scoreboard objectives add animation_timer_54_destroy dummy
#scoreboard players set count animation_timer_54_destroy 0

function koncept:level/54/1destroy

execute if score count animation_timer_54_destroy matches ..11 run scoreboard players add count animation_timer_54_destroy 1
execute if score count animation_timer_54_destroy matches ..11 run schedule function koncept:level/54/destroy 5
execute if score count animation_timer_54_destroy matches 12 run scoreboard players set count animation_timer_54_destroy 0