
#Adaptive Performance Tweaks: Spawn
["Minecraft Spawn Config"]
	Enabled = true
	Id = "minecraft"
	#e.g. mobs which will not attack you
	#Range: 1 ~ 64
	MaxPassiveMobsPerPlayer = 10
	#Range: 1 ~ 512
	MaxPassiveMobsPerWorld = 20
	#Range: 1 ~ 1024
	MaxPassiveMobsPerServer = 320
	#List of passive Mobs to optimize in the format ["minecraft:bat", "minecraft:cat", ..]
	PassiveMobsList = ["minecraft:allay", "minecraft:axolotl", "minecraft:bat", "minecraft:cat", "minecraft:chicken", "minecraft:cow", "minecraft:donkey", "minecraft:fox", "minecraft:frog", "minecraft:horse", "minecraft:mooshroom", "minecraft:mule", "minecraft:ocelot", "minecraft:parrot", "minecraft:pig", "minecraft:rabbit", "minecraft:sheep", "minecraft:skeleton_horse", "minecraft:snow_golem", "minecraft:turtle"]
	#e.g. mobs which will attack under certain conditions ...
	#Range: 1 ~ 64
	MaxNeutralMobsPerPlayer = 10
	#Range: 1 ~ 512
	MaxNeutralMobsPerWorld = 20
	#Range: 1 ~ 1024
	MaxNeutralMobsPerServer = 320
	#List of neutral Mobs to optimize in the format ["minecraft:bee", "minecraft:wolf", ..]
	NeutralMobsList = ["minecraft:bee", "minecraft:cave_spider", "minecraft:enderman", "minecraft:goat", "minecraft:iron_golem", "minecraft:llama", "minecraft:panda", "minecraft:polar_bear", "minecraft:spider", "minecraft:trader_llama", "minecraft:wandering_trader", "minecraft:wolf", "minecraft:zombie_horse"]
	#e.g. mobs which will always attack yon ...
	#Range: 1 ~ 64
	MaxHostileMobsPerPlayer = 5
	#Range: 1 ~ 512
	MaxHostileMobsPerWorld = 20
	#Range: 1 ~ 1024
	MaxHostileMobsPerServer = 320
	#List of hostile Mobs to optimize in the format ["minecraft:blaze", "minecraft:cave_spider", ..]
	HostileMobsList = ["minecraft:chicken_jockey", "minecraft:creeper", "minecraft:ender_dragon", "minecraft:endermite", "minecraft:evoker", "minecraft:giant", "minecraft:husk", "minecraft:illusioner", "minecraft:phantom", "minecraft:pillager", "minecraft:ravager", "minecraft:ravager_jockey", "minecraft:shulker", "minecraft:silverfish", "minecraft:skeleton", "minecraft:skeleton_horseman", "minecraft:slime", "minecraft:stray", "minecraft:vex", "minecraft:vindicator", "minecraft:warden", "minecraft:witch", "minecraft:wither", "minecraft:zoglin", "minecraft:zombie", "minecraft:zombie_villager"]
	#e.g. mostly fish
	#Range: 1 ~ 64
	MaxWaterPassiveMobsPerPlayer = 10
	#Range: 1 ~ 512
	MaxWaterPassiveMobsPerWorld = 20
	#Range: 1 ~ 1024
	MaxWaterPassiveMobsPerServer = 320
	#List of passive water Mobs to optimize
	WaterPassiveMobsList = ["minecraft:axolotl", "minecraft:cod", "minecraft:pufferfish", "minecraft:salmon", "minecraft:tropical_fish"]
	#e.g. squid, dolphin, ...
	#Range: 1 ~ 64
	MaxWaterNeutralMobsPerPlayer = 10
	#Range: 1 ~ 512
	MaxWaterNeutralMobsPerWorld = 20
	#Range: 1 ~ 1024
	MaxWaterNeutralMobsPerServer = 320
	#List of neutral water Mobs to optimize
	WaterNeutralMobsList = ["minecraft:dolphin", "minecraft:squid"]
	#e.g. drowned, guardian...
	#Range: 1 ~ 64
	MaxWaterHostileMobsPerPlayer = 8
	#Range: 1 ~ 512
	MaxWaterHostileMobsPerWorld = 10
	#Range: 1 ~ 1024
	MaxWaterHostileMobsPerServer = 320
	#List of hostile water Mobs to optimize
	WaterHostileMobsList = ["minecraft:drowned", "minecraft:elder_guardian", "minecraft:guardian"]

