# Gate debugging
execute at @e[tag=gate] run particle happy_villager ^1 ^ ^ 0 0 0 0.1 1 force
execute at @e[tag=gate] run particle happy_villager ~ ~ ~ 0 0 0 0.1 1 force
execute at @e[tag=gate] run particle happy_villager ^-1 ^ ^ 0 0 0 0.1 1 force
execute at @e[tag=gate] run particle happy_villager ^ ^ ^1 0 0 0 0.1 1 force

execute at @e[tag=wall] run particle block_marker barrier ^1 ^ ^ 0 0 0 0.1 1 force
execute at @e[tag=wall] run particle block_marker barrier ~ ~ ~ 0 0 0 0.1 1 force
execute at @e[tag=wall] run particle block_marker barrier ^-1 ^ ^ 0 0 0 0.1 1 force
execute at @e[tag=wall] run particle block_marker barrier ^ ^ ^1 0 0 0 0.1 1 force
