<!-- =================================================================
     Custom Ore Generation "Minecraft Comes Alive" Module: This
     configuration covers rose gold and mountain rose gold.
     ================================================================= -->


<!-- Minecraft Comes Alive is a mod focusing around villager
     interactions.  However, it does introduce a new ore for "Rose
     Gold."  Configuration by Reteo. -->




<!-- Is the "Minecraft Comes Alive" mod on the system?  Let's find
     out! -->
<IfModInstalled name="MCA">

  <!-- Starting Configuration for Custom Ore Generation. -->
  <ConfigSection>





    <!-- Setup Screen Configuration -->
    <ConfigSection>
      <OptionDisplayGroup name='groupMinecraftComesAlive' displayName='Minecraft Comes Alive' displayState='shown'>
        <Description>
          Distribution options for Minecraft Comes Alive Ores.
        </Description>
      </OptionDisplayGroup>
      <OptionChoice name='enableMinecraftComesAlive' displayName='Handle Minecraft Comes Alive Gen?' default='true' displayState='shown_dynamic' displayGroup='groupMinecraftComesAlive'>
        <Description> Should Custom Ore Generation handle Minecraft Comes Alive ore generation? </Description>
        <Choice value=':= ?true' displayValue='Yes' description='Use Custom Ore Generation to handle Minecraft Comes Alive ores.'/>
        <Choice value=':= ?false' displayValue='No' description='Minecraft Comes Alive ores will be handled by Minecraft directly.'/>
      </OptionChoice>
      <OptionChoice name='cleanUpMinecraftComesAlive' displayName='Use Minecraft Comes Alive Cleanup?' default='true' displayState=':= if(?enableMinecraftComesAlive, "shown", "hidden")' displayGroup='groupMinecraftComesAlive'>
        <Description> Should Custom Ore Generation use the Substitution Pass to remove all instances of Minecraft Comes Alive ore from the world?  If the mod's oregen can be turned off in its configuration, then it's recommended to do so, as the substitution pass can slow the game significantly.  If this option is disabled without disabling the mod's own ore generation, you'll end up with two oregens working at once, flooding the world with ore.  Enabled by default to ensure the ores are completely removed. </Description>
        <Choice value=':= ?true' displayValue='Yes' description='Use the substitution pass to clean up Minecraft Comes Alive ores.'/>
        <Choice value=':= ?false' displayValue='No' description='Minecraft Comes Alive ores do not need to be cleaned up by a substitution pass.'/>
      </OptionChoice>

      <!-- Rose Gold Configuration UI Starting -->
      <ConfigSection>
        <OptionChoice name='mccaRoseGoldDist'  displayState=':= if(?enableMinecraftComesAlive, "shown", "hidden")' displayGroup='groupMinecraftComesAlive'>
          <Description> Controls how Rose Gold is generated </Description>
          <DisplayName>Minecraft Comes Alive Rose Gold</DisplayName>
          <IfCondition condition=':= (?blockExists("MCA:RoseGoldOre")) '>

          <Choice value='LayeredVeins' displayValue='Layered Veins'>
            <Description>
              Small, fairly rare motherlodes with 2-4 horizontal veins each.
            </Description>
          </Choice>
          </IfCondition>

          <IfCondition condition=':= (?blockExists("MCA:RoseGoldOre")) '>

          <Choice value='StrategicClouds' displayValue='Strategic Clouds'>
            <Description>
              Large irregular clouds filled lightly with ore.
            </Description>
          </Choice>
          </IfCondition>

          <IfCondition condition=':= (?blockExists("MCA:RoseGoldOre")) '>

          <Choice value='Vanilla' displayValue='Vanilla'>
            <Description>
              Simulates Vanilla Minecraft.
            </Description>
          </Choice>
          </IfCondition>

