
[cantbreathe]
	#minimum ticks of how long cantbreathe takes to spawn (20 ticks = 1 second)
	spawn-min = 72000.0
	#maximum ticks of how long cantbreathe takes to spawn (20 ticks = 1 second)
	spawn-max = 144000.0
	#the amount of ticks of how long cantbreathe takes to disappear while chasing a player, best kept low cause of the kill multiply mechanic
	disappear-timer = 1200.0
	#the square radius of which you have to look at for cantbreathe to activate the spot cutscene
	spotted-radius = 10.0
	#false removes the kill cutscene and replaces it with normal damage
	insta-kill = true
	#only works if you have instakill set to false
	damage = 10.0
	#a toggle for where instead of searching for another player and chasing them after killing a player, cantbreathe despawns immediately
	kill-despawn = false
	#speed of cantbreathe, for reference a player sprint jumping is 0.36
	"speed(DOESNT WORK YET)" = 0.6
	#doesnt really matter, hes supposed to be unkillable but i made it an option anyway.
	"health(DOESNT WORK YET)" = 900.0
	#minimum ticks of how long silent cantbreathe takes to spawn (20 ticks = 1 second)
	silent-spawn-min = 24000.0
	#maximum ticks of how long silent cantbreathe takes to spawn (20 ticks = 1 second)
	silent-spawn-max = 120000.0
	#a toggle for when if silent cantbreathe jumpscares you, will he kill you or not
	jumpscare-kill = true
	#minimum ticks of how long levitator ai silent cantbreathe takes to despawn (20 ticks = 1 second)
	levitator-disappear-timer = 1200.0
	#minimum ticks of how long stalker ai silent cantbreathe takes to despawn (20 ticks = 1 second)
	stalker-disappear-timer = 1200.0
	#this enables/disables the stalker variant for silent cantbreathe. if both variants are disabled, silent cantbreathe will never spawn.
	stalker-variant-enabled = true
	#this enables/disables the levitator variant for silent cantbreathe. if both variants are disabled, silent cantbreathe will never spawn.
	levitator-variant-enabled = true

[events]
	#minimum ticks of how long a minor random event occurs (20 ticks = 1 second)
	"minor-event-occur-min(DOESNT WORK YET)" = 1000.0
	#maximum ticks of how long a minor random event occurs (20 ticks = 1 second)
	"minor-event-occur-max(DOESNT WORK YET)" = 25000.0
	#minimum ticks of how long a major random event occurs (20 ticks = 1 second)
	"major-event-occur-min(DOESNT WORK YET)" = 7500.0
	"major-event-occur-max(DOESNT WORK YET)" = 90000.0

[misc]
	oculus-warn = false

