# Summon
scoreboard players set boss_spawn EB_generic 1
execute at @e[tag=frog_pond,tag=choosen] run function enemies_py:frog
execute at @e[tag=frog_pond,tag=choosen] run particle splash ~ ~.2 ~ .4 .4 .4 0 15 force
execute at @e[tag=frog_pond,tag=choosen] run playsound entity.player.splash hostile @a ~ ~ ~

# Clear
tag @e[tag=frog_pond,tag=choosen] remove choosen
tag @s remove attacking
tag @s remove call_frogs
