{
  "data": {
    "Dash_Base": {
      "description": [
        {
          "text": "Propels you a ",
          "color": "$text"
        },
        {
          "text": "distance",
          "color": "$distance"
        },
        {
          "text": " in the direction you are facing!\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "distance"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "distance"
      ]
    },
    "Dash_Damage": {
      "description": [
        {
          "text": "Turns your dashes into bullets, making you deal a percentage of your ",
          "color": "$text"
        },
        {
          "text": "physical damage",
          "color": "$damage"
        },
        {
          "text": " to any mob you hit with your dash.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "distance",
        "damage"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "distance",
        "damage"
      ]
    },
    "Dash_Warp": {
      "description": [
        {
          "text": "Shoot a ",
          "color": "$text"
        },
        {
          "text": "magic arrow",
          "color": "$force"
        },
        {
          "text": " that teleports you to its location ",
          "color": "$text"
        },
        {
          "text": "on impact",
          "color": "$name"
        },
        {
          "text": "\nIf you hit a mob or another player you swap places with them",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "force"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "force"
      ]
    },
    "Execute_Base": {
      "description": [
        {
          "text": "Deals ",
          "color": "$text"
        },
        {
          "text": "a percentage",
          "color": "$damage"
        },
        {
          "text": " of target's total hitpoints in ",
          "color": "$text"
        },
        {
          "text": "damage",
          "color": "$damage"
        },
        {
          "text": " on your next hit.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2297 On Next Hit Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "duration",
        "damage"
      ],
      "next": [
        
        "cooldown",
        "duration",
        "damage"
      ]
    },
    "Farmer_Base": {
      "description": [
        {
          "text": "Increases growth speed on crops in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " using a ",
          "color": "$text"
        },
        {
          "text": "delay",
          "color": "$delay"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Farmer targets:\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Seeds\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Potatoes\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Carrots (PAG)\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Beet Root\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Flax Seeds\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ],
      "next": [
        
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ]
    },
    "Farmer_Animal": {
      "description": [
        {
          "text": "Changes Farmer to also incentivise ",
          "color": "$text"
        },
        {
          "text": "baby animals",
          "color": "$baby"
        },
        {
          "text": " to become big bois! (pog)\n",
          "color": "$text"
        },
        {
          "text": "It does so with a ",
          "color": "$text"
        },
        {
          "text": "delay",
          "color": "$delay"
        },
        {
          "text": " in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " around you.\n\n",
          "color": "$text"
        },
        {
          "text": "Rancher targets all base ability targets, plus:\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Baby Animals\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Baby Villagers\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical",
        "chance"
      ],
      "next": [
        
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical",
        "chance"
      ]
    },
    "Farmer_Cactus": {
      "description": [
        {
          "text": "Increases growth speed on crops in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " using a ",
          "color": "$text"
        },
        {
          "text": "delay",
          "color": "$delay"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Gardener targets all base ability targets, plus:\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Cactus\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Sugar Cane\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Nether Wart\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ],
      "next": [
        
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ]
    },
    "Farmer_Melon": {
      "description": [
        {
          "text": "Increases growth speed on crops in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " using a ",
          "color": "$text"
        },
        {
          "text": "delay",
          "color": "$delay"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Cultivator targets all base ability targets, plus:\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Melon\n",
          "color": "$text"
        },
        {
          "text": " \u2022 Pumpkins\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ],
      "next": [
        
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ]
    },
    "Ghost_Walk_Base": {
      "description": [
        {
          "text": "Makes you invisible for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ". Attacking anything during the Ghost Walk will cancel its effect.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration"
      ]
    },
    "Ghost_Walk_Spirit": {
      "description": [
        {
          "text": "Makes you invisible for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ". Attacking anything, breaking a block, or opening a container during the ",
          "color": "$text"
        },
        {
          "text": "Spirit Walk",
          "color": "$name"
        },
        {
          "text": " will cancel its effect.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration"
      ]
    },
    "Heal_Base": {
      "description": [
        {
          "text": "Heals you for an amount of ",
          "color": "$text"
        },
        {
          "text": "hitpoints",
          "color": "$heal"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "heal"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "heal"
      ]
    },
    "Heal_Cleanse": {
      "description": [
        {
          "text": "Changes Heal to instead Cleanse any negative effect affecting you.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost"
      ],
      "next": [
        
