# do config once -> clear rooms -> scoreboard players set global clock 0 -> run tick function

execute if score clear generation matches 0 if score layout generation matches 1.. run function rooms:1_layout/main
execute if score layout generation matches 0 if score structure generation matches 1 run function rooms:2_structure/0_clock
execute if score structure generation matches 0 if score wall generation matches 1 run function rooms:3_wall/main
execute if score wall generation matches 0 if score markers generation matches 1 run function rooms:4_markers/main
execute if score markers generation matches 0 if score done generation matches 1 run function rooms:5_clean/main
