#scoreboard objectives add animation_timer_3 dummy
#scoreboard players set count animation_timer_3 0

function koncept:level/10/destroy

execute if score count animation_timer_3 matches ..29 run scoreboard players add count animation_timer_3 1
execute if score count animation_timer_3 matches ..29 run schedule function koncept:level/10/build_destroy 2
execute if score count animation_timer_3 matches 30 run scoreboard players set count animation_timer_3 0