        "cooldown",
        "manaCost"
      ]
    },
    "Heal_Group": {
      "description": [
        {
          "text": "Changes your Heal to a group heal! Healing yourself and teammates around you for an amount of ",
          "color": "$text"
        },
        {
          "text": "hitpoints",
          "color": "$heal"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "heal",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "heal",
        "radius"
      ]
    },
    "Hunter_Base": {
      "description": [
        {
          "text": "Highlights all",
          "color": "$text"
        },
        {
          "text": " POI's",
          "color": "$qhighlight"
        },
        {
          "text": " in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration",
          "color": "$duration"
        },
        {
          "text": " of time.\n\n",
          "color": "$text"
        },
        {
          "text": "POI's include ",
          "color": "$text"
        },
        {
          "text": "all chests",
          "color": "$chance"
        },
        {
          "text": ", ",
          "color": "$text"
        },
        {
          "text": "coins",
          "color": "$chance"
        },
        {
          "text": ", ",
          "color": "$text"
        },
        {
          "text": "god altars",
          "color": "$chance"
        },
        {
          "text": " and ",
          "color": "$text"
        },
        {
          "text": "objective points",
          "color": "$chance"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Blocks": {
      "description": [
        {
          "text": "Changes Hunter to instead display objectives within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Wooden": {
      "description": [
        {
          "text": "Changes Hunter to instead display Wooden chests within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Gilded": {
      "description": [
        {
          "text": "Changes Hunter to instead display Gilded chests within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Living": {
      "description": [
        {
          "text": "Changes Hunter to instead display Living chests within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Ornate": {
      "description": [
        {
          "text": "Changes Hunter to instead display Ornate chests within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Coins": {
      "description": [
        {
          "text": "Changes Hunter to instead display Coin Piles within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Mana_Shield_Base": {
      "description": [
        {
          "text": "Gives you a shield that ",
          "color": "$text"
        },
        {
          "text": "redirects a percentage",
          "color": "$absorb"
        },
        {
          "text": " of incoming damage to your ",
          "color": "$text"
        },
        {
          "text": "mana pool",
          "color": "$manaCost"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "absorb",
        "manaPerDamage"
      ],
      "next": [
        
        "cooldown",
        "absorb",
        "manaPerDamage"
      ]
    },
    "Mana_Shield_Retribution": {
      "description": [
        {
          "text": "Gives you a mana shield that ",
          "color": "$text"
        },
        {
          "text": "redirects a percentage",
          "color": "$absorb"
        },
        {
          "text": " of incoming damage to your ",
          "color": "$text"
        },
        {
          "text": "mana pool",
          "color": "$manaCost"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "After absorbing damage, your next attack's damage will be added to ",
          "color": "$text"
        },
        {
          "text": "a percentage of the absorbed damage",
          "color": "$damage"
        },
        {
          "text": " and dealt to all mobs in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " around your target.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "manaPerDamage",
        "absorb",
        "cooldown",
        "radius"

      ],
      "next": [
        
        "damage",
        "manaPerDamage",
        "absorb",
        "cooldown",
        "radius"
      ]
    },
    "Mana_Shield_Implode": {
      "description": [
        {
          "text": "Drains all of your mana dealing damage equal to a ",
          "color": "$text"
        },
        {
          "text": "percentage",
          "color": "$damage"
        },
        {
          "text": " of the mana drained to all enemies in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "radius",
        "cooldown"

