{
	// DON'T CHANGE THIS, REQUIRED TO AUTOMATICALLY TRY TO PORT LOCK ITEMS FROM THE OLD CONFIG.
	usingNewConfig: true,
	// Should the mod automatically check for updates on load?
	checkForUpdates: true,
	// Aptitudes Max Level
	aptitudeMaxLevel: 32,
	// Global max level, the global level is calculated summing all aptitudes level, so if this is set to 32 players will be able to only maximize 1 skill.
	playersMaxGlobalLevel: 256,
	// First aptitudes level cost
	aptitudeFirstCostLevel: 5,
	// Show potions overlay over skills
	showPotionsHud: true,
	// If true, locked items will be automatically dropped from player hands
	dropLockedItems: false,
	// TAC:Zero have a special id system, so if you wanna get the id to restrict you need to enable this and shoot.
	logTaczGunNames: false,
	// If Iron's Spells 'n Spellbooks is present, it will log the spells id's on cast required to restrict them.
	logSpellIds: false,
	// If true this will display the player titles as prefixes when a player chat.
	displayTitlesAsPrefix: true,
	// Attack Damage passive value at max level
	attackDamageValue: 1.5,
	// Attack damage passive levels. Don't modify the length of the array!
	attackPassiveLevels: [
		5,
		8,
		11,
		14,
		17,
		20,
		23,
		26,
		29,
		32
	],
	// Attack Knockback passive value at max level
	attackKnockbackValue: 0.4,
	// Attack knockback passive levels. Don't modify the length of the array!
	attackKnockbackPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Max Health passive value at max level
	maxHealthValue: 20.0,
	// Max health passive levels. Don't modify the length of the array!
	maxHealthPassiveLevels: [
		5,
		8,
		11,
		14,
		17,
		20,
		23,
		26,
		29,
		32
	],
	// Knockback Resistance passive value at max level
	knockbackResistanceValue: 0.5,
	// Knockback resistance passive levels. Don't modify the length of the array!
	knockbackResistancePassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Movement Speed passive value at max level
	movementSpeedValue: 0.05,
	// Movement speed passive levels. Don't modify the length of the array!
	movementSpeedPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Projectile Damage passive value at max level
	projectileDamageValue: 5.0,
	// Projectile damage passive levels. Don't modify the length of the array!
	projectileDamagePassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Armor passive value at max level
	armorValue: 4.0,
	// Armor passive levels. Don't modify the length of the array!
	armorPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Armor Toughness passive value at max level
	armorToughnessValue: 1.0,
	// Armor toughness passive levels. Don't modify the length of the array!
	armorToughnessPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Attack Speed passive value at max level
	attackSpeedValue: 0.4,
	// Attack speed passive levels. Don't modify the length of the array!
	attackSpeedPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Entity Reach passive value at max level
	entityReachValue: 1.0,
	// Entity reach passive levels. Don't modify the length of the array!
	entityReachPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Block Reach passive value at max level
	blockReachValue: 1.5,
	// Block reach passive levels. Don't modify the length of the array!
	blockReachPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Break Speed passive value at max level
	breakSpeedValue: 0.5,
	// Break speed passive levels. Don't modify the length of the array!
	breakSpeedPassiveLevels: [
		8,
		14,
		20,
		26,
		3
	],
	// Beneficial Effect passive value at max level
	beneficialEffectValue: 60.0,
	// Beneficial effect passive levels. Don't modify the length of the array!
	beneficialEffectPassiveLevels: [
		5,
		8,
		11,
		14,
		17,
		20,
		23,
		26,
		29,
		32
	],
	// Magic Resist passive value at max level
	magicResistValue: 0.5,
	// Magic resistance passive levels. Don't modify the length of the array!
	magicResistPassiveLevels: [
		8,
		14,
		20,
		26,
		32
	],
	// Critical Damage passive value at max level
	criticalDamageValue: 0.25,
	// Critical damage passive levels. Don't modify the length of the array!
	criticalDamagePassiveLevels: [
		5,
		8,
		11,
		14,
		17,
		20,
		23,
		26,
		29,
		32
	],
	// Luck passive value at max level
	luckValue: 2.0,
	// Luck passive levels. Don't modify the length of the array!
