tile.minecolonies.blockHutCitizen.name=كوخ المواطن
tile.minecolonies.blockHutShepherd.name=Shepherd's Hut
tile.minecolonies.blockHutSwineHerder.name=SwineHerders's Hut
tile.minecolonies.blockHutCowboy.name=Cowboy's Hut
tile.minecolonies.blockHutChickenHerder.name=ChickenHerders's Hut
tile.minecolonies.blockHutBaker.name=مخبزة
tile.minecolonies.blockHutBlacksmith.name=Blacksmith
tile.minecolonies.blockHutBuilder.name=كوخ البناء
tile.minecolonies.blockHutFarmer.name=مزرعة
tile.minecolonies.blockHutLumberjack.name=كوخ الحطاب
tile.minecolonies.blockHutFisherman.name=كوخ صياد السمك
tile.minecolonies.blockHutMiner.name=المنجم
tile.minecolonies.blockHutStonemason.name=Stonemason
tile.minecolonies.blockHutTownHall.name=قاعة المدينة
tile.minecolonies.blockHutLibrary.name=Library
tile.minecolonies.blockSubstitution.name=مكان حامل المكعب
tile.minecolonies.blockBarracksTowerSubstitution.name=BarracksTower Placeholder
tile.minecolonies.blockconstructiontape.name=Construction tape
tile.blockHut.messageNoPermission=ليس لديك إذن بفتح أكواخ في %s.
tile.blockHut.messageNoPermissionPlace=You don't have permission to place hutes in %s.
tile.blockHutTownHall.messageMaxSize=وصلت %d إلى الحد الأقصى للحجم
tile.blockHutTownHall.messageColonistDead=مات المستعمر %s في %d %d %d من %s!
tile.blockHutTownHall.messageInvalidWorld=لا يمكنك وضع قاعة المدينة في هذا النوع من العالم
tile.blockHutTownHall.messageTooClose=قريبة جدا من قاعة المدينة القائمة
tile.blockHutTownHall.messageTooCloseToVillage=Too close to existing village
tile.blockHutTownHall.messageTooFar=بعيدا جدا عن المستعمرة الخاصة بك
tile.blockHut.messageTooFarFromTownHall=تحتاج إلى أن تكون أقرب إلى قاعة المدينة الخاصة بك!
tile.blockHut.messageNoTownHall=تحتاج إلى وضع قاعة المدينة أولا!
item.minecolonies.supplyChestDeployer.name=صندوق سفينة الموارد
item.minecolonies.supplyCampDeployer.name=صندوق سفينة الموارد
item.minecolonies.ancienttome.name=توم القديم
item.minecolonies.chiefsword.name=سيف الرئيس
item.minecolonies.scepterGold.name=أداة البناء
item.minecolonies.scepterSteel.name=أداة الفحص
item.minecolonies.caliper.name=الفرجار

item.scepterSteel.point=Point one saved: %d %d %d
item.scepterSteel.point2=Point two saved: %d %d %d.
item.scepterSteel.samePoint=كانت هذه هي النقطة نفسها
item.scepterSteel.scanFormat=SCAN_%s-%s
item.scepterSteel.scanSuccess=تم حفظ الفحص بنجاح ك %s
item.scepterSteel.scanFailure=أخفق الفحص ليتم حفظه
item.caliper.message.same=هذا هو نفس المكعب.
item.caliper.message.line=هذا هو خط المكعب %d.
item.caliper.message.square=هذا %d من قبل %d مربع.
item.caliper.message.cube=هذا %d من قبل %d من قبل %d مكعب.
itemGroup.minecolonies=مستعمرات المنجم
entity.worker.inventoryFullChestFull=المرجو توفير مساحة في بناء صندوقي ، أنا لست قادرا على تفريغ مخزوني.
entity.builder.messageBuildStart=تم البدء في بناء %s
entity.builder.messageBuildComplete=تم الانتهاء من بناء %s
entity.builder.messageBuildTooHigh=%s is too high, Please lower the building below Y 256.
entity.builder.messageBuildTooLow=%s is too low, Please raise the building above Y 0.
entity.builder.messageNeedMaterial=أحتاج %s (القدر: %d)
entity.builder.messageBuilderNecessary=Requiring a builder's hut of level %d in order to build or upgrade this building.
entity.miner.messageNeedTools=احتاج إلى الاداة %s!
entity.miner.messageNeedBlockAndItem=احتاج إلى %s!
entity.miner.messageNeedBetterTools=أحتاج إلى أدوات أفضل!
entity.miner.messageMoreBlocks=احتاج إلى المزيد من %s!
entity.miner.messageRequiresBetterHut=يرجى ترقية كوخي لحفر أعمق!
entity.fisherman.messageWaterTooFar=كوخ الصياد بعيد جدا عن الماء!
entity.Barbarian.name=البربري
entity.minecolonies.Barbarian.name=البربري
entity.minecolonies.ArcherBarbarian.name=الرماة البربريون
entity.minecolonies.ChiefBarbarian.name=الرئيس البربري
entity.ChiefBarbarian.name=الرئيس البربري
death.attack.entity.Barbarian=%d was Sliced & Diced by a Barbarian!
death.attack.entity.ChiefBarbarian=%d was Macerated by a Great Chief!
death.attack.entity.ArcherBarbarian=%d was ravaged by an Archer Barbarian
entity.ArcherBarbarian.name=Barbarian Archer
achievement.supply=بداية جديدة
achievement.supply.desc=الحصول على الإمدادات
achievement.wandofbuilding=عصا من البناء
achievement.wandofbuilding.desc=كن أفضل بناء
achievement.townhall=جد مستعمرة
achievement.townhall.desc=إنشاء تسوية خاصة بك
achievement.upgrade.builder.first=عامل بناء
achievement.upgrade.builder.first.desc=إنشاء المؤسسة...
achievement.upgrade.builder.max=البناء!
achievement.upgrade.builder.max.desc=يا له من رجل قوي
achievement.upgrade.colonist.first=المواطن!
achievement.upgrade.colonist.first.desc=مكان للعيش
achievement.upgrade.colonist.max=الهيبة
achievement.upgrade.colonist.max.desc=يا له من رجل نبيل
achievement.upgrade.lumberjack.first=مجرد قاطعة الخشب
achievement.upgrade.lumberjack.first.desc=قطعة قطعة
achievement.upgrade.lumberjack.max=حطاب حقيقي
achievement.upgrade.lumberjack.max.desc=إزالة الغابات
achievement.upgrade.miner.first=عامل منجم
achievement.upgrade.miner.first.desc=احفر احفر الحفرة
achievement.upgrade.miner.max=الباحث عن الالماس!
achievement.upgrade.miner.max.desc=جامع الماس
achievement.size.settlement=مستوطنة
achievement.size.settlement.desc=بعض النفوس المفقودة
achievement.size.town=المدينة
achievement.size.town.desc=مستعمرة صحية
achievement.size.city=مدينة
achievement.size.city.desc=العاصمة
entity.builder.messageNoBuilder=تحتاج إلى بناء لبناء أو ترقية هذا المبنى.
entity.farmer.noSeedSet=يرجى تحديد البذور لتنمو في الفزاعة.
entity.farmer.NeedSeed=أحتاج %s للزراعة.
entity.farmer.noFreeFields=ضع المزيد من الحقول لكي أعمل.
achievement.upgrade.fisher.first=صياد السمك.
entity.citizen.noJob=%s would like to have a job.
entity.citizen.demandsJob=%s demands to have a job and is getting very upset standing around.
entity.citizen.noHouse=%s would like to have a house to go to every night.
entity.citizen.demandsHouse=%s demands to have a house to live in and is getting very upset.
entity.citizen.noTool=%s would like to get %s.
entity.citizen.demandsTool=%s demand to get a %s.
achievement.upgrade.fisher.max=قابض الحوت!
achievement.upgrade.farmer.first=مزارع.
achievement.upgrade.farmer.first.desc=الاقتصاد الزراعي.
achievement.upgrade.farmer.max=المزارع العظيم!
achievement.upgrade.farmer.max.desc=المزيد من القمح!
achievement.upgrade.fisher.first.desc=أحب السمك.
achievement.upgrade.fisher.max.desc=اريد المزيد!
achievement.upgrade.townhall.max=انا الملك!
achievement.upgrade.townhall.max.desc=يا له من ملك!
achievement.upgrade.townhall.first=نحن بحاجة إلى قاعة المدينة!
achievement.upgrade.townhall.first.desc=بناء قاعة المدينة!
tile.minecolonies.blockHutGuardTower.name=برج الحراسة
tile.blockHutTownHall.messageWorkerDead=The %s %s has died at %d %d %d of %s!
item.minecolonies.scepterGuard.name=حارس صولجان
item.minecolonies.scepterLumberjack.name=Lumberjack-scepter
item.minecolonies.scepterLumberjack.usedStart=First position set.
item.minecolonies.scepterLumberjack.usedEnd=Second position set.
item.minecolonies.scepterLumberjack.restrictionTooBig=Area %s is too large. Maximum restricted area for the lumberjack is %s blocks.
item.minecolonies.scepterLumberjack.restrictionSet=Lumberjack restricted area set. Size is %s blocks. Max size is %s blocks.

