execute if score @s EB_next_attack matches -10 run effect give @s slowness 3 255 true

execute if score @s EB_next_attack matches -10 run function attacks:stone/summon
execute if score @s EB_next_attack matches -30 run function attacks:stone/summon
execute if score @s EB_next_attack matches -50 run function attacks:stone/summon
execute if score @s EB_next_attack matches -70 run function attacks:stone/summon

execute if score @s EB_next_attack matches -70 run tag @s remove attacking
execute if score @s EB_next_attack matches -70 run tag @s remove stone_attk
