#scoreboard objectives add animation_timer_3 dummy
#scoreboard players set count animation_timer_3 0

execute if score count_52_destroy animation_timer_3 matches ..16 run function koncept:level/52/destroy

execute if score count_52_destroy animation_timer_3 matches ..16 run scoreboard players add count_52_destroy animation_timer_3 1
execute if score count_52_destroy animation_timer_3 matches ..16 run schedule function koncept:level/52/main_destroy 2
execute if score count_52_destroy animation_timer_3 matches 17 run scoreboard players set count_52_destroy animation_timer_3 0