      ],
      "next": [
        "damage",
        "radius",
        "cooldown"
      ]
    },
    "Mega_Jump_Base": {
      "description": [
        {
          "text": "Gives you the ability to ",
          "color": "$text"
        },
        {
          "text": "mega jump",
          "color": "$range"
        },
        {
          "text": " up in the air.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ]
    },
    "Mega_Jump_Break_Down": {
      "description": [
        {
          "text": "Changes Mega Jump to a Mega Dig! Instead of launching you up in the air it drills you downwards in to blocks, breaking them on the way.\n\n",
          "color": "$text"
        },
        {
          "text": "This ability does not work in the overworld.\n\n",
          "color": "$chance"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "rangeVertical",
        "radius"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "rangeVertical",
        "radius"
      ]
    },
    "Mega_Jump_Break_Up": {
      "description": [
        {
          "text": "Changes your mega jump to break blocks that you jump in to.\n\n",
          "color": "$text"
        },
        {
          "text": "This ability does not work in the overworld.\n\n",
          "color": "$chance"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "rangeVertical"
      ]
    },
    "Nova_Base": {
      "description": [
        {
          "text": "Deal a percentage of your ",
          "color": "$text"
        },
        {
          "text": "ability power ",
          "color": "$ability_power"
        },
        {
          "text": "in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " around yourself.\n",
          "color": "$text"
        },
        {
          "text": "Nova's ",
          "color": "$name"
        },
        {
          "text": "damage decreases the further away the target is hit in its radius.",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "radius",
        "ability_power"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "radius",
        "ability_power"
      ]
    },
    "Nova_Dot": {
      "description": [
        {
          "text": "Changes Nova to instead inflict a percentage of your ",
          "color": "$text"
        },
        {
          "text": "ability power ",
          "color": "$ability_power"
        },
        {
          "text": "through ",
          "color": "$text"
        },
        {
          "text": "poison",
          "color": "$poison"
        },
        {
          "text": ". The damage will be dealt over a ",
          "color": "$text"
        },
        {
          "text": "period of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "radius",
        "ability_power",
        "duration"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "radius",
        "ability_power",
        "duration"
      ]
    },
    "Nova_Slow": {
      "description": [
        {
          "text": "Changes Nova to freeze mobs around you in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": ". The mobs will stay frozen for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ", and then get ",
          "color": "$text"
        },
        {
          "text": "Hypothermia",
          "color": "$slowness"
        },
        {
          "text": ", causing them to be permanently ",
          "color": "$text"
        },
        {
          "text": "chilled",
          "color": "$chilled"
        },
        {
          "text": " and take damage every 3 seconds\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "radius",
        "duration"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "radius",
        "duration"
      ]
    },
    "Rampage_Base": {
      "description": [
        {
          "text": "Puts you in a state of rampage, giving you an additional ",
          "color": "$text"
        },
        {
          "text": "physical damage",
          "color": "$damage"
        },
        {
          "text": " increase while active.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCostPerSecond",
        "damage"
      ],
      "next": [
        
        "cooldown",
        "manaCostPerSecond",
        "damage"
      ]
    },
    "Rampage_Chain": {
      "description": [
        {
          "text": "Changes rampage to give your attacks a ",
          "color": "$text"
        },
        {
          "text": "chaining effect",
          "color": "$chains"
        },
        {
          "text": ", hitting multiple mobs beyond the first, instead of increasing your damage while rampaging.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCostPerSecond",
        "chains"
      ],
      "next": [
        
        "cooldown",
        "manaCostPerSecond",
        "chains"
      ]
    },
    "Rampage_Leech": {
      "description": [
        {
          "text": "Changes rampage to give you ",
          "color": "$text"
        },
        {
          "text": "life leech",
          "color": "$leech"
        },
        {
          "text": " instead of increasing your damage while rampaging.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCostPerSecond",
        "leech"
      ],
      "next": [
        
        "cooldown",
        "manaCostPerSecond",
        "leech"
      ]
    },
    "Stonefall_Base": {
      "description": [
        {
          "text": "Reduces ",
          "color": "$text"
        },
        {
          "text": "fall damage",
          "color": "$damage"
        },
        {
          "text": " when landing while ",
          "color": "$text"
        },
        {
          "text": "active",
          "color": "$duration"
        },
        {
          "text": " knocking back",
          "color": "$radius"
        },
        {
          "text": " mobs in a radius",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "knockback",
        "duration"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "damageReduction",
        "knockback",
        "duration"
      ]
    },
    "Stonefall_Cold": {
      "description": [
        {
          "text": "Reduces ",
          "color": "$text"
        },
        {
          "text": "fall damage",
          "color": "$damage"
        },
        {
          "text": " when landing while ",
          "color": "$text"
        },
        {
          "text": "active.\n",
          "color": "$duration"
        },
        {
          "text": "Chilling",
          "color": "$chilled"
        },
        {
          "text": " and creating ",
          "color": "$text"
        },
        {
          "text": "glacial prisons ",
          "color": "$maxGlacialPrison"
        },
        {
          "text": "to mobs in a radius.\n",
          "color": "$text"
        },
        {
          "text": "The radius is affected by fall distance.",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damageReduction",
        "maxGlacialPrison",
        "freezeDuration",
        "duration",
        "cooldown",
        "manaCost"
        
