{
  "disableLoginLimits": {
    "desc:": "Should login packet size limits be disabled? Error:(IOException(\"Payload may not be larger than 1048576 bytes\")) default:true",
    "disableLoginLimits": true
  },
  "disablePacketLimits": {
    "desc:": "Should play packet size limits be disabled? Error:(Badly compressed packet) default:true",
    "disablePacketLimits": true
  },
  "debugPrintMessages": {
    "desc:": "Enable addition debug logging for networking errors. default:false",
    "debugPrintMessages": false
  },
  "logintimeout": {
    "desc:": "Set the max login timeout in ticks. 20 ticks \u003d 1 sec, default \u003d 2400 ticks",
    "logintimeout": 2400
  },
  "disconnectTimeout": {
    "desc:": "Set the ingame disconnect timeout for disconnecting players. Default \u003d 60sec",
    "disconnectTimeout": 60
  },
  "packetHistoryMinutes": {
    "desc:": "Set the amount of minutes for which network packet history data is saved. Default \u003d 5 minutes",
    "packetHistoryMinutes": 5
  },
  "showFullResourceLocationException": {
    "desc:": "Enable to see the full log output for all resource location exceptions. Default \u003d false",
    "showFullResourceLocationException": false
  }
}