com.minecolonies.configgui.title=إعدادات MineColonies

com.minecolonies.coremod.status.worker.goingToHut=Going to Hut
com.minecolonies.coremod.status.herder.breeding=Breeding
com.minecolonies.coremod.status.herder.searching=Searching
com.minecolonies.coremod.status.herder.goingToAnimal=Going to Animal
com.minecolonies.coremod.status.herder.butchering=Butchering
com.minecolonies.coremod.status.cowboy.milking=Milking
com.minecolonies.coremod.status.shepherd.shearing=Shearing
com.minecolonies.coremod.gui.workerHuts.shepherdHut=Shepherd's Hut
com.minecolonies.coremod.gui.workerHuts.swineHerderHut=SwineHerder's Hut
com.minecolonies.coremod.gui.workerHuts.cowboyHut=Cowboy's Hut
com.minecolonies.coremod.gui.workerHuts.chickenHerderHut=ChickenHerder's Hut
com.minecolonies.coremod.gui.townHall.rename=قم بإعادة تسمية اامستعمرة
com.minecolonies.coremod.gui.workerHuts.minerMineNode=مستوى التعدين
com.minecolonies.coremod.gui.workerHuts.buildType=نوع البناء:
com.minecolonies.coremod.gui.workerHuts.workerLevel=مستوى العامل: %s
com.minecolonies.coremod.gui.warehouse.toGuards=تسليم إلى الحراس:
com.minecolonies.coremod.gui.workerHuts.homeHut=كوخ المواطن
com.minecolonies.coremod.gui.buildtool.nodecoration=لا زخرفة
com.minecolonies.coremod.gui.workerHuts.buildersHut=كوخ البناء
com.minecolonies.coremod.job.Lumberjack=حطاب
com.minecolonies.coremod.job.SwineHerder=SwineHerder
com.minecolonies.coremod.job.Shepherd=Shepherd
com.minecolonies.coremod.job.Cowboy=Cowboy
com.minecolonies.coremod.job.ChickenHerder=ChickenHerder
com.minecolonies.coremod.gui.citizen.skills.intelligence=الذكاء: %d
com.minecolonies.coremod.gui.townHall.currTownHallName=اسم المستعمرة:
com.minecolonies.coremod.gui.townHall.citizens=المواطنين
com.minecolonies.coremod.error.supplyChestAlreadyPlaced=لقد وضعتَ سفينة الإمداد أو مخيم الإمداد من قبل!
com.minecolonies.coremod.gui.citizen.skills.endurance=التحمل: %d
com.minecolonies.coremod.gui.townHall.rename.title=أعد تسمية مستعمرتك
com.minecolonies.coremod.gui.townHall.mercenary.title=Mercenary help
com.minecolonies.coremod.gui.workerHuts.information=معلومة
com.minecolonies.coremod.gui.hiring.description=اختيار عامل لهذه المهمة.
com.minecolonies.coremod.gui.assigning.description=Choose a citizen to assign to live here.

com.minecolonies.coremod.gui.townHall.population.totalCitizens=عدد المواطنين:%d/%d
com.minecolonies.coremod.gui.townHall.population.deliverymen=رجل التوصيل: %d
com.minecolonies.coremod.gui.townHall.population.miners=عمال المناجم: %d
com.minecolonies.coremod.gui.townHall.population.fishermen=الصيادين: %d
com.minecolonies.coremod.gui.townHall.population.guards=Guards: %d
com.minecolonies.coremod.gui.townHall.population.lumberjacks=الحطابون: %d
com.minecolonies.coremod.gui.townHall.population.farmers=المزارعون: %d
com.minecolonies.coremod.gui.townHall.population.bakers=الخبازين: %d
com.minecolonies.coremod.gui.townHall.population.smelters=Smelters: %d
com.minecolonies.coremod.gui.townHall.population.shepherds=Shepherds: %d
com.minecolonies.coremod.gui.townHall.population.chickenherders=Chickenherders: %d
com.minecolonies.coremod.gui.townHall.population.cowboys=Cowboys: %d
com.minecolonies.coremod.gui.townHall.population.swineherders=Swineherders: %d
com.minecolonies.coremod.gui.townHall.population.composters=Composters: %d
com.minecolonies.coremod.gui.townHall.population.builders=البنائون: %d
com.minecolonies.coremod.gui.townHall.population.cooks=Cooks: %d
com.minecolonies.coremod.gui.townHall.population.rangers=Rangers: %d
com.minecolonies.coremod.gui.townHall.population.knights=Knights: %d
com.minecolonies.coremod.gui.townHall.population.students=Students: %d

com.minecolonies.coremod.gui.townHall.population.sifters=Sifter: %d
com.minecolonies.coremod.gui.townHall.population.crushers=Crusher: %d
com.minecolonies.coremod.gui.townHall.population.sawmills=Miller: %d
com.minecolonies.coremod.gui.townHall.population.combattrainings=Squires: %d
com.minecolonies.coremod.gui.townHall.population.archertrainings=Bowmen: %d
com.minecolonies.coremod.gui.townHall.population.stonesmelterys=Stonesmelter: %d
com.minecolonies.coremod.gui.townHall.population.stonemasons=Stonemason: %d
com.minecolonies.coremod.gui.townHall.population.blacksmiths=Blacksmiths: %d


com.minecolonies.coremod.gui.workerHuts.upgradeUnavailable=لا ترقية متوفرة
com.minecolonies.coremod.gui.townHall.actions=الاجراءات
com.minecolonies.coremod.gui.warehouse.toStonemason=تسليم إلى عامل الحجارة:
com.minecolonies.coremod.workOrderAdded=تم إنشاء طلب البناء!
com.minecolonies.coremod.gui.hiring.on=يدوي
com.minecolonies.coremod.gui.workerHuts.build=بناء المبنى
com.minecolonies.coremod.gui.workerHuts.buildRepair=Build Options
com.minecolonies.coremod.gui.workerHuts.lumberjackHut=كوخ الحطاب
com.minecolonies.coremod.gui.hiring.buttonHire=توظيف
com.minecolonies.coremod.gui.hiring.buttonAssign=Assign
com.minecolonies.coremod.gui.townHall.togglespec=تبديل التخصص
com.minecolonies.coremod.gui.workerHuts.repair=Repair
com.minecolonies.coremod.gui.citizen.skills.dexterity=البراعة: %d
com.minecolonies.coremod.job.Builder=بناء
com.minecolonies.coremod.gui.citizen.skills.charisma=الكاريزما: %d
com.minecolonies.coremod.gui.townHall.permissions=الصلاحيات
com.minecolonies.coremod.gui.workerHuts.upgrade=Upgrade
com.minecolonies.coremod.gui.buildtool.hut=الاكواخ
com.minecolonies.coremod.gui.townHall.addPlayer=إضافة لاعب:
com.minecolonies.coremod.gui.townHall.addBlock=إضافة مكعب/ وضعية:

