovel",
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            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Survivalist\u0027s Shovel",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Survivalist\u0027s Shovel behaves just like a normal Shovel. \n\nWhat it is special about it is that it can be made into a Shovel Kit which can stack up to 24 shovel in one inventory space.\n\nYou can extract Survivalist\u0027s Shovel from kits by right clicking with it in your hand. \n\nWhen the Survivalist\u0027s Shovel is used up it turns into a Broken Shovel that can be processed back into bronze."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
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          "index:3": 0,
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            "0:10": {
              "id:8": "Forestry:bronzeShovel",
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              "Damage:2": 0,
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            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1805:10": {
      "questID:3": 4238,
      "preRequisites:11": [
        4236
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:ffarm",
            "Count:3": 1,
            "tag:10": {
              "FarmBlock:3": 0
            },
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Resources",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Due to soil erosion, farms need to be supplied with §9Fertilizer§r to replenish their soil\u0027s mineral content.\n\nThough compost and mulch can both replace fertilizer anywhere else, only phosphorous fertilizer ground from apatite gems satisfies these needs of a farm. \n\nMost farms will also require a steady supply of §bWater§r to keep the soil hydrated. \n\nUltimately for it to become operational, it needs §4Energy§r in the form of RF.\n\nThe Multifarm will need the components necessary to process the required resources.\n\nTo add a component, replace one of the outer Farm Blocks §o§7§o(except the ones on the 3rd layer)§r with the one you want."
        }
      },
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        }
      },
      "rewards:9": {}
    },
    "1806:10": {
      "questID:3": 4239,
      "preRequisites:11": [
        4238
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:ffarm",
            "Count:3": 1,
            "tag:10": {
              "FarmBlock:3": 0
            },
            "Damage:2": 4,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Farm Valve (Hydration)",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Some farms require water for hydration purposes.\n\nAlthough you can do it manually by supplying it through liquid containers, you can also automate the process by using Farm Valves.\n\nBy connecting a pipe into the Farm Valve and supplying Water, you can automatically fill the Farm\u0027s Water Tank.\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:ffarm",
              "Count:3": 1,
              "Damage:2": 4,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1807:10": {
      "questID:3": 4240,
      "preRequisites:11": [
        4238
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:ffarm",
            "Count:3": 1,
            "tag:10": {
              "FarmBlock:3": 0
            },
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Farm Hatch (Pipe Connectivity)",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "You can supply and extract items from the Farm by using Farm Hatches that are connected to Pipe systems.\n\n§lSupplying Items§r\nThe Farm Hatch is clever enough to know which item goes where. If an item isn\u0027t appropriate for the farm\u0027s configuration, the Hatch will simply reject it.\n\n§lExtracting Items§r\nAny item that is harvested by the MultiFarm is automatically ejected by the Farm Hatches into inventories or pipes directly below them. Pipes can be used to extract from other sides."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:ffarm",
              "Count:3": 1,
              "Damage:2": 3,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1808:10": {
      "questID:3": 4241,
      "preRequisites:11": [
        4238
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:ffarm",
            "Count:3": 1,
            "tag:10": {
              "FarmBlock:3": 0
            },
            "Damage:2": 2,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Farm Gearbox (Power)",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "To power your Farm and have it automatically harvest crops, you will need at least one Farm Gearbox.\n\nFarm operations can be hasted with additional Gearboxes."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:ffarm",
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1809:10": {
      "questID:3": 4242,
      "preRequisites:11": [
        4241
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:ffarm",
            "Count:3": 1,
            "tag:10": {
              "FarmBlock:3": 0
            },
            "Damage:2": 5,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Farm Control",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "You can control which fields your farm works on by applying Redstone signals to control blocks. \n\nYou can either shut down the whole farm by applying a Redstone signal from the top or below or you can disable a specific side by applying a Redstone signal on the matching side of the control block."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:ffarm",
              "Count:3": 1,
              "Damage:2": 5,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1810:10": {
      "questID:3": 4243,
      "preRequisites:11": [
        4241
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:chipsets",
            "Count:3": 1,
            "tag:10": {
              "T:2": 3
            },
            "Damage:2": 3,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Farm Configuration",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Farms without a configured circuit board default to the Arboretum mod which harvests wood and apples.\n\nTo configure the farm to grow other crops, you can do so with a §lCircuit Board§r and §lElectron Circuits§r.\n\nThe better the Circuit Board the more sections you can configure from the §bBasic Circuit Board§r §o(1/4 sections)§r§r§r all the way to §6Intricate Circuit Board§r §o(4/4 sections)§r.\n\nThe 4 sections of the Multifarm correspond to the North, South, East and West cropfields.\n\nThe next quests will give you detail information on what mode and §lElectron Circuits§r to use."
