execute if score @s countdown matches ..60 run particle smoke ~ ~1.4 ~ .4 .8 .4 0 3 force
execute if score @s countdown matches ..60 run particle bubble ~ ~ ~ 2 2 2 0 5 force
execute if score @s countdown matches ..1 run function attacks:water_mine/explode

execute if score @s countdown matches ..150 if entity @e[tag=!wm_inmune,type=!#no_interaction,tag=!unspellable,distance=..2] run function attacks:water_mine/explode