com.minecolonies.coremod.gui.warehouse.visitCitizenChests=زيارة صناديق المواطن:
com.minecolonies.coremod.gui.workerHuts.mobsList=Mob Attack List
com.minecolonies.coremod.job.Ranger=الحارس
com.minecolonies.coremod.job.Knight=الفارس
com.minecolonies.coremod.gui.townHall.population.unemployed=العاطلون عن العمل: %d
com.minecolonies.coremod.gui.workerHuts.minerNode=Nodes
com.minecolonies.coremod.gui.hiring.off=أوتوماتيكي
com.minecolonies.coremod.gui.cowboy.notcollect=Not Collecting Milk
com.minecolonies.coremod.gui.cowboy.collect=Collecting Milk
com.minecolonies.coremod.gui.workerHuts.settings=الإعدادات
tile.minecolonies.blockHutField.name=حقل
com.minecolonies.coremod.gui.workerHuts.Farmer=مزارع
com.minecolonies.coremod.job.Deliveryman=رجل التوصيل
com.minecolonies.coremod.job.Farmer=مزارع
com.minecolonies.coremod.job.Miner=عامل منجم
com.minecolonies.coremod.job.Fisherman=صياد السمك
com.minecolonies.coremod.gui.townHall.build=بناء قاعة المدينة
com.minecolonies.coremod.gui.buildtool.decoration=زخرفة
com.minecolonies.coremod.gui.workerHuts.workOrder=أوامر العمل
com.minecolonies.coremod.gui.buildtool.nohut=لا يوجد أكواخ
com.minecolonies.coremod.gui.citizen.skills=مهارات
com.minecolonies.coremod.gui.townHall.repair=إصلاح قاعة المدينة
com.minecolonies.coremod.gui.townHall.mercenary=Hire mercenaries
com.minecolonies.coremod.gui.townHall.mercenaryHire=توظيف
com.minecolonies.coremod.gui.townHall.mercenaryStory=You've encountered some mercenaries nearby your Colony. They offer to help a while with defending your colony. A price they did not name, but you get the feeling that they will not leave bare-handed. Hire at your own risk!
com.minecolonies.coremod.gui.townHall.hire=Citizen recruitment
com.minecolonies.coremod.gui.townHall.hirecitizen1=Choose which recruitment package you want to send.
com.minecolonies.coremod.gui.townHall.hirecitizen2=Citizens stats increase from Hay - Books - Emeralds to Diamonds.
com.minecolonies.coremod.gui.townHall.hirecitizen3=Using one package increases the price of all with each purchase.
com.minecolonies.coremod.gui.townHall.recall=استدعاء المواطنين
com.minecolonies.coremod.gui.townHall.recallOne=Recall Citizen
com.minecolonies.coremod.gui.workerHuts.minerNodeList=المستويات
com.minecolonies.coremod.gui.workerHuts.resourceList=الموارد المطلوبة
com.minecolonies.coremod.gui.warehouse.toBlacksmith=تسليم إلى الحداد:
com.minecolonies.coremod.gui.citizen.skills.strength=القوة: %d
com.minecolonies.coremod.gui.workerHuts.fisherman=كوخ صياد السمك
com.minecolonies.coremod.gui.workerHuts.workOrderAdded=تمت إضافة الإنشائات لبناء قائمة الانتظار.
com.minecolonies.coremod.gui.workerHuts.recall=استدعاء العامل
com.minecolonies.coremod.gui.workerHuts.workerAssigned=العامل المعين:
com.minecolonies.coremod.gui.buildtool.nullHut=ليس هناك اي كوخ
com.minecolonies.coremod.gui.townHall.defaultName=مستعمرة %s
com.minecolonies.coremod.gui.townHall.jobHiring=Worker hiring mode:
com.minecolonies.coremod.gui.workerHuts.manage=Manage Workers
com.minecolonies.coremod.gui.workerHuts.minerHut=عامل منجم
com.minecolonies.coremod.gui.townHall.currentSpecialization=التخصص الحالي:
com.minecolonies.coremod.gui.inventory.scarecrow=الفزاعة
com.minecolonies.coremod.gui.workerHuts.farmerHut.fields=Fields
com.minecolonies.coremod.gui.workerHuts.farmerHut.AssignmentMode=تعيين الحقول للمزارع:
com.minecolonies.coremod.gui.workerHuts.farmerHut.North=شمال
com.minecolonies.coremod.gui.workerHuts.farmerHut.South=جنوب
com.minecolonies.coremod.gui.workerHuts.farmerHut.East=شرق
com.minecolonies.coremod.gui.workerHuts.farmerHut.West=غرب
com.minecolonies.coremod.gui.workerHuts.farmerHut.unused=غير مستعمل
com.minecolonies.coremod.gui.scarecrow.user=الحقل مستخدم من طرف: %s
com.minecolonies.coremod.gui.scarecrow.user.noone=لا أحد
com.minecolonies.coremod.gui.buildtool.nohutininventory=لم يتم العثور على كوخ في المخزون الخاص بك.
com.minecolonies.coremod.gui.debugScreen.noCloseColony=لا مستعمرة قريبة!
com.minecolonies.coremod.gui.debugScreen.nextColony=Next colony is %d blocks away! (Too close to found a new one)
com.minecolonies.coremod.gui.debugScreen.blocksFromCenter=%d مكعب من المركز.
com.minecolonies.coremod.gui.workerHuts.GuardTower=برج الحراسة
com.minecolonies.coremod.job.guard.name=برج الحراسة
com.minecolonies.coremod.job.Guard=الحراسة
com.minecolonies.coremod.gui.workerHuts.level0=يرجى بناء كوخ لاستئجار عامل.
com.minecolonies.coremod.job.guard.needWeapon=سلاح!
com.minecolonies.coremod.gui.workerHuts.guardActions=عمليات الحارس:
com.minecolonies.coremod.gui.workerHuts.assign=تعيين الحارس لهذه المهمة:
com.minecolonies.coremod.gui.workerHuts.patrol=البحث عن هدف الدورية:
com.minecolonies.coremod.gui.workerHuts.retrieve=Try to retreat on low health:
com.minecolonies.coremod.gui.workerHuts.knight=الفارس
com.minecolonies.coremod.gui.workerHuts.ranger=الحارس
com.minecolonies.coremod.gui.workerHuts.modeM=يدوياً
com.minecolonies.coremod.gui.workerHuts.modeA=تلقائياً
com.minecolonies.coremod.gui.workerHuts.retrieveOff=مغلق
com.minecolonies.coremod.gui.workerHuts.retrieveOn=مفعل
com.minecolonies.coremod.gui.workerHuts.task.guard=الحراسة
com.minecolonies.coremod.gui.workerHuts.task.patrol=دورية
com.minecolonies.coremod.gui.workerHuts.calculate=Recalculate List
com.minecolonies.coremod.gui.workerHuts.task.follow=متابعة
com.minecolonies.coremod.gui.workerHuts.targetPatrol=تعيين مواقع الدوريات.
com.minecolonies.coremod.gui.workerHuts.targetGuard=تعيين هدف الحراسة.
com.minecolonies.coremod.gui.workerHuts.followTight=Tight grouping.
com.minecolonies.coremod.gui.workerHuts.followLoose=Loose grouping.
com.minecolonies.coremod.gui.workerHuts.setTarget="معطلة"
com.minecolonies.coremod.gui.workerHuts.noSpace=يرجى إضافة مساحة في المخزون الخاص بك من أجل استخدام هذه الوظيفة.
com.minecolonies.coremod.job.guard.tool.taskPatrol=انقر بزر الماوس الأيمن على المكعب لإضافته كهدف دورية. انقر نقرا مزدوجا لإغلاق الأداة.
com.minecolonies.coremod.job.guard.tool.taskGuard=انقر بزر الماوس الأيمن على المكعب لضبطها على أنها بقعة الحراسة.
com.minecolonies.coremod.job.guard.switch=تحول إلى الحراسة منذ ان اصبح اللاعب بعيدا عن الأنظار.
com.minecolonies.coremod.job.guard.toolClickPatrol=تمت إضافة الموضع %s كهدف جديد لدوريات الحراسة %s.
com.minecolonies.coremod.job.guard.toolClickGuard=اضبط الموضع %s كهدف حراسة جديد للحراسة %s.
com.minecolonies.coremod.job.guard.toolDoubleClick=انتهت إضافة أهداف دورية جديدة.
com.minecolonies.coremod.workerHuts.recallFail=فشل الاستدعاء ء يرجى تكبير المساحة حول الموقع.
tile.minecolonies.blockSolidSubstitution.name=بقعة المكان الصلبة
entity.worker.toolRequest=أحتاج %s من الرتبة كحد أقصى من %s.
entity.worker.pickaxeRequest=أنا بحاجة إلى معول من ٪ s على الأقل الصف وفي الحد الأقصى %s الصف.
entity.worker.onePickaxeRequest=أحتاج إلى %s معول.
entity.worker.pickaxeRequestBetterHut=أنا بحاجة إلى كوخ ذو مستوى %d للتعامل مع معاول أقوى.
entity.worker.simpleToolRequest=أحتاج إلى %s.
entity.worker.specificToolRequest=أحتاج إلى %s من درجة %s.
entity.worker.toolAtLeastRequest=أحتاج %s من الدرجة الأقل من %s.
entity.worker.enchantedToolRequest=أحتاج %s مع الحد الأقصى من مستوى سحر %d.
com.minecolonies.coremod.wareHouse.full=المستودع ممتلئ، يرجى ترقيه أو إنشاء فضاء له.
com.minecolonies.coremod.job.deliveryman.noWarehouse=يرجى ترقية أو إنشاء مستودع لي للعمل فيه.
com.minecolonies.coremod.job.deliveryman.workerChestFull=لا يمكن تسليمه لأن صندوق العامل ممتلئ.
com.minecolonies.coremod.job.deliveryman.namedWorkerChestFull=لا يمكن تسليمه لأن صندوق %s ممتلئ.
tile.minecolonies.blockHutWareHouse.name=المستودع
com.minecolonies.coremod.gui.workerHuts.buildingWareHouse=المستودع
tile.minecolonies.blockHutDeliveryman.name=رجل التوصيل
com.minecolonies.coremod.gui.workerHuts.Deliveryman=رجل التوصيل
com.minecolonies.coremod.gui.workerHuts.cancelBuild=إلغاء البناء
com.minecolonies.coremod.gui.workerHuts.cancelUpgrade=إلغاء الترقية
com.minecolonies.coremod.gui.workerHuts.cancelRepair=إلغاء الإصلاح
com.minecolonies.coremod.gui.buildtool.hut.level=مستوى %s
com.minecolonies.coremod.network.messages.schematicsavemassage.toobig=Schematic size is too big, can not be bigger than %s bytes
com.minecolonies.coremod.gui.buildtool.decorations=زخرفة
com.minecolonies.coremod.gui.buildtool.scans=مخططاتي
com.minecolonies.coremod.gui.structure.edit.title=تعديل الهيكل
com.minecolonies.coremod.gui.structure.rename=إعادة تسمية الهيكل
com.minecolonies.coremod.gui.structure.delete=حذف الهيكل
com.minecolonies.coremod.gui.structure.delete.title=حذف الهيكل
com.minecolonies.coremod.gui.structure.delete.body=هل تريد حذف %s؟
com.minecolonies.coremod.gui.workerHuts.deliveryPrio.static=Static
com.minecolonies.coremod.gui.workerHuts.deliveryPrio.automatic=أوتوماتيكي
com.minecolonies.coremod.mercenary.mercenaryStealCitizen=%s is unhappy, a mercenary took the %s away!
com.minecolonies.coremod.mercenary.stealBuilding=A mercenary just stole %s from a building!

com.minecolonies.coremod.gui.happiness.happinessModifier=Happiness Modifiers
com.minecolonies.coremod.gui.happiness.food=Food Modifier
com.minecolonies.coremod.gui.happiness.damage=Damage Modifier
com.minecolonies.coremod.gui.happiness.house=House Modifier
com.minecolonies.coremod.gui.happiness.job=Job Modifier
com.minecolonies.coremod.gui.happiness.farms=No Farm Modifier
com.minecolonies.coremod.gui.happiness.tools=Tool Modifier
//death=الإنجازات
achievement.miner.death.lava=حفر عميق جدا.
achievement.miner.death.fall=انها المحطة في نهاية المطاف.
achievement.lumberjack.death.tree=أنا غروت!
achievement.fisher.death.guardian=الإرهاب من الأعماق.
achievement.guard.death.enderman=لا تسد على رأس سوبرمان!
achievement.player.death.guard=نيران صديقة!
achievement.miner.death.lava.desc=مات عامل التعدين الخاص بك في الحمم البركانية.
achievement.miner.death.fall.desc=عامل منجم الخاص بك يحتضر.
achievement.lumberjack.death.tree.desc=الحطاب الخاص بك قتلته شجرة.
achievement.fisher.death.guardian.desc=قتل صيادك من قبل الحارس.
achievement.guard.death.enderman.desc=قتل الحارس الخاص بك من قبل اندرمان.
achievement.player.death.guard.desc=قتلت على يد أحد حراسك.

