# Configuration file

general {
    # The minimum amount of blocks behind which particles start to get culled. Only effective if "cullBehindBlocks" is turned on.
    # Min: 1
    # Max: 50
    I:blockBuffer=1

    # Set this to false if you do not want to cull particles that technically are in the player's view but are obstructed by blocks.
    B:cullBehindBlocks=true

    # Set this to true if you don't want particles to be rendered behind glass and other transparent blocks. This does nothing if "cullBehindBlocks" is turned off.
    B:cullBehindGlass=false

    # Set this to false to disable particle culling while being in spectator mode. This is useful to take screenshots without having particles removed.
    B:cullInSpectator=true
}


