execute if score #freeze shop matches 0 run kill @e[tag=6,tag=rand_item]
execute if score #dash shop matches 0 run kill @e[tag=5,tag=rand_item]
execute if score #molotov_fire shop matches 0 run kill @e[tag=4,tag=rand_item]
execute if score #earth_shield shop matches 0 run kill @e[tag=3,tag=rand_item]
execute if score #weakening shop matches 0 run kill @e[tag=2,tag=rand_item]
execute if score #zaper shop matches 0 run kill @e[tag=1,tag=rand_item]
