execute as @s[scores={gz-a4-riot=5131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @s {"text":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"}
execute as @s[scores={gz-a4-riot=5131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n You reached phase 8: Jungle Dungeon!","color":"gold"}
execute as @s[scores={gz-a4-riot=5131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":" Hidden by ancient trees and covered in vines lies a dungeon.","color":"yellow"}
execute as @s[scores={gz-a4-riot=5131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n ","italic":"true","extra":[{"text":"[?] Click here to open the help menu.","color":"gray","clickEvent":{"action":"run_command","value":"/trigger gz-a4 set 1"},"hoverEvent":{"action":"show_text","value":"Opens the help menu."}}]}
execute as @s[scores={gz-a4-riot=5131..5139,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5140..5144,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5145..5148,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5149..5152,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5153..5154,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5155..5156,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5157..5162,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5163..5170,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5171..5181,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5182..5191,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5192..5193,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5194,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5195..5198,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5199,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:variants/parrot
execute as @s[scores={gz-a4-riot=5199,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5199,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5200..5203,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5204..5206,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5207..5215,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5216..5219,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5220,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5221..5223,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5224..5228,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5229,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5229,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5229..5233,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5234..5239,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5240,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5241..5246,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5247..5252,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5253..5259,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5260,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-01-vex
execute as @s[scores={gz-a4-riot=5260,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5260..5263,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5264..5266,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5267..5268,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5269,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5260..5264,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5265..5269,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5270..5273,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5274..5277,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5278,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5278,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5278..5280,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:green_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5281..5282,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5283,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5284..5286,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5287..5288,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5289..5291,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5292..5297,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5298..5302,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5303..5305,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5306,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-02-ocelot
execute as @s[scores={gz-a4-riot=5306,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5306,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5307..5312,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5313..5316,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5317..5320,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5321..5323,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5324..5326,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5327..5328,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5329,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5330..5335,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5336,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5336,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5336..5337,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5338..5340,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5341..5345,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5346..5349,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5350..5354,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5355..5357,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5358..5361,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5362,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:variants/panda
execute as @s[scores={gz-a4-riot=5362,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5362,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5363..5365,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5366..5371,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5372,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5373,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5374..5378,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5379..5382,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5383..5386,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5387,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5388..5391,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5392,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5392,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5392,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5393,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5394,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"blue\",\"text\":\"Variety Chest\"}",LootTable:"gamerz_riot:08-variety"}
execute as @s[scores={gz-a4-riot=5394,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=5395..5398,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5399..5403,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5404..5407,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lime_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5408..5410,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5411,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5412..5416,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5417..5419,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5420,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-03-witch
execute as @s[scores={gz-a4-riot=5420,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5420,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5421..5423,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5424..5427,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5428..5432,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5433..5437,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5438,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5439,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5440..5442,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5443..5447,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5448,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5448,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5448,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5449..5451,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5452..5454,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5455..5457,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5458..5463,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5464..5467,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5468,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5469..5473,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5474,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-04-horse
execute as @s[scores={gz-a4-riot=5474,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5474..5476,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5477..5479,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5480,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5481,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5482..5486,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5487,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5488..5491,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5492..5495,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5496,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5497,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5498..5500,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5501,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5501,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5501..5505,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5506..5507,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5508..5510,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5511..5512,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5512..5516,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5517..5519,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5520..5523,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:green_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5524..5526,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5527,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-05-allay
execute as @s[scores={gz-a4-riot=5527,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5527..5529,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5530,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5531..5534,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lime_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5535..5537,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5538..5540,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5541,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5542..5544,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5545..5547,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5548..5550,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5551..5552,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5553,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-01-vex
execute as @s[scores={gz-a4-riot=5553,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5553..5557,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5558..5560,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5561..5564,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5565..5566,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5567..5569,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5570..5571,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5572,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5573..5575,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5576..5580,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5581,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5581,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5581..5585,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5586,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5587..5588,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5589..5590,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5591..5593,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5594,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Super Chest\",\"color\":\"black\"}",LootTable:"gamerz_riot:superchest"}
execute as @s[scores={gz-a4-riot=5594,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.respawn_anchor.charge master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=5595..5597,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5598,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5599..5600,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5601,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5602..5604,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5605..5609,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lime_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5610,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5610,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5610..5613,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5614..5615,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5616..5617,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5617,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party
execute as @s[scores={gz-a4-riot=5617,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party8
execute as @s[scores={gz-a4-riot=5618..5619,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5620..5621,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5622,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:green_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5623..5627,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5628..5630,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lime_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5631..5632,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5633..5637,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5638,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5638,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5638..5639,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5640..5642,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5643,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5644,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5645..5647,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5648,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5649,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5650..5652,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5653,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5654,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5655..5657,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5658..5661,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5662..5664,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5665,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5665,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5665..5667,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5668..5669,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5670..5672,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5673..5675,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5676..5677,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5678..5680,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5681..5682,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5683..5685,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5686..5689,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5690..5691,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5692,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:variants/parrot
execute as @s[scores={gz-a4-riot=5692,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5692..5695,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5696..5698,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5699..5700,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5701..5705,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5706..5707,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5708..5711,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5712..5713,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5714,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5715,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5716..5718,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5719,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5719,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5719..5720,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5721,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5722..5726,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5727..5729,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5730..5734,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5735,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5736..5739,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5740..5743,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:tuff replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5744..5745,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5746,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5746,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5746..5748,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5749..5751,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5752,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5753..5757,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5758..5762,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5763..5765,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5766,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_aqua\",\"text\":\"Musical Chest\"}",LootTable:"gamerz_riot:musical"}
execute as @s[scores={gz-a4-riot=5766,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.note_block.pling master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=5767..5770,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5771..5772,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5773,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-05-allay
execute as @s[scores={gz-a4-riot=5773,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5773..5774,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5775..5776,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5777,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5778..5779,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5780,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5781..5782,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5783,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5784,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5785..5789,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5790,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5791,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5792..5795,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5796..5799,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5800,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5801,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5801,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5801..5804,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5805..5809,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5810..5812,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5813..5815,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5816,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5817,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Jungle Chest\"",LootTable:"gamerz_riot:08"}
execute as @s[scores={gz-a4-riot=5818..5820,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5821..5825,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5826..5827,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/08-05-allay
execute as @s[scores={gz-a4-riot=5828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5828..5831,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5832..5834,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5835..5836,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5837..5838,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_slab replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5839..5842,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5843..5845,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5846,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5847..5848,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5849..5850,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5851,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5852..5856,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5857,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5857,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5857..5861,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5862..5864,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5865..5868,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5869..5872,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diorite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5873..5875,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5876,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5877..5881,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5882..5891,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5892,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:variants/panda
execute as @s[scores={gz-a4-riot=5892,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5892..5901,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5902..5906,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5907..5908,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5909..5913,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:granite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5914,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5915..5916,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5917,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dripstone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5918,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5919,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5920..5924,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5925,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5925,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5925..5929,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5930..5937,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5938..5939,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=5940,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/08
execute as @s[scores={gz-a4-riot=5940,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=5940..5949,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/08
execute as @s[scores={gz-a4-riot=5950,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_red\",\"text\":\"Benevolent Gift\"}",LootTable:"gamerz_riot:08-gift"}
execute as @s[scores={gz-a4-riot=5950,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:entity.wandering_trader.yes master @a[distance=..35] ~ ~ ~ 1 0.9 1