var warpBlock = VanillaFactory.createBlock("warp_clean_block", <blockmaterial:rock>);
warpBlock.setLightOpacity(3);
warpBlock.setLightValue(0);
warpBlock.setBlockHardness(5.0);
warpBlock.setBlockResistance(5.0);
warpBlock.setToolClass("pickaxe");
warpBlock.setToolLevel(3);
warpBlock.onUpdateTick = function(world, blockPos, blockState){
	Commands.call("warp @p set 0 perm", world);
	return "Pass";
};
warpBlock.register();