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//main
finish quests (Undergarden, aether, duplicate and removed items) high prio
fix shop prices high prio
woot config
Extra and EM combine (Extra --> EM --> Extra --> EM .....)
rf tools recipes
add tooltips for the multiblocks. what they do and how to use them. maybe in the book?
multibuilder tool tooltip
gateway change. players need to kill not masher
tier 4 essenceforge, super endgame, 4 times the output. 
HNN multiblock
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//recipes
creative items recipes!

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//projectE
EMC

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changelog v. 0.0.46.0
-updated some mods
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Mod added:
-Added a Botania quest
    -A huge thanks to MiniMaxi for making this quest! 
-whothehellisnico changed and reshuffled the quests for Early Game and Mob Grinding Utilities
    -A huge thanks you!
-added enchantment limiter
    -I had to remove all enchantments or add this mod
-added Born In Configuration mod
    -Missionary will no longer change the weather to rain!
    -Sir Pumpkinhead will no longer spawn naturally! You need to craft the Transmuting Elixir to spawn him!
    -disabled the warning message after 10 days "A powerful force has invaded your world...."
-added Mekanism: More Thermal Evaporation mod
-downgraded Building Gadgets mod to 1.0.7 to fix a bug
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Mod removed:
-removed garden of glass mod
    -added a small script for getting pebble
-removed Cursed Earth Returns mod
-removed PipeConnector mod
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Mod INFO:
-mods that are getting removed next update:
    -Pickle Tweaks
    -Occultism
    -Bigger AE2
    -AE Additions
    -Undead Revamp
    -Dimensional Doors
    -Torcherino
    -Chemlib and Alchemistry

-mods maybe getting removed:
    -The Aether
    -Undergarden

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Recipe changes and fixes:
-added some way to turn voidminer blocks into nuggets
-changed recipe for infinity wand
-added the missing recipe for palladium and thorium ingots from NuclearCraft to Chemlib
-added the new research multiblock to the Mbtool
-changed eterna, quanta, arcana, clues and rectification for the avaritia infinity block
-fixed pile of neutronium having EMC
-removed the neutronium ingot tag from the neutronium ingot (avaritia) to remove dupeing
-nageih fixed the description of items so they can be translated! thank you!
-changed the recipe for the inf 9 ingot a little bit
-added a texture for the inf 10 
    -huge thanks to Astrageldon for making this texture!
-fixed the Occultism miner giving barrier item (thx to itismeddy)
-changed the values for voidminer ores
-added naquadah ore to the miner tier 9 (thx to ensignevident)
-added a new compressed port for the essenceforge tier 3
    -it holds up to 512 items each slot.
-changed the tier 3 essenceforge recipes to single seed recipes
    -no more grouped recipes
-for the tier 3 essenceforge you need the compressed titanic item port
-removed useless textures and code
-changed the settings for cataclysm bosses
    -they now have a damage cap of 350 dmg instead of 20
    -they now have 50% more health
    -they now deal 20% more damage
-changed layout of the mechanical empowerer
    -need the new fake mob masher block (fixes a crash)
-changed torcherino recoipes
    -they will get removed soon!
-changed code for hiding Botany Pots (thx to Apolloig)
-removed chemlib ingot!!!
    -added plaslitherite ingot from evolved mekanism
-changed recipe for apotheosis treasuere shelf
-changed recipe for ME infinity cell cobblestone and water (way easier)
-changed recipe for Aquaeous Accumulator (way easier)
-removed armors from evolved mekanism dropping from mobs
-changed chaos dragon data per kill values (if you search him you get 500 datas instead of 1) (thx to mixel_pixel)
-changed ore size for iesnuim ores in the nether minding dimension
-faded_nether_star will no longer despawn
-removed EMC from Infinity 7 (dakku_12 told me to remove it and credit him)
-changed creative ME Item and Fluid cell recipe 
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Mod changes and fixes:
-Botanical Machinery Machines are now working with AE2 and are no longer voiding mana
-Same for Botanical Machionery Extra Machines
-Voidminer Tier 2 and 4 are forming even if the orientation is wrong
-changed the voidminer solarpanels to give RF when the sun is up. It not time based anymore
-it is no longer possible to tick accelerate the voidminers and solarpanels
-added 3 new max storage upgrades for the voidminer
    -T1 3 slots
    -T2 9 slots
    -T3 27 slots
    -new max item modifiers with T3 Upgrade:
        -9 Ultimate Item Modifier
        -1 Rubetine Item Modifier
        -15 Ultimate Speed Modifier
/---------------------------
known bugs:
-polymorph (changing the output for mod conflicts) is not possible with tinkers crafting station
-there are some tier 6 seed that dont have a texture inside the hydroponic bed from industrial foregoing
-Its not possible to see the marble and basalt seeds from mystical agriculture. they are hidden by code because there is not the correct chisel mod installed



//-added Spawn Balance Utility mod

//-changed spawns!
    //-there are no modded mobs spawning in the overworld anymore
    //-there are nor spawners working in the overworld anymore