execute if score @s room_wave matches 1 positioned ~-22 12 ~-22 as @e[tag=mob,tag=!_boss,tag=w1,dx=44,dy=32,dz=44] at @s run function game:room/3_spawn_wave/animation/summon_enemy_rune
execute if score @s room_wave matches 2 positioned ~-22 12 ~-22 as @e[tag=mob,tag=!_boss,tag=w2,dx=44,dy=32,dz=44] at @s run function game:room/3_spawn_wave/animation/summon_enemy_rune
execute if score @s room_wave matches 3 positioned ~-22 12 ~-22 as @e[tag=mob,tag=!_boss,tag=w3,dx=44,dy=32,dz=44] at @s run function game:room/3_spawn_wave/animation/summon_enemy_rune

execute if score @s room_wave matches 1 positioned ~-22 12 ~-22 as @e[tag=mob,tag=_boss,tag=w1,dx=44,dy=32,dz=44] at @s run function game:room/3_spawn_wave/animation/summon_boss_rune
execute if score @s room_wave matches 2 positioned ~-22 12 ~-22 as @e[tag=mob,tag=_boss,tag=w2,dx=44,dy=32,dz=44] at @s run function game:room/3_spawn_wave/animation/summon_boss_rune
execute if score @s room_wave matches 3 positioned ~-22 12 ~-22 as @e[tag=mob,tag=_boss,tag=w3,dx=44,dy=32,dz=44] at @s run function game:room/3_spawn_wave/animation/summon_boss_rune
