#----Particles----
particle flame ~ ~ ~ 1 1 1 .1 30 force
particle cloud ~ ~ ~ 1 1 1 0 30 force
particle smoke ~ ~ ~ 1 1 1 .2 50 force
particle falling_dust green_terracotta ~ ~.1 ~ 1.25 1.25 1.25 1 20 force

particle dust 0.271 0.333 0.051 .7 ~ ~.1 ~ 1.25 1.25 1.25 .2 20 force
particle dust 0.294 0.278 0.173 .7 ~ ~.1 ~ 1.25 1.25 1.25 .2 20 force

particle explosion ~ ~ ~ .1 .1 .1 0 4 force

#----Sound----
playsound entity.generic.explode ambient @a ~ ~ ~

# Effect
tag @s add exp
execute as @e[tag=!unspellable,type=!player,distance=..4] at @s run function items:obj/meteor/explosion

kill @s
