5.2.0

WARNING:

The first line indicates the version of this file.
If it does not match the version of the mod, this file will be replaced.
Backup this file if you want to keep any changes you made to it.

Instruction on how to customize the Lucky Block might be added
For now, look at everything below the '>drops' line to understand the syntax.

~SPAWNRATE/STRUCTURECHANCE~

The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.
The structureChance means every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure.

~RECIPE~

To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
Look below to understand. for no recipe, don't put anything below the recipe line.

>properties
spawnrate=100
structureChance=3
recipe=geg,rdi,glg,g,gold_ingot,d,dropper,e,emerald,i,diamond,r,redstone,l,lapis_block
doDropsOnCreativeMode=false

>craftingitems
diamond=12
diamond_block=100
emerald=8
emerald_block=80
gold_ingot=6
gold_block=60
iron_ingot=3
iron_block=30
dye,4=2
lapis_block=20

golden_carrot=30
golden_apple,0=40
golden_apple,1=100
nether_star=100
beacon=100

rotten_flesh=-5
spider_eye=-10
fermented_spider_eye=-20
poisonous_potato=-10
fish,3=-20

>drops

/========== TOOLS & ARMOR ==========

/all wood, stone and gold tools
group(ID=wooden_sword,NBTTag=(display=(Name="#f#lMuddy Sword"));ID=wooden_shovel,NBTTag=(display=(Name="#f#lMuddy Shovel"));ID=wooden_pickaxe,NBTTag=(display=(Name="#f#lMuddy Pick"));ID=wooden_axe,NBTTag=(display=(Name="#f#lMuddy Axe"));ID=wooden_hoe,NBTTag=(display=(Name="#f#lMuddy Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=3,Operation=0,UUIDLeast=1,UUIDMost=1)]))@luck=0
group(ID=stone_sword,NBTTag=(display=(Name="#f#lChipped Sword"));ID=stone_shovel,NBTTag=(display=(Name="#f#lChipped Shovel"));ID=stone_pickaxe,NBTTag=(display=(Name="#f#lChipped Pick"));ID=stone_axe,NBTTag=(display=(Name="#f#lChipped Axe"));ID=stone_hoe,NBTTag=(display=(Name="#f#lChipped Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=4,Operation=0,UUIDLeast=1,UUIDMost=1)]))@luck=0
group(ID=golden_sword,NBTTag=(display=(Name="#f#lShiny Sword"));ID=golden_shovel,NBTTag=(display=(Name="#f#lShiny Shovel"));ID=golden_pickaxe,NBTTag=(display=(Name="#f#lShiny Pick"));ID=golden_axe,NBTTag=(display=(Name="#f#lShiny Axe"));ID=golden_hoe,NBTTag=(display=(Name="#f#lShiny Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=3,Operation=0,UUIDLeast=1,UUIDMost=1)]))@luck=1
/2-3 iron tools
group:#rand(2,3):(ID=iron_shovel,NBTTag=(display=(Name="#f#lSharpened Shovel"));ID=iron_pickaxe,NBTTag=(display=(Name="#f#lSharpened Pick"));ID=iron_axe,NBTTag=(display=(Name="#f#lSharpened Axe"));ID=iron_sword,NBTTag=(display=(Name="#f#lSharpened Sword"));ID=iron_hoe,NBTTag=(display=(Name="#f#lSharpened Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=5,Operation=0,UUIDLeast=1,UUIDMost=1)]))@luck=1
/1-2 diamond tools
group:#rand(1,2):(ID=diamond_sword,NBTTag=(display=(Name="#f#lFancy Sword"));ID=diamond_shovel,NBTTag=(display=(Name="#f#lFancy Shovel"));ID=diamond_pickaxe,NBTTag=(display=(Name="#f#lFancy Pick"));ID=diamond_axe,NBTTag=(display=(Name="#f#lFancy Axe"));ID=diamond_hoe,NBTTag=(display=(Name="#f#lFancy Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=6,Operation=0,UUIDLeast=1,UUIDMost=1)]))@luck=2
/all leather and gold armor
group(ID=leather_helmet,NBTTag=(display=(Name="#f#lMuddy Hat"));ID=leather_chestplate,NBTTag=(display=(Name="#f#lMuddy Shirt"));ID=leather_leggings,NBTTag=(display=(Name="#f#lMuddy Pants"));ID=leather_boots,NBTTag=(display=(Name="#f#lMuddy Shoes")))@luck=0
group(ID=golden_helmet,NBTTag=(display=(Name="#f#lShiny Hat"));ID=golden_chestplate,NBTTag=(display=(Name="#f#lShiny Shirt"));ID=golden_leggings,NBTTag=(display=(Name="#f#lShiny Pants"));ID=golden_boots,NBTTag=(display=(Name="#f#lShiny Shoes"));ID=golden_horse_armor,NBTTag=(display=(Name="#f#lShiny Horse Armour")))@luck=1
/2-3 chain and iron armor
group:#rand(2,3):(ID=chainmail_helmet,NBTTag=(display=(Name="#f#lDrafty Hat"));ID=chainmail_chestplate,NBTTag=(display=(Name="#f#lDrafty Shirt"));ID=chainmail_leggings,NBTTag=(display=(Name="#f#lDrafty Pants"));ID=chainmail_boots,NBTTag=(display=(Name="#f#lDrafty Shoes")))@luck=2
group:#rand(2,3):(ID=iron_helmet,NBTTag=(display=(Name="#f#lHeavy Hat"));ID=iron_chestplate,NBTTag=(display=(Name="#f#lHeavy Shirt"));ID=iron_leggings,NBTTag=(display=(Name="#f#lHeavy Pants"));ID=iron_boots,NBTTag=(display=(Name="#f#lHeavy Shoes"));ID=iron_horse_armor,NBTTag=(display=(Name="#f#lHeavy Horse Armour")))@luck=1
/1-2 diamond armor
group:#rand(1,2):(ID=diamond_helmet,NBTTag=(display=(Name="#f#lFancy Hat"));ID=diamond_chestplate,NBTTag=(display=(Name="#f#lFancy Shirt"));ID=diamond_leggings,NBTTag=(display=(Name="#f#lFancy Pants"));ID=diamond_boots,NBTTag=(display=(Name="#f#lFancy Shoes"));ID=diamond_horse_armor,NBTTag=(display=(Name="#f#lFancy Horse Armour")))@luck=2
/all horse armor
group(ID=iron_horse_armor,NBTTag=(display=(Name="#f#lHeavy Horse Armour"));ID=golden_horse_armor,NBTTag=(display=(Name="#f#lShiny Horse Armour"));ID=diamond_horse_armor,NBTTag=(display=(Name="#f#lFancy Horse Armour")))@luck=1
/bow and arrows
group(ID=bow,NBTTag=(display=(Name="#f#lBoring Wooden Bow"));ID=arrow,amount=#rand(16,32))@luck=1

//coloured leather armour
group(ID=leather_helmet,NBTTag=(display=(color=#rand(0,16777215),Name="#f#lStained Hat"));ID=leather_chestplate,NBTTag=(display=(color=#rand(0,16777215),Name="#f#lStained Shirt"));ID=leather_leggings,NBTTag=(display=(color=#rand(0,16777215),Name="#f#lStained Pants"));ID=leather_boots,NBTTag=(display=(color=#rand(0,16777215),Name="#f#lStained Shoes")))@luck=0

/========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#rand(2,6)@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/========= ITEMS ==========

ID=gold_ingot,amount=#rand(16,20)@luck=1
ID=stick,NBTTag=(display=(Name="#f#lBoring Stick"))@luck=-1
ID=painting,amount=#rand(4,10)@luck=0
ID=saddle,amount=2@luck=0
ID=cake,NBTTag=(display=(Lore=["Yummy!"]))@luck=0
ID=rotten_flesh,NBTTag=(display=(Lore=["Not yummy..."]))@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="#cRomantic Rose"))@luck=-1

ID=cookie,amount=#rand(10,30),NBTTag=(display=(Name="#e#lFriendship Cookie",Lore=["Instructions for making a friend:","1. Walk up to someone and say 'Hi'.", "2. Give them one or more of these cookies.", "3. Have fun with your new friend."]))@lucky=1
ID=skull,damage=3,NBTTag=(SkullOwner=#playerName)@luck=0
ID=rabbit_stew,NBTTag=(display=(Name="#e#lLucky Stew")),amount=#rand(1,3)@luck=1
ID=web,amount=#rand(1,20)@luck=0

/========== GROUPS ==========

/bookshelves and books
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
/pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#rand(8,16);ID=lit_pumpkin,amount=#rand(8,16))@luck=0
/golden apples
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=2
/buckets
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
/meat (raw and cooked)
group:1:(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_fish,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=1
/vegetable food (carrots, potatoes, pumpkin pie)
group:1:(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
/ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/potions
ID=potion,damage=#randomPotionDamage,amount=#rand(6,10),reinitialize=true@luck=1
/spawn eggs
ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#rand(4,8),reinitialize=true@luck=1
/jukebox music discs
group(ID=jukebox;ID=#rand(2256,2267),amount=#rand(1,3),reinitialize=true)@luck=1
/brewing
group(ID=glass_bottle,amount=#rand(3,12);ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=speckled_melon,amount=#rand(1,3);ID=rabbit_foot,amount=#rand(1,3);type=particle,ID=2002,damage=3)@luck=2
/redstone
group(ID=dispenser,amount=2;ID=noteblock,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;ID=iron_trapdoor,amount=1;type=particle,ID=2002,damage=9)@luck=2
/colorful
group(group:1:(ID=wool,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=stained_hardened_clay,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=dye,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=stained_glass,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=stained_glass_pane,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=carpet,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1
/iron, gold, diamond, emerald, lapis with fireworks
group(ID=iron_ingot,amount=#rand(8,16);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,16);ID=emerald,amount=#rand(8,16);ID=dye,amount=#rand(8,16),damage=4;type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2
/quartz
group(ID=stone_slab,damage=7,amount=#rand(4,8);ID=quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=quartz_block,damage=1,amount=#rand(4,8);ID=quartz_block,damage=2,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=2002,damage=14)@luck=1
/fish
group(ID=fishing_rod;ID=349,damage=#rand(0,3),amount=#rand(10,20),reinitialize=true)@luck=1
/message with mushroom
group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=-1;
/random jokes
group:1:(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1
/flowers
group(ID=red_flower,damage=#rand(0,8),amount=64,reinitialize=true)@luck=0
/enchantment books
ID=enchanted_book,NBTTag=(StoredEnchantments=#randomEnchantment),amount=#rand(7,10),reinitialize=true@luck=1