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:solderingIron",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1811:10": {
      "questID:3": 4244,
      "preRequisites:11": [
        4243
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Railcraft:part.gear",
            "Count:3": 64,
            "Damage:2": 1,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Managed Farms",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Multifarm can operate in two different modes defined in the Soldering Iron GUI.\n\nA Managed Farm not only plant and harvest crops, but they will also set the necessary soil for the crops to grow.\n\nThis mode requires no supervision for as long as the farm is provided resources.\n\n§7Zombies destroying your crops? The Multifarm will replant them.\n\nTemporarely run out of resources? The Multifarm will automatically continue operation once supplies return.\n\nThe water in your irrigation system froze? The Multifarm will rebuild it anew!\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        }
      },
      "rewards:9": {}
    },
    "1812:10": {
      "questID:3": 4245,
      "preRequisites:11": [
        4243
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "berriespp:itemSpade",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Manual Farms",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "Is the Multifarm not as efficient as you\u0027d like it to be?\nDo you feel you could do better but would still want to automate the boring stuff?\n\nThen why settle when you can have a Manual Farm! \n\nUnlike Managed Farms, will not set the soil for the crops to grow or place the initial seeds or saplings, but it will replant and harvest the crops/trees in its operation radius when mature.\n\nThe downside with the Managed farim is if anything goes wrong it will not be able to fix it by itself. This requires some occasional supervision from the player.\n§7\n§l§r§7§oAre your barley and wheat crops inseparable friends?§r\n§7Now they can grow old side by side to each other.\n\n§oWant farms to not massacre your prized rubber trees but still treat them with the love and fertilizers they deserve?§r§7\nThe Multifarm will become the best maternal figure you could have wished for while still harvesting their sticky resin for all your personal needs.\n\n"
        }
      },
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        }
      },
      "rewards:9": {}
    },
    "1813:10": {
      "questID:3": 4246,
      "preRequisites:11": [
        4232
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "UNLOCKED",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:stamps",
            "Count:3": 1,
            "Damage:2": 6,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Stamps",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "The Stamp is used to ship letters with the §6Mailbox §ror the§9 Trade Station§r. \n\nThe higher the value of the stamp, the more items that can be attached to a letter. \n§8A single 1n stamp is sufficient to send a letter containing only text. §r\n\nEach item attached to a letter, will require an additional 1n stamp or the equivalent Stamp corresponding to the total amount of items."
        }
      },
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        }
      },
      "rewards:9": {}
    },
    "1814:10": {
      "questID:3": 4247,
      "preRequisites:11": [
        4244
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "minecraft:sapling",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Arboretum",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "§o§rThe Arboretum harvests Wood, Sapplings and Apples from trees. \n\nThe farm will create Hummus from Dirt and Fertiliser to set the soil. \n\n§nOak trees especially benefit from this as they will drop more apples.§r\n\nA supply of Dirt is required to replace over exhausted Hummus that has turned to sand. \n\nThis means it will also output sand periodically.\n\n§l§r§l§bWater (per operation) \u003d §r10 mB\n§r§l§9Fertilizer (per operation) \u003d §r30 mU\n§r§7§o\n1 Bucket\u003d 1000mB\n1 Unit \u003d 1000mU"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:thermionicTubes",
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1815:10": {
      "questID:3": 4248,
      "preRequisites:11": [
        4244
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "Forestry:peat",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Peat Bog",
          "lockedProgress:1": 0,
          "autoClaim:1": 0,
          "isSilent:1": 0,
          "desc:8": "§o§rThe Peat Bog harvests Peat from matured Bog Earth. \n\nThe farm will create Bog Earth from Dirt and Fertiliser to set the soil.\n\nA supply of Bog Earth is required to set the soil and to replace over exhausted Bog Earth that has turned to dirt. \n\nThis means it will also output dirt periodically.\n\n§l§r§l§bWater (per operation) \u003d §r20 mB\n§9Fertilizer (per operation) \u003d §r10 mU\n§r§7§o\n1 Bucket\u003d 1000mB\n1 Unit \u003d 1000mU"
        }
      },
      "tasks:9": {
        "0:10": {
          "partialMatch:1": 1,
          "autoConsume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 1,
          "index:3": 0,
          "consume:1": 0,
          "requiredItems:9": {
            "0:10": {
              "id:8": "Forestry:thermionicTubes",
              "Count:3": 1,
              "Damage:2": 1,
              "OreDict:8": ""
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      },
      "rewards:9": {}
    },
    "1816:10": {
      "questID:3": 4249,
      "preRequisites:11": [
        4244
      ],
      "properties:10": {
        "betterquesting:10": {
