  RecipeManager information file

Plugin's BukkitDev page: http://dev.bukkit.org/server-mods/recipemanager/

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List of item names: http://jd.bukkit.org/apidocs/org/bukkit/Material.html
List of data values: http://www.minecraftwiki.net/wiki/Data_value#Data
List of enchantments: http://jd.bukkit.org/apidocs/org/bukkit/enchantments/Enchantment.html
Also consult aliases.yml for shortened itemdata values

In the 'recipes' folder you can create .txt files (with any names) which can contain recipes.
The plugin will also read sub-folders (except 'DISABLED' folder), there you can place recipes which you don't want to be read.
Also, the default recipes are stored in the 'default' folder, you can edit and/or remove them at will. (if you want to restore them, just type 'rm restore default recipes' in console or in game as OP)

What you need to know about these files:
 - Everything is case insensitive, yoU CaN wRITe as YOU liKE.
 - Any line that starts with # or is ignored (comment), /* and */ comments are not supported tough.
 - Data, amount and enchantments are completely optional in items.
 - ITEM:DATA can be replaced by an alias ! (defined in aliases.yml)
 - Not all items support amount and enchantments, read the recipe's syntax.
 - Enchanted items can't have more than 1 item, if one does, it's amount will be set to 1.
 - '...' means that the previous statement can be repeated

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Files also support 'flags' in their header, before any recipes are defined. The flags start with @.
The current flags:

@worlds: worlds, separated, by, comma
  Specifies what worlds the recipes in the file are allowed in.

@permission: permission.node = default value (true, false, op, non-op)
  Specifies what permission is required for the recipes in the file, also sets a default value for it.
  Note: the node is forced to lower case!

I will add more flags when I get more ideas.

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  Shaped recipes
For workbench and inventory crafting. You can specify a minimum of 1 line and 1 item to a maximum of 3 lines and 3 items,
specifying maximum of 2 lines with 2 items each would allow recipe to be crafted inside the invenory as well.

CRAFT
ITEM:DATA + ITEM:DATA + ITEM:DATA
ITEM:DATA + ITEM:DATA + ITEM:DATA
ITEM:DATA + ITEM:DATA + ITEM:DATA
 = ITEM:DATA:AMOUNT | ENCHANTMENT:LEVEL, ...

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  Shapeless recipes
For workbench and inventory crafting. Up to 9 items in total.

COMBINE
ITEM:DATA:AMOUNT + ...
 = ITEM:DATA:AMOUNT | ENCHANTMENT:LEVEL, ...

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  Furnace smelting recipes
Recipes for furnaces. Time is optional, default 9.25, you can also specify one value to have a fixed time.

SMELT
ITEM:DATA % MINTIME-MAXTIME
= ITEM:DATA:AMOUNT | ENCHANTMENT:LEVEL, ...

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  Furnace fuel recipes
Fuel for furnaces. You can specify one time value to have a fixed time.

FUEL
ITEM:DATA % MINTIME-MAXTIME