      ],
      "next": [
        "damageReduction",
        "maxGlacialPrison",
        "freezeDuration",
        "duration",
        "cooldown",
        "manaCost"
      ]
    },
    "Stonefall_Snow": {
      "description": [
        {
          "text": "Reduces ",
          "color": "$text"
        },
        {
          "text": "fall damage",
          "color": "$damage"
        },
        {
          "text": " when landing while ",
          "color": "$text"
        },
        {
          "text": "active ",
          "color": "$duration"
        },
        {
          "text": "dealing damage based off ",
          "color": "$text"
        },
        {
          "text": "ability power",
          "color": "$ability_power"
        },
        {
          "text": " to nearby mobs in a radius\nThe radius is increased with your fall distance.",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "ability_power",
        "duration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "ability_power",
        "duration"
      ]
    },
    "Summon_Eternal_Base": {
      "description": [
        {
          "text": "Summons your ",
          "color": "$text"
        },
        {
          "text": "eternals",
          "color": "$eternals"
        },
        {
          "text": "! This ability requires you to have at least one eternal alive on an Eternal Pedestal, or it will do nothing.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "eternals",
        "duration"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "eternals",
        "duration"
      ]
    },
    "Empower_Base": {
      "description": [
        {
          "text": "Gives you an aura of ",
          "color": "$text"
        },
        {
          "text": "movement speed",
          "color": "$speed"
        },
        {
          "text": ". Affecting you and other players within ",
          "color": "$text"
        },
        {
          "text": "range",
          "color": "$radius"
        },
        {
          "text": "  while active\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "speed",
        "radius",
        "cooldown",
        "manaCostPerSecond"

      ],
      "next": [
        
        "speed",
        "radius",
        "cooldown",
        "manaCostPerSecond"

      ]
    },
    "Empower_Ice_Armor": {
      "description": [
        {
          "text": "Encase yourself in a barrier of frost, ",
          "color": "$text"
        },
        {
          "text": "chilling",
          "color": "$chilled"
        },
        {
          "text": " any mob that hits you for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": " while active\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "chilled",
        "duration",
        "additionalManaPerHit",
        "manaCostPerSecond",
        "cooldown"


      ],
      "next": [
        "chilled",
        "duration",
        "additionalManaPerHit",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Empower_Slowness_Aura": {
      "description": [
        {
          "text": "Gives you an aura of entropy ",
          "color": "$text"
        },
        {
          "text": "slowing down",
          "color": "$slowness"
        },
        {
          "text": " mobs in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " around you while active\n\n",
          "color": "$text"
        },
        {
          "text": "\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "radius",
        "manaCostPerSecond",
        "cooldown"


      ],
      "next": [
        "radius",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Taunt_Base": {
      "description": [
        {
          "text": "Taunts mobs around you in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": ", angering them towards you, and making them ",
          "color": "$text"
        },
        {
          "text": "vulnerable",
          "color": "$vulnerable"
        },
        {
          "text": " for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Each ",
          "color": "$text"
        },
        {
          "text": "level of Vulnerability",
          "color": "$vulnerable"
        },
        {
          "text": " increases damage taken to that mob by ",
          "color": "$text"
        },
        {
          "text": "10%",
          "color": "$vulnerable"
        },
        {
          "text": ".\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "radius",
        "duration",
        "vulnerable"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "radius",
        "duration",
        "vulnerable"
      ]
    },
    "Taunt_Repel": {
      "description": [
        {
          "text": "Instead of taunting mobs around you, they are now feared by you in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": ". A feared mob will get ",
          "color": "$text"
        },
        {
          "text": "pushed away",
          "color": "$distance"
        },
        {
          "text": " and refuse to attack you for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "radius",
        "duration",
        "distance"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "radius",
        "duration",
        "distance"
      ]
    },
    "Taunt_Charm": {
      "description": [
        {
          "text": "Charms a ",
          "color": "$text"
        },
        {
          "text": "number of mobs",
          "color": "$maxTargets"
        },
        {
          "text": " within a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " around you to fight for you. Charmed mobs deal a ",
          "color": "$text"
        },
        {
          "text": "percentage of your ability power",
          "color": "$ability_power"
        },
        {
          "text": " as damage to their targets and can trigger ",
          "color": "$text"
        },
        {
          "text": "on-hit effects",
          "color": "$name"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "radius",
        "duration",
        "maxTargets",
        "ability_power"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "radius",
        "duration",
        "maxTargets",
        "ability_power"
      ]
    },
    "Totem_Base": {
      "description": [
        {
          "text": "Creates a totem near you that ",
          "color": "$text"
        },
        {
          "text": "heals",
          "color": "$heal"
        },
        {
          "text": " all players in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " per second.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "heal"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "heal"
      ]
    },
    "Totem_Mana_Regen": {
      "description": [
        {
          "text": "Creates a totem near you that regenerates ",
          "color": "$text"
        },
        {
          "text": "mana",
          "color": "$manaCost"
        },
        {
          "text": " of all players in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " per second.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "manaRegen"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "manaRegen"
      ]
    },
    "Totem_Mob_Damage": {
      "description": [
        {
          "text": "Creates a totem near you that does a minimal percentage of your ",
          "color": "$text"
        },
        {
          "text": "ability power",
          "color": "$ability_power"
        },
        {
          "text": " to all mobs in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " on a ",
          "color": "$text"
        },
        {
          "text": "delay",
          "color": "$delay"
        },
        {
          "text": ". These hits applies any on-hit effects you may have, with the exception of Lucky Hit",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "ability_power",
        "delay"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "ability_power",
        "delay"
      ]
    },
    "Totem_Player_Damage": {
      "description": [
        {
          "text": "Creates a totem near you that increases ",
          "color": "$text"
        },
        {
          "text": "physical damage",
          "color": "$damage"
        },
        {
          "text": " of all players in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "damage"
      ],
      "next": [
        