	luckPassiveLevels: [
		5,
		8,
		11,
		14,
		17,
		20,
		23,
		26,
		29,
		32
	],
	// One Handed skill damage amplifier increase
	oneHandedAmplifier: 0.5,
	// Fighting Spirit skill strength potion effect boost
	fightingSpiritBoost: 1,
	// Fighting Spirit skill strength potion effect duration
	fightingSpiritDuration: 3,
	// Berserker skill health percent
	berserkerPercent: 30,
	// Athletics skill air modifier multiply
	athleticsModifier: 1.5,
	// Lion Heart skill negative potion effect percent
	lionHeartPercent: 50,
	// Quick Reposition skill speed potion effect boost
	quickRepositionBoost: 2,
	// Quick Reposition skill speed potion effect duration
	quickRepositionDuration: 3,
	// Stealth Mastery skill enemy vision percent
	stealthMasteryUnSneakPercent: 20,
	// Stealth Mastery skill enemy vision percent when player is sneaking
	stealthMasterySneakPercent: 60,
	// Stealth Mastery skill arrow damage modifier multiply
	stealthMasteryModifier: 1.25,
	// Counter Attack skill duration to return the attack
	counterAttackDuration: 3,
	// Counter Attack skill damage returned percent
	counterAttackPercent: 50,
	// Diamond Skin defence potion effect boost
	diamondSkinBoost: 2,
	// Diamond skill defense amplifier increase when player is sneaking
	diamondSkinSneakAmplifier: 2.0,
	// Haggler skill villager trades cost percent reduced
	hagglerPercent: 20,
	// Expert Alchemist skill potion amplifier increase
	alchemyManipulationAmplifier: 1.0,
	// Obsidian Smasher skill obsidian breaking speed modifier multiply
	obsidianSmasherModifier: 10.0,
	// Treasure Hunter skill probability chance to get a treasure in dirt
	treasureHunterProbability: 500,
	// Treasure Hunter skill treasures item list
	treasureHunterItemList: [
		"minecraft:flint",
		"minecraft:clay_ball",
		"trashList[minecraft:feather;minecraft:bone_meal]",
		"lostToolList[minecraft:stick;minecraft:wooden_pickaxe{Damage:59};minecraft:wooden_shovel{Damage:59};minecraft:wooden_axe{Damage:59}]",
		"discList[minecraft:music_disc_13;minecraft:music_disc_cat;minecraft:music_disc_blocks;minecraft:music_disc_chirp;minecraft:music_disc_far;minecraft:music_disc_mall;minecraft:music_disc_mellohi;minecraft:music_disc_stal;minecraft:music_disc_strad;minecraft:music_disc_ward;minecraft:music_disc_11;minecraft:music_disc_wait]",
		"seedList[minecraft:beetroot_seeds;minecraft:wheat_seeds;minecraft:pumpkin_seeds;minecraft:melon_seeds;minecraft:brown_mushroom;minecraft:red_mushroom]",
		"mineralList[minecraft:raw_iron;minecraft:raw_gold;minecraft:raw_copper;minecraft:coal;minecraft:charcoal]"
	],
	// Convergence skill probability chance to obtain part of the spent material
	convergenceProbability: 8,
	// Life Eater skill life steal amplifier increase
	lifeEaterModifier: 1.0,
	// Critical Roll skill critic modifier multiply when you roll a 6
	criticalRoll6Modifier: 1.25,
	// Critical Roll skill critic probability reduce when you roll a 1
	criticalRoll1Probability: 3,
	// Lucky Drop skill mob drops modifier multiply
	luckyDropModifier: 2.0,
	// Lucky Drop skill mobs drops probability
	luckyDropProbability: 10,
	// Limit Breaker skill deal damage amplifier
	limitBreakerAmplifier: 999.0,
	// Limit Breaker skill deal damage probability
	limitBreakerProbability: 100,
	// Required level to unlock skill
	oneHandedRequiredLevel: 10,
	// Required level to unlock skill
	fightingSpiritRequiredLevel: 16,
	// Required level to unlock skill
	berserkerRequiredLevel: 30,
	// Required level to unlock skill
	athleticsRequiredLevel: 10,
	// Required level to unlock skill
	turtleShieldRequiredLevel: 20,
	// Required level to unlock skill
	lionHeartRequiredLevel: 32,
	// Required level to unlock skill
	quickRepositionRequiredLevel: 10,
	// Required level to unlock skill
	stealthMasteryRequiredLevel: 16,
	// Required level to unlock skill
	catEyesRequiredLevel: 32,
	// Required level to unlock skill
	snowWalkerRequiredLevel: 10,
	// Required level to unlock skill
	counterattackRequiredLevel: 18,
	// Required level to unlock skill
	diamondSkinRequiredLevel: 30,
	// Required level to unlock skill
	scholarRequiredLevel: 8,
	// Required level to unlock skill
	hagglerRequiredLevel: 16,
	// Required level to unlock skill
	alchemyManipulationRequiredLevel: 30,
	// Required level to unlock skill
	obsidianSmasherRequiredLevel: 12,
	// Required level to unlock skill
	treasureHunterRequiredLevel: 20,
	// Required level to unlock skill
	convergenceRequiredLevel: 30,
	// Required level to unlock skill
	safePortRequiredLevel: 12,
	// Required level to unlock skill
	lifeEaterRequiredLevel: 18,
	// Required level to unlock skill
	wornholeStorageRequiredLevel: 32,
	// Required level to unlock skill
	criticalRollRequiredLevel: 12,
	// Required level to unlock skill
	luckyDropRequiredLevel: 22,
	// Required level to unlock skill
	limitBreakerRequiredLevel: 32
}