Documentation
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Damages @s by the amount set in @s damage scoreboard. The value must be scaled by 100 (1.5 hp -> 150)
  - Example:    scoreboard players add amount damage <value>

You can add more things to do after running 'trigger' by adding code there


Other
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This lib is a modified version of the custom damage system of the AESTD library: https://github.com/Aeldrion/AESTD
