playsound custom.spell.cast.boost hostile @a ~ ~ ~
playsound custom.spell.cast.boost2 hostile @a ~ ~ ~

effect give @e[tag=zeldian,tag=enemy,distance=..16] resistance 5 0
execute at @e[tag=zeldian,tag=enemy,distance=..16] run particle happy_villager ~ ~.5 ~ 0.25 .5 0.25 10 25 force

tag @s remove boost
tag @s remove attacking
