import mods.modularmachinery.RecipeBuilder;

recipes.addShaped(<draconicevolution:draconium_block:1>,
[[<draconicevolution:draconium_dust>, <draconicevolution:dragon_heart>, <draconicevolution:draconium_dust>],
[<draconicevolution:dragon_heart>, <draconicevolution:chaos_shard:0>, <draconicevolution:dragon_heart>],
[<draconicevolution:draconium_dust>, <draconicevolution:dragon_heart>, <draconicevolution:draconium_dust>]]);


val drac = RecipeBuilder.newBuilder("chaotic","chaotic_condenser",400);
drac.addEnergyPerTickInput(400000);
drac.addItemOutput(<draconicevolution:chaos_shard:3>*3);
drac.build();
