execute unless entity @a[scores={checkpoint=1}] run kill @e[type=minecraft:block_display,tag=Houselevl1]

execute as @a[scores={checkpoint=2,checkpoint_between_2=0}] at @s positioned 24 11 19 if entity @s[distance=..2] run tag @s add return_stage_checkpoint_message
execute as @a[scores={checkpoint=2}] at @s positioned 24 11 19 if entity @s[distance=..2] run spawnpoint @s 24 11 20 467.04 0
execute as @a[scores={checkpoint=2}] at @s positioned 24 11 19 if entity @s[distance=..2] run scoreboard players set @s checkpoint_between_2 1