# ProjRed_Compatibility 
version:1.6
modname:ProjRed|Compatibility

var:block_redconductiveliquidID=0,block_redstoneliquidID=0

cfgfile:config/ProjectRed.cfg


texturepath:assets/projred_compatibility/textures/blocks/
texture:id=projectred/compat/liqcondredmetal,filename=assets/projectred/textures/blocks/compat/liqcondredmetal.png
texture:id=projectred/compat/liqcondredmetal_flow,filename=assets/projectred/textures/blocks/compat/liqcondredmetal_flow.png
texture:id=projectred/compat/liqredstone,filename=assets/projectred/textures/blocks/compat/liqredstone.png
texture:id=projectred/compat/liqredstone_flow,filename=assets/projectred/textures/blocks/compat/liqredstone_flow.png



# block_redstoneliquidID:* (projectred.compatibility.liqredstone), render=net.minecraftforge.fluids.RenderBlockFluid(FLUIDS), opaque=false,cls=mrtjp.projectred.compatibility.LiquidFiniteSubstance
block:id=block_redstoneliquidID,data=*,stdrot=true,transparency=SEMITRANSPARENT,face0-1=12000:projectred/compat/liqredstone,face2-5=12000:projectred/compat/liqredstone_flow

# block_redconductiveliquidID:* (projectred.compatibility.liqcondredmetal), render=net.minecraftforge.fluids.RenderBlockFluid(FLUIDS), opaque=false,cls=mrtjp.projectred.compatibility.LiquidFiniteSubstance
block:id=block_redconductiveliquidID,data=*,stdrot=true,transparency=SEMITRANSPARENT,face0-1=12000:projectred/compat/liqcondredmetal,face2-5=12000:projectred/compat/liqcondredmetal_flow
