execute at @s run particle enchanted_hit ~ ~1 ~ 0.5 0.5 0.5 0.1 20
execute at @s run playsound custom.holder.break ambient @a ~ ~ ~
execute at @s if entity @s[tag=mimic,tag=!not_picked] run function enemies_py:mimic
execute at @s run data modify entity @e[tag=mimic,tag=!holder,distance=..0.5,limit=1] ArmorItems set from entity @s ArmorItems
kill @s