/heads

/mobs
group:#rand(1,4):(ID=skull,damage=0;ID=skull,damage=1;ID=skull,damage=2;ID=skull,damage=4;ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Blaze,display=(Name="#rBlaze Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_CaveSpider,display=(Name="#rCave Spider Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Chicken,display=(Name="#rChicken Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Cow,display=(Name="#rCow Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Enderman,display=(Name="#rEnderman Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Ghast,display=(Name="#rGhast Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_LavaSlime,display=(Name="#rMagma Cube Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_MushroomCow,display=(Name="#rMooshroom Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Pig,display=(Name="#rPig Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_PigZombie,display=(Name="#rZombie Pigman Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Sheep,display=(Name="#rSheep Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Slime,display=(Name="#rSlime Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Spider,display=(Name="#rSpider Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Squid,display=(Name="#rSquid Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Villager,display=(Name="#rVillager Head"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Golem,display=(Name="#rIron Golem Head")))@luck=0
/directions
group(ID=skull,damage=3,NBTTag=(SkullOwner=MHF_ArrowUp,display=(Name="#rUp"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_ArrowDown,display=(Name="#rDown"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_ArrowLeft,display=(Name="#rLeft"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_ArrowRight,display=(Name="#rRight"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Exclamation,display=(Name="#rExclamation"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Question,display=(Name="#rQuestion")))@luck=0
/decorations
group:#rand(1,4):(ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Cactus,display=(Name="#rMini Cactus"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Chest,display=(Name="#rMini Chest"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Melon,display=(Name="#rMini Melon"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Pumpkin,display=(Name="#rMini Pumpkin"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_TNT,display=(Name="#rMini TNT"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_TNT2,display=(Name="#rMini TNT"));ID=skull,damage=3,NBTTag=(SkullOwner=C418,display=(Name="#rMini Jukebox"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Cake,display=(Name="#rMini Cake")),;ID=skull,damage=3,NBTTag=(SkullOwner=Tereneckla,display=(Name="#rMini Emerald Ore"));ID=skull,damage=3,NBTTag=(SkullOwner=MHF_Apple,display=(Name="#rApple"));ID=skull,damage=3,NBTTag=(SkullOwner=Edna_I,display=(Name="#rEnder Eye"));ID=skull,damage=3,NBTTag=(SkullOwner=uioz,display=(Name="#rRadio"));ID=skull,damage=3,NBTTag=(SkullOwner=scemm,display=(Name="#rMini Dispenser"));ID=skull,damage=3,NBTTag=(SkullOwner=cake,display=(Name="#rMini Grass"));ID=skull,damage=3,NBTTag=(SkullOwner=SkitScape,display=(Name="#rRubik's Cube"));ID=skull,damage=3,NBTTag=(SkullOwner=TheMrLief,display=(Name="#rBurger"));ID=skull,damage=3,NBTTag=(SkullOwner=Thanauser,display=(Name="#rTankard"));ID=skull,damage=3,NBTTag=(SkullOwner=foreverwonders,display=(Name="#rMini Log"));ID=skull,damage=3,NBTTag=(SkullOwner=nickbg7n,display=(Name="#rToaster")))@luck=0
/players
group:1:(ID=skull,damage=3,NBTTag=(SkullOwner=Tmtravlr);ID=skull,damage=3,NBTTag=(SkullOwner=PlayerInDistress);ID=skull,damage=3,NBTTag=(SkullOwner=Herobrine);ID=skull,damage=3,NBTTag=(SkullOwner=IHasCupquake);ID=skull,damage=3,NBTTag=(SkullOwner=redb15);ID=skull,damage=3,NBTTag=(SkullOwner=EcuTruin);ID=skull,damage=3,NBTTag=(SkullOwner=BigBadChris);ID=skull,damage=3,NBTTag=(SkullOwner=boni);ID=skull,damage=3,NBTTag=(SkullOwner=Mr_okushama);ID=skull,damage=3,NBTTag=(SkullOwner=AlgorithmX2);ID=skull,damage=3,NBTTag=(SkullOwner=Mikeemoo);ID=skull,damage=3,NBTTag=(SkullOwner=_CrazyP_);ID=skull,damage=3,NBTTag=(SkullOwner=MysteriousAges);ID=skull,damage=3,NBTTag=(SkullOwner=MineMaarten);ID=skull,damage=3,NBTTag=(SkullOwner=nekosune);ID=skull,damage=3,NBTTag=(SkullOwner=tlovetech);ID=skull,damage=3,NBTTag=(SkullOwner=FireFall1725);ID=skull,damage=3,NBTTag=(SkullOwner=PurpleMentat);ID=skull,damage=3,NBTTag=(SkullOwner=calclavia);ID=skull,damage=3,NBTTag=(SkullOwner=Minalien);ID=skull,damage=3,NBTTag=(SkullOwner=fuj1n);ID=skull,damage=3,NBTTag=(SkullOwner=Mithion);ID=skull,damage=3,NBTTag=(SkullOwner=RWTema);ID=skull,damage=3,NBTTag=(SkullOwner=WayofFlowingTime);ID=skull,damage=3,NBTTag=(SkullOwner=TTFTCUTS);ID=skull,damage=3,NBTTag=(SkullOwner=bskprs);ID=skull,damage=3,NBTTag=(SkullOwner=futureamnet);ID=skull,damage=3,NBTTag=(SkullOwner=azanor);ID=skull,damage=3,NBTTag=(SkullOwner=chicken_bones);ID=skull,damage=3,NBTTag=(SkullOwner=Cloudhunter);ID=skull,damage=3,NBTTag=(SkullOwner=CovertJaguar);ID=skull,damage=3,NBTTag=(SkullOwner=cpw11);ID=skull,damage=3,NBTTag=(SkullOwner=dan200);ID=skull,damage=3,NBTTag=(SkullOwner=Eloraam);ID=skull,damage=3,NBTTag=(SkullOwner=florastar);ID=skull,damage=3,NBTTag=(SkullOwner=iChun);ID=skull,damage=3,NBTTag=(SkullOwner=KingLemming);ID=skull,damage=3,NBTTag=(SkullOwner=Krapht);ID=skull,damage=3,NBTTag=(SkullOwner=LexManos);ID=skull,damage=3,NBTTag=(SkullOwner=TheMattaBase);ID=skull,damage=3,NBTTag=(SkullOwner=mDiyo);ID=skull,damage=3,NBTTag=(SkullOwner=Myrathi);ID=skull,damage=3,NBTTag=(SkullOwner=Morvelaira);ID=skull,damage=3,NBTTag=(SkullOwner=Pahimar);ID=skull,damage=3,NBTTag=(SkullOwner=sfPlayer1);ID=skull,damage=3,NBTTag=(SkullOwner=ProfMobius);ID=skull,damage=3,NBTTag=(SkullOwner=Rorax);ID=skull,damage=3,NBTTag=(SkullOwner=Sacheverell);ID=skull,damage=3,NBTTag=(SkullOwner=sirsengir);ID=skull,damage=3,NBTTag=(SkullOwner=Soaryn);ID=skull,damage=3,NBTTag=(SkullOwner=x3n0ph0b3);ID=skull,damage=3,NBTTag=(SkullOwner=XCompWiz);ID=skull,damage=3,NBTTag=(SkullOwner=Vswe);ID=skull,damage=3,NBTTag=(SkullOwner=Vazkii);ID=skull,damage=3,NBTTag=(SkullOwner=ZeldoKaviera);ID=skull,damage=3,NBTTag=(SkullOwner=neptunepink);ID=skull,damage=3,NBTTag=(SkullOwner=EddieRuckus);ID=skull,damage=3,NBTTag=(SkullOwner=eyamaz);ID=skull,damage=3,NBTTag=(SkullOwner=jadedcat);ID=skull,damage=3,NBTTag=(SkullOwner=slowpoke101);ID=skull,damage=3,NBTTag=(SkullOwner=progwm16);ID=skull,damage=3,NBTTag=(SkullOwner=adlingtont);ID=skull,damage=3,NBTTag=(SkullOwner=AnderZEL);ID=skull,damage=3,NBTTag=(SkullOwner=Arkas);ID=skull,damage=3,NBTTag=(SkullOwner=Aureylian);ID=skull,damage=3,NBTTag=(SkullOwner=AvidyaZEN);ID=skull,damage=3,NBTTag=(SkullOwner=BdoubleO100);ID=skull,damage=3,NBTTag=(SkullOwner=BlameTC);ID=skull,damage=3,NBTTag=(SkullOwner=Coestar);ID=skull,damage=3,NBTTag=(SkullOwner=Docm77);ID=skull,damage=3,NBTTag=(SkullOwner=Etho);ID=skull,damage=3,NBTTag=(SkullOwner=generikb);ID=skull,damage=3,NBTTag=(SkullOwner=Guude);ID=skull,damage=3,NBTTag=(SkullOwner=JSano19);ID=skull,damage=3,NBTTag=(SkullOwner=kurtmac);ID=skull,damage=3,NBTTag=(SkullOwner=SuperMCGamer);ID=skull,damage=3,NBTTag=(SkullOwner=Mhykol);ID=skull,damage=3,NBTTag=(SkullOwner=Millbee);ID=skull,damage=3,NBTTag=(SkullOwner=Nebris);ID=skull,damage=3,NBTTag=(SkullOwner=Pakratt0013);ID=skull,damage=3,NBTTag=(SkullOwner=paulsoaresjr);ID=skull,damage=3,NBTTag=(SkullOwner=PauseUnpause);ID=skull,damage=3,NBTTag=(SkullOwner=Pyro_0),;ID=skull,damage=3,NBTTag=(SkullOwner=SethBling);ID=skull,damage=3,NBTTag=(SkullOwner=thejims);ID=skull,damage=3,NBTTag=(SkullOwner=Sevadus);ID=skull,damage=3,NBTTag=(SkullOwner=Vechs_);ID=skull,damage=3,NBTTag=(SkullOwner=VintageBeef);ID=skull,damage=3,NBTTag=(SkullOwner=W92Baj);ID=skull,damage=3,NBTTag=(SkullOwner=Zisteau);ID=skull,damage=3,NBTTag=(SkullOwner=aidancbrady);ID=skull,damage=3,NBTTag=(SkullOwner=spacetoad);ID=skull,damage=3,NBTTag=(SkullOwner=FyberOptic);ID=skull,damage=3,NBTTag=(SkullOwner=Vexatos);ID=skull,damage=3,NBTTag=(SkullOwner=Mineshopper);ID=skull,damage=3,NBTTag=(SkullOwner=AUTOMATIC_MAIDEN);ID=skull,damage=3,NBTTag=(SkullOwner=sanandreasMC);ID=skull,damage=3,NBTTag=(SkullOwner=FatherToast);ID=skull,damage=3,NBTTag=(SkullOwner=Erasmus_Crowley);ID=skull,damage=3,NBTTag=(SkullOwner=Alblaka);ID=skull,damage=3,NBTTag=(SkullOwner=Emoniph);ID=skull,damage=3,NBTTag=(SkullOwner=Nuchaz);ID=skull,damage=3,NBTTag=(SkullOwner=Kobata);ID=skull,damage=3,NBTTag=(SkullOwner=powercrystals);ID=skull,damage=3,NBTTag=(SkullOwner=AbrarSyed);ID=skull,damage=3,NBTTag=(SkullOwner=sdkillen);ID=skull,damage=3,NBTTag=(SkullOwner=Taelnia);ID=skull,damage=3,NBTTag=(SkullOwner=Lycanite);ID=skull,damage=3,NBTTag=(SkullOwner=asiekierka);ID=skull,damage=3,NBTTag=(SkullOwner=GregoriusT);ID=skull,damage=3,NBTTag=(SkullOwner=skyboy);ID=skull,damage=3,NBTTag=(SkullOwner=Flaxbeard);ID=skull,damage=3,NBTTag=(SkullOwner=Emasher);ID=skull,damage=3,NBTTag=(SkullOwner=joshiejack);ID=skull,damage=3,NBTTag=(SkullOwner=Reika);ID=skull,damage=3,NBTTag=(SkullOwner=MatrexsVigil);ID=skull,damage=3,NBTTag=(SkullOwner=ganymedes01);ID=skull,damage=3,NBTTag=(SkullOwner=Pokefenn);ID=skull,damage=3,NBTTag=(SkullOwner=chylex);ID=skull,damage=3,NBTTag=(SkullOwner=vadis365);ID=skull,damage=3,NBTTag=(SkullOwner=Kihira);ID=skull,damage=3,NBTTag=(SkullOwner=jakimfett);ID=skull,damage=3,NBTTag=(SkullOwner=Notch);ID=skull,damage=3,NBTTag=(SkullOwner=jeb_);ID=skull,damage=3,NBTTag=(SkullOwner=C418);ID=skull,damage=3,NBTTag=(SkullOwner=Dinnerbone);ID=skull,damage=3,NBTTag=(SkullOwner=Grumm);ID=skull,damage=3,NBTTag=(SkullOwner=Search_DP);ID=skull,damage=3,NBTTag=(SkullOwner=EvilSeph);ID=skull,damage=3,NBTTag=(SkullOwner=TheMogMiner);ID=skull,damage=3,NBTTag=(SkullOwner=Kyrinon);ID=skull,damage=3,NBTTag=(SkullOwner=vasili02);ID=skull,damage=3,NBTTag=(SkullOwner=Jeb_Jeb);ID=skull,damage=3,NBTTag=(SkullOwner=KingPurpleRaptor);ID=skull,damage=3,NBTTag=(SkullOwner=DylanGK);ID=skull,damage=3,NBTTag=(SkullOwner=Nerdcubed);ID=skull,damage=3,NBTTag=(SkullOwner=Kleetho);ID=skull,damage=3,NBTTag=(SkullOwner=DanTDM);ID=skull,damage=3,NBTTag=(SkullOwner=Runew0lf);ID=skull,damage=3,NBTTag=(SkullOwner=GiantWaffle);ID=skull,damage=3,NBTTag=(SkullOwner=Bacon_Donut);ID=skull,damage=3,NBTTag=(SkullOwner=Vaygrim);ID=skull,damage=3,NBTTag=(SkullOwner=Heph);ID=skull,damage=3,NBTTag=(SkullOwner=ChimneySwift);ID=skull,damage=3,NBTTag=(SkullOwner=FuriousDestroyer);ID=skull,damage=3,NBTTag=(SkullOwner=SuperGirlyGamer);ID=skull,damage=3,NBTTag=(SkullOwner=CyaNideEPiC);ID=skull,damage=3,NBTTag=(SkullOwner=Jarrenitis);ID=skull,damage=3,NBTTag=(SkullOwner=direwolf20);ID=skull,damage=3,NBTTag=(SkullOwner=Sjin);ID=skull,damage=3,NBTTag=(SkullOwner=Xephos);ID=skull,damage=3,NBTTag=(SkullOwner=LividCoffee);ID=skull,damage=3,NBTTag=(SkullOwner=Rythian);ID=skull,damage=3,NBTTag=(SkullOwner=Zoeya);ID=skull,damage=3,NBTTag=(SkullOwner=TheStrippin);ID=skull,damage=3,NBTTag=(SkullOwner=InTheLittleWood);ID=skull,damage=3,NBTTag=(SkullOwner=Quetzz);ID=skull,damage=3,NBTTag=(SkullOwner=Blorph);ID=skull,damage=3,NBTTag=(SkullOwner=xbony2);ID=skull,damage=3,NBTTag=(SkullOwner=CaptainSparklez);ID=skull,damage=3,NBTTag=(SkullOwner=AntVenom);ID=skull,damage=3,NBTTag=(SkullOwner=CavemanFilms);ID=skull,damage=3,NBTTag=(SkullOwner=Fosler);ID=skull,damage=3,NBTTag=(SkullOwner=BevoLJ);ID=skull,damage=3,NBTTag=(SkullOwner=Sips_);ID=skull,damage=3,NBTTag=(SkullOwner=Honeydew);ID=skull,damage=3,NBTTag=(SkullOwner=TobyofBuscus);ID=skull,damage=3,NBTTag=(SkullOwner=corjaantje))@luck=0