          <Choice value='none' displayValue='None' description='Rose Gold is not generated in the world.'/>
        </OptionChoice>
        <OptionNumeric name='mccaRoseGoldFreq' default='1'  min='0' max='5' displayState=':= if(?enableMinecraftComesAlive, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupMinecraftComesAlive'>
          <Description> Frequency multiplier for Minecraft Comes Alive Rose Gold distributions </Description>
          <DisplayName>Minecraft Comes Alive Rose Gold Freq.</DisplayName>
        </OptionNumeric>
        <OptionNumeric name='mccaRoseGoldSize' default='1'  min='0' max='5' displayState=':= if(?enableMinecraftComesAlive, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupMinecraftComesAlive'>
          <Description> Size multiplier for Minecraft Comes Alive Rose Gold distributions </Description>
          <DisplayName>Minecraft Comes Alive Rose Gold Size</DisplayName>
        </OptionNumeric>
      </ConfigSection>
      <!-- Rose Gold Configuration UI Complete -->


      <!-- Mountain Rose Gold Configuration UI Starting -->
      <ConfigSection>
        <OptionChoice name='mccaMountainRoseGoldDist'  displayState=':= if(?enableMinecraftComesAlive, "shown", "hidden")' displayGroup='groupMinecraftComesAlive'>
          <Description> Controls how Mountain Rose Gold is generated </Description>
          <DisplayName>Minecraft Comes Alive Mountain Rose Gold</DisplayName>
          <IfCondition condition=':= (?blockExists("MCA:RoseGoldOre")) '>

          <Choice value='LayeredVeins' displayValue='Layered Veins'>
            <Description>
              Small, fairly rare motherlodes with 2-4 horizontal veins each.
            </Description>
          </Choice>
          </IfCondition>

          <IfCondition condition=':= (?blockExists("MCA:RoseGoldOre")) '>

          <Choice value='StrategicClouds' displayValue='Strategic Clouds'>
            <Description>
              Large irregular clouds filled lightly with ore.
            </Description>
          </Choice>
          </IfCondition>

          <IfCondition condition=':= (?blockExists("MCA:RoseGoldOre")) '>

          <Choice value='Vanilla' displayValue='Vanilla'>
            <Description>
              Simulates Vanilla Minecraft.
            </Description>
          </Choice>
          </IfCondition>

          <Choice value='none' displayValue='None' description='Mountain Rose Gold is not generated in the world.'/>
        </OptionChoice>
        <OptionNumeric name='mccaMountainRoseGoldFreq' default='1'  min='0' max='5' displayState=':= if(?enableMinecraftComesAlive, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupMinecraftComesAlive'>
          <Description> Frequency multiplier for Minecraft Comes Alive Mountain Rose Gold distributions </Description>
          <DisplayName>Minecraft Comes Alive Mountain Rose Gold Freq.</DisplayName>
        </OptionNumeric>
        <OptionNumeric name='mccaMountainRoseGoldSize' default='1'  min='0' max='5' displayState=':= if(?enableMinecraftComesAlive, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupMinecraftComesAlive'>
          <Description> Size multiplier for Minecraft Comes Alive Mountain Rose Gold distributions </Description>
          <DisplayName>Minecraft Comes Alive Mountain Rose Gold Size</DisplayName>
        </OptionNumeric>
      </ConfigSection>
      <!-- Mountain Rose Gold Configuration UI Complete -->

    </ConfigSection>
    <!-- Setup Screen Complete -->

    <IfCondition condition=':= ?enableMinecraftComesAlive'>




      <!-- Overworld Setup Beginning -->

      <IfCondition condition=':= ?COGActive'>

        <!-- Starting Original "Overworld" Block Removal -->

        <IfCondition condition=':= ?cleanUpMinecraftComesAlive'>
          <IfCondition condition=':= ?blockExists("minecraft:stone")'>
            <Substitute name='mccaOverworldBlockSubstitute0' block='minecraft:stone'>
              <Description>
                Replace vanilla-generated ore clusters.
              </Description>
              <Comment>
                The global option  deferredPopulationRange must be
                large enough to catch all ore  clusters (>= 32).
              </Comment>
              <Replaces block='MCA:RoseGoldOre' weight='1.0' />
            </Substitute>
          </IfCondition>
        </IfCondition>

