execute as @a at @s run function game:tick/player
execute as @e at @s run function game:tick/entity
execute if entity @e[type=armor_stand,tag=mimic,tag=holder,limit=1] run function game:mimic/clocks

function items:0_tick
function 0_enemy_boss:0_tick
function traps:0_tick
function effects:0_tick
