
execute if score choose shop matches 29 if score #abcde_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 29 if entity @e[tag=ingame_items,tag=abcde_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 29 run function items_py:shop/display/weapon/all/abcde_sword

execute if score choose shop matches 28 if score #trident shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 28 if entity @e[tag=ingame_items,tag=trident] run scoreboard players remove choose shop 1
execute if score choose shop matches 28 run function items_py:shop/display/weapon/all/trident

execute if score choose shop matches 27 if score #paladin_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 27 if entity @e[tag=ingame_items,tag=paladin_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 27 run function items_py:shop/display/weapon/all/paladin_sword

execute if score choose shop matches 26 if score #sword_of_fathoms shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 26 if entity @e[tag=ingame_items,tag=sword_of_fathoms] run scoreboard players remove choose shop 1
execute if score choose shop matches 26 run function items_py:shop/display/weapon/all/sword_of_fathoms

execute if score choose shop matches 25 if score #soul_sword_i shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 25 if entity @e[tag=ingame_items,tag=soul_sword_i] run scoreboard players remove choose shop 1
execute if score choose shop matches 25 run function items_py:shop/display/weapon/all/soul_sword_i

execute if score choose shop matches 24 if score #unstable_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 24 if entity @e[tag=ingame_items,tag=unstable_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 24 run function items_py:shop/display/weapon/all/unstable_sword

execute if score choose shop matches 23 if score #holy_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 23 if entity @e[tag=ingame_items,tag=holy_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 23 run function items_py:shop/display/weapon/all/holy_sword

execute if score choose shop matches 22 if score #ice_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 22 if entity @e[tag=ingame_items,tag=ice_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 22 run function items_py:shop/display/weapon/all/ice_sword

execute if score choose shop matches 21 if score #katana shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 21 if entity @e[tag=ingame_items,tag=katana] run scoreboard players remove choose shop 1
execute if score choose shop matches 21 run function items_py:shop/display/weapon/all/katana

execute if score choose shop matches 20 if score #emerald_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 20 if entity @e[tag=ingame_items,tag=emerald_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 20 run function items_py:shop/display/weapon/all/emerald_sword

execute if score choose shop matches 19 if score #crystal_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 19 if entity @e[tag=ingame_items,tag=crystal_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 19 run function items_py:shop/display/weapon/all/crystal_sword

execute if score choose shop matches 18 if score #dark_mace shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 18 if entity @e[tag=ingame_items,tag=dark_mace] run scoreboard players remove choose shop 1
execute if score choose shop matches 18 run function items_py:shop/display/weapon/all/dark_mace

execute if score choose shop matches 17 if score #lightsaber shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 17 if entity @e[tag=ingame_items,tag=lightsaber] run scoreboard players remove choose shop 1
execute if score choose shop matches 17 run function items_py:shop/display/weapon/all/lightsaber

execute if score choose shop matches 16 if score #long_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 16 if entity @e[tag=ingame_items,tag=long_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 16 run function items_py:shop/display/weapon/all/long_sword

execute if score choose shop matches 15 if score #lightning_hammer shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 15 if entity @e[tag=ingame_items,tag=lightning_hammer] run scoreboard players remove choose shop 1
execute if score choose shop matches 15 run function items_py:shop/display/weapon/all/lightning_hammer

execute if score choose shop matches 14 if score #falchion shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 14 if entity @e[tag=ingame_items,tag=falchion] run scoreboard players remove choose shop 1
execute if score choose shop matches 14 run function items_py:shop/display/weapon/all/falchion

execute if score choose shop matches 13 if score #coin_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 13 if entity @e[tag=ingame_items,tag=coin_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 13 run function items_py:shop/display/weapon/all/coin_sword

execute if score choose shop matches 12 if score #doubble_bladed_glaive shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 12 if entity @e[tag=ingame_items,tag=doubble_bladed_glaive] run scoreboard players remove choose shop 1
execute if score choose shop matches 12 run function items_py:shop/display/weapon/all/doubble_bladed_glaive

execute if score choose shop matches 11 if score #battle_axe shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 11 if entity @e[tag=ingame_items,tag=battle_axe] run scoreboard players remove choose shop 1
execute if score choose shop matches 11 run function items_py:shop/display/weapon/all/battle_axe

execute if score choose shop matches 10 if score #iron_spear shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 10 if entity @e[tag=ingame_items,tag=iron_spear] run scoreboard players remove choose shop 1
execute if score choose shop matches 10 run function items_py:shop/display/weapon/all/iron_spear

execute if score choose shop matches 9 if score #blazing_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 9 if entity @e[tag=ingame_items,tag=blazing_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 9 run function items_py:shop/display/weapon/all/blazing_sword

execute if score choose shop matches 8 if score #berserker_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 8 if entity @e[tag=ingame_items,tag=berserker_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 8 run function items_py:shop/display/weapon/all/berserker_sword

execute if score choose shop matches 7 if score #wierd_feather shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 7 if entity @e[tag=ingame_items,tag=wierd_feather] run scoreboard players remove choose shop 1
execute if score choose shop matches 7 run function items_py:shop/display/weapon/all/wierd_feather

execute if score choose shop matches 6 if score #cactus_sword shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 6 if entity @e[tag=ingame_items,tag=cactus_sword] run scoreboard players remove choose shop 1
execute if score choose shop matches 6 run function items_py:shop/display/weapon/all/cactus_sword

execute if score choose shop matches 5 if score #slap_fish shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 5 if entity @e[tag=ingame_items,tag=slap_fish] run scoreboard players remove choose shop 1
execute if score choose shop matches 5 run function items_py:shop/display/weapon/all/slap_fish

execute if score choose shop matches 4 if score #miner_picaxe shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 4 if entity @e[tag=ingame_items,tag=miner_picaxe] run scoreboard players remove choose shop 1
execute if score choose shop matches 4 run function items_py:shop/display/weapon/all/miner_picaxe

execute if score choose shop matches 3 if score #spear shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 3 if entity @e[tag=ingame_items,tag=spear] run scoreboard players remove choose shop 1
execute if score choose shop matches 3 run function items_py:shop/display/weapon/all/spear

execute if score choose shop matches 2 if score #big_spoon shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 2 if entity @e[tag=ingame_items,tag=big_spoon] run scoreboard players remove choose shop 1
execute if score choose shop matches 2 run function items_py:shop/display/weapon/all/big_spoon

execute if score choose shop matches 1 if score #small_dagger shop matches 0 run scoreboard players remove choose shop 1
execute if score choose shop matches 1 if entity @e[tag=ingame_items,tag=small_dagger] run scoreboard players remove choose shop 1
execute if score choose shop matches 1 run function items_py:shop/display/weapon/all/small_dagger
# --- { Loop and guard }---
execute if score choose shop matches 0 if score choose_loop shop matches 0 run function items_py:shop/display/weapon/iterate_once
