# Mob markers (enemy, boss)
execute if entity @s[tag=mob] run function rooms:4_markers/enemies/is_mob
execute if entity @s[tag=mob,tag=!filled] positioned ~22 ~ ~22 run function rooms:4_markers/enemies/fill_mob

# Mimics
execute if entity @s[tag=holder] run function rooms:4_markers/armory/is_mimic

# Traps
execute if entity @s[tag=trap] at @s run function rooms:4_markers/trap/is_trap