        <!-- Original "Overworld" Block Removal Complete -->

        <!-- Adding blocks -->

        <!-- Begin Rose Gold Generation -->

        <!-- Starting LayeredVeins Preset for Rose Gold. -->
        <ConfigSection>
          <IfCondition condition=':= mccaRoseGoldDist = "LayeredVeins"'>
            <Veins name='mccaRoseGoldVeins'  inherits='PresetLayeredVeins' branchType='Bezier' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
              <Description>
                Small, fairly rare motherlodes  with 2-4 horizontal
                veins each.
              </Description>
              <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
              <ReplacesOre block='stone' weight='1.0' />
              <Biome name='.*'  />
              <Setting name='MotherlodeFrequency' avg=':= 0.969 * _default_ * mccaRoseGoldFreq ' range=':= 0.969 * _default_ * mccaRoseGoldFreq ' type='normal' scaleTo='base' />
              <Setting name='MotherlodeSize' avg=':= 0.995 * _default_ * mccaRoseGoldSize ' range=':= 0.995 * _default_ * mccaRoseGoldSize ' type='normal' />
              <Setting name='MotherlodeHeight' avg=':= 26 ' range=':= 14 ' type='normal' scaleTo='base' />
              <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='BranchLength' avg=':= 0.984 * _default_ ' range=':= 0.984 * _default_ ' type='normal' />
              <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
              <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentLength' avg=':= _default_ * mccaRoseGoldSize ' range=':= _default_ * mccaRoseGoldSize ' type='normal' />
              <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentPitch' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentRadius' avg=':= 0.992 * _default_ * mccaRoseGoldSize ' range=':= 0.992 * _default_ * mccaRoseGoldSize ' type='normal' />
              <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
            </Veins>
          </IfCondition>
        </ConfigSection>
        <!-- LayeredVeins Preset for Rose Gold is complete. -->


        <!-- Starting StrategicClouds Preset for Rose Gold. -->
        <ConfigSection>
          <IfCondition condition=':= mccaRoseGoldDist = "StrategicClouds"'>
            <Cloud name='mccaRoseGoldCloud'  inherits='PresetStrategicCloud' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
              <Description>
                Large irregular clouds filled  lightly with ore.
                These are  huge, spanning several adjacent  chunks,
                and consequently rather  rare.  They contain a
                sizeable  amount of ore, but it takes some  time and
                effort to mine due to  low density. The intent for
                strategic clouds is that the  player will need to
                actively  search for one and then set up a  semi-
                permanent mining base and  spend some time actually
                mining  the ore.
              </Description>
              <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
              <ReplacesOre block='stone' weight='1.0' />
              <Biome name='.*'  />
              <Setting name='CloudRadius' avg=':= 1.052 * _default_ * mccaRoseGoldSize ' range=':= 1.052 * _default_ * mccaRoseGoldSize ' type='normal' />
              <Setting name='CloudThickness' avg=':= 1.052 * _default_ * mccaRoseGoldSize ' range=':= 1.052 * _default_ * mccaRoseGoldSize ' type='normal' scaleTo='base' />
              <Setting name='DistributionFrequency' avg=':= 1.107 * _default_ * mccaRoseGoldFreq ' range=':= 1.107 * _default_ * mccaRoseGoldFreq ' type='normal' scaleTo='base' />
              <Setting name='CloudHeight' avg=':= 26 ' range=':= 14 ' type='normal' scaleTo='base' />
              <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
              <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Veins name='mccaRoseGoldHintVeins' branchType='Bezier'  inherits='PresetHintVeins' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
                <Description>
                  Single blocks, generously  scattered through all
                  heights  (density is about that of  vanilla iron
                  ore). They will  replace dirt and sandstone  (but
                  not grass or sand), so  they can be found nearer to
                  the surface than most ores.  Intened to be used as a
                  child  distribution for large, rare  strategic
                  deposits that would  otherwise be very difficult  to
                  find.  Note that the  frequency is multiplied by
                  ground level to maintain a  constant density, but
                  not by  ore frequency because it is  assumed that
                  the frequency of  the parent distribution will
                  already be scaled by that.
                </Description>
                <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
                <Replaces block='minecraft:dirt' weight='1.0' />
                <Replaces block='minecraft:sandstone' weight='1.0' />
                <ReplacesOre block='stone' weight='1.0' />
                <Replaces block='minecraft:gravel' weight='1.0' />
                <Setting name='MotherlodeFrequency' avg=':= 0.969 * _default_ * mccaRoseGoldFreq  * 0.1 ' range=':= 0.969 * _default_ * mccaRoseGoldFreq  * 0.1 ' type='normal' scaleTo='base' />
              </Veins>
            </Cloud>
          </IfCondition>
        </ConfigSection>
        <!-- StrategicClouds Preset for Rose Gold is complete. -->


