{
	"enableBeekeeperVillagerProfession": true,
	"generateBeekeeperAreaStructureInVillages": true,
	"beekeeperAreaStructureWeight": 2,
	"enableCopperGolem": true,
	"generateCopperGolemWorkstationStructureInVillages": true,
	"copperGolemWorkstationStructureWeight": 1,
	"generateCopperGolemInAncientCity": true,
	"copperGolemAncientCityCenterWeight": 10,
	"enableCopperGolemsInTrialChambers": true,
	"copperGolemInTrialChambersWeight": 4,
	"enableLightningRodOxidation": true,
	"enableCrab": true,
	"enableCrabSpawn": true,
	"crabSpawnWeight": 14,
	"crabSpawnMinGroupSize": 3,
	"crabSpawnMaxGroupSize": 5,
	"reachingStatusEffectModifier": 1,
	"enableGlare": true,
	"enableGlareSpawn": true,
	"enableGlareGriefing": true,
	"glareSpawnWeight": 4,
	"glareSpawnMinGroupSize": 1,
	"glareSpawnMaxGroupSize": 1,
	"enableIceologer": true,
	"enableIceologerSpawn": true,
	"enableIceologerInRaids": true,
	"generateIceologerCabinStructure": true,
	"enableIllusioner": true,
	"enableIllusionerSpawn": true,
	"enableIllusionerInRaids": true,
	"generateIllusionerShackStructure": true,
	"generateIllusionerTrainingGroundsStructure": true,
	"replaceVanillaIllusioner": true,
	"illusionerMaxIllusionsCount": 9,
	"illusionerIllusionLifetimeTicks": 600,
	"illusionerInvisibilityTicks": 60,
	"enableMauler": true,
	"enableMaulerSpawn": true,
	"enableMaulerSpawnInDesert": true,
	"maulerDesertSpawnWeight": 8,
	"maulerDesertSpawnMinGroupSize": 1,
	"maulerDesertSpawnMaxGroupSize": 1,
	"enableMaulerSpawnInBadlands": true,
	"maulerBadlandsSpawnWeight": 16,
	"maulerBadlandsSpawnMinGroupSize": 1,
	"maulerBadlandsSpawnMaxGroupSize": 1,
	"enableMaulerSpawnInSavanna": true,
	"maulerSavannaSpawnWeight": 32,
	"maulerSavannaSpawnMinGroupSize": 1,
	"maulerSavannaSpawnMaxGroupSize": 1,
	"enableMoobloom": true,
	"enableMoobloomSpawn": true,
	"moobloomSpawnWeight": 4,
	"moobloomSpawnMinGroupSize": 2,
	"moobloomSpawnMaxGroupSize": 4,
	"enableRascal": true,
	"enableRascalSpawn": true,
	"rascalSpawnWeight": 4,
	"rascalSpawnMinGroupSize": 1,
	"rascalSpawnMaxGroupSize": 1,
	"enableTuffGolem": true,
	"generateTuffGolemInStronghold": true,
	"enableWildfire": true,
	"generateCitadelStructure": true,
	"enableZombieHorseTrap": true
}