execute as @s[scores={gz-a4-riot=3312,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @s {"text":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"}
execute as @s[scores={gz-a4-riot=3312,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n You reached phase 6: Ocean Floor!","color":"gold"}
execute as @s[scores={gz-a4-riot=3312,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":" Endless expanses of water stretch before you with strange creatures lurking in the deep.","color":"yellow"}
execute as @s[scores={gz-a4-riot=3312,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n ","italic":"true","extra":[{"text":"[?] Click here to open the help menu.","color":"gray","clickEvent":{"action":"run_command","value":"/trigger gz-a4 set 1"},"hoverEvent":{"action":"show_text","value":"Opens the help menu."}}]}
execute as @s[scores={gz-a4-riot=3312..3322,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3323..3324,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3325..3326,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3327..3328,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3329..3336,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3337..3339,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3340..3341,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3342,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3343..3346,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3347..3354,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3355,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3356..3359,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3360..3364,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3365..3368,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:blue_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3369,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3370..3372,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3373..3374,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3375..3378,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3379..3381,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3382,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-01-turtle
execute as @s[scores={gz-a4-riot=3382,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3382..3384,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:horn_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3385..3386,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sponge replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3387..3388,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3389..3391,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3392..3394,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tube_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3395..3397,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3398..3400,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:horn_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3401..3402,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3403..3406,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dried_kelp_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3407..3411,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3412,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3412,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3412..3415,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3416..3420,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3421..3423,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3424..3426,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3427..3428,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3429..3432,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3433..3434,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:horn_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3435..3440,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3441,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-02-squid
execute as @s[scores={gz-a4-riot=3441,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3441..3445,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3446,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3447,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3448..3453,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3454..3457,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3458..3462,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3463..3464,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3465,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:fire_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3466..3470,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3471,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3471,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3471,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:fire_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3472,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3473,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:blue_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3474..3475,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3476..3480,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bubble_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3481..3484,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3485..3487,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3488,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3489..3490,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3491..3495,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3496,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dried_kelp_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3497,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-03-drowned
execute as @s[scores={gz-a4-riot=3497,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3497..3500,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3501..3503,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3504..3506,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3507..3508,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3509..3513,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3514..3516,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3517..3518,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3519..3522,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3523,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3523,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3523..3524,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3525..3529,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3530..3533,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3534..3538,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3539,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3540..3544,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3545..3548,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3549,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3550,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3551,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-04-salmon
execute as @s[scores={gz-a4-riot=3551,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3551..3553,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3554,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tube_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3555,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3556..3563,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3564,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Variety Chest\",\"color\":\"blue\"}",LootTable:"gamerz_riot:06-variety"}
execute as @s[scores={gz-a4-riot=3564,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=3565..3569,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3570..3573,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3574,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3575..3576,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3577..3581,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3582,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3582,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3582..3583,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3584..3586,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bubble_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3587..3594,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3595..3597,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3598..3601,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3602,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sponge replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3603..3607,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3608,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-05-tropica
execute as @s[scores={gz-a4-riot=3608,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3608..3611,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:horn_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3612,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3613..3617,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sponge replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3618..3619,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:blue_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3620..3621,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3622..3626,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3627..3630,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3631..3634,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:fire_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3635,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3635,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3635..3639,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3640..3644,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3645,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3646..3652,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3653..3656,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3657..3658,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3659..3661,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3662,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-06-guardia
execute as @s[scores={gz-a4-riot=3662,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3662..3663,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sponge replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3664..3665,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3666..3670,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3671..3672,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3673..3677,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:blue_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3678..3679,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3680..3682,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3683..3685,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sponge replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3686,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_iron_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3687..3688,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3689,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3689,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3689,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tube_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3690..3693,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3694,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3695..3699,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dried_kelp_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3700,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3701..3702,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3703..3705,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3706..3708,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:brain_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3709,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3710..3712,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3713..3715,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3716,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-07-pufferf
execute as @s[scores={gz-a4-riot=3716,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3716,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3717..3720,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3721,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3722..3725,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3726..3727,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dried_kelp_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3728,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3729,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3730,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3731,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:fire_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3732,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3733..3734,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3735,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3736,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Super Chest\",\"color\":\"black\"}",LootTable:"gamerz_riot:superchest"}