        "cooldown",
        "manaCost",
        "duration",
        "radius",
        "damage"
      ]
    },
    "Vein_Miner_Base": {
      "description": [
        {
          "text": "Allows you to mine multiple ",
          "color": "$text"
        },
        {
          "text": "blocks",
          "color": "$blocks"
        },
        {
          "text": " at once!\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks"
      ],
      "next": [
        
        "blocks"
      ]
    },
    "Vein_Miner_Durability": {
      "description": [
        {
          "text": "Changes Vein Miner to gain a chance of ignoring taking ",
          "color": "$text"
        },
        {
          "text": "durability damage",
          "color": "$unbreaking"
        },
        {
          "text": " while using it to mine blocks. However, the amount of",
          "color": "$text"
        },
        {
          "text": " blocks mined",
          "color": "$blocks"
        },
        {
          "text": " is lowered.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks",
        "unbreaking"
      ],
      "next": [
        
        "blocks",
        "unbreaking"
      ]
    },
    "Vein_Miner_Fortune": {
      "description": [
        {
          "text": "Changes Vein Miner to add a level of ",
          "color": "$text"
        },
        {
          "text": "fortune",
          "color": "$fortune"
        },
        {
          "text": " while using it to mine blocks. However, the amount of",
          "color": "$text"
        },
        {
          "text": " blocks mined",
          "color": "$blocks"
        },
        {
          "text": " is lowered.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks",
        "fortune"
      ],
      "next": [
        
        "blocks",
        "fortune"
      ]
    },
    "Vein_Miner_Void": {
      "description": [
        {
          "text": "Changes Vein Miner to void any blocks it mines ",
          "color": "$text"
        },
        {
          "text": "inside a vault",
          "color": "$chance"
        },
        {
          "text": " with the exception of vault ores. However the amount of",
          "color": "$text"
        },
        {
          "text": " blocks mined",
          "color": "$blocks"
        },
        {
          "text": " is lowered.\n\n",
          "color": "$text"
        },
        {
          "text": "\u25cf Hold Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks"
      ],
      "next": [
        
