# Reset
execute if score @s trap_cooldown matches 100 run playsound custom.puffball.inflates ambient @a ~ ~ ~
execute if score @s trap_cooldown matches 1 run playsound custom.puffball.inflates ambient @a ~ ~ ~

execute if score @s trap_cooldown matches 100 run data modify entity @s Item.tag.CustomModelData set value 8008
execute if score @s trap_cooldown matches 1 run data modify entity @s Item.tag.CustomModelData set value 8007

execute if score @s trap_cooldown matches 100 run stopsound @a * minecraft:entity.item_frame.add_item
execute if score @s trap_cooldown matches 1 run stopsound @a * minecraft:entity.item_frame.add_item