/message with skull
group(type=command,ID="/tell #playerName #playerName, listen to me. I'm the ghost of your future self. You have to stop breaking lucky blocks or you're going to die!",commandSender="Future #playerName";ID=skull,NBTTag=(display=(Name="#cSkull of your Future Self")))@luck=-1;

/prismarine stuff
group(ID=prismarine,damage=0,amount=#rand(4,8);ID=prismarine,damage=1,amount=#rand(4,8);ID=prismarine,damage=2,amount=#rand(4,8);ID=sea_lantern,amount=#rand(4,8);ID=prismarine_shard,amount=#rand(15,30);ID=prismarine_crystals,amount=#rand(10,20);type=particle,ID=2002,damage=14)@luck=1

/minecart stuff
group(ID=rail,amount=#rand(32,64);ID=golden_rail,amount=#rand(5,10);ID=detector_rail,amount=#rand(5,10);ID=activator_rail,amount=#rand(5,10);ID=minecart,amount=#rand(1,2);ID=chest_minecart,amount=#rand(1,2);ID=furnace_minecart,amount=#rand(1,2);ID=hopper_minecart,amount=#rand(1,2);ID=tnt_minecart,amount=#rand(1,10);type=particle,ID=2002,damage=14)@luck=1

/wood
group(ID=sapling,damage=0,amount=#rand(4,8);ID=sapling,damage=1,amount=#rand(4,8);ID=sapling,damage=2,amount=#rand(4,8);ID=sapling,damage=3,amount=#rand(4,8);ID=sapling,damage=4,amount=#rand(4,8);ID=sapling,damage=5,amount=#rand(4,8);ID=log,damage=0,amount=#rand(1,5);ID=log,damage=1,amount=#rand(1,5);ID=log,damage=2,amount=#rand(1,5);ID=log,damage=3,amount=#rand(1,5);ID=log2,damage=0,amount=#rand(1,5);ID=log2,damage=1,amount=#rand(1,5);ID=planks,damage=0,amount=#rand(5,10);ID=planks,damage=2,amount=#rand(5,10);ID=planks,damage=3,amount=#rand(5,10);ID=planks,damage=4,amount=#rand(5,10);ID=planks,damage=5,amount=#rand(5,10);ID=wooden_slab,damage=0,amount=#rand(5,10);ID=wooden_slab,damage=1,amount=#rand(5,10);ID=wooden_slab,damage=2,amount=#rand(5,10);ID=wooden_slab,damage=3,amount=#rand(5,10);ID=wooden_slab,damage=4,amount=#rand(5,10);ID=wooden_slab,damage=5,amount=#rand(5,10);ID=oak_stairs,amount=#rand(5,10);ID=spruce_stairs,amount=#rand(5,10);ID=birch_stairs,amount=#rand(5,10);ID=jungle_stairs,amount=#rand(5,10);ID=acacia_stairs,amount=#rand(5,10);ID=dark_oak_stairs,amount=#rand(5,10);ID=oak_fence,amount=#rand(5,10);ID=spruce_fence,amount=#rand(5,10);ID=birch_fence,amount=#rand(5,10);ID=jungle_fence,amount=#rand(5,10);ID=acacia_fence,amount=#rand(5,10);ID=dark_oak_fence,amount=#rand(5,10);ID=oak_fence_gate,amount=#rand(1,2);ID=spruce_fence_gate,amount=#rand(1,2);ID=birch_fence_gate,amount=#rand(1,2);ID=jungle_fence_gate,amount=#rand(1,2);ID=acacia_fence_gate,amount=#rand(1,2);ID=dark_oak_fence_gate,amount=#rand(1,2);ID=oak_door,amount=#rand(2,2);ID=spruce_door,amount=#rand(2,2);ID=birch_door,amount=#rand(1,2);ID=jungle_door,amount=#rand(1,2);ID=acacia_door,amount=#rand(1,2);ID=dark_oak_door,amount=#rand(1,2))@luck=-1

