# Cake
scoreboard players set #box_x0 mrcd_system 0
scoreboard players set #box_y0 mrcd_system 0
scoreboard players set #box_z0 mrcd_system 0
scoreboard players set #box_x1 mrcd_system 1000
scoreboard players set #box_y1 mrcd_system 500
scoreboard players set #box_z1 mrcd_system 1000
function mrcd:private/complex_cube/main

# Candle
scoreboard players set #box_x0 mrcd_system 438
scoreboard players set #box_y0 mrcd_system 500
scoreboard players set #box_z0 mrcd_system 438
scoreboard players set #box_x1 mrcd_system 563
scoreboard players set #box_y1 mrcd_system 875
scoreboard players set #box_z1 mrcd_system 563
function mrcd:private/complex_cube/main


execute if entity @e[tag=mrcd_touch_mark] run tag @s add mrcd_touch_edge
execute if entity @e[tag=mrcd_touch_mark] run tag @s add mrcd_touch_edge_complex

tag @s add mrcd_detected