          "show_parent_connection:1": 1,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "taskLogic:8": "AND",
          "visibility:8": "CHAIN",
          "isMain:1": 0,
          "simultaneous:1": 0,
          "icon:10": {
            "id:8": "minecraft:wheat",
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": ""
          },
          "snd_update:8": "minecraft:entity.player.levelup",
          "repeatTime:3": -1,
          "globalShare:1": 0,
          "questLogic:8": "AND",
          "repeat_relative:1": 1,
          "name:8": "Crop Farm",
          "lockedProgress:1": 0,
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          "desc:8": "The Reed Farm harvests Sugarcane when it reaches a certain height but leave the base block for it to regrow.\n\nThe Multifarm will only harvest the sugarcane so you will need to plant and design the farm for your faithful Multifarm to maintain it.\n\n§l§r§l§bWater (per operation) \u003d §r20 mB\n§r§l§9Fertilizer (per operation) \u003d §r10 mU\n§r§7§o\n1 Bucket\u003d 1000mB\n1 Unit \u003d 1000mU\n"
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          "desc:8": "§o§rThe Rubber Plantation will harvest sticky resin from Mature Rubber trees trees.\n\nAs such the farm does not need any seeds or dirt (since you will have to set the soil yourself).\n\n\n§l§r§l§bWater (per operation) \u003d §r5 mB\n§r§l§9Fertilizer (per operation) \u003d §r10 mU\n§r§7§o\n1 Bucket\u003d 1000mB\n1 Unit \u003d 1000mU"
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          "desc:8": "§o§rThe Cocoa Plantation will harvest mature Cocoa Beans from jungle trees and replace them with a new one to regrow.\n\nThe farm, initially, will requires you to provide it with Cocoa Beans but later that will become self-sustaining.\n\n§l§r§l§bWater (per operation) \u003d §r20 mB\n§r§l§9Fertilizer (per operation) \u003d §r120 mU\n§r§7§o\n1 Bucket\u003d 1000mB\n1 Unit \u003d 1000mU"
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          "desc:8": "The Multifarm is only the machine and in order to fulfill its purpose it will need a designated surface to grow your crops.\n\nThis needs to be made out of the same base material used for creating your Farm Blocks.\n\nThe platform itself needs to be either below or in the same level of any of its farm blocks but never above:\n\n§l |  | §a --§r§l|  |§a--§r §c-----§r\n§l |  |§r§a    §l §l§r§l§l§l|  |    §r §l|  |\n§a----            §r§l  |  |\n\n§rThe Platform needs to be diamond shaped with the Multifarm at the center of it. \n\nThe radius of platform §o§7§o(distance from the side of the farm to the end of the platform)§r will depend on the size of the multifarm:\n\nSmall§7§o(3x3x4)§r: §67 Radius§r\nMedium §o§7§o(3x3x4 to 4x4x4)§r: §69 Radius§r\nLarge §7§o(3x5x4 to 5x5x4)§r: §611 Radius§r\n\n..... \u003d Platform\n§6.§r   \u003d Radius §7§o(7 Blocks in this case)§r\n§5*§r  \u003d Multifarm\n   ...§6§r.§6§r§6.§r....\n ........§6.§r.......\n.......§5***§r.......\n.......§5***§6.......§r\n.......§5***§r.......\n ...............\n  .........."
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          "desc:8": "Crate is used in a Carpenter in order to compress items to be nine times smaller. \n\nIt requires water as the liquid to make and is useful for maximizing efficiency with your storage solutions..\n\n"
        }
      },
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        }
      },
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          "desc:8": "Engines will try to orient to the next available powerable machine on initial placement.\n\nSometimes you will have to reorient it towards the machine it should power. \n\nYou can use a Wrench to do so!"
        }
      },
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          "desc:8": "The Soldering Iron is used to attach an Electron Tube to a Circuit Board or to remove a Circuit Board from a machine. \n\nThis is usually used to configure or upgrade certain machines.\n\nA Soldering Iron can be used by right it to open the GUI. \n\nRemoving a Circuit Board from a machine uses up some of the tool\u0027s durability, and can only be done 6 times."
        }
      },
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          "name:8": "Circuit Boards",
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          "desc:8": "The Circuit Boards are used as a crafting ingredient for some of the Forestry machines as well as an insertable upgrade to machines.\n\nEach tier of Circuit Boards is able to accomodate more Electron tubes for up to 4.\n\n§bBasic:§r§r 1/4\n§6§6Enhanced:§r§r 2/2\n§7§7Refined: §r§r3/4\n§e§eIntricate:§r§r 4/4"
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          "desc:8": "The pipette can be used to take liquid out of the internal tanks of Biogas Engines and  other machines.\n\nTo use the Pipette, open the machine\u0027s interface and pick up the Pipette with a mouse click.\n\nTo collect liquid hover over a tank with a pipette at hand and hold left click. To deposit, do the same but with a full pipette and an empty tank or a tank with the same type of liquid."
        }
      },
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          "name:8": "Can",
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          "desc:8": "The Can can store and transport 1,000 mb of liquid as an item. \n\nThe can stays stackable while holding liquids making it very space efficient.\n\nNow you will be able to carry the equivalent of 64 buckets of water in just one inventory space.\n\nA Can may be filled directly from a liquid source (Right-click empty), but only transferred to and from a Tank or a machine."
        }
      },
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