function olink:ch1/find_count_linked
execute if score .count ch1_olink matches 1 run kill @s

execute if score @s countdown matches ..0 run scoreboard players set @s countdown 10
execute store result entity @s Pose.RightArm[0] float -36 run scoreboard players get @s countdown
execute at @e[type=arrow,tag=ch1_olinked,limit=1] run tp @s ~ ~-1 ~