//statistics=الإنجازات
achievement.builder.hutsBuilt.one=سقف فوق رأسي.
achievement.builder.hutsBuilt.25=أعتقد، أستطيع التعامل مع ذلك.
achievement.builder.hutsBuilt.100=بنينا هذه المدينة...
achievement.builder.hutsBuilt.500=على rock n' roll!
achievement.builder.hutsBuilt.1000=أنا مهندس معماري محترف!
achievement.fisher.fishCaught.one=لذيذ!
achievement.fisher.fishCaught.25=يكفي لعائلتي.
achievement.fisher.fishCaught.100=الكثير من الأسماك!
achievement.fisher.fishCaught.500=هل يجب أن أبيعه؟
achievement.fisher.fishCaught.1000=حكاية حوت.
achievement.guard.mobsKilled.one=مسكتك!
achievement.guard.mobsKilled.25=رائع.
achievement.guard.mobsKilled.100=عظم الفخذ.
achievement.guard.mobsKilled.500=الغزو.
achievement.guard.mobsKilled.1000=أنا باتمان.
achievement.miner.oresMined.one=ما هذا؟
achievement.miner.oresMined.25=هل هذا حديد؟
achievement.miner.oresMined.100=حمى الذهب.
achievement.miner.oresMined.500=هل هذه شرارة؟
achievement.miner.oresMined.1000=اللعنة! اللازورد مرة أخرى...
achievement.miner.diamondsMined.one=لامع جدا!
achievement.miner.diamondsMined.25=يكفي لإنشاء درع!
achievement.miner.diamondsMined.100=الألماس أفضل صديق للفتاة.
achievement.miner.diamondsMined.500=إبرق كالألماس!
achievement.miner.diamondsMined.1000=أنا ثري!
achievement.lumberjack.treesFelled.one=حطب.
achievement.lumberjack.treesFelled.25=السجلات.
achievement.lumberjack.treesFelled.100=يكفي لمنزل.
achievement.lumberjack.treesFelled.500=ماجستير بالمنشار.
achievement.lumberjack.treesFelled.1000=الغابة.
achievement.lumberjack.saplingsPlanted.one=أول شتلة!
achievement.lumberjack.saplingsPlanted.25=هل يمكن أن أعيش من هذا؟
achievement.lumberjack.saplingsPlanted.100=الكثير من الأشجار!
achievement.lumberjack.saplingsPlanted.500=رجل الغابة.
achievement.lumberjack.saplingsPlanted.1000=مدرسة الشجرة.
achievement.farmer.carrotsHarvested.one=جزرة!
achievement.farmer.carrotsHarvested.25=Bugs bunny.
achievement.farmer.carrotsHarvested.100=قالوا ...الجزر جيدة لعينيك.
achievement.farmer.carrotsHarvested.500=آسف للمشاركة الطويلة، هاهي البطاطا.
achievement.farmer.carrotsHarvested.1000=إيه، ما الأمر دوك؟
achievement.farmer.potatoesHarvested.one=البطاطا!
achievement.farmer.potatoesHarvested.25=سلطة بطاطس.
achievement.farmer.potatoesHarvested.100=السيد رأس البطاطا.
achievement.farmer.potatoesHarvested.500=رقائق مصنع.
achievement.farmer.potatoesHarvested.1000=السيد بطاطا فرودو.
achievement.farmer.wheatHarvested.one=قمح؟
achievement.farmer.wheatHarvested.25=دعونا نجعل بعض الخبز
achievement.farmer.wheatHarvested.100=دخان القمح كل يوم!
achievement.farmer.wheatHarvested.500=دقيق الحبوب الكامل؟ لا، شكرا!
achievement.farmer.wheatHarvested.1000=سلة الخبز.
achievement.builder.hutsBuilt.one.desc=البنائون بنو كوخ واحد.
achievement.builder.hutsBuilt.25.desc=البنائون بنو 25 كوخ.
achievement.builder.hutsBuilt.100.desc=البنائون بنو 100 كوخ.
achievement.builder.hutsBuilt.500.desc=البنائون بنو 500 كوخ.
achievement.builder.hutsBuilt.1000.desc=البنائون بنو 1000 كوخ.
achievement.fisher.fishCaught.one.desc=صيد الصيادون سمكة واحدة.
achievement.fisher.fishCaught.25.desc=صيد الصيادون 25 سمكة.
achievement.fisher.fishCaught.100.desc=صيد الصيادون 100 سمكة.
achievement.fisher.fishCaught.500.desc=صيد الصيادون 500 سمكة.
achievement.fisher.fishCaught.1000.desc=صيد الصيادون 1000 سمكة.
achievement.guard.mobsKilled.one.desc=قتل حراسك غوغاء واحد.
achievement.guard.mobsKilled.25.desc=قتل حراسك 25 غوغاء.
achievement.guard.mobsKilled.100.desc=قتل حراسك 100 غوغاء.
achievement.guard.mobsKilled.500.desc=قتل حراسك 500 غوغاء.
achievement.guard.mobsKilled.1000.desc=قتل حراسك 1000 غوغاء.
achievement.miner.oresMined.one.desc=عمال المناجم استخرجو ذهب واحد.
achievement.miner.oresMined.25.desc=عمال المناجم استخرجو 25 ذهب.
achievement.miner.oresMined.100.desc=عمال المناجم استخرجو 100 ذهب.
achievement.miner.oresMined.500.desc=عمال المناجم استخرجو 500 ذهب.
achievement.miner.oresMined.1000.desc=عمال المناجم استخرجو 1000 ذهب.
achievement.miner.diamondsMined.one.desc=عمال المناجم استخرجو ألماس.
achievement.miner.diamondsMined.25.desc=عمال المناجم استخرجو 25 ألماس.
achievement.miner.diamondsMined.100.desc=عمال المناجم استخرجو 100 ألماس.
achievement.miner.diamondsMined.500.desc=عمال المناجم استخرجو 500 ألماس.
achievement.miner.diamondsMined.1000.desc=عمال المناجم استخرجو 1000 ألماس.
achievement.lumberjack.treesFelled.one.desc=الحطابين قطعو شجرة.
achievement.lumberjack.treesFelled.25.desc=الحطابين قطعو 25 شجرة.
achievement.lumberjack.treesFelled.100.desc=الحطابين قطعو 100 شجرة.
achievement.lumberjack.treesFelled.500.desc=الحطابين قطعو 500 شجرة.
achievement.lumberjack.treesFelled.1000.desc=الحطابين قطعو 1000 شجرة.
achievement.lumberjack.saplingsPlanted.one.desc=الحطابين زرعو شجيرة.
achievement.lumberjack.saplingsPlanted.25.desc=الحطابين زرعو 25 شجيرة.
achievement.lumberjack.saplingsPlanted.100.desc=الحطابين زرعو 100 شجيرة.
achievement.lumberjack.saplingsPlanted.500.desc=الحطابين زرعو 500 شجيرة.
achievement.lumberjack.saplingsPlanted.1000.desc=الحطابين زرعو 1000 شجيرة.
achievement.farmer.carrotsHarvested.one.desc=حصد المزارعون جزرة واحدة.
achievement.farmer.carrotsHarvested.25.desc=حصد المزارعون 25 جزرة.
achievement.farmer.carrotsHarvested.100.desc=حصد المزارعون 100 جزرة.
achievement.farmer.carrotsHarvested.500.desc=حصد المزارعون 500 جزرة.
achievement.farmer.carrotsHarvested.1000.desc=حصد المزارعون 1000 جزرة.
achievement.farmer.potatoesHarvested.one.desc=حصد المزارعون بطاطة واحدة.
achievement.farmer.potatoesHarvested.25.desc=حصد المزارعون 25 بطاطة.
achievement.farmer.potatoesHarvested.100.desc=حصد المزارعون 100 بطاطة.
achievement.farmer.potatoesHarvested.500.desc=حصد المزارعون 500 بطاطة.
achievement.farmer.potatoesHarvested.1000.desc=حصد المزارعون 1000 بطاطة.
achievement.farmer.wheatHarvested.one.desc=حصد المزارعون قمحة واحدة.
achievement.farmer.wheatHarvested.25.desc=حصد المزارعون 25 قمحة.
achievement.farmer.wheatHarvested.100.desc=حصد المزارعون 100 قمحة.
achievement.farmer.wheatHarvested.500.desc=حصد المزارعون 500 قمحة.
achievement.farmer.wheatHarvested.1000.desc=حصد المزارعون 1000 قمحة.