        "blocks"
      ]
    },
    "Javelin_Base": {
      "description": [
        {
          "text": "Summon a magical Javelin to hit your foes afar\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$damage"
        },
        {
          "text": "based of your weapon damage and ",
          "color": "$text"
        },
        {
          "text": "knocks mobs away ",
          "color": "$knockback"
        },
        {
          "text": "on impact\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "knockback",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "damage",
        "knockback",
        "cooldown",
        "manaCost"
      ]
    },
    "Javelin_Piercing": {
      "description": [
        {
          "text": "Summon a magical Javelin to hit your foes afar\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$damage"
        },
        {
          "text": "based of your weapon damage and ",
          "color": "$text"
        },
        {
          "text": "pierces an amount of mobs ",
          "color": "$piercing"
        },
        {
          "text": "on impact\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "piercing",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "damage",
        "piercing",
        "cooldown",
        "manaCost"
      ]
    },
    "Javelin_Scatter": {
      "description": [
        {
          "text": "Summon a magical Javelin to hit your foes afar\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$damage"
        },
        {
          "text": "based of your weapon damage and ",
          "color": "$text"
        },
        {
          "text": "scatters an amount of javelins ",
          "color": "$numberOfJavelins"
        },
        {
          "text": "on impact ",
          "color": "$text"
        },
        {
          "text": "bouncing several times\n\n",
          "color": "$numberOfBounces"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "numberOfJavelins",
        "numberOfBounces",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "damage",
        "numberOfJavelins",
        "numberOfBounces",
        "cooldown",
        "manaCost"
      ]
    },
    "Javelin_Sight": {
      "description": [
        {
          "text": "Summon a magical Javelin to hit your foes afar\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$damage"
        },
        {
          "text": "based of your weapon damage and ",
          "color": "$text"
        },
        {
          "text": "scans the area in a radius ",
          "color": "$radius"
        },
        {
          "text": "on impact, revealing chests and mobs\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "radius",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "damage",
        "radius",
        "cooldown",
        "manaCost"
      ]
    },
    "Smite_Base": {
      "description": [
        {
          "text": "While active, ",
          "color": "$text"
        },
        {
          "text": "Smite",
          "color": "$name"
        },
        {
          "text": " will ",
          "color": "$text"
        },
        {
          "text": " periodically ",
          "color": "$damageInterval"
        },
        {
          "text": " strike a mob within ",
          "color": "$text"
        },
        {
          "text": " range ",
          "color": "$radius"
        },
        {
          "text": " dealing a percentage of your ",
          "color": "$text"
        },
        {
          "text": "ability power",
          "color": "$ability_power"
        },
        {
          "text": ", and transfering any on-hit modifiers to the target.",
          "color": "$text"
        },
        {
          "text": "\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [

        "ability_power",
        "damageInterval",
        "radius",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        

        "ability_power",
        "damageInterval",
        "radius",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Smite_Thunderstorm": {
      "description": [
        {
          "text": "While active, ",
          "color": "$text"
        },
        {
          "text": "Smite Thunderstorm",
          "color": "$name"
        },
        {
          "text": " will",
          "color": "$text"
        },
        {
          "text": " rain down lightning bolts ",
          "color": "$damageInterval"
        },
        {
          "text": " striking mobs within a ",
          "color": "$text"
        },
        {
          "text": " range ",
          "color": "$radius"
        },
        {
          "text": " dealing a percentage of your ",
          "color": "$text"
        },
        {
          "text": "ability power",
          "color": "$ability_power"
        },
        {
          "text": ".",
          "color": "$text"
        },
        {
          "text": "\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [

        "ability_power",
        "damageInterval",
        "radius",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        

        "ability_power",
        "damageInterval",
        "radius",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Smite_Archon": {
      "description": [
        {
          "text": "While active, ",
          "color": "$text"
        },
        {
          "text": "Smite Archon",
          "color": "$name"
        },
        {
          "text": " will turn you in to a spark. Making any mob you physically touch get bolted for a percentage of your ",
          "color": "$text"
        },
        {
          "text": "ability power",
          "color": "$ability_power"
        },
        {
          "text": " and gives you ",
          "color": "$text"
        },
        {
          "text": "durability resistance",
          "color": "$durabilityWearReduction"
        },
        {
          "text": ". ",
          "color": "$text"
        },
        {
          "text": "\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [

        "ability_power",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "durabilityWearReduction",
        "cooldown"
      ],
      "next": [
        

        "ability_power",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "durabilityWearReduction",
        "cooldown"
      ]
    },
    "Shell_Base": {
      "description": [
        {
          "text": "While active, ",
          "color": "$text"
        },
        {
          "text": "Shell",
          "color": "$name"
        },
        {
          "text": " will give you hardened skin, giving you a ",
          "color": "$text"
        },
        {
          "text": " chance to stun mobs",
          "color": "$chance"
        },
        {
          "text": " when getting hit.",
          "color": "$text"
        },
        {
          "text": "\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [

        "stunChance",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ],
      "next": [
        