/double plants
ID=double_plant,damage=#rand(0,5),amount=32,reinitialize=true@luck=0

/other random plants
group(ID=tallgrass,damage=#rand(0,2),amount=20,reinitialize=true;ID=deadbush,amount=#rand(4,10);ID=yellow_flower,amount=#rand(4,10);ID=brown_mushroom,amount=#rand(4,10);ID=red_mushroom,amount=#rand(4,10);ID=vine,amount=#rand(4,10);ID=waterlily,amount=#rand(4,10);ID=cactus,amount=#rand(4,10))@luck=0

/stone monster eggs
ID=monster_egg,damage=#rand(0,5),amount=32,reinitialize=true@luck=-1

/banners
ID=banner,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true@luck=0
ID=banner,damage=#rand(0,15),amount=#rand(5,10),NBTTag=(BlockEntityTag=(Patterns=[(Pattern=#randList(o,o,o,o,o,o,o,o,ld,rud,lud,rd,vh,vhr,hh,hhb),Color=#rand(0,15)),(Pattern=#randList(o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,ts,bs,ls,rs,cs,ms,drs,dls,ss,cr,sc,tl,tr,bl,br,bt,tt,bts,tts),Color=#rand(0,15)),(Pattern=#randList(o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,o,ts,bs,ls,rs,cs,ms,drs,dls,ss,cr,sc,tl,tr,bl,br,bt,tt,bts,tts),Color=#rand(0,15)),(Pattern=#randList(o,o,o,o,bo,cbo,bri,gra,gru),Color=#rand(0,15)),(Pattern=#randList(o,o,o,o,o,o,o,o,o,bo,cbo,bri,gra,gru),Color=#rand(0,15)),(Pattern=#randList(o,o,mr,mc,sku,cri,moj,flo),Color=#rand(0,15))])),reinitialize=true@luck=0

/========== ENTITIES ==========

/passive mobs
group:1:(type=entity,ID=Pig,NBTTag=(Equipment=[(id=porkchop,Count=1,tag=(ench=[(id=35,lvl=1)],display=(Name="#e#lLucky Pork")))],DropChances=[2f],CustomName="#e#lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(Equipment=[(id=leather,Count=1,tag=(ench=[(id=35,lvl=1)],display=(Name="#e#lLucky Leather")))],DropChances=[2f],CustomName="#e#lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(Equipment=[(id=feather,Count=1,tag=(ench=[(id=35,lvl=1)],display=(Name="#e#lLucky Feather")))],DropChances=[2f],CustomName="#e#lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(Equipment=[(id=wool,Count=1,tag=(ench=[(id=35,lvl=1)],display=(Name="#e#lLucky Wool")))],DropChances=[2f],CustomName="#e#lLucky Sheep",CustomNameVisible=true);type=entity,ID=Rabbit,NBTTag=(Equipment=[(id=rabbit_foot,Count=1,tag=(ench=[(id=35,lvl=1)],display=(Name="#e#lLucky Rabbit's Foot")))],DropChances=[2f],CustomName="#e#lLucky Rabbit",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(Equipment=[(id=dye,Count=1,tag=(ench=[(id=7,lvl=1)],display=(Name="#e#lUnlucky Ink")))],DropChances=[2f],CustomName="#e#lUnlucky Squid",CustomNameVisible=true))@luck=0
/colored sheep
type=entity,ID=Arrow,NBTTag=(CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Riding=(id=Sheep,Color=#rand(0,15)b)),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true@luck=1
/lucky eggs
type=entity,ID=luckyegg,amount=#rand(10,40)@luck=2
/launched expbottles
type=entity,ID=launched_expbottle,amount=#rand(16,32)@luck=2
/launched tnt
type=entity,ID=launched_tnt,amount=15@luck=-2
/lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-2
/giant
group(type=difficulty,ID=hard;type=entity,ID=GiantNBTTag=(Equipment=[(id=none),(id=rotten_flesh,Count=#rand(32,64))],DropChances=[0f,2f])@luck=0
/wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/bob the decked zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lBob's Sword"))),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lBob's Helmet"))),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lBob's Chestplate"))),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lBob's Pants"))),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lBob's Boots")))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#e#lBob",CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lBob's Sword"))),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lBob's Helmet"))),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lBob's Chestplate"))),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lBob's Pants"))),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lBob's Boots")))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#e#lBob",CustomNameVisible=true))@luck=-2
/stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
/horses
type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#rand(0,4),Tame=true)@luck=1
/witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#rand(0,2),scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1
/huge slime and magma cube
group:1:(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2
/pet wolves
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#rand(5,10),scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#rand(0,14),Owner=#playerName,Sitting=1))@luck=1
/pet cats
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#rand(5,10),scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#rand(0,3),Owner=#playerName,Sitting=1))@luck=1
/lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(30,35)),sell=(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#rand(30,35)),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true,Career=1,CareerLevel=100)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(22,27)),sell=(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#rand(30,35)),sell=(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#rand(25,30)),sell=(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#rand(22,27)),sell=(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true,Career=1,CareerLevel=100)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(20,25)),sell=(id=diamond_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#rand(25,30)),sell=(id=diamond_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#rand(25,30)),sell=(id=diamond_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=diamond_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=5,Operation=0,UUIDLeast=1,UUIDMost=1)])),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true,Career=1,CareerLevel=100)@luck=1

/unlucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=coal,Count=#rand(30,35)),sell=(id=wooden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lMuddy Sword"))),maxUses=1),(buy=(id=coal,Count=#rand(15,20)),sell=(id=bow,Count=1,tag=(display=(Name="#e#lMuddy Bow"))),maxUses=1),(buy=(id=coal,Count=#rand(10,15)),sell=(id=fishing_rod,Count=1,tag=(display=(Name="#e#lMuddy Fishing Rod"))),maxUses=1),(buy=(id=coal,Count=#rand(1,5)),sell=(id=glass_bottle,Damage=0,Count=3),maxUses=10)]),CustomName="#e#lUnlucky Villager",CustomNameVisible=true,Career=1,CareerLevel=100)@luck=0
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=coal,Count=#rand(24,30)),sell=(id=leather_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(color=#rand(0,16777215),Name="#e#lStained Helmet"))),maxUses=1),(buy=(id=coal,Count=#rand(40,50)),sell=(id=leather_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(color=#rand(0,16777215),Name="#e#lStained Chestplate"))),maxUses=1),(buy=(id=coal,Count=#rand(30,40)),sell=(id=leather_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(color=#rand(0,16777215),Name="#e#lStained Leggings"))),maxUses=1),(buy=(id=coal,Count=#rand(12,17)),sell=(id=leather_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(color=#rand(0,16777215),Name="#e#lStained Boots"))),maxUses=1)]),CustomName="#e#lUnlucky Villager",CustomNameVisible=true,Career=1,CareerLevel=100)@luck=0
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=coal,Count=#rand(20,30)),sell=(id=wooden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lMuddy Shovel"))),maxUses=1),(buy=(id=coal,Count=#rand(30,40)),sell=(id=wooden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lMuddy Pickaxe"))),maxUses=1),(buy=(id=coal,Count=#rand(30,40)),sell=(id=wooden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lMuddy Axe"))),maxUses=1),(buy=(id=coal,Count=#rand(20,30)),sell=(id=wooden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lMuddy Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=3,Operation=0,UUIDLeast=1,UUIDMost=1)])),maxUses=1)]),CustomName="#e#lUnlucky Villager",CustomNameVisible=true,Career=1,CareerLevel=100)@luck=0

/mysterious villager
group:1:(type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=0,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16384,Count=1,tag=(HideFlags=32,CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1)]),Profession=1,CustomName="#e#lMysterious Villager",CustomNameVisible=true,Career=1,CareerLevel=100);type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=0,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16384,Count=1,tag=(HideFlags=32,CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1)]),Profession=1,CustomName="#e#lMysterious Villager",CustomNameVisible=true,Career=1,CareerLevel=100);type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=0,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16384,Count=1,tag=(HideFlags=32,CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1)]),Profession=1,CustomName="#e#lMysterious Villager",CustomNameVisible=true,Career=1,CareerLevel=100);type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=0,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16384,Count=1,tag=(HideFlags=32,CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lMystery Potion"))),maxUses=1)]),Profession=1,CustomName="#e#lMysterious Villager",CustomNameVisible=true,Career=1,CareerLevel=100))@luck=1

/great defender
group(type=particle,ID="heart",amount=20,scatterOffset=0-1,reinitialize=true;type=entity,ID=VillagerGolem,NBTTag=(PlayerCreated=1,Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],DropChances=[0f,0f,0f,0f,0f],CustomName="#e#lThe Great Defender",CustomNameVisible=true))@luck=2

