JEIEvents.information((e) => {

	/*

		original script by nekomaster & calcyon, borrowed with full permission

	*/

	e.addItem("minecraft:echo_shard", [
		"Found in Ancient Cities and are dropped by great enemies. \n\nWhen applied in a Smithing Table, gives: \n-§lSoulbound§r",
	]);

	e.addItem("miningmaster:dive_aquamarine", [
		"Found most commonly under Ocean biomes and in Dripstone Caves. \n\nWhen applied in a Smithing Table, gives: \n-§lAqua Affinity§r for Helmets\n-§lRiptide§r for Tridents\n-§lGrace§r for Chestplates",
	]);

	e.addItem("miningmaster:divine_beryl", [
		"Found most commonly under Swamp biomes. \n\nWhen applied in a Smithing Table, gives: \n-§lSmite§r for Weapons \n-§lChanneling§r for Tridents \n-§lPiercing§r for Crossbows",
	]);

	e.addItem("miningmaster:fire_ruby", [
		"Found most commonly under Desert biomes. \n\nWhen applied in a Smithing Table, gives: \n-§lFlame§r for Bows \n-§lFire Aspect§r for Weapons \n-§lFire Protection§r for all Armor pieces",
	]);

	e.addItem("miningmaster:haste_peridot", [
		"Found most commonly under Jungle biomes. \n\nWhen applied in a Smithing Table, gives: \n-§lEfficiency§r for tools \n-§lLure§r for fishing rods \n-§lQuick Charge§r for Crossbows \n-§lRunner§r for Boots",
	]);

	e.addItem("miningmaster:heart_rhodonite", [
		"Most commonly found in the Soul Sand Valley. Additionally, it can be consumed for a health boost. \n\nWhen applied in a Smithing Table, gives: \n-§lHeartfelt§r for all Armor pieces \n-§lHeartfelt§r for Horse Armor",
	]);

	e.addItem("miningmaster:ice_sapphire", [
		"Found most commonly under Snowy/Icy biomes. \n\nWhen applied in a Smithing Table, gives: \n-§lFrost Walker§r for Boots\n-§lFreezing§r for Weapons \n-§lSnowpiercer§r for Leggings",
	]);

	e.addItem("miningmaster:kinetic_opal", [
		"Most commonly found in the Basalt Deltas. \n\nWhen applied in a Smithing Table, gives: \n-§lBlast Protection§r for Armor \n-§lKnockback§r for Weapons \n-§lPunch§r for Bows",
	]);

	e.addItem("miningmaster:lucky_citrine", [
		"Found most commonly under Mesa biomes. \n\nWhen applied in a Smithing Table, gives: \n-§lFortune§r for Tools \n-§lLuck of the Sea§r for Fishing Rods \n-§lLooting§r and \n-§lEnlightenment§r for Weapons",
	]);

	e.addItem("miningmaster:power_pyrite", [
		"Most commonly found in the Crimson Forest. \n\nWhen applied in a Smithing Table, gives: \n-§lSharpness§r for Weapons \n-§lImpaling§r for Tridents \n-§lStonebreaker§r for Pickaxes, Shovels, and Hoes",
	]);

	e.addItem("miningmaster:spider_kunzite", [
		"Found most commonly in Forest biomes. \n\nWhen applied in a Smithing Table, gives: \n-§lBane of Arthropods§r for Weapons\n-§lSilk Touch§r for Tools",
	]);

	e.addItem("miningmaster:spirit_garnet", [
		"Found most commonly under Flower Fields and in Lush Caves. \n\nWhen applied in a Smithing Table, gives: \n-§lThorns§r for Armor \n-§lLoyalty§r for Tridents \n-§lMultishot§r for Crossbows",
	]);

	e.addItem("miningmaster:unbreaking_iolite", [
		"Found most commonly in the Deep Dark. \n\nWhen applied in a Smithing Table, gives: \n-§lUnbreaking§r for all Tools and Armor",
	]);

	e.addItem("miningmaster:air_malachite", [
		"Found most commonly in the End and can be forged. \n\nWhen applied in a Smithing Table, gives: \n-§lFeather Falling§r for Boots \n-§lSwift Sneak§r for Leggings \n-§lRespiration§r for Helmets \n-§lFloatation§r for Bows and Crossbows",
	]);

	e.addItem("kubejs:alluring_sunstone", [
		"Made in the Processing Forge with the Rectifying Moonstone & Kinetic Opal. \n\nWhen applied in a Smithing Table, gives: \n-§lLeeching§r for Weapons \n-§lReeling§r for Bows and Crossbows",
	]);

	e.addItem("kubejs:nimble_spinel", [
		"Made in the Processing Forge with the Spider Kunzite & Kinetic Opal. \n\nWhen applied in a Smithing Table, gives: \n-§lAcrobat§r for Chestplate & Leggings \n-§lLaunch§r for Weapons",
	]);

	e.addItem("kubejs:rectifying_moonstone", [
		"Made in the Processing Forge with the Unbreaking Iolite & Heart Rhodonite. \n\nWhen applied in a Smithing Table, gives: \n-§lReforming§r for any Equipment",
	]);

	e.addItem("kubejs:scornful_bloodstone", [
		"Made in the Processing Forge with the Divine Beryl & Power Pyrite. \n\nWhen applied in a Smithing Table, gives: \n-§lMisanthropy§r for Weapons",
	]);

	e.addItem("kubejs:tranquil_pearl", [
		"Made in the Processing Forge with the Dive Aquamarine & Diamond. \n\nWhen applied in a Smithing Table, gives: \n-§lAlleviating§r for Armor \n-§lObedience§r for Horse Armor",
	]);

	e.addItem("kubejs:vengeful_onyx", [
		"Made in the Processing Forge with the Heart Rhodonite & Power Pyrite. \n\nWhen applied in a Smithing Table, gives: \n-§lDeath Wish§r for Weapons",
	]);
});
