/ TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"])@luck=2@chance=3

/ Boom
type=entity,ID=PrimedTnt,pos=#bowPos,NBTTag=(Motion=#bowMotion)@luck=-2@chance=0.5

/ 2Boom
type=entity,ID=PrimedTnt,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=2@luck=-2@chance=0.4

/ 3Boom
type=entity,ID=PrimedTnt,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=3@luck=-2@chance=0.3

/ 5Boom
type=entity,ID=PrimedTnt,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=5@luck=-2@chance=0.1

/ Meteorite 2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=block,ID=netherrack,delay=0.4","type=block,ID=obsidian,delay=0.4@chance=0.3"]),impact=["group(type=explosion,damage=6,fire=true;type=structure,ID=meteor2,delay=0.4)"])@chance=0.3@luck=2

/ Meteorite
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=block,ID=stone,delay=0.4","type=block,ID=stone,meta=1,delay=0.4@chance=0.3"]),impact=["group(type=explosion,damage=4,fire=true;type=structure,ID=meteor,delay=0.4)"])@chance=0.5@luck=2

/ Fireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=6)"])@luck=2@chance=0.3

/ SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"])@luck=2@chance=10

/ NetherStar
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=nether_star),trail=(frequency=0.2,drops=["type=particle,ID=fireworksSpark,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=12)"])@luck=2@chance=0.1

/ Lightening Creeper
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=skull,Damage=4),impact=["group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)"])@luck=2

/ Creeper
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=skull,Damage=4),impact=["group(type=difficulty,ID=hard;type=entity,ID=Creeper)"])@luck=1

/ 5SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=5@luck=2@chance=1

/ 10SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=10@luck=2@chance=0.8

/ 20SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=20@luck=20@chance=0.4

/ DoubleSmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=2@luck=2@chance=1.5

/ DoubleTNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=2@luck=2@chance=1

/ TrippleTNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=3@luck=2@chance=0.5

/ 5TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=5@luck=2@chance=0.1

/ Stream5SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=5,delay=#rand(0.0,3.0)@luck=2@chance=1

/ Stream10SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=10,delay=#rand(0.0,3.0)@luck=2@chance=0.8

/ Stream20SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=20,delay=#rand(0.0,3.0)@luck=20@chance=0.4

/ StreamDoubleSmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=2,delay=#rand(0.0,3.0)@luck=2@chance=1.5

/ StreamDoubleTNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=2,delay=#rand(0.0,3.0)@luck=2@chance=1

/ StreamTrippleTNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=3,delay=#rand(0.0,3.0)@luck=2@chance=0.5

/ Stream5TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=5,delay=#rand(0.0,3.0)@luck=2@chance=0.1

/ Cluster5SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=5@luck=2@chance=1

/ Cluster10SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=10@luck=2@chance=0.8

/ Cluster20SmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=20@luck=20@chance=0.4

/ ClusterDoubleSmallFireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=2@luck=2@chance=1.5

/ ClusterDoubleTNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=2@luck=2@chance=1

/ ClusterTrippleTNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=3@luck=2@chance=0.5

/ Cluster5TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=5@luck=2@chance=0.1

/ Creeper Invasion
group(type=difficulty,ID=hard;type=entity,ID=Creeper,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=#rand(1,30))@chance0.5=@luck=-2

/ Wither
type=entity,ID=WitherBoss@chance=0.2@luck=-2

/ Wither Invasion
type=entity,ID=WitherBoss,amount=#rand(1,3)@chance=0.1@luck=-2