        <!-- Starting Vanilla Preset for Rose Gold. -->
        <ConfigSection>
          <IfCondition condition=':= mccaRoseGoldDist = "Vanilla"'>
            <StandardGen name='mccaRoseGoldStandard'  inherits='PresetStandardGen' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
              <Description>
                A master preset for standardgen  ore distributions.
              </Description>
              <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
              <ReplacesOre block='stone' weight='1.0' />
              <Biome name='.*'  />
              <Setting name='Size' avg=':= 4.0 * oreSize * mccaRoseGoldSize ' range=':= 2.0 * oreSize * mccaRoseGoldSize ' type='normal' />
              <Setting name='Frequency' avg=':= 3.333 * oreFreq * mccaRoseGoldFreq ' range=':= 1.67 * oreFreq * mccaRoseGoldFreq ' type='normal' scaleTo='base' />
              <Setting name='Height' avg=':= 26 ' range=':= 14 ' type='normal' scaleTo='base' />
              <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
            </StandardGen>
          </IfCondition>
        </ConfigSection>
        <!-- Vanilla Preset for Rose Gold is complete. -->

        <!-- End Rose Gold Generation -->


        <!-- Begin Mountain Rose Gold Generation -->

        <!-- Starting LayeredVeins Preset for Mountain Rose  Gold. -->
        <ConfigSection>
          <IfCondition condition=':= mccaMountainRoseGoldDist = "LayeredVeins"'>
            <Veins name='mccaMountainRoseGoldVeins'  inherits='PresetLayeredVeins' branchType='Bezier' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
              <Description>
                Small, fairly rare motherlodes  with 2-4 horizontal
                veins each.
              </Description>
              <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
              <ReplacesOre block='stone' weight='1.0' />
              <BiomeType name='Mountain'  />
              <Setting name='MotherlodeFrequency' avg=':= 0.969 * _default_ * mccaMountainRoseGoldFreq ' range=':= 0.969 * _default_ * mccaMountainRoseGoldFreq ' type='normal' scaleTo='base' />
              <Setting name='MotherlodeSize' avg=':= 0.995 * _default_ * mccaMountainRoseGoldSize ' range=':= 0.995 * _default_ * mccaMountainRoseGoldSize ' type='normal' />
              <Setting name='MotherlodeHeight' avg=':= 142 ' range=':= 42 ' type='normal' scaleTo='base' />
              <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='BranchLength' avg=':= 0.984 * _default_ ' range=':= 0.984 * _default_ ' type='normal' />
              <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
              <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentLength' avg=':= _default_ * mccaMountainRoseGoldSize ' range=':= _default_ * mccaMountainRoseGoldSize ' type='normal' />
              <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentPitch' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='SegmentRadius' avg=':= 0.992 * _default_ * mccaMountainRoseGoldSize ' range=':= 0.992 * _default_ * mccaMountainRoseGoldSize ' type='normal' />
              <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
            </Veins>
          </IfCondition>
        </ConfigSection>
        <!-- LayeredVeins Preset for Mountain Rose Gold is  complete. -->