/lucky wolf
group(type=particle,ID="heart",amount=20,scatterOffset=0-1,reinitialize=true;type=entity,ID=Wolf,NBTTag=(CollarColor=#rand(0,14),Owner=#playerName,Sitting=1,Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],DropChances=[0f,0f,0f,0f,0f],CustomName="#e#l#playerName's Lucky Wolf",CustomNameVisible=true))@luck=2

/lucky cat
group(type=particle,ID="heart",amount=20,scatterOffset=0-1,reinitialize=true;type=entity,ID=Ozelot,NBTTag=(CatType=#rand(0,3),Owner=#playerName,Sitting=1,Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],DropChances=[0f,0f,0f,0f,0f],CustomName="#e#l#playerName's Lucky Kitty",CustomNameVisible=true))@luck=2

/rabbits
type=entity,ID=Rabbit,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(RabbitType=#rand(0,5))@luck=0

/rainbow sheep tower
type=entity,ID=FallingSand,posY=#bPosY+1,NBTTag=(Block=diamond_block,Time=1,Riding=(id=Sheep,CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",Color=10,Riding=(id=Sheep,CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",Color=11,Riding=(id=Sheep,CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",Color=5,Riding=(id=Sheep,CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",Color=4,Riding=(id=Sheep,CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",Color=1,Riding=(id=Sheep,CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",Color=14)))))))@luck=1

/fairies
group(type=entity,ID=XPOrb,NBTTag=(Value=5,Riding=(id=Bat,Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)])),amount=#rand(5,10),scatterOffset=2-3,reinitialize=true;type=entity,ID=XPOrb,NBTTag=(Value=20,Riding=(id=Bat,Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)])),amount=#rand(2,5),scatterOffset=2-3,reinitialize=true)@luck=1

/pig with saddle
type=entity,ID=Item,NBTTag=(Item=(id=carrot_on_a_stick,Count=1),Riding=(id=Pig,Saddle=true))

/confused creepers
type=entity,ID=Ozelot,NBTTag=(Riding=(id=Creeper)),amount=#rand(2,5),scatterOffset=0-1@luck=-1

/astral creepers
type=entity,ID=Arrow,amount=8,scatterOffset=2-3,posY=#bPosY+#rand(10,50),reinitialize=true,NBTTag=(CustomName="#e#lAstral Creeper",CustomNameVisible=true,Riding=(id=Creeper,powered=1,ExplosionRadius=1,ActiveEffects=[(Id=11,Amplifier=5,Duration=60,ShowParticles=false)],Attributes=[(Name=generic.movementSpeed,Base=0.4f)],Equipment=[(id=gunpowder,Count=#rand(3,8),tag=(ench=[(id=9,lvl=1)],display=(Name="#e#lAstral Dust")))],DropChances=[2f]))@luck=-1

/bob variants
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=wooden_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments,display=(Name="#7#lBob's Muddy Sword"))),(id=leather_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments,display=(color=#rand(0,16777215),Name="#7#lBob's Stained Helmet"))),(id=leather_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(color=#rand(0,16777215),Name="#7#lBob's Stained Chestplate"))),(id=leather_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(color=#rand(0,16777215),Name="#7#lBob's Stained Pants"))),(id=leather_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(color=#rand(0,16777215),Name="#7#lBob's Stained Boots")))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#7#lUnlucky Bob"))@luck=-1
/group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=iron_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments,display=(Name="#f#lBob's Sword"))),(id=iron_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments,display=(Name="#f#lBob's Helmet"))),(id=iron_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(Name="#f#lBob's Chestplate"))),(id=iron_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#f#lBob's Pants"))),(id=iron_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(Name="#f#lBob's Boots")))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#f#lBob",CustomNameVisible=true))@luck=-2

/bob's mom
group(type=difficulty,ID=hard;type=entity,ID=Giant,Attributes=[(Name=generic.maxHealth,Base=1000f)],NBTTag=(Equipment=[(id=rotten_flesh,Count=#rand(32,64)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=[(id=0,lvl=#rand(4,6),(id=7,lvl=10),(id=2,lvl=#rand(2,5))],display=(Name="#e#lBob's Mom's Boots"))),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=[(id=0,lvl=#rand(4,6)),(id=7,lvl=10)],display=(Name="#e#lBob's Mom's Chestplate"))),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=[(id=0,lvl=#rand(4,6)),(id=7,lvl=10)],display=(Name="#e#lBob's Mom's Pants"))),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=[(id=0,lvl=#rand(4,6)),(id=7,lvl=10),(id=5,lvl=#rand(2,5))],display=(Name="#e#lBob's Mom's Helmet")))],DropChances=[2f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#e#lBob's Mom"))@luck=-2

/ghostly horseman
type=entity,ID=Arrow,NBTTag=(CustomName="#f#lGhostly Horseman",CustomNameVisible=true,Riding=(id=Skeleton,Equipment=[(id=bow,Count=1,Damage=0,tag=(ench=#luckyBowEnchantments,display=(Name="#f#lGhostly Bow"))),(id=chainmail_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments,display=(Name="#f#lGhostly Helmet"))),(id=chainmail_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(Name="#f#lGhostly Chestplate"))),(id=chainmail_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#f#lGhostly Pants"))),(id=chainmail_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(Name="#f#lGhostly Boots")))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Riding=(id=EntityHorse,Tame=true,Type=4,Riding=(id=Bat,Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)]))))@luck=-2

/killer bunny
type=entity,ID=Rabbit,NBTTag=(RabbitType=99)@luck=-1

/guardian boss
type=entity,ID=Guardian,NBTTag=(Elder=1)@luck=-2

/"player"
group(type=difficulty,ID=hard;type=entity,ID=Skeleton,NBTTag=(Silent=true,Equipment=[(id=stick,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments,display=(Name="#7#lSurprisingly Sharp Stick"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=3,Operation=0,UUIDLeast=1,UUIDMost=1)])),(id=leather_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(color=#rand(0,16777215),Name="#7#l#playerName's Stained Boots"))),(id=leather_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(color=#rand(0,16777215),Name="#7#l#playerName's Stained Chestplate"))),(id=leather_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(color=#rand(0,16777215),Name="#7#l#playerName's Stained Pants"))),(id=skull,Damage=3,Count=1,tag=(ench=#luckyHelmetEnchantments,SkullOwner=#playerName))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#playerName"))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=Skeleton,NBTTag=(Silent=true,Equipment=[(id=bone,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments,display=(Name="#f#lBone Club"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=7,Operation=0,UUIDLeast=1,UUIDMost=1)])),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#l#playerName's Lucky Boots"))),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#l#playerName's Lucky Chestplate"))),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#l#playerName's Lucky Pants"))),(id=skull,Damage=3,Count=1,tag=(ench=#luckyHelmetEnchantments,SkullOwner=#playerName))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="#playerName"))@luck=-2

/armor stands
/baby player
type=entity,ID=ArmorStand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,Equipment=[(id=stone_pickaxe,Count=1,Damage=0,tag=(display=(Name="#7#lBaby #playerName's Pickaxe"))),(id=leather_boots,Count=1,Damage=0,tag=(display=(color=#rand(0,16777215),Name="#7#lBaby #playerName's Stained Boots"))),(id=leather_leggings,Count=1,Damage=0,tag=(display=(color=#rand(0,16777215),Name="#7#lBaby #playerName's Stained Pants"))),(id=leather_chestplate,Count=1,Damage=0,tag=(display=(color=#rand(0,16777215),Name="#7#lBaby #playerName's Stained Chestplate"))),(id=skull,Damage=3,Count=1,tag=(SkullOwner=#playerName))],CustomName="Baby #playerName",CustomNameVisible=1)@luck=0
/creeper babies
type=entity,ID=ArmorStand,amount=8,scatterOffset=0-4,adjustHeight=2,reinitialize=true,NBTTag=(Small=true,NoBasePlate=true,Equipment=[(id=none),(id=none),(id=none),(id=none),(id=skull,Damage=4,Count=1)],Pose=(Head=[0f,#rand(0,360)f,0f]))

/hug me zombie
type=entity,ID=Arrow,NBTTag=(CustomName="#6#lHug Me",CustomNameVisible=true,Riding=(id=PrimedTnt,Fuse=100,Riding=(id=Zombie,IsBaby=true,CustomName="#6#lHug Me")))@luck=-2

/baby zombies riding chickens
type=entity,ID=Zombie,amount=#rand(6,12),scatterOffset=0-4,adjustHeight=2,reinitialize=true,NBTTag=(IsBaby=true,Riding=(id=Chicken))@luck=-1

/========== STRUCTURES ==========

/traps
type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2
type=structure,ID=lava_trap,relativeToPlayer=true@luck=-2
type=structure,ID=water_trap,relativeToPlayer=true@luck=-2
type=structure,ID=pit_trap,relativeToPlayer=true@luck=-2

/lucky fort and temple
type=structure,ID=fort,relativeToPlayer=true@luck=2
type=structure,ID=temple,relativeToPlayer=true@chance=0.4@luck=2

/falling blocks (iron, gold, diamond, emerald)
type=falling_block,ID=iron_block@luck=0
type=falling_block,ID=gold_block@luck=0
type=falling_block,ID=diamond_block@luck=1
type=falling_block,ID=emerald_block@luck=1

group(type=falling_block,ID=lapis_block;type=particle,ID=2002,damage=0)@luck=0

/bedrock problem
type=structure,ID=bedrock_problem@luck=-1

/bedrock problem circle
type=structure,ID=bedrock_problem,amount=8,scatterOffset=2-2,reinitialize=true@luck=-2

/explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=6)@luck=-2

/tnt "pole"
group(type=falling_block,ID=redstone_block;type=falling_block,ID=tnt,posY=#bPosY+10;type=falling_block,ID=tnt,posY=#bPosY+20;type=falling_block,ID=tnt,posY=#bPosY+30;type=falling_block,ID=tnt,posY=#bPosY+40;type=falling_block,ID=tnt,posY=#bPosY+50;type=falling_block,ID=tnt,posY=#bPosY+60;type=falling_block,ID=tnt,posY=#bPosY+70;type=falling_block,ID=tnt,posY=#bPosY+80;type=falling_block,ID=tnt,posY=#bPosY+90)@luck=-2

/choice of 2 lucky blocks
type=structure,ID=lucky_choice,relativeToPlayer=true@luck=0

/wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#rand(20,30),posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#rand(20,30),posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#rand(20,30),posY='#'bPosY+10,scatterOffset=2-2;ID=dye,damage=4,amount=#rand(20,30),posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=baked_potato,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=poisonous_potato,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#6Your investment wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=2,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_nugget,amount=404,NBTTag=(display=(Name=\"#6Coin\")),posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#aYour wish came true! (If you like slimes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=Slime,NBTTag=(size=0),posY='#'bPosY+3,scatterOffset=2-2,amount=50,reinitialize=true)"]))@luck=0

/bouncy castle
group(type=particle,ID=2005,amount=20,scatterOffset=0-3,reinitialize=true,posY=#bPosY+#rand(0,10),relativeToPlayer=true;type=command,ID="/playsound mob.slime.big #playerName ~ ~ ~ 1.0 0.6";type=command,ID="/setblock ~ ~-2 ~ emerald_block",relativeToPlayer=true;type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 slime",relativeToPlayer=true;type=command,ID="/fill ~-2 ~ ~-2 ~-2 ~3 ~-2 slime",relativeToPlayer=true;type=command,ID="/fill ~2 ~ ~-2 ~2 ~3 ~-2 slime",relativeToPlayer=true;type=command,ID="/fill ~-2 ~ ~2 ~-2 ~3 ~2 slime",relativeToPlayer=true;type=command,ID="/fill ~2 ~ ~2 ~2 ~3 ~2 slime",relativeToPlayer=true;type=command,ID="/fill ~-2 ~ ~-1 ~-2 ~2 ~-1 slime",relativeToPlayer=true;type=command,ID="/fill ~-2 ~ ~1 ~-2 ~2 ~1 slime",relativeToPlayer=true;type=command,ID="/fill ~2 ~ ~-1 ~2 ~2 ~-1 slime",relativeToPlayer=true;type=command,ID="/fill ~2 ~ ~1 ~2 ~2 ~1 slime",relativeToPlayer=true;type=command,ID="/fill ~-1 ~ ~-2 ~-1 ~2 ~-2 slime",relativeToPlayer=true;type=command,ID="/fill ~1 ~ ~-2 ~1 ~2 ~-2 slime",relativeToPlayer=true;type=command,ID="/fill ~-1 ~ ~2 ~-1 ~2 ~2 slime",relativeToPlayer=true;type=command,ID="/fill ~1 ~ ~2 ~1 ~2 ~2 slime",relativeToPlayer=true;type=command,ID="/fill ~-2 ~2 ~ ~-2 ~3 ~ slime",relativeToPlayer=true;type=command,ID="/fill ~2 ~2 ~ ~2 ~3 ~ slime",relativeToPlayer=true;type=command,ID="/fill ~ ~2 ~-2 ~ ~3 ~-2 slime",relativeToPlayer=true;type=command,ID="/fill ~ ~2 ~2 ~ ~3 ~2 slime",relativeToPlayer=true;type=command,ID="/setblock ~2 ~ ~ spruce_door 0",relativeToPlayer=true;type=command,ID="/setblock ~2 ~1 ~ spruce_door 8",relativeToPlayer=true;type=command,ID="/setblock ~ ~ ~2 spruce_door 1",relativeToPlayer=true;type=command,ID="/setblock ~ ~1 ~2 spruce_door 9",relativeToPlayer=true;type=command,ID="/setblock ~-2 ~ ~ spruce_door 2",relativeToPlayer=true;type=command,ID="/setblock ~-2 ~1 ~ spruce_door 10",relativeToPlayer=true;type=command,ID="/setblock ~ ~ ~-2 spruce_door 3",relativeToPlayer=true;type=command,ID="/setblock ~ ~1 ~-2 spruce_door 11",relativeToPlayer=true)@luck=2

/block spiral
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~50 ~1 air";type=command,ID="/setblock ~1 ~-1 ~1 trapdoor 8";type=command,ID="/setblock ~2 ~ ~ trapdoor 8";type=command,ID="/setblock ~2 ~1 ~-1 trapdoor 8";type=command,ID="/setblock ~1 ~2 ~-2 trapdoor 8";type=command,ID="/setblock ~ ~3 ~-2 trapdoor 10";type=command,ID="/setblock ~-1 ~4 ~-1 trapdoor 8";type=command,ID="/setblock ~-1 ~5 ~ trapdoor 9";type=command,ID="/setblock ~ ~6 ~1 trapdoor 8";type=command,ID="/setblock ~1 ~7 ~ trapdoor 8";type=command,ID="/setblock ~ ~8 ~-1 trapdoor 8";type=falling_block,ID=stained_hardened_clay,damage=14,posY=#bPosY+5,posX=#bPosX+1,posZ=#bPosZ+1;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10,posX=#bPosX+2,posZ=#bPosZ;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+15,posX=#bPosX+2,posZ=#bPosZ-1;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+20,posX=#bPosX+1,posZ=#bPosZ-2;type=falling_block,ID=stained_hardened_clay,damage=9,posY=#bPosY+25,posX=#bPosX,posZ=#bPosZ-2;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+30,posX=#bPosX-1,posZ=#bPosZ-1;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+35,posX=#bPosX-1,posZ=#bPosZ;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+40,posX=#bPosX,posZ=#bPosZ+1;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+45,posX=#bPosX+1,posZ=#bPosZ;type=falling_block,ID=diamond_block,posY=#bPosY+50,posX=#bPosX,posZ=#bPosZ-1)@luck=1
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~50 ~1 air";type=command,ID="/setblock ~1 ~-1 ~1 trapdoor 8";type=command,ID="/setblock ~2 ~ ~ trapdoor 8";type=command,ID="/setblock ~2 ~1 ~-1 trapdoor 8";type=command,ID="/setblock ~1 ~2 ~-2 trapdoor 8";type=command,ID="/setblock ~ ~3 ~-2 trapdoor 10";type=command,ID="/setblock ~-1 ~4 ~-1 trapdoor 8";type=command,ID="/setblock ~-1 ~5 ~ trapdoor 9";type=command,ID="/setblock ~ ~6 ~1 trapdoor 8";type=command,ID="/setblock ~1 ~7 ~ trapdoor 8";type=command,ID="/setblock ~ ~8 ~-1 trapdoor 8";type=falling_block,ID=wool,damage=14,posY=#bPosY+5,posX=#bPosX+1,posZ=#bPosZ+1;type=falling_block,ID=wool,damage=1,posY=#bPosY+10,posX=#bPosX+2,posZ=#bPosZ;type=falling_block,ID=wool,damage=4,posY=#bPosY+15,posX=#bPosX+2,posZ=#bPosZ-1;type=falling_block,ID=wool,damage=5,posY=#bPosY+20,posX=#bPosX+1,posZ=#bPosZ-2;type=falling_block,ID=wool,damage=9,posY=#bPosY+25,posX=#bPosX,posZ=#bPosZ-2;type=falling_block,ID=wool,damage=3,posY=#bPosY+30,posX=#bPosX-1,posZ=#bPosZ-1;type=falling_block,ID=wool,damage=11,posY=#bPosY+35,posX=#bPosX-1,posZ=#bPosZ;type=falling_block,ID=wool,damage=10,posY=#bPosY+40,posX=#bPosX,posZ=#bPosZ+1;type=falling_block,ID=wool,damage=2,posY=#bPosY+45,posX=#bPosX+1,posZ=#bPosZ;type=falling_block,ID=emerald_block,posY=#bPosY+50,posX=#bPosX,posZ=#bPosZ-1)@luck=1
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~50 ~1 air";type=command,ID="/setblock ~1 ~-1 ~1 trapdoor 8";type=command,ID="/setblock ~2 ~ ~ trapdoor 8";type=command,ID="/setblock ~2 ~1 ~-1 trapdoor 8";type=command,ID="/setblock ~1 ~2 ~-2 trapdoor 8";type=command,ID="/setblock ~ ~3 ~-2 trapdoor 10";type=command,ID="/setblock ~-1 ~4 ~-1 trapdoor 8";type=command,ID="/setblock ~-1 ~5 ~ trapdoor 9";type=command,ID="/setblock ~ ~6 ~1 trapdoor 8";type=command,ID="/setblock ~1 ~7 ~ trapdoor 8";type=command,ID="/setblock ~ ~8 ~-1 trapdoor 8";type=falling_block,ID=redstone_block,posY=#bPosY+5,posX=#bPosX+1,posZ=#bPosZ+1;type=falling_block,ID=glowstone,posY=#bPosY+10,posX=#bPosX+2,posZ=#bPosZ;type=falling_block,ID=gold_block,posY=#bPosY+15,posX=#bPosX+2,posZ=#bPosZ-1;type=falling_block,ID=emerald_block,posY=#bPosY+20,posX=#bPosX+1,posZ=#bPosZ-2;type=falling_block,ID=diamond_block,posY=#bPosY+25,posX=#bPosX,posZ=#bPosZ-2;type=falling_block,ID=packed_ice,posY=#bPosY+30,posX=#bPosX-1,posZ=#bPosZ-1;type=falling_block,ID=lapis_block,posY=#bPosY+35,posX=#bPosX-1,posZ=#bPosZ;type=falling_block,ID=wool,damage=10,posY=#bPosY+40,posX=#bPosX,posZ=#bPosZ+1;type=falling_block,ID=wool,damage=2,posY=#bPosY+45,posX=#bPosX+1,posZ=#bPosZ;type=falling_block,ID=lucky:lucky_block,NBTTag=(Luck=100),posY=#bPosY+50,posX=#bPosX,posZ=#bPosZ-1)@luck=2
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~50 ~1 air";type=command,ID="/setblock ~1 ~-1 ~1 trapdoor 8";type=command,ID="/setblock ~2 ~ ~ trapdoor 8";type=command,ID="/setblock ~2 ~1 ~-1 trapdoor 8";type=command,ID="/setblock ~1 ~2 ~-2 trapdoor 8";type=command,ID="/setblock ~ ~3 ~-2 trapdoor 10";type=command,ID="/setblock ~-1 ~4 ~-1 trapdoor 8";type=command,ID="/setblock ~-1 ~5 ~ trapdoor 9";type=command,ID="/setblock ~ ~6 ~1 trapdoor 8";type=command,ID="/setblock ~1 ~7 ~ trapdoor 8";type=command,ID="/setblock ~ ~8 ~-1 trapdoor 8";type=falling_block,ID=redstone_ore,posY=#bPosY+5,posX=#bPosX+1,posZ=#bPosZ+1;type=falling_block,ID=iron_ore,posY=#bPosY+10,posX=#bPosX+2,posZ=#bPosZ;type=falling_block,ID=gold_ore,posY=#bPosY+15,posX=#bPosX+2,posZ=#bPosZ-1;type=falling_block,ID=emerald_ore,posY=#bPosY+20,posX=#bPosX+1,posZ=#bPosZ-2;type=falling_block,ID=diamond_ore,posY=#bPosY+25,posX=#bPosX,posZ=#bPosZ-2;type=falling_block,ID=diamond_ore,posY=#bPosY+30,posX=#bPosX-1,posZ=#bPosZ-1;type=falling_block,ID=lapis_ore,posY=#bPosY+35,posX=#bPosX-1,posZ=#bPosZ;type=falling_block,ID=coal_ore,posY=#bPosY+40,posX=#bPosX,posZ=#bPosZ+1;type=falling_block,ID=quartz_ore,posY=#bPosY+45,posX=#bPosX+1,posZ=#bPosZ;type=falling_block,ID=gold_block,posY=#bPosY+50,posX=#bPosX,posZ=#bPosZ-1)@luck=1

