toSpawnIn = forBiomes(0,1,2,3,4,5,6,7,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,58,59,126,127,129,130,131,132,133,134,140,149,151,155,156,157,158,160,161,162,163,164,165,166,167,192,193,194)
toSpawnIn.addSpawn("gravestone.entity.monster.EntitySkeletonCat", "MONSTER", 10, 1, 3)
toSpawnIn.addSpawn("gravestone.entity.monster.EntitySkeletonDog", "MONSTER", 10, 1, 3)
toSpawnIn.addSpawn("gravestone.entity.monster.EntityZombieCat", "MONSTER", 10, 1, 3)
toSpawnIn.addSpawn("gravestone.entity.monster.EntityZombieDog", "MONSTER", 10, 1, 3)
toSpawnIn.removeAllSpawns("CREATURE")
playerSpawn = forBiomes(0, 16, 24, 25, 59)
playerSpawn.set("isSpawnBiome", "false")