execute if predicate items_py:equipped/creeper_legs if score @s creeper_legs matches ..0 at @s run function items:armor/creeper_legs/trigger
execute if predicate items_py:equipped/rage_glasses if score @s rage_glasses matches ..0 at @s run function items:armor/rage_glasses/trigger
execute if predicate items_py:equipped/ice_chestplate if score @s ice_chestplate matches ..0 at @s run function items:armor/ice_chestplate/trigger
execute if predicate items_py:equipped/steampunk_armor if score @s steampunk_armor matches ..0 at @s run function items:armor/steampunk_armor/trigger
execute if predicate items_py:equipped/lagged_armor run effect give @s resistance 5 1
execute if predicate items_py:equipped/scared_pants at @s run function items:armor/scared_pants/trigger
execute if predicate items_py:equipped/coin_chain if score @s greed_set matches ..1 if score coins shop matches 1.. run function items:armor/coin_chain/pay
execute if predicate items_py:equipped/time_shoes if entity @s[tag=mage_armor] run function effects:mage_armor/clear
