{
	/* Which type of flickering lights to use:
	     FAST: Best performance, doesn't have an effect on the emitted light level
	     FANCY: Affects emitted light, worse performance. Best option to use with custom texture packs
	     FABULOUS: Affects emitted light, looks the best, slightly worse performance than fancy. Best option for vanilla textures
	   
	   Note: - When switching from FAST to FANCY/FABULOUS, all existing flickering light blocks will have to be replaced in order for the change to take place.
	         - Consider using FAST if you're hosting a server with a lot of players, or if any of the players might be sensitive to flickering lights.
	*/
	"flickeringLights": "FABULOUS",
	/* The chance for a Spiderling to spawn when an entity dies.
	   Entities that this applies to are defined in the `derelict:entity_types/spawns_spiderlings_on_death` tag.
	   Value is a percentage, 0.0 - 100.0
	*/
	"spiderlingSpawnChance": 15.0,
	/* The ID of the advancement that is necessary to break Arachne's Egg to summon the boss. Not having this
	   advancement will display a message with the advancement's DESCRIPTION in-game.
	   
	   If left empty, no advancement is required.
	*/
	"arachneEggAdvancement": "teraphobia:infusion_of_chaos",
	/* The time it takes for an Arachne's Egg to respawn, in seconds.
	   Set to -1 to disable respawning (only recommended if you have a proper reason to only allow one fight per 
	   nest).
	*/
	"arachneEggRespawnTime": -1
}