# ----- Boss bar ----------
bossbar add boss {"text":"Boss", "color":"dark_red"}
bossbar set boss players @a
bossbar set boss color red
bossbar set boss visible false

# ------------ Common objectives ----------
scoreboard objectives add EB_generic dummy
scoreboard objectives add motion_calc dummy
scoreboard objectives add EB_next_sound dummy
scoreboard objectives add EB_next_attack dummy

scoreboard players set summon_cursed EB_generic 0
scoreboard players set spawn_count EB_generic 1

# ----- Attacks -----------
scoreboard objectives add chase_wave dummy
scoreboard objectives add spit_spin dummy
scoreboard objectives add bounce_y dummy

# By default it should be a t 1, but the AJ doesn't do it
scoreboard players set .aj.annoying_seagull.framerate aj.i 1
scoreboard players set .aj.hermit_crab.framerate aj.i 1