com.minecolonies.coremod.permission.no=You do not have permission to do this in this colony!
com.minecolonies.coremod.gui.townHall.freeBlocks=التفاعل متاح
com.minecolonies.coremod.gui.townHall.add=Add

com.minecolonies.coremod.permission.access_huts=الوصول GUIs
com.minecolonies.coremod.permission.guards_attack=حارب الحرس
com.minecolonies.coremod.permission.place_huts=وضع الكوخ
com.minecolonies.coremod.permission.break_huts=تحطيم الكوخ

com.minecolonies.coremod.permission.edit_permissions=تعديل الصلاحيات
com.minecolonies.coremod.permission.manage_huts=إدارة الأكواخ
com.minecolonies.coremod.permission.receive_messages=تلقي الرسائل
com.minecolonies.coremod.permission.use_scan_tool=استخدام أداة الفحص
com.minecolonies.coremod.permission.place_blocks=وضع المكعب
com.minecolonies.coremod.permission.break_blocks=تحطيم المكعب
com.minecolonies.coremod.permission.toss_item=عناصر الرمي
com.minecolonies.coremod.permission.pickup_item=جمع العناصر
com.minecolonies.coremod.permission.fill_bucket=ملء الدلاء
com.minecolonies.coremod.permission.open_container=فتح الحاوية
com.minecolonies.coremod.permission.rightclick_block=انقر بزر الماوس الأيمن للمكعبات
com.minecolonies.coremod.permission.rightclick_entity=كيانات النقر بزر الماوس الأيمن
com.minecolonies.coremod.permission.throw_potion=رمي الجرع
com.minecolonies.coremod.permission.shoot_arrow=إطلاق الأسهم
com.minecolonies.coremod.permission.attack_citizen=اهجم على المواطنين
com.minecolonies.coremod.permission.attack_entity=كيانات الهجوم
com.minecolonies.coremod.permission.access_free_blocks=الدخول إلى المكعبات المتوفرة
com.minecolonies.coremod.permission.explode=Explode

item.supplyCampDeployer.invalid=Requiring a flat ground of at least 16*17 without grass or flowers on them.
item.supplyCampDeployer.invalid.solid_block_needed=Placing a supply camp requires flat ground of at least 16*17 without grass or flowers on them..  These blocks must be solid: %s.
item.supplyCampDeployer.invalid.air_block_needed=Placing a supply camp requires flat ground of at least 16*17 without grass or flowers on them..  These blocks must be air: %s.
item.supplyCampDeployer.invalid.inside_existing_colony=You cannot place your supply camp near an existing colony.
com.minecolonies.coremod.gui.townHall.currentHappiness=السعادة الشاملة:
com.minecolonies.coremod.job.guard.toolClickGuardTooFar=Too far away from guard tower, please upgrade your guard tower.
com.minecolonies.coremod.saturation.0=أنا جائع، لا أستطيع العمل بعد الآن
com.minecolonies.coremod.saturation.3=أنا جائع جدا، أشعر بأنني غير منتج جدا
com.minecolonies.coremod.saturation.5=أنا جائع، أنا لست ذلك المنتج بعد الآن
com.minecolonies.coremod.saturation.7=I'm quite saturated, but I'll have to eat again soon

com.minecolonies.coremod.item.permissionscepter.setmode=تعيين إلى وضع '%s'
com.minecolonies.coremod.item.permissionscepter.permission.deny=ليس لديك الإذن لتعديل الكتل باستخدام هذه الأداة.
com.minecolonies.coremod.item.permissionscepter.addblock.success=تمت إضافة نوع المكعب '%s'
com.minecolonies.coremod.item.permissionscepter.addposition.success=تمت إضافة الموقع '%d %d %d '
com.minecolonies.coremod.item.permissionscepter.removeblock.success=تم إزالة المكعب '%s'
com.minecolonies.coremod.item.permissionscepter.removelocation.success=تمت إزالة الموقع '٪ d٪ d٪ d'
tile.blockHut.warehouse.limit=يقتصر حجم المستودعات على واحدة لكل مستعمرة.

com.minecolonies.coremod.gui.workerHuts.baker=خباز
com.minecolonies.coremod.baker.noFurnace=ليس لدى المبنى الخاص بي أي أفران، يرجى إصلاحه.
com.minecolonies.coremod.job.baker=خباز
com.minecolonies.coremod.gui.workerHuts.saplingList=قائمة المهام

com.minecolonies.coremod.gui.townHall.housing=وضع إسناد الإسكان:
com.minecolonies.coremod.gui.townHall.movein=Citizens can move in:
com.minecolonies.coremod.gui.home.assign=تعيين %d المواطنين
com.minecolonies.coremod.gui.workerHuts.unassign=إزالة مواطن
tile.minecolonies.blockMinecoloniesRack.name=رف
tile.minecolonies.blockcactustrapdoordoor.name=Cactus Trapdoor
tile.minecolonies.blockcactusstair.name=Cactus Stair
tile.minecolonies.blockcactusslab.name=Cactus Slab

com.minecolonies.coremod.status.waitingForWork=البحث عن وظيفة
com.minecolonies.coremod.status.deciding=Deciding
com.minecolonies.coremod.status.sleeping=دعني أنام
com.minecolonies.coremod.status.waiting=انتظر ل:
com.minecolonies.coremod.status.rainStop=لوقف المطر
com.minecolonies.coremod.status.working=العمل
com.minecolonies.coremod.status.avoiding=تجنب الغوغاء
com.minecolonies.coremod.status.clearing=مسح
com.minecolonies.coremod.status.building=البناء
com.minecolonies.coremod.status.decorating=زخرفة
com.minecolonies.coremod.status.gathering=الاحتشاد
com.minecolonies.coremod.status.spawning=كيانات التفريخ
com.minecolonies.coremod.status.waitingForBuild=في انتظار الطلب
com.minecolonies.coremod.status.delivering=التسليم
com.minecolonies.coremod.status.dumping=الإغراق
com.minecolonies.coremod.status.hoeing=العزق
com.minecolonies.coremod.status.planting=الزراعة
com.minecolonies.coremod.status.harvesting=الحصاد
com.minecolonies.coremod.status.goingtopond=الذهاب إلى بركة
com.minecolonies.coremod.status.searchingwater=البحث عن الماء
com.minecolonies.coremod.status.fishing=صيد السمك
com.minecolonies.coremod.status.patrolling=دوريات
com.minecolonies.coremod.status.guarding=حرس
com.minecolonies.coremod.status.following=متابع
com.minecolonies.coremod.status.hunting=الصيد
com.minecolonies.coremod.status.searchingtree=البحث عن شجرة
com.minecolonies.coremod.status.chopping=تقطيع
com.minecolonies.coremod.status.stuckinleaves=عالقة في الأوراق!
tile.minecolonies.blockWayPoint.name=إحداثية نقطة المسار
tile.minecolonies.blockHutBarracksTower.name=برج الثكنة
tile.minecolonies.blockHutBarracks.name=الثكنات
com.minecolonies.coremod.gui.workerHuts.buildBarracks=الثكنات

com.minecolonies.coremod.permission.teleport_to_colony=النقل إلى المستعمرة
com.minecolonies.coremod.gui.hiring.buttonFire=الحريق
com.minecolonies.coremod.worker.noUpgrade=لا ترقية متوفرة.
com.minecolonies.coremod.worker.needBarracks=الرجاء ترقية الثكنات أولا.
com.minecolonies.coremod.gui.warehouse.upgrade=ترقية التخزين

com.minecolonies.coremod.job.cook=طبخ
com.minecolonies.coremod.gui.workerHuts.cook=طبخ
tile.minecolonies.blockHutCook.name=المطعم
com.minecolonies.coremod.ai.noChairs=Restaurant does not have any chairs for me to eat something!
com.minecolonies.coremod.ai.noRestaurant=يرجى بناء مطعم أو اجلب لي شيء لتناول!
com.minecolonies.coremod.ai.noWarehouse=إبني مستودع أو اجلب لي الطعام لخدمة الزبناء!
com.minecolonies.coremod.ai.noFood=لا أستطيع العثور على أي طعام في المستودع.
com.minecolonies.coremod.gui.workerHuts.Cook=المطعم
com.minecolonies.coremod.status.cooking=طهي
com.minecolonies.coremod.status.serving=خدمة
com.minecolonies.coremod.status.retrieving=استرجاع
com.minecolonies.coremod.status.idling=تسكع
com.minecolonies.coremod.status.mining=التعدين
com.minecolonies.coremod.status.smeltingdown=Smelting down

item.minecolonies.scepterPermission.name=إذن الصولجان

com.minecolonies.coremod.request.delivery=تسليم:
com.minecolonies.coremod.request.food=طعام
com.minecolonies.coremod.request.cookedFood=Cooked Food
com.minecolonies.coremod.request.burnable=الوقود
com.minecolonies.coremod.request.tool.pretype=أداة الصف:
com.minecolonies.coremod.request.tool.preminlevel=مع الحد الأدنى من المستوى:
com.minecolonies.coremod.request.tool.premaxlevel=مع المستوى الأقصى:

com.minecolonies.coremod.general.and=و

com.minecolonies.coremod.tooltype.none=غير معروف
com.minecolonies.coremod.tooltype.pickaxe=معول
com.minecolonies.coremod.tooltype.shovel=مجرفة
com.minecolonies.coremod.tooltype.axe=محاور
com.minecolonies.coremod.tooltype.hoe=مجرفة
com.minecolonies.coremod.tooltype.sword=سيف
com.minecolonies.coremod.tooltype.bow=قوس
com.minecolonies.coremod.tooltype.fishingrod=ممر صيد الاسماك
com.minecolonies.coremod.tooltype.shears=مزراة
com.minecolonies.coremod.tooltype.shield=الدرع
com.minecolonies.coremod.tooltype.helmet=Helmet
com.minecolonies.coremod.tooltype.leggings=Leggings
com.minecolonies.coremod.tooltype.chestplate=Chest Plate
com.minecolonies.coremod.tooltype.boots=Boots

com.minecolonies.coremod.gui.citizen.requests=طلبات مفتوحة:
com.minecolonies.coremod.gui.citizen.requestTitle=طلبات
com.minecolonies.coremod.gui.citizen.requestsCancel=إلغاء
com.minecolonies.coremod.gui.citizen.requestsFulfill=الوفاء

item.minecolonies.clipboard.name=الحافظة

com.minecolonies.coremod.item.clipboard.needColony=يرجى shift-right فوق المستعمرة لتسجيل الحافظة لذلك.
com.minecolonies.coremod.item.clipboard.registered=مسجلة للمستعمرة %d.
achievement.upgrade.guard.first=القاتل
achievement.upgrade.guard.last=طاقم التنظيف
com.minecolonies.requestsystem.playerresolver=%s في حاجة إلى %s عند %s.
com.minecolonies.coremod.buildings.warehouse.name=المستودع
tile.minecolonies.blockPaperwall.name=ورق الحائط

com.minecolonies.coremod.gui.workerHuts.buildPrio=أولوية التسليم:
item.supplyChestDeployer.invalid=يجب وضعه في بركة مناسبة من الماء.
item.supplyChestDeployer.missing=هل تحاول خداعي وتمسك سفينة الإمداد تلك مرة أخرى؟
com.minecolonies.coremod.citizen.rename.same=Renaming failed: 2 Citizens are not allowed to have the same name!
com.minecolonies.coremod.citizen.rename.notAllowed=أخفقت إعادة التسمية: لا يسمح لك بإعادة تسمية المواطن.

tile.minecolonies.blockshingle_oak.name=Oak Shingle
tile.minecolonies.blockshingle_birch.name=Birch Shingle
tile.minecolonies.blockshingle_spruce.name=Spruce Shingle
tile.minecolonies.blockshingle_jungle.name=Jungle Shingle
tile.minecolonies.blockshingle_dark_oak.name=Dark Oak Shingle
tile.minecolonies.blockshingle_acacia.name=Acacia Shingle
tile.minecolonies.blockShingleSlab.name=Shingle slab
tile.minecolonies.blockshingleslab.name=Shingle slab

com.minecolonies.coremod.request.smeltableore=Smeltable Ore
tile.minecolonies.blockhutsmeltery.name=Smeltery
com.minecolonies.coremod.job.smelter=Smelter
tile.minecolonies.blockHutSmeltery.name=Smeltery
com.minecolonies.coremod.enteringColony=Beware, you're entering %s's colony.
com.minecolonies.coremod.leavingColony=Farewell, you're leaving %s's colony.
com.minecolonies.coremod.enteringColonyNotify=Beware, %s just entered %s.
com.minecolonies.coremod.leavingColonyNotify=Farewell %s, they just left %s.

com.minecolonies.coremod.mourning=There has been a death in the colony. The colony will mourn %s tomorrow out of respect.

event.minecolonies.raidMessage1=§4Mysterious warriors have been spotted close to %s.
event.minecolonies.raidMessage2=§4Citizens report rumors of raiders close to %s!
event.minecolonies.raidMessage3=§4Buckle up cowboy! There's some darn raiders comin' for %s tonight!
event.minecolonies.raidMessage4=§4A huge horde of raiders is comin' to %s, and they're not here to play!

event.minecolonies.raidMessage_p1=§4Mysterious sailors have been spotted close to %s, they sailed in on a small Sloop, you should consider destroying it.
event.minecolonies.raidMessage_p2=§4Citizens report rumors of pirates close to %s, they brought a ship, better destroy it!
event.minecolonies.raidMessage_p3=§4Arr Comrade! There's some darn pirates comin' for %s tonight, they sailed here and will continue attacking until we destroy their Caravel!
event.minecolonies.raidMessage_p4=§4A huge horde of pirates are sailin' to %s and they're not here to play! Their rigorous waves will hit us unless we destroy their Galleon!

com.minecolonies.coremod.gui.workerHuts.toggleAllOn=Toggle all (on)
com.minecolonies.coremod.gui.workerHuts.toggleAllOff=Toggle all (off)
com.minecolonies.coremod.gui.recipe.remove=Remove
com.minecolonies.coremod.gui.workerHuts.crafting=Teach recipe
com.minecolonies.coremod.gui.recipe.done=Successfully saved recipe!
com.minecolonies.coremod.gui.workerHuts.listRecipes=List of recipes
com.minecolonies.coremod.resolvers.crafter.private=Crafting
com.minecolonies.coremod.gui.workerHuts.toggleReplantSaplingsOn=Replant (on)
com.minecolonies.coremod.gui.workerHuts.toggleReplantSaplingsOff=Replant (off)
com.minecolonies.coremod.gui.workerHuts.togglerestrictionon=Restriction (on)
com.minecolonies.coremod.gui.workerHuts.togglerestrictionoff=Restriction (off)

com.minecolonies.coremod.resolvers.crafter.public=Crafter

com.minecolonies.coremod.compat.jei.crafting.teaching.unknown.recipe=You have not learned this recipe yet!

com.minecolonies.coremod.gui.townHall.allies=Allies:
com.minecolonies.coremod.gui.townHall.feuds=Feuds:
com.minecolonies.coremod.gui.townHall.tp=Do you really want to teleport to: %s [YES]
com.minecolonies.coremod.gui.workerHuts.switchStyle=Switch Style
com.minecolonies.coremod.gui.townHall.tooLow=TH too low
com.minecolonies.coremod.gui.recipe.full=Max reached for level
com.minecolonies.coremod.cook.full=Can't bring food to the worker since their inventory is full.

tile.minecolonies.blockTimberFrame_oak_plain.name=Oak Plain Timber Frame
tile.minecolonies.blockTimberFrame_oak_doublecrossed.name=Oak Crossed Timber Frame
tile.minecolonies.blockTimberFrame_oak_framed.name=Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_oak_sideframed.name=Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_oak_gateframed.name=Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_oak_onecrossedlr.name=Oak Left-Right Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_oak_onecrossedrl.name=Oak Right-Left Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_oak_downgated.name=Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_oak_horizontalplain.name=Oak Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_oak_horizontalnocap.name=Oak Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_spruce_plain.name=Spruce Plain Timber Frame
tile.minecolonies.blockTimberFrame_spruce_doublecrossed.name=Spruce Crossed Timber Frame
tile.minecolonies.blockTimberFrame_spruce_framed.name=Spruce Framed Timber Frame
tile.minecolonies.blockTimberFrame_spruce_sideframed.name=Spruce Framed Timber Frame
tile.minecolonies.blockTimberFrame_spruce_gateframed.name=Spruce Framed Timber Frame
tile.minecolonies.blockTimberFrame_spruce_onecrossedlr.name=Spruce Right-Left Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_spruce_onecrossedrl.name=Spruce Left-Right Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_spruce_downgated.name=Spruce Framed Timber Frame
tile.minecolonies.blockTimberFrame_spruce_horizontalplain.name=Spruce Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_spruce_horizontalnocap.name=Spruce Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_birch_plain.name=Birch Plain Timber Frame
tile.minecolonies.blockTimberFrame_birch_doublecrossed.name=Birch Crossed Timber Frame
tile.minecolonies.blockTimberFrame_birch_framed.name=Birch Framed Timber Frame
tile.minecolonies.blockTimberFrame_birch_sideframed.name=Birch Framed Timber Frame
tile.minecolonies.blockTimberFrame_birch_gateframed.name=Birch Framed Timber Frame
tile.minecolonies.blockTimberFrame_birch_onecrossedlr.name=Birch Right-Left Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_birch_onecrossedrl.name=Birch Left-Right Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_birch_downgated.name=Birch Framed Timber Frame
tile.minecolonies.blockTimberFrame_birch_horizontalplain.name=Birch Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_birch_horizontalnocap.name=Birch Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_jungle_plain.name=Jungle Plain Timber Frame
tile.minecolonies.blockTimberFrame_jungle_doublecrossed.name=Jungle Crossed Timber Frame
tile.minecolonies.blockTimberFrame_jungle_framed.name=Jungle Framed Timber Frame
tile.minecolonies.blockTimberFrame_jungle_sideframed.name=Jungle Framed Timber Frame
tile.minecolonies.blockTimberFrame_jungle_gateframed.name=Jungle Framed Timber Frame
tile.minecolonies.blockTimberFrame_jungle_onecrossedlr.name=Jungle Right-Left Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_jungle_onecrossedrl.name=Jungle Left-Right Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_jungle_downgated.name=Jungle Framed Timber Frame
tile.minecolonies.blockTimberFrame_jungle_horizontalplain.name=Jungle Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_jungle_horizontalnocap.name=Jungle Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_acacia_plain.name=Acacia Plain Timber Frame
tile.minecolonies.blockTimberFrame_acacia_doublecrossed.name=Acacia Crossed Timber Frame
tile.minecolonies.blockTimberFrame_acacia_framed.name=Acacia Framed Timber Frame
tile.minecolonies.blockTimberFrame_acacia_sideframed.name=Acacia Framed Timber Frame
tile.minecolonies.blockTimberFrame_acacia_gateframed.name=Acacia Framed Timber Frame
tile.minecolonies.blockTimberFrame_acacia_onecrossedlr.name=Acacia Right-Left Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_acacia_onecrossedrl.name=Acacia Left-Right Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_acacia_downgated.name=Acacia Framed Timber Frame
tile.minecolonies.blockTimberFrame_acacia_horizontalplain.name=Acacia Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_acacia_horizontalnocap.name=Acacia Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_plain.name=Dark Oak Plain Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_doublecrossed.name=Dark Oak Crossed Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_framed.name=Dark Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_sideframed.name=Dark Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_gateframed.name=Dark Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_onecrossedlr.name=Dark Oak Right-Left Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_onecrossedrl.name=Dark Oak Left-Right Diagonal Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_downgated.name=Dark Oak Framed Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_horizontalplain.name=Dark Oak Horizontal Timber Frame
tile.minecolonies.blockTimberFrame_dark_oak_horizontalnocap.name=Dark Oak Horizontal Timber Frame
tile.minecolonies.blockcactusplank.name=Cactus Plank
tile.minecolonies.blockcactuspdoor.name=Cactus Trapdoor
item.minecolonies.cactusdoor.name=Cactus Door
tile.minecolonies.blockcactusslab_half.name=Cactus Slab