/snowy wonderland
group(type=command,ID="fill ~-5 ~-5 ~-5 ~5 ~5 ~5 snow_layer 0 replace tallgrass";type=command,ID="fill ~-5 ~-5 ~-5 ~5 ~5 ~5 snow_layer 0 replace yellow_flower";type=command,ID="fill ~-5 ~-5 ~-5 ~5 ~5 ~5 snow_layer 0 replace red_flower";type=command,ID="/fill ~-5 ~-5 ~-5 ~5 ~5 ~5 ice 0 replace water";type=command,ID="/fill ~-6 ~-5 ~-4 ~6 ~5 ~4 ice 0 replace water";type=command,ID="/fill ~-4 ~-5 ~-6 ~4 ~5 ~6 ice 0 replace water";type=command,ID="/fill ~-7 ~-5 ~-2 ~7 ~5 ~2 ice 0 replace water";type=command,ID="/fill ~-2 ~-5 ~-7 ~2 ~5 ~7 ice 0 replace water";type=command,ID="/fill ~-5 ~-5 ~-5 ~5 ~5 ~5 ice 0 replace flowing_water";type=command,ID="/fill ~-6 ~-5 ~-4 ~6 ~5 ~4 ice 0 replace flowing_water";type=command,ID="/fill ~-4 ~-5 ~-6 ~4 ~5 ~6 ice 0 replace flowing_water";type=command,ID="/fill ~-7 ~-5 ~-2 ~7 ~5 ~2 ice 0 replace flowing_water";type=command,ID="/fill ~-2 ~-5 ~-7 ~2 ~5 ~7 ice 0 replace flowing_water";type=command,ID="fill ~-5 ~-5 ~-5 ~5 ~5 ~5 snow 0 replace grass";type=command,ID="fill ~-6 ~-5 ~-4 ~6 ~5 ~4 snow 0 replace grass";type=command,ID="fill ~-4 ~-5 ~-6 ~4 ~5 ~6 snow 0 replace grass";type=command,ID="fill ~-7 ~-5 ~-2 ~7 ~5 ~2 snow 0 replace grass";type=command,ID="fill ~-2 ~-5 ~-7 ~2 ~5 ~7 snow 0 replace grass";type=command,ID="fill ~-5 ~-5 ~-5 ~5 ~5 ~5 snow 0 replace sand";type=command,ID="fill ~-6 ~-5 ~-4 ~6 ~5 ~4 snow 0 replace sand";type=command,ID="fill ~-4 ~-5 ~-6 ~4 ~5 ~6 snow 0 replace sand";type=command,ID="fill ~-7 ~-5 ~-2 ~7 ~5 ~2 snow 0 replace sand";type=command,ID="fill ~-2 ~-5 ~-7 ~2 ~5 ~7 snow 0 replace sand";type=entity,ID=SnowMan,amount=8,scatterOffset=2-4,adjustHeight=2,reinitialize=true)@luck=0

/cake spiral
group(type=falling_block,ID=cake;type=falling_block,ID=cake,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=cake,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=cake,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=cake,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=cake,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=cake,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=cake,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=cake,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=cake,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=cake,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=cake,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=cake,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=cake,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=cake,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=cake,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=cake,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=cake,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=cake,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=cake,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=cake,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=cake,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=cake,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=cake,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=cake,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=0

/loot chests

/bonus
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=planks,damage=2,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(type=bonusChest)"]);type=falling_block,ID=planks,damage=2,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=planks,damage=2,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=planks,damage=2,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=planks,damage=2,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=planks,damage=2,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=planks,damage=2,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=planks,damage=2,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=planks,damage=2,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=wooden_slab,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=wooden_slab,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=wooden_slab,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=wooden_slab,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=wooden_slab,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=wooden_slab,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=wooden_slab,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=0
/dungeon
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=gold_block,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(type=dungeonChest)"]);type=falling_block,ID=mossy_cobblestone,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=mossy_cobblestone,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=mossy_cobblestone,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=mossy_cobblestone,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=mossy_cobblestone,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=mossy_cobblestone,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=mossy_cobblestone,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=mossy_cobblestone,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=3,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=1
/village
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=gold_block,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(type=villageBlacksmith)"]);type=falling_block,ID=brick_block,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=brick_block,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=brick_block,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=brick_block,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=brick_block,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=brick_block,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=brick_block,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=brick_block,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=4,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=1
/awesome
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=diamond_block,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(RandomItems=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5)],min=8,max=8)"]);type=falling_block,ID=sandstone,damage=1,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=sandstone,damage=1,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=sandstone,damage=1,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=sandstone,damage=1,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=sandstone,damage=1,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=sandstone,damage=1,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=sandstone,damage=1,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=sandstone,damage=1,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=1,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=2
/lucky block crafting ingredients
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=emerald_block,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(RandomItems=[(id=dropper,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=10,weight=10),(id=dye,damage=4,maxAmount=10,weight=10),(id=emerald,maxAmount=6,weight=10),(id=diamond,maxAmount=6,weight=10),(id=lucky:lucky_block,maxAmount=3,weight=10),(id=lucky:lucky_block,NBTTag=(Luck=80),maxAmount=1,weight=5)],min=10,max=15)"]);type=falling_block,ID=double_stone_slab,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=double_stone_slab,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=double_stone_slab,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=double_stone_slab,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=double_stone_slab,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=double_stone_slab,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=double_stone_slab,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=double_stone_slab,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=stone_slab,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=stone_slab,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=2
/food
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=pumpkin,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(RandomItems=[(id=cooked_beef,maxAmount=4,weight=5),(id=cooked_porkchop,maxAmount=4,weight=5),(id=cooked_mutton,maxAmount=4,weight=5),(id=cooked_rabbit,maxAmount=4,weight=5),(id=cooked_chicken,maxAmount=4,weight=5),(id=cooked_fish,maxAmount=4,weight=5),(id=bread,maxAmount=10,weight=5),(id=baked_potato,maxAmount=6,weight=5),(id=pumpkin_pie,maxAmount=6,weight=5),(id=cookie,maxAmount=30,weight=5),(id=cake,maxAmount=1,weight=10),(id=apple,maxAmount=8,weight=5),(id=melon,maxAmount=30,weight=5)],min=8,max=12)"]);type=falling_block,ID=pumpkin,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=pumpkin,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=pumpkin,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=pumpkin,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=pumpkin,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=pumpkin,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=pumpkin,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=pumpkin,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=wooden_slab,damage=5,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=1
/rares
group(type=command,ID="/fill ~-2 ~ ~-2 ~2 ~132 ~2 air";type=command,ID="/fill ~-2 ~-1 ~-2 ~2 ~-1 ~2 cobblestone";type=falling_block,ID=diamond_block,posY=#bPosY+130;type=falling_block,ID=redstone_block,posY=#bPosY+131;type=falling_block,ID=lucky:lucky_block,posY=#bPosY+132,NBTTag=(Drops=["type=structure,ID=chest,NBTTag=(RandomItems=[(id=beacon,maxAmount=1,weight=5),(id=skull,damage=1,maxAmount=3,weight=10),(id=saddle,maxAmount=1,weight=5),(id=name_tag,maxAmount=5,weight=10),(id=enchanting_table,maxAmount=1,weight=10),(id=end_portal_frame,maxAmount=5,weight=5),(id=experience_bottle,maxAmount=32,weight=30)],min=4,max=8)"]);type=falling_block,ID=glowstone,posX=#bPosX,posY=#bPosY+5,posZ=#bPosZ-1;type=falling_block,ID=glowstone,posX=#bPosX-1,posY=#bPosY+10,posZ=#bPosZ-1;type=falling_block,ID=glowstone,posX=#bPosX-1,posY=#bPosY+15,posZ=#bPosZ;type=falling_block,ID=glowstone,posX=#bPosX-1,posY=#bPosY+20,posZ=#bPosZ+1;type=falling_block,ID=glowstone,posX=#bPosX,posY=#bPosY+25,posZ=#bPosZ+1;type=falling_block,ID=glowstone,posX=#bPosX+1,posY=#bPosY+30,posZ=#bPosZ+1;type=falling_block,ID=glowstone,posX=#bPosX+1,posY=#bPosY+35,posZ=#bPosZ;type=falling_block,ID=glowstone,posX=#bPosX+1,posY=#bPosY+40,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+1,posY=#bPosY+50,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX,posY=#bPosY+55,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-1,posY=#bPosY+60,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-2,posY=#bPosY+65,posZ=#bPosZ-2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-2,posY=#bPosY+70,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-2,posY=#bPosY+75,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-2,posY=#bPosY+80,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-2,posY=#bPosY+85,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX-1,posY=#bPosY+90,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX,posY=#bPosY+95,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+1,posY=#bPosY+100,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+2,posY=#bPosY+105,posZ=#bPosZ+2;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+2,posY=#bPosY+110,posZ=#bPosZ+1;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+2,posY=#bPosY+115,posZ=#bPosZ;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+2,posY=#bPosY+120,posZ=#bPosZ-1;type=falling_block,ID=stone_slab,damage=6,posX=#bPosX+2,posY=#bPosY+125,posZ=#bPosZ-2)@luck=2

