#Max Hp obtainable from heart containers, integer default 20
#Range: 0 ~ 100
"Max Hp" = 20
#Chances of a mob becoming a blight, default 0.5% , chances are from 1 to 100
#Range: 0.0 ~ 100.0
"Blight Chance" = 0.5
#How much extra HP does a blight get, default 20
#Range: 5.0 ~ 1000.0
"Blight Extra HP" = 20.0
#Experience multiplier for blights, default x40, must be integer
#Range: 1 ~ 1000000
"blight xp" = 40
#Experience increase for blights bosses, must be integer
#Range: 0 ~ 1000000
"blight boss xp" = 100
#List of mobeffects that blights get when spawning
"Blight Effects" = ["minecraft:fire_resistance;0", "minecraft:strength;2", "minecraft:speed;4"]
#Those entities will always be blight
"Always Blight List" = []
#Those entities will never be blight
"Never Blight List" = ["minecraft:ender_dragon"]
#Those entities are defined as bossess
"Boss List" = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:warden"]
#Extra log to plank mappings in the format 'modid:block_log;modid:block_plank'
extra_log_to_plank = []

