{
  "rage_increased_incoming_damage_per_stack": 0.05,
  "rage_rage_attribute_increase_per_stack": 0.1,
  "rage_attack_speed_increase_per_stack": 0.025,
  "rage_max_amplifier_stack": 10,
  "soul_devourer_heal_on_kill_target_max_health_amount": 0.1
}