/ == SPECIAL EFFECTS == 

/ Sword Cluster (was: Arrow Cluster)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=iron_sword),damage=10.0),amount=20@luck=-2

/ Sword Stream (was: Arrow Stream)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=iron_sword),damage=10.0),amount=30,delay=#rand(0.0,3.0)@luck=-2

/ Arrow (was a sword)
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@luck=-2

/ Enderpearl (was a Egg)
type=entity,ID=ender_pearl,pos=#bowPos,NBTTag=(Motion=#bowMotion)@luck=-2

/ Meteorite (obsidian -> tnt, netherrack -> stone) chance 0.5
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=block,ID=stone,delay=0.4","type=block,ID=tnt,delay=0.4@chance=0.3"]),impact=["group(type=explosion,damage=4,fire=true;type=structure,ID=meteor_opposite,delay=0.4)"])@chance=100@luck=-2

/ Obsidian (was: tnt)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=obsidian),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=effect,ID=special_knockback,power=2.5,range=4,delay=0.1)"])@luck=-2

/ Stone Stream (was: Pickaxe Stream (destroying blocks))
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=particle,ID=blockcrack_3"]),impact=["group(type=block,ID=stone,posY=#bPosY-1;type=particle,ID=blockcrack_3,posY=#bExactPosY-7,size=(2.0,3.0,2.0),particleAmount=2000;type=sound,ID=dig.stone,volume=2.0)"])@luck=-2

/ Water/Lava Buckets (switching would be pointless)
group:1:(type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=water_bucket),trail=(frequency=0.5,drops=["type=particle,ID=splash"]),impact=["type=block,ID=flowing_water"]);type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=lava_bucket),trail=(frequency=0.5,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4"]),impact=["type=block,ID=flowing_lava"]))@luck=-2

/ Ocelot ( was: Lightening Creeper)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=spawn_egg),impact=["group(type=difficulty,ID=hard;type=entity,ID=Ocelot)"])@luck=-2

/ Knockfront (was: Knockback)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=feather),impact=["group(type=effect,ID=special_knockback,power=-2.5,range=4,delay=0.1;type=particle,ID=explode,size=(1.5,1.0,1.5),particleAmount=500)"])@luck=-2

/ good Potions, for the enemy (was: potions)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,2.0),item=(id=potion,Damage=#randList(4,8,10,12)+16384),impact=["group(type=effect,ID=#randList(1,6,5,23),range=4,amplifier=#rand(0,2),duration=30;type=particle,ID=splashpotion,damage=#randList(4,8,10,12)+8192)"]),amount=#rand(7,10)@luck=-2

/ Animals (was: Monsters)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,2.0),item=(id=spawn_egg,Damage=#randList(54,51,52)),impact=["group(type=difficulty,ID=hard;type=entity,ID=#randList(Pig,Cow,Chicken,Sheep),posOffset=#circleOffset(0,2))"]),amount=#rand(7,10)@luck=-2

/ Water (was: fire)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=water),trail=(frequency=0.5,drops=["type=particle,ID=bubble"]),impact=["type=block,ID=water,posOffset=#circleOffset(0,3),amount=50"])@luck=-2

/ speed, for the enemy (was: Sider Web)
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=web),impact=["type=effect,ID=1,range=4,amplifier=#rand(0,1),duration=600"])@luck=-2

/ == NORMAL Sword == (was: normal arrow)

type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=iron_sword),damage=10.0)@chance=20