        "stunChance",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ]
    },
    "Shell_Porcupine": {
      "description": [
        {
          "text": "While active, ",
          "color": "$text"
        },
        {
          "text": "Porcupine",
          "color": "$name"
        },
        {
          "text": " will increase your",
          "color": "$text"
        },
        {
          "text": " thorns damage",
          "color": "$damage"
        },
        {
          "text": " and give you ",
          "color": "$text"
        },
        {
          "text": " durability resistance",
          "color": "$durabilityWearReduction"
        },
        {
          "text": ".",
          "color": "$text"
        },
        {
          "text": "\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "durabilityWearReduction",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "damage",
        "durabilityWearReduction",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Shell_Quill": {
      "description": [
        {
          "text": "While active, ",
          "color": "$text"
        },
        {
          "text": "Quill",
          "color": "$name"
        },
        {
          "text": " will increase your",
          "color": "$text"
        },
        {
          "text": " thorns damage",
          "color": "$damage"
        },
        {
          "text": " and",
          "color": "$text"
        },
        {
          "text": " chain your thorns ",
          "color": "$chains"
        },
        {
          "text": "to hit additional targets. In addition ",
          "color": "$text"
        },
        {
          "text": "Quill",
          "color": "$name"
        },
        {
          "text": " also gives you a ",
          "color": "$text"
        },
        {
          "text": "durability resistance",
          "color": "$durabilityWearReduction"
        },
        {
          "text": " while active.",
          "color": "$text"
        },
        {
          "text": "\n\n\u25d0 Toggle Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "quillCount",
        "durabilityWearReduction",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ],
      "next": [
        "damage",
        "quillCount",
        "durabilityWearReduction",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ]
    },
    "Fireball_Base": {
      "description": [
        {
          "text": "Summon a magical Fireball to hit your foes afar\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$ability_power"
        },
        {
          "text": "based of your ability power.",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "radius",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "ability_power",
        "radius",
        "cooldown",
        "manaCost"
      ]
    },
    "Fireball_Volley": {
      "description": [
        {
          "text": "Summon a magical bouncing Fireball that ",
          "color": "$text"
        },
        {
          "text": "scorches ",
          "color": "$ability_power"
        },
        {
          "text": "mobs in its path and deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$ability_power"
        },
        {
          "text": "based of your ability power.\nAfter a ",
          "color": "$text"
        },
        {
          "text": "duration",
          "color": "$duration"
        },
        {
          "text": " of time, it explodes in a ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": " dealing its full damage.",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "radius",
        "duration",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "ability_power",
        "radius",
        "duration",
        "cooldown",
        "manaCost"
      ]
    },
    "Fireball_Fireshot": {
      "description": [
        {
          "text": "Summon a small magical fireshot to hit mobs from afar\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$ability_power"
        },
        {
          "text": "based of your ",
          "color": "$text"
        },
        {
          "text": "ability power",
          "color": "$ability_power"
        },
        {
          "text": ", and transfers any ",
          "color": "$text"
        },
        {
          "text": "on-hit effects ",
          "color": "$name"
        },
        {
          "text": "from you.",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "cooldown",
        "manaCost"

