execute if entity @e[tag=zeldian,tag=!zeldia_knight_leader,distance=..9] run tag @s add boost
execute if entity @e[tag=zeldian,tag=!zeldia_knight_leader,distance=..9] run tag @s add attk_choosen

execute unless entity @e[tag=zeldian,tag=!zeldia_knight_leader,distance=..9] run tag @s remove attacking
