
execute as @a at @s positioned 18 52 -32 if entity @s[distance=..2] run tp @s ~9 ~-18 ~-12 ~ ~

#200 201

execute if block 10 55 -31 minecraft:bamboo_button[face=wall,facing=east,powered=true] unless score 200 timer_an2 matches 2 run scoreboard players set 200 timer_an2 1
execute if score 200 timer_an2 matches 1 run scoreboard players add 201 timer_an2 1

execute if score 201 timer_an2 matches 1 run bossbar set minecraft:1 name {"text":"\uE013",shadow_color:0xDA6F45}
execute if score 201 timer_an2 matches 1 run bossbar set minecraft:1 players @a[scores={checkpoint=39}]
execute if score 201 timer_an2 matches 1 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 10 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 20 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 30 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 40 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 50 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 60 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 70 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 80 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 90 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 100 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 120 run execute positioned 11 53 -24 run playsound minecraft:item.bone_meal.use block @a 11 53 -24 1 1
execute if score 201 timer_an2 matches 5.. run particle minecraft:happy_villager 11 54.5 -24 0.2 0.2 0.2 1 1
execute if score 201 timer_an2 matches 5 run setblock 11 54 -24 minecraft:bamboo[age=1,leaves=large,stage=0]
execute if score 201 timer_an2 matches 5 run execute as @s at @s run playsound minecraft:block.note_block.hat master @a[distance=..10] -28 100 -5 1111 1
execute if score 201 timer_an2 matches 50 run execute as @s at @s run playsound minecraft:block.note_block.hat master @a[distance=..10] -28 100 -5 1111 1
execute if score 201 timer_an2 matches 120 run execute as @s at @s run playsound minecraft:block.note_block.hat master @a[distance=..10] -28 100 -5 1111 1
execute if score 201 timer_an2 matches 50 run bossbar set minecraft:1 name {"text":"\uE012",shadow_color:0xDA6F45}
execute if score 201 timer_an2 matches 120 run bossbar set minecraft:1 name {"text":"\uE011",shadow_color:0xDA6F45}

execute if score 201 timer_an2 matches 140 run setblock 11 54 -24 air
execute if score 201 timer_an2 matches 140 run bossbar set minecraft:1 players
execute if score 201 timer_an2 matches 140 run bossbar set minecraft:1 name {"text":"\uE013",shadow_color:0xDA6F45}

execute if score 201 timer_an2 matches 140.. run scoreboard players reset 200 timer_an2
execute if score 201 timer_an2 matches 140.. run scoreboard players reset 201 timer_an2