execute as @a[scores={checkpoint=29}] at @s positioned -12 84 -8 if entity @s[distance=..2] run schedule function koncept:teleport4 5t append
execute as @a[scores={checkpoint=29}] at @s positioned -12 84 -8 if entity @s[distance=..2] run tp @s -9 85 -26

execute as @a[scores={checkpoint=29}] at @s positioned -19 82 -2 if entity @s[distance=..6] run scoreboard players set @s 29Levl_progress 0
execute as @a[scores={checkpoint=29}] at @s positioned -18 83 12 if entity @s[distance=..0.6] run scoreboard players set @s 29Levl_progress 1
execute as @a[scores={checkpoint=29}] at @s positioned -17 83 27 if entity @s[distance=..0.6] run scoreboard players set @s 29Levl_progress 2
execute as @a[scores={checkpoint=29}] at @s positioned -16 86 22 if entity @s[distance=..0.6] run scoreboard players set @s 29Levl_progress 3
execute as @a[scores={checkpoint=29}] at @s positioned -11 83 18 if entity @s[distance=..0.6] run scoreboard players set @s 29Levl_progress 4
execute as @a[scores={checkpoint=29}] at @s positioned -14 83 8 if entity @s[distance=..0.6] run scoreboard players set @s 29Levl_progress 5

execute as @a[scores={checkpoint=29}] at @s if block ~ ~-0.6 ~ minecraft:light_blue_glazed_terracotta[facing=east] run function koncept:level/29.1
execute as @a[scores={checkpoint=29}] at @s if block ~ ~-0.1 ~ minecraft:bricks run function koncept:level/29.1




