mods.thermalexpansion.Crucible.addRecipe(<fluid:liquidcoralium>*250, 
<abyssalcraft:cchunk>,
20000);

mods.tconstruct.Alloy.addRecipe(<fluid:liquidcoralium>*250, 
[<fluid:moltenrefinedcoralium>*288, <fluid:gold>*144]);

mods.immersiveengineering.Mixer.addRecipe(<fluid:liquidantimatter>*1000, 
<fluid:water>*1000, 
[<projecte:item.pe_matter:0>,<deepmoblearning:living_matter_extraterrestrial>], 
300);