com.minecolonies.coremod.request.toolow=Can't mine block %s at %s. Need to upgrade the building to use a tool with higher mining level.
com.minecolonies.coremod.dimension.no=You are not allowed to place colonies in other dimensions. (Triggered by config value)
com.minecolonies.coremod.max.schematic.reached=Max schematic size of %d blocks reached.

com.minecolonies.coremod.max.schematic.quiteclose=Quite close in the
com.minecolonies.coremod.max.schematic.quitefar=Quite far in the
com.minecolonies.coremod.max.schematic.reallyfar=Really far in the
com.minecolonies.coremod.gui.workerHuts.barbpoints=Last Barbarian Spawns
com.minecolonies.coremod.gui.workerHuts.barbpoints.current=Current Barbarian Position
com.minecolonies.coremod.barbarians.left=Only %d raiders left!
com.minecolonies.coremod.barbarians.killed=You succesfully defended your colony against the intruders!
com.minecolonies.coremod.gui.workerHuts.reposition=Reposition

com.minecolonies.coremod.tooClose=Too close to world spawn, needs to be at least %d blocks away.
com.minecolonies.coremod.tooFar=Too far away from the world spawn, needs to be max %d blocks away.

com.minecolonies.coremod.gui.scanTool.showRes=Show Resources
com.minecolonies.coremod.gui.scanTool.to=To:
com.minecolonies.coremod.gui.scanTool.from=From:
com.minecolonies.coremod.gui.scanTool.name=Scan Name:
com.minecolonies.coremod.gui.scanTool.remove=Remove
com.minecolonies.coremod.gui.scanTool.replace=Replace
com.minecolonies.coremod.gui.scan.replace.title=Block Replacement GUI
com.minecolonies.coremod.gui.scanTool.select=Select

com.minecolonies.coremod.gui.townHall.guards=Number of guards:
com.minecolonies.coremod.gui.townHall.house=Number of houses:
com.minecolonies.coremod.gui.townHall.saturation=Saturation of citizens:
com.minecolonies.coremod.gui.workerHuts.happiness=Happiness



tile.minecolonies.barrel_block.name=Barrel
item.minecolonies.compost.name=Compost
tile.minecolonies.blockHutComposter.name=Composter Hut
com.minecolonies.gui.workerHuts.composter.compostables=Items to compost

com.minecolonies.coremod.gui.townHall.citizens.unemployed=Unemployed
com.minecolonies.coremod.gui.townHall.events=Events
com.minecolonies.coremod.gui.townHall.workorders=Workorders
com.minecolonies.coremod.request.stacklist=StackList

entity.composter.noItems=Please define a list of items to be composted.
entity.barrel.working=The barrel is working!

com.minecolonies.coremod.status.fillingBarrels=Filling the barrels
com.minecolonies.coremod.status.harvestingBarrels=Harvesting the barrels

com.minecolonies.coremod.pvp.townhall.break.start=Beware! %s started breaking your town-hall!
com.minecolonies.coremod.pvp.townhall.broke=Beware!!! %s broke your town-hall by over %d%%! At 100%% it will be lost!!!
com.minecolonies.coremod.gui.townHall.pickTeamColor=Pick Team Color:
tile.minecolonies.blockhutlibrary.name=Library
com.minecolonies.coremod.gui.workerHuts.Library=Library
com.minecolonies.coremod.job.student=Student
item.minecolonies.resourcescroll.name=Resource-Scroll
com.minecolonies.coremod.gui.resourcescroll.nobuilder=Couldn't find a registered builder, please shift-right-click an existing builders hut.

com.minecolonies.coremod.gui.workerHuts.baker.recipes=Recipes
com.minecolonies.coremod.gui.workerHuts.getTool=Get GuardTool

com.minecolonies.coremod.progress.supplies_placed=§6 Welcome to Minecolonies. Now that you have your supplies, how about searching a nice location to place your town hall to create your colony ... though far away from a village, if possible.
com.minecolonies.coremod.progress.colony_founded=§6 Word is out about a new colony. Soon the first settlers will join your newly founded colony, if there is enough space around the town hall. (Experienced magistrates can turn off these helpful messages in the Town Hall block.)
com.minecolonies.coremod.progress.first_citizen_spawned=§6 The first settler arrived at your colony. You should place a builder's hut to start your settlement.
com.minecolonies.coremod.progress.builder_placed=§6 Great job on the placement of the builder's hut. However, that's not enough. You need to access it and click the build button! Soon your NPC will be creating new structures for the village.
com.minecolonies.coremod.progress.built_enqueued=§6 While your builder is working, you can check on the resources he needs on the second page of the building GUI.
com.minecolonies.coremod.progress.builder_built=§6 With the builder's hut completed, we should turn our attention to resource production. I suggest you get a lumberjack or miner.
com.minecolonies.coremod.progress.resource_prod_built=§6 Producing resources costs energy and makes your settlers hungry. You might want to place a farmer or fisherman.
com.minecolonies.coremod.progress.food_prod_built=§6 Your town starts to flourish! To improve the productivity, you might want to upgrade the buildings.
com.minecolonies.coremod.progress.four_citizen_employed=§6 All your initial settlers are now employed. To attract more settlers, you have to build or upgrade housing for them.
com.minecolonies.coremod.progress.all_citizens_homed=§6 I see all your settlers have a nice home now. If you build or upgrade one more citizen hut, you will get a new settler, but beware this will attract barbarians.
com.minecolonies.coremod.progress.four_citizens_spawned=§6 The last initial citizen arrived at your colony, to spawn new children build a citizen hut and assign a male and female citizen.
com.minecolonies.coremod.progress.five_citizens_spawned=§6 A new settler arrived at your colony, and he brings word that barbarian spies have found the growing village. You might want to build a guard tower!
com.minecolonies.coremod.progress.six_citizens_spawned=§6 A growing settlement means a growing responsibility. You should consider placing a restaurant to keep your settlers well fed.
com.minecolonies.coremod.progress.seven_citizens_spawned=§6 Your citizens urge you to build a warehouse. This will lighten your backpack, and also so they may get their merchandise faster!
com.minecolonies.coremod.progress.warehouse_built=§6 You've built a warehouse. However, your people are too tasked as it is to fill it. Build some delivery huts to attract the deliverymen. Up to 5 can work per warehouse.
com.minecolonies.coremod.progress.eight_citizens_spawned=§6 Settlers are saying that their skills influence their leveling speed. You can manually employ citizens, if it is turned on in the Town Hall configurations. The best skills for the job will be highlighted during the employment process.
com.minecolonies.coremod.progress.manual_employment_on=§6 Workers are complaining about a long walk to their work. You can manually assign them to houses, if the option is turned on in the Town Hall configuration.
com.minecolonies.coremod.progress.nine_citizens_spawned=§6 A growing colony increases the burdens on your settlers. You should consider upgrading your worker buildings.
com.minecolonies.coremod.progress.twenty_building_levels=§6 A barbarian spy had been caught next to our colony, and he seems to be from a bigger group. You should consider building barracks to defend your colony.
com.minecolonies.coremod.progress.not_enough_jobs=§6 Building more citizen huts than available jobs has a bad influence on your citizens happiness.
com.minecolonies.coremod.progress.newChild=§6 A new child is now happily living in your Colony!
com.minecolonies.coremod.progress.childGrow=%s grew up and wants a job now.
com.minecolonies.coremod.progress.hireCitizen=§6 Your recruitment package was accepted, a new Citizen arrived!