        <!-- Starting StrategicClouds Preset for Mountain Rose  Gold. -->
        <ConfigSection>
          <IfCondition condition=':= mccaMountainRoseGoldDist = "StrategicClouds"'>
            <Cloud name='mccaMountainRoseGoldCloud'  inherits='PresetStrategicCloud' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
              <Description>
                Large irregular clouds filled  lightly with ore.
                These are  huge, spanning several adjacent  chunks,
                and consequently rather  rare.  They contain a
                sizeable  amount of ore, but it takes some  time and
                effort to mine due to  low density. The intent for
                strategic clouds is that the  player will need to
                actively  search for one and then set up a  semi-
                permanent mining base and  spend some time actually
                mining  the ore.
              </Description>
              <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
              <ReplacesOre block='stone' weight='1.0' />
              <BiomeType name='Mountain'  />
              <Setting name='CloudRadius' avg=':= 1.052 * _default_ * mccaMountainRoseGoldSize ' range=':= 1.052 * _default_ * mccaMountainRoseGoldSize ' type='normal' />
              <Setting name='CloudThickness' avg=':= 1.052 * _default_ * mccaMountainRoseGoldSize ' range=':= 1.052 * _default_ * mccaMountainRoseGoldSize ' type='normal' scaleTo='base' />
              <Setting name='DistributionFrequency' avg=':= 1.107 * _default_ * mccaMountainRoseGoldFreq ' range=':= 1.107 * _default_ * mccaMountainRoseGoldFreq ' type='normal' scaleTo='base' />
              <Setting name='CloudHeight' avg=':= 142 ' range=':= 42 ' type='normal' scaleTo='base' />
              <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
              <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
              <Veins name='mccaMountainRoseGoldHintVeins' branchType='Bezier'  inherits='PresetHintVeins' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
                <Description>
                  Single blocks, generously  scattered through all
                  heights  (density is about that of  vanilla iron
                  ore). They will  replace dirt and sandstone  (but
                  not grass or sand), so  they can be found nearer to
                  the surface than most ores.  Intened to be used as a
                  child  distribution for large, rare  strategic
                  deposits that would  otherwise be very difficult  to
                  find.  Note that the  frequency is multiplied by
                  ground level to maintain a  constant density, but
                  not by  ore frequency because it is  assumed that
                  the frequency of  the parent distribution will
                  already be scaled by that.
                </Description>
                <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
                <Replaces block='minecraft:dirt' weight='1.0' />
                <Replaces block='minecraft:sandstone' weight='1.0' />
                <ReplacesOre block='stone' weight='1.0' />
                <Replaces block='minecraft:gravel' weight='1.0' />
                <Setting name='MotherlodeFrequency' avg=':= 0.969 * _default_ * mccaMountainRoseGoldFreq  * 0.1 ' range=':= 0.969 * _default_ * mccaMountainRoseGoldFreq  * 0.1 ' type='normal' scaleTo='base' />
              </Veins>
            </Cloud>
          </IfCondition>
        </ConfigSection>
        <!-- StrategicClouds Preset for Mountain Rose Gold is
             complete. -->


        <!-- Starting Vanilla Preset for Mountain Rose Gold. -->
        <ConfigSection>
          <IfCondition condition=':= mccaMountainRoseGoldDist = "Vanilla"'>
            <StandardGen name='mccaMountainRoseGoldStandard'  inherits='PresetStandardGen' drawWireframe=':= drawWireframes' wireframeColor='0x60FFDDA2' drawBoundBox='false' boundBoxColor='0x60FFDDA2'>
              <Description>
                A master preset for standardgen  ore distributions.
              </Description>
              <OreBlock block='MCA:RoseGoldOre' weight='1.0' />
              <ReplacesOre block='stone' weight='1.0' />
              <BiomeType name='Mountain'  />
              <Setting name='Size' avg=':= 4.0 * oreSize * mccaMountainRoseGoldSize ' range=':= 2.0 * oreSize * mccaMountainRoseGoldSize ' type='normal' />
              <Setting name='Frequency' avg=':= 3.333 * oreFreq * mccaMountainRoseGoldFreq ' range=':= 1.67 * oreFreq * mccaMountainRoseGoldFreq ' type='normal' scaleTo='base' />
              <Setting name='Height' avg=':= 142 ' range=':= 42 ' type='normal' scaleTo='base' />
              <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
            </StandardGen>
          </IfCondition>
        </ConfigSection>
        <!-- Vanilla Preset for Mountain Rose Gold is  complete. -->

        <!-- End Mountain Rose Gold Generation -->

        <!-- Finished adding blocks -->

      </IfCondition>
      <!-- Overworld Setup Complete -->

    </IfCondition>

  </ConfigSection>
  <!-- Configuration for Custom Ore Generation Complete! -->

</IfModInstalled>
<!-- The "Minecraft Comes Alive" mod is now configured. -->





<!-- =================================================================
     This file was made using the Sprocket Advanced Configuration
     Generator.  If you wish to make your own configurations for a mod
     not currently supported by Custom Ore Generation, and you don't
     want the hassle of writing XML, you can find the generator script
     at its GitHub page: http://https://github.com/reteo/Sprocket
     ================================================================= -->
