execute if score #ice_snake shop matches 0 run kill @e[tag=6,tag=rand_item]
execute if score #air_field shop matches 0 run kill @e[tag=5,tag=rand_item]
execute if score #explosive_fire shop matches 0 run kill @e[tag=4,tag=rand_item]
execute if score #fire_repelant shop matches 0 run kill @e[tag=3,tag=rand_item]
execute if score #meteor_rain shop matches 0 run kill @e[tag=2,tag=rand_item]
execute if score #dark_curse shop matches 0 run kill @e[tag=1,tag=rand_item]