com.minecolonies.coremod.gui.townHall.printProgress=Print help messages:
com.minecolonies.coremod.gui.townHall.on=مفعل
com.minecolonies.coremod.gui.townHall.off=مغلق

com.minecolonies.coremod.gui.hiring.buttonPaused=Pause
com.minecolonies.coremod.gui.hiring.buttonUnpaused=Unpause
com.minecolonies.coremod.gui.hiring.restart=Restart
com.minecolonies.coremod.gui.hiring.restartMessage=Restart for citizen %s scheduled.
com.minecolonies.coremod.gui.hiring.restartMessageDone=Citizen %s succesfully restarted.
com.minecolonies.coremod.gui.townHall.buildingLevel=Building level
com.minecolonies.coremod.job.composter=Composter
com.minecolonies.coremod.gui.warehouse.sort=Sort
com.minecolonies.coremod.gui.auto.hire.warning=Turn the hiring mode of the building or colony to manual to fire this worker or hire another one.
com.minecolonies.coremod.citizens.nospace=<Mysterious Voice> Colonists can't arrive at your colony because there is not enough space at pos X:%d Y:%d Z:%d

entity.Pirate.name=Pirate
entity.ArcherPirate.name=Pirate Archer
entity.ChiefPirate.name=Pirate Captain

entity.minecolonies.Pirate.name=Pirate
entity.minecolonies.ArcherPirate.name=Pirate Archer
entity.minecolonies.ChiefPirate.name=Pirate Captain
death.attack.entity.Pirate=%d was Sliced & Diced by a Pirate!
death.attack.entity.ChiefPirate=%d was Macerated by a Great Captain!
death.attack.entity.ArcherPirate=%d was ravaged by an Archer Pirate
item.minecolonies.iron_scimitar.name=Scimitar

item.pirate_hat.name=Pirate Hat
item.pirate_top.name=Pirate Top
item.pirate_legs.name=Pirate Legs
item.pirate_boots.name=Pirate Boots

item.pirate_cap.name=Pirate Cap
item.pirate_chest.name=Pirate Chest
item.pirate_leggins.name=Pirate Leggings
item.pirate_shoes.name=Pirate Shoes
com.minecolonies.coremod.pirates.sailing.away=A pirate ship close to %s just sailed away to search another victim.
com.minecolonies.coremod.cook.serve.player=%s: Here you go Sir, take this food!
tile.minecolonies.blockHutArchery.name=Archery
com.minecolonies.coremod.gui.workerHuts.Archery=Archery
tile.minecolonies.blockHutCombatAcademy.name=Combat Academy
com.minecolonies.coremod.gui.workerHuts.CombatAcademy=Combat Academy
item.santa_hat.name=Santa hat

com.minecolonies.coremod.gui.workerHuts.Sawmill=Sawmill
tile.minecolonies.blockHutSawmill.name=Sawmill
com.minecolonies.coremod.recipe.unable=Unable to store the blueprint. Either the %s has no space for any more blueprints, or the blueprint doesn't correspond with its profession.
com.minecolonies.coremod.request.crafting=Crafter
entity.builder.messageBuildersTooFar=There is no builder close enough to work at this building, assign a builder to it manually in the build screen or build it closer to the existing builders!
com.minecolonies.coremod.baker.noRecipe=Please tell me which recipe you want me to prepare in the Bakery!
com.minecolonies.coremod.request.compostable=Compostable
com.minecolonies.coremod.request.fertilizer=Fertilizer
com.minecolonies.coremod.gui.workerHuts.composter=Composter Hut
com.minecolonies.coremod.furnaceUser.noFuel=Please tell me what kind of fuel to use in my furnace!
tile.minecolonies.blockpostbox.name=Postbox
com.minecolonies.coremod.gui.citizen.stacks=Blocks to Request:
com.minecolonies.coremod.gui.workerHuts.request=Request

com.minecolonies.coremod.gui.workerHuts.Blacksmith=Blacksmith
com.minecolonies.coremod.gui.workerHuts.Stonemason=Stonemason
com.minecolonies.coremod.gui.workerHuts.smelter=Metal Smeltery
com.minecolonies.coremod.gui.workerHuts.stonesmelter=Stone Smeltery
tile.minecolonies.blockHutStoneSmeltery.name=Stone Smeltery
com.minecolonies.coremod.job.StoneSmeltery=Stone Smelter
com.minecolonies.coremod.job.Blacksmith=Blacksmith
com.minecolonies.coremod.job.Stonemason=Stonemason
com.minecolonies.coremod.job.Sawmill=Woodworker
com.minecolonies.coremod.ai.wrongFood=The food I have is too raw to eat!

com.minecolonies.coremod.gui.homeHut.current=Current home:
com.minecolonies.coremod.gui.homeHut.currently=Currently: %d blocks
tile.minecolonies.blockHutCrusher.name=Crusher
com.minecolonies.coremod.gui.workerHuts.Crusher=Crusher
com.minecolonies.coremod.gui.workerHuts.crusherSettings=الإعدادات
com.minecolonies.coremod.gui.workerHuts.save=save
com.minecolonies.coremod.crusher.toomuch=Set to the current daily max of %d.

tile.blockHutTownHall.messagePlacedAlreadyDel=You have placed a Town Hall already, if you want to delete your colony to start a new one click:
tile.blockHutTownHall.messagePlacedAlreadyInfi=You have placed a Town Hall already, if you want to delete your colony to start a new one click [DELETE], if you want to start a new colony but not delete your old one click [ABANDON].
tile.blockHutTownHall.messagePlacedAlready=لقد وضعت قاعة المدينة من قبل
tile.blockHutTownHall.abandonAddOfficer=If you want to add yourself as an officer to the abandoned colony to retain control click:
tile.blockHutTownHall.deleteMessageLink=[DELETE]
tile.blockHutTownHall.abandonMessageLink=[ABANDON]
tile.blockHutTownHall.addOfficerMessageLink=[ADD AS OFFICER]

com.minecolonies.coremod.gui.shepherd.autoDye=Random sheep dyeing:
com.minecolonies.coremod.general.onBig=مفعل
com.minecolonies.coremod.general.offBig=مغلق

com.minecolonies.coremod.general.cantTakeEquipped=The only armour you have got is what you are wearing. Put it in your inventory if you want to give it to me.

com.minecolonies.coremod.gui.workerHuts.sifterSettings=Daily limit
tile.minecolonies.blockHutSifter.name=Sifter
com.minecolonies.coremod.gui.workerHuts.Sifter=Sifter
com.minecolonies.coremod.sifter.meshBroke=My current mesh broke and I started to work with the default mesh again!
com.minecolonies.coremod.gui.workerHuts.buy=Buy
com.minecolonies.coremod.gui.workerHuts.meshSettings=Mesh Settings
com.minecolonies.coremod.sifter.toomuch=Set to the current daily max of %d.
com.minecolonies.coremod.gui.building.rename.title=Rename Your Building
com.minecolonies.coremod.job.crusher=Crusher
com.minecolonies.coremod.job.sifter=Sifter
com.minecolonies.coremod.gui.buildinghiremode=Building Hiring Mode:
com.minecolonies.coremod.gui.hiringmode.default=Default (Colony override)
com.minecolonies.coremod.gui.hiringmode.auto=أوتوماتيكي
com.minecolonies.coremod.gui.hiringmode.manual=يدوي
com.minecolonies.coremod.gui.name.tooLong=We reduced the string to "%s" since it exceeded the limit of 15 letters.

tile.minecolonies.decorationcontroller.name=Decoration Controller
com.minecolonies.coremod.gui.deco.namescan=Final file path and filename, no level:
com.minecolonies.coremod.gui.deco.name=The name of the decoration:
com.minecolonies.coremod.gui.deco.level=The level of the decoration:

com.minecolonies.coremod.gui.placement.warning=We suggest to use the buildtool GUI to place the building to be able to adjust the exact position of placement.
com.minecolonies.coremod.gui.placement.buildtool=Use Buildtool
com.minecolonies.coremod.gui.placement.direct=Place anyway
com.minecolonies.coremod.gui.townHall.population.childs=Children: %d

tile.minecolonies.composted_dirt.name=Composted Dirt
com.minecolonies.coremod.composted_dirt.player_use_message=This block can be only used by the Florist worker!
com.minecolonies.coremod.job.florist=Florist
tile.minecolonies.blockHutFlorist.name=Flower Shop
com.minecolonies.coremod.gui.workerHuts.florist=Florist
com.minecolonies.gui.workerHuts.florist.flowers=Plantables
com.minecolonies.gui.workerhuts.florist.toolow=The florist currently randomly generates the flowers in the list, upgrade to level 4 or above to select them manually!
com.minecolonies.gui.workerhuts.florist.toomany=You can deactivate max 5 options. Upgrade to level 5 to restrict it further!
com.minecolonies.coremod.florist.noplantground=I am missing any composted dirt to plant on, please repair or upgrade my building!
com.minecolonies.coremod.florist.nocompost=I need compost to plant my flowers!
com.minecolonies.coremod.florist.noflowers=I can't work, all flowers are disabled!
com.minecolonies.coremod.gui.townHall.population.florists=Florists: %d
com.minecolonies.coremod.gui.townHall.population.bakerys=Bakeries: %d
