These are the functions which can be called on a immersiveengineering:multiblock_formed 
criteria trigger. This criteria is triggered by a player forming an Immersive Engineering 
multiblock.



setItem:
    Arguments:
        ItemBlockData
    Usage:
        item data
    Notes:
        Sets the required item.

setMultiblock:
    Arguments:
        String
    Usage:
        multiblock id
    Notes:
        Sets the id for the multiblock this trigger will be triggerd by the formation of.

setCount:
    Arguments:
        int
    Usage:
        count
    Notes:
        Sets the number of times this criteria must be completed before it counts towards advancement progress.

getPlayerData:
    Notes:
        Gets the PlayerData for the criteria. Can set many things to test against the player themselves.