/========== MONSTER APOCALYPSE ==========

/sword, difficulty, time, potion effects
group(ID=wooden_sword,NBTTag=(display=(Name="#f#lMuddy Sword"));type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=8,duration=30;type=effect,ID=15,duration=30;>
/zombies, creepers, spiders + cave spiders
group:1:(type=entity,ID=Zombie,amount=#rand(20,50),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#rand(10,30),scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#rand(15,45),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#rand(5,10),scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
/silverfish + endermites, guardians, killer bunnies
group(type=entity,ID=Silverfish,amount=#rand(10,20),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Endermite,amount=#rand(10,20),scatterOffset=8-10,adjustHeight=2,reinitialize=true);type=entity,ID=Guardian,amount=#rand(10,30),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Rabbit,amount=#rand(10,20),scatterOffset=8-10,adjustHeight=2,NBTTag=(RabbitType=99),reinitialize=true;>
/all
group(type=entity,ID=Zombie,amount=#rand(20,50),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#rand(10,30),scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#rand(15,45),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#rand(5,10),scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2

/========== ENCHANTED ITEMS ==========

/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="#e#lLucky Block Book",pages=["#l#nThe Lucky Block#r\n\nThe Lucky Block (#ofortunus blockus#r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny."])@luck=0
/lucky sword
ID=diamond_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))@luck=2
/lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))@luck=2
/lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))@luck=2
/lucky tools
group:#rand(1,2):(ID=diamond_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"));ID=diamond_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"));ID=diamond_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"));ID=diamond_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Scythe"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=5,Operation=0,UUIDLeast=1,UUIDMost=1)]))@luck=2
/lucky armor
group:#rand(1,2):(ID=diamond_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"));ID=diamond_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=diamond_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"));ID=diamond_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots")))@luck=2
/lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lSuper Lucky Potion"))@luck=2
/unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lSuper Unlucky Potion"))@luck=1

/mystery potions
group:1:(ID=potion,damage=0,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lSuper Mystery Potion"));ID=potion,damage=0,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lSuper Mystery Potion")))@luck=1
group:1:(ID=potion,damage=16384,NBTTag=(HideFlags=32,CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lSuper Mystery Potion"));ID=potion,damage=16384,NBTTag=(HideFlags=32,CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lSuper Mystery Potion")))@luck=1

ID=potion,damage=8267,amount=2,NBTTag=(HideFlags=32,CustomPotionEffects=[(Id=8,Amplifier=79,Duration=200)],display=(Name="#a#lDrink Me"))@luck=-1
ID=potion,damage=8226,amount=2,NBTTag=(HideFlags=32,CustomPotionEffects=[(Id=1,Amplifier=79,Duration=200)],display=(Name="#b#lDrink Me"))@luck=1
ID=potion,damage=8268,amount=2,NBTTag=(HideFlags=32,CustomPotionEffects=[(Id=10,Amplifier=3,Duration=100),(Id=20,Amplifier=5,Duration=100)],display=(Name="#4#lDrink Me"))@luck=0

ID=potion,damage=16388,amount=2,NBTTag=(HideFlags=32,CustomPotionEffects=[(Id=19,Amplifier=0,Duration=300),(Id=14,Amplifier=0,Duration=600)],display=(Name="#3#lSplash Me"))@luck=0
ID=potion,damage=16393,amount=2,NBTTag=(HideFlags=32,CustomPotionEffects=[(Id=18,Amplifier=79,Duration=400)],display=(Name="#5#lSplash Me"))@luck=1
ID=potion,damage=16426,amount=2,NBTTag=(HideFlags=32,CustomPotionEffects=[(Id=2,Amplifier=7,Duration=400)],display=(Name="#7#lSplash Me"))@luck=1

/other potions
ID=potion,amount=#rand(1,5),damage=8261,NBTTag=(CustomPotionEffects=[(Id=23,Amplifier=0,Duration=20)],display=(Name="#c#lSuper Strawberry Milkshake"))@luck=1
ID=potion,damage=16430,NBTTag=(CustomPotionEffects=[(Id=14,Amplifier=0,Duration=2400),(Id=5,Amplifier=0,Duration=2400),(Id=1,Amplifier=1,Duration=2400)],display=(Name="#8#lThe Ultimate Blur"))@luck=1

ID=potion,damage=16460,NBTTag=(CustomPotionEffects=[(Id=9,Amplifier=0,Duration=600)],display=(Name="#4#lPotion of Sickness"))@luck=1
ID=potion,damage=16459,NBTTag=(CustomPotionEffects=[(Id=17,Amplifier=20,Duration=600)],display=(Name="#2#lPotion of Famine"))@luck=1

/scythe book
ID=written_book,NBTTag=(author="Tmtravlr",title="#e#lCaring for your Scythe",pages=["#l#nCaring for your #l#nScythe\n\nA scythe is a versatile tool. It's main purpose is farming, but in a pinch it makes a handy weapon.\n\nA scythe needs proper care and attention to stay in top condition.","To properly care for your scythe, you must do the following:\n\n#r#l1.#r Clean your scythe daily, or every other day. Or just keep it dirty. It is a farming tool after all.\n\n#l2.#r Avoid hitting creepers with the scythe. Explosions knock the head off.","#l3.#r Never break glass with the scythe. That's for your sake. Glass shards might cut you. The scythe will be okay.\n\n#l4.#r If you are saving up your experience levels to enchant your scythe, well, don't. It's not enchantable.","If you follow these simple steps, your scythe will remain in good condition."])@luck=0

/make it count pickaxe
ID=diamond_pickaxe,damage=1552,NBTTag=(RepairCost=100,ench=[(id=35,lvl=10)],display=(Name="#e#lMake it Count"))@luck=1

/========== ATTRIBUTE ITEMS =============

/Telescope
ID=stick,NBTTag=(ench=[(id=9,lvl=1)],display=(Name="#f#lTelescope",Lore=[\"#7Farsight I\"]),AttributeModifiers=[(AttributeName=generic.movementSpeed,Name="slow",Amount=-1,Operation=0,UUIDLeast=1,UUIDMost=1)])@luck=0

/Spiral Sword
ID=lucky:lucky_block,NBTTag=(display=(Name="#f#lSpiral Sword"),ench=#luckySwordEnchantments,AttributeModifiers=[(AttributeName=generic.attackDamage,Name="damage",Amount=10,Operation=0,UUIDLeast=1,UUIDMost=1)])@luck=2

/Riveting Super Lucky Leggings
ID=diamond_leggings,NBTTag=(Unbreakable=true,ench=#luckyLeggingsEnchantments,display=(Lore=["#7Knockback Resistance I"],Name="#e#lRiveting Super Lucky Leggings"),AttributeModifiers=[(AttributeName=generic.knockbackResistance,Name="resist",Amount=1,Operation=0,UUIDLeast=10,UUIDMost=10)])@luck=2

/Speedy Super Lucky Boots
ID=diamond_boots,NBTTag=(Unbreakable=true,ench=#luckyBootsEnchantments,display=(Lore=["#7Swiftness II"],Name="#e#lSpeedy Super Lucky Boots"),AttributeModifiers=[(AttributeName=generic.movementSpeed,Name="fast",Amount=0.4f,Operation=1,UUIDLeast=10,UUIDMost=10)])@luck=2

/Fortifying Super Lucky Helmet
ID=diamond_helmet,NBTTag=(Unbreakable=true,ench=#luckyHelmetEnchantments,display=(Lore=["#7Health Boost II"],Name="#e#lFortifying Super Lucky Helmet"),AttributeModifiers=[(AttributeName=generic.maxHealth,Name="health",Amount=8,Operation=0,UUIDLeast=10,UUIDMost=10)])@luck=2

/Strengthening Super Lucky Chestplate
ID=diamond_chestplate,NBTTag=(Unbreakable=true,ench=#luckyChestplateEnchantments,display=(Lore=["#7Strength I"],Name="#e#lStrengthening Super Lucky Chestplate"),AttributeModifiers=[(AttributeName=generic.attackDamage,Name="strength",Amount=1.3f,Operation=1,UUIDLeast=10,UUIDMost=10)])@luck=2