      ],
      "next": [
        "ability_power",
        "cooldown",
        "manaCost"
      ]
    },
    "Storm_Arrow_Base": {
      "description": [
        {
          "text": "Shoot an arrow that creates a storm above upon impact\n\n",
          "color": "$text"
        },
        {
          "text": "Deals an amount of ",
          "color": "$text"
        },
        {
          "text": "damage ",
          "color": "$ability_power"
        },
        {
          "text": "based of your ability power. The storm cloud stays for a ",
          "color": "$text"
        },
        {
          "text": "duration",
          "color": "$duration"
        },
        {
          "text": " and will ",
          "color": "$text"
        },
        {
          "text": "strike",
          "color": "$duration"
        },
        {
          "text": " every so often.",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "radius",
        "duration",
        "stormInterval",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "ability_power",
        "radius",
        "duration",
        "stormInterval",
        "cooldown",
        "manaCost"
      ]
    },
    "Storm_Arrow_Blizzard": {
      "description": [
        {
          "text": "Shoot an arrow that creates an ice storm above upon impact\n\n",
          "color": "$text"
        },
        {
          "text": "Each ice shard will freeze mobs on hit for a ",
          "color": "$text"
        },
        {
          "text": "duration.",
          "color": "$slowDuration"
        },
        {
          "text": " Also has a ",
          "color": "$text"
        },
        {
          "text": "chance",
          "color": "$frostbiteChance"
        },
        {
          "text": " to frostbite the mob for a ",
          "color": "$text"
        },
        {
          "text": "duration",
          "color": "$duration"
        },
        {
          "text": " every so often.",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "radius",
        "duration",
        "stormInterval",
        "slowDuration",
        "frostbiteChance",
        "frostbiteDuration",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "radius",
        "duration",
        "stormInterval",
        "slowDuration",
        "frostbiteChance",
        "frostbiteDuration",
        "cooldown",
        "manaCost"
      ]
    },
    "Battle_Cry_Base": {
      "description": [
        {
          "text": "Drain the essence of mobs around you, gathering ",
          "color": "$text"
        },
        {
          "text": "Battle Cry stacks ",
          "color": "$maxStacks"
        },
        {
          "text": "and release an ",
          "color": "$text"
        },
        {
          "text": "amount ",
          "color": "$stacksUsedPerHit"
        },
        {
          "text": "of stacks, giving you ",
          "color": "$text"
        },
        {
          "text": "bonus attack damage ",
          "color": "$damage"
        },
        {
          "text": "on your next direct on-hit attack.\nThe stacks will fizzle after a ",
          "color": "$text"
        },
        {
          "text": "duration of time ",
          "color": "$duration"
        },
        {
          "text": "if not used.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "radius",
        "duration",
        "attackDamagePerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "radius",
        "duration",
        "attackDamagePerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ]
    },
    "Battle_Cry_Spectral_Strike": {
      "description": [
        {
          "text": "Drain the essence of mobs around you, gathering ",
          "color": "$text"
        },
        {
          "text": "Battle Cry stacks ",
          "color": "$maxStacks"
        },
        {
          "text": "and release an ",
          "color": "$text"
        },
        {
          "text": "amount ",
          "color": "$stacksUsedPerHit"
        },
        {
          "text": "of stacks, adding ",
          "color": "$text"
        },
        {
          "text": "ability power ",
          "color": "$abilityPowerPerStack"
        },
        {
          "text": "as damage, on your next direct on-hit attack.\nThe stacks will fizzle after a ",
          "color": "$text"
        },
        {
          "text": "duration of time ",
          "color": "$duration"
        },
        {
          "text": "if not used.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "radius",
        "duration",
        "abilityPowerPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "radius",
        "duration",
        "abilityPowerPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ]
    },
    "Battle_Cry_Lucky_Strike": {
      "description": [
        {
          "text": "Drain the essence of mobs around you, gathering ",
          "color": "$text"
        },
        {
          "text": "Battle Cry stacks ",
          "color": "$maxStacks"
        },
        {
          "text": "and release an ",
          "color": "$text"
        },
        {
          "text": "amount ",
          "color": "$stacksUsedPerHit"
        },
        {
          "text": "of stacks, giving you ",
          "color": "$text"
        },
        {
          "text": "bonus Lucky Hit chance ",
          "color": "$luckyHit"
        },
        {
          "text": "on your next direct on-hit attack.\nThe stacks will fizzle after a ",
          "color": "$text"
        },
        {
          "text": "duration of time ",
          "color": "$duration"
        },
        {
          "text": "if not used.\n\n",
          "color": "$text"
        },
        {
          "text": "\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "radius",
        "duration",
        "luckyHitPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"

      ],
      "next": [
        
        "radius",
        "duration",
        "luckyHitPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ]
    },
    "Ice_Bolt_Base": {
      "description": [
        {
          "text": "Summon a small Ice Bolt, dealing no damage but ",
          "color": "$text"
        },
        {
          "text": "chilling",
          "color": "$chilled"
        },
        {
          "text": " mobs hit for a ",
          "color": "$text"
        },
        {
          "text": "duration of time",
          "color": "$duration"
        },
        {
          "text": ".",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "throwPower",
        "duration",
        "cooldown",
        "manaCost"

      ],
      "next": [
        "throwPower",
        "duration",
        "cooldown",
        "manaCost"
      ]
    },
    "Ice_Bolt_Blast": {
      "description": [
        {
          "text": "Summon a large Glacial Blast, that on impact explodes, ",
          "color": "$text"
        },
        {
          "text": "chills",
          "color": "$chilled"
        },
        {
          "text": " and potentially ",
          "color": "$text"
        },
        {
          "text": "glacial imprisons",
          "color": "$maxGlacialPrison"
        },
        {
          "text": " mobs in its ",
          "color": "$text"
        },
        {
          "text": "radius",
          "color": "$radius"
        },
        {
          "text": ", for a ",
          "color": "$text"
        },
        {
          "text": "duration",
          "color": "$duration"
        },
        {
          "text": " of time ",
          "color": "$text"
        },
        {
          "text": "\n\n\u2734 Cast Ability ",
          "color": "$castType"
        }
      ],
      "current": [
        "throwPower",
        "duration",
        "radius",
        "glacialChance",
        "cooldown",
        "manaCost"

      ],
      "next": [
        "throwPower",
        "duration",
        "radius",
        "glacialChance",
        "cooldown",
        "manaCost"
      ]
    }
  }
}