#----Particles----
particle flame ~ ~.1 ~ .75 .5 .75 .15 50 force
particle flame ~ ~ ~ 1.5 .3 1.5 0 70 force
particle smoke ~ ~ ~ 1.5 .3 1.5 0 70 force
particle explosion ~ ~.3 ~ .5 .5 .5 0 3 force

#----Sound----
playsound entity.generic.explode ambient @a ~ ~ ~

#----Effects----
execute at @s as @e[type=!player,tag=!unspellable,distance=..3] run function effects:explosive_fire/give
