{
  "item.easy_villagers.villager": "Dorfbewohner",
  "item.easy_villagers.baby_villager": "Baby Dorfbewohner",
  "block.easy_villagers.trader": "Händler",
  "block.easy_villagers.auto_trader": "Automatischer Händler",
  "block.easy_villagers.farmer": "Farmer",
  "block.easy_villagers.breeder": "Züchter",
  "block.easy_villagers.converter": "Umwandler",
  "block.easy_villagers.iron_farm": "Eisen Farm",
  "block.easy_villagers.incubator": "Inkubator",
  "gui.easy_villagers.food_items": "Essensgegenstände",
  "gui.easy_villagers.output_items": "Ausgabe",
  "gui.easy_villagers.input_villagers": "Dorfbewohner Eingabe",
  "gui.easy_villagers.output_villagers": "Dorfbewohner Ausgabe",
  "gui.easy_villagers.input": "Eingabegegenstände",
  "gui.easy_villagers.output": "Ausgabegegenstände",
  "itemGroup.easy_villagers": "Easy Villagers",
  "tooltip.easy_villagers.villager_profession": "%s (%s)",
  "tooltip.easy_villagers.zombie_villager_profession": "%s (%s)",
  "tooltip.easy_villagers.cycle_trades": "Angebote erneuern",
  "jei.easy_villagers.breeding": "Züchten",
  "jei.easy_villagers.converting": "Umwandeln",
  "jei.easy_villagers.incubating": "Inkubation",
  "key.easy_villagers.pick_up": "Aufheben",
  "key.easy_villagers.cycle_trades": "Angebote erneuern",
  "category.easy_villagers": "Easy Villagers"
}