execute as @s[scores={gz-a4-riot=3736,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.respawn_anchor.charge master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=3737..3741,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3742..3745,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3746,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3746,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3746,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3747..3751,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3752..3755,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3756..3759,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3760..3762,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3763,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3764..3765,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3766..3767,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3768..3770,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3771,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3772,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-08-cod
execute as @s[scores={gz-a4-riot=3772,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3772..3776,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3777..3779,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3780,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3781..3785,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:fire_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3786..3788,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3789..3794,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3795..3798,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tube_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3799,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3799,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3799..3800,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3801..3804,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3805,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3806,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3807,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3808,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3809..3811,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3812..3815,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3816,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3817..3819,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3820..3822,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3823..3827,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-09-elder_g
execute as @s[scores={gz-a4-riot=3828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3829..3832,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3833,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3834..3836,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3837..3839,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3840,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3841,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3842..3846,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3847..3850,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3851,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tube_coral_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3852..3854,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3855,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3855,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3855..3857,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3858..3859,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3860..3864,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3865..3869,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3870,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3871..3874,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3875..3877,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3878..3880,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3881,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-10-dolphin
execute as @s[scores={gz-a4-riot=3881,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3881..3884,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3885,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3886,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3887..3889,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3890,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3891..3895,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3896..3899,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3900..3903,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3904..3905,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3906..3908,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3909..3910,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3911,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3911,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3911,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3912,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3913,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3914..3915,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3916,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_aqua\",\"text\":\"Musical Chest\"}",LootTable:"gamerz_riot:musical"}
execute as @s[scores={gz-a4-riot=3916,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.note_block.pling master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=3917..3921,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3922..3926,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3927,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3928,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3928,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party
execute as @s[scores={gz-a4-riot=3928,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party6
execute as @s[scores={gz-a4-riot=3929..3930,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3931,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sand replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3932..3936,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3937..3938,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3939,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-11-glow_squid
execute as @s[scores={gz-a4-riot=3939,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3939..3943,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3944..3946,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3947..3949,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3950..3954,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3955,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3956..3958,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3959..3960,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3961..3963,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3964..3968,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sea_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3969,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=3969,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3969,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3970..3971,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3972..3977,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=3978,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=3979..3981,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3982..3985,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3986..3987,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3988..3992,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3993,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3994,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3995..3998,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=3999,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:variants/axolotl
execute as @s[scores={gz-a4-riot=3999,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=3999..4003,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4004..4006,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4007..4008,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4009..4012,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4013..4015,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4016,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4017..4018,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4019..4020,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4021,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4022..4026,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4027,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=4027,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=4027..4031,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4032..4034,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4035..4038,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4039..4042,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4043..4045,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4046,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4047..4051,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4052..4061,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4062,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=4062,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=4062..4071,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4072..4077,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4078,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Ocean Chest\"",LootTable:"gamerz_riot:06"}
execute as @s[scores={gz-a4-riot=4079..4081,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4082..4085,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4086..4087,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4088..4091,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4092,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Variety Chest\",\"color\":\"blue\"}",LootTable:"gamerz_riot:06-variety"}
execute as @s[scores={gz-a4-riot=4092,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=4093,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4094,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4095..4098,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4099,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/06-01-turtle
execute as @s[scores={gz-a4-riot=4099,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=4099..4103,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4104..4106,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4107..4108,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4109..4112,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4113..4115,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4116,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4117..4118,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4119..4120,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4121,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4122..4126,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4127,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=4127,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=4127..4128,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4129..4131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:clay replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4132..4134,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4135..4138,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4139..4142,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4143..4145,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4146,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=4147..4151,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4152..4161,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4162,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/06
execute as @s[scores={gz-a4-riot=4162,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=4162..4171,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/06
execute as @s[scores={gz-a4-riot=4172,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_red\",\"text\":\"Benevolent Gift\"}",LootTable:"gamerz_riot:06-gift"}
execute as @s[scores={gz-a4-riot=4172,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:entity.wandering_trader.yes master @a[distance=..35] ~ ~ ~ 1 0.9 1